1848b8605Smrg#ifndef __gl_h_
2b8e80941Smrg#define __gl_h_ 1
3848b8605Smrg
4848b8605Smrg#ifdef __cplusplus
5848b8605Smrgextern "C" {
6848b8605Smrg#endif
7848b8605Smrg
8848b8605Smrg/*
9b8e80941Smrg** Copyright (c) 2013-2017 The Khronos Group Inc.
10b8e80941Smrg**
11b8e80941Smrg** Permission is hereby granted, free of charge, to any person obtaining a
12b8e80941Smrg** copy of this software and/or associated documentation files (the
13b8e80941Smrg** "Materials"), to deal in the Materials without restriction, including
14b8e80941Smrg** without limitation the rights to use, copy, modify, merge, publish,
15b8e80941Smrg** distribute, sublicense, and/or sell copies of the Materials, and to
16b8e80941Smrg** permit persons to whom the Materials are furnished to do so, subject to
17b8e80941Smrg** the following conditions:
18b8e80941Smrg**
19b8e80941Smrg** The above copyright notice and this permission notice shall be included
20b8e80941Smrg** in all copies or substantial portions of the Materials.
21b8e80941Smrg**
22b8e80941Smrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23b8e80941Smrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24b8e80941Smrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25b8e80941Smrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26b8e80941Smrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27b8e80941Smrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28b8e80941Smrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29b8e80941Smrg*/
30b8e80941Smrg/*
31b8e80941Smrg** This header is generated from the Khronos OpenGL / OpenGL ES XML
32b8e80941Smrg** API Registry. The current version of the Registry, generator scripts
33b8e80941Smrg** used to make the header, and the header can be found at
34b8e80941Smrg**   https://github.com/KhronosGroup/OpenGL-Registry
35b8e80941Smrg*/
36848b8605Smrg
37b8e80941Smrg#include <GLES/glplatform.h>
38848b8605Smrg
39b8e80941Smrg/* Generated on date 20170606 */
40848b8605Smrg
41b8e80941Smrg/* Generated C header for:
42b8e80941Smrg * API: gles1
43b8e80941Smrg * Profile: common
44b8e80941Smrg * Versions considered: .*
45b8e80941Smrg * Versions emitted: .*
46b8e80941Smrg * Default extensions included: None
47b8e80941Smrg * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
48b8e80941Smrg * Extensions removed: _nomatch_^
49b8e80941Smrg */
50848b8605Smrg
51b8e80941Smrg#ifndef GL_VERSION_ES_CM_1_0
52b8e80941Smrg#define GL_VERSION_ES_CM_1_0 1
53848b8605Smrg
54b8e80941Smrg/*
55b8e80941Smrg * XXX: Temporary fix; needs to be reverted as part of the next
56b8e80941Smrg * header update.
57b8e80941Smrg * For more details:
58b8e80941Smrg * https://github.com/KhronosGroup/OpenGL-Registry/pull/76
59b8e80941Smrg * https://lists.freedesktop.org/archives/mesa-dev/2017-June/161647.html
60b8e80941Smrg */
61b8e80941Smrg#include <KHR/khrplatform.h>
62b8e80941Smrgtypedef khronos_int8_t GLbyte;
63b8e80941Smrgtypedef khronos_float_t GLclampf;
64b8e80941Smrgtypedef short GLshort;
65b8e80941Smrgtypedef unsigned short GLushort;
66b8e80941Smrg
67b8e80941Smrgtypedef void GLvoid;
68b8e80941Smrgtypedef unsigned int GLenum;
69b8e80941Smrgtypedef khronos_float_t GLfloat;
70b8e80941Smrgtypedef khronos_int32_t GLfixed;
71b8e80941Smrgtypedef unsigned int GLuint;
72b8e80941Smrgtypedef khronos_ssize_t GLsizeiptr;
73b8e80941Smrgtypedef khronos_intptr_t GLintptr;
74b8e80941Smrgtypedef unsigned int GLbitfield;
75b8e80941Smrgtypedef int GLint;
76b8e80941Smrgtypedef khronos_uint8_t GLubyte;
77b8e80941Smrgtypedef unsigned char GLboolean;
78b8e80941Smrgtypedef int GLsizei;
79b8e80941Smrgtypedef khronos_int32_t GLclampx;
80b8e80941Smrg#define GL_VERSION_ES_CL_1_0              1
81b8e80941Smrg#define GL_VERSION_ES_CM_1_1              1
82b8e80941Smrg#define GL_VERSION_ES_CL_1_1              1
83848b8605Smrg#define GL_DEPTH_BUFFER_BIT               0x00000100
84848b8605Smrg#define GL_STENCIL_BUFFER_BIT             0x00000400
85848b8605Smrg#define GL_COLOR_BUFFER_BIT               0x00004000
86848b8605Smrg#define GL_FALSE                          0
87848b8605Smrg#define GL_TRUE                           1
88848b8605Smrg#define GL_POINTS                         0x0000
89848b8605Smrg#define GL_LINES                          0x0001
90848b8605Smrg#define GL_LINE_LOOP                      0x0002
91848b8605Smrg#define GL_LINE_STRIP                     0x0003
92848b8605Smrg#define GL_TRIANGLES                      0x0004
93848b8605Smrg#define GL_TRIANGLE_STRIP                 0x0005
94848b8605Smrg#define GL_TRIANGLE_FAN                   0x0006
95848b8605Smrg#define GL_NEVER                          0x0200
96848b8605Smrg#define GL_LESS                           0x0201
