hud_context.c revision 848b8605
1/************************************************************************** 2 * 3 * Copyright 2013 Marek Olšák <maraeo@gmail.com> 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* This head-up display module can draw transparent graphs on top of what 29 * the app is rendering, visualizing various data like framerate, cpu load, 30 * performance counters, etc. It can be hook up into any state tracker. 31 * 32 * The HUD is controlled with the GALLIUM_HUD environment variable. 33 * Set GALLIUM_HUD=help for more info. 34 */ 35 36#include <stdio.h> 37 38#include "hud/hud_context.h" 39#include "hud/hud_private.h" 40#include "hud/font.h" 41 42#include "cso_cache/cso_context.h" 43#include "util/u_draw_quad.h" 44#include "util/u_inlines.h" 45#include "util/u_memory.h" 46#include "util/u_math.h" 47#include "util/u_simple_shaders.h" 48#include "util/u_string.h" 49#include "util/u_upload_mgr.h" 50#include "tgsi/tgsi_text.h" 51#include "tgsi/tgsi_dump.h" 52 53 54struct hud_context { 55 struct pipe_context *pipe; 56 struct cso_context *cso; 57 struct u_upload_mgr *uploader; 58 59 struct list_head pane_list; 60 61 /* states */ 62 struct pipe_blend_state alpha_blend; 63 struct pipe_depth_stencil_alpha_state dsa; 64 void *fs_color, *fs_text; 65 struct pipe_rasterizer_state rasterizer; 66 void *vs; 67 struct pipe_vertex_element velems[2]; 68 69 /* font */ 70 struct util_font font; 71 struct pipe_sampler_view *font_sampler_view; 72 struct pipe_sampler_state font_sampler_state; 73 74 /* VS constant buffer */ 75 struct { 76 float color[4]; 77 float two_div_fb_width; 78 float two_div_fb_height; 79 float translate[2]; 80 float scale[2]; 81 float padding[2]; 82 } constants; 83 struct pipe_constant_buffer constbuf; 84 85 unsigned fb_width, fb_height; 86 87 /* vertices for text and background drawing are accumulated here and then 88 * drawn all at once */ 89 struct vertex_queue { 90 float *vertices; 91 struct pipe_vertex_buffer vbuf; 92 unsigned max_num_vertices; 93 unsigned num_vertices; 94 } text, bg, whitelines; 95}; 96 97 98static void 99hud_draw_colored_prims(struct hud_context *hud, unsigned prim, 100 float *buffer, unsigned num_vertices, 101 float r, float g, float b, float a, 102 int xoffset, int yoffset, float yscale) 103{ 104 struct cso_context *cso = hud->cso; 105 struct pipe_vertex_buffer vbuffer = {0}; 106 107 hud->constants.color[0] = r; 108 hud->constants.color[1] = g; 109 hud->constants.color[2] = b; 110 hud->constants.color[3] = a; 111 hud->constants.translate[0] = (float) xoffset; 112 hud->constants.translate[1] = (float) yoffset; 113 hud->constants.scale[0] = 1; 114 hud->constants.scale[1] = yscale; 115 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); 116 117 vbuffer.user_buffer = buffer; 118 vbuffer.stride = 2 * sizeof(float); 119 120 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 121 1, &vbuffer); 122 cso_set_fragment_shader_handle(hud->cso, hud->fs_color); 123 cso_draw_arrays(cso, prim, 0, num_vertices); 124} 125 126static void 127hud_draw_colored_quad(struct hud_context *hud, unsigned prim, 128 unsigned x1, unsigned y1, unsigned x2, unsigned y2, 129 float r, float g, float b, float a) 130{ 131 float buffer[] = { 132 (float) x1, (float) y1, 133 (float) x1, (float) y2, 134 (float) x2, (float) y2, 135 (float) x2, (float) y1, 136 }; 137 138 hud_draw_colored_prims(hud, prim, buffer, 4, r, g, b, a, 0, 0, 1); 139} 140 141static void 142hud_draw_background_quad(struct hud_context *hud, 143 unsigned x1, unsigned y1, unsigned x2, unsigned y2) 144{ 145 float *vertices = hud->bg.vertices + hud->bg.num_vertices*2; 146 unsigned num = 0; 147 148 assert(hud->bg.num_vertices + 4 <= hud->bg.max_num_vertices); 149 150 vertices[num++] = (float) x1; 151 vertices[num++] = (float) y1; 152 153 vertices[num++] = (float) x1; 154 vertices[num++] = (float) y2; 155 156 vertices[num++] = (float) x2; 157 vertices[num++] = (float) y2; 158 159 vertices[num++] = (float) x2; 160 vertices[num++] = (float) y1; 161 162 hud->bg.num_vertices += num/2; 163} 164 165static void 166hud_draw_string(struct hud_context *hud, unsigned x, unsigned y, 167 const char *str, ...) 