r300_texture.c revision 848b8605
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24/* Always include headers in the reverse order!! ~ M. */
25#include "r300_texture.h"
26
27#include "r300_context.h"
28#include "r300_reg.h"
29#include "r300_texture_desc.h"
30#include "r300_transfer.h"
31#include "r300_screen.h"
32
33#include "util/u_format.h"
34#include "util/u_format_s3tc.h"
35#include "util/u_math.h"
36#include "util/u_memory.h"
37#include "util/u_mm.h"
38
39#include "pipe/p_screen.h"
40
41unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
42                                   const unsigned char *swizzle_view,
43                                   boolean dxtc_swizzle)
44{
45    unsigned i;
46    unsigned char swizzle[4];
47    unsigned result = 0;
48    const uint32_t swizzle_shift[4] = {
49        R300_TX_FORMAT_R_SHIFT,
50        R300_TX_FORMAT_G_SHIFT,
51        R300_TX_FORMAT_B_SHIFT,
52        R300_TX_FORMAT_A_SHIFT
53    };
54    uint32_t swizzle_bit[4] = {
55        dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
56        R300_TX_FORMAT_Y,
57        dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
58        R300_TX_FORMAT_W
59    };
60
61    if (swizzle_view) {
62        /* Combine two sets of swizzles. */
63        util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
64    } else {
65        memcpy(swizzle, swizzle_format, 4);
66    }
67
68    /* Get swizzle. */
69    for (i = 0; i < 4; i++) {
70        switch (swizzle[i]) {
71            case UTIL_FORMAT_SWIZZLE_Y:
72                result |= swizzle_bit[1] << swizzle_shift[i];
73                break;
74            case UTIL_FORMAT_SWIZZLE_Z:
75                result |= swizzle_bit[2] << swizzle_shift[i];
76                break;
77            case UTIL_FORMAT_SWIZZLE_W:
78                result |= swizzle_bit[3] << swizzle_shift[i];
79                break;
80            case UTIL_FORMAT_SWIZZLE_0:
81                result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
82                break;
83            case UTIL_FORMAT_SWIZZLE_1:
84                result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
85                break;
86            default: /* UTIL_FORMAT_SWIZZLE_X */
87                result |= swizzle_bit[0] << swizzle_shift[i];
88        }
89    }
90    return result;
91}
92
93/* Translate a pipe_format into a useful texture format for sampling.
94 *
95 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
96 * but the majority of them is translated in a generic way, automatically
97 * supporting all the formats hw can support.
98 *
99 * R300_EASY_TX_FORMAT swizzles the texture.
100 * Note the signature of R300_EASY_TX_FORMAT:
101 *   R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
102 *
103 * The FORMAT specifies how the texture sampler will treat the texture, and
104 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
105uint32_t r300_translate_texformat(enum pipe_format format,
106                                  const unsigned char *swizzle_view,
107                                  boolean is_r500,
108                                  boolean dxtc_swizzle)
109{
110    uint32_t result = 0;
111    const struct util_format_description *desc;
112    unsigned i;
113    boolean uniform = TRUE;
114    const uint32_t sign_bit[4] = {
115        R300_TX_FORMAT_SIGNED_W,
116        R300_TX_FORMAT_SIGNED_Z,
117        R300_TX_FORMAT_SIGNED_Y,
118        R300_TX_FORMAT_SIGNED_X,
119    };
120
121    desc = util_format_description(format);
122
123    /* Colorspace (return non-RGB formats directly). */
124    switch (desc->colorspace) {
125        /* Depth stencil formats.
126         * Swizzles are added in r300_merge_textures_and_samplers. */
127        case UTIL_FORMAT_COLORSPACE_ZS:
128            switch (format) {
129                case PIPE_FORMAT_Z16_UNORM:
130                    return R300_TX_FORMAT_X16;
131                case PIPE_FORMAT_X8Z24_UNORM:
132                case PIPE_FORMAT_S8_UINT_Z24_UNORM:
133                    if (is_r500)
134                        return R500_TX_FORMAT_Y8X24;
135                    else
136                        return R300_TX_FORMAT_Y16X16;
137                default:
138                    return ~0; /* Unsupported. */
139            }
140
141        /* YUV formats. */
142        case UTIL_FORMAT_COLORSPACE_YUV:
143            result |= R300_TX_FORMAT_YUV_TO_RGB;
144
145            switch (format) {
146                case PIPE_FORMAT_UYVY:
147                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
148                case PIPE_FORMAT_YUYV:
149                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
150                default:
151                    return ~0; /* Unsupported/unknown. */
152            }
153
154        /* Add gamma correction. */
155        case UTIL_FORMAT_COLORSPACE_SRGB:
156            result |= R300_TX_FORMAT_GAMMA;
157            break;
158
159        default:
160            switch (format) {
161                /* Same as YUV but without the YUR->RGB conversion. */
162                case PIPE_FORMAT_R8G8_B8G8_UNORM:
163                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
164                case PIPE_FORMAT_G8R8_G8B8_UNORM:
165                    return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
166                default:;
167            }
168    }
169
170    /* Add swizzling. */
171    /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
172    if (format != PIPE_FORMAT_RGTC1_SNORM &&
173        format != PIPE_FORMAT_LATC1_SNORM) {
174        if (util_format_is_compressed(format) &&
175            dxtc_swizzle &&
176            format != PIPE_FORMAT_RGTC2_UNORM &&
177            format != PIPE_FORMAT_RGTC2_SNORM &&
178            format != PIPE_FORMAT_LATC2_UNORM &&
179            format != PIPE_FORMAT_LATC2_SNORM) {
180            result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
181                                                TRUE);
182        } else {
183            result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
184                                                FALSE);
185        }
186    }
187
188    /* S3TC formats. */
189    if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
190        if (!util_format_s3tc_enabled) {
191            return ~0; /* Unsupported. */
192        }
193
194        switch (format) {
195            case PIPE_FORMAT_DXT1_RGB:
196            case PIPE_FORMAT_DXT1_RGBA:
197            case PIPE_FORMAT_DXT1_SRGB:
198            case PIPE_FORMAT_DXT1_SRGBA:
199                return R300_TX_FORMAT_DXT1 | result;
200            case PIPE_FORMAT_DXT3_RGBA:
201            case PIPE_FORMAT_DXT3_SRGBA:
202                return R300_TX_FORMAT_DXT3 | result;
203            case PIPE_FORMAT_DXT5_RGBA:
204            case PIPE_FORMAT_DXT5_SRGBA:
205                return R300_TX_FORMAT_DXT5 | result;
206            default:
207                return ~0; /* Unsupported/unknown. */
208        }
209    }
210
211    /* RGTC formats. */
212    if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
213        switch (format) {
214            case PIPE_FORMAT_RGTC1_SNORM:
215            case PIPE_FORMAT_LATC1_SNORM:
216            case PIPE_FORMAT_LATC1_UNORM:
217            case PIPE_FORMAT_RGTC1_UNORM:
218                return R500_TX_FORMAT_ATI1N | result;
219
220            case PIPE_FORMAT_RGTC2_SNORM:
221            case PIPE_FORMAT_LATC2_SNORM:
222                result |= sign_bit[1] | sign_bit[0];
223            case PIPE_FORMAT_RGTC2_UNORM:
224            case PIPE_FORMAT_LATC2_UNORM:
225                return R400_TX_FORMAT_ATI2N | result;
226
227            default:
228                return ~0; /* Unsupported/unknown. */
229        }
230    }
231
232    /* This is truly a special format.
