1848b8605Smrg/*
2848b8605Smrg * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3848b8605Smrg *
4848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5848b8605Smrg * copy of this software and associated documentation files (the "Software"),
6848b8605Smrg * to deal in the Software without restriction, including without limitation
7848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
9848b8605Smrg * Software is furnished to do so, subject to the following conditions:
10848b8605Smrg *
11848b8605Smrg * The above copyright notice and this permission notice (including the next
12848b8605Smrg * paragraph) shall be included in all copies or substantial portions of the
13848b8605Smrg * Software.
14848b8605Smrg *
15848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16848b8605Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19848b8605Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20848b8605Smrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21848b8605Smrg * SOFTWARE.
22848b8605Smrg *
23848b8605Smrg * Authors:
24848b8605Smrg *    Rob Clark <robclark@freedesktop.org>
25848b8605Smrg */
26848b8605Smrg
27848b8605Smrg#ifndef FREEDRENO_SCREEN_H_
28848b8605Smrg#define FREEDRENO_SCREEN_H_
29848b8605Smrg
30b8e80941Smrg#include "drm/freedreno_drmif.h"
31b8e80941Smrg#include "drm/freedreno_ringbuffer.h"
32848b8605Smrg
33848b8605Smrg#include "pipe/p_screen.h"
34848b8605Smrg#include "util/u_memory.h"
35b8e80941Smrg#include "util/slab.h"
36b8e80941Smrg#include "os/os_thread.h"
37b8e80941Smrg#include "renderonly/renderonly.h"
38848b8605Smrg
39b8e80941Smrg#include "freedreno_batch_cache.h"
40b8e80941Smrg#include "freedreno_perfcntr.h"
41b8e80941Smrg#include "freedreno_util.h"
42848b8605Smrg
43848b8605Smrgstruct fd_bo;
44848b8605Smrg
45848b8605Smrgstruct fd_screen {
46848b8605Smrg	struct pipe_screen base;
47848b8605Smrg
48b8e80941Smrg	mtx_t lock;
49b8e80941Smrg
50b8e80941Smrg	/* it would be tempting to use pipe_reference here, but that
51b8e80941Smrg	 * really doesn't work well if it isn't the first member of
52b8e80941Smrg	 * the struct, so not quite so awesome to be adding refcnting
53b8e80941Smrg	 * further down the inheritance hierarchy:
54b8e80941Smrg	 */
55b8e80941Smrg	int refcnt;
56b8e80941Smrg
57b8e80941Smrg	/* place for winsys to stash it's own stuff: */
58b8e80941Smrg	void *winsys_priv;
59b8e80941Smrg
60b8e80941Smrg	struct slab_parent_pool transfer_pool;
61b8e80941Smrg
62b8e80941Smrg	uint64_t gmem_base;
63848b8605Smrg	uint32_t gmemsize_bytes;
64848b8605Smrg	uint32_t device_id;
65848b8605Smrg	uint32_t gpu_id;         /* 220, 305, etc */
66848b8605Smrg	uint32_t chip_id;        /* coreid:8 majorrev:8 minorrev:8 patch:8 */
67b8e80941Smrg	uint32_t max_freq;
68b8e80941Smrg	uint32_t ram_size;
69b8e80941Smrg	uint32_t max_rts;        /* max # of render targets */
70b8e80941Smrg	uint32_t gmem_alignw, gmem_alignh;
71b8e80941Smrg	uint32_t num_vsc_pipes;
72b8e80941Smrg	uint32_t priority_mask;
73b8e80941Smrg	bool has_timestamp;
74b8e80941Smrg	bool has_robustness;
75b8e80941Smrg
76b8e80941Smrg	unsigned num_perfcntr_groups;
77b8e80941Smrg	const struct fd_perfcntr_group *perfcntr_groups;
78b8e80941Smrg
79b8e80941Smrg	/* generated at startup from the perfcntr groups: */
80b8e80941Smrg	unsigned num_perfcntr_queries;
81b8e80941Smrg	struct pipe_driver_query_info *perfcntr_queries;
82b8e80941Smrg
83b8e80941Smrg	void *compiler;          /* currently unused for a2xx */
84848b8605Smrg
85848b8605Smrg	struct fd_device *dev;
86b8e80941Smrg
87b8e80941Smrg	/* NOTE: we still need a pipe associated with the screen in a few
88b8e80941Smrg	 * places, like screen->get_timestamp().  For anything context
89b8e80941Smrg	 * related, use ctx->pipe instead.
