single2.c revision b8e80941
1/*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31#include <stdio.h>
32#include <assert.h>
33#include "glxclient.h"
34#include "packsingle.h"
35#include "glxextensions.h"
36#include "indirect.h"
37#include "indirect_vertex_array.h"
38#include "glapi.h"
39#include <xcb/xcb.h>
40#include <xcb/glx.h>
41#include <X11/Xlib-xcb.h>
42
43#if !defined(__GNUC__)
44#  define __builtin_expect(x, y) x
45#endif
46
47/* Used for GL_ARB_transpose_matrix */
48static void
49TransposeMatrixf(GLfloat m[16])
50{
51   int i, j;
52   for (i = 0; i < 4; i++) {
53      for (j = 0; j < i; j++) {
54         GLfloat tmp = m[i * 4 + j];
55         m[i * 4 + j] = m[j * 4 + i];
56         m[j * 4 + i] = tmp;
57      }
58   }
59}
60
61/* Used for GL_ARB_transpose_matrix */
62static void
63TransposeMatrixb(GLboolean m[16])
64{
65   int i, j;
66   for (i = 0; i < 4; i++) {
67      for (j = 0; j < i; j++) {
68         GLboolean tmp = m[i * 4 + j];
69         m[i * 4 + j] = m[j * 4 + i];
70         m[j * 4 + i] = tmp;
71      }
72   }
73}
74
75/* Used for GL_ARB_transpose_matrix */
76static void
77TransposeMatrixd(GLdouble m[16])
78{
79   int i, j;
80   for (i = 0; i < 4; i++) {
81      for (j = 0; j < i; j++) {
82         GLdouble tmp = m[i * 4 + j];
83         m[i * 4 + j] = m[j * 4 + i];
84         m[j * 4 + i] = tmp;
85      }
86   }
87}
88
89/* Used for GL_ARB_transpose_matrix */
90static void
91TransposeMatrixi(GLint m[16])
92{
93   int i, j;
94   for (i = 0; i < 4; i++) {
95      for (j = 0; j < i; j++) {
96         GLint tmp = m[i * 4 + j];
97         m[i * 4 + j] = m[j * 4 + i];
98         m[j * 4 + i] = tmp;
99      }
100   }
101}
102
103
104/**
105 * Remap a transpose-matrix enum to a non-transpose-matrix enum.  Enums
106 * that are not transpose-matrix enums are unaffected.
107 */
108static GLenum
109RemapTransposeEnum(GLenum e)
110{
111   switch (e) {
112   case GL_TRANSPOSE_MODELVIEW_MATRIX:
113   case GL_TRANSPOSE_PROJECTION_MATRIX:
114   case GL_TRANSPOSE_TEXTURE_MATRIX:
115      return e - (GL_TRANSPOSE_MODELVIEW_MATRIX - GL_MODELVIEW_MATRIX);
116   case GL_TRANSPOSE_COLOR_MATRIX:
117      return GL_COLOR_MATRIX;
118   default:
119      return e;
120   };
121}
122
123
124GLenum
125__indirect_glGetError(void)
126{
127   __GLX_SINGLE_DECLARE_VARIABLES();
128   GLuint retval = GL_NO_ERROR;
129   xGLXGetErrorReply reply;
130
131   if (gc->error) {
132      /* Use internal error first */
133      retval = gc->error;
134      gc->error = GL_NO_ERROR;
135      return retval;
136   }
137
138   __GLX_SINGLE_LOAD_VARIABLES();
139   __GLX_SINGLE_BEGIN(X_GLsop_GetError, 0);
140   __GLX_SINGLE_READ_XREPLY();
141   retval = reply.error;
142   __GLX_SINGLE_END();
143
144   return retval;
145}
146
147
148/**
149 * Get the selected attribute from the client state.
150 *
151 * \returns
152 * On success \c GL_TRUE is returned.  Otherwise, \c GL_FALSE is returned.