233     * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
234     * in the sampler unit. Also known as D3DFMT_CxV8U8. */
235    if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
236        return R300_TX_FORMAT_CxV8U8 | result;
237    }
238
239    /* Integer and fixed-point 16.16 textures are not supported. */
240    for (i = 0; i < 4; i++) {
241        if (desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED ||
242            ((desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED ||
243              desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) &&
244             (!desc->channel[i].normalized ||
245              desc->channel[i].pure_integer))) {
246            return ~0; /* Unsupported/unknown. */
247        }
248    }
249
250    /* Add sign. */
251    for (i = 0; i < desc->nr_channels; i++) {
252        if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
253            result |= sign_bit[i];
254        }
255    }
256
257    /* See whether the components are of the same size. */
258    for (i = 1; i < desc->nr_channels; i++) {
259        uniform = uniform && desc->channel[0].size == desc->channel[i].size;
260    }
261
262    /* Non-uniform formats. */
263    if (!uniform) {
264        switch (desc->nr_channels) {
265            case 3:
266                if (desc->channel[0].size == 5 &&
267                    desc->channel[1].size == 6 &&
268                    desc->channel[2].size == 5) {
269                    return R300_TX_FORMAT_Z5Y6X5 | result;
270                }
271                if (desc->channel[0].size == 5 &&
272                    desc->channel[1].size == 5 &&
273                    desc->channel[2].size == 6) {
274                    return R300_TX_FORMAT_Z6Y5X5 | result;
275                }
276                if (desc->channel[0].size == 2 &&
277                    desc->channel[1].size == 3 &&
278                    desc->channel[2].size == 3) {
279                    return R300_TX_FORMAT_Z3Y3X2 | result;
280                }
281                return ~0; /* Unsupported/unknown. */
282
283            case 4:
284                if (desc->channel[0].size == 5 &&
285                    desc->channel[1].size == 5 &&
286                    desc->channel[2].size == 5 &&
287                    desc->channel[3].size == 1) {
288                    return R300_TX_FORMAT_W1Z5Y5X5 | result;
289                }
290                if (desc->channel[0].size == 10 &&
291                    desc->channel[1].size == 10 &&
292                    desc->channel[2].size == 10 &&
293                    desc->channel[3].size == 2) {
294                    return R300_TX_FORMAT_W2Z10Y10X10 | result;
295                }
296        }
297        return ~0; /* Unsupported/unknown. */
298    }
299
300    /* Find the first non-VOID channel. */
301    for (i = 0; i < 4; i++) {
302        if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
303            break;
304        }
305    }
306
307    if (i == 4)
308        return ~0; /* Unsupported/unknown. */
309
310    /* And finally, uniform formats. */
311    switch (desc->channel[i].type) {
312        case UTIL_FORMAT_TYPE_UNSIGNED:
313        case UTIL_FORMAT_TYPE_SIGNED:
314            if (!desc->channel[i].normalized &&
315                desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
316                return ~0;
317            }
318
319            switch (desc->channel[i].size) {
320                case 4:
321                    switch (desc->nr_channels) {
322                        case 2:
323                            return R300_TX_FORMAT_Y4X4 | result;
324                        case 4:
325                            return R300_TX_FORMAT_W4Z4Y4X4 | result;
326                    }
327                    return ~0;
328
329                case 8:
330                    switch (desc->nr_channels) {
331                        case 1:
332                            return R300_TX_FORMAT_X8 | result;
333                        case 2:
334                            return R300_TX_FORMAT_Y8X8 | result;
335                        case 4:
336                            return R300_TX_FORMAT_W8Z8Y8X8 | result;
337                    }
338                    return ~0;
339
340                case 16:
341                    switch (desc->nr_channels) {
342                        case 1:
343                            return R300_TX_FORMAT_X16 | result;
344                        case 2:
345                            return R300_TX_FORMAT_Y16X16 | result;
346                        case 4:
347                            return R300_TX_FORMAT_W16Z16Y16X16 | result;
348                    }
349            }
350            return ~0;
351
352        case UTIL_FORMAT_TYPE_FLOAT:
353            switch (desc->channel[i].size) {
354                case 16:
355                    switch (desc->nr_channels) {
356                        case 1:
357                            return R300_TX_FORMAT_16F | result;
358                        case 2:
359                            return R300_TX_FORMAT_16F_16F | result;
360                        case 4:
361                            return R300_TX_FORMAT_16F_16F_16F_16F | result;
362                    }
363                    return ~0;
364
365                case 32:
366                    switch (desc->nr_channels) {
367                        case 1:
368                            return R300_TX_FORMAT_32F | result;
369                        case 2:
370                            return R300_TX_FORMAT_32F_32F | result;
371                        case 4:
372                            return R300_TX_FORMAT_32F_32F_32F_32F | result;
