GLRendererRoster.cpp revision 848b8605
1848b8605Smrg/* 2848b8605Smrg * Copyright 2006-2012 Haiku, Inc. All Rights Reserved. 3848b8605Smrg * Distributed under the terms of the MIT License. 4848b8605Smrg * 5848b8605Smrg * Authors: 6848b8605Smrg * Philippe Houdoin <philippe.houdoin@free.fr> 7848b8605Smrg * Alexander von Gluck IV <kallisti5@unixzen.com> 8848b8605Smrg */ 9848b8605Smrg 10848b8605Smrg 11848b8605Smrg#include <driver_settings.h> 12848b8605Smrg#include <image.h> 13848b8605Smrg 14848b8605Smrg#include <kernel/image.h> 15848b8605Smrg#include <system/safemode_defs.h> 16848b8605Smrg 17848b8605Smrg#include <Directory.h> 18848b8605Smrg#include <FindDirectory.h> 19848b8605Smrg#include <Path.h> 20848b8605Smrg#include <String.h> 21848b8605Smrg#include "GLDispatcher.h" 22848b8605Smrg#include "GLRendererRoster.h" 23848b8605Smrg 24848b8605Smrg#include <new> 25848b8605Smrg#include <string.h> 26848b8605Smrg 27848b8605Smrg 28848b8605Smrgextern "C" status_t _kern_get_safemode_option(const char* parameter, 29848b8605Smrg char* buffer, size_t* _bufferSize); 30848b8605Smrg 31848b8605Smrg 32848b8605SmrgGLRendererRoster::GLRendererRoster(BGLView* view, ulong options) 33848b8605Smrg : 34848b8605Smrg fNextID(0), 35848b8605Smrg fView(view), 36848b8605Smrg fOptions(options), 37848b8605Smrg fSafeMode(false), 38848b8605Smrg fABISubDirectory(NULL) 39848b8605Smrg{ 40848b8605Smrg char parameter[32]; 41848b8605Smrg size_t parameterLength = sizeof(parameter); 42848b8605Smrg 43848b8605Smrg if (_kern_get_safemode_option(B_SAFEMODE_SAFE_MODE, 44848b8605Smrg parameter, ¶meterLength) == B_OK) { 45848b8605Smrg if (!strcasecmp(parameter, "enabled") || !strcasecmp(parameter, "on") 46848b8605Smrg || !strcasecmp(parameter, "true") || !strcasecmp(parameter, "yes") 47848b8605Smrg || !strcasecmp(parameter, "enable") || !strcmp(parameter, "1")) 48848b8605Smrg fSafeMode = true; 49848b8605Smrg } 50848b8605Smrg 51848b8605Smrg if (_kern_get_safemode_option(B_SAFEMODE_DISABLE_USER_ADD_ONS, 52848b8605Smrg parameter, ¶meterLength) == B_OK) { 53848b8605Smrg if (!strcasecmp(parameter, "enabled") || !strcasecmp(parameter, "on") 54848b8605Smrg || !strcasecmp(parameter, "true") || !strcasecmp(parameter, "yes") 55848b8605Smrg || !strcasecmp(parameter, "enable") || !strcmp(parameter, "1")) 56848b8605Smrg fSafeMode = true; 57848b8605Smrg } 58848b8605Smrg 59848b8605Smrg // We might run in compatibility mode on a system with a different ABI. The 60848b8605Smrg // renderers matching our ABI can usually be found in respective 61848b8605Smrg // subdirectories of the opengl add-ons directories. 62848b8605Smrg system_info info; 63848b8605Smrg if (get_system_info(&info) == B_OK 64848b8605Smrg && (info.abi & B_HAIKU_ABI_MAJOR) 65848b8605Smrg != (B_HAIKU_ABI & B_HAIKU_ABI_MAJOR)) { 66848b8605Smrg switch (B_HAIKU_ABI & B_HAIKU_ABI_MAJOR) { 67848b8605Smrg case B_HAIKU_ABI_GCC_2: 68848b8605Smrg fABISubDirectory = "gcc2"; 69848b8605Smrg break; 70848b8605Smrg case B_HAIKU_ABI_GCC_4: 71848b8605Smrg fABISubDirectory = "gcc4"; 72848b8605Smrg break; 73848b8605Smrg } 74848b8605Smrg } 75848b8605Smrg 76848b8605Smrg AddDefaultPaths(); 77848b8605Smrg} 78848b8605Smrg 79848b8605Smrg 80848b8605SmrgGLRendererRoster::~GLRendererRoster() 81848b8605Smrg{ 82848b8605Smrg 83848b8605Smrg} 84848b8605Smrg 85848b8605Smrg 86848b8605SmrgBGLRenderer* 87848b8605SmrgGLRendererRoster::GetRenderer(int32 id) 88848b8605Smrg{ 89848b8605Smrg RendererMap::const_iterator iterator = fRenderers.find(id); 90848b8605Smrg if (iterator == fRenderers.end()) 91848b8605Smrg return NULL; 92848b8605Smrg 93848b8605Smrg struct renderer_item item = iterator->second; 94848b8605Smrg return item.renderer; 95848b8605Smrg} 96848b8605Smrg 97848b8605Smrg 98848b8605Smrgvoid 99848b8605SmrgGLRendererRoster::AddDefaultPaths() 100848b8605Smrg{ 101848b8605Smrg // add user directories first, so that they can override system renderers 102848b8605Smrg const directory_which paths[] = { 103848b8605Smrg B_USER_NONPACKAGED_ADDONS_DIRECTORY, 104848b8605Smrg B_USER_ADDONS_DIRECTORY, 105848b8605Smrg B_SYSTEM_ADDONS_DIRECTORY, 106848b8605Smrg }; 107848b8605Smrg 108848b8605Smrg for (uint32 i = fSafeMode ? 