153 */
154static GLboolean
155get_client_data(struct glx_context * gc, GLenum cap, GLintptr * data)
156{
157   GLboolean retval = GL_TRUE;
158   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
159   const GLint tex_unit = __glXGetActiveTextureUnit(state);
160
161
162   switch (cap) {
163   case GL_VERTEX_ARRAY:
164   case GL_NORMAL_ARRAY:
165   case GL_COLOR_ARRAY:
166   case GL_INDEX_ARRAY:
167   case GL_EDGE_FLAG_ARRAY:
168   case GL_SECONDARY_COLOR_ARRAY:
169   case GL_FOG_COORD_ARRAY:
170      retval = __glXGetArrayEnable(state, cap, 0, data);
171      break;
172
173   case GL_VERTEX_ARRAY_SIZE:
174      retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data);
175      break;
176   case GL_COLOR_ARRAY_SIZE:
177      retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data);
178      break;
179   case GL_SECONDARY_COLOR_ARRAY_SIZE:
180      retval = __glXGetArraySize(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
181      break;
182
183   case GL_VERTEX_ARRAY_TYPE:
184      retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data);
185      break;
186   case GL_NORMAL_ARRAY_TYPE:
187      retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data);
188      break;
189   case GL_INDEX_ARRAY_TYPE:
190      retval = __glXGetArrayType(state, GL_INDEX_ARRAY, 0, data);
191      break;
192   case GL_COLOR_ARRAY_TYPE:
193      retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data);
194      break;
195   case GL_SECONDARY_COLOR_ARRAY_TYPE:
196      retval = __glXGetArrayType(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
197      break;
198   case GL_FOG_COORD_ARRAY_TYPE:
199      retval = __glXGetArrayType(state, GL_FOG_COORD_ARRAY, 0, data);
200      break;
201
202   case GL_VERTEX_ARRAY_STRIDE:
203      retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data);
204      break;
205   case GL_NORMAL_ARRAY_STRIDE:
206      retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data);
207      break;
208   case GL_INDEX_ARRAY_STRIDE:
209      retval = __glXGetArrayStride(state, GL_INDEX_ARRAY, 0, data);
210      break;
211   case GL_EDGE_FLAG_ARRAY_STRIDE:
212      retval = __glXGetArrayStride(state, GL_EDGE_FLAG_ARRAY, 0, data);
213      break;
214   case GL_COLOR_ARRAY_STRIDE:
215      retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data);
216      break;
217   case GL_SECONDARY_COLOR_ARRAY_STRIDE:
218      retval = __glXGetArrayStride(state, GL_SECONDARY_COLOR_ARRAY, 0, data);
219      break;
220   case GL_FOG_COORD_ARRAY_STRIDE:
221      retval = __glXGetArrayStride(state, GL_FOG_COORD_ARRAY, 0, data);
222      break;
223
224   case GL_TEXTURE_COORD_ARRAY:
225      retval =
226         __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
227      break;
228   case GL_TEXTURE_COORD_ARRAY_SIZE:
229      retval =
230         __glXGetArraySize(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
231      break;
232   case GL_TEXTURE_COORD_ARRAY_TYPE:
233      retval =
234         __glXGetArrayType(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
235      break;
236   case GL_TEXTURE_COORD_ARRAY_STRIDE:
237      retval =
238         __glXGetArrayStride(state, GL_TEXTURE_COORD_ARRAY, tex_unit, data);
239      break;
240
241   case GL_MAX_ELEMENTS_VERTICES:
242   case GL_MAX_ELEMENTS_INDICES:
243      retval = GL_TRUE;
244      *data = ~0UL;
245      break;
246
247
248   case GL_PACK_ROW_LENGTH:
249      *data = (GLintptr) state->storePack.rowLength;
250      break;
251   case GL_PACK_IMAGE_HEIGHT:
252      *data = (GLintptr) state->storePack.imageHeight;
253      break;
254   case GL_PACK_SKIP_ROWS:
255      *data = (GLintptr) state->storePack.skipRows;
256      break;
257   case GL_PACK_SKIP_PIXELS:
258      *data = (GLintptr) state->storePack.skipPixels;
259      break;
260   case GL_PACK_SKIP_IMAGES:
261      *data = (GLintptr) state->storePack.skipImages;
262      break;
263   case GL_PACK_ALIGNMENT:
264      *data = (GLintptr) state->storePack.alignment;
265      break;
266   case GL_PACK_SWAP_BYTES:
267      *data = (GLintptr) state->storePack.swapEndian;
268      break;
269   case GL_PACK_LSB_FIRST:
270      *data = (GLintptr) state->storePack.lsbFirst;
271      break;
272   case GL_UNPACK_ROW_LENGTH:
273      *data = (GLintptr) state->storeUnpack.rowLength;
274      break;
275   case GL_UNPACK_IMAGE_HEIGHT:
276      *data = (GLintptr) state->storeUnpack.imageHeight;
277      break;
278   case GL_UNPACK_SKIP_ROWS:
279      *data = (GLintptr) state->storeUnpack.skipRows;
280      break;
281   case GL_UNPACK_SKIP_PIXELS:
282      *data = (GLintptr) state->storeUnpack.skipPixels;
283      break;
284   case GL_UNPACK_SKIP_IMAGES:
285      *data = (GLintptr) state->storeUnpack.skipImages;
286      break;
287   case GL_UNPACK_ALIGNMENT:
288      *data = (GLintptr) state->storeUnpack.alignment;
289      break;
290   case GL_UNPACK_SWAP_BYTES:
291      *data = (GLintptr) state->storeUnpack.swapEndian;
292      break;
293   case GL_UNPACK_LSB_FIRST:
294      *data = (GLintptr) state->storeUnpack.lsbFirst;
295      break;
296   case GL_CLIENT_ATTRIB_STACK_DEPTH:
297      *data = (GLintptr) (gc->attributes.stackPointer - gc->attributes.stack);
298      break;
299   case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
300      *data = (GLintptr) __GL_CLIENT_ATTRIB_STACK_DEPTH;
301      break;
302   case GL_CLIENT_ACTIVE_TEXTURE:
303      *data = (GLintptr) (tex_unit + GL_TEXTURE0);
304      break;
305
306   default:
307      retval = GL_FALSE;
308      break;
309   }
310
311
312   return retval;
313}
314
315
316void
317__indirect_glGetBooleanv(GLenum val, GLboolean * b)
318{
319   const GLenum origVal = val;
320   __GLX_SINGLE_DECLARE_VARIABLES();
321   xGLXSingleReply reply;
322
323   val = RemapTransposeEnum(val);
324
325   __GLX_SINGLE_LOAD_VARIABLES();
326   __GLX_SINGLE_BEGIN(X_GLsop_GetBooleanv, 4);
327   __GLX_SINGLE_PUT_LONG(0, val);
328   __GLX_SINGLE_READ_XREPLY();
329   __GLX_SINGLE_GET_SIZE(compsize);
330
331   if (compsize == 0) {
332      /*
333       ** Error occurred; don't modify user's buffer.
334       */
335   }
336   else {
337      GLintptr data;
338
339      /*
340       ** We still needed to send the request to the server in order to
341       ** find out whether it was legal to make a query (it's illegal,
342       ** for example, to call a query between glBegin() and glEnd()).
343       */
344
345      if (get_client_data(gc, val, &data)) {
346         *b = (GLboolean) data;
347      }
348      else {
349         /*
350          ** Not a local value, so use what we got from the server.
