r300_context.h revision 848b8605
1/* 2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#ifndef R300_CONTEXT_H 24#define R300_CONTEXT_H 25 26#define R300_BUFFER_ALIGNMENT 64 27 28#include "draw/draw_vertex.h" 29 30#include "util/u_blitter.h" 31 32#include "pipe/p_context.h" 33#include "util/u_inlines.h" 34#include "util/u_transfer.h" 35 36#include "r300_defines.h" 37#include "r300_screen.h" 38#include "compiler/radeon_regalloc.h" 39#include "../../winsys/radeon/drm/radeon_winsys.h" 40 41struct u_upload_mgr; 42struct r300_context; 43struct r300_fragment_shader; 44struct r300_vertex_shader; 45struct r300_stencilref_context; 46 47enum colormask_swizzle { 48 COLORMASK_BGRA, 49 COLORMASK_RGBA, 50 COLORMASK_RRRR, 51 COLORMASK_AAAA, 52 COLORMASK_GRRG, 53 COLORMASK_ARRA, 54 COLORMASK_BGRX, 55 COLORMASK_RGBX, 56 COLORMASK_NUM_SWIZZLES 57}; 58 59struct r300_atom { 60 /* Name, for debugging. */ 61 const char* name; 62 /* Opaque state. */ 63 void* state; 64 /* Emit the state to the context. */ 65 void (*emit)(struct r300_context*, unsigned, void*); 66 /* Upper bound on number of dwords to emit. */ 67 unsigned size; 68 /* Whether this atom should be emitted. */ 69 boolean dirty; 70 /* Whether this atom may be emitted with state == NULL. */ 71 boolean allow_null_state; 72}; 73 74struct r300_aa_state { 75 struct r300_surface *dest; 76 77 uint32_t aa_config; 78}; 79 80struct r300_blend_state { 81 struct pipe_blend_state state; 82 83 uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8]; 84 uint32_t cb_noclamp[8]; 85 uint32_t cb_noclamp_noalpha[8]; 86 uint32_t cb_no_readwrite[8]; 87}; 88 89struct r300_blend_color_state { 90 struct pipe_blend_color state; 91 uint32_t cb[3]; 92}; 93 94struct r300_clip_state { 95 uint32_t cb[29]; 96}; 97 98struct r300_dsa_state { 99 struct pipe_depth_stencil_alpha_state dsa; 100 101 /* This is actually a command buffer with named dwords. */ 102 uint32_t cb_begin; 103 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */ 104 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */ 105 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */ 106 uint32_t cb_reg; 107 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */ 108 uint32_t cb_reg1; 109 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */ 110 111 /* Same, but without ZB reads and writes. */ 112 uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */ 113 114 /* Emitted separately: */ 115 uint32_t alpha_function; 116 117 /* Whether a two-sided stencil is enabled. */ 118 boolean two_sided; 119 /* Whether a fallback should be used for a two-sided stencil ref value. */ 120 boolean two_sided_stencil_ref; 121}; 122 123struct r300_hyperz_state { 124 int flush; 125 /* This is actually a command buffer with named dwords. */ 126 uint32_t cb_flush_begin; 127 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */ 128 uint32_t cb_begin; 129 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */ 130 uint32_t cb_reg1; 131 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */ 132 uint32_t cb_reg2; 133 uint32_t sc_hyperz; /* R300_SC_HYPERZ */ 134 uint32_t cb_reg3; 135 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */ 136}; 137 138struct r300_gpu_flush { 139 uint32_t cb_flush_clean[6]; 140}; 141 142#define RS_STATE_MAIN_SIZE 27 143 144struct r300_rs_state { 145 /* Original rasterizer state. */ 146 struct pipe_rasterizer_state rs; 147 /* Draw-specific rasterizer state. */ 148 struct pipe_rasterizer_state rs_draw; 149 150 /* Command buffers. */ 151 uint32_t cb_main[RS_STATE_MAIN_SIZE]; 152 uint32_t cb_poly_offset_zb16[5]; 153 uint32_t cb_poly_offset_zb24[5]; 154 155 /* The index to cb_main where the cull_mode register value resides. */ 156 unsigned cull_mode_index; 157 158 /* Whether polygon offset is enabled. */ 159 boolean polygon_offset_enable; 160 161 /* This is emitted in the draw function. */ 162 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */ 163}; 164 165struct r300_rs_block { 166 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */ 167 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */ 168 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */ 169 uint32_t gb_enable; 170 171 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */ 172 uint32_t count; /* R300_RS_COUNT */ 173 uint32_t inst_count; /* R300_RS_INST_COUNT */ 174 uint32_t inst[8]; /* R300_RS_INST_[0-7] */ 175}; 176 177struct r300_sampler_state { 178 struct pipe_sampler_state state; 179 180 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ 181 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ 182 183 /* Min/max LOD must be clamped to [0, last_level], thus 184 * it's dependent on a currently bound texture */ 185 unsigned min_lod, max_lod; 186}; 187 188struct r300_texture_format_state { 189 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */ 190 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */ 191 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */ 192 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */ 193 uint32_t us_format0; /* R500_US_FORMAT0_0: 0x4640 (through 15) */ 194}; 195 196struct r300_sampler_view { 197 struct pipe_sampler_view base; 198 199 /* For resource_copy_region. */ 200 unsigned width0_override; 201 unsigned height0_override; 202 203 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation, 204 * derived from base. */ 205 unsigned char swizzle[4]; 206 207 /* Copy of r300_texture::texture_format_state with format-specific bits 208 * added. */ 209 struct r300_texture_format_state format; 210 211 /* The texture cache region for this texture. */ 212 uint32_t texcache_region; 213}; 214 215struct r300_texture_sampler_state { 216 struct r300_texture_format_state format; 217 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ 218 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ 219 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ 220}; 221 222struct r300_textures_state { 223 /* Textures. */ 224 struct r300_sampler_view *sampler_views[16]; 225 int sampler_view_count; 226 /* Sampler states. */ 227 struct r300_sampler_state *sampler_states[16]; 228 int sampler_state_count; 229 230 /* This is the merge of the texture and sampler states. */ 231 unsigned count; 232 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */ 233 struct r300_texture_sampler_state regs[16]; 234}; 235 236struct r300_vertex_stream_state { 237 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ 238 uint32_t vap_prog_stream_cntl[8]; 239 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ 240 uint32_t vap_prog_stream_cntl_ext[8]; 241 242 unsigned count; 243}; 244 245struct r300_invariant_state { 246 uint32_t cb[24]; 247}; 248 249struct r300_vap_invariant_state { 250 uint32_t cb[11]; 251}; 252 253struct r300_viewport_state { 254 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */ 255 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */ 256 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */ 257 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */ 258 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */ 259 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */ 260 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */ 261}; 262 263struct r300_ztop_state { 264 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ 265}; 266 267/* The next several objects are not pure Radeon state; they inherit from 268 * various Gallium classes. */ 269 270struct r300_constant_buffer { 271 /* Buffer of constants */ 272 uint32_t *ptr; 273 /* Remapping table. */ 274 unsigned *remap_table; 275 /* const buffer base */ 276 uint32_t buffer_base; 277}; 278 279/* Query object. 280 * 281 * This is not a subclass of pipe_query because pipe_query is never 282 * actually fully defined. So, rather than have it as a member, and do 283 * subclass-style casting, we treat pipe_query as an opaque, and just 284 * trust that our state tracker does not ever mess up query objects. 