1848b8605Smrg#ifndef __gl_h_ 2b8e80941Smrg#define __gl_h_ 1 3848b8605Smrg 4848b8605Smrg#ifdef __cplusplus 5848b8605Smrgextern "C" { 6848b8605Smrg#endif 7848b8605Smrg 8848b8605Smrg/* 9b8e80941Smrg** Copyright (c) 2013-2017 The Khronos Group Inc. 10b8e80941Smrg** 11b8e80941Smrg** Permission is hereby granted, free of charge, to any person obtaining a 12b8e80941Smrg** copy of this software and/or associated documentation files (the 13b8e80941Smrg** "Materials"), to deal in the Materials without restriction, including 14b8e80941Smrg** without limitation the rights to use, copy, modify, merge, publish, 15b8e80941Smrg** distribute, sublicense, and/or sell copies of the Materials, and to 16b8e80941Smrg** permit persons to whom the Materials are furnished to do so, subject to 17b8e80941Smrg** the following conditions: 18b8e80941Smrg** 19b8e80941Smrg** The above copyright notice and this permission notice shall be included 20b8e80941Smrg** in all copies or substantial portions of the Materials. 21b8e80941Smrg** 22b8e80941Smrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23b8e80941Smrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24b8e80941Smrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25b8e80941Smrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26b8e80941Smrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27b8e80941Smrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28b8e80941Smrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29b8e80941Smrg*/ 30b8e80941Smrg/* 31b8e80941Smrg** This header is generated from the Khronos OpenGL / OpenGL ES XML 32b8e80941Smrg** API Registry. The current version of the Registry, generator scripts 33b8e80941Smrg** used to make the header, and the header can be found at 34b8e80941Smrg** https://github.com/KhronosGroup/OpenGL-Registry 35b8e80941Smrg*/ 36848b8605Smrg 37b8e80941Smrg#include <GLES/glplatform.h> 38848b8605Smrg 39b8e80941Smrg/* Generated on date 20170606 */ 40848b8605Smrg 41b8e80941Smrg/* Generated C header for: 42b8e80941Smrg * API: gles1 43b8e80941Smrg * Profile: common 44b8e80941Smrg * Versions considered: .* 45b8e80941Smrg * Versions emitted: .* 46b8e80941Smrg * Default extensions included: None 47b8e80941Smrg * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$ 48b8e80941Smrg * Extensions removed: _nomatch_^ 49b8e80941Smrg */ 50848b8605Smrg 51b8e80941Smrg#ifndef GL_VERSION_ES_CM_1_0 52b8e80941Smrg#define GL_VERSION_ES_CM_1_0 1 53848b8605Smrg 54b8e80941Smrg/* 55b8e80941Smrg * XXX: Temporary fix; needs to be reverted as part of the next 56b8e80941Smrg * header update. 57b8e80941Smrg * For more details: 58b8e80941Smrg * https://github.com/KhronosGroup/OpenGL-Registry/pull/76 59b8e80941Smrg * https://lists.freedesktop.org/archives/mesa-dev/2017-June/161647.html 60b8e80941Smrg */ 61b8e80941Smrg#include <KHR/khrplatform.h> 62b8e80941Smrgtypedef khronos_int8_t GLbyte; 63b8e80941Smrgtypedef khronos_float_t GLclampf; 64b8e80941Smrgtypedef short GLshort; 65b8e80941Smrgtypedef unsigned short GLushort; 66b8e80941Smrg 67b8e80941Smrgtypedef void GLvoid; 68b8e80941Smrgtypedef unsigned int GLenum; 69b8e80941Smrgtypedef khronos_float_t GLfloat; 70b8e80941Smrgtypedef khronos_int32_t GLfixed; 71b8e80941Smrgtypedef unsigned int GLuint; 72b8e80941Smrgtypedef khronos_ssize_t GLsizeiptr; 73b8e80941Smrgtypedef khronos_intptr_t GLintptr; 74b8e80941Smrgtypedef unsigned int GLbitfield; 75b8e80941Smrgtypedef int GLint; 76b8e80941Smrgtypedef khronos_uint8_t GLubyte; 77b8e80941Smrgtypedef unsigned char GLboolean; 78b8e80941Smrgtypedef int GLsizei; 79b8e80941Smrgtypedef khronos_int32_t GLclampx; 80b8e80941Smrg#define GL_VERSION_ES_CL_1_0 1 81b8e80941Smrg#define GL_VERSION_ES_CM_1_1 1 82b8e80941Smrg#define GL_VERSION_ES_CL_1_1 1 83848b8605Smrg#define GL_DEPTH_BUFFER_BIT 0x00000100 84848b8605Smrg#define GL_STENCIL_BUFFER_BIT 0x00000400 85848b8605Smrg#define GL_COLOR_BUFFER_BIT 0x00004000 86848b8605Smrg#define GL_FALSE 0 87848b8605Smrg#define