351          */
352         if (compsize == 1) {
353            __GLX_SINGLE_GET_CHAR(b);
354         }
355         else {
356            __GLX_SINGLE_GET_CHAR_ARRAY(b, compsize);
357            if (val != origVal) {
358               /* matrix transpose */
359               TransposeMatrixb(b);
360            }
361         }
362      }
363   }
364   __GLX_SINGLE_END();
365}
366
367void
368__indirect_glGetDoublev(GLenum val, GLdouble * d)
369{
370   const GLenum origVal = val;
371   __GLX_SINGLE_DECLARE_VARIABLES();
372   xGLXSingleReply reply;
373
374   val = RemapTransposeEnum(val);
375
376   __GLX_SINGLE_LOAD_VARIABLES();
377   __GLX_SINGLE_BEGIN(X_GLsop_GetDoublev, 4);
378   __GLX_SINGLE_PUT_LONG(0, val);
379   __GLX_SINGLE_READ_XREPLY();
380   __GLX_SINGLE_GET_SIZE(compsize);
381
382   if (compsize == 0) {
383      /*
384       ** Error occurred; don't modify user's buffer.
385       */
386   }
387   else {
388      GLintptr data;
389
390      /*
391       ** We still needed to send the request to the server in order to
392       ** find out whether it was legal to make a query (it's illegal,
393       ** for example, to call a query between glBegin() and glEnd()).
394       */
395
396      if (get_client_data(gc, val, &data)) {
397         *d = (GLdouble) data;
398      }
399      else {
400         /*
401          ** Not a local value, so use what we got from the server.
402          */
403         if (compsize == 1) {
404            __GLX_SINGLE_GET_DOUBLE(d);
405         }
406         else {
407            __GLX_SINGLE_GET_DOUBLE_ARRAY(d, compsize);
408            if (val != origVal) {
409               /* matrix transpose */
410               TransposeMatrixd(d);
411            }
412         }
413      }
414   }
415   __GLX_SINGLE_END();
416}
417
418void
419__indirect_glGetFloatv(GLenum val, GLfloat * f)
420{
421   const GLenum origVal = val;
422   __GLX_SINGLE_DECLARE_VARIABLES();
423   xGLXSingleReply reply;
424
425   val = RemapTransposeEnum(val);
426
427   __GLX_SINGLE_LOAD_VARIABLES();
428   __GLX_SINGLE_BEGIN(X_GLsop_GetFloatv, 4);
429   __GLX_SINGLE_PUT_LONG(0, val);
430   __GLX_SINGLE_READ_XREPLY();
431   __GLX_SINGLE_GET_SIZE(compsize);
432
433   if (compsize == 0) {
434      /*
435       ** Error occurred; don't modify user's buffer.
436       */
437   }
438   else {
439      GLintptr data;
440
441      /*
442       ** We still needed to send the request to the server in order to
443       ** find out whether it was legal to make a query (it's illegal,
444       ** for example, to call a query between glBegin() and glEnd()).
445       */
446
447      if (get_client_data(gc, val, &data)) {
448         *f = (GLfloat) data;
449      }
450      else {
451         /*
452          ** Not a local value, so use what we got from the server.
453          */
454         if (compsize == 1) {
455            __GLX_SINGLE_GET_FLOAT(f);
456         }
457         else {
458            __GLX_SINGLE_GET_FLOAT_ARRAY(f, compsize);
459            if (val != origVal) {
460               /* matrix transpose */
461               TransposeMatrixf(f);
462            }
463         }
464      }
465   }
466   __GLX_SINGLE_END();
467}
468
469void
470__indirect_glGetIntegerv(GLenum val, GLint * i)
471{
472   const GLenum origVal = val;
473   __GLX_SINGLE_DECLARE_VARIABLES();
474   xGLXSingleReply reply;
475
476   val = RemapTransposeEnum(val);
477
478   __GLX_SINGLE_LOAD_VARIABLES();
479   __GLX_SINGLE_BEGIN(X_GLsop_GetIntegerv, 4);
480   __GLX_SINGLE_PUT_LONG(0, val);
481   __GLX_SINGLE_READ_XREPLY();
482   __GLX_SINGLE_GET_SIZE(compsize);
483
484   if (compsize == 0) {
485      /*
486       ** Error occurred; don't modify user's buffer.