285 */ 286struct r300_query { 287 /* The kind of query. Currently only OQ is supported. */ 288 unsigned type; 289 /* The number of pipes where query results are stored. */ 290 unsigned num_pipes; 291 /* How many results have been written, in dwords. It's incremented 292 * after end_query and flush. */ 293 unsigned num_results; 294 /* if begin has been emitted */ 295 boolean begin_emitted; 296 297 /* The buffer where query results are stored. */ 298 struct pb_buffer *buf; 299 struct radeon_winsys_cs_handle *cs_buf; 300}; 301 302struct r300_surface { 303 struct pipe_surface base; 304 305 /* Winsys buffer backing the texture. */ 306 struct pb_buffer *buf; 307 struct radeon_winsys_cs_handle *cs_buf; 308 309 enum radeon_bo_domain domain; 310 311 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */ 312 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */ 313 uint32_t pitch_zmask; /* ZMASK_PITCH */ 314 uint32_t pitch_hiz; /* HIZ_PITCH */ 315 uint32_t pitch_cmask; /* CMASK_PITCH */ 316 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */ 317 318 /* Parameters dedicated to the CBZB clear. */ 319 uint32_t cbzb_width; /* Aligned width. */ 320 uint32_t cbzb_height; /* Half of the height. */ 321 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */ 322 uint32_t cbzb_pitch; /* DEPTHPITCH. */ 323 uint32_t cbzb_format; /* ZB_FORMAT. */ 324 325 /* Whether the CBZB clear is allowed on the surface. */ 326 boolean cbzb_allowed; 327 328 unsigned colormask_swizzle; 329}; 330 331struct r300_texture_desc { 332 /* Width, height, and depth. 333 * Most of the time, these are equal to pipe_texture::width0, height0, 334 * and depth0. However, NPOT 3D textures must have dimensions aligned 335 * to POT, and this is the only case when these variables differ from 336 * pipe_texture. */ 337 unsigned width0, height0, depth0; 338 339 /* Buffer tiling. 340 * Macrotiling is specified per-level because small mipmaps cannot 341 * be macrotiled. */ 342 enum radeon_bo_layout microtile; 343 enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS]; 344 345 /* Offsets into the buffer. */ 346 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS]; 347 348 /* Strides for each mip-level. */ 349 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS]; 350 351 /* Size of one zslice or face or 2D image based on the texture target. */ 352 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS]; 353 354 /* Total size of this texture, in bytes, 355 * derived from the texture properties. */ 356 unsigned size_in_bytes; 357 358 /** 359 * If non-zero, override the natural texture layout with 360 * a custom stride (in bytes). 361 * 362 * \note Mipmapping fails for textures with a non-natural layout! 363 * 364 * \sa r300_texture_get_stride 365 */ 366 unsigned stride_in_bytes_override; 367 368 /* Whether this texture has non-power-of-two dimensions. 369 * It can be either a regular texture or a rectangle one. */ 370 boolean is_npot; 371 372 /* This flag says that hardware must use the stride for addressing 373 * instead of the width. */ 374 boolean uses_stride_addressing; 375 376 /* Whether CBZB fast color clear is allowed on the miplevel. */ 377 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS]; 378 379 /* Zbuffer compression info for each miplevel. */ 380 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS]; 381 /* If zero, then disable Z compression/HiZ. */ 382 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS]; 383 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS]; 384 /* Zmask/HiZ strides for each miplevel. */ 385 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS]; 386 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS]; 387 388 /* CMASK info for AA buffers (no mipmapping). */ 389 unsigned cmask_dwords; 390 unsigned cmask_stride_in_pixels; 391}; 392 393struct r300_resource 394{ 395 struct u_resource b; 396 397 /* Winsys buffer backing this resource. */ 398 struct pb_buffer *buf; 399 struct radeon_winsys_cs_handle *cs_buf; 400 enum radeon_bo_domain domain; 401 402 /* Constant buffers and SWTCL vertex and index buffers are in user 403 * memory. */ 404 uint8_t *malloced_buffer; 405 406 /* Texture description (addressing, layout, special features). */ 407 struct r300_texture_desc tex; 408 409 /* This is the level tiling flags were last time set for. 410 * It's used to prevent redundant tiling-flags changes from happening.