1848b8605SmrgC_SOURCES := \
2b8e80941Smrg	sp_buffer.c \
3b8e80941Smrg	sp_buffer.h \
4848b8605Smrg	sp_clear.c \
5b8e80941Smrg	sp_clear.h \
6848b8605Smrg	sp_context.c \
7b8e80941Smrg	sp_context.h \
8b8e80941Smrg	sp_compute.c \
9848b8605Smrg	sp_draw_arrays.c \
10b8e80941Smrg	sp_fence.c \
11b8e80941Smrg	sp_fence.h \
12b8e80941Smrg	sp_flush.c \
13b8e80941Smrg	sp_flush.h \
14b8e80941Smrg	sp_fs_exec.c \
15b8e80941Smrg	sp_fs.h \
16b8e80941Smrg	sp_image.c \
17b8e80941Smrg	sp_image.h \
18b8e80941Smrg	sp_limits.h \
19848b8605Smrg	sp_prim_vbuf.c \
20b8e80941Smrg	sp_prim_vbuf.h \
21b8e80941Smrg	sp_public.h \
22b8e80941Smrg	sp_quad_blend.c \
23848b8605Smrg	sp_quad_depth_test.c \
24b8e80941Smrg	sp_quad_depth_test_tmp.h \
25848b8605Smrg	sp_quad_fs.c \
26b8e80941Smrg	sp_quad.h \
27b8e80941Smrg	sp_quad_pipe.c \
28b8e80941Smrg	sp_quad_pipe.h \
29b8e80941Smrg	sp_quad_stipple.c \
30b8e80941Smrg	sp_query.c \
31b8e80941Smrg	sp_query.h \
32848b8605Smrg	sp_screen.c \
33b8e80941Smrg	sp_screen.h \
34848b8605Smrg	sp_setup.c \
35b8e80941Smrg	sp_setup.h \
36848b8605Smrg	sp_state_blend.c \
37848b8605Smrg	sp_state_clip.c \
38848b8605Smrg	sp_state_derived.c \
39b8e80941Smrg	sp_state_image.c \
40b8e80941Smrg	sp_state.h \
41b8e80941Smrg	sp_state_rasterizer.c \
42848b8605Smrg	sp_state_sampler.c \
43848b8605Smrg	sp_state_shader.c \
44848b8605Smrg	sp_state_so.c \
45848b8605Smrg	sp_state_surface.c \
46848b8605Smrg	sp_state_vertex.c \
47b8e80941Smrg	sp_surface.c \
48b8e80941Smrg	sp_surface.h \
49848b8605Smrg	sp_tex_sample.c \
50b8e80941Smrg	sp_tex_sample.h \
51848b8605Smrg	sp_tex_tile_cache.c \
52b8e80941Smrg	sp_tex_tile_cache.h \
53b8e80941Smrg	sp_texture.c \
54b8e80941Smrg	sp_texture.h \
55848b8605Smrg	sp_tile_cache.c \
56b8e80941Smrg	sp_tile_cache.h
57