lp_texture.c revision 848b8605
1/**************************************************************************
2 *
3 * Copyright 2006 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keithw@vmware.com>
30  *   Michel Dänzer <daenzer@vmware.com>
31  */
32
33#include <stdio.h>
34
35#include "pipe/p_context.h"
36#include "pipe/p_defines.h"
37
38#include "util/u_inlines.h"
39#include "util/u_cpu_detect.h"
40#include "util/u_format.h"
41#include "util/u_math.h"
42#include "util/u_memory.h"
43#include "util/u_simple_list.h"
44#include "util/u_transfer.h"
45
46#include "lp_context.h"
47#include "lp_flush.h"
48#include "lp_screen.h"
49#include "lp_texture.h"
50#include "lp_setup.h"
51#include "lp_state.h"
52#include "lp_rast.h"
53
54#include "state_tracker/sw_winsys.h"
55
56
57#ifdef DEBUG
58static struct llvmpipe_resource resource_list;
59#endif
60static unsigned id_counter = 0;
61
62
63/**
64 * Conventional allocation path for non-display textures:
65 * Compute strides and allocate data (unless asked not to).
66 */
67static boolean
68llvmpipe_texture_layout(struct llvmpipe_screen *screen,
69                        struct llvmpipe_resource *lpr,
70                        boolean allocate)
71{
72   struct pipe_resource *pt = &lpr->base;
73   unsigned level;
74   unsigned width = pt->width0;
75   unsigned height = pt->height0;
76   unsigned depth = pt->depth0;
77   uint64_t total_size = 0;
78   unsigned layers = pt->array_size;
79   /* XXX:
80    * This alignment here (same for displaytarget) was added for the purpose of
81    * ARB_map_buffer_alignment. I am not convinced it's needed for non-buffer
82    * resources. Otherwise we'd want the max of cacheline size and 16 (max size
83    * of a block for all formats) though this should not be strictly necessary
84    * neither. In any case it can only affect compressed or 1d textures.
85    */
86   unsigned mip_align = MAX2(64, util_cpu_caps.cacheline);
87
88   assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
89   assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
90
91   for (level = 0; level <= pt->last_level; level++) {
92      uint64_t mipsize;
93      unsigned align_x, align_y, nblocksx, nblocksy, block_size, num_slices;
94
95      /* Row stride and image stride */
96
97      /* For non-compressed formats we need 4x4 pixel alignment
98       * so we can read/write LP_RASTER_BLOCK_SIZE when rendering to them.
99       * We also want cache line size in x direction,
100       * otherwise same cache line could end up in multiple threads.
101       * For explicit 1d resources however we reduce this to 4x1 and
102       * handle specially in render output code (as we need to do special
103       * handling there for buffers in any case).
104       */
105      if (util_format_is_compressed(pt->format))
106         align_x = align_y = 1;
107      else {
108         align_x = LP_RASTER_BLOCK_SIZE;
109         if (llvmpipe_resource_is_1d(&lpr->base))
110            align_y = 1;
111         else
112            align_y = LP_RASTER_BLOCK_SIZE;
113      }
114
115      nblocksx = util_format_get_nblocksx(pt->format,
116                                          align(width, align_x));
117      nblocksy = util_format_get_nblocksy(pt->format,
118                                          align(height, align_y));
119      block_size = util_format_get_blocksize(pt->format);
120
121      if (util_format_is_compressed(pt->format))
122         lpr->row_stride[level] = nblocksx * block_size;
123      else
124         lpr->row_stride[level] = align(nblocksx * block_size, util_cpu_caps.cacheline);
125
126      /* if row_stride * height > LP_MAX_TEXTURE_SIZE */
127      if ((uint64_t)lpr->row_stride[level] * nblocksy > LP_MAX_TEXTURE_SIZE) {
128         /* image too large */
129         goto fail;
130      }
131
132      lpr->img_stride[level] = lpr->row_stride[level] * nblocksy;
133
134      /* Number of 3D image slices, cube faces or texture array layers */
135      if (lpr->base.target == PIPE_TEXTURE_CUBE)
136         num_slices = 6;
137      else if (lpr->base.target == PIPE_TEXTURE_3D)
138         num_slices = depth;
139      else if (lpr->base.target == PIPE_TEXTURE_1D_ARRAY ||
140               lpr->base.target == PIPE_TEXTURE_2D_ARRAY ||
