r300_context.h revision 848b8605
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#ifndef R300_CONTEXT_H
24#define R300_CONTEXT_H
25
26#define R300_BUFFER_ALIGNMENT 64
27
28#include "draw/draw_vertex.h"
29
30#include "util/u_blitter.h"
31
32#include "pipe/p_context.h"
33#include "util/u_inlines.h"
34#include "util/u_transfer.h"
35
36#include "r300_defines.h"
37#include "r300_screen.h"
38#include "compiler/radeon_regalloc.h"
39#include "../../winsys/radeon/drm/radeon_winsys.h"
40
41struct u_upload_mgr;
42struct r300_context;
43struct r300_fragment_shader;
44struct r300_vertex_shader;
45struct r300_stencilref_context;
46
47enum colormask_swizzle {
48    COLORMASK_BGRA,
49    COLORMASK_RGBA,
50    COLORMASK_RRRR,
51    COLORMASK_AAAA,
52    COLORMASK_GRRG,
53    COLORMASK_ARRA,
54    COLORMASK_BGRX,
55    COLORMASK_RGBX,
56    COLORMASK_NUM_SWIZZLES
57};
58
59struct r300_atom {
60    /* Name, for debugging. */
61    const char* name;
62    /* Opaque state. */
63    void* state;
64    /* Emit the state to the context. */
65    void (*emit)(struct r300_context*, unsigned, void*);
66    /* Upper bound on number of dwords to emit. */
67    unsigned size;
68    /* Whether this atom should be emitted. */
69    boolean dirty;
70    /* Whether this atom may be emitted with state == NULL. */
71    boolean allow_null_state;
72};
73
74struct r300_aa_state {
75    struct r300_surface *dest;
76
77    uint32_t aa_config;
78};
79
80struct r300_blend_state {
81    struct pipe_blend_state state;
82
83    uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
84    uint32_t cb_noclamp[8];
85    uint32_t cb_noclamp_noalpha[8];
86    uint32_t cb_no_readwrite[8];
87};
88
89struct r300_blend_color_state {
90    struct pipe_blend_color state;
91    uint32_t cb[3];
92};
93
94struct r300_clip_state {
95    uint32_t cb[29];
96};
97
98struct r300_dsa_state {
99    struct pipe_depth_stencil_alpha_state dsa;
100
101    /* This is actually a command buffer with named dwords. */
102    uint32_t cb_begin;
103    uint32_t z_buffer_control;  /* R300_ZB_CNTL: 0x4f00 */
104    uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
105    uint32_t stencil_ref_mask;  /* R300_ZB_STENCILREFMASK: 0x4f08 */
106    uint32_t cb_reg;
107    uint32_t stencil_ref_bf;    /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
108    uint32_t cb_reg1;
109    uint32_t alpha_value;       /* R500_FG_ALPHA_VALUE: 0x4be0 */
110
111    /* Same, but without ZB reads and writes. */
112    uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */
113
114    /* Emitted separately: */
115    uint32_t alpha_function;
116
117    /* Whether a two-sided stencil is enabled. */
118    boolean two_sided;
119    /* Whether a fallback should be used for a two-sided stencil ref value. */
120    boolean two_sided_stencil_ref;
121};
122
123struct r300_hyperz_state {
124    int flush;
125    /* This is actually a command buffer with named dwords. */
126    uint32_t cb_flush_begin;
127    uint32_t zb_zcache_ctlstat;     /* R300_ZB_CACHE_CNTL */
128    uint32_t cb_begin;
129    uint32_t zb_bw_cntl;            /* R300_ZB_BW_CNTL */
130    uint32_t cb_reg1;
131    uint32_t zb_depthclearvalue;    /* R300_ZB_DEPTHCLEARVALUE */
132    uint32_t cb_reg2;
133    uint32_t sc_hyperz;             /* R300_SC_HYPERZ */
134    uint32_t cb_reg3;
135    uint32_t gb_z_peq_config;       /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
136};
137
138struct r300_gpu_flush {
139    uint32_t cb_flush_clean[6];
140};
141
142#define RS_STATE_MAIN_SIZE 27
143
144struct r300_rs_state {
145    /* Original rasterizer state. */
146    struct pipe_rasterizer_state rs;
147    /* Draw-specific rasterizer state. */
148    struct pipe_rasterizer_state rs_draw;
149
150    /* Command buffers. */
151    uint32_t cb_main[RS_STATE_MAIN_SIZE];
152    uint32_t cb_poly_offset_zb16[5];
153    uint32_t cb_poly_offset_zb24[5];
154
155    /* The index to cb_main where the cull_mode register value resides. */
156    unsigned cull_mode_index;
157
158    /* Whether polygon offset is enabled. */
159    boolean polygon_offset_enable;
160
161    /* This is emitted in the draw function. */
162    uint32_t color_control;         /* R300_GA_COLOR_CONTROL: 0x4278 */
163};
164
165struct r300_rs_block {