*/ 411 unsigned surface_level; 412}; 413 414struct r300_vertex_element_state { 415 unsigned count; 416 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; 417 unsigned format_size[PIPE_MAX_ATTRIBS]; 418 419 /* The size of the vertex, in dwords. */ 420 unsigned vertex_size_dwords; 421 422 struct r300_vertex_stream_state vertex_stream; 423}; 424 425enum r300_hiz_func { 426 HIZ_FUNC_NONE, 427 428 /* The function, when determined, is set in stone 429 * until the next HiZ clear. */ 430 431 /* MAX is written to the HiZ buffer. 432 * Used for LESS, LEQUAL. */ 433 HIZ_FUNC_MAX, 434 435 /* MIN is written to the HiZ buffer. 436 * Used for GREATER, GEQUAL. */ 437 HIZ_FUNC_MIN, 438}; 439 440/* For deferred fragment shader state validation. */ 441enum r300_fs_validity_status { 442 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */ 443 FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */ 444 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */ 445}; 446 447struct r300_context { 448 /* Parent class */ 449 struct pipe_context context; 450 451 /* The interface to the windowing system, etc. */ 452 struct radeon_winsys *rws; 453 /* The command stream. */ 454 struct radeon_winsys_cs *cs; 455 /* Screen. */ 456 struct r300_screen *screen; 457 458 /* Draw module. Used mostly for SW TCL. */ 459 struct draw_context* draw; 460 /* Vertex buffer for SW TCL. */ 461 struct pb_buffer *vbo; 462 struct radeon_winsys_cs_handle *vbo_cs; 463 /* Offset and size into the SW TCL VBO. */ 464 size_t draw_vbo_offset; 465 466 /* Accelerated blit support. */ 467 struct blitter_context* blitter; 468 /* Stencil two-sided reference value fallback. */ 469 struct r300_stencilref_context *stencilref_fallback; 470 471 /* The KIL opcode needs the first texture unit to be enabled 472 * on r3xx-r4xx. In order to calm down the CS checker, we bind this 473 * dummy texture there. */ 474 struct r300_sampler_view *texkill_sampler; 475 476 /* When no vertex buffer is set, this one is used instead to prevent 477 * hardlocks. */ 478 struct pipe_vertex_buffer dummy_vb; 479 480 /* The currently active query. */ 481 struct r300_query *query_current; 482 /* The saved query for blitter operations. */ 483 struct r300_query *blitter_saved_query; 484 /* Query list. */ 485 struct r300_query query_list; 486 487 /* Various CSO state objects. */ 488 489 /* Each atom is emitted in the order it appears here, which can affect 490 * performance and stability if not handled with care. */ 491 /* GPU flush. */ 492 struct r300_atom gpu_flush; 493 /* Clears must be emitted immediately after the flush. */ 494 /* HiZ clear */ 495 struct r300_atom hiz_clear; 496 /* zmask clear */ 497 struct r300_atom zmask_clear; 498 /* cmask clear */ 499 struct r300_atom cmask_clear; 500 /* Anti-aliasing (MSAA) state. */ 501 struct r300_atom aa_state; 502 /* Framebuffer state. */ 503 struct r300_atom fb_state; 504 /* HyperZ state (various SC/ZB bits). */ 505 struct r300_atom hyperz_state; 506 /* ZTOP state. */ 507 struct r300_atom ztop_state; 508 /* Depth, stencil, and alpha state. */ 509 struct r300_atom dsa_state; 510 /* Blend state. */ 511 struct r300_atom blend_state; 512 /* Blend color state. */ 513 struct r300_atom blend_color_state; 514 /* Scissor state. */ 515 struct r300_atom scissor_state; 516 /* Sample mask. */ 517 struct r300_atom sample_mask; 518 /* Invariant state. This must be emitted to get the engine started. */ 519 struct r300_atom invariant_state; 520 /* Viewport state. */ 521 struct r300_atom viewport_state; 522 /* PVS flush. */ 523 struct r300_atom pvs_flush; 524 /* VAP invariant state. */ 525 struct r300_atom vap_invariant_state; 526 /* Vertex stream formatting state. */ 527 struct r300_atom vertex_stream_state; 528 /* Vertex shader. */ 529 struct r300_atom vs_state; 530 /* User clip planes. */ 531 struct r300_atom clip_state; 532 /* RS block state + VAP (vertex shader) output mapping state. */ 533 struct r300_atom rs_block_state; 534 /* Rasterizer state. */ 535 struct r300_atom rs_state; 536 /* Framebuffer state (pipelined regs). */ 537 struct r300_atom fb_state_pipelined; 538 /* Fragment shader. */ 539 struct r300_atom fs; 540 /* Fragment shader RC_CONSTANT_STATE variables. */ 541 struct r300_atom fs_rc_constant_state; 542 /* Fragment shader constant buffer. */ 543 struct r300_atom fs_constants; 544 /* Vertex shader constant buffer. */ 545 struct r300_atom vs_constants; 546 /* Texture cache invalidate. */ 547 struct r300_atom texture_cache_inval; 548 /* Textures state. */ 549 struct r300_atom textures_state; 550 /* Occlusion query. */ 551 struct r300_atom query_start; 552 553 /* The pointers to the first and the last atom. */ 554 struct r300_atom *first_dirty, *last_dirty; 555 556 /* Vertex elements for Gallium. */ 557 struct r300_vertex_element_state *velems; 558 559 /* Vertex info for Draw. */ 560 struct vertex_info vertex_info; 561 562 struct pipe_stencil_ref stencil_ref; 563 struct pipe_viewport_state viewport; 564 565 /* Stream locations for SWTCL. */ 566 int stream_loc_notcl[16]; 567 568 /* Flag indicating whether or not the HW is dirty. */ 569 uint32_t dirty_hw; 570 /* Whether polygon offset is enabled. */ 571 boolean polygon_offset_enabled; 572 /* Z buffer bit depth. */ 573 uint32_t zbuffer_bpp; 574 /* Whether rendering is conditional and should be skipped. */ 575 boolean skip_rendering; 576 /* The flag above saved by blitter. */ 577 unsigned char blitter_saved_skip_rendering; 578 /* Point sprites texcoord index, 1 bit per texcoord */ 579 int sprite_coord_enable; 580 /* Whether two-sided color selection is enabled (AKA light_twoside). */ 581 boolean two_sided_color; 582 boolean flatshade; 583 /* Whether fast color clear is enabled. */ 584 boolean cbzb_clear; 585 /* Whether fragment shader needs to be validated. */ 586 enum r300_fs_validity_status fs_status; 587 /* Framebuffer multi-write. */ 588 boolean fb_multiwrite; 589 unsigned num_samples; 590 boolean msaa_enable; 591 boolean alpha_to_one; 592 boolean alpha_to_coverage; 593 594 void *dsa_decompress_zmask; 595 596 struct pipe_index_buffer index_buffer; 597 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 598 unsigned nr_vertex_buffers; 599 struct u_upload_mgr *uploader; 600 601 struct util_slab_mempool pool_transfers; 602 603 /* Stat counter. */ 604 uint64_t flush_counter; 605 606 /* const tracking for VS */ 607 int vs_const_base; 608 609 /* Vertex array state info */ 610 boolean vertex_arrays_dirty; 611 boolean vertex_arrays_indexed; 612 int vertex_arrays_offset; 613 int vertex_arrays_instance_id; 614 boolean instancing_enabled; 615 616 /* Hyper-Z stats. */ 617 boolean hyperz_enabled; /* Whether it owns Hyper-Z access. */ 618 int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */ 619 unsigned num_z_clears; /* Since the last flush. */ 620 621 /* ZMask state. */ 622 boolean zmask_in_use; /* Whether ZMASK is enabled. */ 623 boolean zmask_decompress; /* Whether ZMASK is being decompressed. */ 624 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */ 625 626 /* HiZ state. */ 627 boolean hiz_in_use; /* Whether HIZ is enabled. */ 628 enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */ 629 uint32_t hiz_clear_value; /* HiZ clear value. */ 630 631 /* CMASK state. */ 632 boolean cmask_access; 633 boolean cmask_in_use; 634 uint32_t color_clear_value; /* RGBA8 or RGBA1010102 */ 635 uint32_t color_clear_value_ar; /* RGBA16F */ 636 uint32_t color_clear_value_gb; /* RGBA16F */ 637 638 /* Compiler state. */ 639 struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for 640 * fragment shaders. */ 641}; 642 643#define foreach_atom(r300, atom) \ 644 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++) 645 646#define foreach_dirty_atom(r300, atom) \ 647 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++) 648 649/* Convenience cast wrappers. */ 650static INLINE struct r300_query* r300_query(struct pipe_query* q) 651{ 652 return (struct r300_query*)q; 653} 654 655static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf) 656{ 657 return (struct r300_surface*)surf; 658} 659 660static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex) 661{ 662 return (struct r300_resource*)tex; 663} 664 665static INLINE struct