168{ 169 char buf[256]; 170 char *s = buf; 171 float *vertices = hud->text.vertices + hud->text.num_vertices*4; 172 unsigned num = 0; 173 174 va_list ap; 175 va_start(ap, str); 176 util_vsnprintf(buf, sizeof(buf), str, ap); 177 va_end(ap); 178 179 if (!*s) 180 return; 181 182 hud_draw_background_quad(hud, 183 x, y, 184 x + strlen(buf)*hud->font.glyph_width, 185 y + hud->font.glyph_height); 186 187 while (*s) { 188 unsigned x1 = x; 189 unsigned y1 = y; 190 unsigned x2 = x + hud->font.glyph_width; 191 unsigned y2 = y + hud->font.glyph_height; 192 unsigned tx1 = (*s % 16) * hud->font.glyph_width; 193 unsigned ty1 = (*s / 16) * hud->font.glyph_height; 194 unsigned tx2 = tx1 + hud->font.glyph_width; 195 unsigned ty2 = ty1 + hud->font.glyph_height; 196 197 if (*s == ' ') { 198 x += hud->font.glyph_width; 199 s++; 200 continue; 201 } 202 203 assert(hud->text.num_vertices + num/4 + 4 <= hud->text.max_num_vertices); 204 205 vertices[num++] = (float) x1; 206 vertices[num++] = (float) y1; 207 vertices[num++] = (float) tx1; 208 vertices[num++] = (float) ty1; 209 210 vertices[num++] = (float) x1; 211 vertices[num++] = (float) y2; 212 vertices[num++] = (float) tx1; 213 vertices[num++] = (float) ty2; 214 215 vertices[num++] = (float) x2; 216 vertices[num++] = (float) y2; 217 vertices[num++] = (float) tx2; 218 vertices[num++] = (float) ty2; 219 220 vertices[num++] = (float) x2; 221 vertices[num++] = (float) y1; 222 vertices[num++] = (float) tx2; 223 vertices[num++] = (float) ty1; 224 225 x += hud->font.glyph_width; 226 s++; 227 } 228 229 hud->text.num_vertices += num/4; 230} 231 232static void 233number_to_human_readable(uint64_t num, boolean is_in_bytes, char *out) 234{ 235 static const char *byte_units[] = 236 {"", " KB", " MB", " GB", " TB", " PB", " EB"}; 237 static const char *metric_units[] = 238 {"", " k", " M", " G", " T", " P", " E"}; 239 const char **units = is_in_bytes ? byte_units : metric_units; 240 double divisor = is_in_bytes ? 1024 : 1000; 241 int unit = 0; 242 double d = num; 243 244 while (d > divisor) { 245 d /= divisor; 246 unit++; 247 } 248 249 if (d >= 100 || d == (int)d) 250 sprintf(out, "%.0f%s", d, units[unit]); 251 else if (d >= 10 || d*10 == (int)(d*10)) 252 sprintf(out, "%.1f%s", d, units[unit]); 253 else 254 sprintf(out, "%.2f%s", d, units[unit]); 255} 256 257static void 258hud_draw_graph_line_strip(struct hud_context *hud, const struct hud_graph *gr, 259 unsigned xoffset, unsigned yoffset, float yscale) 260{ 261 if (gr->num_vertices <= 1) 262 return; 263 264 assert(gr->index <= gr->num_vertices); 265 266 hud_draw_colored_prims(hud, PIPE_PRIM_LINE_STRIP, 267 gr->vertices, gr->index, 268 gr->color[0], gr->color[1], gr->color[2], 1, 269 xoffset + (gr->pane->max_num_vertices - gr->index - 1) * 2 - 1, 270 yoffset, yscale); 271 272 if (gr->num_vertices <= gr->index) 273 return; 274 275 hud_draw_colored_prims(hud, PIPE_PRIM_LINE_STRIP, 276 gr->vertices + gr->index*2, 277 gr->num_vertices - gr->index, 278 gr->color[0], gr->color[1], gr->color[2], 1, 279 xoffset - gr->index*2 - 1, yoffset, yscale); 280} 281 282static void 283hud_pane_accumulate_vertices(struct hud_context *hud, 284 const struct hud_pane *pane) 285{ 286 struct hud_graph *gr; 287 float *line_verts = hud->whitelines.vertices + hud->whitelines.num_vertices*2; 288 unsigned i, num = 0; 289 char str[32]; 290 291 /* draw background */ 292 hud_draw_background_quad(hud, 293 pane->x1, pane->y1, 294 pane->x2, pane->y2); 295 296 /* draw numbers on the right-hand side */ 297 for (i = 0; i < 6; i++) { 298 unsigned x = pane->x2 + 2; 299 unsigned y = pane->inner_y1 + pane->inner_height * (5 - i) / 5 - 300 hud->font.glyph_height / 2; 301 302 number_to_human_readable(pane->max_value * i / 5, 303 pane->uses_byte_units, str); 304 hud_draw_string(hud, x, y, str); 