487       */
488   }
489   else {
490      GLintptr data;
491
492      /*
493       ** We still needed to send the request to the server in order to
494       ** find out whether it was legal to make a query (it's illegal,
495       ** for example, to call a query between glBegin() and glEnd()).
496       */
497
498      if (get_client_data(gc, val, &data)) {
499         *i = (GLint) data;
500      }
501      else {
502         /*
503          ** Not a local value, so use what we got from the server.
504          */
505         if (compsize == 1) {
506            __GLX_SINGLE_GET_LONG(i);
507         }
508         else {
509            __GLX_SINGLE_GET_LONG_ARRAY(i, compsize);
510            if (val != origVal) {
511               /* matrix transpose */
512               TransposeMatrixi(i);
513            }
514         }
515      }
516   }
517   __GLX_SINGLE_END();
518}
519
520/*
521** Send all pending commands to server.
522*/
523void
524__indirect_glFlush(void)
525{
526   __GLX_SINGLE_DECLARE_VARIABLES();
527
528   if (!dpy)
529      return;
530
531   __GLX_SINGLE_LOAD_VARIABLES();
532   __GLX_SINGLE_BEGIN(X_GLsop_Flush, 0);
533   __GLX_SINGLE_END();
534
535   /* And finally flush the X protocol data */
536   XFlush(dpy);
537}
538
539void
540__indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer)
541{
542   __GLX_SINGLE_DECLARE_VARIABLES();
543
544   if (!dpy)
545      return;
546
547   __GLX_SINGLE_LOAD_VARIABLES();
548   __GLX_SINGLE_BEGIN(X_GLsop_FeedbackBuffer, 8);
549   __GLX_SINGLE_PUT_LONG(0, size);
550   __GLX_SINGLE_PUT_LONG(4, type);
551   __GLX_SINGLE_END();
552
553   gc->feedbackBuf = buffer;
554}
555
556void
557__indirect_glSelectBuffer(GLsizei numnames, GLuint * buffer)
558{
559   __GLX_SINGLE_DECLARE_VARIABLES();
560
561   if (!dpy)
562      return;
563
564   __GLX_SINGLE_LOAD_VARIABLES();
565   __GLX_SINGLE_BEGIN(X_GLsop_SelectBuffer, 4);
566   __GLX_SINGLE_PUT_LONG(0, numnames);
567   __GLX_SINGLE_END();
568
569   gc->selectBuf = buffer;
570}
571
572GLint
573__indirect_glRenderMode(GLenum mode)
574{
575   __GLX_SINGLE_DECLARE_VARIABLES();
576   GLint retval = 0;
577   xGLXRenderModeReply reply;
578
579   if (!dpy)
580      return -1;
581
582   __GLX_SINGLE_LOAD_VARIABLES();
583   __GLX_SINGLE_BEGIN(X_GLsop_RenderMode, 4);
584   __GLX_SINGLE_PUT_LONG(0, mode);
585   __GLX_SINGLE_READ_XREPLY();
586   __GLX_SINGLE_GET_RETVAL(retval, GLint);
587
588   if (reply.newMode != mode) {
589      /*
590       ** Switch to new mode did not take effect, therefore an error
591       ** occurred.  When an error happens the server won't send us any
592       ** other data.
