1848b8605Smrg
2848b8605Smrg/**************************************************************************
3848b8605Smrg *
4848b8605Smrg * Copyright 2007 VMware, Inc.
5848b8605Smrg * All Rights Reserved.
6848b8605Smrg *
7848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
8848b8605Smrg * copy of this software and associated documentation files (the
9848b8605Smrg * "Software"), to deal in the Software without restriction, including
10848b8605Smrg * without limitation the rights to use, copy, modify, merge, publish,
11848b8605Smrg * distribute, sub license, and/or sell copies of the Software, and to
12848b8605Smrg * permit persons to whom the Software is furnished to do so, subject to
13848b8605Smrg * the following conditions:
14848b8605Smrg *
15848b8605Smrg * The above copyright notice and this permission notice (including the
16848b8605Smrg * next paragraph) shall be included in all copies or substantial portions
17848b8605Smrg * of the Software.
18848b8605Smrg *
19848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21848b8605Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22848b8605Smrg * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23848b8605Smrg * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24848b8605Smrg * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25848b8605Smrg * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26848b8605Smrg *
27848b8605Smrg **************************************************************************/
28848b8605Smrg
29848b8605Smrg/**
30848b8605Smrg * \brief  Public interface into the drawing module.
31848b8605Smrg */
32848b8605Smrg
33848b8605Smrg/* Authors:  Keith Whitwell <keithw@vmware.com>
34848b8605Smrg */
35848b8605Smrg
36848b8605Smrg
37848b8605Smrg#ifndef DRAW_CONTEXT_H
38848b8605Smrg#define DRAW_CONTEXT_H
39848b8605Smrg
40848b8605Smrg
41848b8605Smrg#include "pipe/p_state.h"
42848b8605Smrg
43848b8605Smrgstruct pipe_context;
44848b8605Smrgstruct draw_context;
45848b8605Smrgstruct draw_stage;
46848b8605Smrgstruct draw_vertex_shader;
47848b8605Smrgstruct draw_geometry_shader;
48848b8605Smrgstruct draw_fragment_shader;
49848b8605Smrgstruct tgsi_sampler;
50b8e80941Smrgstruct tgsi_image;
51b8e80941Smrgstruct tgsi_buffer;
52848b8605Smrg
53848b8605Smrg/*
54848b8605Smrg * structure to contain driver internal information
55848b8605Smrg * for stream out support. mapping stores the pointer
56848b8605Smrg * to the buffer contents, and internal offset stores
57848b8605Smrg * an internal counter to how much of the stream
58848b8605Smrg * out buffer is used (in bytes).
59848b8605Smrg */
60848b8605Smrgstruct draw_so_target {
61848b8605Smrg   struct pipe_stream_output_target target;
62848b8605Smrg   void *mapping;
63848b8605Smrg   int internal_offset;
64848b8605Smrg};
65848b8605Smrg
66848b8605Smrgstruct draw_context *draw_create( struct pipe_context *pipe );
67848b8605Smrg
68b8e80941Smrg#if HAVE_LLVM
69b8e80941Smrgstruct draw_context *draw_create_with_llvm_context(struct pipe_context *pipe,
70b8e80941Smrg                                                   void *context);
71b8e80941Smrg#endif
72b8e80941Smrg
73848b8605Smrgstruct draw_context *draw_create_no_llvm(struct pipe_context *pipe);
74848b8605Smrg
75848b8605Smrgvoid draw_destroy( struct draw_context *draw );
76848b8605Smrg
77848b8605Smrgvoid draw_flush(struct draw_context *draw);
78848b8605Smrg
79848b8605Smrgvoid draw_set_viewport_states( struct draw_context *draw,
80848b8605Smrg                               unsigned start_slot,
81848b8605Smrg                               unsigned num_viewports,
82848b8605Smrg                               const struct pipe_viewport_state *viewports );
83848b8605Smrg
84848b8605Smrgvoid draw_set_clip_state( struct draw_context *pipe,
85848b8605Smrg                          const struct pipe_clip_state *clip );
86848b8605Smrg
87848b8605Smrg/**
88848b8605Smrg * Sets the rasterization state used by the draw module.
