glxcurrent.c revision 7f60d2b9
1/*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31/**
32 * \file glxcurrent.c
33 * Client-side GLX interface for current context management.
34 */
35
36#include <pthread.h>
37
38#include "glxclient.h"
39#include "glapi.h"
40#include "glx_error.h"
41
42/*
43** We setup some dummy structures here so that the API can be used
44** even if no context is current.
45*/
46
47static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE];
48static struct glx_context_vtable dummyVtable;
49/*
50** Dummy context used by small commands when there is no current context.
51** All the
52** gl and glx entry points are designed to operate as nop's when using
53** the dummy context structure.
54*/
55struct glx_context dummyContext = {
56   &dummyBuffer[0],
57   &dummyBuffer[0],
58   &dummyBuffer[0],
59   &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE],
60   sizeof(dummyBuffer),
61   &dummyVtable
62};
63
64/*
65 * Current context management and locking
66 */
67
68_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
69
70# if defined( GLX_USE_TLS )
71
72/**
73 * Per-thread GLX context pointer.
74 *
75 * \c __glXSetCurrentContext is written is such a way that this pointer can
76 * \b never be \c NULL.  This is important!  Because of this
77 * \c __glXGetCurrentContext can be implemented as trivial macro.
78 */
79__thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec")))
80#if defined(__NetBSD__)
81   = NULL; /* non-zero initializers not supported with dlopen */
82#else
83   = &dummyContext;
84#endif
85
86_X_HIDDEN void
87__glXSetCurrentContext(struct glx_context * c)
88{
89   __glX_tls_Context = (c != NULL) ? c : &dummyContext;
90}
91
92# else
93
94static pthread_once_t once_control = PTHREAD_ONCE_INIT;
95
96/**
97 * Per-thread data key.
98 *
99 * Once \c init_thread_data has been called, the per-thread data key will
100 * take a value of \c NULL.  As each new thread is created the default
101 * value, in that thread, will be \c NULL.
102 */
103static pthread_key_t ContextTSD;
104
105/**
106 * Initialize the per-thread data key.
107 *
108 * This function is called \b exactly once per-process (not per-thread!) to
109 * initialize the per-thread data key.  This is ideally done using the
110 * \c pthread_once mechanism.
111 */
112static void
113init_thread_data(void)
114{
115   if (pthread_key_create(&ContextTSD, NULL) != 0) {
116      perror("pthread_key_create");
117      exit(-1);
118   }
119}
120
121_X_HIDDEN void
122__glXSetCurrentContext(struct glx_context * c)
123{
124   pthread_once(&once_control, init_thread_data);
125   pthread_setspecific(ContextTSD, c);
126}
127
128_X_HIDDEN struct glx_context *
129__glXGetCurrentContext(void)
130{
131   void *v;
132
133   pthread_once(&once_control, init_thread_data);
134
135   v = pthread_getspecific(ContextTSD);
136   return (v == NULL) ? &dummyContext : (struct glx_context *) v;
137}
138
139# endif /* defined( GLX_USE_TLS ) */
140
141
142_X_HIDDEN void
143__glXSetCurrentContextNull(void)
144{
145   __glXSetCurrentContext(&dummyContext);
146#if defined(GLX_DIRECT_RENDERING)
147   _glapi_set_dispatch(NULL);   /* no-op functions */
148   _glapi_set_context(NULL);
149#endif
150}
151
152_GLX_PUBLIC GLXContext
153glXGetCurrentContext(void)
154{
155   struct glx_context *cx = __glXGetCurrentContext();
156
157   if (cx == &dummyContext) {
158      return NULL;
159   }
160   else {
161      return (GLXContext) cx;
162   }
163}
164
165_GLX_PUBLIC GLXDrawable
166glXGetCurrentDrawable(void)
167{
168   struct glx_context *gc = __glXGetCurrentContext();
169   return gc->currentDrawable;
170}
171
172/**
173 * Make a particular context current.
174 *
175 * \note This is in this file so that it can access dummyContext.
176 */
177static Bool
178MakeContextCurrent(Display * dpy, GLXDrawable draw,
179                   GLXDrawable read, GLXContext gc_user)
180{
181   struct glx_context *gc = (struct glx_context *) gc_user;
182   struct glx_context *oldGC = __glXGetCurrentContext();
183
184   /* Make sure that the new context has a nonzero ID.  In the request,
185    * a zero context ID is used only to mean that we bind to no current
186    * context.
187    */
188   if ((gc != NULL) && (gc->xid == None)) {
189      return GL_FALSE;
190   }
191
192   _glapi_check_multithread();
193
194   __glXLock();
195   if (oldGC == gc &&
196       gc->currentDrawable == draw && gc->currentReadable == read) {
197      __glXUnlock();
198      return True;
199   }
200
201   /* can't have only one be 0 */
202   if (!!draw != !!read) {
203      __glXUnlock();
204      __glXSendError(dpy, BadMatch, None, X_GLXMakeContextCurrent, True);
205      return False;
206   }
207
208   if (oldGC != &dummyContext) {
209      if (--oldGC->thread_refcount == 0) {
210	 oldGC->vtable->unbind(oldGC, gc);
211	 oldGC->currentDpy = 0;
212      }
213   }
214
215   if (gc) {
216      /* Attempt to bind the context.  We do this before mucking with
217       * gc and __glXSetCurrentContext to properly handle our state in
218       * case of an error.
219       *
220       * If an error occurs, set the Null context since we've already
221       * blown away our old context.  The caller is responsible for
222       * figuring out how to handle setting a valid context.
223       */
224      if (gc->vtable->bind(gc, oldGC, draw, read) != Success) {
225         __glXSetCurrentContextNull();
226         __glXUnlock();
227         __glXSendError(dpy, GLXBadContext, None, X_GLXMakeContextCurrent,
228                        False);
229         return GL_FALSE;
230      }
231
232      if (gc->thread_refcount == 0) {
233         gc->currentDpy = dpy;
234         gc->currentDrawable = draw;
235         gc->currentReadable = read;
236      }
237      gc->thread_refcount++;
238      __glXSetCurrentContext(gc);
239   } else {
240      __glXSetCurrentContextNull();
241   }
242
243   if (oldGC->thread_refcount == 0 && oldGC != &dummyContext && oldGC->xid == None) {
244      /* We are switching away from a context that was
245       * previously destroyed, so we need to free the memory
246       * for the old handle. */
247      oldGC->vtable->destroy(oldGC);
248   }
249
250   __glXUnlock();
251
252   /* The indirect vertex array state must to be initialised after we
253    * have setup the context, as it needs to query server attributes.
254    */
255   if (gc && !gc->isDirect) {
256      __GLXattribute *state = gc->client_state_private;
257      if (state && state->array_state == NULL) {
258         glGetString(GL_EXTENSIONS);
259         glGetString(GL_VERSION);
260         __glXInitVertexArrayState(gc);
261      }
262   }
263
264   return GL_TRUE;
265}
266
267
268_GLX_PUBLIC Bool
269glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc)
270{
271   return MakeContextCurrent(dpy, draw, draw, gc);
272}
273
274_GLX_PUBLIC
275GLX_ALIAS(Bool, glXMakeCurrentReadSGI,
276          (Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx),
277          (dpy, d, r, ctx), MakeContextCurrent)
278
279_GLX_PUBLIC
280GLX_ALIAS(Bool, glXMakeContextCurrent,
281          (Display * dpy, GLXDrawable d, GLXDrawable r,
282           GLXContext ctx), (dpy, d, r, ctx), MakeContextCurrent)
283