593       */
594   }
595   else {
596      /* Read the feedback or selection data */
597      if (gc->renderMode == GL_FEEDBACK) {
598         __GLX_SINGLE_GET_SIZE(compsize);
599         __GLX_SINGLE_GET_FLOAT_ARRAY(gc->feedbackBuf, compsize);
600      }
601      else if (gc->renderMode == GL_SELECT) {
602         __GLX_SINGLE_GET_SIZE(compsize);
603         __GLX_SINGLE_GET_LONG_ARRAY(gc->selectBuf, compsize);
604      }
605      gc->renderMode = mode;
606   }
607   __GLX_SINGLE_END();
608
609   return retval;
610}
611
612void
613__indirect_glFinish(void)
614{
615   __GLX_SINGLE_DECLARE_VARIABLES();
616   xGLXSingleReply reply;
617
618   __GLX_SINGLE_LOAD_VARIABLES();
619   __GLX_SINGLE_BEGIN(X_GLsop_Finish, 0);
620   __GLX_SINGLE_READ_XREPLY();
621   __GLX_SINGLE_END();
622}
623
624
625/**
626 * Extract the major and minor version numbers from a version string.
627 */
628static void
629version_from_string(const char *ver, int *major_version, int *minor_version)
630{
631   const char *end;
632   long major;
633   long minor;
634
635   major = strtol(ver, (char **) &end, 10);
636   minor = strtol(end + 1, NULL, 10);
637   *major_version = major;
638   *minor_version = minor;
639}
640
641
642const GLubyte *
643__indirect_glGetString(GLenum name)
644{
645   struct glx_context *gc = __glXGetCurrentContext();
646   Display *dpy = gc->currentDpy;
647   GLubyte *s = NULL;
648
649   if (!dpy)
650      return 0;
651
652   /*
653    ** Return the cached copy if the string has already been fetched
654    */
655   switch (name) {
656   case GL_VENDOR:
657      if (gc->vendor)
658         return gc->vendor;
659      break;
660   case GL_RENDERER:
661      if (gc->renderer)
662         return gc->renderer;
663      break;
664   case GL_VERSION:
665      if (gc->version)
666         return gc->version;
667      break;
668   case GL_EXTENSIONS:
669      if (gc->extensions)
670         return gc->extensions;
671      break;
672   default:
673      __glXSetError(gc, GL_INVALID_ENUM);
674      return 0;
675   }
676
677   /*
678    ** Get requested string from server
679    */
680
681   (void) __glXFlushRenderBuffer(gc, gc->pc);
682   s = (GLubyte *) __glXGetString(dpy, gc->majorOpcode, gc->currentContextTag,
683                                  name);
684   if (!s) {
685      /* Throw data on the floor */
686      __glXSetError(gc, GL_OUT_OF_MEMORY);
687   }
688   else {
689      /*
690       ** Update local cache
691       */
692      switch (name) {
693      case GL_VENDOR:
694         gc->vendor = s;
695         break;
696
697      case GL_RENDERER:
698         gc->renderer = s;
699         break;
700
701      case GL_VERSION:{
702            int client_major;
703            int client_minor;
704
705            version_from_string((char *) s,
706                                &gc->server_major, &gc->server_minor);
707            __glXGetGLVersion(&client_major, &client_minor);
708
709            if ((gc->server_major < client_major)
710                || ((gc->server_major == client_major)
711                    && (gc->server_minor <= client_minor))) {
712               gc->version = s;
713            }
714            else {
715               /* Allow 7 bytes for the client-side GL version.  This allows
716                * for upto version 999.999.  I'm not holding my breath for
717                * that one!  The extra 4 is for the ' ()\0' that will be
718                * added.
719                */
720               const size_t size = 7 + strlen((char *) s) + 4;
721
722               gc->version = malloc(size);
723               if (gc->version == NULL) {
724                  /* If we couldn't allocate memory for the new string,
725                   * make a best-effort and just copy the client-side version
726                   * to the string and use that.  It probably doesn't
727                   * matter what is done here.  If there not memory available
728                   * for a short string, the system is probably going to die
729                   * soon anyway.
