1848b8605Smrg<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2848b8605Smrg<html lang="en"> 3848b8605Smrg<head> 4848b8605Smrg <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5848b8605Smrg <title>Mesa Release Notes</title> 6848b8605Smrg <link rel="stylesheet" type="text/css" href="../mesa.css"> 7848b8605Smrg</head> 8848b8605Smrg<body> 9848b8605Smrg 10848b8605Smrg<div class="header"> 11848b8605Smrg <h1>The Mesa 3D Graphics Library</h1> 12848b8605Smrg</div> 13848b8605Smrg 14848b8605Smrg<iframe src="../contents.html"></iframe> 15848b8605Smrg<div class="content"> 16848b8605Smrg 17848b8605Smrg<h1>Mesa 9.2.5 Release Notes / (December 12, 2013)</h1> 18848b8605Smrg 19848b8605Smrg<p> 20848b8605SmrgMesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 release. 21848b8605Smrg</p> 22848b8605Smrg<p> 23848b8605SmrgMesa 9.2 implements the OpenGL 3.1 API, but the version reported by 24848b8605SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25848b8605SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26848b8605SmrgSome drivers don't support all the features required in OpenGL 3.1. OpenGL 27848b8605Smrg3.1 is <strong>only</strong> available if requested at context creation 28848b8605Smrgbecause GL_ARB_compatibility is not supported. 29848b8605Smrg</p> 30848b8605Smrg 31848b8605Smrg 32848b8605Smrg<h2>MD5 checksums</h2> 33848b8605Smrg<pre> 34848b8605Smrg9fb4de29ca1d9cfd03cbdefa123ba336 MesaLib-9.2.5.tar.bz2 35848b8605Smrg1146c7c332767174f3de782b88d8e8ca MesaLib-9.2.5.tar.gz 36848b8605Smrga9a6c46dac7ea26fd272bf14894d95f3 MesaLib-9.2.5.zip 37848b8605Smrg</pre> 38848b8605Smrg 39848b8605Smrg 40848b8605Smrg<h2>New features</h2> 41848b8605Smrg<p>None</p> 42848b8605Smrg 43848b8605Smrg<h2>Bug fixes</h2> 44848b8605Smrg 45848b8605Smrg<p>This list is likely incomplete.</p> 46848b8605Smrg 47848b8605Smrg<ul> 48848b8605Smrg 49848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62142">Bug 62142</a> - Mesa/demo mipmap_limits upside down with running by SOFTWARE</li> 50848b8605Smrg 51848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64323">Bug 64323</a> - Severe misrendering in Left 4 Dead 2</li> 52848b8605Smrg 53848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66213">Bug 66213</a> - Certain Mesa Demos Rendering Inverted (vertically)</li> 54848b8605Smrg 55848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68838">Bug 68838</a> - GLSL: struct declarations produce a "empty declaration warning" in 9.2</li> 56848b8605Smrg 57848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69155">Bug 69155</a> - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures</li> 58848b8605Smrg 59848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72325">Bug 72325</a> - [swrast] piglit glean fbo regression</li> 60848b8605Smrg 61848b8605Smrg<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72327">Bug 72327</a> - [swrast] piglit glean pointSprite regression</li> 62848b8605Smrg 63848b8605Smrg</ul> 64848b8605Smrg 65848b8605Smrg<h2>Changes</h2> 66848b8605Smrg 67848b8605Smrg<p>The full set of changes can be viewed by using the following GIT command:</p> 68848b8605Smrg 69848b8605Smrg<pre> 70848b8605Smrg git log mesa-9.2.4..mesa-9.2.5 71848b8605Smrg</pre> 72848b8605Smrg 73848b8605Smrg<p>Chad Versace (2):</p> 74848b8605Smrg<ul> 75848b8605Smrg <li>i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs</li> 76848b8605Smrg <li>i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)</li> 77848b8605Smrg</ul> 78848b8605Smrg 79848b8605Smrg<p>Chris Forbes (4):</p> 80848b8605Smrg<ul> 81848b8605Smrg <li>i965: Gen4-5: Don't enable hardware alpha test with MRT</li> 82848b8605Smrg <li>i965: Gen4-5: Include alpha func/ref in program key</li> 83848b8605Smrg <li>i965/fs: Gen4-5: Setup discard masks for MRT alpha test</li> 84848b8605Smrg <li>i965/fs: Gen4-5: Implement alpha test in shader for MRT</li> 85848b8605Smrg</ul> 86848b8605Smrg 87848b8605Smrg<p>Chí-Thanh Christopher Nguyễn (1):</p> 88848b8605Smrg<ul> 89848b8605Smrg <li>st/xorg: Handle new DamageUnregister API which has only one argument</li> 90848b8605Smrg</ul> 91848b8605Smrg 92848b8605Smrg<p>Dave Airlie (3):</p> 93848b8605Smrg<ul> 94848b8605Smrg <li>mesa/swrast: fix inverted front buffer rendering with old-school swrast</li> 95848b8605Smrg <li>glx: don't fail out when no configs if we have visuals</li> 96848b8605Smrg <li>swrast: fix readback regression since inversion fix</li> 97848b8605Smrg</ul> 98848b8605Smrg 99848b8605Smrg<p>Ian Romanick (1):</p> 100848b8605Smrg<ul> 101848b8605Smrg <li>glsl: Don't emit empty declaration warning for a struct specifier</li> 102848b8605Smrg</ul> 103848b8605Smrg 104848b8605Smrg<p>Ilia Mirkin (4):</p> 105848b8605Smrg<ul> 106848b8605Smrg <li>nv50: Fix GPU_READING/WRITING bit removal</li> 107848b8605Smrg <li>nouveau: avoid leaking fences while waiting</li> 108848b8605Smrg <li>nv50: wait on the buf's fence before sticking it into pushbuf</li> 109848b8605Smrg <li>nv50: report 15 max inputs for fragment programs</li> 110848b8605Smrg</ul> 111848b8605Smrg 112848b8605Smrg<p>Tom Stellard (2):</p> 113848b8605Smrg<ul> 114848b8605Smrg <li>r300/compiler/tests: Fix segfault</li> 115848b8605Smrg <li>r300/compiler/tests: Fix line length check in test parser</li> 116848b8605Smrg</ul> 117848b8605Smrg 118848b8605Smrg</div> 119848b8605Smrg</body> 120848b8605Smrg</html> 121