atifragshader.h revision b8e80941
1/* 2 * Mesa 3-D graphics library ATI Fragment Shader 3 * 4 * Copyright (C) 2004 David Airlie All Rights Reserved. 5 * 6 */ 7 8#ifndef ATIFRAGSHADER_H 9#define ATIFRAGSHADER_H 10 11#include "glheader.h" 12 13 14struct gl_context; 15 16#define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8 17#define MAX_NUM_PASSES_ATI 2 18#define MAX_NUM_FRAGMENT_REGISTERS_ATI 6 19#define MAX_NUM_FRAGMENT_CONSTANTS_ATI 8 20 21struct ati_fs_opcode_st 22{ 23 GLenum opcode; 24 GLint num_src_args; 25}; 26 27struct atifragshader_src_register 28{ 29 GLuint Index; 30 GLuint argRep; 31 GLuint argMod; 32}; 33 34struct atifragshader_dst_register 35{ 36 GLuint Index; 37 GLuint dstMod; 38 GLuint dstMask; 39}; 40 41#define ATI_FRAGMENT_SHADER_COLOR_OP 0 42#define ATI_FRAGMENT_SHADER_ALPHA_OP 1 43#define ATI_FRAGMENT_SHADER_PASS_OP 2 44#define ATI_FRAGMENT_SHADER_SAMPLE_OP 3 45 46/* two opcodes - one for color/one for alpha */ 47/* up to three source registers for most ops */ 48struct atifs_instruction 49{ 50 GLenum Opcode[2]; 51 GLuint ArgCount[2]; 52 struct atifragshader_src_register SrcReg[2][3]; 53 struct atifragshader_dst_register DstReg[2]; 54}; 55 56/* different from arithmetic shader instruction */ 57struct atifs_setupinst 58{ 59 GLenum Opcode; 60 GLuint src; 61 GLenum swizzle; 62}; 63 64 65extern struct ati_fragment_shader * 66_mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id); 67 68extern void 69_mesa_delete_ati_fragment_shader(struct gl_context *ctx, 70 struct ati_fragment_shader *s); 71 72 73extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range); 74 75extern void GLAPIENTRY _mesa_BindFragmentShaderATI(GLuint id); 76 77extern void GLAPIENTRY _mesa_DeleteFragmentShaderATI(GLuint id); 78 79extern void GLAPIENTRY _mesa_BeginFragmentShaderATI(void); 80 81extern void GLAPIENTRY _mesa_EndFragmentShaderATI(void); 82 83extern void GLAPIENTRY 84_mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle); 85 86extern void GLAPIENTRY 87_mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle); 88 89extern void GLAPIENTRY 90_mesa_ColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, 91 GLuint dstMod, GLuint arg1, GLuint arg1Rep, 92 GLuint arg1Mod); 93 94extern void GLAPIENTRY 95_mesa_ColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, 96 GLuint dstMod, GLuint arg1, GLuint arg1Rep, 97 GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, 98 GLuint arg2Mod); 99 100extern void GLAPIENTRY 101_mesa_ColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, 102 GLuint dstMod, GLuint arg1, GLuint arg1Rep, 103 GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, 104 GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, 105 GLuint arg3Mod); 106 107extern void GLAPIENTRY 108_mesa_AlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, 109 GLuint arg1Rep, GLuint arg1Mod); 110 111extern void GLAPIENTRY 112_mesa_AlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, 113 GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, 114 GLuint arg2Rep, GLuint arg2Mod); 115 116extern void GLAPIENTRY 117_mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, 118 GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, 119 GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, 120 GLuint arg3Rep, GLuint arg3Mod); 121 122extern void GLAPIENTRY 123_mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value); 124 125 126#endif /* ATIFRAGSHADER_H */ 127