141               lpr->base.target == PIPE_TEXTURE_CUBE_ARRAY)
142         num_slices = layers;
143      else
144         num_slices = 1;
145
146      /* if img_stride * num_slices_faces > LP_MAX_TEXTURE_SIZE */
147      mipsize = (uint64_t)lpr->img_stride[level] * num_slices;
148      if (mipsize > LP_MAX_TEXTURE_SIZE) {
149         /* volume too large */
150         goto fail;
151      }
152
153      lpr->mip_offsets[level] = total_size;
154
155      total_size += align((unsigned)mipsize, mip_align);
156      if (total_size > LP_MAX_TEXTURE_SIZE) {
157         goto fail;
158      }
159
160      /* Compute size of next mipmap level */
161      width = u_minify(width, 1);
162      height = u_minify(height, 1);
163      depth = u_minify(depth, 1);
164   }
165
166   if (allocate) {
167      lpr->tex_data = align_malloc(total_size, mip_align);
168      if (!lpr->tex_data) {
169         return FALSE;
170      }
171      else {
172         memset(lpr->tex_data, 0, total_size);
173      }
174   }
175
176   return TRUE;
177
178fail:
179   return FALSE;
180}
181
182
183/**
184 * Check the size of the texture specified by 'res'.
185 * \return TRUE if OK, FALSE if too large.
186 */
187static boolean
188llvmpipe_can_create_resource(struct pipe_screen *screen,
189                             const struct pipe_resource *res)
190{
191   struct llvmpipe_resource lpr;
192   memset(&lpr, 0, sizeof(lpr));
193   lpr.base = *res;
194   return llvmpipe_texture_layout(llvmpipe_screen(screen), &lpr, false);
195}
196
197
198static boolean
199llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
200                              struct llvmpipe_resource *lpr)
201{
202   struct sw_winsys *winsys = screen->winsys;
203
204   /* Round up the surface size to a multiple of the tile size to
205    * avoid tile clipping.
206    */
207   const unsigned width = MAX2(1, align(lpr->base.width0, TILE_SIZE));
208   const unsigned height = MAX2(1, align(lpr->base.height0, TILE_SIZE));
209
210   lpr->dt = winsys->displaytarget_create(winsys,
211                                          lpr->base.bind,
212                                          lpr->base.format,
213                                          width, height,
214                                          64,
215                                          &lpr->row_stride[0] );
216
217   if (lpr->dt == NULL)
218      return FALSE;
219
220   {
221      void *map = winsys->displaytarget_map(winsys, lpr->dt,
222                                            PIPE_TRANSFER_WRITE);
223
224      if (map)
225         memset(map, 0, height * lpr->row_stride[0]);
226
227      winsys->displaytarget_unmap(winsys, lpr->dt);
228   }
229
230   return TRUE;
231}
232
233
234static struct pipe_resource *
235llvmpipe_resource_create(struct pipe_screen *_screen,
236                         const struct pipe_resource *templat)
237{
238   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
239   struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
240   if (!lpr)
241      return NULL;
242
243   lpr->base = *templat;
244   pipe_reference_init(&lpr->base.reference, 1);
245   lpr->base.screen = &screen->base;
246
247   /* assert(lpr->base.bind); */
248
249   if (llvmpipe_resource_is_texture(&lpr->base)) {
250      if (lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
251                            PIPE_BIND_SCANOUT |
252                            PIPE_BIND_SHARED)) {
253         /* displayable surface */
254         if (!llvmpipe_displaytarget_layout(screen, lpr))
255            goto fail;
256      }
257      else {
258         /* texture map */
259         if (!llvmpipe_texture_layout(screen, lpr, true))
260            goto fail;
261      }
262   }
263   else {
264      /* other data (vertex buffer, const buffer, etc) */
265      const uint bytes = templat->width0;
266      assert(util_format_get_blocksize(templat->format) == 1);
267      assert(templat->height0 == 1);
268      assert(templat->depth0 == 1);
269      assert(templat->last_level == 0);
270      /*
271       * Reserve some extra storage since if we'd render to a buffer we
272       * read/write always LP_RASTER_BLOCK_SIZE pixels, but the element
273       * offset doesn't need to be aligned to LP_RASTER_BLOCK_SIZE.