373                    }
374            }
375    }
376
377    return ~0; /* Unsupported/unknown. */
378}
379
380uint32_t r500_tx_format_msb_bit(enum pipe_format format)
381{
382    switch (format) {
383        case PIPE_FORMAT_RGTC1_UNORM:
384        case PIPE_FORMAT_RGTC1_SNORM:
385        case PIPE_FORMAT_LATC1_UNORM:
386        case PIPE_FORMAT_LATC1_SNORM:
387        case PIPE_FORMAT_X8Z24_UNORM:
388        case PIPE_FORMAT_S8_UINT_Z24_UNORM:
389            return R500_TXFORMAT_MSB;
390        default:
391            return 0;
392    }
393}
394
395/* Buffer formats. */
396
397/* Colorbuffer formats. This is the unswizzled format of the RB3D block's
398 * output. For the swizzling of the targets, check the shader's format. */
399static uint32_t r300_translate_colorformat(enum pipe_format format)
400{
401    switch (format) {
402        /* 8-bit buffers. */
403        case PIPE_FORMAT_A8_UNORM:
404        case PIPE_FORMAT_A8_SNORM:
405        case PIPE_FORMAT_I8_UNORM:
406        case PIPE_FORMAT_I8_SNORM:
407        case PIPE_FORMAT_L8_UNORM:
408        case PIPE_FORMAT_L8_SNORM:
409        case PIPE_FORMAT_R8_UNORM:
410        case PIPE_FORMAT_R8_SNORM:
411            return R300_COLOR_FORMAT_I8;
412
413        /* 16-bit buffers. */
414        case PIPE_FORMAT_L8A8_UNORM:
415        case PIPE_FORMAT_L8A8_SNORM:
416        case PIPE_FORMAT_R8G8_UNORM:
417        case PIPE_FORMAT_R8G8_SNORM:
418        case PIPE_FORMAT_R8A8_UNORM:
419        case PIPE_FORMAT_R8A8_SNORM:
420        /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
421        case PIPE_FORMAT_A16_UNORM:
422        case PIPE_FORMAT_A16_SNORM:
423        case PIPE_FORMAT_A16_FLOAT:
424        case PIPE_FORMAT_L16_UNORM:
425        case PIPE_FORMAT_L16_SNORM:
426        case PIPE_FORMAT_L16_FLOAT:
427        case PIPE_FORMAT_I16_UNORM:
428        case PIPE_FORMAT_I16_SNORM:
429        case PIPE_FORMAT_I16_FLOAT:
430        case PIPE_FORMAT_R16_UNORM:
431        case PIPE_FORMAT_R16_SNORM:
432        case PIPE_FORMAT_R16_FLOAT:
433            return R300_COLOR_FORMAT_UV88;
434
435        case PIPE_FORMAT_B5G6R5_UNORM:
436            return R300_COLOR_FORMAT_RGB565;
437
438        case PIPE_FORMAT_B5G5R5A1_UNORM:
439        case PIPE_FORMAT_B5G5R5X1_UNORM:
440            return R300_COLOR_FORMAT_ARGB1555;
441
442        case PIPE_FORMAT_B4G4R4A4_UNORM:
443        case PIPE_FORMAT_B4G4R4X4_UNORM:
444            return R300_COLOR_FORMAT_ARGB4444;
445
446        /* 32-bit buffers. */
447        case PIPE_FORMAT_B8G8R8A8_UNORM:
448        /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
449        case PIPE_FORMAT_B8G8R8X8_UNORM:
450        /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
451        case PIPE_FORMAT_R8G8B8A8_UNORM:
452        case PIPE_FORMAT_R8G8B8A8_SNORM:
453        case PIPE_FORMAT_R8G8B8X8_UNORM:
454        case PIPE_FORMAT_R8G8B8X8_SNORM:
455        /* These formats work fine with ARGB8888 if US_OUT_FMT is set
456         * correctly. */
457        case PIPE_FORMAT_R16G16_UNORM:
458        case PIPE_FORMAT_R16G16_SNORM:
459        case PIPE_FORMAT_R16G16_FLOAT:
460        case PIPE_FORMAT_L16A16_UNORM:
461        case PIPE_FORMAT_L16A16_SNORM:
462        case PIPE_FORMAT_L16A16_FLOAT:
463        case PIPE_FORMAT_R16A16_UNORM:
464        case PIPE_FORMAT_R16A16_SNORM:
465        case PIPE_FORMAT_R16A16_FLOAT:
466        case PIPE_FORMAT_A32_FLOAT:
467        case PIPE_FORMAT_L32_FLOAT:
468        case PIPE_FORMAT_I32_FLOAT:
469        case PIPE_FORMAT_R32_FLOAT:
470            return R300_COLOR_FORMAT_ARGB8888;
471
472        case PIPE_FORMAT_R10G10B10A2_UNORM:
473        case PIPE_FORMAT_R10G10B10X2_SNORM:
474        case PIPE_FORMAT_B10G10R10A2_UNORM:
475        case PIPE_FORMAT_B10G10R10X2_UNORM:
476            return R500_COLOR_FORMAT_ARGB2101010;  /* R5xx-only? */
477
478        /* 64-bit buffers. */
479        case PIPE_FORMAT_R16G16B16A16_UNORM:
480        case PIPE_FORMAT_R16G16B16A16_SNORM:
481        case PIPE_FORMAT_R16G16B16A16_FLOAT:
482        case PIPE_FORMAT_R16G16B16X16_UNORM:
483        case PIPE_FORMAT_R16G16B16X16_SNORM:
484        case PIPE_FORMAT_R16G16B16X16_FLOAT:
485        /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
486         * correctly. */
487        case PIPE_FORMAT_R32G32_FLOAT:
488        case PIPE_FORMAT_L32A32_FLOAT:
489        case PIPE_FORMAT_R32A32_FLOAT:
490            return R300_COLOR_FORMAT_ARGB16161616;
491
492        /* 128-bit buffers. */
493        case PIPE_FORMAT_R32G32B32A32_FLOAT:
494        case PIPE_FORMAT_R32G32B32X32_FLOAT:
495            return R300_COLOR_FORMAT_ARGB32323232;
496
497        /* YUV buffers. */
498        case PIPE_FORMAT_UYVY:
499            return R300_COLOR_FORMAT_YVYU;
500        case PIPE_FORMAT_YUYV:
501            return R300_COLOR_FORMAT_VYUY;
502        default:
503            return ~0; /* Unsupported. */
504    }
505}
506
507/* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
508static uint32_t r300_translate_zsformat(enum pipe_format format)
509{
510    switch (format) {
511        /* 16-bit depth, no stencil */
512        case PIPE_FORMAT_Z16_UNORM:
513            return R300_DEPTHFORMAT_16BIT_INT_Z;
514        /* 24-bit depth, ignored stencil */
515        case PIPE_FORMAT_X8Z24_UNORM:
516        /* 24-bit depth, 8-bit stencil */
517        case PIPE_FORMAT_S8_UINT_Z24_UNORM:
518            return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
519        default:
520            return ~0; /* Unsupported. */
521    }
522}
523
524/* Shader output formats. This is essentially the swizzle from the shader
525 * to the RB3D block.
