1848b8605Smrg/************************************************************************** 2848b8605Smrg * 3848b8605Smrg * Copyright 2009 VMware, Inc. 4848b8605Smrg * All Rights Reserved. 5848b8605Smrg * 6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 7848b8605Smrg * copy of this software and associated documentation files (the 8848b8605Smrg * "Software"), to deal in the Software without restriction, including 9848b8605Smrg * without limitation the rights to use, copy, modify, merge, publish, 10848b8605Smrg * distribute, sub license, and/or sell copies of the Software, and to 11848b8605Smrg * permit persons to whom the Software is furnished to do so, subject to 12848b8605Smrg * the following conditions: 13848b8605Smrg * 14848b8605Smrg * The above copyright notice and this permission notice (including the 15848b8605Smrg * next paragraph) shall be included in all copies or substantial portions 16848b8605Smrg * of the Software. 17848b8605Smrg * 18848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20848b8605Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21848b8605Smrg * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22848b8605Smrg * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23848b8605Smrg * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24848b8605Smrg * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25848b8605Smrg * 26848b8605Smrg **************************************************************************/ 27848b8605Smrg 28848b8605Smrg#ifndef DRAW_GS_H 29848b8605Smrg#define DRAW_GS_H 30848b8605Smrg 31848b8605Smrg#include "draw_context.h" 32b8e80941Smrg#include "tgsi/tgsi_exec.h" 33848b8605Smrg#include "draw_private.h" 34848b8605Smrg 35848b8605Smrg#define MAX_TGSI_PRIMITIVES 4 36848b8605Smrg 37848b8605Smrgstruct draw_context; 38848b8605Smrg 39848b8605Smrg#ifdef HAVE_LLVM 40848b8605Smrgstruct draw_gs_jit_context; 41848b8605Smrgstruct draw_gs_llvm_variant; 42848b8605Smrg 43848b8605Smrg/** 44848b8605Smrg * Structure holding the inputs to the geometry shader. It uses SOA layout. 45848b8605Smrg * The dimensions are as follows: 46848b8605Smrg * - maximum number of vertices for a geometry shader input primitive 47848b8605Smrg * (6 for triangle_adjacency) 48848b8605Smrg * - maximum number of attributes for each vertex 49848b8605Smrg * - four channels per each attribute (x,y,z,w) 50848b8605Smrg * - number of input primitives equal to the SOA vector length 51848b8605Smrg */ 52848b8605Smrgstruct draw_gs_inputs { 53848b8605Smrg float data[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS]; 54848b8605Smrg}; 55848b8605Smrg#endif 56848b8605Smrg 57848b8605Smrg/** 58848b8605Smrg * Private version of the compiled geometry shader 59848b8605Smrg */ 60b8e80941Smrgstruct draw_vertex_stream { 61b8e80941Smrg unsigned *primitive_lengths; 62b8e80941Smrg unsigned emitted_vertices; 63b8e80941Smrg unsigned emitted_primitives; 64b8e80941Smrg float (*tmp_output)[4]; 65b8e80941Smrg}; 66b8e80941Smrg 67848b8605Smrgstruct draw_geometry_shader { 68848b8605Smrg struct draw_context *draw; 69848b8605Smrg 70848b8605Smrg struct tgsi_exec_machine *machine; 71848b8605Smrg 72848b8605Smrg /* This member will disappear shortly:*/ 73848b8605Smrg struct pipe_shader_state state; 74848b8605Smrg 75848b8605Smrg struct tgsi_shader_info info; 76848b8605Smrg unsigned position_output; 77848b8605Smrg unsigned viewport_index_output; 78b8e80941Smrg unsigned ccdistance_output[PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT]; 