166    uint32_t vap_vtx_state_cntl;  /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
167    uint32_t vap_vsm_vtx_assm;    /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
168    uint32_t vap_out_vtx_fmt[2];  /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
169    uint32_t gb_enable;
170
171    uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
172    uint32_t count; /* R300_RS_COUNT */
173    uint32_t inst_count; /* R300_RS_INST_COUNT */
174    uint32_t inst[8]; /* R300_RS_INST_[0-7] */
175};
176
177struct r300_sampler_state {
178    struct pipe_sampler_state state;
179
180    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
181    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
182
183    /* Min/max LOD must be clamped to [0, last_level], thus
184     * it's dependent on a currently bound texture */
185    unsigned min_lod, max_lod;
186};
187
188struct r300_texture_format_state {
189    uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
190    uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
191    uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
192    uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
193    uint32_t us_format0;   /* R500_US_FORMAT0_0: 0x4640 (through 15) */
194};
195
196struct r300_sampler_view {
197    struct pipe_sampler_view base;
198
199    /* For resource_copy_region. */
200    unsigned width0_override;
201    unsigned height0_override;
202
203    /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
204     * derived from base. */
205    unsigned char swizzle[4];
206
207    /* Copy of r300_texture::texture_format_state with format-specific bits
208     * added. */
209    struct r300_texture_format_state format;
210
211    /* The texture cache region for this texture. */
212    uint32_t texcache_region;
213};
214
215struct r300_texture_sampler_state {
216    struct r300_texture_format_state format;
217    uint32_t filter0;      /* R300_TX_FILTER0: 0x4400 */
218    uint32_t filter1;      /* R300_TX_FILTER1: 0x4440 */
219    uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
220};
221
222struct r300_textures_state {
223    /* Textures. */
224    struct r300_sampler_view *sampler_views[16];
225    int sampler_view_count;
226    /* Sampler states. */
227    struct r300_sampler_state *sampler_states[16];
228    int sampler_state_count;
229
230    /* This is the merge of the texture and sampler states. */
231    unsigned count;
232    uint32_t tx_enable;         /* R300_TX_ENABLE: 0x4101 */
233    struct r300_texture_sampler_state regs[16];
234};
235
236struct r300_vertex_stream_state {
237    /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
238    uint32_t vap_prog_stream_cntl[8];
239    /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
240    uint32_t vap_prog_stream_cntl_ext[8];
241
242    unsigned count;
243};
244
245struct r300_invariant_state {
246    uint32_t cb[24];
247};
248
249struct r300_vap_invariant_state {
250    uint32_t cb[11];
251};
252
253struct r300_viewport_state {
254    float xscale;         /* R300_VAP_VPORT_XSCALE:  0x2098 */
255    float xoffset;        /* R300_VAP_VPORT_XOFFSET: 0x209c */
256    float yscale;         /* R300_VAP_VPORT_YSCALE:  0x20a0 */
257    float yoffset;        /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
258    float zscale;         /* R300_VAP_VPORT_ZSCALE:  0x20a8 */
259    float zoffset;        /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
260    uint32_t vte_control; /* R300_VAP_VTE_CNTL:      0x20b0 */
261};
262
263struct r300_ztop_state {
264    uint32_t z_buffer_top;      /* R300_ZB_ZTOP: 0x4f14 */
265};
266
267/* The next several objects are not pure Radeon state; they inherit from
268 * various Gallium classes. */
269
270struct r300_constant_buffer {
271    /* Buffer of constants */
272    uint32_t *ptr;
273    /* Remapping table. */
274    unsigned *remap_table;
275    /* const buffer base */
276    uint32_t buffer_base;
277};
278
279/* Query object.
280 *
281 * This is not a subclass of pipe_query because pipe_query is never
282 * actually fully defined. So, rather than have it as a member, and do
283 * subclass-style casting, we treat pipe_query as an opaque, and just
284 * trust that our state tracker does not ever mess up query objects.