526 *
527 * Note that formats are stored from C3 to C0. */
528static uint32_t r300_translate_out_fmt(enum pipe_format format)
529{
530    uint32_t modifier = 0;
531    unsigned i;
532    const struct util_format_description *desc;
533    boolean uniform_sign;
534
535    desc = util_format_description(format);
536
537    /* Find the first non-VOID channel. */
538    for (i = 0; i < 4; i++) {
539        if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
540            break;
541        }
542    }
543
544    if (i == 4)
545        return ~0; /* Unsupported/unknown. */
546
547    /* Specifies how the shader output is written to the fog unit. */
548    switch (desc->channel[i].type) {
549    case UTIL_FORMAT_TYPE_FLOAT:
550        switch (desc->channel[i].size) {
551        case 32:
552            switch (desc->nr_channels) {
553            case 1:
554                modifier |= R300_US_OUT_FMT_C_32_FP;
555                break;
556            case 2:
557                modifier |= R300_US_OUT_FMT_C2_32_FP;
558                break;
559            case 4:
560                modifier |= R300_US_OUT_FMT_C4_32_FP;
561                break;
562            }
563            break;
564
565        case 16:
566            switch (desc->nr_channels) {
567            case 1:
568                modifier |= R300_US_OUT_FMT_C_16_FP;
569                break;
570            case 2:
571                modifier |= R300_US_OUT_FMT_C2_16_FP;
572                break;
573            case 4:
574                modifier |= R300_US_OUT_FMT_C4_16_FP;
575                break;
576            }
577            break;
578        }
579        break;
580
581    default:
582        switch (desc->channel[i].size) {
583        case 16:
584            switch (desc->nr_channels) {
585            case 1:
586                modifier |= R300_US_OUT_FMT_C_16;
587                break;
588            case 2:
589                modifier |= R300_US_OUT_FMT_C2_16;
590                break;
591            case 4:
592                modifier |= R300_US_OUT_FMT_C4_16;
593                break;
594            }
595            break;
596
597        case 10:
598            modifier |= R300_US_OUT_FMT_C4_10;
599            break;
600
601        default:
602            /* C4_8 seems to be used for the formats whose pixel size
603             * is <= 32 bits. */
604            modifier |= R300_US_OUT_FMT_C4_8;
605            break;
606        }
607    }
608
609    /* Add sign. */
610    uniform_sign = TRUE;
611    for (i = 0; i < desc->nr_channels; i++)
612        if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
613            uniform_sign = FALSE;
614
615    if (uniform_sign)
616        modifier |= R300_OUT_SIGN(0xf);
617
618    /* Add swizzles and return. */
619    switch (format) {
620        /*** Special cases (non-standard channel mapping) ***/
621
622        /* X8
623         * COLORFORMAT_I8 stores the Z component (C2). */
624        case PIPE_FORMAT_A8_UNORM:
625        case PIPE_FORMAT_A8_SNORM:
626            return modifier | R300_C2_SEL_A;
627        case PIPE_FORMAT_I8_UNORM:
628        case PIPE_FORMAT_I8_SNORM:
629        case PIPE_FORMAT_L8_UNORM:
630        case PIPE_FORMAT_L8_SNORM:
631        case PIPE_FORMAT_R8_UNORM:
632        case PIPE_FORMAT_R8_SNORM:
633            return modifier | R300_C2_SEL_R;
634
635        /* X8Y8
636         * COLORFORMAT_UV88 stores ZX (C2 and C0). */
637        case PIPE_FORMAT_L8A8_SNORM:
638        case PIPE_FORMAT_L8A8_UNORM:
639        case PIPE_FORMAT_R8A8_SNORM:
640        case PIPE_FORMAT_R8A8_UNORM:
641            return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
642        case PIPE_FORMAT_R8G8_SNORM:
643        case PIPE_FORMAT_R8G8_UNORM:
644            return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
645
646        /* X32Y32
647         * ARGB16161616 stores XZ for RG32F */
648        case PIPE_FORMAT_R32G32_FLOAT:
649            return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
650
651        /*** Generic cases (standard channel mapping) ***/
652
653        /* BGRA outputs. */
654        case PIPE_FORMAT_B5G6R5_UNORM:
655        case PIPE_FORMAT_B5G5R5A1_UNORM:
656        case PIPE_FORMAT_B5G5R5X1_UNORM:
657        case PIPE_FORMAT_B4G4R4A4_UNORM:
658        case PIPE_FORMAT_B4G4R4X4_UNORM:
659        case PIPE_FORMAT_B8G8R8A8_UNORM:
