1848b8605Smrg/* Test texture swizzles */
2848b8605Smrg
3848b8605Smrg#include <stdio.h>
4848b8605Smrg
5848b8605Smrg#include "graw_util.h"
6848b8605Smrg
7848b8605Smrg
8848b8605Smrgstatic struct graw_info info;
9848b8605Smrg
10848b8605Smrgstatic struct pipe_resource *texture = NULL;
11848b8605Smrgstatic struct pipe_sampler_view *sv = NULL;
12848b8605Smrgstatic void *sampler = NULL;
13848b8605Smrg
14848b8605Smrgstatic const int WIDTH = 300;
15848b8605Smrgstatic const int HEIGHT = 300;
16848b8605Smrg
17848b8605Smrgstruct vertex {
18848b8605Smrg   float position[4];
19848b8605Smrg   float color[4];
20848b8605Smrg};
21848b8605Smrg
22848b8605Smrgstatic struct vertex vertices[] =
23848b8605Smrg{
24848b8605Smrg   { { 0.9, -0.9, 0.0, 1.0 },
25848b8605Smrg     { 1, 0, 0, 1 } },
26848b8605Smrg
27848b8605Smrg   { { 0.9,  0.9, 0.0, 1.0 },
28848b8605Smrg     { 1, 1, 0, 1 } },
29848b8605Smrg
30848b8605Smrg   { {-0.9,  0.9, 0.0, 1.0 },
31848b8605Smrg     { 0, 1, 0, 1 } },
32848b8605Smrg
33848b8605Smrg   { {-0.9,  -0.9, 0.0, 1.0 },
34848b8605Smrg     { 0, 0, 0, 1 } },
35848b8605Smrg};
36848b8605Smrg
37848b8605Smrg
38848b8605Smrgstatic void set_vertices(void)
39848b8605Smrg{
40848b8605Smrg   struct pipe_vertex_element ve[2];
41848b8605Smrg   struct pipe_vertex_buffer vbuf;
42848b8605Smrg   void *handle;
43848b8605Smrg
44848b8605Smrg   memset(ve, 0, sizeof ve);
45848b8605Smrg
46848b8605Smrg   ve[0].src_offset = Offset(struct vertex, position);
47848b8605Smrg   ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
48848b8605Smrg   ve[1].src_offset = Offset(struct vertex, color);
49848b8605Smrg   ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
50848b8605Smrg
51848b8605Smrg   handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
52848b8605Smrg   info.ctx->bind_vertex_elements_state(info.ctx, handle);
53848b8605Smrg
54848b8605Smrg   memset(&vbuf, 0, sizeof vbuf);
55848b8605Smrg
56848b8605Smrg   vbuf.stride = sizeof(struct vertex);
57848b8605Smrg   vbuf.buffer_offset = 0;
58b8e80941Smrg   vbuf.buffer.resource = pipe_buffer_create_with_data(info.ctx,
59848b8605Smrg                                              PIPE_BIND_VERTEX_BUFFER,
60848b8605Smrg                                              PIPE_USAGE_DEFAULT,
61848b8605Smrg                                              sizeof(vertices),
62848b8605Smrg                                              vertices);
63848b8605Smrg
64848b8605Smrg   info.ctx->set_vertex_buffers(info.ctx, 0, 1, &vbuf);
65848b8605Smrg}
66848b8605Smrg
67848b8605Smrgstatic void set_vertex_shader(void)
68848b8605Smrg{
69848b8605Smrg   void *handle;
70848b8605Smrg   const char *text =
71848b8605Smrg      "VERT\n"
72848b8605Smrg      "DCL IN[0]\n"
73848b8605Smrg      "DCL IN[1]\n"
74848b8605Smrg      "DCL OUT[0], POSITION\n"
75848b8605Smrg      "DCL OUT[1], GENERIC[0]\n"
76848b8605Smrg      "  0: MOV OUT[1], IN[1]\n"
77848b8605Smrg      "  1: MOV OUT[0], IN[0]\n"