274       */
275      lpr->data = align_malloc(bytes + (LP_RASTER_BLOCK_SIZE - 1) * 4 * sizeof(float), 64);
276
277      /*
278       * buffers don't really have stride but it's probably safer
279       * (for code doing same calculations for buffers and textures)
280       * to put something sane in there.
281       */
282      lpr->row_stride[0] = bytes;
283      if (!lpr->data)
284         goto fail;
285      memset(lpr->data, 0, bytes);
286   }
287
288   lpr->id = id_counter++;
289
290#ifdef DEBUG
291   insert_at_tail(&resource_list, lpr);
292#endif
293
294   return &lpr->base;
295
296 fail:
297   FREE(lpr);
298   return NULL;
299}
300
301
302static void
303llvmpipe_resource_destroy(struct pipe_screen *pscreen,
304                          struct pipe_resource *pt)
305{
306   struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
307   struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
308
309   if (lpr->dt) {
310      /* display target */
311      struct sw_winsys *winsys = screen->winsys;
312      winsys->displaytarget_destroy(winsys, lpr->dt);
313   }
314   else if (llvmpipe_resource_is_texture(pt)) {
315      /* free linear image data */
316      if (lpr->tex_data) {
317         align_free(lpr->tex_data);
318         lpr->tex_data = NULL;
319      }
320   }
321   else if (!lpr->userBuffer) {
322      assert(lpr->data);
323      align_free(lpr->data);
324   }
325
326#ifdef DEBUG
327   if (lpr->next)
328      remove_from_list(lpr);
329#endif
330
331   FREE(lpr);
332}
333
334
335/**
336 * Map a resource for read/write.
337 */
338void *
339llvmpipe_resource_map(struct pipe_resource *resource,
340                      unsigned level,
341                      unsigned layer,
342                      enum lp_texture_usage tex_usage)
343{
344   struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
345   uint8_t *map;
346
347   assert(level < LP_MAX_TEXTURE_LEVELS);
348   assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
349
350   assert(tex_usage == LP_TEX_USAGE_READ ||
351          tex_usage == LP_TEX_USAGE_READ_WRITE ||
352          tex_usage == LP_TEX_USAGE_WRITE_ALL);
353
354   if (lpr->dt) {
355      /* display target */
356      struct llvmpipe_screen *screen = llvmpipe_screen(resource->screen);
357      struct sw_winsys *winsys = screen->winsys;
358      unsigned dt_usage;
359
360      if (tex_usage == LP_TEX_USAGE_READ) {
361         dt_usage = PIPE_TRANSFER_READ;
362      }
363      else {
364         dt_usage = PIPE_TRANSFER_READ_WRITE;
365      }
366
367      assert(level == 0);
368      assert(layer == 0);
369
370      /* FIXME: keep map count? */
371      map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
372
373      /* install this linear image in texture data structure */
374      lpr->tex_data = map;
375
376      return map;
377   }
378   else if (llvmpipe_resource_is_texture(resource)) {
379
380      map = llvmpipe_get_texture_image_address(lpr, layer, level);
381      return map;
382   }
383   else {
384      return lpr->data;
385   }
386}
387
388
389/**
390 * Unmap a resource.