305 } 306 307 /* draw info below the pane */ 308 i = 0; 309 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) { 310 unsigned x = pane->x1 + 2; 311 unsigned y = pane->y2 + 2 + i*hud->font.glyph_height; 312 313 number_to_human_readable(gr->current_value, 314 pane->uses_byte_units, str); 315 hud_draw_string(hud, x, y, " %s: %s", gr->name, str); 316 i++; 317 } 318 319 /* draw border */ 320 assert(hud->whitelines.num_vertices + num/2 + 8 <= hud->whitelines.max_num_vertices); 321 line_verts[num++] = (float) pane->x1; 322 line_verts[num++] = (float) pane->y1; 323 line_verts[num++] = (float) pane->x2; 324 line_verts[num++] = (float) pane->y1; 325 326 line_verts[num++] = (float) pane->x2; 327 line_verts[num++] = (float) pane->y1; 328 line_verts[num++] = (float) pane->x2; 329 line_verts[num++] = (float) pane->y2; 330 331 line_verts[num++] = (float) pane->x1; 332 line_verts[num++] = (float) pane->y2; 333 line_verts[num++] = (float) pane->x2; 334 line_verts[num++] = (float) pane->y2; 335 336 line_verts[num++] = (float) pane->x1; 337 line_verts[num++] = (float) pane->y1; 338 line_verts[num++] = (float) pane->x1; 339 line_verts[num++] = (float) pane->y2; 340 341 /* draw horizontal lines inside the graph */ 342 for (i = 0; i <= 5; i++) { 343 float y = round((pane->max_value * i / 5.0) * pane->yscale + pane->inner_y2); 344 345 assert(hud->whitelines.num_vertices + num/2 + 2 <= hud->whitelines.max_num_vertices); 346 line_verts[num++] = pane->x1; 347 line_verts[num++] = y; 348 line_verts[num++] = pane->x2; 349 line_verts[num++] = y; 350 } 351 352 hud->whitelines.num_vertices += num/2; 353} 354 355static void 356hud_pane_draw_colored_objects(struct hud_context *hud, 357 const struct hud_pane *pane) 358{ 359 struct hud_graph *gr; 360 unsigned i; 361 362 /* draw colored quads below the pane */ 363 i = 0; 364 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) { 365 unsigned x = pane->x1 + 2; 366 unsigned y = pane->y2 + 2 + i*hud->font.glyph_height; 367 368 hud_draw_colored_quad(hud, PIPE_PRIM_QUADS, x + 1, y + 1, x + 12, y + 13, 369 gr->color[0], gr->color[1], gr->color[2], 1); 370 i++; 371 } 372 373 /* draw the line strips */ 374 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) { 375 hud_draw_graph_line_strip(hud, gr, pane->inner_x1, pane->inner_y2, pane->yscale); 376 } 377} 378 379static void 380hud_alloc_vertices(struct hud_context *hud, struct vertex_queue *v, 381 unsigned num_vertices, unsigned stride) 382{ 383 v->num_vertices = 0; 384 v->max_num_vertices = num_vertices; 385 v->vbuf.stride = stride; 386 u_upload_alloc(hud->uploader, 0, v->vbuf.stride * v->max_num_vertices, 387 &v->vbuf.buffer_offset, &v->vbuf.buffer, 388 (void**)&v->vertices); 389} 390 391/** 392 * Draw the HUD to the texture \p tex. 393 * The texture is usually the back buffer being displayed. 394 */ 395void 396hud_draw(struct hud_context *hud, struct pipe_resource *tex) 397{ 398 struct cso_context *cso = hud->cso; 399 struct pipe_context *pipe = hud->pipe; 400 struct pipe_framebuffer_state fb; 401 struct pipe_surface surf_templ, *surf; 402 struct pipe_viewport_state viewport; 403 const struct pipe_sampler_state *sampler_states[] = 404 { &hud->font_sampler_state }; 405 struct hud_pane *pane; 406 struct hud_graph *gr; 407 408 hud->fb_width = tex->width0; 409 hud->fb_height = tex->height0; 410 hud->constants.two_div_fb_width = 2.0f / hud->fb_width; 411 hud->constants.two_div_fb_height = 2.0f / hud->fb_height; 412 413 cso_save_framebuffer(cso); 414 cso_save_sample_mask(cso); 415 cso_save_min_samples(cso); 416 cso_save_blend(cso); 417 cso_save_depth_stencil_alpha(cso); 418 cso_save_fragment_shader(cso); 419 cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT); 420 cso_save_samplers(cso, PIPE_SHADER_FRAGMENT); 421 cso_save_rasterizer(cso); 422 cso_save_viewport(cso); 423 cso_save_stream_outputs(cso); 424 cso_save_geometry_shader(cso); 425 cso_save_vertex_shader(cso); 426 cso_save_vertex_elements(cso); 427 