1848b8605SmrgC_SOURCES := \ 2b8e80941Smrg sp_buffer.c \ 3b8e80941Smrg sp_buffer.h \ 4848b8605Smrg sp_clear.c \ 5b8e80941Smrg sp_clear.h \ 6848b8605Smrg sp_context.c \ 7b8e80941Smrg sp_context.h \ 8b8e80941Smrg sp_compute.c \ 9848b8605Smrg sp_draw_arrays.c \ 10b8e80941Smrg sp_fence.c \ 11b8e80941Smrg sp_fence.h \ 12b8e80941Smrg sp_flush.c \ 13b8e80941Smrg sp_flush.h \ 14b8e80941Smrg sp_fs_exec.c \ 15b8e80941Smrg sp_fs.h \ 16b8e80941Smrg sp_image.c \ 17b8e80941Smrg sp_image.h \ 18b8e80941Smrg sp_limits.h \ 19848b8605Smrg sp_prim_vbuf.c \ 20b8e80941Smrg sp_prim_vbuf.h \ 21b8e80941Smrg sp_public.h \ 22b8e80941Smrg sp_quad_blend.c \ 23848b8605Smrg sp_quad_depth_test.c \ 24b8e80941Smrg sp_quad_depth_test_tmp.h \ 25848b8605Smrg sp_quad_fs.c \ 26b8e80941Smrg sp_quad.h \ 27b8e80941Smrg sp_quad_pipe.c \ 28b8e80941Smrg sp_quad_pipe.h \ 29b8e80941Smrg sp_quad_stipple.c \ 30b8e80941Smrg sp_query.c \ 31b8e80941Smrg sp_query.h \ 32848b8605Smrg sp_screen.c \ 33b8e80941Smrg sp_screen.h \ 34848b8605Smrg sp_setup.c \ 35b8e80941Smrg sp_setup.h \ 36848b8605Smrg sp_state_blend.c \ 37848b8605Smrg sp_state_clip.c \ 38848b8605Smrg sp_state_derived.c \ 39b8e80941Smrg sp_state_image.c \ 40b8e80941Smrg sp_state.h \ 41b8e80941Smrg sp_state_rasterizer.c \ 42848b8605Smrg sp_state_sampler.c \ 43848b8605Smrg sp_state_shader.c \ 44848b8605Smrg sp_state_so.c \ 45848b8605Smrg sp_state_surface.c \ 46848b8605Smrg sp_state_vertex.c \ 47b8e80941Smrg sp_surface.c \ 48b8e80941Smrg sp_surface.h \ 49848b8605Smrg sp_tex_sample.c \ 50b8e80941Smrg sp_tex_sample.h \ 51848b8605Smrg sp_tex_tile_cache.c \ 52b8e80941Smrg sp_tex_tile_cache.h \ 53b8e80941Smrg sp_texture.c \ 54b8e80941Smrg sp_texture.h \ 55848b8605Smrg sp_tile_cache.c \ 56b8e80941Smrg sp_tile_cache.h 57