97848b8605Smrg#define GL_EQUAL                          0x0202
98848b8605Smrg#define GL_LEQUAL                         0x0203
99848b8605Smrg#define GL_GREATER                        0x0204
100848b8605Smrg#define GL_NOTEQUAL                       0x0205
101848b8605Smrg#define GL_GEQUAL                         0x0206
102848b8605Smrg#define GL_ALWAYS                         0x0207
103848b8605Smrg#define GL_ZERO                           0
104848b8605Smrg#define GL_ONE                            1
105848b8605Smrg#define GL_SRC_COLOR                      0x0300
106848b8605Smrg#define GL_ONE_MINUS_SRC_COLOR            0x0301
107848b8605Smrg#define GL_SRC_ALPHA                      0x0302
108848b8605Smrg#define GL_ONE_MINUS_SRC_ALPHA            0x0303
109848b8605Smrg#define GL_DST_ALPHA                      0x0304
110848b8605Smrg#define GL_ONE_MINUS_DST_ALPHA            0x0305
111848b8605Smrg#define GL_DST_COLOR                      0x0306
112848b8605Smrg#define GL_ONE_MINUS_DST_COLOR            0x0307
113848b8605Smrg#define GL_SRC_ALPHA_SATURATE             0x0308
114848b8605Smrg#define GL_CLIP_PLANE0                    0x3000
115848b8605Smrg#define GL_CLIP_PLANE1                    0x3001
116848b8605Smrg#define GL_CLIP_PLANE2                    0x3002
117848b8605Smrg#define GL_CLIP_PLANE3                    0x3003
118848b8605Smrg#define GL_CLIP_PLANE4                    0x3004
119848b8605Smrg#define GL_CLIP_PLANE5                    0x3005
120848b8605Smrg#define GL_FRONT                          0x0404
121848b8605Smrg#define GL_BACK                           0x0405
122848b8605Smrg#define GL_FRONT_AND_BACK                 0x0408
123848b8605Smrg#define GL_FOG                            0x0B60
124848b8605Smrg#define GL_LIGHTING                       0x0B50
125848b8605Smrg#define GL_TEXTURE_2D                     0x0DE1
126848b8605Smrg#define GL_CULL_FACE                      0x0B44
127848b8605Smrg#define GL_ALPHA_TEST                     0x0BC0
128848b8605Smrg#define GL_BLEND                          0x0BE2
129848b8605Smrg#define GL_COLOR_LOGIC_OP                 0x0BF2
130848b8605Smrg#define GL_DITHER                         0x0BD0
131848b8605Smrg#define GL_STENCIL_TEST                   0x0B90
132848b8605Smrg#define GL_DEPTH_TEST                     0x0B71
133848b8605Smrg#define GL_POINT_SMOOTH                   0x0B10
134848b8605Smrg#define GL_LINE_SMOOTH                    0x0B20
135848b8605Smrg#define GL_SCISSOR_TEST                   0x0C11
136848b8605Smrg#define GL_COLOR_MATERIAL                 0x0B57
137848b8605Smrg#define GL_NORMALIZE                      0x0BA1
138848b8605Smrg#define GL_RESCALE_NORMAL                 0x803A
139848b8605Smrg#define GL_VERTEX_ARRAY                   0x8074
140848b8605Smrg#define GL_NORMAL_ARRAY                   0x8075
141848b8605Smrg#define GL_COLOR_ARRAY                    0x8076
142848b8605Smrg#define GL_TEXTURE_COORD_ARRAY            0x8078
143848b8605Smrg#define GL_MULTISAMPLE                    0x809D
144848b8605Smrg#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
145848b8605Smrg#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
146848b8605Smrg#define GL_SAMPLE_COVERAGE                0x80A0
147848b8605Smrg#define GL_NO_ERROR                       0
148848b8605Smrg#define GL_INVALID_ENUM                   0x0500
149848b8605Smrg#define GL_INVALID_VALUE                  0x0501
150848b8605Smrg#define GL_INVALID_OPERATION              0x0502
151848b8605Smrg#define GL_STACK_OVERFLOW                 0x0503
152848b8605Smrg#define GL_STACK_UNDERFLOW                0x0504
153848b8605Smrg#define GL_OUT_OF_MEMORY                  0x0505
154848b8605Smrg#define GL_EXP                            0x0800
155848b8605Smrg#define GL_EXP2                           0x0801
156848b8605Smrg#define GL_FOG_DENSITY                    0x0B62
157848b8605Smrg#define GL_FOG_START                      0x0B63
158848b8605Smrg#define GL_FOG_END                        0x0B64
159848b8605Smrg#define GL_FOG_MODE                       0x0B65
160848b8605Smrg#define GL_FOG_COLOR                      0x0B66
161848b8605Smrg#define GL_CW                             0x0900
162848b8605Smrg#define GL_CCW                            0x0901
163848b8605Smrg#define GL_CURRENT_COLOR                  0x0B00
164848b8605Smrg#define GL_CURRENT_NORMAL                 0x0B02
165848b8605Smrg#define GL_CURRENT_TEXTURE_COORDS         0x0B03
166848b8605Smrg#define GL_POINT_SIZE                     0x0B11
167848b8605Smrg#define GL_POINT_SIZE_MIN                 0x8126
168848b8605Smrg#define GL_POINT_SIZE_MAX                 0x8127
169848b8605Smrg#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