660        /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
661        case PIPE_FORMAT_B8G8R8X8_UNORM:
662        /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
663        case PIPE_FORMAT_B10G10R10A2_UNORM:
664        case PIPE_FORMAT_B10G10R10X2_UNORM:
665            return modifier |
666                R300_C0_SEL_B | R300_C1_SEL_G |
667                R300_C2_SEL_R | R300_C3_SEL_A;
668
669        /* ARGB outputs. */
670        case PIPE_FORMAT_A16_UNORM:
671        case PIPE_FORMAT_A16_SNORM:
672        case PIPE_FORMAT_A16_FLOAT:
673        case PIPE_FORMAT_A32_FLOAT:
674            return modifier |
675                R300_C0_SEL_A | R300_C1_SEL_R |
676                R300_C2_SEL_G | R300_C3_SEL_B;
677
678        /* RGBA outputs. */
679        case PIPE_FORMAT_R8G8B8X8_UNORM:
680        case PIPE_FORMAT_R8G8B8X8_SNORM:
681        case PIPE_FORMAT_R8G8B8A8_UNORM:
682        case PIPE_FORMAT_R8G8B8A8_SNORM:
683        case PIPE_FORMAT_R10G10B10A2_UNORM:
684        case PIPE_FORMAT_R10G10B10X2_SNORM:
685        case PIPE_FORMAT_R16_UNORM:
686        case PIPE_FORMAT_R16G16_UNORM:
687        case PIPE_FORMAT_R16G16B16A16_UNORM:
688        case PIPE_FORMAT_R16_SNORM:
689        case PIPE_FORMAT_R16G16_SNORM:
690        case PIPE_FORMAT_R16G16B16A16_SNORM:
691        case PIPE_FORMAT_R16_FLOAT:
692        case PIPE_FORMAT_R16G16_FLOAT:
693        case PIPE_FORMAT_R16G16B16A16_FLOAT:
694        case PIPE_FORMAT_R32_FLOAT:
695        case PIPE_FORMAT_R32G32B32A32_FLOAT:
696        case PIPE_FORMAT_R32G32B32X32_FLOAT:
697        case PIPE_FORMAT_L16_UNORM:
698        case PIPE_FORMAT_L16_SNORM:
699        case PIPE_FORMAT_L16_FLOAT:
700        case PIPE_FORMAT_L32_FLOAT:
701        case PIPE_FORMAT_I16_UNORM:
702        case PIPE_FORMAT_I16_SNORM:
703        case PIPE_FORMAT_I16_FLOAT:
704        case PIPE_FORMAT_I32_FLOAT:
705        case PIPE_FORMAT_R16G16B16X16_UNORM:
706        case PIPE_FORMAT_R16G16B16X16_SNORM:
707        case PIPE_FORMAT_R16G16B16X16_FLOAT:
708            return modifier |
709                R300_C0_SEL_R | R300_C1_SEL_G |
710                R300_C2_SEL_B | R300_C3_SEL_A;
711
712        /* LA outputs. */
713        case PIPE_FORMAT_L16A16_UNORM:
714        case PIPE_FORMAT_L16A16_SNORM:
715        case PIPE_FORMAT_L16A16_FLOAT:
716        case PIPE_FORMAT_R16A16_UNORM:
717        case PIPE_FORMAT_R16A16_SNORM:
718        case PIPE_FORMAT_R16A16_FLOAT:
719        case PIPE_FORMAT_L32A32_FLOAT:
720        case PIPE_FORMAT_R32A32_FLOAT:
721            return modifier |
722                R300_C0_SEL_R | R300_C1_SEL_A;
723
724        default:
725            return ~0; /* Unsupported. */
726    }
727}
728
729static uint32_t r300_translate_colormask_swizzle(enum pipe_format format)
730{
731    switch (format) {
732    case PIPE_FORMAT_A8_UNORM:
733    case PIPE_FORMAT_A8_SNORM:
734    case PIPE_FORMAT_A16_UNORM:
735    case PIPE_FORMAT_A16_SNORM:
736    case PIPE_FORMAT_A16_FLOAT:
737    case PIPE_FORMAT_A32_FLOAT:
738        return COLORMASK_AAAA;
739
740    case PIPE_FORMAT_I8_UNORM:
741    case PIPE_FORMAT_I8_SNORM:
742    case PIPE_FORMAT_L8_UNORM:
743    case PIPE_FORMAT_L8_SNORM:
744    case PIPE_FORMAT_R8_UNORM:
745    case PIPE_FORMAT_R8_SNORM:
746    case PIPE_FORMAT_R32_FLOAT:
747    case PIPE_FORMAT_L32_FLOAT:
748    case PIPE_FORMAT_I32_FLOAT:
749        return COLORMASK_RRRR;
750
751    case PIPE_FORMAT_L8A8_SNORM:
752    case PIPE_FORMAT_L8A8_UNORM:
753    case PIPE_FORMAT_R8A8_UNORM:
754    case PIPE_FORMAT_R8A8_SNORM:
755    case PIPE_FORMAT_L16A16_UNORM:
756    case PIPE_FORMAT_L16A16_SNORM:
757    case PIPE_FORMAT_L16A16_FLOAT:
758    case PIPE_FORMAT_R16A16_UNORM:
759    case PIPE_FORMAT_R16A16_SNORM:
760    case PIPE_FORMAT_R16A16_FLOAT:
761    case PIPE_FORMAT_L32A32_FLOAT:
762    case PIPE_FORMAT_R32A32_FLOAT:
763        return COLORMASK_ARRA;
764
765    case PIPE_FORMAT_R8G8_SNORM:
766    case PIPE_FORMAT_R8G8_UNORM:
767    case PIPE_FORMAT_R16G16_UNORM:
768    case PIPE_FORMAT_R16G16_SNORM:
769    case PIPE_FORMAT_R16G16_FLOAT:
770    case PIPE_FORMAT_R32G32_FLOAT:
771        return COLORMASK_GRRG;
772
773    case PIPE_FORMAT_B5G5R5X1_UNORM:
774    case PIPE_FORMAT_B4G4R4X4_UNORM:
775    case PIPE_FORMAT_B8G8R8X8_UNORM:
776    /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
777    case PIPE_FORMAT_B10G10R10X2_UNORM:
778        return COLORMASK_BGRX;
779
780    case PIPE_FORMAT_B5G6R5_UNORM:
781    case PIPE_FORMAT_B5G5R5A1_UNORM:
782    case PIPE_FORMAT_B4G4R4A4_UNORM:
783    case PIPE_FORMAT_B8G8R8A8_UNORM:
784    /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
785    case PIPE_FORMAT_B10G10R10A2_UNORM:
786        return COLORMASK_BGRA;
787
788    case PIPE_FORMAT_R8G8B8X8_UNORM:
789    /* RGBX_SNORM formats are broken for an unknown reason */
790    /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
791    /*case PIPE_FORMAT_R10G10B10X2_SNORM:*/
792    case PIPE_FORMAT_R16G16B16X16_UNORM:
793    /*case PIPE_FORMAT_R16G16B16X16_SNORM:*/
794    case PIPE_FORMAT_R16G16B16X16_FLOAT:
795    case PIPE_FORMAT_R32G32B32X32_FLOAT:
796        return COLORMASK_RGBX;
797
798    case PIPE_FORMAT_R8G8B8A8_UNORM:
799    case PIPE_FORMAT_R8G8B8A8_SNORM:
800    case PIPE_FORMAT_R10G10B10A2_UNORM:
801    case PIPE_FORMAT_R16_UNORM:
802    case PIPE_FORMAT_R16G16B16A16_UNORM:
803    case PIPE_FORMAT_R16_SNORM:
804    case PIPE_FORMAT_R16G16B16A16_SNORM:
805    case PIPE_FORMAT_R16_FLOAT:
806    case PIPE_FORMAT_R16G16B16A16_FLOAT:
807    case PIPE_FORMAT_R32G32B32A32_FLOAT:
808    case PIPE_FORMAT_L16_UNORM:
809    case PIPE_FORMAT_L16_SNORM:
810    case PIPE_FORMAT_L16_FLOAT:
811    case PIPE_FORMAT_I16_UNORM:
812    case PIPE_FORMAT_I16_SNORM:
813    case PIPE_FORMAT_I16_FLOAT:
814        return COLORMASK_RGBA;
815
816    default:
817        return ~0; /* Unsupported. */
818    }
819}
820
821boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
822{
823    return r300_translate_colorformat(format) != ~0 &&
824           r300_translate_out_fmt(format) != ~0 &&
825           r300_translate_colormask_swizzle(format) != ~0;
826}
827
828boolean r300_is_zs_format_supported(enum pipe_format format)
829{
830    return r300_translate_zsformat(format) != ~0;
831}
832
833boolean r300_is_sampler_format_supported(enum pipe_format format)
834{
835    return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
836}
837
838void r300_texture_setup_format_state(struct r300_screen *screen,
839                                     struct r300_resource *tex,
840                                     enum pipe_format format,
841                                     unsigned level,
842                                     unsigned width0_override,
843                                     unsigned height0_override,
844                                     struct r300_texture_format_state *out)
845{
846    struct pipe_resource *pt = &tex->b.b;
847    struct r300_texture_desc *desc = &tex->tex;
848    boolean is_r500 = screen->caps.is_r500;
849    unsigned width, height, depth;
850    unsigned txwidth, txheight, txdepth;
851
852    width = u_minify(width0_override, level);
853    height = u_minify(height0_override, level);
854    depth = u_minify(desc->depth0, level);
855
856    txwidth = (width - 1) & 0x7ff;
857    txheight = (height - 1) & 0x7ff;
858    txdepth = util_logbase2(depth) & 0xf;
859
860    /* Mask out all the fields we change. */
861    out->format0 = 0;
862    out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
863    out->format2 &= R500_TXFORMAT_MSB;
864    out->tile_config = 0;
865
866    /* Set sampler state. */
867    out->format0 =
868        R300_TX_WIDTH(txwidth) |
869        R300_TX_HEIGHT(txheight) |
870        R300_TX_DEPTH(txdepth);
871
872    if (desc->uses_stride_addressing) {
873        unsigned stride =
874            r300_stride_to_width(format, desc->stride_in_bytes[level]);
875        /* rectangles love this */
876        out->format0 |= R300_TX_PITCH_EN;
877        out->format2 = (stride - 1) & 0x1fff;
878    }
879
880    if (pt->target == PIPE_TEXTURE_CUBE) {
881        out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
882    }
883    if (pt->target == PIPE_TEXTURE_3D) {
884        out->format1 |= R300_TX_FORMAT_3D;
885    }
886
887    /* large textures on r500 */
888    if (is_r500)
889    {
890        unsigned us_width = txwidth;
891        unsigned us_height = txheight;
892        unsigned us_depth = txdepth;
893
894        if (width > 2048) {
895            out->format2 |= R500_TXWIDTH_BIT11;
896        }
897        if (height > 2048) {
898            out->format2 |= R500_TXHEIGHT_BIT11;
899        }
900
901        /* The US_FORMAT register fixes an R500 TX addressing bug.