GL_TRUE 1 88848b8605Smrg#define GL_POINTS 0x0000 89848b8605Smrg#define GL_LINES 0x0001 90848b8605Smrg#define GL_LINE_LOOP 0x0002 91848b8605Smrg#define GL_LINE_STRIP 0x0003 92848b8605Smrg#define GL_TRIANGLES 0x0004 93848b8605Smrg#define GL_TRIANGLE_STRIP 0x0005 94848b8605Smrg#define GL_TRIANGLE_FAN 0x0006 95848b8605Smrg#define GL_NEVER 0x0200 96848b8605Smrg#define GL_LESS 0x0201 97848b8605Smrg#define GL_EQUAL 0x0202 98848b8605Smrg#define GL_LEQUAL 0x0203 99848b8605Smrg#define GL_GREATER 0x0204 100848b8605Smrg#define GL_NOTEQUAL 0x0205 101848b8605Smrg#define GL_GEQUAL 0x0206 102848b8605Smrg#define GL_ALWAYS 0x0207 103848b8605Smrg#define GL_ZERO 0 104848b8605Smrg#define GL_ONE 1 105848b8605Smrg#define GL_SRC_COLOR 0x0300 106848b8605Smrg#define GL_ONE_MINUS_SRC_COLOR 0x0301 107848b8605Smrg#define GL_SRC_ALPHA 0x0302 108848b8605Smrg#define GL_ONE_MINUS_SRC_ALPHA 0x0303 109848b8605Smrg#define GL_DST_ALPHA 0x0304 110848b8605Smrg#define GL_ONE_MINUS_DST_ALPHA 0x0305 111848b8605Smrg#define GL_DST_COLOR 0x0306 112848b8605Smrg#define GL_ONE_MINUS_DST_COLOR 0x0307 113848b8605Smrg#define GL_SRC_ALPHA_SATURATE 0x0308 114848b8605Smrg#define GL_CLIP_PLANE0 0x3000 115848b8605Smrg#define GL_CLIP_PLANE1 0x3001 116848b8605Smrg#define GL_CLIP_PLANE2 0x3002 117848b8605Smrg#define GL_CLIP_PLANE3 0x3003 118848b8605Smrg#define GL_CLIP_PLANE4 0x3004 119848b8605Smrg#define GL_CLIP_PLANE5 0x3005 120848b8605Smrg#define GL_FRONT 0x0404 121848b8605Smrg#define GL_BACK 0x0405 122848b8605Smrg#define GL_FRONT_AND_BACK 0x0408 123848b8605Smrg#define GL_FOG 0x0B60 124848b8605Smrg#define GL_LIGHTING 0x0B50 125848b8605Smrg#define GL_TEXTURE_2D 0x0DE1 126848b8605Smrg#define GL_CULL_FACE 0x0B44 127848b8605Smrg#define GL_ALPHA_TEST 0x0BC0 128848b8605Smrg#define GL_BLEND 0x0BE2 129848b8605Smrg#define GL_COLOR_LOGIC_OP 0x0BF2 130848b8605Smrg#define GL_DITHER 0x0BD0 131848b8605Smrg#define GL_STENCIL_TEST 0x0B90 132848b8605Smrg#define GL_DEPTH_TEST 0x0B71 133848b8605Smrg#define GL_POINT_SMOOTH 0x0B10 134848b8605Smrg#define GL_LINE_SMOOTH 0x0B20 135848b8605Smrg#define GL_SCISSOR_TEST 0x0C11 136848b8605Smrg#define GL_COLOR_MATERIAL 0x0B57 137848b8605Smrg#define GL_NORMALIZE 0x0BA1 138848b8605Smrg#define GL_RESCALE_NORMAL 0x803A 139848b8605Smrg#define GL_VERTEX_ARRAY 0x8074 140848b8605Smrg#define GL_NORMAL_ARRAY 0x8075 141848b8605Smrg#define GL_COLOR_ARRAY 0x8076 142848b8605Smrg#define GL_TEXTURE_COORD_ARRAY 0x8078 143848b8605Smrg#define GL_MULTISAMPLE 0x809D 144848b8605Smrg#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 145848b8605Smrg#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 146848b8605Smrg#define GL_SAMPLE_COVERAGE 0x80A0 147848b8605Smrg#define GL_NO_ERROR 0 148848b8605Smrg#define GL_INVALID_ENUM 0x0500 149848b8605Smrg#define GL_INVALID_VALUE 0x0501 150848b8605Smrg#define GL_INVALID_OPERATION 0x0502 151848b8605Smrg#define GL_STACK_OVERFLOW 0x0503 152848b8605Smrg#define GL_STACK_UNDERFLOW 0x0504 153848b8605Smrg#define GL_OUT_OF_MEMORY 0x0505 154848b8605Smrg#define GL_EXP 0x0800 155848b8605Smrg#define GL_EXP2 0x0801 156848b8605Smrg#define GL_FOG_DENSITY 0x0B62 157848b8605Smrg#define GL_FOG_START 0x0B63 158848b8605Smrg#define GL_FOG_END 0x0B64 159848b8605Smrg#define GL_FOG_MODE 0x0B65 160848b8605Smrg#define GL_FOG_COLOR 0x0B66 161848b8605Smrg#define GL_CW 0x0900 162848b8605Smrg#define GL_CCW 0x0901 163848b8605Smrg#define GL_CURRENT_COLOR 0x0B00 164848b8605Smrg#define GL_CURRENT_NORMAL 0x0B02 165848b8605Smrg#define GL_CURRENT_TEXTURE_COORDS 0x0B03 166848b8605Smrg#define GL_POINT_SIZE 0x0B11 167848b8605Smrg#define GL_POINT_SIZE_MIN 0x8126 168848b8605Smrg#define GL_POINT_SIZE_MAX 0x8127 169848b8605Smrg#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 170848b8605Smrg#define GL_POINT_DISTANCE_ATTENUATION 0x8129 171848b8605Smrg#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 172848b8605Smrg#define GL_LINE_WIDTH 0x0B21 173848b8605Smrg#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 