1848b8605Smrg/* Test the TGSI_SEMANTIC_POSITION fragment shader input.
2848b8605Smrg * Plus properties for upper-left vs. lower-left origin and
3848b8605Smrg * center integer vs. half-integer;
4848b8605Smrg */
5848b8605Smrg
6848b8605Smrg#include <stdio.h>
7848b8605Smrg
8848b8605Smrg#include "graw_util.h"
9848b8605Smrg
10b8e80941Smrg#include "util/macros.h"
11b8e80941Smrg
12848b8605Smrg
13848b8605Smrgstatic int width = 300;
14848b8605Smrgstatic int height = 300;
15848b8605Smrg
16848b8605Smrgstatic struct graw_info info;
17848b8605Smrg
18848b8605Smrgstruct vertex {
19848b8605Smrg   float position[4];
20848b8605Smrg   float color[4];
21848b8605Smrg};
22848b8605Smrg
23848b8605Smrg/* Note: the upper-left vertex is pushed to the left a bit to
24848b8605Smrg * make sure we can spot upside-down rendering.
25848b8605Smrg */
26848b8605Smrgstatic struct vertex vertices[] =
27848b8605Smrg{
28848b8605Smrg   {
29848b8605Smrg      {-0.95, -0.95, 0.5, 1.0 },
30848b8605Smrg      { 0, 0, 0, 1 }
31848b8605Smrg   },
32848b8605Smrg
33848b8605Smrg   {
34848b8605Smrg      { 0.85, -0.95, 0.5, 1.0 },
35848b8605Smrg      { 0, 0, 0, 1 }
36848b8605Smrg   },
37848b8605Smrg
38848b8605Smrg   {
39848b8605Smrg      { 0.95,  0.95, 0.5, 1.0 },
40848b8605Smrg      { 0, 0, 0, 1 }
41848b8605Smrg   },
42848b8605Smrg
43848b8605Smrg   {
44848b8605Smrg      {-0.95,  0.95, 0.5, 1.0 },
45848b8605Smrg      { 0, 0, 0, 1 }
46848b8605Smrg   }
47848b8605Smrg};
48848b8605Smrg
49b8e80941Smrg#define NUM_VERTS ARRAY_SIZE(vertices)
50848b8605Smrg
51848b8605Smrg
52848b8605Smrgstatic void
53848b8605Smrgset_vertices(void)
54848b8605Smrg{
55848b8605Smrg   struct pipe_vertex_element ve[2];
56848b8605Smrg   struct pipe_vertex_buffer vbuf;
57848b8605Smrg   void *handle;
58848b8605Smrg
59848b8605Smrg   memset(ve, 0, sizeof ve);
60848b8605Smrg
61848b8605Smrg   ve[0].src_offset = Offset(struct vertex, position);
62848b8605Smrg   ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
63848b8605Smrg   ve[1].src_offset = Offset(struct vertex, color);
64848b8605Smrg   ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
65848b8605Smrg
66848b8605Smrg   handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
67848b8605Smrg   info.ctx->bind_vertex_elements_state(info.ctx, handle);
68848b8605Smrg
69848b8605Smrg   memset(&vbuf, 0, sizeof vbuf);
70848b8605Smrg
71848b8605Smrg   vbuf.stride = sizeof(struct vertex);
72848b8605Smrg   vbuf.buffer_offset = 0;
73b8e80941Smrg   vbuf.buffer.resource = pipe_buffer_create_with_data(info.ctx,
74848b8605Smrg                                              PIPE_BIND_VERTEX_BUFFER,
75848b8605Smrg                                              PIPE_USAGE_DEFAULT,
76848b8605Smrg                                              sizeof(vertices),
77848b8605Smrg                                              vertices);
78848b8605Smrg
79848b8605Smrg   info.ctx->set_vertex_buffers(info.ctx, 0, 1, &vbuf);
80848b8605Smrg}
81848b8605Smrg
82848b8605Smrg
83848b8605Smrgstatic void
84848b8605Smrgset_vertex_shader(void)
85848b8605Smrg{
86848b8605Smrg   void *handle;
87848b8605Smrg   const char *text =
88848b8605Smrg      "VERT\n"
89848b8605Smrg      "DCL IN[0]\n"
90848b8605Smrg      "DCL IN[1]\n"
91848b8605Smrg      "DCL OUT[0], POSITION\n"
92848b8605Smrg      "DCL OUT[1], GENERIC[0]\n"
93848b8605Smrg      "  0: MOV OUT[0], IN[0]\n"
94848b8605Smrg      "  1: MOV OUT[1], IN[1]\n"
95848b8605Smrg      "  2: END\n";
96848b8605Smrg
97848b8605Smrg   handle = graw_parse_vertex_shader(info.ctx, text);