79848b8605Smrg 80848b8605Smrg unsigned max_output_vertices; 81848b8605Smrg unsigned primitive_boundary; 82848b8605Smrg unsigned input_primitive; 83848b8605Smrg unsigned output_primitive; 84848b8605Smrg unsigned vertex_size; 85848b8605Smrg 86b8e80941Smrg struct draw_vertex_stream stream[TGSI_MAX_VERTEX_STREAMS]; 87b8e80941Smrg unsigned num_vertex_streams; 88b8e80941Smrg 89848b8605Smrg unsigned in_prim_idx; 90848b8605Smrg unsigned input_vertex_stride; 91848b8605Smrg unsigned fetched_prim_count; 92848b8605Smrg const float (*input)[4]; 93848b8605Smrg const struct tgsi_shader_info *input_info; 94848b8605Smrg unsigned vector_length; 95848b8605Smrg unsigned max_out_prims; 96848b8605Smrg 97b8e80941Smrg unsigned num_invocations; 98b8e80941Smrg unsigned invocation_id; 99848b8605Smrg#ifdef HAVE_LLVM 100848b8605Smrg struct draw_gs_inputs *gs_input; 101848b8605Smrg struct draw_gs_jit_context *jit_context; 102848b8605Smrg struct draw_gs_llvm_variant *current_variant; 103848b8605Smrg struct vertex_header *gs_output; 104848b8605Smrg 105848b8605Smrg int **llvm_prim_lengths; 106848b8605Smrg int *llvm_emitted_primitives; 107848b8605Smrg int *llvm_emitted_vertices; 108848b8605Smrg int *llvm_prim_ids; 109848b8605Smrg#endif 110848b8605Smrg 111848b8605Smrg void (*fetch_inputs)(struct draw_geometry_shader *shader, 112848b8605Smrg unsigned *indices, 113848b8605Smrg unsigned num_vertices, 114848b8605Smrg unsigned prim_idx); 115848b8605Smrg void (*fetch_outputs)(struct draw_geometry_shader *shader, 116b8e80941Smrg unsigned vertex_stream, 117848b8605Smrg unsigned num_primitives, 118848b8605Smrg float (**p_output)[4]); 119848b8605Smrg 120848b8605Smrg void (*prepare)(struct draw_geometry_shader *shader, 121848b8605Smrg const void *constants[PIPE_MAX_CONSTANT_BUFFERS], 122848b8605Smrg const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS]); 123b8e80941Smrg void (*run)(struct draw_geometry_shader *shader, 124b8e80941Smrg unsigned input_primitives, unsigned *out_prims); 125848b8605Smrg}; 126848b8605Smrg 127848b8605Smrgvoid draw_geometry_shader_new_instance(struct draw_geometry_shader *gs); 128848b8605Smrg 129848b8605Smrg/* 130848b8605Smrg * Returns the number of vertices emitted. 131848b8605Smrg * The vertex shader can emit any number of vertices as long as it's 132848b8605Smrg * smaller than the GS_MAX_OUTPUT_VERTICES shader property. 133848b8605Smrg */ 134848b8605Smrgint draw_geometry_shader_run(struct draw_geometry_shader *shader, 135848b8605Smrg const void *constants[PIPE_MAX_CONSTANT_BUFFERS], 136848b8605Smrg const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS], 137848b8605Smrg const struct draw_vertex_info *input_verts, 138848b8605Smrg const struct draw_prim_info *input_prim, 139848b8605Smrg const struct tgsi_shader_info *input_info, 140848b8605Smrg struct draw_vertex_info *output_verts, 141848b8605Smrg struct draw_prim_info *output_prims ); 142848b8605Smrg 143848b8605Smrgvoid draw_geometry_shader_prepare(struct draw_geometry_shader *shader, 144848b8605Smrg struct draw_context *draw); 145848b8605Smrg 146848b8605Smrgint draw_gs_max_output_vertices(struct draw_geometry_shader *shader, 147848b8605Smrg unsigned pipe_prim); 148848b8605Smrg 149848b8605Smrg#ifdef HAVE_LLVM 150848b8605Smrgvoid draw_gs_set_current_variant(struct draw_geometry_shader *shader, 151848b8605Smrg struct draw_gs_llvm_variant *variant); 152848b8605Smrg#endif 153848b8605Smrg 154848b8605Smrg#endif 155