utils.c revision 848b8605
1/* 2 * (C) Copyright IBM Corporation 2002, 2004 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * on the rights to use, copy, modify, merge, publish, distribute, sub 9 * license, and/or sell copies of the Software, and to permit persons to whom 10 * the Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22 * USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file utils.c 27 * Utility functions for DRI drivers. 28 * 29 * \author Ian Romanick <idr@us.ibm.com> 30 */ 31 32#include <string.h> 33#include <stdlib.h> 34#include <stdbool.h> 35#include <stdint.h> 36#include "main/macros.h" 37#include "main/mtypes.h" 38#include "main/cpuinfo.h" 39#include "main/extensions.h" 40#include "utils.h" 41#include "dri_util.h" 42 43 44uint64_t 45driParseDebugString( const char * debug, 46 const struct dri_debug_control * control ) 47{ 48 uint64_t flag = 0; 49 50 if ( debug != NULL ) { 51 while( control->string != NULL ) { 52 if ( !strcmp( debug, "all" ) || 53 strstr( debug, control->string ) != NULL ) { 54 flag |= control->flag; 55 } 56 57 control++; 58 } 59 } 60 61 return flag; 62} 63 64 65 66/** 67 * Create the \c GL_RENDERER string for DRI drivers. 68 * 69 * Almost all DRI drivers use a \c GL_RENDERER string of the form: 70 * 71 * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>" 72 * 73 * Using the supplied chip name, driver data, and AGP speed, this function 74 * creates the string. 75 * 76 * \param buffer Buffer to hold the \c GL_RENDERER string. 77 * \param hardware_name Name of the hardware. 78 * \param agp_mode AGP mode (speed). 79 * 80 * \returns 81 * The length of the string stored in \c buffer. This does \b not include 82 * the terminating \c NUL character. 83 */ 84unsigned 85driGetRendererString( char * buffer, const char * hardware_name, 86 GLuint agp_mode ) 87{ 88 unsigned offset; 89 char *cpu; 90 91 offset = sprintf( buffer, "Mesa DRI %s", hardware_name ); 92 93 /* Append any AGP-specific information. 94 */ 95 switch ( agp_mode ) { 96 case 1: 97 case 2: 98 case 4: 99 case 8: 100 offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode ); 101 break; 102 103 default: 104 break; 105 } 106 107 /* Append any CPU-specific information. 108 */ 109 cpu = _mesa_get_cpu_string(); 110 if (cpu) { 111 offset += sprintf(buffer + offset, " %s", cpu); 112 free(cpu); 113 } 114 115 return offset; 116} 117 118 119/** 120 * Creates a set of \c struct gl_config that a driver will expose. 121 * 122 * A set of \c struct gl_config will be created based on the supplied 123 * parameters. The number of modes processed will be 2 * 124 * \c num_depth_stencil_bits * \c num_db_modes. 125 * 126 * For the most part, data is just copied from \c depth_bits, \c stencil_bits, 127 * \c db_modes, and \c visType into each \c struct gl_config element. 128 * However, the meanings of \c fb_format and \c fb_type require further 129 * explanation. The \c fb_format specifies which color components are in 130 * each pixel and what the default order is. For example, \c GL_RGB specifies 131 * that red, green, blue are available and red is in the "most significant" 132 * position and blue is in the "least significant". The \c fb_type specifies 133 * the bit sizes of each component and the actual ordering. For example, if 134 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] 135 * are the blue value, bits [10:5] are the green value, and bits [4:0] are 136 * the red value. 137 * 138 * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either 139 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the 140 * \c struct gl_config structure is \b identical to the \c GL_RGBA or 141 * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as 142 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 143 * still uses 32-bits. 144 * 145 * If in doubt, look at the tables used in the function. 146 * 147 * \param ptr_to_modes Pointer to a pointer to a linked list of 148 * \c struct gl_config. Upon completion, a pointer to 149 * the next element to be process will be stored here. 150 * If the function fails and returns \c GL_FALSE, this 151 * value will be unmodified, but some elements in the 152 * linked list may be modified. 153 * \param format Mesa mesa_format enum describing the pixel format 154 * \param depth_bits Array of depth buffer sizes to be exposed. 155 * \param stencil_bits Array of stencil buffer sizes to be exposed. 