285 */
286struct r300_query {
287    /* The kind of query. Currently only OQ is supported. */
288    unsigned type;
289    /* The number of pipes where query results are stored. */
290    unsigned num_pipes;
291    /* How many results have been written, in dwords. It's incremented
292     * after end_query and flush. */
293    unsigned num_results;
294    /* if begin has been emitted */
295    boolean begin_emitted;
296
297    /* The buffer where query results are stored. */
298    struct pb_buffer *buf;
299    struct radeon_winsys_cs_handle *cs_buf;
300};
301
302struct r300_surface {
303    struct pipe_surface base;
304
305    /* Winsys buffer backing the texture. */
306    struct pb_buffer *buf;
307    struct radeon_winsys_cs_handle *cs_buf;
308
309    enum radeon_bo_domain domain;
310
311    uint32_t offset;    /* COLOROFFSET or DEPTHOFFSET. */
312    uint32_t pitch;     /* COLORPITCH or DEPTHPITCH. */
313    uint32_t pitch_zmask; /* ZMASK_PITCH */
314    uint32_t pitch_hiz;   /* HIZ_PITCH */
315    uint32_t pitch_cmask; /* CMASK_PITCH */
316    uint32_t format;    /* US_OUT_FMT or ZB_FORMAT. */
317
318    /* Parameters dedicated to the CBZB clear. */
319    uint32_t cbzb_width;            /* Aligned width. */
320    uint32_t cbzb_height;           /* Half of the height. */
321    uint32_t cbzb_midpoint_offset;  /* DEPTHOFFSET. */
322    uint32_t cbzb_pitch;            /* DEPTHPITCH. */
323    uint32_t cbzb_format;           /* ZB_FORMAT. */
324
325    /* Whether the CBZB clear is allowed on the surface. */
326    boolean cbzb_allowed;
327
328    unsigned colormask_swizzle;
329};
330
331struct r300_texture_desc {
332    /* Width, height, and depth.
333     * Most of the time, these are equal to pipe_texture::width0, height0,
334     * and depth0. However, NPOT 3D textures must have dimensions aligned
335     * to POT, and this is the only case when these variables differ from
336     * pipe_texture. */
337    unsigned width0, height0, depth0;
338
339    /* Buffer tiling.
340     * Macrotiling is specified per-level because small mipmaps cannot
341     * be macrotiled. */
342    enum radeon_bo_layout microtile;
343    enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
344
345    /* Offsets into the buffer. */
346    unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
347
348    /* Strides for each mip-level. */
349    unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
350
351    /* Size of one zslice or face or 2D image based on the texture target. */
352    unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
353
354    /* Total size of this texture, in bytes,
355     * derived from the texture properties. */
356    unsigned size_in_bytes;
357
358    /**
359     * If non-zero, override the natural texture layout with
360     * a custom stride (in bytes).
361     *
362     * \note Mipmapping fails for textures with a non-natural layout!
363     *
364     * \sa r300_texture_get_stride
365     */
366    unsigned stride_in_bytes_override;
367
368    /* Whether this texture has non-power-of-two dimensions.
369     * It can be either a regular texture or a rectangle one. */
370    boolean is_npot;
371
372    /* This flag says that hardware must use the stride for addressing
373     * instead of the width. */
374    boolean uses_stride_addressing;
375
376    /* Whether CBZB fast color clear is allowed on the miplevel. */
377    boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
378
379    /* Zbuffer compression info for each miplevel. */
380    boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
381    /* If zero, then disable Z compression/HiZ. */
382    unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
383    unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
384    /* Zmask/HiZ strides for each miplevel. */
385    unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
386    unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
387
388    /* CMASK info for AA buffers (no mipmapping). */
389    unsigned cmask_dwords;
390    unsigned cmask_stride_in_pixels;
391};
392
393struct r300_resource
394{
395    struct u_resource b;
396
397    /* Winsys buffer backing this resource. */
398    struct pb_buffer *buf;
399    struct radeon_winsys_cs_handle *cs_buf;
400    enum radeon_bo_domain domain;
401
402    /* Constant buffers and SWTCL vertex and index buffers are in user
403     * memory. */
404    uint8_t *malloced_buffer;
405
406    /* Texture description (addressing, layout, special features). */
407    struct r300_texture_desc tex;
408
409    /* This is the level tiling flags were last time set for.
