1b8e80941Smrg/*
2b8e80941Smrg * Copyright (c) 2012-2015 Etnaviv Project
3b8e80941Smrg *
4b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5b8e80941Smrg * copy of this software and associated documentation files (the "Software"),
6b8e80941Smrg * to deal in the Software without restriction, including without limitation
7b8e80941Smrg * the rights to use, copy, modify, merge, publish, distribute, sub license,
8b8e80941Smrg * and/or sell copies of the Software, and to permit persons to whom the
9b8e80941Smrg * Software is furnished to do so, subject to the following conditions:
10b8e80941Smrg *
11b8e80941Smrg * The above copyright notice and this permission notice (including the
12b8e80941Smrg * next paragraph) shall be included in all copies or substantial portions
13b8e80941Smrg * of the Software.
14b8e80941Smrg *
15b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16b8e80941Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18b8e80941Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19b8e80941Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20b8e80941Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21b8e80941Smrg * DEALINGS IN THE SOFTWARE.
22b8e80941Smrg *
23b8e80941Smrg * Authors:
24b8e80941Smrg *    Wladimir J. van der Laan <laanwj@gmail.com>
25b8e80941Smrg *    Christian Gmeiner <christian.gmeiner@gmail.com>
26b8e80941Smrg */
27b8e80941Smrg
28b8e80941Smrg#ifndef H_ETNAVIV_CONTEXT
29b8e80941Smrg#define H_ETNAVIV_CONTEXT
30b8e80941Smrg
31b8e80941Smrg#include <stdint.h>
32b8e80941Smrg
33b8e80941Smrg#include "etnaviv_resource.h"
34b8e80941Smrg#include "etnaviv_tiling.h"
35b8e80941Smrg#include "indices/u_primconvert.h"
36b8e80941Smrg#include "pipe/p_context.h"
37b8e80941Smrg#include "pipe/p_defines.h"
38b8e80941Smrg#include "pipe/p_format.h"
39b8e80941Smrg#include "pipe/p_shader_tokens.h"
40b8e80941Smrg#include "pipe/p_state.h"
41b8e80941Smrg#include "util/slab.h"
42b8e80941Smrg
43b8e80941Smrgstruct pipe_screen;
44b8e80941Smrgstruct etna_shader_variant;
45b8e80941Smrgstruct etna_sampler_ts;
46b8e80941Smrg
47b8e80941Smrgstruct etna_index_buffer {
48b8e80941Smrg   struct etna_reloc FE_INDEX_STREAM_BASE_ADDR;
49b8e80941Smrg   uint32_t FE_INDEX_STREAM_CONTROL;
50b8e80941Smrg   uint32_t FE_PRIMITIVE_RESTART_INDEX;
51b8e80941Smrg};
52b8e80941Smrg
53b8e80941Smrgstruct etna_shader_input {
54b8e80941Smrg   int vs_reg; /* VS input register */
55b8e80941Smrg};
56b8e80941Smrg
57b8e80941Smrgenum etna_varying_special {
58b8e80941Smrg   ETNA_VARYING_VSOUT = 0, /* from VS */
59b8e80941Smrg   ETNA_VARYING_POINTCOORD, /* point texture coord */
60b8e80941Smrg};
61b8e80941Smrg
62b8e80941Smrgstruct etna_shader_varying {
63b8e80941Smrg   int num_components;
64b8e80941Smrg   enum etna_varying_special special;
65b8e80941Smrg   int pa_attributes;
66b8e80941Smrg   int vs_reg; /* VS output register */
67b8e80941Smrg};
68b8e80941Smrg
69b8e80941Smrgstruct etna_transfer {
70b8e80941Smrg   struct pipe_transfer base;
71b8e80941Smrg   struct pipe_resource *rsc;
72b8e80941Smrg   void *staging;
73b8e80941Smrg   void *mapped;
74b8e80941Smrg};
75b8e80941Smrg
76b8e80941Smrgstruct etna_vertexbuf_state {