170848b8605Smrg#define GL_POINT_DISTANCE_ATTENUATION     0x8129
171848b8605Smrg#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
172848b8605Smrg#define GL_LINE_WIDTH                     0x0B21
173848b8605Smrg#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
174848b8605Smrg#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
175848b8605Smrg#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
176848b8605Smrg#define GL_CULL_FACE_MODE                 0x0B45
177848b8605Smrg#define GL_FRONT_FACE                     0x0B46
178848b8605Smrg#define GL_SHADE_MODEL                    0x0B54
179848b8605Smrg#define GL_DEPTH_RANGE                    0x0B70
180848b8605Smrg#define GL_DEPTH_WRITEMASK                0x0B72
181848b8605Smrg#define GL_DEPTH_CLEAR_VALUE              0x0B73
182848b8605Smrg#define GL_DEPTH_FUNC                     0x0B74
183848b8605Smrg#define GL_STENCIL_CLEAR_VALUE            0x0B91
184848b8605Smrg#define GL_STENCIL_FUNC                   0x0B92
185848b8605Smrg#define GL_STENCIL_VALUE_MASK             0x0B93
186848b8605Smrg#define GL_STENCIL_FAIL                   0x0B94
187848b8605Smrg#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
188848b8605Smrg#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
189848b8605Smrg#define GL_STENCIL_REF                    0x0B97
190848b8605Smrg#define GL_STENCIL_WRITEMASK              0x0B98
191848b8605Smrg#define GL_MATRIX_MODE                    0x0BA0
192848b8605Smrg#define GL_VIEWPORT                       0x0BA2
193848b8605Smrg#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
194848b8605Smrg#define GL_PROJECTION_STACK_DEPTH         0x0BA4
195848b8605Smrg#define GL_TEXTURE_STACK_DEPTH            0x0BA5
196848b8605Smrg#define GL_MODELVIEW_MATRIX               0x0BA6
197848b8605Smrg#define GL_PROJECTION_MATRIX              0x0BA7
198848b8605Smrg#define GL_TEXTURE_MATRIX                 0x0BA8
199848b8605Smrg#define GL_ALPHA_TEST_FUNC                0x0BC1
200848b8605Smrg#define GL_ALPHA_TEST_REF                 0x0BC2
201848b8605Smrg#define GL_BLEND_DST                      0x0BE0
202848b8605Smrg#define GL_BLEND_SRC                      0x0BE1
203848b8605Smrg#define GL_LOGIC_OP_MODE                  0x0BF0
204848b8605Smrg#define GL_SCISSOR_BOX                    0x0C10
205848b8605Smrg#define GL_COLOR_CLEAR_VALUE              0x0C22
206848b8605Smrg#define GL_COLOR_WRITEMASK                0x0C23
207848b8605Smrg#define GL_MAX_LIGHTS                     0x0D31
208848b8605Smrg#define GL_MAX_CLIP_PLANES                0x0D32
209848b8605Smrg#define GL_MAX_TEXTURE_SIZE               0x0D33
210848b8605Smrg#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
211848b8605Smrg#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
212848b8605Smrg#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
213848b8605Smrg#define GL_MAX_VIEWPORT_DIMS              0x0D3A
214848b8605Smrg#define GL_MAX_TEXTURE_UNITS              0x84E2
215848b8605Smrg#define GL_SUBPIXEL_BITS                  0x0D50
216848b8605Smrg#define GL_RED_BITS                       0x0D52
217848b8605Smrg#define GL_GREEN_BITS                     0x0D53
218848b8605Smrg#define GL_BLUE_BITS                      0x0D54
219848b8605Smrg#define GL_ALPHA_BITS                     0x0D55
220848b8605Smrg#define GL_DEPTH_BITS                     0x0D56
221848b8605Smrg#define GL_STENCIL_BITS                   0x0D57
222848b8605Smrg#define GL_POLYGON_OFFSET_UNITS           0x2A00
223848b8605Smrg#define GL_POLYGON_OFFSET_FILL            0x8037
224848b8605Smrg#define GL_POLYGON_OFFSET_FACTOR          0x8038
225848b8605Smrg#define GL_TEXTURE_BINDING_2D             0x8069
226848b8605Smrg#define GL_VERTEX_ARRAY_SIZE              0x807A
227848b8605Smrg#define GL_VERTEX_ARRAY_TYPE              0x807B
228848b8605Smrg#define GL_VERTEX_ARRAY_STRIDE            0x807C
229848b8605Smrg#define GL_NORMAL_ARRAY_TYPE              0x807E
230848b8605Smrg#define GL_NORMAL_ARRAY_STRIDE            0x807F
231848b8605Smrg#define GL_COLOR_ARRAY_SIZE               0x8081
232848b8605Smrg#define GL_COLOR_ARRAY_TYPE               0x8082
233848b8605Smrg#define GL_COLOR_ARRAY_STRIDE             0x8083
234848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
235848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
236848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
237848b8605Smrg#define GL_VERTEX_ARRAY_POINTER           0x808E
238848b8605Smrg#define GL_NORMAL_ARRAY_POINTER           0x808F
239848b8605Smrg#define GL_COLOR_ARRAY_POINTER            0x8090
240848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
241848b8605Smrg#define GL_SAMPLE_BUFFERS                 0x80A8
