glxcurrent.c revision b8e80941
1/* 2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice including the dates of first publication and 13 * either this permission notice or a reference to 14 * http://oss.sgi.com/projects/FreeB/ 15 * shall be included in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Except as contained in this notice, the name of Silicon Graphics, Inc. 26 * shall not be used in advertising or otherwise to promote the sale, use or 27 * other dealings in this Software without prior written authorization from 28 * Silicon Graphics, Inc. 29 */ 30 31/** 32 * \file glxcurrent.c 33 * Client-side GLX interface for current context management. 34 */ 35 36#include <pthread.h> 37 38#include "glxclient.h" 39#include "glapi.h" 40#include "glx_error.h" 41 42/* 43 * MASSIVE KLUDGE! 44 * We need these to not be extern in libGL.so because of 45 * PR toolchain/50277 46 */ 47#if defined(GLX_USE_TLS) && defined(__NetBSD__) 48_X_EXPORT __thread struct _glapi_table * _glapi_tls_Dispatch 49 __attribute__((tls_model("initial-exec"))) = NULL; 50_X_EXPORT __thread void * _glapi_tls_Context 51 __attribute__((tls_model("initial-exec"))); 52#endif 53 54/* 55** We setup some dummy structures here so that the API can be used 56** even if no context is current. 57*/ 58 59static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE]; 60static struct glx_context_vtable dummyVtable; 61/* 62** Dummy context used by small commands when there is no current context. 63** All the 64** gl and glx entry points are designed to operate as nop's when using 65** the dummy context structure. 66*/ 67struct glx_context dummyContext = { 68 &dummyBuffer[0], 69 &dummyBuffer[0], 70 &dummyBuffer[0], 71 &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE], 72 sizeof(dummyBuffer), 73 &dummyVtable 74}; 75 76/* 77 * Current context management and locking 78 */ 79 80_X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; 81 82# if defined( GLX_USE_TLS ) 83 84/** 85 * Per-thread GLX context pointer. 86 * 87 * \c __glXSetCurrentContext is written is such a way that this pointer can 88 * \b never be \c NULL. This is important! Because of this 89 * \c __glXGetCurrentContext can be implemented as trivial macro. 90 */ 91__thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec"))) 92#if defined(__NetBSD__) 93 = NULL; /* non-zero initializers not supported with dlopen */ 94#else 95 = &dummyContext; 96#endif 97 98_X_HIDDEN void 99__glXSetCurrentContext(struct glx_context * c) 100{ 101 __glX_tls_Context = (c != NULL) ? c : &dummyContext; 102} 103 104# else 105 106static pthread_once_t once_control = PTHREAD_ONCE_INIT; 107 108/** 109 * Per-thread data key. 110 * 111 * Once \c init_thread_data has been called, the per-thread data key will 112 * take a value of \c NULL. As each new thread is created the default 113 * value, in that thread, will be \c NULL. 114 */ 115static pthread_key_t ContextTSD; 116 117/** 118 * Initialize the per-thread data key. 119 * 120 * This function is called \b exactly once per-process (not per-thread!) to 121 * initialize the per-thread data key. This is ideally done using the 122 * \c pthread_once mechanism. 123 */ 124static void 125init_thread_data(void) 126{ 127 if (pthread_key_create(&ContextTSD, NULL) != 0) { 128 perror("pthread_key_create"); 129 exit(-1); 130 } 131} 132 133_X_HIDDEN void 134__glXSetCurrentContext(struct glx_context * c) 135{ 136 pthread_once(&once_control, init_thread_data); 137 pthread_setspecific(ContextTSD, c); 138} 139 140_X_HIDDEN struct glx_context * 141__glXGetCurrentContext(void) 142{ 143 void *v; 144 145 pthread_once(&once_control, init_thread_data); 146 147 v = pthread_getspecific(ContextTSD); 148 return (v == NULL) ? &dummyContext : (struct glx_context *) v; 149} 150 151# endif /* defined( GLX_USE_TLS ) */ 152 153 