89848b8605Smrg * The rast_handle is used to pass the driver specific representation
90848b8605Smrg * of the rasterization state. It's going to be used when the
91848b8605Smrg * draw module sets the state back on the driver itself using the
92848b8605Smrg * pipe::bind_rasterizer_state method.
93848b8605Smrg *
94848b8605Smrg * NOTE: if you're calling this function from within the pipe's
95848b8605Smrg * bind_rasterizer_state you should always call it before binding
96848b8605Smrg * the actual state - that's because the draw module can try to
97848b8605Smrg * bind its own rasterizer state which would reset your newly
98848b8605Smrg * set state. i.e. always do
99848b8605Smrg * draw_set_rasterizer_state(driver->draw, state->pipe_state, state);
100848b8605Smrg * driver->state.raster = state;
101848b8605Smrg */
102848b8605Smrgvoid draw_set_rasterizer_state( struct draw_context *draw,
103848b8605Smrg                                const struct pipe_rasterizer_state *raster,
104848b8605Smrg                                void *rast_handle );
105848b8605Smrg
106848b8605Smrgvoid draw_set_rasterize_stage( struct draw_context *draw,
107848b8605Smrg                               struct draw_stage *stage );
108848b8605Smrg
109848b8605Smrgvoid draw_wide_point_threshold(struct draw_context *draw, float threshold);
110848b8605Smrg
111848b8605Smrgvoid draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite);
112848b8605Smrg
113848b8605Smrgvoid draw_wide_line_threshold(struct draw_context *draw, float threshold);
114848b8605Smrg
115848b8605Smrgvoid draw_enable_line_stipple(struct draw_context *draw, boolean enable);
116848b8605Smrg
117848b8605Smrgvoid draw_enable_point_sprites(struct draw_context *draw, boolean enable);
118848b8605Smrg
119848b8605Smrgvoid draw_set_zs_format(struct draw_context *draw, enum pipe_format format);
120848b8605Smrg
121848b8605Smrgboolean
122848b8605Smrgdraw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe);
123848b8605Smrg
124848b8605Smrgboolean
125848b8605Smrgdraw_install_aapoint_stage(struct draw_context *draw, struct pipe_context *pipe);
126848b8605Smrg
127848b8605Smrgboolean
128848b8605Smrgdraw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe);
129848b8605Smrg
130848b8605Smrg
131848b8605Smrgstruct tgsi_shader_info *
132848b8605Smrgdraw_get_shader_info(const struct draw_context *draw);
133848b8605Smrg
134848b8605Smrgvoid
135848b8605Smrgdraw_prepare_shader_outputs(struct draw_context *draw);
136848b8605Smrg
137848b8605Smrgint
138848b8605Smrgdraw_find_shader_output(const struct draw_context *draw,
139848b8605Smrg                        uint semantic_name, uint semantic_index);
140848b8605Smrg
141848b8605Smrgboolean
142848b8605Smrgdraw_will_inject_frontface(const struct draw_context *draw);
143848b8605Smrg
144848b8605Smrguint
145848b8605Smrgdraw_num_shader_outputs(const struct draw_context *draw);
146848b8605Smrg
147848b8605Smrguint
148848b8605Smrgdraw_total_vs_outputs(const struct draw_context *draw);
149848b8605Smrg
150848b8605Smrguint
151848b8605Smrgdraw_total_gs_outputs(const struct draw_context *draw);
152848b8605Smrg
153848b8605Smrgvoid
154848b8605Smrgdraw_texture_sampler(struct draw_context *draw,
155b8e80941Smrg                     enum pipe_shader_type shader_type,
156848b8605Smrg                     struct tgsi_sampler *sampler);
157848b8605Smrg
158b8e80941Smrgvoid
159b8e80941Smrgdraw_image(struct draw_context *draw,
160b8e80941Smrg           enum pipe_shader_type shader_type,
161b8e80941Smrg           struct tgsi_image *image);
162b8e80941Smrg
163b8e80941Smrgvoid
164b8e80941Smrgdraw_buffer(struct draw_context *draw,
165b8e80941Smrg           enum pipe_shader_type shader_type,
166b8e80941Smrg           struct tgsi_buffer *buffer);
167b8e80941Smrg