242848b8605Smrg#define GL_SAMPLES                        0x80A9
243848b8605Smrg#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
244848b8605Smrg#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
245848b8605Smrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
246848b8605Smrg#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
247848b8605Smrg#define GL_DONT_CARE                      0x1100
248848b8605Smrg#define GL_FASTEST                        0x1101
249848b8605Smrg#define GL_NICEST                         0x1102
250848b8605Smrg#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
251848b8605Smrg#define GL_POINT_SMOOTH_HINT              0x0C51
252848b8605Smrg#define GL_LINE_SMOOTH_HINT               0x0C52
253848b8605Smrg#define GL_FOG_HINT                       0x0C54
254848b8605Smrg#define GL_GENERATE_MIPMAP_HINT           0x8192
255848b8605Smrg#define GL_LIGHT_MODEL_AMBIENT            0x0B53
256848b8605Smrg#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
257848b8605Smrg#define GL_AMBIENT                        0x1200
258848b8605Smrg#define GL_DIFFUSE                        0x1201
259848b8605Smrg#define GL_SPECULAR                       0x1202
260848b8605Smrg#define GL_POSITION                       0x1203
261848b8605Smrg#define GL_SPOT_DIRECTION                 0x1204
262848b8605Smrg#define GL_SPOT_EXPONENT                  0x1205
263848b8605Smrg#define GL_SPOT_CUTOFF                    0x1206
264848b8605Smrg#define GL_CONSTANT_ATTENUATION           0x1207
265848b8605Smrg#define GL_LINEAR_ATTENUATION             0x1208
266848b8605Smrg#define GL_QUADRATIC_ATTENUATION          0x1209
267848b8605Smrg#define GL_BYTE                           0x1400
268848b8605Smrg#define GL_UNSIGNED_BYTE                  0x1401
269848b8605Smrg#define GL_SHORT                          0x1402
270848b8605Smrg#define GL_UNSIGNED_SHORT                 0x1403
271848b8605Smrg#define GL_FLOAT                          0x1406
272848b8605Smrg#define GL_FIXED                          0x140C
273848b8605Smrg#define GL_CLEAR                          0x1500
274848b8605Smrg#define GL_AND                            0x1501
275848b8605Smrg#define GL_AND_REVERSE                    0x1502
276848b8605Smrg#define GL_COPY                           0x1503
277848b8605Smrg#define GL_AND_INVERTED                   0x1504
278848b8605Smrg#define GL_NOOP                           0x1505
279848b8605Smrg#define GL_XOR                            0x1506
280848b8605Smrg#define GL_OR                             0x1507
281848b8605Smrg#define GL_NOR                            0x1508
282848b8605Smrg#define GL_EQUIV                          0x1509
283848b8605Smrg#define GL_INVERT                         0x150A
284848b8605Smrg#define GL_OR_REVERSE                     0x150B
285848b8605Smrg#define GL_COPY_INVERTED                  0x150C
286848b8605Smrg#define GL_OR_INVERTED                    0x150D
287848b8605Smrg#define GL_NAND                           0x150E
288848b8605Smrg#define GL_SET                            0x150F
289848b8605Smrg#define GL_EMISSION                       0x1600
290848b8605Smrg#define GL_SHININESS                      0x1601
291848b8605Smrg#define GL_AMBIENT_AND_DIFFUSE            0x1602
292848b8605Smrg#define GL_MODELVIEW                      0x1700
293848b8605Smrg#define GL_PROJECTION                     0x1701
294848b8605Smrg#define GL_TEXTURE                        0x1702
295848b8605Smrg#define GL_ALPHA                          0x1906
296848b8605Smrg#define GL_RGB                            0x1907
297848b8605Smrg#define GL_RGBA                           0x1908
298848b8605Smrg#define GL_LUMINANCE                      0x1909
299848b8605Smrg#define GL_LUMINANCE_ALPHA                0x190A
300848b8605Smrg#define GL_UNPACK_ALIGNMENT               0x0CF5
301848b8605Smrg#define GL_PACK_ALIGNMENT                 0x0D05
302848b8605Smrg#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
303848b8605Smrg#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
304848b8605Smrg#define GL_UNSIGNED_SHORT_5_6_5           0x8363
305848b8605Smrg#define GL_FLAT                           0x1D00
306848b8605Smrg#define GL_SMOOTH                         0x1D01
307848b8605Smrg#define GL_KEEP                           0x1E00
308848b8605Smrg#define GL_REPLACE                        0x1E01
309848b8605Smrg#define GL_INCR                           0x1E02
310848b8605Smrg#define GL_DECR                           0x1E03
311848b8605Smrg#define GL_VENDOR                         0x1F00
312848b8605Smrg#define GL_RENDERER                       0x1F01
313848b8605Smrg#define GL_VERSION                        0x1F02