391 */
392void
393llvmpipe_resource_unmap(struct pipe_resource *resource,
394                       unsigned level,
395                       unsigned layer)
396{
397   struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
398
399   if (lpr->dt) {
400      /* display target */
401      struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
402      struct sw_winsys *winsys = lp_screen->winsys;
403
404      assert(level == 0);
405      assert(layer == 0);
406
407      winsys->displaytarget_unmap(winsys, lpr->dt);
408   }
409}
410
411
412void *
413llvmpipe_resource_data(struct pipe_resource *resource)
414{
415   struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
416
417   assert(!llvmpipe_resource_is_texture(resource));
418
419   return lpr->data;
420}
421
422
423static struct pipe_resource *
424llvmpipe_resource_from_handle(struct pipe_screen *screen,
425                              const struct pipe_resource *template,
426                              struct winsys_handle *whandle)
427{
428   struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
429   struct llvmpipe_resource *lpr;
430
431   /* XXX Seems like from_handled depth textures doesn't work that well */
432
433   lpr = CALLOC_STRUCT(llvmpipe_resource);
434   if (!lpr) {
435      goto no_lpr;
436   }
437
438   lpr->base = *template;
439   pipe_reference_init(&lpr->base.reference, 1);
440   lpr->base.screen = screen;
441
442   /*
443    * Looks like unaligned displaytargets work just fine,
444    * at least sampler/render ones.
445    */
446#if 0
447   assert(lpr->base.width0 == width);
448   assert(lpr->base.height0 == height);
449#endif
450
451   lpr->dt = winsys->displaytarget_from_handle(winsys,
452                                               template,
453                                               whandle,
454                                               &lpr->row_stride[0]);
455   if (!lpr->dt) {
456      goto no_dt;
457   }
458
459   lpr->id = id_counter++;
460
461#ifdef DEBUG
462   insert_at_tail(&resource_list, lpr);
463#endif
464
465   return &lpr->base;
466
467no_dt:
468   FREE(lpr);
469no_lpr:
470   return NULL;
471}
472
473
474static boolean
475llvmpipe_resource_get_handle(struct pipe_screen *screen,
476                            struct pipe_resource *pt,
477                            struct winsys_handle *whandle)
478{
479   struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys;
480   struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
481
482   assert(lpr->dt);
483   if (!lpr->dt)
484      return FALSE;
485
486   return winsys->displaytarget_get_handle(winsys, lpr->dt, whandle);
487}
488
489
490static void *
491llvmpipe_transfer_map( struct pipe_context *pipe,
492                       struct pipe_resource *resource,
493                       unsigned level,
494                       unsigned usage,
495                       const struct pipe_box *box,
496                       struct pipe_transfer **transfer )
497{
498   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
499   struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
500   struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
501   struct llvmpipe_transfer *lpt;
502   struct pipe_transfer *pt;
503   ubyte *map;
504   enum pipe_format format;
505   enum lp_texture_usage tex_usage;
506   const char *mode;
507
508   assert(resource);
509   assert(level <= resource->last_level);
510
511   /*
512    * Transfers, like other pipe operations, must happen in order, so flush the
513    * context if necessary.
514    */
515   if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
516      boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
517      boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
518      if (!llvmpipe_flush_resource(pipe, resource,
519                                   level,
520                                   read_only,
521                                   TRUE, /* cpu_access */
522                                   do_not_block,
523                                   __FUNCTION__)) {
524         /*
525          * It would have blocked, but state tracker requested no to.
