1 1.1 mrg C_SOURCES := \ 2 1.1 mrg lp_bld_alpha.c \ 3 1.1.1.2 mrg lp_bld_alpha.h \ 4 1.1 mrg lp_bld_blend_aos.c \ 5 1.1.1.2 mrg lp_bld_blend.c \ 6 1.1.1.2 mrg lp_bld_blend.h \ 7 1.1 mrg lp_bld_blend_logicop.c \ 8 1.1 mrg lp_bld_depth.c \ 9 1.1.1.2 mrg lp_bld_depth.h \ 10 1.1 mrg lp_bld_interp.c \ 11 1.1.1.2 mrg lp_bld_interp.h \ 12 1.1 mrg lp_clear.c \ 13 1.1.1.2 mrg lp_clear.h \ 14 1.1 mrg lp_context.c \ 15 1.1.1.2 mrg lp_context.h \ 16 1.1.1.2 mrg lp_debug.h \ 17 1.1 mrg lp_draw_arrays.c \ 18 1.1 mrg lp_fence.c \ 19 1.1.1.2 mrg lp_fence.h \ 20 1.1 mrg lp_flush.c \ 21 1.1.1.2 mrg lp_flush.h \ 22 1.1 mrg lp_jit.c \ 23 1.1.1.2 mrg lp_jit.h \ 24 1.1.1.2 mrg lp_limits.h \ 25 1.1 mrg lp_memory.c \ 26 1.1.1.2 mrg lp_memory.h \ 27 1.1 mrg lp_perf.c \ 28 1.1.1.2 mrg lp_perf.h \ 29 1.1.1.2 mrg lp_public.h \ 30 1.1 mrg lp_query.c \ 31 1.1.1.2 mrg lp_query.h \ 32 1.1 mrg lp_rast.c \ 33 1.1 mrg lp_rast_debug.c \ 34 1.1.1.2 mrg lp_rast.h \ 35 1.1.1.2 mrg lp_rast_priv.h \ 36 1.1 mrg lp_rast_tri.c \ 37 1.1.1.2 mrg lp_rast_tri_tmp.h \ 38 1.1 mrg lp_scene.c \ 39 1.1.1.2 mrg lp_scene.h \ 40 1.1 mrg lp_scene_queue.c \ 41 1.1.1.2 mrg lp_scene_queue.h \ 42 1.1 mrg lp_screen.c \ 43 1.1.1.2 mrg lp_screen.h \ 44 1.1 mrg lp_setup.c \ 45 1.1.1.2 mrg lp_setup_context.h \ 46 1.1.1.2 mrg lp_setup.h \ 47 1.1 mrg lp_setup_line.c \ 48 1.1 mrg lp_setup_point.c \ 49 1.1 mrg lp_setup_tri.c \ 50 1.1 mrg lp_setup_vbuf.c \ 51 1.1 mrg lp_state_blend.c \ 52 1.1 mrg lp_state_clip.c \ 53 1.1 mrg lp_state_derived.c \ 54 1.1 mrg lp_state_fs.c \ 55 1.1.1.2 mrg lp_state_fs.h \ 56 1.1 mrg lp_state_gs.c \ 57 1.1.1.2 mrg lp_state.h \ 58 1.1 mrg lp_state_rasterizer.c \ 59 1.1 mrg lp_state_sampler.c \ 60 1.1.1.2 mrg lp_state_setup.c \ 61 1.1.1.2 mrg lp_state_setup.h \ 62 1.1 mrg lp_state_so.c \ 63 1.1 mrg lp_state_surface.c \ 64 1.1 mrg lp_state_vertex.c \ 65 1.1 mrg lp_state_vs.c \ 66 1.1 mrg lp_surface.c \ 67 1.1.1.2 mrg lp_surface.h \ 68 1.1 mrg lp_tex_sample.c \ 69 1.1.1.2 mrg lp_tex_sample.h \ 70 1.1.1.2 mrg lp_texture.c \ 71 1.1.1.2 mrg lp_texture.h 72