314848b8605Smrg#define GL_EXTENSIONS                     0x1F03
315848b8605Smrg#define GL_MODULATE                       0x2100
316848b8605Smrg#define GL_DECAL                          0x2101
317848b8605Smrg#define GL_ADD                            0x0104
318848b8605Smrg#define GL_TEXTURE_ENV_MODE               0x2200
319848b8605Smrg#define GL_TEXTURE_ENV_COLOR              0x2201
320848b8605Smrg#define GL_TEXTURE_ENV                    0x2300
321848b8605Smrg#define GL_NEAREST                        0x2600
322848b8605Smrg#define GL_LINEAR                         0x2601
323848b8605Smrg#define GL_NEAREST_MIPMAP_NEAREST         0x2700
324848b8605Smrg#define GL_LINEAR_MIPMAP_NEAREST          0x2701
325848b8605Smrg#define GL_NEAREST_MIPMAP_LINEAR          0x2702
326848b8605Smrg#define GL_LINEAR_MIPMAP_LINEAR           0x2703
327848b8605Smrg#define GL_TEXTURE_MAG_FILTER             0x2800
328848b8605Smrg#define GL_TEXTURE_MIN_FILTER             0x2801
329848b8605Smrg#define GL_TEXTURE_WRAP_S                 0x2802
330848b8605Smrg#define GL_TEXTURE_WRAP_T                 0x2803
331848b8605Smrg#define GL_GENERATE_MIPMAP                0x8191
332848b8605Smrg#define GL_TEXTURE0                       0x84C0
333848b8605Smrg#define GL_TEXTURE1                       0x84C1
334848b8605Smrg#define GL_TEXTURE2                       0x84C2
335848b8605Smrg#define GL_TEXTURE3                       0x84C3
336848b8605Smrg#define GL_TEXTURE4                       0x84C4
337848b8605Smrg#define GL_TEXTURE5                       0x84C5
338848b8605Smrg#define GL_TEXTURE6                       0x84C6
339848b8605Smrg#define GL_TEXTURE7                       0x84C7
340848b8605Smrg#define GL_TEXTURE8                       0x84C8
341848b8605Smrg#define GL_TEXTURE9                       0x84C9
342848b8605Smrg#define GL_TEXTURE10                      0x84CA
343848b8605Smrg#define GL_TEXTURE11                      0x84CB
344848b8605Smrg#define GL_TEXTURE12                      0x84CC
345848b8605Smrg#define GL_TEXTURE13                      0x84CD
346848b8605Smrg#define GL_TEXTURE14                      0x84CE
347848b8605Smrg#define GL_TEXTURE15                      0x84CF
348848b8605Smrg#define GL_TEXTURE16                      0x84D0
349848b8605Smrg#define GL_TEXTURE17                      0x84D1
350848b8605Smrg#define GL_TEXTURE18                      0x84D2
351848b8605Smrg#define GL_TEXTURE19                      0x84D3
352848b8605Smrg#define GL_TEXTURE20                      0x84D4
353848b8605Smrg#define GL_TEXTURE21                      0x84D5
354848b8605Smrg#define GL_TEXTURE22                      0x84D6
355848b8605Smrg#define GL_TEXTURE23                      0x84D7
356848b8605Smrg#define GL_TEXTURE24                      0x84D8
357848b8605Smrg#define GL_TEXTURE25                      0x84D9
358848b8605Smrg#define GL_TEXTURE26                      0x84DA
359848b8605Smrg#define GL_TEXTURE27                      0x84DB
360848b8605Smrg#define GL_TEXTURE28                      0x84DC
361848b8605Smrg#define GL_TEXTURE29                      0x84DD
362848b8605Smrg#define GL_TEXTURE30                      0x84DE
363848b8605Smrg#define GL_TEXTURE31                      0x84DF
364848b8605Smrg#define GL_ACTIVE_TEXTURE                 0x84E0
365848b8605Smrg#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
366848b8605Smrg#define GL_REPEAT                         0x2901
367848b8605Smrg#define GL_CLAMP_TO_EDGE                  0x812F
368848b8605Smrg#define GL_LIGHT0                         0x4000
369848b8605Smrg#define GL_LIGHT1                         0x4001
370848b8605Smrg#define GL_LIGHT2                         0x4002
371848b8605Smrg#define GL_LIGHT3                         0x4003
372848b8605Smrg#define GL_LIGHT4                         0x4004
373848b8605Smrg#define GL_LIGHT5                         0x4005
374848b8605Smrg#define GL_LIGHT6                         0x4006
375848b8605Smrg#define GL_LIGHT7                         0x4007
376848b8605Smrg#define GL_ARRAY_BUFFER                   0x8892
377848b8605Smrg#define GL_ELEMENT_ARRAY_BUFFER           0x8893
378b8e80941Smrg#define GL_ARRAY_BUFFER_BINDING           0x8894
379b8e80941Smrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
380b8e80941Smrg#define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
381b8e80941Smrg#define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
382b8e80941Smrg#define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
383848b8605Smrg#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
384848b8605Smrg#define GL_STATIC_DRAW                    0x88E4
385848b8605Smrg#define GL_DYNAMIC_DRAW                   0x88E8