77b8e80941Smrg   struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
78b8e80941Smrg   struct compiled_set_vertex_buffer cvb[PIPE_MAX_ATTRIBS];
79b8e80941Smrg   unsigned count;
80b8e80941Smrg   uint32_t enabled_mask;
81b8e80941Smrg};
82b8e80941Smrg
83b8e80941Smrgstruct etna_shader_state {
84b8e80941Smrg   void *bind_vs, *bind_fs;
85b8e80941Smrg   struct etna_shader_variant *vs, *fs;
86b8e80941Smrg};
87b8e80941Smrg
88b8e80941Smrgenum etna_immediate_contents {
89b8e80941Smrg   ETNA_IMMEDIATE_UNUSED = 0,
90b8e80941Smrg   ETNA_IMMEDIATE_CONSTANT,
91b8e80941Smrg   ETNA_IMMEDIATE_TEXRECT_SCALE_X,
92b8e80941Smrg   ETNA_IMMEDIATE_TEXRECT_SCALE_Y,
93b8e80941Smrg};
94b8e80941Smrg
95b8e80941Smrgstruct etna_shader_uniform_info {
96b8e80941Smrg   enum etna_immediate_contents *imm_contents;
97b8e80941Smrg   uint32_t *imm_data;
98b8e80941Smrg   uint32_t imm_count;
99b8e80941Smrg   uint32_t const_count;
100b8e80941Smrg};
101b8e80941Smrg
102b8e80941Smrgstruct etna_context {
103b8e80941Smrg   struct pipe_context base;
104b8e80941Smrg
105b8e80941Smrg   /* GPU-specific implementation to emit texture state */
106b8e80941Smrg   void (*emit_texture_state)(struct etna_context *pctx);
107b8e80941Smrg   /* Get sampler TS pointer for sampler view */
108b8e80941Smrg   struct etna_sampler_ts *(*ts_for_sampler_view)(struct pipe_sampler_view *pview);
109b8e80941Smrg
110b8e80941Smrg   struct etna_specs specs;
111b8e80941Smrg   struct etna_screen *screen;
112b8e80941Smrg   struct etna_cmd_stream *stream;
113b8e80941Smrg
114b8e80941Smrg   /* which state objects need to be re-emit'd: */
115b8e80941Smrg   enum {
116b8e80941Smrg      ETNA_DIRTY_BLEND           = (1 << 0),
117b8e80941Smrg      ETNA_DIRTY_SAMPLERS        = (1 << 1),
118b8e80941Smrg      ETNA_DIRTY_RASTERIZER      = (1 << 2),
119b8e80941Smrg      ETNA_DIRTY_ZSA             = (1 << 3),
120b8e80941Smrg      ETNA_DIRTY_VERTEX_ELEMENTS = (1 << 4),
121b8e80941Smrg      ETNA_DIRTY_BLEND_COLOR     = (1 << 6),
122b8e80941Smrg      ETNA_DIRTY_STENCIL_REF     = (1 << 7),
123b8e80941Smrg      ETNA_DIRTY_SAMPLE_MASK     = (1 << 8),
124b8e80941Smrg      ETNA_DIRTY_VIEWPORT        = (1 << 9),
125b8e80941Smrg      ETNA_DIRTY_FRAMEBUFFER     = (1 << 10),
126b8e80941Smrg      ETNA_DIRTY_SCISSOR         = (1 << 11),
127b8e80941Smrg      ETNA_DIRTY_SAMPLER_VIEWS   = (1 << 12),
128b8e80941Smrg      ETNA_DIRTY_CONSTBUF        = (1 << 13),
129b8e80941Smrg      ETNA_DIRTY_VERTEX_BUFFERS  = (1 << 14),
130b8e80941Smrg      ETNA_DIRTY_INDEX_BUFFER    = (1 << 15),
131b8e80941Smrg      ETNA_DIRTY_SHADER          = (1 << 16),
132b8e80941Smrg      ETNA_DIRTY_TS              = (1 << 17),
133b8e80941Smrg      ETNA_DIRTY_TEXTURE_CACHES  = (1 << 18),
134b8e80941Smrg      ETNA_DIRTY_DERIVE_TS       = (1 << 19),
135b8e80941Smrg   } dirty;
136b8e80941Smrg
137b8e80941Smrg   uint32_t prim_hwsupport;
138b8e80941Smrg   struct primconvert_context *primconvert;
139b8e80941Smrg
140b8e80941Smrg   struct slab_child_pool transfer_pool;
141b8e80941Smrg   struct blitter_context *blitter;
142b8e80941Smrg
143b8e80941Smrg   /* compiled bindable state */
144b8e80941Smrg   unsigned sample_mask;