78848b8605Smrg      "  2: END\n";
79848b8605Smrg
80848b8605Smrg   handle = graw_parse_vertex_shader(info.ctx, text);
81848b8605Smrg   info.ctx->bind_vs_state(info.ctx, handle);
82848b8605Smrg}
83848b8605Smrg
84848b8605Smrgstatic void set_fragment_shader(void)
85848b8605Smrg{
86848b8605Smrg   void *handle;
87848b8605Smrg   const char *text =
88848b8605Smrg      "FRAG\n"
89848b8605Smrg      "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
90848b8605Smrg      "DCL OUT[0], COLOR\n"
91848b8605Smrg      "DCL SAMP[0]\n"
92b8e80941Smrg      "DCL SVIEW[0], 2D, FLOAT\n"
93848b8605Smrg      "  0: TXP OUT[0], IN[0], SAMP[0], 2D\n"
94848b8605Smrg      "  2: END\n";
95848b8605Smrg
96848b8605Smrg   handle = graw_parse_fragment_shader(info.ctx, text);
97848b8605Smrg   info.ctx->bind_fs_state(info.ctx, handle);
98848b8605Smrg}
99848b8605Smrg
100848b8605Smrg
101848b8605Smrgstatic void draw(void)
102848b8605Smrg{
103848b8605Smrg   union pipe_color_union clear_color;
104848b8605Smrg
105848b8605Smrg   clear_color.f[0] = 0.5;
106848b8605Smrg   clear_color.f[1] = 0.5;
107848b8605Smrg   clear_color.f[2] = 0.5;
108848b8605Smrg   clear_color.f[3] = 1.0;
109848b8605Smrg
110848b8605Smrg   info.ctx->clear(info.ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
111848b8605Smrg   util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, 4);
112848b8605Smrg   info.ctx->flush(info.ctx, NULL, 0);
113848b8605Smrg
114848b8605Smrg   graw_util_flush_front(&info);
115848b8605Smrg}
116848b8605Smrg
117848b8605Smrg
118848b8605Smrg
119848b8605Smrgstatic void
120848b8605Smrginit_tex(const unsigned swizzle[4])
121848b8605Smrg{
122848b8605Smrg#define SIZE 256
123848b8605Smrg   struct pipe_sampler_view sv_template;
124848b8605Smrg   ubyte tex2d[SIZE][SIZE][4];
125848b8605Smrg   int s, t;
126848b8605Smrg
127848b8605Smrg   for (s = 0; s < SIZE; s++) {
128848b8605Smrg      for (t = 0; t < SIZE; t++) {
129848b8605Smrg         tex2d[t][s][0] = 0;  /*B*/
130848b8605Smrg         tex2d[t][s][1] = t;  /*G*/
131848b8605Smrg         tex2d[t][s][2] = s;  /*R*/
132848b8605Smrg         tex2d[t][s][3] = 1;  /*A*/
133848b8605Smrg      }
134848b8605Smrg   }
135848b8605Smrg
136848b8605Smrg   texture = graw_util_create_tex2d(&info, SIZE, SIZE,
137848b8605Smrg                                    PIPE_FORMAT_B8G8R8A8_UNORM, tex2d);
138848b8605Smrg
139848b8605Smrg   memset(&sv_template, 0, sizeof sv_template);
140848b8605Smrg   sv_template.format = texture->format;
141848b8605Smrg   sv_template.texture = texture;
142848b8605Smrg   sv_template.swizzle_r = swizzle[0];
143848b8605Smrg   sv_template.swizzle_g = swizzle[1];
144848b8605Smrg   sv_template.swizzle_b = swizzle[2];
145848b8605Smrg   sv_template.swizzle_a = swizzle[3];
146848b8605Smrg   sv = info.ctx->create_sampler_view(info.ctx, texture, &sv_template);
147848b8605Smrg   if (sv == NULL)
148848b8605Smrg      exit(5);
149848b8605Smrg
150848b8605Smrg   info.ctx->set_sampler_views(info.ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sv);