4 : 0; 109848b8605Smrg i < sizeof(paths) / sizeof(paths[0]); i++) { 110848b8605Smrg BPath path; 111848b8605Smrg status_t status = find_directory(paths[i], &path, true); 112848b8605Smrg if (status == B_OK && path.Append("opengl") == B_OK) 113848b8605Smrg AddPath(path.Path()); 114848b8605Smrg } 115848b8605Smrg} 116848b8605Smrg 117848b8605Smrg 118848b8605Smrgstatus_t 119848b8605SmrgGLRendererRoster::AddPath(const char* path) 120848b8605Smrg{ 121848b8605Smrg BDirectory directory(path); 122848b8605Smrg status_t status = directory.InitCheck(); 123848b8605Smrg if (status < B_OK) 124848b8605Smrg return status; 125848b8605Smrg 126848b8605Smrg // if a subdirectory for our ABI exists, use that instead 127848b8605Smrg if (fABISubDirectory != NULL) { 128848b8605Smrg BEntry entry(&directory, fABISubDirectory); 129848b8605Smrg if (entry.IsDirectory()) { 130848b8605Smrg status = directory.SetTo(&entry); 131848b8605Smrg if (status != B_OK) 132848b8605Smrg return status; 133848b8605Smrg } 134848b8605Smrg } 135848b8605Smrg 136848b8605Smrg node_ref nodeRef; 137848b8605Smrg status = directory.GetNodeRef(&nodeRef); 138848b8605Smrg if (status < B_OK) 139848b8605Smrg return status; 140848b8605Smrg 141848b8605Smrg int32 count = 0; 142848b8605Smrg int32 files = 0; 143848b8605Smrg 144848b8605Smrg entry_ref ref; 145848b8605Smrg BEntry entry; 146848b8605Smrg while (directory.GetNextRef(&ref) == B_OK) { 147848b8605Smrg entry.SetTo(&ref); 148848b8605Smrg if (entry.InitCheck() == B_OK && !entry.IsFile()) 149848b8605Smrg continue; 150848b8605Smrg 151848b8605Smrg if (CreateRenderer(ref) == B_OK) 152848b8605Smrg count++; 153848b8605Smrg 154848b8605Smrg files++; 155848b8605Smrg } 156848b8605Smrg 157848b8605Smrg if (files != 0 && count == 0) 158848b8605Smrg return B_BAD_VALUE; 159848b8605Smrg 160848b8605Smrg return B_OK; 161848b8605Smrg} 162848b8605Smrg 163848b8605Smrg 164848b8605Smrgstatus_t 165848b8605SmrgGLRendererRoster::AddRenderer(BGLRenderer* renderer, 166848b8605Smrg image_id image, const entry_ref* ref, ino_t node) 167848b8605Smrg{ 168848b8605Smrg renderer_item item; 169848b8605Smrg item.renderer = renderer; 170848b8605Smrg item.image = image; 171848b8605Smrg item.node = node; 172848b8605Smrg if (ref != NULL) 173848b8605Smrg item.ref = *ref; 174848b8605Smrg 175848b8605Smrg try { 176848b8605Smrg fRenderers[fNextID] = item; 177848b8605Smrg } catch (...) { 178848b8605Smrg return B_NO_MEMORY; 179848b8605Smrg } 180848b8605Smrg 181848b8605Smrg renderer->fOwningRoster = this; 182848b8605Smrg renderer->fID = fNextID++; 183848b8605Smrg return B_OK; 184848b8605Smrg} 185848b8605Smrg 186848b8605Smrg 187848b8605Smrgstatus_t 188848b8605SmrgGLRendererRoster::CreateRenderer(const entry_ref& ref) 189848b8605Smrg{ 190848b8605Smrg BEntry entry(&ref); 191848b8605Smrg node_ref nodeRef; 192848b8605Smrg status_t status = entry.GetNodeRef(&nodeRef); 193848b8605Smrg if (status < B_OK) 194848b8605Smrg return status; 195848b8605Smrg 196848b8605Smrg BPath path(&ref); 197848b8605Smrg image_id image = load_add_on(path.Path()); 198848b8605Smrg if (image < B_OK) 199848b8605Smrg return image; 200848b8605Smrg 201848b8605Smrg BGLRenderer* (*instantiate_renderer) 202848b8605Smrg (BGLView* view, ulong options, BGLDispatcher* dispatcher); 203848b8605Smrg 204848b8605Smrg status = get_image_symbol(image, "instantiate_gl_renderer", 205848b8605Smrg B_SYMBOL_TYPE_TEXT, (void**)&instantiate_renderer); 206848b8605Smrg if (status == B_OK) { 207848b8605Smrg BGLRenderer* renderer 208848b8605Smrg = instantiate_renderer(fView, fOptions, new BGLDispatcher()); 209848b8605Smrg if (!renderer) { 210848b8605Smrg unload_add_on(image); 211848b8605Smrg return B_UNSUPPORTED; 212848b8605Smrg } 213848b8605Smrg 214848b8605Smrg if (AddRenderer(renderer, image, &ref, nodeRef.node) != B_OK) { 215848b8605Smrg renderer->Release(); 216848b8605Smrg // this will delete the renderer 217848b8605Smrg unload_add_on(image); 218848b8605Smrg } 219848b8605Smrg return B_OK; 220848b8605Smrg } 221848b8605Smrg unload_add_on(image); 222848b8605Smrg 223848b8605Smrg return status; 224848b8605Smrg} 225