145b8e80941Smrg   struct pipe_blend_state *blend;
146b8e80941Smrg   unsigned num_fragment_samplers;
147b8e80941Smrg   uint32_t active_samplers;
148b8e80941Smrg   struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
149b8e80941Smrg   struct pipe_rasterizer_state *rasterizer;
150b8e80941Smrg   struct pipe_depth_stencil_alpha_state *zsa;
151b8e80941Smrg   struct compiled_vertex_elements_state *vertex_elements;
152b8e80941Smrg   struct compiled_shader_state shader_state;
153b8e80941Smrg
154b8e80941Smrg   /* to simplify the emit process we store pre compiled state objects,
155b8e80941Smrg    * which got 'compiled' during state change. */
156b8e80941Smrg   struct compiled_blend_color blend_color;
157b8e80941Smrg   struct compiled_stencil_ref stencil_ref;
158b8e80941Smrg   struct compiled_framebuffer_state framebuffer;
159b8e80941Smrg   struct compiled_scissor_state scissor;
160b8e80941Smrg   struct compiled_viewport_state viewport;
161b8e80941Smrg   unsigned num_fragment_sampler_views;
162b8e80941Smrg   uint32_t active_sampler_views;
163b8e80941Smrg   uint32_t dirty_sampler_views;
164b8e80941Smrg   struct pipe_sampler_view *sampler_view[PIPE_MAX_SAMPLERS];
165b8e80941Smrg   struct pipe_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
166b8e80941Smrg   struct etna_vertexbuf_state vertex_buffer;
167b8e80941Smrg   struct etna_index_buffer index_buffer;
168b8e80941Smrg   struct etna_shader_state shader;
169b8e80941Smrg
170b8e80941Smrg   /* saved parameter-like state. these are mainly kept around for the blitter */
171b8e80941Smrg   struct pipe_framebuffer_state framebuffer_s;
172b8e80941Smrg   struct pipe_stencil_ref stencil_ref_s;
173b8e80941Smrg   struct pipe_viewport_state viewport_s;
174b8e80941Smrg   struct pipe_scissor_state scissor_s;
175b8e80941Smrg
176b8e80941Smrg   /* cached state of entire GPU */
177b8e80941Smrg   struct etna_3d_state gpu3d;
178b8e80941Smrg
179b8e80941Smrg   /* stats/counters */
180b8e80941Smrg   struct {
181b8e80941Smrg      uint64_t prims_emitted;
182b8e80941Smrg      uint64_t draw_calls;
183b8e80941Smrg      uint64_t rs_operations;
184b8e80941Smrg   } stats;
185b8e80941Smrg
186b8e80941Smrg   struct pipe_debug_callback debug;
187b8e80941Smrg   int in_fence_fd;
188b8e80941Smrg
189b8e80941Smrg   /* list of active hardware queries */
190b8e80941Smrg   struct list_head active_hw_queries;
191b8e80941Smrg
192b8e80941Smrg   struct etna_bo *dummy_rt;
193b8e80941Smrg   struct etna_reloc dummy_rt_reloc;
194b8e80941Smrg};
195b8e80941Smrg
196b8e80941Smrgstatic inline struct etna_context *
197b8e80941Smrgetna_context(struct pipe_context *pctx)
198b8e80941Smrg{
199b8e80941Smrg   return (struct etna_context *)pctx;
200b8e80941Smrg}
201b8e80941Smrg
202b8e80941Smrgstatic inline struct etna_transfer *
203b8e80941Smrgetna_transfer(struct pipe_transfer *p)
204b8e80941Smrg{
205b8e80941Smrg   return (struct etna_transfer *)p;
206b8e80941Smrg}
207b8e80941Smrg
208b8e80941Smrgstruct pipe_context *
209b8e80941Smrgetna_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags);
210b8e80941Smrg
211b8e80941Smrg#endif
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