swr_context.h revision b8e80941
1/**************************************************************************** 2 * Copyright (C) 2015 Intel Corporation. All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 ***************************************************************************/ 23 24#ifndef SWR_CONTEXT_H 25#define SWR_CONTEXT_H 26 27#include "common/os.h" 28 29#include "pipe/p_context.h" 30#include "pipe/p_state.h" 31#include "util/u_blitter.h" 32#include "jit_api.h" 33#include "swr_state.h" 34#include <unordered_map> 35 36#define SWR_NEW_BLEND (1 << 0) 37#define SWR_NEW_RASTERIZER (1 << 1) 38#define SWR_NEW_DEPTH_STENCIL_ALPHA (1 << 2) 39#define SWR_NEW_SAMPLER (1 << 3) 40#define SWR_NEW_SAMPLER_VIEW (1 << 4) 41#define SWR_NEW_VS (1 << 5) 42#define SWR_NEW_FS (1 << 6) 43#define SWR_NEW_GS (1 << 7) 44#define SWR_NEW_VSCONSTANTS (1 << 8) 45#define SWR_NEW_FSCONSTANTS (1 << 9) 46#define SWR_NEW_GSCONSTANTS (1 << 10) 47#define SWR_NEW_VERTEX (1 << 11) 48#define SWR_NEW_STIPPLE (1 << 12) 49#define SWR_NEW_SCISSOR (1 << 13) 50#define SWR_NEW_VIEWPORT (1 << 14) 51#define SWR_NEW_FRAMEBUFFER (1 << 15) 52#define SWR_NEW_CLIP (1 << 16) 53#define SWR_NEW_SO (1 << 17) 54#define SWR_LARGE_CLIENT_DRAW (1<<18) // Indicates client draw will block 55 56namespace std 57{ 58template <> struct hash<BLEND_COMPILE_STATE> { 59 std::size_t operator()(const BLEND_COMPILE_STATE &k) const 60 { 61 return util_hash_crc32(&k, sizeof(k)); 62 } 63}; 64}; 65 66struct swr_jit_texture { 67 uint32_t width; // same as number of elements 68 uint32_t height; 69 uint32_t depth; // doubles as array size 70 uint32_t first_level; 71 uint32_t last_level; 72 const uint8_t *base_ptr; 73 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS]; 74 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS]; 75 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]; 76}; 77 78struct swr_jit_sampler { 79 float min_lod; 80 float max_lod; 81 float lod_bias; 82 float border_color[4]; 83}; 84 85struct swr_draw_context { 86 const float *constantVS[PIPE_MAX_CONSTANT_BUFFERS]; 87 uint32_t num_constantsVS[PIPE_MAX_CONSTANT_BUFFERS]; 88 const float *constantFS[PIPE_MAX_CONSTANT_BUFFERS]; 89 uint32_t num_constantsFS[PIPE_MAX_CONSTANT_BUFFERS]; 90 const float *constantGS[PIPE_MAX_CONSTANT_BUFFERS]; 91 uint32_t num_constantsGS[PIPE_MAX_CONSTANT_BUFFERS]; 92 93 swr_jit_texture texturesVS[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 94 swr_jit_sampler samplersVS[PIPE_MAX_SAMPLERS]; 95 swr_jit_texture texturesFS[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 96 swr_jit_sampler samplersFS[PIPE_MAX_SAMPLERS]; 97 swr_jit_texture texturesGS[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 98 swr_jit_sampler samplersGS[PIPE_MAX_SAMPLERS]; 99 100 float userClipPlanes[PIPE_MAX_CLIP_PLANES][4]; 101 102 uint32_t polyStipple[32]; 103 104 SWR_SURFACE_STATE renderTargets[SWR_NUM_ATTACHMENTS]; 105 struct swr_query_result *pStats; // @llvm_struct 106 SWR_INTERFACE *pAPI; // @llvm_struct - Needed for the swr_memory callbacks 107}; 108 109/* gen_llvm_types FINI */ 110 111struct swr_context { 112 struct pipe_context pipe; /**< base class */ 113 114 HANDLE swrContext; 115 116 /** Constant state objects */ 117 struct swr_blend_state *blend; 118 struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; 119 struct pipe_depth_stencil_alpha_state *depth_stencil; 120 struct pipe_rasterizer_state *rasterizer; 121 122 struct swr_vertex_shader *vs; 123 struct swr_fragment_shader *fs; 124 struct swr_geometry_shader *gs; 125 struct swr_vertex_element_state *velems; 126 127 /** Other rendering state */ 128 struct pipe_blend_color blend_color; 129 struct pipe_stencil_ref stencil_ref; 130 struct pipe_clip_state clip; 131 struct pipe_constant_buffer 132 constants[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; 133 struct pipe_framebuffer_state framebuffer; 134 struct swr_poly_stipple poly_stipple; 135 struct pipe_scissor_state scissor; 136 SWR_RECT swr_scissor; 137 struct pipe_sampler_view * 138 sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; 139 140 struct pipe_viewport_state viewport; 141 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 142 143 struct blitter_context *blitter; 144 145 /** Conditional query object and mode */ 146 struct pipe_query *render_cond_query; 147 enum pipe_render_cond_flag render_cond_mode; 148 boolean render_cond_cond; 149 unsigned active_queries; 150 151 unsigned num_vertex_buffers; 152 unsigned num_samplers[PIPE_SHADER_TYPES]; 153 unsigned num_sampler_views[PIPE_SHADER_TYPES]; 154 155 unsigned sample_mask; 156 157 // streamout 158 pipe_stream_output_target *so_targets[MAX_SO_STREAMS]; 159 uint32_t num_so_targets; 160 161 /* Temp storage for user_buffer constants */ 162 struct swr_scratch_buffers *scratch; 163 164 // blend jit functions 165 std::unordered_map<BLEND_COMPILE_STATE, PFN_BLEND_JIT_FUNC> *blendJIT; 166 167 /* Derived SWR API DrawState */ 168 struct swr_derived_state derived; 169 170 /* SWR private state - draw context */ 171 struct swr_draw_context swrDC; 172 173 unsigned dirty; /**< Mask of SWR_NEW_x flags */ 174 175 SWR_INTERFACE api; 176 177 uint32_t max_draws_in_flight; 178}; 179 180static INLINE struct swr_context * 181swr_context(struct pipe_context *pipe) 182{ 183 return (struct swr_context *)pipe; 184} 185 186static INLINE void 187swr_update_draw_context(struct swr_context *ctx, 188 struct swr_query_result *pqr = nullptr) 189{ 190 swr_draw_context *pDC = 191 (swr_draw_context *)ctx->api.pfnSwrGetPrivateContextState(ctx->swrContext); 192 if (pqr) 193 ctx->swrDC.pStats = pqr; 194 memcpy(pDC, &ctx->swrDC, sizeof(swr_draw_context)); 195} 196 197struct pipe_context *swr_create_context(struct pipe_screen *, void *priv, unsigned flags); 198 199void swr_state_init(struct pipe_context *pipe); 200 201void swr_clear_init(struct pipe_context *pipe); 202 203void swr_draw_init(struct pipe_context *pipe); 204 205void swr_finish(struct pipe_context *pipe); 206 207void swr_do_msaa_resolve(struct pipe_resource *src_resource, 208 struct pipe_resource *dst_resource); 209#endif 210