156 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and 157 * \c stencil_bits. 158 * \param db_modes Array of buffer swap modes. If an element has a 159 * value of \c GLX_NONE, then it represents a 160 * single-buffered mode. Other valid values are 161 * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and 162 * \c GLX_SWAP_UNDEFINED_OML. See the 163 * GLX_OML_swap_method extension spec for more details. 164 * \param num_db_modes Number of entries in \c db_modes. 165 * \param msaa_samples Array of msaa sample count. 0 represents a visual 166 * without a multisample buffer. 167 * \param num_msaa_modes Number of entries in \c msaa_samples. 168 * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or 169 * \c GLX_DIRECT_COLOR. 170 * 171 * \returns 172 * Pointer to any array of pointers to the \c __DRIconfig structures created 173 * for the specified formats. If there is an error, \c NULL is returned. 174 * Currently the only cause of failure is a bad parameter (i.e., unsupported 175 * \c format). 176 */ 177__DRIconfig ** 178driCreateConfigs(mesa_format format, 179 const uint8_t * depth_bits, const uint8_t * stencil_bits, 180 unsigned num_depth_stencil_bits, 181 const GLenum * db_modes, unsigned num_db_modes, 182 const uint8_t * msaa_samples, unsigned num_msaa_modes, 183 GLboolean enable_accum) 184{ 185 static const uint32_t masks_table[][4] = { 186 /* MESA_FORMAT_B5G6R5_UNORM */ 187 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, 188 /* MESA_FORMAT_B8G8R8X8_UNORM */ 189 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, 190 /* MESA_FORMAT_B8G8R8A8_UNORM */ 191 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, 192 /* MESA_FORMAT_B10G10R10X2_UNORM */ 193 { 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 }, 194 /* MESA_FORMAT_B10G10R10A2_UNORM */ 195 { 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 }, 196 }; 197 198 const uint32_t * masks; 199 __DRIconfig **configs, **c; 200 struct gl_config *modes; 201 unsigned i, j, k, h; 202 unsigned num_modes; 203 unsigned num_accum_bits = (enable_accum) ? 2 : 1; 204 int red_bits; 205 int green_bits; 206 int blue_bits; 207 int alpha_bits; 208 bool is_srgb; 209 210 switch (format) { 211 case MESA_FORMAT_B5G6R5_UNORM: 212 masks = masks_table[0]; 213 break; 214 case MESA_FORMAT_B8G8R8X8_UNORM: 215 masks = masks_table[1]; 216 break; 217 case MESA_FORMAT_B8G8R8A8_UNORM: 218 case MESA_FORMAT_B8G8R8A8_SRGB: 219 masks = masks_table[2]; 220 break; 221 case MESA_FORMAT_B10G10R10X2_UNORM: 222 masks = masks_table[3]; 223 break; 224 case MESA_FORMAT_B10G10R10A2_UNORM: 225 masks = masks_table[4]; 226 break; 227 default: 228 fprintf(stderr, "[%s:%u] Unknown framebuffer type %s (%d).\n", 229 __FUNCTION__, __LINE__, 230 _mesa_get_format_name(format), format); 231 return NULL; 232 } 233 234 red_bits = _mesa_get_format_bits(format, GL_RED_BITS); 235 green_bits = _mesa_get_format_bits(format, GL_GREEN_BITS); 236 blue_bits = _mesa_get_format_bits(format, GL_BLUE_BITS); 237 alpha_bits = _mesa_get_format_bits(format, GL_ALPHA_BITS); 238 is_srgb = _mesa_get_format_color_encoding(format) == GL_SRGB; 239 240 num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes; 241 configs = calloc(1, (num_modes + 1) * sizeof *configs); 242 if (configs == NULL) 243 return NULL; 244 245 c = configs; 246 for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { 247 for ( i = 0 ; i < num_db_modes ; i++ ) { 248 for ( h = 0 ; h < num_msaa_modes; h++ ) { 249 for ( j = 0 ; j < num_accum_bits ; j++ ) { 250 *c = malloc (sizeof **c); 251 modes = &(*c)->modes; 252 c++; 253 254 memset(modes, 0, sizeof *modes); 255 modes->redBits = red_bits; 256 modes->greenBits = green_bits; 257 modes->blueBits = blue_bits; 258 modes->alphaBits = alpha_bits; 259 modes->redMask = masks[0]; 260 modes->greenMask = masks[1]; 261 modes->blueMask = masks[2]; 262 modes->alphaMask = masks[3]; 263 modes->rgbBits = modes->redBits + modes->greenBits 264 + modes->blueBits + modes->alphaBits; 265 266 modes->accumRedBits = 16 * j; 267 modes->accumGreenBits = 16 * j; 268 modes->accumBlueBits = 16 * j; 269 modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0; 270 modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; 271 272 modes->stencilBits = stencil_bits[k]; 273 modes->depthBits = depth_bits[k]; 274 275 modes->transparentPixel = GLX_NONE; 276 modes->transparentRed = GLX_DONT_CARE; 277 modes->transparentGreen = GLX_DONT_CARE; 278 modes->transparentBlue = GLX_DONT_CARE; 279 modes->transparentAlpha = GLX_DONT_CARE; 280 modes->transparentIndex = GLX_DONT_CARE; 281 modes->rgbMode = GL_TRUE; 282 283 if ( db_modes[i] == GLX_NONE ) { 284 modes->doubleBufferMode = GL_FALSE; 285 } 286 else { 287 modes->doubleBufferMode = GL_TRUE; 288 modes->swapMethod = db_modes[i]; 289 } 290 291 modes->samples = msaa_samples[h]; 292 modes->sampleBuffers = modes->samples ? 