tgsi_util.c revision 848b8605
1/**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "util/u_debug.h"
29#include "pipe/p_shader_tokens.h"
30#include "tgsi_parse.h"
31#include "tgsi_util.h"
32
33union pointer_hack
34{
35   void *pointer;
36   uint64_t uint64;
37};
38
39void *
40tgsi_align_128bit(
41   void *unaligned )
42{
43   union pointer_hack ph;
44
45   ph.uint64 = 0;
46   ph.pointer = unaligned;
47   ph.uint64 = (ph.uint64 + 15) & ~15;
48   return ph.pointer;
49}
50
51unsigned
52tgsi_util_get_src_register_swizzle(
53   const struct tgsi_src_register *reg,
54   unsigned component )
55{
56   switch( component ) {
57   case 0:
58      return reg->SwizzleX;
59   case 1:
60      return reg->SwizzleY;
61   case 2:
62      return reg->SwizzleZ;
63   case 3:
64      return reg->SwizzleW;
65   default:
66      assert( 0 );
67   }
68   return 0;
69}
70
71
72unsigned
73tgsi_util_get_full_src_register_swizzle(
74   const struct tgsi_full_src_register  *reg,
75   unsigned component )
76{
77   return tgsi_util_get_src_register_swizzle(
78      &reg->Register,
79      component );
80}
81
82void
83tgsi_util_set_src_register_swizzle(
84   struct tgsi_src_register *reg,
85   unsigned swizzle,
86   unsigned component )
87{
88   switch( component ) {
89   case 0:
90      reg->SwizzleX = swizzle;
91      break;
92   case 1:
93      reg->SwizzleY = swizzle;
94      break;
95   case 2:
96      reg->SwizzleZ = swizzle;
97      break;
98   case 3:
99      reg->SwizzleW = swizzle;
100      break;
101   default:
102      assert( 0 );
103   }
104}
105
106unsigned
107tgsi_util_get_full_src_register_sign_mode(
108   const struct  tgsi_full_src_register *reg,
109   unsigned component )
110{
111   unsigned sign_mode;
112
113   if( reg->Register.Absolute ) {
114      /* Consider only the post-abs negation. */
115
116      if( reg->Register.Negate ) {
117         sign_mode = TGSI_UTIL_SIGN_SET;
118      }
119      else {
120         sign_mode = TGSI_UTIL_SIGN_CLEAR;
121      }
122   }
123   else {
124      if( reg->Register.Negate ) {
125         sign_mode = TGSI_UTIL_SIGN_TOGGLE;
126      }
127      else {
128         sign_mode = TGSI_UTIL_SIGN_KEEP;
129      }
130   }
131
132   return sign_mode;
133}
134
135void
136tgsi_util_set_full_src_register_sign_mode(
137   struct tgsi_full_src_register *reg,
138   unsigned sign_mode )
139{
140   switch (sign_mode)
141   {
142   case TGSI_UTIL_SIGN_CLEAR:
143      reg->Register.Negate = 0;
144      reg->Register.Absolute = 1;
145      break;
146
147   case TGSI_UTIL_SIGN_SET:
148      reg->Register.Absolute = 1;
149      reg->Register.Negate = 1;
150      break;
151
152   case TGSI_UTIL_SIGN_TOGGLE:
153      reg->Register.Negate = 1;
154      reg->Register.Absolute = 0;
155      break;
156
157   case TGSI_UTIL_SIGN_KEEP:
158      reg->Register.Negate = 0;
159      reg->Register.Absolute = 0;
160      break;
161
162   default:
163      assert( 0 );
164   }
165}
166
167/**
168 * Determine which channels of the specificed src register are effectively
169 * used by this instruction.
