1b8e80941Smrg/*
2b8e80941Smrg * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3b8e80941Smrg *
4b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5b8e80941Smrg * copy of this software and associated documentation files (the "Software"),
6b8e80941Smrg * to deal in the Software without restriction, including without limitation
7b8e80941Smrg * on the rights to use, copy, modify, merge, publish, distribute, sub
8b8e80941Smrg * license, and/or sell copies of the Software, and to permit persons to whom
9b8e80941Smrg * the Software is furnished to do so, subject to the following conditions:
10b8e80941Smrg *
11b8e80941Smrg * The above copyright notice and this permission notice (including the next
12b8e80941Smrg * paragraph) shall be included in all copies or substantial portions of the
13b8e80941Smrg * Software.
14b8e80941Smrg *
15b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16b8e80941Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18b8e80941Smrg * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19b8e80941Smrg * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20b8e80941Smrg * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21b8e80941Smrg * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22b8e80941Smrg
23b8e80941Smrg#ifndef _NINE_RESOURCE9_H_
24b8e80941Smrg#define _NINE_RESOURCE9_H_
25b8e80941Smrg
26b8e80941Smrg#include "iunknown.h"
27b8e80941Smrg#include "pipe/p_state.h"
28b8e80941Smrg
29b8e80941Smrgstruct pipe_screen;
30b8e80941Smrgstruct util_hash_table;
31b8e80941Smrgstruct NineDevice9;
32b8e80941Smrg
33b8e80941Smrgstruct NineResource9
34b8e80941Smrg{
35b8e80941Smrg    struct NineUnknown base;
36b8e80941Smrg
37b8e80941Smrg    struct pipe_resource *resource; /* device resource */
38b8e80941Smrg
39b8e80941Smrg    D3DRESOURCETYPE type;
40b8e80941Smrg    D3DPOOL pool;
41b8e80941Smrg    DWORD priority;
42b8e80941Smrg    DWORD usage;
43b8e80941Smrg
44b8e80941Smrg    struct pipe_resource info; /* resource configuration */
45b8e80941Smrg
46b8e80941Smrg    long long size;
47b8e80941Smrg};
48b8e80941Smrgstatic inline struct NineResource9 *
49b8e80941SmrgNineResource9( void *data )
50b8e80941Smrg{
51b8e80941Smrg    return (struct NineResource9 *)data;
52b8e80941Smrg}
53b8e80941Smrg
54b8e80941SmrgHRESULT
55b8e80941SmrgNineResource9_ctor( struct NineResource9 *This,
56b8e80941Smrg                    struct NineUnknownParams *pParams,
57b8e80941Smrg                    struct pipe_resource *initResource,
58b8e80941Smrg                    BOOL Allocate,
59b8e80941Smrg                    D3DRESOURCETYPE Type,
60b8e80941Smrg                    D3DPOOL Pool,
61b8e80941Smrg                    DWORD Usage);
62b8e80941Smrg
63b8e80941Smrgvoid
64b8e80941SmrgNineResource9_dtor( struct NineResource9 *This );
65b8e80941Smrg
66b8e80941Smrg/*** Nine private methods ***/
67b8e80941Smrg
68b8e80941Smrgstruct pipe_resource *
69b8e80941SmrgNineResource9_GetResource( struct NineResource9 *This );
70b8e80941Smrg
71b8e80941SmrgD3DPOOL
72b8e80941SmrgNineResource9_GetPool( struct NineResource9 *This );
73b8e80941Smrg
74b8e80941Smrg/*** Direct3D public methods ***/
75b8e80941Smrg
76b8e80941SmrgDWORD NINE_WINAPI
77b8e80941SmrgNineResource9_SetPriority( struct NineResource9 *This,
78b8e80941Smrg                           DWORD PriorityNew );
79b8e80941Smrg
80b8e80941SmrgDWORD NINE_WINAPI
81b8e80941SmrgNineResource9_GetPriority( struct NineResource9 *This );
82b8e80941Smrg
83b8e80941Smrgvoid NINE_WINAPI
84b8e80941SmrgNineResource9_PreLoad( struct NineResource9 *This );
85b8e80941Smrg
86b8e80941SmrgD3DRESOURCETYPE NINE_WINAPI
87b8e80941SmrgNineResource9_GetType( struct NineResource9 *This );
88b8e80941Smrg
89b8e80941Smrg#endif /* _NINE_RESOURCE9_H_ */
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