1 : 0; 293 294 295 modes->haveAccumBuffer = ((modes->accumRedBits + 296 modes->accumGreenBits + 297 modes->accumBlueBits + 298 modes->accumAlphaBits) > 0); 299 modes->haveDepthBuffer = (modes->depthBits > 0); 300 modes->haveStencilBuffer = (modes->stencilBits > 0); 301 302 modes->bindToTextureRgb = GL_TRUE; 303 modes->bindToTextureRgba = GL_TRUE; 304 modes->bindToMipmapTexture = GL_FALSE; 305 modes->bindToTextureTargets = 306 __DRI_ATTRIB_TEXTURE_1D_BIT | 307 __DRI_ATTRIB_TEXTURE_2D_BIT | 308 __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; 309 310 modes->yInverted = GL_TRUE; 311 modes->sRGBCapable = is_srgb; 312 } 313 } 314 } 315 } 316 *c = NULL; 317 318 return configs; 319} 320 321__DRIconfig **driConcatConfigs(__DRIconfig **a, 322 __DRIconfig **b) 323{ 324 __DRIconfig **all; 325 int i, j, index; 326 327 if (a == NULL || a[0] == NULL) 328 return b; 329 else if (b == NULL || b[0] == NULL) 330 return a; 331 332 i = 0; 333 while (a[i] != NULL) 334 i++; 335 j = 0; 336 while (b[j] != NULL) 337 j++; 338 339 all = malloc((i + j + 1) * sizeof *all); 340 index = 0; 341 for (i = 0; a[i] != NULL; i++) 342 all[index++] = a[i]; 343 for (j = 0; b[j] != NULL; j++) 344 all[index++] = b[j]; 345 all[index++] = NULL; 346 347 free(a); 348 free(b); 349 350 return all; 351} 352 353#define __ATTRIB(attrib, field) \ 354 { attrib, offsetof(struct gl_config, field) } 355 356static const struct { unsigned int attrib, offset; } attribMap[] = { 357 __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), 358 __ATTRIB(__DRI_ATTRIB_LEVEL, level), 359 __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), 360 __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), 361 __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), 362 __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), 363 __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), 364 __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), 365 __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), 366 __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), 367 __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), 368 __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), 369 __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), 370 __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), 371 __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), 372 __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), 373 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), 374 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), 375 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), 376 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), 377 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), 378 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), 379 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), 380 __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), 381 __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), 382 __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), 383 __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), 384 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), 385 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), 386 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), 387 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), 388 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), 389 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), 390 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), 391 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), 392 __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), 393 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), 394 __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), 395 __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable), 396 397 /* The struct field doesn't matter here, these are handled by the 398 * switch in driGetConfigAttribIndex. We need them in the array 399 * so the iterator includes them though.