902         * Don't ask why it must be set like this. I don't know it either. */
903        if (width > 2048) {
904            us_width = (0x000007FF + us_width) >> 1;
905            us_depth |= 0x0000000D;
906        }
907        if (height > 2048) {
908            us_height = (0x000007FF + us_height) >> 1;
909            us_depth |= 0x0000000E;
910        }
911
912        out->us_format0 =
913            R300_TX_WIDTH(us_width) |
914            R300_TX_HEIGHT(us_height) |
915            R300_TX_DEPTH(us_depth);
916    }
917
918    out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
919                       R300_TXO_MICRO_TILE(desc->microtile);
920}
921
922static void r300_texture_setup_fb_state(struct r300_surface *surf)
923{
924    struct r300_resource *tex = r300_resource(surf->base.texture);
925    unsigned level = surf->base.u.tex.level;
926    unsigned stride =
927      r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
928
929    /* Set framebuffer state. */
930    if (util_format_is_depth_or_stencil(surf->base.format)) {
931        surf->pitch =
932                stride |
933                R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
934                R300_DEPTHMICROTILE(tex->tex.microtile);
935        surf->format = r300_translate_zsformat(surf->base.format);
936        surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
937        surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
938    } else {
939        surf->pitch =
940                stride |
941                r300_translate_colorformat(surf->base.format) |
942                R300_COLOR_TILE(tex->tex.macrotile[level]) |
943                R300_COLOR_MICROTILE(tex->tex.microtile);
944        surf->format = r300_translate_out_fmt(surf->base.format);
945        surf->colormask_swizzle =
946            r300_translate_colormask_swizzle(surf->base.format);
947        surf->pitch_cmask = tex->tex.cmask_stride_in_pixels;
948    }
949}
950
951static void r300_texture_destroy(struct pipe_screen *screen,
952                                 struct pipe_resource* texture)
953{
954    struct r300_screen *rscreen = r300_screen(screen);
955    struct r300_resource* tex = (struct r300_resource*)texture;
956
957    if (tex->tex.cmask_dwords) {
958        pipe_mutex_lock(rscreen->cmask_mutex);
959        if (texture == rscreen->cmask_resource) {
960            rscreen->cmask_resource = NULL;
961        }
962        pipe_mutex_unlock(rscreen->cmask_mutex);
963    }
964    pb_reference(&tex->buf, NULL);
965    FREE(tex);
966}
967
968boolean r300_resource_get_handle(struct pipe_screen* screen,
969                                 struct pipe_resource *texture,
970                                 struct winsys_handle *whandle)
971{
972    struct radeon_winsys *rws = r300_screen(screen)->rws;
973    struct r300_resource* tex = (struct r300_resource*)texture;
974
975    if (!tex) {
976        return FALSE;
977    }
978
979    return rws->buffer_get_handle(tex->buf,
980                                  tex->tex.stride_in_bytes[0], whandle);
981}
982
983static const struct u_resource_vtbl r300_texture_vtbl =
984{
985    NULL,                           /* get_handle */
986    r300_texture_destroy,           /* resource_destroy */
987    r300_texture_transfer_map,      /* transfer_map */
988    NULL,                           /* transfer_flush_region */
989    r300_texture_transfer_unmap,    /* transfer_unmap */
990    NULL /* transfer_inline_write */
991};
992
993/* The common texture constructor. */
994static struct r300_resource*
995r300_texture_create_object(struct r300_screen *rscreen,
996                           const struct pipe_resource *base,
997                           enum radeon_bo_layout microtile,
998                           enum radeon_bo_layout macrotile,
999                           unsigned stride_in_bytes_override,
1000                           struct pb_buffer *buffer)
1001{
1002    struct radeon_winsys *rws = rscreen->rws;
1003    struct r300_resource *tex = NULL;
1004
1005    tex = CALLOC_STRUCT(r300_resource);
1006    if (!tex) {
1007        goto fail;
1008    }
1009
1010    pipe_reference_init(&tex->b.b.reference, 1);
1011    tex->b.b.screen = &rscreen->screen;
1012    tex->b.b.usage = base->usage;
1013    tex->b.b.bind = base->bind;
1014    tex->b.b.flags = base->flags;
1015    tex->b.vtbl = &r300_texture_vtbl;
1016    tex->tex.microtile = microtile;
1017    tex->tex.macrotile[0] = macrotile;
1018    tex->tex.stride_in_bytes_override = stride_in_bytes_override;
1019    tex->domain = (base->flags & R300_RESOURCE_FLAG_TRANSFER ||
1020                   base->usage == PIPE_USAGE_STAGING) ? RADEON_DOMAIN_GTT :
1021                  base->nr_samples > 1 ? RADEON_DOMAIN_VRAM :
1022                                         RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
1023    tex->buf = buffer;
1024
1025    r300_texture_desc_init(rscreen, tex, base);
1026
1027    /* Figure out the ideal placement for the texture.. */
1028    if (tex->domain & RADEON_DOMAIN_VRAM &&
1029        tex->tex.size_in_bytes >= rscreen->info.vram_size) {
1030        tex->domain &= ~RADEON_DOMAIN_VRAM;
1031        tex->domain |= RADEON_DOMAIN_GTT;
1032    }
1033    if (tex->domain & RADEON_DOMAIN_GTT &&
1034        tex->tex.size_in_bytes >= rscreen->info.gart_size) {
1035        tex->domain &= ~RADEON_DOMAIN_GTT;
1036    }
1037    /* Just fail if the texture is too large. */
1038    if (!tex->domain) {
1039        goto fail;
1040    }
1041
1042    /* Create the backing buffer if needed. */
1043    if (!tex->buf) {
1044        tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048, TRUE,
1045                                      tex->domain, 0);
1046
1047        if (!tex->buf) {
1048            goto fail;
1049        }
1050    }
1051
1052    if (SCREEN_DBG_ON(rscreen, DBG_MSAA) && base->nr_samples > 1) {
1053        fprintf(stderr, "r300: %ix MSAA %s buffer created\n",
1054                base->nr_samples,
1055                util_format_is_depth_or_stencil(base->format) ? "depth" : "color");
1056    }
1057
1058    tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
1059
1060    rws->buffer_set_tiling(tex->buf, NULL,
1061            tex->tex.microtile, tex->tex.macrotile[0],
1062            0, 0, 0, 0, 0,
1063            tex->tex.stride_in_bytes[0], false);
1064
1065    return tex;
1066
1067fail:
1068    FREE(tex);
1069    if (buffer)
1070        pb_reference(&buffer, NULL);
1071    return NULL;
1072}
1073
1074/* Create a new texture. */
1075struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
1076                                          const struct pipe_resource *base)