154_X_HIDDEN void 155__glXSetCurrentContextNull(void) 156{ 157 __glXSetCurrentContext(&dummyContext); 158#if defined(GLX_DIRECT_RENDERING) 159 _glapi_set_dispatch(NULL); /* no-op functions */ 160 _glapi_set_context(NULL); 161#endif 162} 163 164_GLX_PUBLIC GLXContext 165glXGetCurrentContext(void) 166{ 167 struct glx_context *cx = __glXGetCurrentContext(); 168 169 if (cx == &dummyContext) { 170 return NULL; 171 } 172 else { 173 return (GLXContext) cx; 174 } 175} 176 177_GLX_PUBLIC GLXDrawable 178glXGetCurrentDrawable(void) 179{ 180 struct glx_context *gc = __glXGetCurrentContext(); 181 return gc->currentDrawable; 182} 183 184/** 185 * Make a particular context current. 186 * 187 * \note This is in this file so that it can access dummyContext. 188 */ 189static Bool 190MakeContextCurrent(Display * dpy, GLXDrawable draw, 191 GLXDrawable read, GLXContext gc_user) 192{ 193 struct glx_context *gc = (struct glx_context *) gc_user; 194 struct glx_context *oldGC = __glXGetCurrentContext(); 195 196 /* Make sure that the new context has a nonzero ID. In the request, 197 * a zero context ID is used only to mean that we bind to no current 198 * context. 199 */ 200 if ((gc != NULL) && (gc->xid == None)) { 201 return GL_FALSE; 202 } 203 204 _glapi_check_multithread(); 205 206 __glXLock(); 207 if (oldGC == gc && 208 gc->currentDrawable == draw && gc->currentReadable == read) { 209 __glXUnlock(); 210 return True; 211 } 212 213 /* can't have only one be 0 */ 214 if (!!draw != !!read) { 215 __glXUnlock(); 216 __glXSendError(dpy, BadMatch, None, X_GLXMakeContextCurrent, True); 217 return False; 218 } 219 220 if (oldGC != &dummyContext) { 221 if (--oldGC->thread_refcount == 0) { 222 oldGC->vtable->unbind(oldGC, gc); 223 oldGC->currentDpy = 0; 224 } 225 } 226 227 if (gc) { 228 /* Attempt to bind the context. We do this before mucking with 229 * gc and __glXSetCurrentContext to properly handle our state in 230 * case of an error. 231 * 232 * If an error occurs, set the Null context since we've already 233 * blown away our old context. The caller is responsible for 234 * figuring out how to handle setting a valid context. 235 */ 236 if (gc->vtable->bind(gc, oldGC, draw, read) != Success) { 237 __glXSetCurrentContextNull(); 238 __glXUnlock(); 239 __glXSendError(dpy, GLXBadContext, None, X_GLXMakeContextCurrent, 240 False); 241 return GL_FALSE; 242 } 243 244 if (gc->thread_refcount == 0) { 245 gc->currentDpy = dpy; 246 gc->currentDrawable = draw; 247 gc->currentReadable = read; 248 } 249 gc->thread_refcount++; 250 __glXSetCurrentContext(gc); 251 } else { 252 __glXSetCurrentContextNull(); 253 } 254 255 if (oldGC->thread_refcount == 0 && oldGC != &dummyContext && oldGC->xid == None) { 256 /* We are switching away from a context that was 257 * previously destroyed, so we need to free the memory 258 * for the old handle. */ 259 oldGC->vtable->destroy(oldGC); 260 } 261 262 __glXUnlock(); 263 264 /* The indirect vertex array state must to be initialised after we 265 * have setup the context, as it needs to query server attributes. 266 */ 267 if (gc && !gc->isDirect) { 268 __GLXattribute *state = gc->client_state_private; 269 if (state && state->array_state == NULL) { 270 glGetString(GL_EXTENSIONS); 271 glGetString(GL_VERSION); 272 __glXInitVertexArrayState(gc); 273 } 274 } 275 276 return GL_TRUE; 277} 278 279 280_GLX_PUBLIC Bool 281glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc) 282{ 283 return MakeContextCurrent(dpy, draw, draw, gc); 284} 285 286_GLX_PUBLIC 287GLX_ALIAS(Bool, glXMakeCurrentReadSGI, 288 (Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), 289 (dpy, d, r, ctx), MakeContextCurrent) 290 291_GLX_PUBLIC 292GLX_ALIAS(Bool, glXMakeContextCurrent, 293 (Display * dpy, GLXDrawable d, GLXDrawable r, 294 GLXContext ctx), (dpy, d, r, ctx), MakeContextCurrent) 295