*/ 400 __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level), 401 __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level), 402 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level) 403}; 404 405 406/** 407 * Return the value of a configuration attribute. The attribute is 408 * indicated by the index. 409 */ 410static int 411driGetConfigAttribIndex(const __DRIconfig *config, 412 unsigned int index, unsigned int *value) 413{ 414 switch (attribMap[index].attrib) { 415 case __DRI_ATTRIB_RENDER_TYPE: 416 /* no support for color index mode */ 417 *value = __DRI_ATTRIB_RGBA_BIT; 418 break; 419 case __DRI_ATTRIB_CONFIG_CAVEAT: 420 if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) 421 *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG; 422 else if (config->modes.visualRating == GLX_SLOW_CONFIG) 423 *value = __DRI_ATTRIB_SLOW_BIT; 424 else 425 *value = 0; 426 break; 427 case __DRI_ATTRIB_SWAP_METHOD: 428 /* XXX no return value??? */ 429 break; 430 431 default: 432 /* any other int-sized field */ 433 *value = *(unsigned int *) 434 ((char *) &config->modes + attribMap[index].offset); 435 436 break; 437 } 438 439 return GL_TRUE; 440} 441 442 443/** 444 * Get the value of a configuration attribute. 445 * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens) 446 * \param value returns the attribute's value 447 * \return 1 for success, 0 for failure 448 */ 449int 450driGetConfigAttrib(const __DRIconfig *config, 451 unsigned int attrib, unsigned int *value) 452{ 453 int i; 454 455 for (i = 0; i < ARRAY_SIZE(attribMap); i++) 456 if (attribMap[i].attrib == attrib) 457 return driGetConfigAttribIndex(config, i, value); 458 459 return GL_FALSE; 460} 461 462 463/** 464 * Get a configuration attribute name and value, given an index. 465 * \param index which field of the __DRIconfig to query 466 * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens) 467 * \param value returns the attribute's value 468 * \return 1 for success, 0 for failure 469 */ 470int 471driIndexConfigAttrib(const __DRIconfig *config, int index, 472 unsigned int *attrib, unsigned int *value) 473{ 474 if (index >= 0 && index < ARRAY_SIZE(attribMap)) { 475 *attrib = attribMap[index].attrib; 476 return driGetConfigAttribIndex(config, index, value); 477 } 478 479 return GL_FALSE; 480} 481 482/** 483 * Implement queries for values that are common across all Mesa drivers 484 * 485 * Currently only the following queries are supported by this function: 486 * 487 * - \c __DRI2_RENDERER_VERSION 488 * - \c __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION 489 * - \c __DRI2_RENDERER_OPENGL_COMPATIBLITY_PROFILE_VERSION 490 * - \c __DRI2_RENDERER_ES_PROFILE_VERSION 491 * - \c __DRI2_RENDERER_ES2_PROFILE_VERSION 492 * 493 * \returns 494 * Zero if a recognized value of \c param is supplied, -1 otherwise. 495 */ 496int 497driQueryRendererIntegerCommon(__DRIscreen *psp, int param, unsigned int *value) 498{ 499 switch (param) { 500 case __DRI2_RENDERER_VERSION: { 501 static const char *const ver = PACKAGE_VERSION; 502 char *endptr; 503 int v[3]; 504 505 v[0] = strtol(ver, &endptr, 10); 506 assert(endptr[0] == '.'); 507 if (endptr[0] != '.') 508 return -1; 509 510 v[1] = strtol(endptr + 1, &endptr, 10); 511 assert(endptr[0] == '.'); 512 if (endptr[0] != '.') 513 return -1; 514 515 v[2] = strtol(endptr + 1, &endptr, 10); 516 517 value[0] = v[0]; 518 value[1] = v[1]; 519 value[2] = v[2]; 520 return 0; 521 } 522 case __DRI2_RENDERER_PREFERRED_PROFILE: 523 value[0] = (psp->max_gl_core_version != 0) 524 ? (1U << __DRI_API_OPENGL_CORE) : (1U << __DRI_API_OPENGL); 525 return 0; 526 case __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION: 527 value[0] = psp->max_gl_core_version / 10; 528 value[1] = psp->max_gl_core_version % 10; 529 return 0; 530 case __DRI2_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION: 531 value[0] = psp->max_gl_compat_version / 10; 532 value[1] = psp->max_gl_compat_version % 10; 533 return 0; 534 case __DRI2_RENDERER_OPENGL_ES_PROFILE_VERSION: 535 value[0] = psp->max_gl_es1_version / 10; 536 value[1] = psp->max_gl_es1_version % 10; 537 return 0; 538 case __DRI2_RENDERER_OPENGL_ES2_PROFILE_VERSION: 539 value[0] = psp->max_gl_es2_version / 10; 540 value[1] = psp->max_gl_es2_version % 10; 541 return 0; 542 default: 543 break; 544 } 545 546 return -1; 547} 548