410     * It's used to prevent redundant tiling-flags changes from happening.*/
411    unsigned surface_level;
412};
413
414struct r300_vertex_element_state {
415    unsigned count;
416    struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
417    unsigned format_size[PIPE_MAX_ATTRIBS];
418
419    /* The size of the vertex, in dwords. */
420    unsigned vertex_size_dwords;
421
422    struct r300_vertex_stream_state vertex_stream;
423};
424
425enum r300_hiz_func {
426    HIZ_FUNC_NONE,
427
428    /* The function, when determined, is set in stone
429     * until the next HiZ clear. */
430
431    /* MAX is written to the HiZ buffer.
432     * Used for LESS, LEQUAL. */
433    HIZ_FUNC_MAX,
434
435    /* MIN is written to the HiZ buffer.
436     * Used for GREATER, GEQUAL. */
437    HIZ_FUNC_MIN,
438};
439
440/* For deferred fragment shader state validation. */
441enum r300_fs_validity_status {
442    FRAGMENT_SHADER_VALID,      /* No need to change/validate the FS. */
443    FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
444    FRAGMENT_SHADER_DIRTY       /* Always validate the FS (if the FS was changed) */
445};
446
447struct r300_context {
448    /* Parent class */
449    struct pipe_context context;
450
451    /* The interface to the windowing system, etc. */
452    struct radeon_winsys *rws;
453    /* The command stream. */
454    struct radeon_winsys_cs *cs;
455    /* Screen. */
456    struct r300_screen *screen;
457
458    /* Draw module. Used mostly for SW TCL. */
459    struct draw_context* draw;
460    /* Vertex buffer for SW TCL. */
461    struct pb_buffer *vbo;
462    struct radeon_winsys_cs_handle *vbo_cs;
463    /* Offset and size into the SW TCL VBO. */
464    size_t draw_vbo_offset;
465
466    /* Accelerated blit support. */
467    struct blitter_context* blitter;
468    /* Stencil two-sided reference value fallback. */
469    struct r300_stencilref_context *stencilref_fallback;
470
471    /* The KIL opcode needs the first texture unit to be enabled
472     * on r3xx-r4xx. In order to calm down the CS checker, we bind this
473     * dummy texture there. */
474    struct r300_sampler_view *texkill_sampler;
475
476    /* When no vertex buffer is set, this one is used instead to prevent
477     * hardlocks. */
478    struct pipe_vertex_buffer dummy_vb;
479
480    /* The currently active query. */
481    struct r300_query *query_current;
482    /* The saved query for blitter operations. */
483    struct r300_query *blitter_saved_query;
484    /* Query list. */
485    struct r300_query query_list;
486
487    /* Various CSO state objects. */
488
489    /* Each atom is emitted in the order it appears here, which can affect
490     * performance and stability if not handled with care. */
491    /* GPU flush. */
492    struct r300_atom gpu_flush;
493    /* Clears must be emitted immediately after the flush. */
494    /* HiZ clear */
495    struct r300_atom hiz_clear;
496    /* zmask clear */
497    struct r300_atom zmask_clear;
498    /* cmask clear */
499    struct r300_atom cmask_clear;
500    /* Anti-aliasing (MSAA) state. */
501    struct r300_atom aa_state;
502    /* Framebuffer state. */
503    struct r300_atom fb_state;
504    /* HyperZ state (various SC/ZB bits). */
505    struct r300_atom hyperz_state;
506    /* ZTOP state. */
507    struct r300_atom ztop_state;
508    /* Depth, stencil, and alpha state. */
509    struct r300_atom dsa_state;
510    /* Blend state. */
511    struct r300_atom blend_state;
512    /* Blend color state. */
513    struct r300_atom blend_color_state;
514    /* Scissor state. */
515    struct r300_atom scissor_state;
516    /* Sample mask. */
517    struct r300_atom sample_mask;
518    /* Invariant state. This must be emitted to get the engine started. */
519    struct r300_atom invariant_state;
520    /* Viewport state. */
521    struct r300_atom viewport_state;
522    /* PVS flush. */
523    struct r300_atom pvs_flush;
524    /* VAP invariant state. */
525    struct r300_atom vap_invariant_state;
526    /* Vertex stream formatting state. */
527    struct r300_atom vertex_stream_state;
528    /* Vertex shader. */
529    struct r300_atom vs_state;
530    /* User clip planes. */
531    struct r300_atom clip_state;
532    /* RS block state + VAP (vertex shader) output mapping state. */
533    struct r300_atom rs_block_state;
534    /* Rasterizer state. */
535    struct r300_atom rs_state;
536    /* Framebuffer state (pipelined regs). */
537    struct r300_atom fb_state_pipelined;
538    /* Fragment shader. */
539    struct r300_atom fs;