174848b8605Smrg#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 175848b8605Smrg#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 176848b8605Smrg#define GL_CULL_FACE_MODE 0x0B45 177848b8605Smrg#define GL_FRONT_FACE 0x0B46 178848b8605Smrg#define GL_SHADE_MODEL 0x0B54 179848b8605Smrg#define GL_DEPTH_RANGE 0x0B70 180848b8605Smrg#define GL_DEPTH_WRITEMASK 0x0B72 181848b8605Smrg#define GL_DEPTH_CLEAR_VALUE 0x0B73 182848b8605Smrg#define GL_DEPTH_FUNC 0x0B74 183848b8605Smrg#define GL_STENCIL_CLEAR_VALUE 0x0B91 184848b8605Smrg#define GL_STENCIL_FUNC 0x0B92 185848b8605Smrg#define GL_STENCIL_VALUE_MASK 0x0B93 186848b8605Smrg#define GL_STENCIL_FAIL 0x0B94 187848b8605Smrg#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 188848b8605Smrg#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 189848b8605Smrg#define GL_STENCIL_REF 0x0B97 190848b8605Smrg#define GL_STENCIL_WRITEMASK 0x0B98 191848b8605Smrg#define GL_MATRIX_MODE 0x0BA0 192848b8605Smrg#define GL_VIEWPORT 0x0BA2 193848b8605Smrg#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 194848b8605Smrg#define GL_PROJECTION_STACK_DEPTH 0x0BA4 195848b8605Smrg#define GL_TEXTURE_STACK_DEPTH 0x0BA5 196848b8605Smrg#define GL_MODELVIEW_MATRIX 0x0BA6 197848b8605Smrg#define GL_PROJECTION_MATRIX 0x0BA7 198848b8605Smrg#define GL_TEXTURE_MATRIX 0x0BA8 199848b8605Smrg#define GL_ALPHA_TEST_FUNC 0x0BC1 200848b8605Smrg#define GL_ALPHA_TEST_REF 0x0BC2 201848b8605Smrg#define GL_BLEND_DST 0x0BE0 202848b8605Smrg#define GL_BLEND_SRC 0x0BE1 203848b8605Smrg#define GL_LOGIC_OP_MODE 0x0BF0 204848b8605Smrg#define GL_SCISSOR_BOX 0x0C10 205848b8605Smrg#define GL_COLOR_CLEAR_VALUE 0x0C22 206848b8605Smrg#define GL_COLOR_WRITEMASK 0x0C23 207848b8605Smrg#define GL_MAX_LIGHTS 0x0D31 208848b8605Smrg#define GL_MAX_CLIP_PLANES 0x0D32 209848b8605Smrg#define GL_MAX_TEXTURE_SIZE 0x0D33 210848b8605Smrg#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 211848b8605Smrg#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 212848b8605Smrg#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 213848b8605Smrg#define GL_MAX_VIEWPORT_DIMS 0x0D3A 214848b8605Smrg#define GL_MAX_TEXTURE_UNITS 0x84E2 215848b8605Smrg#define GL_SUBPIXEL_BITS 0x0D50 216848b8605Smrg#define GL_RED_BITS 0x0D52 217848b8605Smrg#define GL_GREEN_BITS 0x0D53 218848b8605Smrg#define GL_BLUE_BITS 0x0D54 219848b8605Smrg#define GL_ALPHA_BITS 0x0D55 220848b8605Smrg#define GL_DEPTH_BITS 0x0D56 221848b8605Smrg#define GL_STENCIL_BITS 0x0D57 222848b8605Smrg#define GL_POLYGON_OFFSET_UNITS 0x2A00 223848b8605Smrg#define GL_POLYGON_OFFSET_FILL 0x8037 224848b8605Smrg#define GL_POLYGON_OFFSET_FACTOR 0x8038 225848b8605Smrg#define GL_TEXTURE_BINDING_2D 0x8069 226848b8605Smrg#define GL_VERTEX_ARRAY_SIZE 0x807A 227848b8605Smrg#define GL_VERTEX_ARRAY_TYPE 0x807B 228848b8605Smrg#define GL_VERTEX_ARRAY_STRIDE 0x807C 229848b8605Smrg#define GL_NORMAL_ARRAY_TYPE 0x807E 230848b8605Smrg#define GL_NORMAL_ARRAY_STRIDE 0x807F 231848b8605Smrg#define GL_COLOR_ARRAY_SIZE 0x8081 232848b8605Smrg#define GL_COLOR_ARRAY_TYPE 0x8082 233848b8605Smrg#define GL_COLOR_ARRAY_STRIDE 0x8083 234848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 235848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 236848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 237848b8605Smrg#define GL_VERTEX_ARRAY_POINTER 0x808E 238848b8605Smrg#define GL_NORMAL_ARRAY_POINTER 0x808F 239848b8605Smrg#define GL_COLOR_ARRAY_POINTER 0x8090 240848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 241848b8605Smrg#define GL_SAMPLE_BUFFERS 0x80A8 242848b8605Smrg#define GL_SAMPLES 0x80A9 243848b8605Smrg#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 244848b8605Smrg#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 245848b8605Smrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 246848b8605Smrg#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 247848b8605Smrg#define GL_DONT_CARE 0x1100 248848b8605Smrg#define GL_FASTEST 0x1101 249848b8605Smrg#define