386848b8605Smrg#define GL_BUFFER_SIZE                    0x8764
387848b8605Smrg#define GL_BUFFER_USAGE                   0x8765
388848b8605Smrg#define GL_SUBTRACT                       0x84E7
389848b8605Smrg#define GL_COMBINE                        0x8570
390848b8605Smrg#define GL_COMBINE_RGB                    0x8571
391848b8605Smrg#define GL_COMBINE_ALPHA                  0x8572
392848b8605Smrg#define GL_RGB_SCALE                      0x8573
393848b8605Smrg#define GL_ADD_SIGNED                     0x8574
394848b8605Smrg#define GL_INTERPOLATE                    0x8575
395848b8605Smrg#define GL_CONSTANT                       0x8576
396848b8605Smrg#define GL_PRIMARY_COLOR                  0x8577
397848b8605Smrg#define GL_PREVIOUS                       0x8578
398848b8605Smrg#define GL_OPERAND0_RGB                   0x8590
399848b8605Smrg#define GL_OPERAND1_RGB                   0x8591
400848b8605Smrg#define GL_OPERAND2_RGB                   0x8592
401848b8605Smrg#define GL_OPERAND0_ALPHA                 0x8598
402848b8605Smrg#define GL_OPERAND1_ALPHA                 0x8599
403848b8605Smrg#define GL_OPERAND2_ALPHA                 0x859A
404848b8605Smrg#define GL_ALPHA_SCALE                    0x0D1C
405848b8605Smrg#define GL_SRC0_RGB                       0x8580
406848b8605Smrg#define GL_SRC1_RGB                       0x8581
407848b8605Smrg#define GL_SRC2_RGB                       0x8582
408848b8605Smrg#define GL_SRC0_ALPHA                     0x8588
409848b8605Smrg#define GL_SRC1_ALPHA                     0x8589
410848b8605Smrg#define GL_SRC2_ALPHA                     0x858A
411848b8605Smrg#define GL_DOT3_RGB                       0x86AE
412848b8605Smrg#define GL_DOT3_RGBA                      0x86AF
413b8e80941SmrgGL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref);
414b8e80941SmrgGL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
415b8e80941SmrgGL_API void GL_APIENTRY glClearDepthf (GLfloat d);
416b8e80941SmrgGL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn);
417848b8605SmrgGL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
418b8e80941SmrgGL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
419848b8605SmrgGL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
420848b8605SmrgGL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
421b8e80941SmrgGL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
422b8e80941SmrgGL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation);
423b8e80941SmrgGL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
424848b8605SmrgGL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
425848b8605SmrgGL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
426b8e80941SmrgGL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
427848b8605SmrgGL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
428848b8605SmrgGL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
429848b8605SmrgGL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
430848b8605SmrgGL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
431848b8605SmrgGL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
432848b8605SmrgGL_API void GL_APIENTRY glLineWidth (GLfloat width);
433848b8605SmrgGL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
434848b8605SmrgGL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
435848b8605SmrgGL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
436848b8605SmrgGL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
437848b8605SmrgGL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
438848b8605SmrgGL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
439b8e80941SmrgGL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
440848b8605SmrgGL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
441848b8605SmrgGL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
442848b8605SmrgGL_API void GL_APIENTRY glPointSize (GLfloat size);
443848b8605SmrgGL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
444848b8605SmrgGL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
445848b8605SmrgGL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
446848b8605SmrgGL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
447848b8605SmrgGL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
448848b8605SmrgGL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
449848b8605SmrgGL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
450848b8605SmrgGL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
451848b8605SmrgGL_API void GL_APIENTRY glActiveTexture (GLenum texture);
452b8e80941SmrgGL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref);
453848b8605SmrgGL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
454848b8605SmrgGL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