168848b8605Smrgvoid
169848b8605Smrgdraw_set_sampler_views(struct draw_context *draw,
170b8e80941Smrg                       enum pipe_shader_type shader_stage,
171848b8605Smrg                       struct pipe_sampler_view **views,
172848b8605Smrg                       unsigned num);
173848b8605Smrgvoid
174848b8605Smrgdraw_set_samplers(struct draw_context *draw,
175b8e80941Smrg                  enum pipe_shader_type shader_stage,
176848b8605Smrg                  struct pipe_sampler_state **samplers,
177848b8605Smrg                  unsigned num);
178848b8605Smrg
179848b8605Smrgvoid
180848b8605Smrgdraw_set_mapped_texture(struct draw_context *draw,
181b8e80941Smrg                        enum pipe_shader_type shader_stage,
182848b8605Smrg                        unsigned sview_idx,
183848b8605Smrg                        uint32_t width, uint32_t height, uint32_t depth,
184848b8605Smrg                        uint32_t first_level, uint32_t last_level,
185848b8605Smrg                        const void *base,
186848b8605Smrg                        uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
187848b8605Smrg                        uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
188848b8605Smrg                        uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]);
189848b8605Smrg
190848b8605Smrg
191848b8605Smrg/*
192848b8605Smrg * Vertex shader functions
193848b8605Smrg */
194848b8605Smrg
195848b8605Smrgstruct draw_vertex_shader *
196848b8605Smrgdraw_create_vertex_shader(struct draw_context *draw,
197848b8605Smrg                          const struct pipe_shader_state *shader);
198848b8605Smrgvoid draw_bind_vertex_shader(struct draw_context *draw,
199848b8605Smrg                             struct draw_vertex_shader *dvs);
200848b8605Smrgvoid draw_delete_vertex_shader(struct draw_context *draw,
201848b8605Smrg                               struct draw_vertex_shader *dvs);
202848b8605Smrgvoid draw_vs_attach_so(struct draw_vertex_shader *dvs,
203848b8605Smrg                       const struct pipe_stream_output_info *info);
204848b8605Smrgvoid draw_vs_reset_so(struct draw_vertex_shader *dvs);
205848b8605Smrg
206848b8605Smrg
207848b8605Smrg/*
208848b8605Smrg * Fragment shader functions
209848b8605Smrg */
210848b8605Smrgstruct draw_fragment_shader *
211848b8605Smrgdraw_create_fragment_shader(struct draw_context *draw,
212848b8605Smrg                            const struct pipe_shader_state *shader);
213848b8605Smrgvoid draw_bind_fragment_shader(struct draw_context *draw,
214848b8605Smrg                               struct draw_fragment_shader *dvs);
215848b8605Smrgvoid draw_delete_fragment_shader(struct draw_context *draw,
216848b8605Smrg                                 struct draw_fragment_shader *dvs);
217848b8605Smrg
218848b8605Smrg/*
219848b8605Smrg * Geometry shader functions
220848b8605Smrg */
221848b8605Smrgstruct draw_geometry_shader *
222848b8605Smrgdraw_create_geometry_shader(struct draw_context *draw,
223848b8605Smrg                            const struct pipe_shader_state *shader);
224848b8605Smrgvoid draw_bind_geometry_shader(struct draw_context *draw,
225848b8605Smrg                               struct draw_geometry_shader *dvs);
226848b8605Smrgvoid draw_delete_geometry_shader(struct draw_context *draw,
227848b8605Smrg                                 struct draw_geometry_shader *dvs);
228848b8605Smrg
229848b8605Smrg
230848b8605Smrg/*
231848b8605Smrg * Vertex data functions
232848b8605Smrg */
233848b8605Smrg
234848b8605Smrgvoid draw_set_vertex_buffers(struct draw_context *draw,
235848b8605Smrg                             unsigned start_slot, unsigned count,
236848b8605Smrg                             const struct pipe_vertex_buffer *buffers);