526          */
527         assert(do_not_block);
528         return NULL;
529      }
530   }
531
532   /* Check if we're mapping the current constant buffer */
533   if ((usage & PIPE_TRANSFER_WRITE) &&
534       (resource->bind & PIPE_BIND_CONSTANT_BUFFER)) {
535      unsigned i;
536      for (i = 0; i < Elements(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
537         if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
538            /* constants may have changed */
539            llvmpipe->dirty |= LP_NEW_CONSTANTS;
540            break;
541         }
542      }
543   }
544
545   lpt = CALLOC_STRUCT(llvmpipe_transfer);
546   if (!lpt)
547      return NULL;
548   pt = &lpt->base;
549   pipe_resource_reference(&pt->resource, resource);
550   pt->box = *box;
551   pt->level = level;
552   pt->stride = lpr->row_stride[level];
553   pt->layer_stride = lpr->img_stride[level];
554   pt->usage = usage;
555   *transfer = pt;
556
557   assert(level < LP_MAX_TEXTURE_LEVELS);
558
559   /*
560   printf("tex_transfer_map(%d, %d  %d x %d of %d x %d,  usage %d )\n",
561          transfer->x, transfer->y, transfer->width, transfer->height,
562          transfer->texture->width0,
563          transfer->texture->height0,
564          transfer->usage);
565   */
566
567   if (usage == PIPE_TRANSFER_READ) {
568      tex_usage = LP_TEX_USAGE_READ;
569      mode = "read";
570   }
571   else {
572      tex_usage = LP_TEX_USAGE_READ_WRITE;
573      mode = "read/write";
574   }
575
576   if (0) {
577      printf("transfer map tex %u  mode %s\n", lpr->id, mode);
578   }
579
580   format = lpr->base.format;
581
582   map = llvmpipe_resource_map(resource,
583                               level,
584                               box->z,
585                               tex_usage);
586
587
588   /* May want to do different things here depending on read/write nature
589    * of the map:
590    */
591   if (usage & PIPE_TRANSFER_WRITE) {
592      /* Do something to notify sharing contexts of a texture change.
593       */
594      screen->timestamp++;
595   }
596
597   map +=
598      box->y / util_format_get_blockheight(format) * pt->stride +
599      box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
600
601   return map;
602}
603
604
605static void
606llvmpipe_transfer_unmap(struct pipe_context *pipe,
607                        struct pipe_transfer *transfer)
608{
609   assert(transfer->resource);
610
611   llvmpipe_resource_unmap(transfer->resource,
612                           transfer->level,
613                           transfer->box.z);
614
615   /* Effectively do the texture_update work here - if texture images
616    * needed post-processing to put them into hardware layout, this is
617    * where it would happen.  For llvmpipe, nothing to do.
618    */
619   assert (transfer->resource);
620   pipe_resource_reference(&transfer->resource, NULL);
621   FREE(transfer);
622}
623
624unsigned int
625llvmpipe_is_resource_referenced( struct pipe_context *pipe,
626                                 struct pipe_resource *presource,
627                                 unsigned level)
628{
629   struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
630
631   /*
632    * XXX checking only resources with the right bind flags
633    * is unsafe since with opengl state tracker we can end up
634    * with resources bound to places they weren't supposed to be
635    * (buffers bound as sampler views is one possibility here).
636    */
637   if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
638                            PIPE_BIND_RENDER_TARGET |
639                            PIPE_BIND_SAMPLER_VIEW)))
640      return LP_UNREFERENCED;
641
642   return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
643}
644
645
646/**
647 * Returns the largest possible alignment for a format in llvmpipe
648 */
649unsigned
650llvmpipe_get_format_alignment( enum pipe_format format )
651{
652   const struct util_format_description *desc = util_format_description(format);
653   unsigned size = 0;
654   unsigned bytes;
655   unsigned i;
656
657   for (i = 0; i < desc->nr_channels; ++i) {
658      size += desc->channel[i].size;
659   }
660
661   bytes = size / 8;
662
663   if (!util_is_power_of_two(bytes)) {
664      bytes /= desc->nr_channels;
665   }
666
667   if (bytes % 2 || bytes < 1) {
668      return 1;
669   } else {
670      return bytes;
671   }
672}
673
674
675/**
676 * Create buffer which wraps user-space data.