540    /* Fragment shader RC_CONSTANT_STATE variables. */
541    struct r300_atom fs_rc_constant_state;
542    /* Fragment shader constant buffer. */
543    struct r300_atom fs_constants;
544    /* Vertex shader constant buffer. */
545    struct r300_atom vs_constants;
546    /* Texture cache invalidate. */
547    struct r300_atom texture_cache_inval;
548    /* Textures state. */
549    struct r300_atom textures_state;
550    /* Occlusion query. */
551    struct r300_atom query_start;
552
553    /* The pointers to the first and the last atom. */
554    struct r300_atom *first_dirty, *last_dirty;
555
556    /* Vertex elements for Gallium. */
557    struct r300_vertex_element_state *velems;
558
559    /* Vertex info for Draw. */
560    struct vertex_info vertex_info;
561
562    struct pipe_stencil_ref stencil_ref;
563    struct pipe_viewport_state viewport;
564
565    /* Stream locations for SWTCL. */
566    int stream_loc_notcl[16];
567
568    /* Flag indicating whether or not the HW is dirty. */
569    uint32_t dirty_hw;
570    /* Whether polygon offset is enabled. */
571    boolean polygon_offset_enabled;
572    /* Z buffer bit depth. */
573    uint32_t zbuffer_bpp;
574    /* Whether rendering is conditional and should be skipped. */
575    boolean skip_rendering;
576    /* The flag above saved by blitter. */
577    unsigned char blitter_saved_skip_rendering;
578    /* Point sprites texcoord index,  1 bit per texcoord */
579    int sprite_coord_enable;
580    /* Whether two-sided color selection is enabled (AKA light_twoside). */
581    boolean two_sided_color;
582    boolean flatshade;
583    /* Whether fast color clear is enabled. */
584    boolean cbzb_clear;
585    /* Whether fragment shader needs to be validated. */
586    enum r300_fs_validity_status fs_status;
587    /* Framebuffer multi-write. */
588    boolean fb_multiwrite;
589    unsigned num_samples;
590    boolean msaa_enable;
591    boolean alpha_to_one;
592    boolean alpha_to_coverage;
593
594    void *dsa_decompress_zmask;
595
596    struct pipe_index_buffer index_buffer;
597    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
598    unsigned nr_vertex_buffers;
599    struct u_upload_mgr *uploader;
600
601    struct util_slab_mempool pool_transfers;
602
603    /* Stat counter. */
604    uint64_t flush_counter;
605
606    /* const tracking for VS */
607    int vs_const_base;
608
609    /* Vertex array state info */
610    boolean vertex_arrays_dirty;
611    boolean vertex_arrays_indexed;
612    int vertex_arrays_offset;
613    int vertex_arrays_instance_id;
614    boolean instancing_enabled;
615
616    /* Hyper-Z stats. */
617    boolean hyperz_enabled;     /* Whether it owns Hyper-Z access. */
618    int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
619    unsigned num_z_clears;      /* Since the last flush. */
620
621    /* ZMask state. */
622    boolean zmask_in_use;       /* Whether ZMASK is enabled. */
623    boolean zmask_decompress;   /* Whether ZMASK is being decompressed. */
624    struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
625
626    /* HiZ state. */
627    boolean hiz_in_use;         /* Whether HIZ is enabled. */
628    enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
629    uint32_t hiz_clear_value;   /* HiZ clear value. */
630
631    /* CMASK state. */
632    boolean cmask_access;
633    boolean cmask_in_use;
634    uint32_t color_clear_value; /* RGBA8 or RGBA1010102 */
635    uint32_t color_clear_value_ar; /* RGBA16F */
636    uint32_t color_clear_value_gb; /* RGBA16F */
637
638    /* Compiler state. */
639    struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
640                                                 * fragment shaders. */
641};
642
643#define foreach_atom(r300, atom) \
644    for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
645
646#define foreach_dirty_atom(r300, atom) \
647    for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
648
649/* Convenience cast wrappers. */
650static INLINE struct r300_query* r300_query(struct pipe_query* q)
651{
652    return (struct r300_query*)q;
653}
654
655static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
656{
657    return (struct r300_surface*)surf;
658}
659
660static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
661{
662    return (struct r300_resource*)tex;
663}
664
665static INLINE struct r300_context* r300_context(struct pipe_context* context)
666{
667    return (struct r300_context*)context;
668}
669
670static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
671{