98848b8605Smrg   info.ctx->bind_vs_state(info.ctx, handle);
99848b8605Smrg}
100848b8605Smrg
101848b8605Smrg
102848b8605Smrgstatic void
103848b8605Smrgset_fragment_shader(int mode)
104848b8605Smrg{
105848b8605Smrg   void *handle;
106848b8605Smrg
107848b8605Smrg   const char *origin_upper_left_text =
108848b8605Smrg      "FRAG\n"
109848b8605Smrg      "PROPERTY FS_COORD_ORIGIN UPPER_LEFT\n"  /* upper-left = black corner */
110848b8605Smrg      "DCL IN[0], POSITION, LINEAR\n"
111848b8605Smrg      "DCL OUT[0], COLOR\n"
112848b8605Smrg      "DCL TEMP[0]\n"
113848b8605Smrg      "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 }\n"
114848b8605Smrg      "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 }\n"
115848b8605Smrg      " 0: MOV TEMP[0], IN[0] \n"
116848b8605Smrg      " 1: MOV TEMP[0].zw, IMM[1].xxxx \n"
117848b8605Smrg      " 2: MUL OUT[0], TEMP[0], IMM[0] \n"
118848b8605Smrg      " 3: END\n";
119848b8605Smrg
120848b8605Smrg   const char *origin_lower_left_text =
121848b8605Smrg      "FRAG\n"
122848b8605Smrg      "PROPERTY FS_COORD_ORIGIN LOWER_LEFT\n"  /* lower-left = black corner */
123848b8605Smrg      "DCL IN[0], POSITION, LINEAR\n"
124848b8605Smrg      "DCL OUT[0], COLOR\n"
125848b8605Smrg      "DCL TEMP[0]\n"
126848b8605Smrg      "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 }\n"
127848b8605Smrg      "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 }\n"
128848b8605Smrg      " 0: MOV TEMP[0], IN[0] \n"
129848b8605Smrg      " 1: MOV TEMP[0].zw, IMM[1].xxxx \n"
130848b8605Smrg      " 2: MUL OUT[0], TEMP[0], IMM[0] \n"
131848b8605Smrg      " 3: END\n";
132848b8605Smrg
133848b8605Smrg   /* Test fragcoord center integer vs. half integer */
134848b8605Smrg   const char *center_integer_text =
135848b8605Smrg      "FRAG\n"
136848b8605Smrg      "PROPERTY FS_COORD_PIXEL_CENTER INTEGER \n"       /* pixels are black */
137848b8605Smrg      "DCL IN[0], POSITION, LINEAR \n"
138848b8605Smrg      "DCL OUT[0], COLOR \n"
139848b8605Smrg      "DCL TEMP[0] \n"
140848b8605Smrg      "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 } \n"
141848b8605Smrg      "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 } \n"
142848b8605Smrg      "0: FRC TEMP[0], IN[0]  \n"
143848b8605Smrg      "1: MOV TEMP[0].zw, IMM[1].xxxx \n"
144848b8605Smrg      "2: MOV OUT[0], TEMP[0] \n"
145848b8605Smrg      "3: END \n";
146848b8605Smrg
147848b8605Smrg   const char *center_half_integer_text =
148848b8605Smrg      "FRAG\n"
149848b8605Smrg      "PROPERTY FS_COORD_PIXEL_CENTER HALF_INTEGER \n"  /* pixels are olive colored */
150848b8605Smrg      "DCL IN[0], POSITION, LINEAR \n"
151848b8605Smrg      "DCL OUT[0], COLOR \n"
152848b8605Smrg      "DCL TEMP[0] \n"
153848b8605Smrg      "IMM FLT32 { 0.003333, 0.003333, 1.0, 1.0 } \n"
154848b8605Smrg      "IMM FLT32 { 0.0, 300.0, 0.0, 0.0 } \n"
155848b8605Smrg      "0: FRC TEMP[0], IN[0]  \n"
156848b8605Smrg      "1: MOV TEMP[0].zw, IMM[1].xxxx \n"
157848b8605Smrg      "2: MOV OUT[0], TEMP[0] \n"
158848b8605Smrg      "3: END \n";
159848b8605Smrg
160848b8605Smrg   const char *text;
161848b8605Smrg
162848b8605Smrg   if (mode == 0)
163848b8605Smrg      text = origin_upper_left_text;
164848b8605Smrg   else if (mode == 1)
165848b8605Smrg      text = origin_lower_left_text;
166848b8605Smrg   else if (mode == 2)
167848b8605Smrg      text = center_integer_text;
168848b8605Smrg   else
169848b8605Smrg      text = center_half_integer_text;
170848b8605Smrg
