1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 9.1.7 Release Notes / October 4, 2013</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 9.1 implements the OpenGL 3.1 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.1. OpenGL 27848b8605Smrg3.1 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause GL_ARB_compatibility is not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg<h2>MD5 checksums</h2> 32848b8605Smrg<pre> 33848b8605Smrg9e4abf7b7a6db762012c3c9917a8e8c7 MesaLib-9.1.7.tar.bz2 34848b8605Smrgf1d4d479d6ce12b9566fdb379960a912 MesaLib-9.1.7.tar.gz 35848b8605Smrgabd612bfc5dd478d04fcc630dd7672f2 MesaLib-9.1.7.zip 36848b8605Smrg</pre> 37848b8605Smrg 38848b8605Smrg<h2>New features</h2> 39848b8605Smrg<p>None.</p> 40848b8605Smrg 41848b8605Smrg<h2>Bug fixes</h2> 42848b8605Smrg 43848b8605Smrg<p>This list is likely incomplete.</p> 44848b8605Smrg 45848b8605Smrg<ul> 46848b8605Smrg 47848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66292">Bug 66292</a> - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li> 56848b8605Smrg 57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li> 58848b8605Smrg 59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li> 60848b8605Smrg 61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li> 62848b8605Smrg 63848b8605Smrg</ul> 64848b8605Smrg 65848b8605Smrg 66848b8605Smrg<h2>Changes</h2> 67848b8605Smrg 68848b8605Smrg<p>Alex Deucher (2):</p> 69848b8605Smrg<ul> 70848b8605Smrg <li>r600g: disable GPUVM by default</li> 71848b8605Smrg <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li> 72848b8605Smrg</ul> 73848b8605Smrg 74848b8605Smrg<p>Andreas Boll (2):</p> 75848b8605Smrg<ul> 76848b8605Smrg <li>docs: Fix a typo in the 9.1.6 release notes</li> 77848b8605Smrg <li>mesa: Fix MESA_PATCH version</li> 78848b8605Smrg</ul> 79848b8605Smrg 80848b8605Smrg<p>Anuj Phogat (1):</p> 81848b8605Smrg<ul> 82848b8605Smrg <li>meta: Fix blitting a framebuffer with renderbuffer attachment</li> 83848b8605Smrg</ul> 84848b8605Smrg 85848b8605Smrg<p>Carl Worth (5):</p> 86848b8605Smrg<ul> 87848b8605Smrg <li>docs: Add 9.1.6 release md5sums</li> 88848b8605Smrg <li>Use -Bsymbolic when linking libEGL.so</li> 89848b8605Smrg <li>Update get-pick-list to look specifically for "9.1" in NOTE</li> 90848b8605Smrg <li>cherry-ignore: Ignore last two patches in current get-pick-list output</li> 91848b8605Smrg <li>Bump version to 9.1.7</li> 92848b8605Smrg</ul> 93848b8605Smrg 94848b8605Smrg<p>Chris Forbes (1):</p> 95848b8605Smrg<ul> 96848b8605Smrg <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li> 97848b8605Smrg</ul> 98848b8605Smrg 99848b8605Smrg<p>Emil Velikov (2):</p> 100848b8605Smrg<ul> 101848b8605Smrg <li>nv50: handle pure integer vertex attributes</li> 102848b8605Smrg <li>nouveau: initialise the nouveau_transfer maps</li> 103848b8605Smrg</ul> 104848b8605Smrg 105848b8605Smrg<p>Eric Anholt (1):</p> 106848b8605Smrg<ul> 107848b8605Smrg <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li> 108848b8605Smrg</ul> 109848b8605Smrg 110848b8605Smrg<p>Ian Romanick (11):</p> 111848b8605Smrg<ul> 112848b8605Smrg <li>mesa: Remove stray debug printfs in attachment completeness code</li> 113848b8605Smrg <li>mesa: Validate the layer selection of an array texture too</li> 114848b8605Smrg <li>mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts</li> 115848b8605Smrg <li>glsl: Add new overload of program_resource_visitor::visit_field method</li> 116848b8605Smrg <li>glsl: Use alignment of container record for its first field</li> 117848b8605Smrg <li>mesa: Remove all traces of GL_OES_matrix_get</li> 118848b8605Smrg <li>mesa: Don't call driver RenderTexture for really broken textures</li> 119848b8605Smrg <li>mesa: Don't call driver RenderTexture for invalid zoffset</li> 120848b8605Smrg <li>mesa: Generate a renderbuffer wrapper even if the texture has no image</li> 121848b8605Smrg <li>glsl: Move and refine test for unsized arrays in GLSL ES</li> 122848b8605Smrg <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li> 123848b8605Smrg</ul> 124848b8605Smrg 125848b8605Smrg<p>Ilia Mirkin (2):</p> 126848b8605Smrg<ul> 127848b8605Smrg <li>nv30: U8_USCALED only works for size 4</li> 128848b8605Smrg <li>nv30: remove no-longer-used formats from table</li> 129848b8605Smrg</ul> 130848b8605Smrg 131848b8605Smrg<p>Joakim Sindholt (1):</p> 132848b8605Smrg<ul> 133848b8605Smrg <li>nvc0: fix blitctx memory leak</li> 134848b8605Smrg</ul> 135848b8605Smrg 136848b8605Smrg<p>Johannes Obermayr (1):</p> 137848b8605Smrg<ul> 138848b8605Smrg <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li> 139848b8605Smrg</ul> 140848b8605Smrg 141848b8605Smrg<p>Kenneth Graunke (1):</p> 142848b8605Smrg<ul> 143848b8605Smrg <li>meta: Set correct viewport and projection in decompress_texture_image.</li> 144848b8605Smrg</ul> 145848b8605Smrg 146848b8605Smrg<p>Maarten Lankhorst (1):</p> 147848b8605Smrg<ul> 148848b8605Smrg <li>nvc0: restore viewport after blit</li> 149848b8605Smrg</ul> 150848b8605Smrg 151848b8605Smrg<p>Rico Schüller (1):</p> 152848b8605Smrg<ul> 153848b8605Smrg <li>glx: Initialize OpenGL version to 1.0</li> 154848b8605Smrg</ul> 155848b8605Smrg 156848b8605Smrg<p>Tiziano Bacocco (1):</p> 157848b8605Smrg<ul> 158848b8605Smrg <li>nvc0/ir: fix use after free in texture barrier insertion pass</li> 159848b8605Smrg</ul> 160848b8605Smrg 161848b8605Smrg<p>Torsten Duwe (1):</p> 162848b8605Smrg<ul> 163848b8605Smrg <li>wayland-egl.pc requires wayland-client.pc.</li> 164848b8605Smrg</ul> 165848b8605Smrg 166848b8605Smrg</div> 167848b8605Smrg</body> 168848b8605Smrg</html> 169