672    return (struct r300_fragment_shader*)r300->fs.state;
673}
674
675static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
676                                        struct r300_atom *atom)
677{
678    atom->dirty = TRUE;
679
680    if (!r300->first_dirty) {
681        r300->first_dirty = atom;
682        r300->last_dirty = atom+1;
683    } else {
684        if (atom < r300->first_dirty)
685            r300->first_dirty = atom;
686        else if (atom+1 > r300->last_dirty)
687            r300->last_dirty = atom+1;
688    }
689}
690
691static INLINE struct pipe_surface *
692r300_get_nonnull_cb(struct pipe_framebuffer_state *fb, unsigned i)
693{
694    if (fb->cbufs[i])
695        return fb->cbufs[i];
696
697    /* The i-th framebuffer is NULL, return any non-NULL one. */
698    for (i = 0; i < fb->nr_cbufs; i++)
699        if (fb->cbufs[i])
700            return fb->cbufs[i];
701
702    return NULL;
703}
704
705struct pipe_context* r300_create_context(struct pipe_screen* screen,
706                                         void *priv);
707
708/* Context initialization. */
709struct draw_stage* r300_draw_stage(struct r300_context* r300);
710void r300_init_blit_functions(struct r300_context *r300);
711void r300_init_flush_functions(struct r300_context* r300);
712void r300_init_query_functions(struct r300_context* r300);
713void r300_init_render_functions(struct r300_context *r300);
714void r300_init_state_functions(struct r300_context* r300);
715void r300_init_resource_functions(struct r300_context* r300);
716
717/* r300_blit.c */
718void r300_decompress_zmask(struct r300_context *r300);
719void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
720void r300_decompress_zmask_locked(struct r300_context *r300);
721bool r300_is_blit_supported(enum pipe_format format);
722
723/* r300_flush.c */
724void r300_flush(struct pipe_context *pipe,
725                unsigned flags,
726                struct pipe_fence_handle **fence);
727
728/* r300_hyperz.c */
729void r300_update_hyperz_state(struct r300_context* r300);
730
731/* r300_query.c */
732void r300_resume_query(struct r300_context *r300,
733                       struct r300_query *query);
734void r300_stop_query(struct r300_context *r300);
735
736/* r300_render_translate.c */
737void r300_translate_index_buffer(struct r300_context *r300,
738                                 struct pipe_index_buffer *ib,
739                                 struct pipe_resource **out_index_buffer,
740                                 unsigned *index_size, unsigned index_offset,
741                                 unsigned *start, unsigned count);
742
743/* r300_render_stencilref.c */
744void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
745
746/* r300_render.c */
747void r500_emit_index_bias(struct r300_context *r300, int index_bias);
748void r300_blitter_draw_rectangle(struct blitter_context *blitter,
749                                 int x1, int y1, int x2, int y2,
750                                 float depth,
751                                 enum blitter_attrib_type type,
752                                 const union pipe_color_union *attrib);
753
754/* r300_state.c */
755enum r300_fb_state_change {
756    R300_CHANGED_FB_STATE = 0,
757    R300_CHANGED_HYPERZ_FLAG,
758    R300_CHANGED_MULTIWRITE,
759    R300_CHANGED_CMASK_ENABLE,
760};
761
762void r300_mark_fb_state_dirty(struct r300_context *r300,
763                              enum r300_fb_state_change change);
764void r300_mark_fs_code_dirty(struct r300_context *r300);
765
766struct pipe_sampler_view *
767r300_create_sampler_view_custom(struct pipe_context *pipe,
768                         struct pipe_resource *texture,
769                         const struct pipe_sampler_view *templ,
770                         unsigned width0_override,
771                         unsigned height0_override);
772
773/* r300_state_derived.c */
774void r300_update_derived_state(struct r300_context* r300);
775
776/* r300_debug.c */
777void r500_dump_rs_block(struct r300_rs_block *rs);
778
779
780static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
781{
782    return SCREEN_DBG_ON(ctx->screen, flags);
783}
784
785static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
786                       const char * fmt, ...)
787{
788    if (CTX_DBG_ON(ctx, flags)) {
789        va_list va;
790        va_start(va, fmt);
791        vfprintf(stderr, fmt, va);
792        va_end(va);
793    }
794}
795
796#define DBG_ON  CTX_DBG_ON
797#define DBG     CTX_DBG
798
799#endif /* R300_CONTEXT_H */
800