730                   */
731                  snprintf((char *) s, strlen((char *) s) + 1, "%u.%u",
732                           client_major, client_minor);
733                  gc->version = s;
734               }
735               else {
736                  snprintf((char *) gc->version, size, "%u.%u (%s)",
737                           client_major, client_minor, s);
738                  free(s);
739                  s = gc->version;
740               }
741            }
742            break;
743         }
744
745      case GL_EXTENSIONS:{
746            int major = 1;
747            int minor = 0;
748
749            /* This code is currently disabled.  I was reminded that some
750             * vendors intentionally exclude some extensions from their
751             * extension string that are part of the core version they
752             * advertise.  In particular, on Nvidia drivers this means that
753             * the functionality is supported by the driver, but is not
754             * hardware accelerated.  For example, a TNT will show core
755             * version 1.5, but most of the post-1.2 functionality is a
756             * software fallback.
757             *
758             * I don't want to break applications that rely on this odd
759             * behavior.  At the same time, the code is written and tested,
760             * so I didn't want to throw it away.  Therefore, the code is here
761             * but disabled.  In the future, we may wish to and an environment
762             * variable to enable it.
763             */
764
765#if 0
766            /* Call glGetString just to make sure that gc->server_major and
767             * gc->server_minor are set.  This version may be higher than we
768             * can completely support, but it may imply support for some
769             * extensions that we can support.
770             *
771             * For example, at the time of this writing, the client-side
772             * library only supports upto core GL version 1.2.  However, cubic
773             * textures, multitexture, multisampling, and some other 1.3
774             * features are supported.  If the server reports back version
775             * 1.3, but does not report all of those extensions, we will
776             * enable them.
777             */
778            (void *) glGetString(GL_VERSION);
779            major = gc->server_major, minor = gc->server_minor;
780#endif
781
782            __glXCalculateUsableGLExtensions(gc, (char *) s, major, minor);
783            free(s);
784            s = gc->extensions;
785            break;
786         }
787      }
788   }
789   return s;
790}
791
792GLboolean
793__indirect_glIsEnabled(GLenum cap)
794{
795   __GLX_SINGLE_DECLARE_VARIABLES();
796   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
797   xGLXSingleReply reply;
798   GLboolean retval = 0;
799   GLintptr enable;
800
801   if (!dpy)
802      return 0;
803
804   switch (cap) {
805   case GL_VERTEX_ARRAY:
806   case GL_NORMAL_ARRAY:
807   case GL_COLOR_ARRAY:
808   case GL_INDEX_ARRAY:
809   case GL_EDGE_FLAG_ARRAY:
810   case GL_SECONDARY_COLOR_ARRAY:
811   case GL_FOG_COORD_ARRAY:
812      retval = __glXGetArrayEnable(state, cap, 0, &enable);
813      assert(retval);
814      return (GLboolean) enable;
815      break;
816   case GL_TEXTURE_COORD_ARRAY:
817      retval = __glXGetArrayEnable(state, GL_TEXTURE_COORD_ARRAY,
818                                   __glXGetActiveTextureUnit(state), &enable);
819      assert(retval);
820      return (GLboolean) enable;
821      break;
822   }
823
824   __GLX_SINGLE_LOAD_VARIABLES();
825   __GLX_SINGLE_BEGIN(X_GLsop_IsEnabled, 4);
826   __GLX_SINGLE_PUT_LONG(0, cap);
827   __GLX_SINGLE_READ_XREPLY();
828   __GLX_SINGLE_GET_RETVAL(retval, GLboolean);
829   __GLX_SINGLE_END();
830   return retval;
831}
832
833void
834__indirect_glGetPointerv(GLenum pname, void **params)
835{
836   struct glx_context *gc = __glXGetCurrentContext();
837   __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
838   Display *dpy = gc->currentDpy;
839
840   if (!dpy)
841      return;
842
843   switch (pname) {
844   case GL_VERTEX_ARRAY_POINTER:
845   case GL_NORMAL_ARRAY_POINTER:
846   case GL_COLOR_ARRAY_POINTER:
847   case GL_INDEX_ARRAY_POINTER:
848   case GL_EDGE_FLAG_ARRAY_POINTER:
849      __glXGetArrayPointer(state, pname - GL_VERTEX_ARRAY_POINTER
850                           + GL_VERTEX_ARRAY, 0, params);
851      return;
852   case GL_TEXTURE_COORD_ARRAY_POINTER:
853      __glXGetArrayPointer(state, GL_TEXTURE_COORD_ARRAY,
854                           __glXGetActiveTextureUnit(state), params);
855      return;
856   case GL_SECONDARY_COLOR_ARRAY_POINTER:
857   case GL_FOG_COORD_ARRAY_POINTER:
858      __glXGetArrayPointer(state, pname - GL_FOG_COORD_ARRAY_POINTER
859                           + GL_FOG_COORD_ARRAY, 0, params);
860      return;
861   case GL_FEEDBACK_BUFFER_POINTER:
862      *params = (void *) gc->feedbackBuf;
863      return;
864   case GL_SELECTION_BUFFER_POINTER:
865      *params = (void *) gc->selectBuf;
866      return;
867   default:
868      __glXSetError(gc, GL_INVALID_ENUM);
869      return;
870   }
871}
872
873
874
875/**
876 * This was previously auto-generated, but we need to special-case
877 * how we handle writing into the 'residences' buffer when n%4!=0.