171848b8605Smrg   handle = graw_parse_fragment_shader(info.ctx, text);
172848b8605Smrg   info.ctx->bind_fs_state(info.ctx, handle);
173848b8605Smrg}
174848b8605Smrg
175848b8605Smrg
176848b8605Smrgstatic void
177848b8605Smrgdraw(void)
178848b8605Smrg{
179848b8605Smrg   union pipe_color_union clear_color;
180848b8605Smrg
181848b8605Smrg   clear_color.f[0] = 0.25;
182848b8605Smrg   clear_color.f[1] = 0.25;
183848b8605Smrg   clear_color.f[2] = 0.25;
184848b8605Smrg   clear_color.f[3] = 1.0;
185848b8605Smrg
186848b8605Smrg   info.ctx->clear(info.ctx,
187848b8605Smrg              PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
188848b8605Smrg              &clear_color, 1.0, 0);
189848b8605Smrg   util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, NUM_VERTS);
190848b8605Smrg   info.ctx->flush(info.ctx, NULL, 0);
191848b8605Smrg
192848b8605Smrg#if 0
193848b8605Smrg   /* At the moment, libgraw leaks out/makes available some of the
194848b8605Smrg    * symbols from gallium/auxiliary, including these debug helpers.
195848b8605Smrg    * Will eventually want to bless some of these paths, and lock the
196848b8605Smrg    * others down so they aren't accessible from test programs.
197848b8605Smrg    *
198848b8605Smrg    * This currently just happens to work on debug builds - a release
199848b8605Smrg    * build will probably fail to link here:
200848b8605Smrg    */
201848b8605Smrg   debug_dump_surface_bmp(info.ctx, "result.bmp", surf);
202848b8605Smrg#endif
203848b8605Smrg
204848b8605Smrg   graw_util_flush_front(&info);
205848b8605Smrg}
206848b8605Smrg
207848b8605Smrg
208848b8605Smrg#if 0
209848b8605Smrgstatic void
210848b8605Smrgresize(int w, int h)
211848b8605Smrg{
212848b8605Smrg   width = w;
213848b8605Smrg   height = h;
214848b8605Smrg
215848b8605Smrg   set_viewport(0, 0, width, height, 30, 1000);
216848b8605Smrg}
217848b8605Smrg#endif
218848b8605Smrg
219848b8605Smrg
220848b8605Smrgstatic void
221848b8605Smrginit(int mode)
222848b8605Smrg{
223848b8605Smrg   if (!graw_util_create_window(&info, width, height, 1, TRUE))
224848b8605Smrg      exit(1);
225848b8605Smrg
226848b8605Smrg   graw_util_default_state(&info, TRUE);
227848b8605Smrg
228848b8605Smrg   graw_util_viewport(&info, 0, 0, width, height, -1.0, 1.0);
229848b8605Smrg
230848b8605Smrg   set_vertices();
231848b8605Smrg   set_vertex_shader();
232848b8605Smrg   set_fragment_shader(mode);
233848b8605Smrg}
234848b8605Smrg
235848b8605Smrg
236848b8605Smrgint
237848b8605Smrgmain(int argc, char *argv[])
238848b8605Smrg{
239848b8605Smrg   int mode = argc > 1 ? atoi(argv[1]) : 0;
240848b8605Smrg
241848b8605Smrg   switch (mode) {
242848b8605Smrg   default:
243848b8605Smrg   case 0:
244848b8605Smrg      printf("frag coord origin upper-left (lower-left = black)\n");
245848b8605Smrg      break;
246848b8605Smrg   case 1:
247848b8605Smrg      printf("frag coord origin lower-left (upper-left = black)\n");
248848b8605Smrg      break;
249848b8605Smrg   case 2:
250848b8605Smrg      printf("frag coord center integer (all pixels black)\n");
251848b8605Smrg      break;
252848b8605Smrg   case 3:
253848b8605Smrg      printf("frag coord center half-integer (all pixels olive color)\n");
254848b8605Smrg      break;
255848b8605Smrg   }
256848b8605Smrg
257848b8605Smrg   init(mode);
258848b8605Smrg
259848b8605Smrg   graw_set_display_func(draw);
260848b8605Smrg   /*graw_set_reshape_func(resize);*/
261848b8605Smrg   graw_main_loop();
262848b8605Smrg   return 0;
263848b8605Smrg}
264