GL_NICEST 0x1102 250848b8605Smrg#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 251848b8605Smrg#define GL_POINT_SMOOTH_HINT 0x0C51 252848b8605Smrg#define GL_LINE_SMOOTH_HINT 0x0C52 253848b8605Smrg#define GL_FOG_HINT 0x0C54 254848b8605Smrg#define GL_GENERATE_MIPMAP_HINT 0x8192 255848b8605Smrg#define GL_LIGHT_MODEL_AMBIENT 0x0B53 256848b8605Smrg#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 257848b8605Smrg#define GL_AMBIENT 0x1200 258848b8605Smrg#define GL_DIFFUSE 0x1201 259848b8605Smrg#define GL_SPECULAR 0x1202 260848b8605Smrg#define GL_POSITION 0x1203 261848b8605Smrg#define GL_SPOT_DIRECTION 0x1204 262848b8605Smrg#define GL_SPOT_EXPONENT 0x1205 263848b8605Smrg#define GL_SPOT_CUTOFF 0x1206 264848b8605Smrg#define GL_CONSTANT_ATTENUATION 0x1207 265848b8605Smrg#define GL_LINEAR_ATTENUATION 0x1208 266848b8605Smrg#define GL_QUADRATIC_ATTENUATION 0x1209 267848b8605Smrg#define GL_BYTE 0x1400 268848b8605Smrg#define GL_UNSIGNED_BYTE 0x1401 269848b8605Smrg#define GL_SHORT 0x1402 270848b8605Smrg#define GL_UNSIGNED_SHORT 0x1403 271848b8605Smrg#define GL_FLOAT 0x1406 272848b8605Smrg#define GL_FIXED 0x140C 273848b8605Smrg#define GL_CLEAR 0x1500 274848b8605Smrg#define GL_AND 0x1501 275848b8605Smrg#define GL_AND_REVERSE 0x1502 276848b8605Smrg#define GL_COPY 0x1503 277848b8605Smrg#define GL_AND_INVERTED 0x1504 278848b8605Smrg#define GL_NOOP 0x1505 279848b8605Smrg#define GL_XOR 0x1506 280848b8605Smrg#define GL_OR 0x1507 281848b8605Smrg#define GL_NOR 0x1508 282848b8605Smrg#define GL_EQUIV 0x1509 283848b8605Smrg#define GL_INVERT 0x150A 284848b8605Smrg#define GL_OR_REVERSE 0x150B 285848b8605Smrg#define GL_COPY_INVERTED 0x150C 286848b8605Smrg#define GL_OR_INVERTED 0x150D 287848b8605Smrg#define GL_NAND 0x150E 288848b8605Smrg#define GL_SET 0x150F 289848b8605Smrg#define GL_EMISSION 0x1600 290848b8605Smrg#define GL_SHININESS 0x1601 291848b8605Smrg#define GL_AMBIENT_AND_DIFFUSE 0x1602 292848b8605Smrg#define GL_MODELVIEW 0x1700 293848b8605Smrg#define GL_PROJECTION 0x1701 294848b8605Smrg#define GL_TEXTURE 0x1702 295848b8605Smrg#define GL_ALPHA 0x1906 296848b8605Smrg#define GL_RGB 0x1907 297848b8605Smrg#define GL_RGBA 0x1908 298848b8605Smrg#define GL_LUMINANCE 0x1909 299848b8605Smrg#define GL_LUMINANCE_ALPHA 0x190A 300848b8605Smrg#define GL_UNPACK_ALIGNMENT 0x0CF5 301848b8605Smrg#define GL_PACK_ALIGNMENT 0x0D05 302848b8605Smrg#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 303848b8605Smrg#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 304848b8605Smrg#define GL_UNSIGNED_SHORT_5_6_5 0x8363 305848b8605Smrg#define GL_FLAT 0x1D00 306848b8605Smrg#define GL_SMOOTH 0x1D01 307848b8605Smrg#define GL_KEEP 0x1E00 308848b8605Smrg#define GL_REPLACE 0x1E01 309848b8605Smrg#define GL_INCR 0x1E02 310848b8605Smrg#define GL_DECR 0x1E03 311848b8605Smrg#define GL_VENDOR 0x1F00 312848b8605Smrg#define GL_RENDERER 0x1F01 313848b8605Smrg#define GL_VERSION 0x1F02 314848b8605Smrg#define GL_EXTENSIONS 0x1F03 315848b8605Smrg#define GL_MODULATE 0x2100 316848b8605Smrg#define GL_DECAL 0x2101 317848b8605Smrg#define GL_ADD 0x0104 318848b8605Smrg#define GL_TEXTURE_ENV_MODE 0x2200 319848b8605Smrg#define GL_TEXTURE_ENV_COLOR 0x2201 320848b8605Smrg#define GL_TEXTURE_ENV 0x2300 321848b8605Smrg#define GL_NEAREST 0x2600 322848b8605Smrg#define GL_LINEAR 0x2601 323848b8605Smrg#define GL_NEAREST_MIPMAP_NEAREST 0x2700 324848b8605Smrg#define GL_LINEAR_MIPMAP_NEAREST 0x2701 325848b8605Smrg#define GL_NEAREST_MIPMAP_LINEAR 0x2702 326848b8605Smrg#define GL_LINEAR_MIPMAP_LINEAR 0x2703 327848b8605Smrg#define GL_TEXTURE_MAG_FILTER 0x2800 328848b8605Smrg#define GL_TEXTURE_MIN_FILTER 0x2801 329848b8605Smrg#define GL_TEXTURE_WRAP_S 0x2802 330848b8605Smrg#define GL_TEXTURE_WRAP_T 0x2803 331848b8605Smrg#define GL_GENERATE_MIPMAP 0x8191 332848b8605Smrg#define GL_TEXTURE0 0x84C0 333848b8605Smrg#define GL_TEXTURE1 0x84C1 334848b8605Smrg#define GL_TEXTURE2 0x84C2 335848b8605Smrg#define GL_TEXTURE3 0x84C3 336848b8605Smrg#define GL_TEXTURE4 