90b8e80941Smrg	 */
91848b8605Smrg	struct fd_pipe *pipe;
92848b8605Smrg
93b8e80941Smrg	uint32_t (*fill_ubwc_buffer_sizes)(struct fd_resource *rsc);
94b8e80941Smrg	uint32_t (*setup_slices)(struct fd_resource *rsc);
95b8e80941Smrg	unsigned (*tile_mode)(const struct pipe_resource *prsc);
96b8e80941Smrg
97848b8605Smrg	int64_t cpu_gpu_time_delta;
98b8e80941Smrg
99b8e80941Smrg	struct fd_batch_cache batch_cache;
100b8e80941Smrg
101b8e80941Smrg	bool reorder;
102b8e80941Smrg
103b8e80941Smrg	uint16_t rsc_seqno;
104b8e80941Smrg
105b8e80941Smrg	unsigned num_supported_modifiers;
106b8e80941Smrg	const uint64_t *supported_modifiers;
107b8e80941Smrg
108b8e80941Smrg	struct renderonly *ro;
109848b8605Smrg};
110848b8605Smrg
111b8e80941Smrgstatic inline struct fd_screen *
112848b8605Smrgfd_screen(struct pipe_screen *pscreen)
113848b8605Smrg{
114848b8605Smrg	return (struct fd_screen *)pscreen;
115848b8605Smrg}
116848b8605Smrg
117848b8605Smrgboolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
118848b8605Smrg		struct fd_bo *bo,
119b8e80941Smrg		struct renderonly_scanout *scanout,
120848b8605Smrg		unsigned stride,
121848b8605Smrg		struct winsys_handle *whandle);
122848b8605Smrgstruct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
123b8e80941Smrg		struct winsys_handle *whandle);
124b8e80941Smrg
125b8e80941Smrgstruct pipe_screen *
126b8e80941Smrgfd_screen_create(struct fd_device *dev, struct renderonly *ro);
127b8e80941Smrg
128b8e80941Smrgstatic inline boolean
129b8e80941Smrgis_a20x(struct fd_screen *screen)
130b8e80941Smrg{
131b8e80941Smrg	return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
132b8e80941Smrg}
133848b8605Smrg
134b8e80941Smrgstatic inline boolean
135b8e80941Smrgis_a2xx(struct fd_screen *screen)
136b8e80941Smrg{
137b8e80941Smrg	return (screen->gpu_id >= 200) && (screen->gpu_id < 300);
138b8e80941Smrg}
139848b8605Smrg
140848b8605Smrg/* is a3xx patch revision 0? */
141b8e80941Smrg/* TODO a306.0 probably doesn't need this.. be more clever?? */
142848b8605Smrgstatic inline boolean
143848b8605Smrgis_a3xx_p0(struct fd_screen *screen)
144848b8605Smrg{
145b8e80941Smrg	return (screen->chip_id & 0xff0000ff) == 0x03000000;
146b8e80941Smrg}
147b8e80941Smrg
148b8e80941Smrgstatic inline boolean
149b8e80941Smrgis_a3xx(struct fd_screen *screen)
150b8e80941Smrg{
151b8e80941Smrg	return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
152b8e80941Smrg}
153b8e80941Smrg
154b8e80941Smrgstatic inline boolean
155b8e80941Smrgis_a4xx(struct fd_screen *screen)
156b8e80941Smrg{
157b8e80941Smrg	return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
158b8e80941Smrg}
159b8e80941Smrg
160b8e80941Smrgstatic inline boolean
161b8e80941Smrgis_a5xx(struct fd_screen *screen)
162b8e80941Smrg{
163b8e80941Smrg	return (screen->gpu_id >= 500) && (screen->gpu_id < 600);
164b8e80941Smrg}
165b8e80941Smrg
166b8e80941Smrgstatic inline boolean
167b8e80941Smrgis_a6xx(struct fd_screen *screen)
168b8e80941Smrg{
169b8e80941Smrg	return (screen->gpu_id >= 600) && (screen->gpu_id < 700);
170b8e80941Smrg}
171b8e80941Smrg
172b8e80941Smrg/* is it using the ir3 compiler (shader isa introduced with a3xx)? */
173b8e80941Smrgstatic inline boolean
174b8e80941Smrgis_ir3(struct fd_screen *screen)
175b8e80941Smrg{
176b8e80941Smrg	return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
177b8e80941Smrg}
178b8e80941Smrg
179b8e80941Smrgstatic inline bool
180b8e80941Smrghas_compute(struct fd_screen *screen)
181b8e80941Smrg{
182b8e80941Smrg	return is_a5xx(screen) || is_a6xx(screen);
183848b8605Smrg}
184848b8605Smrg
185848b8605Smrg#endif /* FREEDRENO_SCREEN_H_ */
186