1b8e80941Smrg/*
2b8e80941Smrg * Mesa 3-D graphics library
3b8e80941Smrg *
4b8e80941Smrg * Copyright (C) 1999-2016  Brian Paul, et al   All Rights Reserved.
5b8e80941Smrg *
6b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a
7b8e80941Smrg * copy of this software and associated documentation files (the "Software"),
8b8e80941Smrg * to deal in the Software without restriction, including without limitation
9b8e80941Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10b8e80941Smrg * and/or sell copies of the Software, and to permit persons to whom the
11b8e80941Smrg * Software is furnished to do so, subject to the following conditions:
12b8e80941Smrg *
13b8e80941Smrg * The above copyright notice and this permission notice shall be included
14b8e80941Smrg * in all copies or substantial portions of the Software.
15b8e80941Smrg *
16b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17b8e80941Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19b8e80941Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20b8e80941Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21b8e80941Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22b8e80941Smrg * OTHER DEALINGS IN THE SOFTWARE.
23b8e80941Smrg */
24b8e80941Smrg
25b8e80941Smrg
26b8e80941Smrg#include <stdarg.h>
27b8e80941Smrg#include <stdio.h>
28b8e80941Smrg#include "context.h"
29b8e80941Smrg#include "debug_output.h"
30b8e80941Smrg#include "enums.h"
31b8e80941Smrg#include "imports.h"
32b8e80941Smrg#include "hash.h"
33b8e80941Smrg#include "mtypes.h"
34b8e80941Smrg#include "version.h"
35b8e80941Smrg#include "util/hash_table.h"
36b8e80941Smrg#include "util/simple_list.h"
37b8e80941Smrg
38b8e80941Smrg
39b8e80941Smrgstatic simple_mtx_t DynamicIDMutex = _SIMPLE_MTX_INITIALIZER_NP;
40b8e80941Smrgstatic GLuint NextDynamicID = 1;
41b8e80941Smrg
42b8e80941Smrg
43b8e80941Smrg/**
44b8e80941Smrg * A namespace element.
45b8e80941Smrg */
46b8e80941Smrgstruct gl_debug_element
47b8e80941Smrg{
48b8e80941Smrg   struct simple_node link;
49b8e80941Smrg
50b8e80941Smrg   GLuint ID;
51b8e80941Smrg   /* at which severity levels (mesa_debug_severity) is the message enabled */
52b8e80941Smrg   GLbitfield State;
53b8e80941Smrg};
54b8e80941Smrg
55b8e80941Smrg
56b8e80941Smrgstruct gl_debug_namespace
57b8e80941Smrg{
58b8e80941Smrg   struct simple_node Elements;
59b8e80941Smrg   GLbitfield DefaultState;
60b8e80941Smrg};
61b8e80941Smrg
62b8e80941Smrg
63b8e80941Smrgstruct gl_debug_group {
64b8e80941Smrg   struct gl_debug_namespace Namespaces[MESA_DEBUG_SOURCE_COUNT][MESA_DEBUG_TYPE_COUNT];
65b8e80941Smrg};
66b8e80941Smrg
67b8e80941Smrg
68b8e80941Smrg/**
69b8e80941Smrg * An error, warning, or other piece of debug information for an application
70b8e80941Smrg * to consume via GL_ARB_debug_output/GL_KHR_debug.
71b8e80941Smrg */
72b8e80941Smrgstruct gl_debug_message
73b8e80941Smrg{
74b8e80941Smrg   enum mesa_debug_source source;
75b8e80941Smrg   enum mesa_debug_type type;
76b8e80941Smrg   GLuint id;
77b8e80941Smrg   enum mesa_debug_severity severity;
78b8e80941Smrg   /* length as given by the user - if message was explicitly null terminated,
79b8e80941Smrg    * length can be negative */
80b8e80941Smrg   GLsizei length;
81b8e80941Smrg   GLcharARB *message;
82b8e80941Smrg};
83b8e80941Smrg
84b8e80941Smrg
85b8e80941Smrg/**
86b8e80941Smrg * Debug message log.  It works like a ring buffer.