cso_save_aux_vertex_buffer_slot(cso); 428 cso_save_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX); 429 cso_save_render_condition(cso); 430 431 /* set states */ 432 memset(&surf_templ, 0, sizeof(surf_templ)); 433 surf_templ.format = tex->format; 434 surf = pipe->create_surface(pipe, tex, &surf_templ); 435 436 memset(&fb, 0, sizeof(fb)); 437 fb.nr_cbufs = 1; 438 fb.cbufs[0] = surf; 439 fb.zsbuf = NULL; 440 fb.width = hud->fb_width; 441 fb.height = hud->fb_height; 442 443 viewport.scale[0] = 0.5f * hud->fb_width; 444 viewport.scale[1] = 0.5f * hud->fb_height; 445 viewport.scale[2] = 1.0f; 446 viewport.scale[3] = 1.0f; 447 viewport.translate[0] = 0.5f * hud->fb_width; 448 viewport.translate[1] = 0.5f * hud->fb_height; 449 viewport.translate[2] = 0.0f; 450 viewport.translate[3] = 0.0f; 451 452 cso_set_framebuffer(cso, &fb); 453 cso_set_sample_mask(cso, ~0); 454 cso_set_min_samples(cso, 1); 455 cso_set_blend(cso, &hud->alpha_blend); 456 cso_set_depth_stencil_alpha(cso, &hud->dsa); 457 cso_set_rasterizer(cso, &hud->rasterizer); 458 cso_set_viewport(cso, &viewport); 459 cso_set_stream_outputs(cso, 0, NULL, NULL); 460 cso_set_geometry_shader_handle(cso, NULL); 461 cso_set_vertex_shader_handle(cso, hud->vs); 462 cso_set_vertex_elements(cso, 2, hud->velems); 463 cso_set_render_condition(cso, NULL, FALSE, 0); 464 cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, 1, 465 &hud->font_sampler_view); 466 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, sampler_states); 467 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); 468 469 /* prepare vertex buffers */ 470 hud_alloc_vertices(hud, &hud->bg, 4 * 128, 2 * sizeof(float)); 471 hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float)); 472 hud_alloc_vertices(hud, &hud->text, 4 * 512, 4 * sizeof(float)); 473 474 /* prepare all graphs */ 475 LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) { 476 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) { 477 gr->query_new_value(gr); 478 } 479 480 hud_pane_accumulate_vertices(hud, pane); 481 } 482 483 /* unmap the uploader's vertex buffer before drawing */ 484 u_upload_unmap(hud->uploader); 485 486 /* draw accumulated vertices for background quads */ 487 cso_set_fragment_shader_handle(hud->cso, hud->fs_color); 488 489 if (hud->bg.num_vertices) { 490 hud->constants.color[0] = 0; 491 hud->constants.color[1] = 0; 492 hud->constants.color[2] = 0; 493 hud->constants.color[3] = 0.666f; 494 hud->constants.translate[0] = 0; 495 hud->constants.translate[1] = 0; 496 hud->constants.scale[0] = 1; 497 hud->constants.scale[1] = 1; 498 499 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); 500 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, 501 &hud->bg.vbuf); 502 cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->bg.num_vertices); 503 } 504 pipe_resource_reference(&hud->bg.vbuf.buffer, NULL); 505 506 /* draw accumulated vertices for white lines */ 507 hud->constants.color[0] = 1; 508 hud->constants.color[1] = 1; 509 hud->constants.color[2] = 1; 510 hud->constants.color[3] = 1; 511 hud->constants.translate[0] = 0; 512 hud->constants.translate[1] = 0; 513 hud->constants.scale[0] = 1; 514 hud->constants.scale[1] = 1; 515 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); 516 517 if (hud->whitelines.num_vertices) { 518 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, 519 &hud->whitelines.vbuf); 520 cso_set_fragment_shader_handle(hud->cso, hud->fs_color); 521 cso_draw_arrays(cso, PIPE_PRIM_LINES, 0, hud->whitelines.num_vertices); 522 } 523 pipe_resource_reference(&hud->whitelines.vbuf.buffer, NULL); 524 525 /* draw accumulated vertices for text */ 526 if (hud->text.num_vertices) { 527 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1, 528 &hud->text.vbuf); 529 cso_set_fragment_shader_handle(hud->cso, hud->fs_text); 530 cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices); 531 } 532 pipe_resource_reference(&hud->text.vbuf.buffer, NULL); 533 534 /* draw the rest */ 535 LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) { 536 if (pane) 537 hud_pane_draw_colored_objects(hud, pane); 538 } 539 540 /* restore states */ 541 cso_restore_framebuffer(cso); 542 cso_restore_sample_mask(cso); 543 cso_restore_min_samples(cso); 544 cso_restore_blend(cso); 545 cso_restore_depth_stencil_alpha(cso); 546 cso_restore_fragment_shader(cso); 547 cso_restore_sampler_views(cso, PIPE_SHADER_FRAGMENT); 548 cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT); 549 cso_restore_rasterizer(cso); 550 cso_restore_viewport(cso); 551 cso_restore_stream_outputs(cso); 552 cso_restore_geometry_shader(cso); 553 cso_restore_vertex_shader(cso); 554 cso_restore_vertex_elements(cso); 555 cso_restore_aux_vertex_buffer_slot(cso); 556 cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX); 557 cso_restore_render_condition(cso); 558 559 pipe_surface_reference(&surf, NULL); 560} 561 562/** 563 * Set the maximum value for the Y axis of the graph. 564 * This scales the graph accordingly. 565 */ 566void 567hud_pane_set_max_value(struct hud_pane *pane, uint64_t value) 568{ 569 pane->max_value = value; 570 pane->yscale = -(int)pane->inner_height / (float)pane->max_value; 571} 572 573static struct hud_pane * 574hud_pane_create(unsigned x1, unsigned y1, unsigned x2, unsigned y2, 575 unsigned period, uint64_t max_value) 576{ 577 struct hud_pane *pane = CALLOC_STRUCT(hud_pane); 578 579 if (!pane) 580 return NULL; 581 582 pane->x1 = x1; 583 pane->y1 = y1; 584 pane->x2 = x2; 585 pane->y2 = y2; 586 pane->inner_x1 = x1 + 1; 587 pane->inner_x2 = x2 - 1; 588 pane->inner_y1 = y1 + 1; 589 pane->inner_y2 = y2 - 1; 590 pane->inner_width = pane->inner_x2 - pane->inner_x1; 591 pane->inner_height = pane->inner_y2 - pane->inner_y1; 592 pane->period = period; 593 pane->max_num_vertices = (x2 - x1 + 2) / 2; 594 hud_pane_set_max_value(pane, max_value); 595 LIST_INITHEAD(&pane->graph_list); 596 return pane; 597} 598 599/** 600 * Add a graph to an existing pane. 601 * One pane can contain multiple graphs over each other. 602 */ 603void 604hud_pane_add_graph(struct hud_pane *pane, struct hud_graph *gr) 605{ 606 static const float colors[][3] = { 607 {0, 1, 0}, 608 {1, 0, 0}, 609 {0, 1, 1}, 610 {1, 0, 1}, 611 {1, 1, 0}, 612 {0.5, 0.5, 1}, 613 {0.5, 0.5, 0.5}, 614 }; 615 char *name = gr->name; 616 617 /* replace '-' with a space */ 618 while (*name) { 619 if (*name == '-') 620 *name = ' '; 621 name++; 622 } 623 624 assert(pane->num_graphs < Elements(colors)); 625 gr->vertices = MALLOC(pane->max_num_vertices * sizeof(float) * 2); 626 gr->color[0] = colors[pane->num_graphs][0]; 627 gr->color[1] = colors[pane->num_graphs][1]; 628 gr->color[2] = colors[pane->num_graphs][2]; 629 gr->pane = pane; 630 LIST_ADDTAIL(&gr->head, &pane->graph_list); 631 pane->num_graphs++; 632} 633 634void 635hud_graph_add_value(struct hud_graph *gr, uint64_t value) 636{ 637 if (gr->index == gr->pane->max_num_vertices) { 638 gr->vertices[0] = 0; 639 gr->vertices[1] = gr->vertices[(gr->index-1)*2+1]; 640 gr->index = 1; 641 } 642 gr->vertices[(gr->index)*2+0] = (float) (gr->index * 2); 643 gr->vertices[(gr->index)*2+1] = (float) value; 644 gr->index++; 645 646 if (gr->num_vertices < gr->pane->max_num_vertices) { 647 gr->num_vertices++; 648 } 649 650 gr->current_value = value; 651 if (value > gr->pane->max_value) { 652 hud_pane_set_max_value(gr->pane, value); 653 } 654} 655 656static void 657hud_graph_destroy(struct hud_graph *graph) 658{ 659 FREE(graph->vertices); 660 if (graph->free_query_data) 661 graph->free_query_data(graph->query_data); 662 FREE(graph); 663} 664 665/** 666 * Read a string from the environment variable. 667 * The separators "+", ",", ":", and ";" terminate the string. 668 * Return the number of read characters. 