151848b8605Smrg
152848b8605Smrg   sampler = graw_util_create_simple_sampler(&info,
153848b8605Smrg                                             PIPE_TEX_WRAP_REPEAT,
154848b8605Smrg                                             PIPE_TEX_FILTER_NEAREST);
155848b8605Smrg
156848b8605Smrg   info.ctx->bind_sampler_states(info.ctx, PIPE_SHADER_FRAGMENT,
157848b8605Smrg                                 0, 1, &sampler);
158848b8605Smrg#undef SIZE
159848b8605Smrg}
160848b8605Smrg
161848b8605Smrg
162848b8605Smrgstatic void
163848b8605Smrginit(const unsigned swizzle[4])
164848b8605Smrg{
165848b8605Smrg   if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
166848b8605Smrg      exit(1);
167848b8605Smrg
168848b8605Smrg   graw_util_default_state(&info, FALSE);
169848b8605Smrg
170848b8605Smrg   graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 10000);
171848b8605Smrg
172848b8605Smrg   init_tex(swizzle);
173848b8605Smrg
174848b8605Smrg   set_vertices();
175848b8605Smrg   set_vertex_shader();
176848b8605Smrg   set_fragment_shader();
177848b8605Smrg}
178848b8605Smrg
179848b8605Smrg
180848b8605Smrgstatic unsigned
181848b8605Smrgchar_to_swizzle(char c)
182848b8605Smrg{
183848b8605Smrg   switch (c) {
184848b8605Smrg   case 'r':
185b8e80941Smrg      return PIPE_SWIZZLE_X;
186848b8605Smrg   case 'g':
187b8e80941Smrg      return PIPE_SWIZZLE_Y;
188848b8605Smrg   case 'b':
189b8e80941Smrg      return PIPE_SWIZZLE_Z;
190848b8605Smrg   case 'a':
191b8e80941Smrg      return PIPE_SWIZZLE_W;
192848b8605Smrg   case '0':
193b8e80941Smrg      return PIPE_SWIZZLE_0;
194848b8605Smrg   case '1':
195b8e80941Smrg      return PIPE_SWIZZLE_1;
196848b8605Smrg   default:
197b8e80941Smrg      return PIPE_SWIZZLE_X;
198848b8605Smrg   }
199848b8605Smrg}
200848b8605Smrg
201848b8605Smrg
202848b8605Smrgint main(int argc, char *argv[])
203848b8605Smrg{
204848b8605Smrg   const char swizzle_names[] = "rgba01";
205848b8605Smrg   uint swizzle[4];
206848b8605Smrg   int i;
207848b8605Smrg
208b8e80941Smrg   swizzle[0] = PIPE_SWIZZLE_X;
209b8e80941Smrg   swizzle[1] = PIPE_SWIZZLE_Y;
210b8e80941Smrg   swizzle[2] = PIPE_SWIZZLE_Z;
211b8e80941Smrg   swizzle[3] = PIPE_SWIZZLE_W;
212848b8605Smrg
213848b8605Smrg   for (i = 1; i < argc; i++) {
214848b8605Smrg      swizzle[i-1] = char_to_swizzle(argv[i][0]);
215848b8605Smrg   }
216848b8605Smrg
217848b8605Smrg   printf("Example:\n");
218848b8605Smrg   printf("  tex-swizzle r 0 g 1\n");
219848b8605Smrg   printf("Current swizzle = ");
220848b8605Smrg   for (i = 0; i < 4; i++) {
221848b8605Smrg      printf("%c", swizzle_names[swizzle[i]]);
222848b8605Smrg   }
223848b8605Smrg   printf("\n");
224848b8605Smrg
225848b8605Smrg   init(swizzle);
226848b8605Smrg
227848b8605Smrg   graw_set_display_func(draw);
228848b8605Smrg   graw_main_loop();
229848b8605Smrg   return 0;
230848b8605Smrg}
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