r300_context* r300_context(struct pipe_context* context) 666{ 667 return (struct r300_context*)context; 668} 669 670static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300) 671{ 672 return (struct r300_fragment_shader*)r300->fs.state; 673} 674 675static INLINE void r300_mark_atom_dirty(struct r300_context *r300, 676 struct r300_atom *atom) 677{ 678 atom->dirty = TRUE; 679 680 if (!r300->first_dirty) { 681 r300->first_dirty = atom; 682 r300->last_dirty = atom+1; 683 } else { 684 if (atom < r300->first_dirty) 685 r300->first_dirty = atom; 686 else if (atom+1 > r300->last_dirty) 687 r300->last_dirty = atom+1; 688 } 689} 690 691static INLINE struct pipe_surface * 692r300_get_nonnull_cb(struct pipe_framebuffer_state *fb, unsigned i) 693{ 694 if (fb->cbufs[i]) 695 return fb->cbufs[i]; 696 697 /* The i-th framebuffer is NULL, return any non-NULL one. */ 698 for (i = 0; i < fb->nr_cbufs; i++) 699 if (fb->cbufs[i]) 700 return fb->cbufs[i]; 701 702 return NULL; 703} 704 705struct pipe_context* r300_create_context(struct pipe_screen* screen, 706 void *priv); 707 708/* Context initialization. */ 709struct draw_stage* r300_draw_stage(struct r300_context* r300); 710void r300_init_blit_functions(struct r300_context *r300); 711void r300_init_flush_functions(struct r300_context* r300); 712void r300_init_query_functions(struct r300_context* r300); 713void r300_init_render_functions(struct r300_context *r300); 714void r300_init_state_functions(struct r300_context* r300); 715void r300_init_resource_functions(struct r300_context* r300); 716 717/* r300_blit.c */ 718void r300_decompress_zmask(struct r300_context *r300); 719void r300_decompress_zmask_locked_unsafe(struct r300_context *r300); 720void r300_decompress_zmask_locked(struct r300_context *r300); 721bool r300_is_blit_supported(enum pipe_format format); 722 723/* r300_flush.c */ 724void r300_flush(struct pipe_context *pipe, 725 unsigned flags, 726 struct pipe_fence_handle **fence); 727 728/* r300_hyperz.c */ 729void r300_update_hyperz_state(struct r300_context* r300); 730 731/* r300_query.c */ 732void r300_resume_query(struct r300_context *r300, 733 struct r300_query *query); 734void r300_stop_query(struct r300_context *r300); 735 736/* r300_render_translate.c */ 737void r300_translate_index_buffer(struct r300_context *r300, 738 struct pipe_index_buffer *ib, 739 struct pipe_resource **out_index_buffer, 740 unsigned *index_size, unsigned index_offset, 741 unsigned *start, unsigned count); 742 743/* r300_render_stencilref.c */ 744void r300_plug_in_stencil_ref_fallback(struct r300_context *r300); 745 746/* r300_render.c */ 747void r500_emit_index_bias(struct r300_context *r300, int index_bias); 748void r300_blitter_draw_rectangle(struct blitter_context *blitter, 749 int x1, int y1, int x2, int y2, 750 float depth, 751 enum blitter_attrib_type type, 752 const union pipe_color_union *attrib); 753 754/* r300_state.c */ 755enum r300_fb_state_change { 756 R300_CHANGED_FB_STATE = 0, 757 R300_CHANGED_HYPERZ_FLAG, 758 R300_CHANGED_MULTIWRITE, 759 R300_CHANGED_CMASK_ENABLE, 760}; 761 762void r300_mark_fb_state_dirty(struct r300_context *r300, 763 enum r300_fb_state_change change); 764void r300_mark_fs_code_dirty(struct r300_context *r300); 765 766struct pipe_sampler_view * 767r300_create_sampler_view_custom(struct pipe_context *pipe, 768 struct pipe_resource *texture, 769 const struct pipe_sampler_view *templ, 770 unsigned width0_override, 771 unsigned height0_override); 772 773/* r300_state_derived.c */ 774void r300_update_derived_state(struct r300_context* r300); 775 776/* r300_debug.c */ 777void r500_dump_rs_block(struct r300_rs_block *rs); 778 779 780static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags) 781{ 782 return SCREEN_DBG_ON(ctx->screen, flags); 783} 784 785static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags, 786 const char * fmt, ...) 787{ 788 if (CTX_DBG_ON(ctx, flags)) { 789 va_list va; 790 va_start(va, fmt); 791 vfprintf(stderr, fmt, va); 792 va_end(va); 793 } 794} 795 796#define DBG_ON CTX_DBG_ON 797#define DBG CTX_DBG 798 799#endif /* R300_CONTEXT_H */ 800