0x84C4 337848b8605Smrg#define GL_TEXTURE5 0x84C5 338848b8605Smrg#define GL_TEXTURE6 0x84C6 339848b8605Smrg#define GL_TEXTURE7 0x84C7 340848b8605Smrg#define GL_TEXTURE8 0x84C8 341848b8605Smrg#define GL_TEXTURE9 0x84C9 342848b8605Smrg#define GL_TEXTURE10 0x84CA 343848b8605Smrg#define GL_TEXTURE11 0x84CB 344848b8605Smrg#define GL_TEXTURE12 0x84CC 345848b8605Smrg#define GL_TEXTURE13 0x84CD 346848b8605Smrg#define GL_TEXTURE14 0x84CE 347848b8605Smrg#define GL_TEXTURE15 0x84CF 348848b8605Smrg#define GL_TEXTURE16 0x84D0 349848b8605Smrg#define GL_TEXTURE17 0x84D1 350848b8605Smrg#define GL_TEXTURE18 0x84D2 351848b8605Smrg#define GL_TEXTURE19 0x84D3 352848b8605Smrg#define GL_TEXTURE20 0x84D4 353848b8605Smrg#define GL_TEXTURE21 0x84D5 354848b8605Smrg#define GL_TEXTURE22 0x84D6 355848b8605Smrg#define GL_TEXTURE23 0x84D7 356848b8605Smrg#define GL_TEXTURE24 0x84D8 357848b8605Smrg#define GL_TEXTURE25 0x84D9 358848b8605Smrg#define GL_TEXTURE26 0x84DA 359848b8605Smrg#define GL_TEXTURE27 0x84DB 360848b8605Smrg#define GL_TEXTURE28 0x84DC 361848b8605Smrg#define GL_TEXTURE29 0x84DD 362848b8605Smrg#define GL_TEXTURE30 0x84DE 363848b8605Smrg#define GL_TEXTURE31 0x84DF 364848b8605Smrg#define GL_ACTIVE_TEXTURE 0x84E0 365848b8605Smrg#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 366848b8605Smrg#define GL_REPEAT 0x2901 367848b8605Smrg#define GL_CLAMP_TO_EDGE 0x812F 368848b8605Smrg#define GL_LIGHT0 0x4000 369848b8605Smrg#define GL_LIGHT1 0x4001 370848b8605Smrg#define GL_LIGHT2 0x4002 371848b8605Smrg#define GL_LIGHT3 0x4003 372848b8605Smrg#define GL_LIGHT4 0x4004 373848b8605Smrg#define GL_LIGHT5 0x4005 374848b8605Smrg#define GL_LIGHT6 0x4006 375848b8605Smrg#define GL_LIGHT7 0x4007 376848b8605Smrg#define GL_ARRAY_BUFFER 0x8892 377848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER 0x8893 378b8e80941Smrg#define GL_ARRAY_BUFFER_BINDING 0x8894 379b8e80941Smrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 380b8e80941Smrg#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 381b8e80941Smrg#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 382b8e80941Smrg#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 383848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 384848b8605Smrg#define GL_STATIC_DRAW 0x88E4 385848b8605Smrg#define GL_DYNAMIC_DRAW 0x88E8 386848b8605Smrg#define GL_BUFFER_SIZE 0x8764 387848b8605Smrg#define GL_BUFFER_USAGE 0x8765 388848b8605Smrg#define GL_SUBTRACT 0x84E7 389848b8605Smrg#define GL_COMBINE 0x8570 390848b8605Smrg#define GL_COMBINE_RGB 0x8571 391848b8605Smrg#define GL_COMBINE_ALPHA 0x8572 392848b8605Smrg#define GL_RGB_SCALE 0x8573 393848b8605Smrg#define GL_ADD_SIGNED 0x8574 394848b8605Smrg#define GL_INTERPOLATE 0x8575 395848b8605Smrg#define GL_CONSTANT 0x8576 396848b8605Smrg#define GL_PRIMARY_COLOR 0x8577 397848b8605Smrg#define GL_PREVIOUS 0x8578 398848b8605Smrg#define GL_OPERAND0_RGB 0x8590 399848b8605Smrg#define GL_OPERAND1_RGB 0x8591 400848b8605Smrg#define GL_OPERAND2_RGB 0x8592 401848b8605Smrg#define GL_OPERAND0_ALPHA 0x8598 402848b8605Smrg#define GL_OPERAND1_ALPHA 0x8599 403848b8605Smrg#define GL_OPERAND2_ALPHA 0x859A 404848b8605Smrg#define GL_ALPHA_SCALE 0x0D1C 405848b8605Smrg#define GL_SRC0_RGB 0x8580 406848b8605Smrg#define GL_SRC1_RGB 0x8581 407848b8605Smrg#define GL_SRC2_RGB 0x8582 408848b8605Smrg#define GL_SRC0_ALPHA 0x8588 409848b8605Smrg#define GL_SRC1_ALPHA 0x8589 410848b8605Smrg#define GL_SRC2_ALPHA 0x858A 411848b8605Smrg#define GL_DOT3_RGB 0x86AE 412848b8605Smrg#define GL_DOT3_RGBA 0x86AF 413b8e80941SmrgGL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref); 414b8e80941SmrgGL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 415b8e80941SmrgGL_API void GL_APIENTRY glClearDepthf (GLfloat d); 416b8e80941SmrgGL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn); 417848b8605SmrgGL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 418b8e80941SmrgGL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 