878 */
879#define X_GLsop_AreTexturesResident 143
880GLboolean
881__indirect_glAreTexturesResident(GLsizei n, const GLuint * textures,
882                                 GLboolean * residences)
883{
884   struct glx_context *const gc = __glXGetCurrentContext();
885   Display *const dpy = gc->currentDpy;
886   GLboolean retval = (GLboolean) 0;
887   if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
888      xcb_connection_t *c = XGetXCBConnection(dpy);
889      xcb_glx_are_textures_resident_reply_t *reply;
890      (void) __glXFlushRenderBuffer(gc, gc->pc);
891      reply =
892         xcb_glx_are_textures_resident_reply(c,
893                                             xcb_glx_are_textures_resident
894                                             (c, gc->currentContextTag, n,
895                                              textures), NULL);
896      (void) memcpy(residences, xcb_glx_are_textures_resident_data(reply),
897                    xcb_glx_are_textures_resident_data_length(reply) *
898                    sizeof(GLboolean));
899      retval = reply->ret_val;
900      free(reply);
901   }
902   return retval;
903}
904
905
906/**
907 * This was previously auto-generated, but we need to special-case
908 * how we handle writing into the 'residences' buffer when n%4!=0.
909 */
910#define X_GLvop_AreTexturesResidentEXT 11
911GLboolean
912glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
913                         GLboolean * residences)
914{
915   struct glx_context *const gc = __glXGetCurrentContext();
916
917   if (gc->isDirect) {
918      const _glapi_proc *const table = (_glapi_proc *) GET_DISPATCH();
919      PFNGLARETEXTURESRESIDENTEXTPROC p =
920         (PFNGLARETEXTURESRESIDENTEXTPROC) table[332];
921
922      return p(n, textures, residences);
923   }
924   else {
925      struct glx_context *const gc = __glXGetCurrentContext();
926      Display *const dpy = gc->currentDpy;
927      GLboolean retval = (GLboolean) 0;
928      const GLuint cmdlen = 4 + __GLX_PAD((n * 4));
929      if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
930         GLubyte const *pc =
931            __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply,
932                                    X_GLvop_AreTexturesResidentEXT,
933                                    cmdlen);
934         (void) memcpy((void *) (pc + 0), (void *) (&n), 4);
935         (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4));
936         if (n & 3) {
937            /* see comments in __indirect_glAreTexturesResident() */
938            GLboolean *res4 = malloc((n + 3) & ~3);
939            retval = (GLboolean) __glXReadReply(dpy, 1, res4, GL_TRUE);
940            memcpy(residences, res4, n);
941            free(res4);
942         }
943         else {
944            retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_TRUE);
945         }
946         UnlockDisplay(dpy);
947         SyncHandle();
948      }
949      return retval;
950   }
951}
952