170 */
171unsigned
172tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
173                              unsigned src_idx)
174{
175   const struct tgsi_full_src_register *src = &inst->Src[src_idx];
176   unsigned write_mask = inst->Dst[0].Register.WriteMask;
177   unsigned read_mask;
178   unsigned usage_mask;
179   unsigned chan;
180
181   switch (inst->Instruction.Opcode) {
182   case TGSI_OPCODE_MOV:
183   case TGSI_OPCODE_ARL:
184   case TGSI_OPCODE_ARR:
185   case TGSI_OPCODE_RCP:
186   case TGSI_OPCODE_MUL:
187   case TGSI_OPCODE_DIV:
188   case TGSI_OPCODE_ADD:
189   case TGSI_OPCODE_MIN:
190   case TGSI_OPCODE_MAX:
191   case TGSI_OPCODE_SLT:
192   case TGSI_OPCODE_SGE:
193   case TGSI_OPCODE_MAD:
194   case TGSI_OPCODE_SUB:
195   case TGSI_OPCODE_LRP:
196   case TGSI_OPCODE_CND:
197   case TGSI_OPCODE_FRC:
198   case TGSI_OPCODE_CEIL:
199   case TGSI_OPCODE_CLAMP:
200   case TGSI_OPCODE_FLR:
201   case TGSI_OPCODE_ROUND:
202   case TGSI_OPCODE_POW:
203   case TGSI_OPCODE_ABS:
204   case TGSI_OPCODE_COS:
205   case TGSI_OPCODE_SIN:
206   case TGSI_OPCODE_DDX:
207   case TGSI_OPCODE_DDY:
208   case TGSI_OPCODE_SEQ:
209   case TGSI_OPCODE_SGT:
210   case TGSI_OPCODE_SLE:
211   case TGSI_OPCODE_SNE:
212   case TGSI_OPCODE_SSG:
213   case TGSI_OPCODE_CMP:
214   case TGSI_OPCODE_TRUNC:
215   case TGSI_OPCODE_NOT:
216   case TGSI_OPCODE_AND:
217   case TGSI_OPCODE_OR:
218   case TGSI_OPCODE_XOR:
219   case TGSI_OPCODE_SAD:
220   case TGSI_OPCODE_FSEQ:
221   case TGSI_OPCODE_FSGE:
222   case TGSI_OPCODE_FSLT:
223   case TGSI_OPCODE_FSNE:
224   case TGSI_OPCODE_F2I:
225   case TGSI_OPCODE_IDIV:
226   case TGSI_OPCODE_IMAX:
227   case TGSI_OPCODE_IMIN:
228   case TGSI_OPCODE_INEG:
229   case TGSI_OPCODE_ISGE:
230   case TGSI_OPCODE_ISHR:
231   case TGSI_OPCODE_ISLT:
232   case TGSI_OPCODE_F2U:
233   case TGSI_OPCODE_U2F:
234   case TGSI_OPCODE_UADD:
235   case TGSI_OPCODE_UDIV:
236   case TGSI_OPCODE_UMAD:
237   case TGSI_OPCODE_UMAX:
238   case TGSI_OPCODE_UMIN:
239   case TGSI_OPCODE_UMOD:
240   case TGSI_OPCODE_UMUL:
241   case TGSI_OPCODE_USEQ:
242   case TGSI_OPCODE_USGE:
243   case TGSI_OPCODE_USHR:
244   case TGSI_OPCODE_USLT:
245   case TGSI_OPCODE_USNE:
246   case TGSI_OPCODE_IMUL_HI:
247   case TGSI_OPCODE_UMUL_HI:
248   case TGSI_OPCODE_DDX_FINE:
249   case TGSI_OPCODE_DDY_FINE:
250      /* Channel-wise operations */
251      read_mask = write_mask;
252      break;
253
254   case TGSI_OPCODE_EX2:
255   case TGSI_OPCODE_LG2:
256   case TGSI_OPCODE_RCC:
257      read_mask = TGSI_WRITEMASK_X;
258      break;
259
260   case TGSI_OPCODE_SCS:
261      read_mask = write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0;
262      break;
263
264   case TGSI_OPCODE_EXP:
265   case TGSI_OPCODE_LOG:
266      read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
267      break;
268
269   case TGSI_OPCODE_DP2A:
270      read_mask = src_idx == 2 ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_XY;
271      break;
272
273   case TGSI_OPCODE_DP2:
274      read_mask = TGSI_WRITEMASK_XY;
275      break;
276
277   case TGSI_OPCODE_DP3:
278      read_mask = TGSI_WRITEMASK_XYZ;
279      break;
280
281   case TGSI_OPCODE_DP4:
282      read_mask = TGSI_WRITEMASK_XYZW;
283      break;
284
285   case TGSI_OPCODE_DPH:
286      read_mask = src_idx == 0 ? TGSI_WRITEMASK_XYZ : TGSI_WRITEMASK_XYZW;
287      break;
288
289   case TGSI_OPCODE_TEX:
290   case TGSI_OPCODE_TXD:
291   case TGSI_OPCODE_TXB:
292   case TGSI_OPCODE_TXL:
293   case TGSI_OPCODE_TXP:
294      if (src_idx == 0) {
295         /* Note that the SHADOW variants use the Z component too */
296         switch (inst->Texture.Texture) {
297         case TGSI_TEXTURE_1D:
298            read_mask = TGSI_WRITEMASK_X;
299            break;
300         case TGSI_TEXTURE_SHADOW1D:
301            read_mask = TGSI_WRITEMASK_XZ;
302            break;
303         case TGSI_TEXTURE_1D_ARRAY:
304         case TGSI_TEXTURE_2D:
305         case TGSI_TEXTURE_RECT:
306            read_mask = TGSI_WRITEMASK_XY;
307            break;
308         case TGSI_TEXTURE_SHADOW1D_ARRAY:
309         case TGSI_TEXTURE_SHADOW2D:
310         case TGSI_TEXTURE_SHADOWRECT:
311         case TGSI_TEXTURE_2D_ARRAY:
312         case TGSI_TEXTURE_3D:
313         case TGSI_TEXTURE_CUBE:
314         case TGSI_TEXTURE_2D_MSAA:
315            read_mask = TGSI_WRITEMASK_XYZ;
316            break;
317         case TGSI_TEXTURE_SHADOW2D_ARRAY:
318         case TGSI_TEXTURE_CUBE_ARRAY:
319         case TGSI_TEXTURE_SHADOWCUBE:
320         case TGSI_TEXTURE_2D_ARRAY_MSAA:
321         case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
322            read_mask = TGSI_WRITEMASK_XYZW;
323            break;
324         default:
325            assert(0);
326            read_mask = 0;
327         }
328
329         if (inst->Instruction.Opcode != TGSI_OPCODE_TEX) {
330            read_mask |= TGSI_WRITEMASK_W;
331         }
332      } else {
333         /* A safe approximation */
334         read_mask = TGSI_WRITEMASK_XYZW;
335      }
336      break;
337
338   default:
339      /* Assume all channels are read */
340      read_mask = TGSI_WRITEMASK_XYZW;
341      break;
342   }
343
344   usage_mask = 0;
345   for (chan = 0; chan < 4; ++chan) {
346      if (read_mask & (1 << chan)) {
347         usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
348      }
349   }
350
351   return usage_mask;
352}
353
354/**
355 * Convert a tgsi_ind_register into a tgsi_src_register
356 */
357struct tgsi_src_register
358tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
359{
360   struct tgsi_src_register src = { 0 };
361
362   src.File = reg->File;
363   src.Index = reg->Index;
364   src.SwizzleX = reg->Swizzle;
365   src.SwizzleY = reg->Swizzle;
366   src.SwizzleZ = reg->Swizzle;
367   src.SwizzleW = reg->Swizzle;
368
369   return src;
370}
371
372/**
373 * Return the dimension of the texture coordinates (layer included for array
374 * textures), as well as the location of the shadow reference value or the
375 * sample index.