455848b8605SmrgGL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
456b8e80941SmrgGL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
457b8e80941SmrgGL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
458848b8605SmrgGL_API void GL_APIENTRY glClear (GLbitfield mask);
459b8e80941SmrgGL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
460b8e80941SmrgGL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
461848b8605SmrgGL_API void GL_APIENTRY glClearStencil (GLint s);
462848b8605SmrgGL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
463848b8605SmrgGL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
464848b8605SmrgGL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
465848b8605SmrgGL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
466848b8605SmrgGL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
467b8e80941SmrgGL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
468b8e80941SmrgGL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
469b8e80941SmrgGL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
470848b8605SmrgGL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
471848b8605SmrgGL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
472848b8605SmrgGL_API void GL_APIENTRY glCullFace (GLenum mode);
473848b8605SmrgGL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
474848b8605SmrgGL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
475848b8605SmrgGL_API void GL_APIENTRY glDepthFunc (GLenum func);
476848b8605SmrgGL_API void GL_APIENTRY glDepthMask (GLboolean flag);
477b8e80941SmrgGL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f);
478848b8605SmrgGL_API void GL_APIENTRY glDisable (GLenum cap);
479848b8605SmrgGL_API void GL_APIENTRY glDisableClientState (GLenum array);
480848b8605SmrgGL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
481b8e80941SmrgGL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
482848b8605SmrgGL_API void GL_APIENTRY glEnable (GLenum cap);
483848b8605SmrgGL_API void GL_APIENTRY glEnableClientState (GLenum array);
484848b8605SmrgGL_API void GL_APIENTRY glFinish (void);
485848b8605SmrgGL_API void GL_APIENTRY glFlush (void);
486848b8605SmrgGL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
487b8e80941SmrgGL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param);
488848b8605SmrgGL_API void GL_APIENTRY glFrontFace (GLenum mode);
489b8e80941SmrgGL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
490b8e80941SmrgGL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
491848b8605SmrgGL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
492b8e80941SmrgGL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation);
493848b8605SmrgGL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
494848b8605SmrgGL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
495848b8605SmrgGL_API GLenum GL_APIENTRY glGetError (void);
496848b8605SmrgGL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
497b8e80941SmrgGL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
498848b8605SmrgGL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
499848b8605SmrgGL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
500b8e80941SmrgGL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
501b8e80941SmrgGL_API const GLubyte *GL_APIENTRY glGetString (GLenum name);
502b8e80941SmrgGL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
503b8e80941SmrgGL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params);
504848b8605SmrgGL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
505848b8605SmrgGL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
506848b8605SmrgGL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
507848b8605SmrgGL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
508848b8605SmrgGL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
509848b8605SmrgGL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
510848b8605SmrgGL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
511b8e80941SmrgGL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param);
512848b8605SmrgGL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
513848b8605SmrgGL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
514848b8605SmrgGL_API void GL_APIENTRY glLineWidthx (GLfixed width);
515848b8605SmrgGL_API void GL_APIENTRY glLoadIdentity (void);
516848b8605SmrgGL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
517848b8605SmrgGL_API void GL_APIENTRY glLogicOp (GLenum opcode);
518848b8605SmrgGL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
519b8e80941SmrgGL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param);
520848b8605SmrgGL_API void GL_APIENTRY glMatrixMode (GLenum mode);