1077{
1078    struct r300_screen *rscreen = r300_screen(screen);
1079    enum radeon_bo_layout microtile, macrotile;
1080
1081    if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
1082        (base->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_LINEAR))) {
1083        microtile = RADEON_LAYOUT_LINEAR;
1084        macrotile = RADEON_LAYOUT_LINEAR;
1085    } else {
1086        /* This will make the texture_create_function select the layout. */
1087        microtile = RADEON_LAYOUT_UNKNOWN;
1088        macrotile = RADEON_LAYOUT_UNKNOWN;
1089    }
1090
1091    return (struct pipe_resource*)
1092           r300_texture_create_object(rscreen, base, microtile, macrotile,
1093                                      0, NULL);
1094}
1095
1096struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
1097                                               const struct pipe_resource *base,
1098                                               struct winsys_handle *whandle)
1099{
1100    struct r300_screen *rscreen = r300_screen(screen);
1101    struct radeon_winsys *rws = rscreen->rws;
1102    struct pb_buffer *buffer;
1103    enum radeon_bo_layout microtile, macrotile;
1104    unsigned stride;
1105
1106    /* Support only 2D textures without mipmaps */
1107    if ((base->target != PIPE_TEXTURE_2D &&
1108          base->target != PIPE_TEXTURE_RECT) ||
1109        base->depth0 != 1 ||
1110        base->last_level != 0) {
1111        return NULL;
1112    }
1113
1114    buffer = rws->buffer_from_handle(rws, whandle, &stride);
1115    if (!buffer)
1116        return NULL;
1117
1118    rws->buffer_get_tiling(buffer, &microtile, &macrotile, NULL, NULL, NULL,
1119                           NULL, NULL, NULL);
1120
1121    /* Enforce a microtiled zbuffer. */
1122    if (util_format_is_depth_or_stencil(base->format) &&
1123        microtile == RADEON_LAYOUT_LINEAR) {
1124        switch (util_format_get_blocksize(base->format)) {
1125            case 4:
1126                microtile = RADEON_LAYOUT_TILED;
1127                break;
1128
1129            case 2:
1130                microtile = RADEON_LAYOUT_SQUARETILED;
1131                break;
1132        }
1133    }
1134
1135    return (struct pipe_resource*)
1136           r300_texture_create_object(rscreen, base, microtile, macrotile,
1137                                      stride, buffer);
1138}
1139
1140/* Not required to implement u_resource_vtbl, consider moving to another file:
1141 */
1142struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
1143                                         struct pipe_resource* texture,
1144                                         const struct pipe_surface *surf_tmpl,
1145                                         unsigned width0_override,
1146					 unsigned height0_override)
1147{
1148    struct r300_resource* tex = r300_resource(texture);
1149    struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
1150    unsigned level = surf_tmpl->u.tex.level;
1151
1152    assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
1153
1154    if (surface) {
1155        uint32_t offset, tile_height;
1156
1157        pipe_reference_init(&surface->base.reference, 1);
1158        pipe_resource_reference(&surface->base.texture, texture);
1159        surface->base.context = ctx;
1160        surface->base.format = surf_tmpl->format;
1161        surface->base.width = u_minify(width0_override, level);
1162        surface->base.height = u_minify(height0_override, level);
1163        surface->base.u.tex.level = level;
1164        surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
1165        surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
1166
1167        surface->buf = tex->buf;
1168        surface->cs_buf = tex->cs_buf;
1169
1170        /* Prefer VRAM if there are multiple domains to choose from. */
1171        surface->domain = tex->domain;
1172        if (surface->domain & RADEON_DOMAIN_VRAM)
1173            surface->domain &= ~RADEON_DOMAIN_GTT;
1174
1175        surface->offset = r300_texture_get_offset(tex, level,
1176                                                  surf_tmpl->u.tex.first_layer);
1177        r300_texture_setup_fb_state(surface);
1178
1179        /* Parameters for the CBZB clear. */
1180        surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
1181        surface->cbzb_width = align(surface->base.width, 64);
1182
1183        /* Height must be aligned to the size of a tile. */
1184        tile_height = r300_get_pixel_alignment(surface->base.format,
1185                                               tex->b.b.nr_samples,
1186                                               tex->tex.microtile,
1187                                               tex->tex.macrotile[level],
1188                                               DIM_HEIGHT, 0);
1189
1190        surface->cbzb_height = align((surface->base.height + 1) / 2,
1191                                     tile_height);
1192
1193        /* Offset must be aligned to 2K and must point at the beginning
1194         * of a scanline. */
1195        offset = surface->offset +
1196                 tex->tex.stride_in_bytes[level] * surface->cbzb_height;
1197        surface->cbzb_midpoint_offset = offset & ~2047;
1198
1199        surface->cbzb_pitch = surface->pitch & 0x1ffffc;
1200
1201        if (util_format_get_blocksizebits(surface->base.format) == 32)
1202            surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
1203        else
1204            surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
1205
1206        DBG(r300_context(ctx), DBG_CBZB,
1207            "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
1208            surface->cbzb_allowed ? "YES" : " NO",
1209            surface->cbzb_width, surface->cbzb_height,
1210            offset & 2047,
1211            tex->tex.microtile ? "YES" : " NO",
1212            tex->tex.macrotile[level] ? "YES" : " NO");
1213    }
1214
1215    return &surface->base;
1216}
1217
1218struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
1219                                         struct pipe_resource* texture,
1220                                         const struct pipe_surface *surf_tmpl)
1221{
1222    return r300_create_surface_custom(ctx, texture, surf_tmpl,
1223                                      texture->width0,
1224                                      texture->height0);
1225}
1226
1227/* Not required to implement u_resource_vtbl, consider moving to another file:
1228 */
1229void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
1230{
1231    pipe_resource_reference(&s->texture, NULL);
1232    FREE(s);
1233}
1234