669 */ 670static int 671parse_string(const char *s, char *out) 672{ 673 int i; 674 675 for (i = 0; *s && *s != '+' && *s != ',' && *s != ':' && *s != ';'; 676 s++, out++, i++) 677 *out = *s; 678 679 *out = 0; 680 681 if (*s && !i) 682 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) while " 683 "parsing a string\n", *s, *s); 684 return i; 685} 686 687static boolean 688has_occlusion_query(struct pipe_screen *screen) 689{ 690 return screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY) != 0; 691} 692 693static boolean 694has_streamout(struct pipe_screen *screen) 695{ 696 return screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0; 697} 698 699static boolean 700has_pipeline_stats_query(struct pipe_screen *screen) 701{ 702 return screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS) != 0; 703} 704 705static void 706hud_parse_env_var(struct hud_context *hud, const char *env) 707{ 708 unsigned num, i; 709 char name[256], s[256]; 710 struct hud_pane *pane = NULL; 711 unsigned x = 10, y = 10; 712 unsigned width = 251, height = 100; 713 unsigned period = 500 * 1000; /* default period (1/2 second) */ 714 const char *period_env; 715 716 /* 717 * The GALLIUM_HUD_PERIOD env var sets the graph update rate. 718 * The env var is in seconds (a float). 719 * Zero means update after every frame. 720 */ 721 period_env = getenv("GALLIUM_HUD_PERIOD"); 722 if (period_env) { 723 float p = (float) atof(period_env); 724 if (p >= 0.0f) { 725 period = (unsigned) (p * 1000 * 1000); 726 } 727 } 728 729 while ((num = parse_string(env, name)) != 0) { 730 env += num; 731 732 if (!pane) { 733 pane = hud_pane_create(x, y, x + width, y + height, period, 10); 734 if (!pane) 735 return; 736 } 737 738 /* Add a graph. */ 739 /* IF YOU CHANGE THIS, UPDATE print_help! */ 740 if (strcmp(name, "fps") == 0) { 741 hud_fps_graph_install(pane); 742 } 743 else if (strcmp(name, "cpu") == 0) { 744 hud_cpu_graph_install(pane, ALL_CPUS); 745 } 746 else if (sscanf(name, "cpu%u%s", &i, s) == 1) { 747 hud_cpu_graph_install(pane, i); 748 } 749 else if (strcmp(name, "samples-passed") == 0 && 750 has_occlusion_query(hud->pipe->screen)) { 751 hud_pipe_query_install(pane, hud->pipe, "samples-passed", 752 PIPE_QUERY_OCCLUSION_COUNTER, 0, 0, FALSE); 753 } 754 else if (strcmp(name, "primitives-generated") == 0 && 755 has_streamout(hud->pipe->screen)) { 756 hud_pipe_query_install(pane, hud->pipe, "primitives-generated", 757 PIPE_QUERY_PRIMITIVES_GENERATED, 0, 0, FALSE); 758 } 759 else { 760 boolean processed = FALSE; 761 762 /* pipeline statistics queries */ 763 if (has_pipeline_stats_query(hud->pipe->screen)) { 764 static const char *pipeline_statistics_names[] = 765 { 766 "ia-vertices", 767 "ia-primitives", 768 "vs-invocations", 769 "gs-invocations", 770 "gs-primitives", 771 "clipper-invocations", 772 "clipper-primitives-generated", 773 "ps-invocations", 774 "hs-invocations", 775 "ds-invocations", 776 "cs-invocations" 777 }; 778 for (i = 0; i < Elements(pipeline_statistics_names); ++i) 779 if (strcmp(name, pipeline_statistics_names[i]) == 0) 780 break; 781 if (i < Elements(pipeline_statistics_names)) { 782 hud_pipe_query_install(pane, hud->pipe, name, 783 PIPE_QUERY_PIPELINE_STATISTICS, i, 784 0, FALSE); 785 processed = TRUE; 786 } 787 } 788 789 /* driver queries */ 790 if (!processed) { 791 if (!hud_driver_query_install(pane, hud->pipe, name)){ 792 fprintf(stderr, "gallium_hud: unknown driver query '%s'\n", name); 793 } 794 } 795 } 796 797 if (*env == ':') { 798 env++; 799 800 if (!pane) { 801 fprintf(stderr, "gallium_hud: syntax error: unexpected ':', " 802 "expected a name\n"); 803 break; 804 } 805 806 num = parse_string(env, s); 807 env += num; 808 809 if (num && sscanf(s, "%u", &i) == 1) { 810 hud_pane_set_max_value(pane, i); 811 } 812 else { 813 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) " 814 "after ':'\n", *env, *env); 815 } 816 } 817 818 if (*env == 0) 819 break; 820 821 /* parse a separator */ 822 switch (*env) { 823 case '+': 824 env++; 825 break; 826 827 case ',': 828 env++; 829 y += height + hud->font.glyph_height * (pane->num_graphs + 2); 830 831 if (pane && pane->num_graphs) { 832 LIST_ADDTAIL(&pane->head, &hud->pane_list); 