521848b8605SmrgGL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
522b8e80941SmrgGL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
523848b8605SmrgGL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
524b8e80941SmrgGL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
525b8e80941SmrgGL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
526848b8605SmrgGL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
527848b8605SmrgGL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
528848b8605SmrgGL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
529848b8605SmrgGL_API void GL_APIENTRY glPointSizex (GLfixed size);
530848b8605SmrgGL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
531848b8605SmrgGL_API void GL_APIENTRY glPopMatrix (void);
532848b8605SmrgGL_API void GL_APIENTRY glPushMatrix (void);
533b8e80941SmrgGL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
534848b8605SmrgGL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
535b8e80941SmrgGL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
536848b8605SmrgGL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
537848b8605SmrgGL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
538848b8605SmrgGL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
539848b8605SmrgGL_API void GL_APIENTRY glShadeModel (GLenum mode);
540848b8605SmrgGL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
541848b8605SmrgGL_API void GL_APIENTRY glStencilMask (GLuint mask);
542848b8605SmrgGL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
543b8e80941SmrgGL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
544848b8605SmrgGL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
545848b8605SmrgGL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
546848b8605SmrgGL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
547848b8605SmrgGL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
548b8e80941SmrgGL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
549848b8605SmrgGL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
550848b8605SmrgGL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
551848b8605SmrgGL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
552848b8605SmrgGL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
553b8e80941SmrgGL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
554848b8605SmrgGL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
555b8e80941SmrgGL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
556848b8605SmrgGL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
557b8e80941Smrg#endif /* GL_VERSION_ES_CM_1_0 */
558848b8605Smrg
559848b8605Smrg#ifndef GL_OES_compressed_paletted_texture
560848b8605Smrg#define GL_OES_compressed_paletted_texture 1
561b8e80941Smrg#define GL_PALETTE4_RGB8_OES              0x8B90
562b8e80941Smrg#define GL_PALETTE4_RGBA8_OES             0x8B91
563b8e80941Smrg#define GL_PALETTE4_R5_G6_B5_OES          0x8B92
564b8e80941Smrg#define GL_PALETTE4_RGBA4_OES             0x8B93
565b8e80941Smrg#define GL_PALETTE4_RGB5_A1_OES           0x8B94
566b8e80941Smrg#define GL_PALETTE8_RGB8_OES              0x8B95
567b8e80941Smrg#define GL_PALETTE8_RGBA8_OES             0x8B96
568b8e80941Smrg#define GL_PALETTE8_R5_G6_B5_OES          0x8B97
569b8e80941Smrg#define GL_PALETTE8_RGBA4_OES             0x8B98
570b8e80941Smrg#define GL_PALETTE8_RGB5_A1_OES           0x8B99
571b8e80941Smrg#endif /* GL_OES_compressed_paletted_texture */
572848b8605Smrg
573848b8605Smrg#ifndef GL_OES_point_size_array
574848b8605Smrg#define GL_OES_point_size_array 1
575b8e80941Smrg#define GL_POINT_SIZE_ARRAY_OES           0x8B9C
576b8e80941Smrg#define GL_POINT_SIZE_ARRAY_TYPE_OES      0x898A
577b8e80941Smrg#define GL_POINT_SIZE_ARRAY_STRIDE_OES    0x898B
578b8e80941Smrg#define GL_POINT_SIZE_ARRAY_POINTER_OES   0x898C
579b8e80941Smrg#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
580b8e80941SmrgGL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer);
581b8e80941Smrg#endif /* GL_OES_point_size_array */
582848b8605Smrg
583848b8605Smrg#ifndef GL_OES_point_sprite
584848b8605Smrg#define GL_OES_point_sprite 1
585b8e80941Smrg#define GL_POINT_SPRITE_OES               0x8861
586b8e80941Smrg#define GL_COORD_REPLACE_OES              0x8862
587b8e80941Smrg#endif /* GL_OES_point_sprite */
588b8e80941Smrg
589b8e80941Smrg#ifndef GL_OES_read_format
590b8e80941Smrg#define GL_OES_read_format 1
591b8e80941Smrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
592b8e80941Smrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
593b8e80941Smrg#endif /* GL_OES_read_format */
594848b8605Smrg
595848b8605Smrg#ifdef __cplusplus
596848b8605Smrg}
597848b8605Smrg#endif
598848b8605Smrg
599b8e80941Smrg#endif
600