419848b8605SmrgGL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 420848b8605SmrgGL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 421b8e80941SmrgGL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); 422b8e80941SmrgGL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation); 423b8e80941SmrgGL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 424848b8605SmrgGL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); 425848b8605SmrgGL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); 426b8e80941SmrgGL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); 427848b8605SmrgGL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 428848b8605SmrgGL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); 429848b8605SmrgGL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); 430848b8605SmrgGL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); 431848b8605SmrgGL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); 432848b8605SmrgGL_API void GL_APIENTRY glLineWidth (GLfloat width); 433848b8605SmrgGL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); 434848b8605SmrgGL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); 435848b8605SmrgGL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); 436848b8605SmrgGL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); 437848b8605SmrgGL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 438848b8605SmrgGL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); 439b8e80941SmrgGL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); 440848b8605SmrgGL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); 441848b8605SmrgGL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); 442848b8605SmrgGL_API void GL_APIENTRY glPointSize (GLfloat size); 443848b8605SmrgGL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 444848b8605SmrgGL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 445848b8605SmrgGL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); 446848b8605SmrgGL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); 447848b8605SmrgGL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); 448848b8605SmrgGL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 449848b8605SmrgGL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 450848b8605SmrgGL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); 451848b8605SmrgGL_API void GL_APIENTRY glActiveTexture (GLenum texture); 452b8e80941SmrgGL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref); 453848b8605SmrgGL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 454848b8605SmrgGL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 455848b8605SmrgGL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 456b8e80941SmrgGL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 457b8e80941SmrgGL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 458848b8605SmrgGL_API void GL_APIENTRY glClear (GLbitfield mask); 459b8e80941SmrgGL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 460b8e80941SmrgGL_API void GL_APIENTRY glClearDepthx (GLfixed depth); 461848b8605SmrgGL_API void GL_APIENTRY glClearStencil (GLint s); 462848b8605SmrgGL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 463848b8605SmrgGL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); 464848b8605SmrgGL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 465848b8605SmrgGL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 466848b8605SmrgGL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 467b8e80941SmrgGL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 468b8e80941SmrgGL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 469b8e80941SmrgGL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 470848b8605SmrgGL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 471848b8605SmrgGL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 472848b8605SmrgGL_API void GL_APIENTRY glCullFace (GLenum mode); 473848b8605SmrgGL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 474848b8605SmrgGL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 