833 pane = NULL; 834 } 835 break; 836 837 case ';': 838 env++; 839 y = 10; 840 x += width + hud->font.glyph_width * 7; 841 842 if (pane && pane->num_graphs) { 843 LIST_ADDTAIL(&pane->head, &hud->pane_list); 844 pane = NULL; 845 } 846 break; 847 848 default: 849 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c'\n", *env); 850 } 851 } 852 853 if (pane) { 854 if (pane->num_graphs) { 855 LIST_ADDTAIL(&pane->head, &hud->pane_list); 856 } 857 else { 858 FREE(pane); 859 } 860 } 861} 862 863static void 864print_help(struct pipe_screen *screen) 865{ 866 int i, num_queries, num_cpus = hud_get_num_cpus(); 867 868 puts("Syntax: GALLIUM_HUD=name1[+name2][...][:value1][,nameI...][;nameJ...]"); 869 puts(""); 870 puts(" Names are identifiers of data sources which will be drawn as graphs"); 871 puts(" in panes. Multiple graphs can be drawn in the same pane."); 872 puts(" There can be multiple panes placed in rows and columns."); 873 puts(""); 874 puts(" '+' separates names which will share a pane."); 875 puts(" ':[value]' specifies the initial maximum value of the Y axis"); 876 puts(" for the given pane."); 877 puts(" ',' creates a new pane below the last one."); 878 puts(" ';' creates a new pane at the top of the next column."); 879 puts(""); 880 puts(" Example: GALLIUM_HUD=\"cpu,fps;primitives-generated\""); 881 puts(""); 882 puts(" Available names:"); 883 puts(" fps"); 884 puts(" cpu"); 885 886 for (i = 0; i < num_cpus; i++) 887 printf(" cpu%i\n", i); 888 889 if (has_occlusion_query(screen)) 890 puts(" samples-passed"); 891 if (has_streamout(screen)) 892 puts(" primitives-generated"); 893 894 if (has_pipeline_stats_query(screen)) { 895 puts(" ia-vertices"); 896 puts(" ia-primitives"); 897 puts(" vs-invocations"); 898 puts(" gs-invocations"); 899 puts(" gs-primitives"); 900 puts(" clipper-invocations"); 901 puts(" clipper-primitives-generated"); 902 puts(" ps-invocations"); 903 puts(" hs-invocations"); 904 puts(" ds-invocations"); 905 puts(" cs-invocations"); 906 } 907 908 if (screen->get_driver_query_info){ 909 struct pipe_driver_query_info info; 910 num_queries = screen->get_driver_query_info(screen, 0, NULL); 911 912 for (i = 0; i < num_queries; i++){ 913 screen->get_driver_query_info(screen, i, &info); 914 printf(" %s\n", info.name); 915 } 916 } 917 918 puts(""); 919} 920 921struct hud_context * 922hud_create(struct pipe_context *pipe, struct cso_context *cso) 923{ 924 struct hud_context *hud; 925 struct pipe_sampler_view view_templ; 926 unsigned i; 927 const char *env = debug_get_option("GALLIUM_HUD", NULL); 928 929 if (!env || !*env) 930 return NULL; 931 932 if (strcmp(env, "help") == 0) { 933 print_help(pipe->screen); 934 return NULL; 935 } 936 937 hud = CALLOC_STRUCT(hud_context); 938 if (!hud) 939 return NULL; 940 941 hud->pipe = pipe; 942 hud->cso = cso; 943 hud->uploader = u_upload_create(pipe, 256 * 1024, 16, 944 PIPE_BIND_VERTEX_BUFFER); 945 946 /* font */ 947 if (!util_font_create(pipe, UTIL_FONT_FIXED_8X13, &hud->font)) { 948 u_upload_destroy(hud->uploader); 949 FREE(hud); 950 return NULL; 951 } 952 953 /* blend state */ 954 hud->alpha_blend.rt[0].colormask = PIPE_MASK_RGBA; 955 hud->alpha_blend.rt[0].blend_enable = 1; 956 hud->alpha_blend.rt[0].rgb_func = PIPE_BLEND_ADD; 957 hud->alpha_blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; 958 hud->alpha_blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA; 959 hud->alpha_blend.rt[0].alpha_func = PIPE_BLEND_ADD; 960 hud->alpha_blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO; 961 hud->alpha_blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; 962 963 /* fragment shader */ 964 hud->fs_color = 965 util_make_fragment_passthrough_shader(pipe, 966 TGSI_SEMANTIC_COLOR, 967 TGSI_INTERPOLATE_CONSTANT, 968 TRUE); 969 970 { 971 /* Read a texture and do .xxxx swizzling. */ 972 static const char *fragment_shader_text = { 973 "FRAG\n" 974 "DCL IN[0], GENERIC[0], LINEAR\n" 975 "DCL SAMP[0]\n" 976 "DCL OUT[0], COLOR[0]\n" 977 "DCL TEMP[0]\n" 978 979 "TEX TEMP[0], IN[0], SAMP[0], RECT\n" 980 "MOV OUT[0], TEMP[0].xxxx\n" 981 "END\n" 982 }; 983 984 struct tgsi_token tokens[1000]; 985 struct pipe_shader_state state = {tokens}; 986 987 if (!tgsi_text_translate(fragment_shader_text, tokens, Elements(tokens))) { 988 assert(0); 989 pipe_resource_reference(&hud->font.texture, NULL); 990 u_upload_destroy(hud->uploader); 991 FREE(hud); 992 return NULL; 993 } 994 995 hud->fs_text = pipe->create_fs_state(pipe, &state); 996 } 997 998 /* rasterizer */ 999 hud->rasterizer.half_pixel_center = 1; 1000 hud->rasterizer.bottom_edge_rule = 1; 1001 hud->rasterizer.depth_clip = 1; 1002 hud->rasterizer.line_width = 1; 1003 hud->rasterizer.line_last_pixel = 1; 1004 1005 /* vertex shader */ 1006 { 1007 static const char *vertex_shader_text = { 1008 "VERT\n" 1009 "DCL IN[0..1]\n" 1010 "DCL OUT[0], POSITION\n" 1011 "DCL OUT[1], COLOR[0]\n" /* color */ 1012 "DCL OUT[2], GENERIC[0]\n" /* texcoord */ 1013 /* [0] = color, 1014 * [1] = (2/fb_width, 2/fb_height, xoffset, yoffset) 1015 * [2] = (xscale, yscale, 0, 0) */ 1016 "DCL CONST[0..2]\n" 1017 "DCL TEMP[0]\n" 1018 "IMM[0] FLT32 { -1, 0, 0, 1 }\n" 1019 1020 /* v = in * (xscale, yscale) + (xoffset, yoffset) */ 1021 "MAD TEMP[0].xy, IN[0], CONST[2].xyyy, CONST[1].zwww\n" 1022 /* pos = v * (2 / fb_width, 2 / fb_height) - (1, 1) */ 1023 "MAD OUT[0].xy, TEMP[0], CONST[1].xyyy, IMM[0].xxxx\n" 1024 "MOV OUT[0].zw, IMM[0]\n" 1025 1026 "MOV OUT[1], CONST[0]\n" 1027 "MOV OUT[2], IN[1]\n" 1028 "END\n" 1029 }; 1030 1031 struct tgsi_token tokens[1000]; 1032 struct pipe_shader_state state = {tokens}; 1033 1034 if (!tgsi_text_translate(vertex_shader_text, tokens, Elements(tokens))) { 1035 assert(0); 1036 pipe_resource_reference(&hud->font.texture, NULL); 1037 u_upload_destroy(hud->uploader); 1038 FREE(hud); 1039 return NULL; 1040 } 1041 1042 hud->vs = pipe->create_vs_state(pipe, &state); 1043 } 1044 1045 /* vertex elements */ 1046 for (i = 0; i < 2; i++) { 1047 hud->velems[i].src_offset = i * 2 * sizeof(float); 1048 hud->velems[i].src_format = PIPE_FORMAT_R32G32_FLOAT; 1049 hud->velems[i].vertex_buffer_index = cso_get_aux_vertex_buffer_slot(cso); 1050 } 1051 1052 /* sampler view */ 1053 memset(&view_templ, 0, sizeof(view_templ)); 1054 view_templ.format = hud->font.texture->format; 1055 view_templ.swizzle_r = PIPE_SWIZZLE_RED; 1056 view_templ.swizzle_g = PIPE_SWIZZLE_GREEN; 1057 view_templ.swizzle_b = PIPE_SWIZZLE_BLUE; 1058 view_templ.swizzle_a = PIPE_SWIZZLE_ALPHA; 1059 hud->font_sampler_view = pipe->create_sampler_view(pipe, hud->font.texture, 1060 &view_templ); 1061 1062 /* sampler state (for font drawing) */ 1063 hud->font_sampler_state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 1064 hud->font_sampler_state.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 1065 hud->font_sampler_state.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 1066 hud->font_sampler_state.normalized_coords = 0; 1067 1068 /* constants */ 1069 hud->constbuf.buffer_size = sizeof(hud->constants); 1070 hud->constbuf.user_buffer = &hud->constants; 1071 1072 LIST_INITHEAD(&hud->pane_list); 1073 1074 hud_parse_env_var(hud, env); 1075 return hud; 1076} 1077 1078void 1079hud_destroy(struct hud_context *hud) 1080{ 1081 struct pipe_context *pipe = hud->pipe; 1082 struct hud_pane *pane, *pane_tmp; 1083 struct hud_graph *graph, *graph_tmp; 1084 1085 LIST_FOR_EACH_ENTRY_SAFE(pane, pane_tmp, &hud->pane_list, head) { 1086 LIST_FOR_EACH_ENTRY_SAFE(graph, graph_tmp, &pane->graph_list, head) { 1087 LIST_DEL(&graph->head); 1088 hud_graph_destroy(graph); 1089 } 1090 LIST_DEL(&pane->head); 1091 FREE(pane); 1092 } 1093 1094 pipe->delete_fs_state(pipe, hud->fs_color); 1095 pipe->delete_fs_state(pipe, hud->fs_text); 1096 pipe->delete_vs_state(pipe, hud->vs); 1097 pipe_sampler_view_reference(&hud->font_sampler_view, NULL); 1098 pipe_resource_reference(&hud->font.texture, NULL); 1099 u_upload_destroy(hud->uploader); 1100 FREE(hud); 1101} 1102