677 */
678struct pipe_resource *
679llvmpipe_user_buffer_create(struct pipe_screen *screen,
680                            void *ptr,
681                            unsigned bytes,
682                            unsigned bind_flags)
683{
684   struct llvmpipe_resource *buffer;
685
686   buffer = CALLOC_STRUCT(llvmpipe_resource);
687   if(!buffer)
688      return NULL;
689
690   pipe_reference_init(&buffer->base.reference, 1);
691   buffer->base.screen = screen;
692   buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
693   buffer->base.bind = bind_flags;
694   buffer->base.usage = PIPE_USAGE_IMMUTABLE;
695   buffer->base.flags = 0;
696   buffer->base.width0 = bytes;
697   buffer->base.height0 = 1;
698   buffer->base.depth0 = 1;
699   buffer->base.array_size = 1;
700   buffer->userBuffer = TRUE;
701   buffer->data = ptr;
702
703   return &buffer->base;
704}
705
706
707/**
708 * Compute size (in bytes) need to store a texture image / mipmap level,
709 * for just one cube face, one array layer or one 3D texture slice
710 */
711static unsigned
712tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level)
713{
714   return lpr->img_stride[level];
715}
716
717
718/**
719 * Return pointer to a 2D texture image/face/slice.
720 * No tiled/linear conversion is done.
721 */
722ubyte *
723llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
724                                   unsigned face_slice, unsigned level)
725{
726   unsigned offset;
727
728   assert(llvmpipe_resource_is_texture(&lpr->base));
729
730   offset = lpr->mip_offsets[level];
731
732   if (face_slice > 0)
733      offset += face_slice * tex_image_face_size(lpr, level);
734
735   return (ubyte *) lpr->tex_data + offset;
736}
737
738
739/**
740 * Return size of resource in bytes
741 */
742unsigned
743llvmpipe_resource_size(const struct pipe_resource *resource)
744{
745   const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
746   unsigned size = 0;
747
748   if (llvmpipe_resource_is_texture(resource)) {
749      /* Note this will always return 0 for displaytarget resources */
750      size = lpr->total_alloc_size;
751   }
752   else {
753      size = resource->width0;
754   }
755   return size;
756}
757
758
759#ifdef DEBUG
760void
761llvmpipe_print_resources(void)
762{
763   struct llvmpipe_resource *lpr;
764   unsigned n = 0, total = 0;
765
766   debug_printf("LLVMPIPE: current resources:\n");
767   foreach(lpr, &resource_list) {
768      unsigned size = llvmpipe_resource_size(&lpr->base);
769      debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
770                   lpr->id, (void *) lpr,
771                   lpr->base.width0, lpr->base.height0, lpr->base.depth0,
772                   size, lpr->base.reference.count);
773      total += size;
774      n++;
775   }
776   debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
777}
778#endif
779
780
781void
782llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
783{
784#ifdef DEBUG
785   /* init linked list for tracking resources */
786   {
787      static boolean first_call = TRUE;
788      if (first_call) {
789         memset(&resource_list, 0, sizeof(resource_list));
790         make_empty_list(&resource_list);
791         first_call = FALSE;
792      }
793   }
794#endif
795
796   screen->resource_create = llvmpipe_resource_create;
797   screen->resource_destroy = llvmpipe_resource_destroy;
798   screen->resource_from_handle = llvmpipe_resource_from_handle;
799   screen->resource_get_handle = llvmpipe_resource_get_handle;
800   screen->can_create_resource = llvmpipe_can_create_resource;
801}
802
803
804void
805llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
806{
807   pipe->transfer_map = llvmpipe_transfer_map;
808   pipe->transfer_unmap = llvmpipe_transfer_unmap;
809
810   pipe->transfer_flush_region = u_default_transfer_flush_region;
811   pipe->transfer_inline_write = u_default_transfer_inline_write;
812}
813