475848b8605SmrgGL_API void GL_APIENTRY glDepthFunc (GLenum func); 476848b8605SmrgGL_API void GL_APIENTRY glDepthMask (GLboolean flag); 477b8e80941SmrgGL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f); 478848b8605SmrgGL_API void GL_APIENTRY glDisable (GLenum cap); 479848b8605SmrgGL_API void GL_APIENTRY glDisableClientState (GLenum array); 480848b8605SmrgGL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 481b8e80941SmrgGL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 482848b8605SmrgGL_API void GL_APIENTRY glEnable (GLenum cap); 483848b8605SmrgGL_API void GL_APIENTRY glEnableClientState (GLenum array); 484848b8605SmrgGL_API void GL_APIENTRY glFinish (void); 485848b8605SmrgGL_API void GL_APIENTRY glFlush (void); 486848b8605SmrgGL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); 487b8e80941SmrgGL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param); 488848b8605SmrgGL_API void GL_APIENTRY glFrontFace (GLenum mode); 489b8e80941SmrgGL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); 490b8e80941SmrgGL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 491848b8605SmrgGL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 492b8e80941SmrgGL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation); 493848b8605SmrgGL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 494848b8605SmrgGL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 495848b8605SmrgGL_API GLenum GL_APIENTRY glGetError (void); 496848b8605SmrgGL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); 497b8e80941SmrgGL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 498848b8605SmrgGL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); 499848b8605SmrgGL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); 500b8e80941SmrgGL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params); 501b8e80941SmrgGL_API const GLubyte *GL_APIENTRY glGetString (GLenum name); 502b8e80941SmrgGL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); 503b8e80941SmrgGL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params); 504848b8605SmrgGL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 505848b8605SmrgGL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); 506848b8605SmrgGL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); 507848b8605SmrgGL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 508848b8605SmrgGL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 509848b8605SmrgGL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 510848b8605SmrgGL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); 511b8e80941SmrgGL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param); 512848b8605SmrgGL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); 513848b8605SmrgGL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); 514848b8605SmrgGL_API void GL_APIENTRY glLineWidthx (GLfixed width); 515848b8605SmrgGL_API void GL_APIENTRY glLoadIdentity (void); 516848b8605SmrgGL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); 517848b8605SmrgGL_API void GL_APIENTRY glLogicOp (GLenum opcode); 518848b8605SmrgGL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); 519b8e80941SmrgGL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param); 520848b8605SmrgGL_API void GL_APIENTRY glMatrixMode (GLenum mode); 521848b8605SmrgGL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); 522b8e80941SmrgGL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 523848b8605SmrgGL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); 524b8e80941SmrgGL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); 525b8e80941SmrgGL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); 526848b8605SmrgGL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 527848b8605SmrgGL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); 528848b8605SmrgGL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); 529848b8605SmrgGL_API void GL_APIENTRY glPointSizex (GLfixed size); 