376 */
377int
378tgsi_util_get_texture_coord_dim(int tgsi_tex, int *shadow_or_sample)
379{
380   int dim;
381
382   /*
383    * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
384    * differently:
385    *
386    *   (s, X, X, X, X),               for BUFFER
387    *   (s, X, X, X, X),               for 1D
388    *   (s, t, X, X, X),               for 2D, RECT
389    *   (s, t, r, X, X),               for 3D, CUBE
390    *
391    *   (s, layer, X, X, X),           for 1D_ARRAY
392    *   (s, t, layer, X, X),           for 2D_ARRAY
393    *   (s, t, r, layer, X),           for CUBE_ARRAY
394    *
395    *   (s, X, shadow, X, X),          for SHADOW1D
396    *   (s, t, shadow, X, X),          for SHADOW2D, SHADOWRECT
397    *   (s, t, r, shadow, X),          for SHADOWCUBE
398    *
399    *   (s, layer, shadow, X, X),      for SHADOW1D_ARRAY
400    *   (s, t, layer, shadow, X),      for SHADOW2D_ARRAY
401    *   (s, t, r, layer, shadow),      for SHADOWCUBE_ARRAY
402    *
403    *   (s, t, sample, X, X),          for 2D_MSAA
404    *   (s, t, layer, sample, X),      for 2D_ARRAY_MSAA
405    */
406   switch (tgsi_tex) {
407   case TGSI_TEXTURE_BUFFER:
408   case TGSI_TEXTURE_1D:
409   case TGSI_TEXTURE_SHADOW1D:
410      dim = 1;
411      break;
412   case TGSI_TEXTURE_2D:
413   case TGSI_TEXTURE_RECT:
414   case TGSI_TEXTURE_1D_ARRAY:
415   case TGSI_TEXTURE_SHADOW2D:
416   case TGSI_TEXTURE_SHADOWRECT:
417   case TGSI_TEXTURE_SHADOW1D_ARRAY:
418   case TGSI_TEXTURE_2D_MSAA:
419      dim = 2;
420      break;
421   case TGSI_TEXTURE_3D:
422   case TGSI_TEXTURE_CUBE:
423   case TGSI_TEXTURE_2D_ARRAY:
424   case TGSI_TEXTURE_SHADOWCUBE:
425   case TGSI_TEXTURE_SHADOW2D_ARRAY:
426   case TGSI_TEXTURE_2D_ARRAY_MSAA:
427      dim = 3;
428      break;
429   case TGSI_TEXTURE_CUBE_ARRAY:
430   case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
431      dim = 4;
432      break;
433   default:
434      assert(!"unknown texture target");
435      dim = 0;
436      break;
437   }
438
439   if (shadow_or_sample) {
440      switch (tgsi_tex) {
441      case TGSI_TEXTURE_SHADOW1D:
442         /* there is a gap */
443         *shadow_or_sample = 2;
444         break;
445      case TGSI_TEXTURE_SHADOW2D:
446      case TGSI_TEXTURE_SHADOWRECT:
447      case TGSI_TEXTURE_SHADOWCUBE:
448      case TGSI_TEXTURE_SHADOW1D_ARRAY:
449      case TGSI_TEXTURE_SHADOW2D_ARRAY:
450      case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
451         *shadow_or_sample = dim;
452         break;
453      case TGSI_TEXTURE_2D_MSAA:
454      case TGSI_TEXTURE_2D_ARRAY_MSAA:
455         *shadow_or_sample = 3;
456         break;
457      default:
458         /* no shadow nor sample */
459         *shadow_or_sample = -1;
460         break;
461      }
462   }
463
464   return dim;
465}
466