237848b8605Smrg
238848b8605Smrgvoid draw_set_vertex_elements(struct draw_context *draw,
239848b8605Smrg			      unsigned count,
240848b8605Smrg                              const struct pipe_vertex_element *elements);
241848b8605Smrg
242848b8605Smrgvoid draw_set_indexes(struct draw_context *draw,
243848b8605Smrg                      const void *elements, unsigned elem_size,
244848b8605Smrg                      unsigned available_space);
245848b8605Smrg
246848b8605Smrgvoid draw_set_mapped_vertex_buffer(struct draw_context *draw,
247848b8605Smrg                                   unsigned attr, const void *buffer,
248848b8605Smrg                                   size_t size);
249848b8605Smrg
250848b8605Smrgvoid
251848b8605Smrgdraw_set_mapped_constant_buffer(struct draw_context *draw,
252b8e80941Smrg                                enum pipe_shader_type shader_type,
253848b8605Smrg                                unsigned slot,
254848b8605Smrg                                const void *buffer,
255848b8605Smrg                                unsigned size);
256848b8605Smrg
257848b8605Smrgvoid
258848b8605Smrgdraw_set_mapped_so_targets(struct draw_context *draw,
259848b8605Smrg                           int num_targets,
260848b8605Smrg                           struct draw_so_target *targets[PIPE_MAX_SO_BUFFERS]);
261848b8605Smrg
262848b8605Smrg
263848b8605Smrg/***********************************************************************
264848b8605Smrg * draw_pt.c
265848b8605Smrg */
266848b8605Smrg
267848b8605Smrgvoid draw_vbo(struct draw_context *draw,
268848b8605Smrg              const struct pipe_draw_info *info);
269848b8605Smrg
270848b8605Smrg
271848b8605Smrg/*******************************************************************************
272848b8605Smrg * Driver backend interface
273848b8605Smrg */
274848b8605Smrgstruct vbuf_render;
275848b8605Smrgvoid draw_set_render( struct draw_context *draw,
276848b8605Smrg		      struct vbuf_render *render );
277848b8605Smrg
278848b8605Smrgvoid draw_set_driver_clipping( struct draw_context *draw,
279848b8605Smrg                               boolean bypass_clip_xy,
280848b8605Smrg                               boolean bypass_clip_z,
281848b8605Smrg                               boolean guard_band_xy,
282848b8605Smrg                               boolean bypass_clip_points);
283848b8605Smrg
284848b8605Smrgvoid draw_set_force_passthrough( struct draw_context *draw,
285848b8605Smrg                                 boolean enable );
286848b8605Smrg
287848b8605Smrg
288848b8605Smrg/*******************************************************************************
289848b8605Smrg * Draw statistics
290848b8605Smrg */
291848b8605Smrgvoid draw_collect_pipeline_statistics(struct draw_context *draw,
292848b8605Smrg                                      boolean enable);
293848b8605Smrg
294848b8605Smrg/*******************************************************************************
295848b8605Smrg * Draw pipeline
296848b8605Smrg */
297848b8605Smrgboolean draw_need_pipeline(const struct draw_context *draw,
298848b8605Smrg                           const struct pipe_rasterizer_state *rasterizer,
299848b8605Smrg                           unsigned prim );
300848b8605Smrg
301848b8605Smrgint
302b8e80941Smrgdraw_get_shader_param(enum pipe_shader_type shader, enum pipe_shader_cap param);
303848b8605Smrg
304848b8605Smrgint
305b8e80941Smrgdraw_get_shader_param_no_llvm(enum pipe_shader_type shader,
306b8e80941Smrg                              enum pipe_shader_cap param);
307848b8605Smrg
308848b8605Smrgboolean
309848b8605Smrgdraw_get_option_use_llvm(void);
310848b8605Smrg
311848b8605Smrg#endif /* DRAW_CONTEXT_H */
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