530848b8605SmrgGL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); 531848b8605SmrgGL_API void GL_APIENTRY glPopMatrix (void); 532848b8605SmrgGL_API void GL_APIENTRY glPushMatrix (void); 533b8e80941SmrgGL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 534848b8605SmrgGL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); 535b8e80941SmrgGL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 536848b8605SmrgGL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); 537848b8605SmrgGL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); 538848b8605SmrgGL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 539848b8605SmrgGL_API void GL_APIENTRY glShadeModel (GLenum mode); 540848b8605SmrgGL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 541848b8605SmrgGL_API void GL_APIENTRY glStencilMask (GLuint mask); 542848b8605SmrgGL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 543b8e80941SmrgGL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 544848b8605SmrgGL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); 545848b8605SmrgGL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); 546848b8605SmrgGL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); 547848b8605SmrgGL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); 548b8e80941SmrgGL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 549848b8605SmrgGL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 550848b8605SmrgGL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); 551848b8605SmrgGL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 552848b8605SmrgGL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); 553b8e80941SmrgGL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 554848b8605SmrgGL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); 555b8e80941SmrgGL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 556848b8605SmrgGL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 557b8e80941Smrg#endif /* GL_VERSION_ES_CM_1_0 */ 558848b8605Smrg 559848b8605Smrg#ifndef GL_OES_compressed_paletted_texture 560848b8605Smrg#define GL_OES_compressed_paletted_texture 1 561b8e80941Smrg#define GL_PALETTE4_RGB8_OES 0x8B90 562b8e80941Smrg#define GL_PALETTE4_RGBA8_OES 0x8B91 563b8e80941Smrg#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 564b8e80941Smrg#define GL_PALETTE4_RGBA4_OES 0x8B93 565b8e80941Smrg#define GL_PALETTE4_RGB5_A1_OES 0x8B94 566b8e80941Smrg#define GL_PALETTE8_RGB8_OES 0x8B95 567b8e80941Smrg#define GL_PALETTE8_RGBA8_OES 0x8B96 568b8e80941Smrg#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 569b8e80941Smrg#define GL_PALETTE8_RGBA4_OES 0x8B98 570b8e80941Smrg#define GL_PALETTE8_RGB5_A1_OES 0x8B99 571b8e80941Smrg#endif /* GL_OES_compressed_paletted_texture */ 572848b8605Smrg 573848b8605Smrg#ifndef GL_OES_point_size_array 574848b8605Smrg#define GL_OES_point_size_array 1 575b8e80941Smrg#define GL_POINT_SIZE_ARRAY_OES 0x8B9C 576b8e80941Smrg#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A 577b8e80941Smrg#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B 578b8e80941Smrg#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C 579b8e80941Smrg#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F 580b8e80941SmrgGL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer); 581b8e80941Smrg#endif /* GL_OES_point_size_array */ 582848b8605Smrg 583848b8605Smrg#ifndef GL_OES_point_sprite 584848b8605Smrg#define GL_OES_point_sprite 1 585b8e80941Smrg#define GL_POINT_SPRITE_OES 0x8861 586b8e80941Smrg#define GL_COORD_REPLACE_OES 0x8862 587b8e80941Smrg#endif /* GL_OES_point_sprite */ 588b8e80941Smrg 589b8e80941Smrg#ifndef GL_OES_read_format 590b8e80941Smrg#define GL_OES_read_format 1 591b8e80941Smrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 592b8e80941Smrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 593b8e80941Smrg#endif /* GL_OES_read_format */ 594848b8605Smrg 595848b8605Smrg#ifdef __cplusplus 596848b8605Smrg} 597848b8605Smrg#endif 598848b8605Smrg 599b8e80941Smrg#endif 600