87b8e80941Smrg */
88b8e80941Smrgstruct gl_debug_log {
89b8e80941Smrg   struct gl_debug_message Messages[MAX_DEBUG_LOGGED_MESSAGES];
90b8e80941Smrg   GLint NextMessage;
91b8e80941Smrg   GLint NumMessages;
92b8e80941Smrg};
93b8e80941Smrg
94b8e80941Smrg
95b8e80941Smrgstruct gl_debug_state
96b8e80941Smrg{
97b8e80941Smrg   GLDEBUGPROC Callback;
98b8e80941Smrg   const void *CallbackData;
99b8e80941Smrg   GLboolean SyncOutput;
100b8e80941Smrg   GLboolean DebugOutput;
101b8e80941Smrg   GLboolean LogToStderr;
102b8e80941Smrg
103b8e80941Smrg   struct gl_debug_group *Groups[MAX_DEBUG_GROUP_STACK_DEPTH];
104b8e80941Smrg   struct gl_debug_message GroupMessages[MAX_DEBUG_GROUP_STACK_DEPTH];
105b8e80941Smrg   GLint CurrentGroup; // GroupStackDepth - 1
106b8e80941Smrg
107b8e80941Smrg   struct gl_debug_log Log;
108b8e80941Smrg};
109b8e80941Smrg
110b8e80941Smrg
111b8e80941Smrgstatic char out_of_memory[] = "Debugging error: out of memory";
112b8e80941Smrg
113b8e80941Smrgstatic const GLenum debug_source_enums[] = {
114b8e80941Smrg   GL_DEBUG_SOURCE_API,
115b8e80941Smrg   GL_DEBUG_SOURCE_WINDOW_SYSTEM,
116b8e80941Smrg   GL_DEBUG_SOURCE_SHADER_COMPILER,
117b8e80941Smrg   GL_DEBUG_SOURCE_THIRD_PARTY,
118b8e80941Smrg   GL_DEBUG_SOURCE_APPLICATION,
119b8e80941Smrg   GL_DEBUG_SOURCE_OTHER,
120b8e80941Smrg};
121b8e80941Smrg
122b8e80941Smrgstatic const GLenum debug_type_enums[] = {
123b8e80941Smrg   GL_DEBUG_TYPE_ERROR,
124b8e80941Smrg   GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,
125b8e80941Smrg   GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,
126b8e80941Smrg   GL_DEBUG_TYPE_PORTABILITY,
127b8e80941Smrg   GL_DEBUG_TYPE_PERFORMANCE,
128b8e80941Smrg   GL_DEBUG_TYPE_OTHER,
129b8e80941Smrg   GL_DEBUG_TYPE_MARKER,
130b8e80941Smrg   GL_DEBUG_TYPE_PUSH_GROUP,
131b8e80941Smrg   GL_DEBUG_TYPE_POP_GROUP,
132b8e80941Smrg};
133b8e80941Smrg
134b8e80941Smrgstatic const GLenum debug_severity_enums[] = {
135b8e80941Smrg   GL_DEBUG_SEVERITY_LOW,
136b8e80941Smrg   GL_DEBUG_SEVERITY_MEDIUM,
137b8e80941Smrg   GL_DEBUG_SEVERITY_HIGH,
138b8e80941Smrg   GL_DEBUG_SEVERITY_NOTIFICATION,
139b8e80941Smrg};
140b8e80941Smrg
141b8e80941Smrg
142b8e80941Smrgstatic enum mesa_debug_source
143b8e80941Smrggl_enum_to_debug_source(GLenum e)
144b8e80941Smrg{
145b8e80941Smrg   unsigned i;
146b8e80941Smrg
147b8e80941Smrg   for (i = 0; i < ARRAY_SIZE(debug_source_enums); i++) {
148b8e80941Smrg      if (debug_source_enums[i] == e)
149b8e80941Smrg         break;
150b8e80941Smrg   }
151b8e80941Smrg   return i;
152b8e80941Smrg}
153b8e80941Smrg
154b8e80941Smrgstatic enum mesa_debug_type
155b8e80941Smrggl_enum_to_debug_type(GLenum e)
156b8e80941Smrg{
157b8e80941Smrg   unsigned i;
158b8e80941Smrg
159b8e80941Smrg   for (i = 0; i < ARRAY_SIZE(debug_type_enums); i++) {
160b8e80941Smrg      if (debug_type_enums[i] == e)
161b8e80941Smrg         break;
162b8e80941Smrg   }
163b8e80941Smrg   return i;
164b8e80941Smrg}
165b8e80941Smrg
166b8e80941Smrgstatic enum mesa_debug_severity
167b8e80941Smrggl_enum_to_debug_severity(GLenum e)
168b8e80941Smrg{
169b8e80941Smrg   unsigned i;
170b8e80941Smrg
171b8e80941Smrg   for (i = 0; i < ARRAY_SIZE(debug_severity_enums); i++) {
172b8e80941Smrg      if (debug_severity_enums[i] == e)
173b8e80941Smrg         break;
174b8e80941Smrg   }
175b8e80941Smrg   return i;
176b8e80941Smrg}
177b8e80941Smrg
178b8e80941Smrg
179b8e80941Smrg/**
180b8e80941Smrg * Handles generating a GL_ARB_debug_output message ID generated by the GL or
181b8e80941Smrg * GLSL compiler.
182b8e80941Smrg *
183b8e80941Smrg * The GL API has this "ID" mechanism, where the intention is to allow a
184b8e80941Smrg * client to filter in/out messages based on source, type, and ID.  Of course,
185b8e80941Smrg * building a giant enum list of all debug output messages that Mesa might
186b8e80941Smrg * generate is ridiculous, so instead we have our caller pass us a pointer to
187b8e80941Smrg * static storage where the ID should get stored.  This ID will be shared
188b8e80941Smrg * across all contexts for that message (which seems like a desirable
189b8e80941Smrg * property, even if it's not expected by the spec), but note that it won't be
190b8e80941Smrg * the same between executions if messages aren't generated in the same order.
191b8e80941Smrg */
192b8e80941Smrgvoid
193b8e80941Smrg_mesa_debug_get_id(GLuint *id)
194b8e80941Smrg{
195b8e80941Smrg   if (!(*id)) {
196b8e80941Smrg      simple_mtx_lock(&DynamicIDMutex);
197b8e80941Smrg      if (!(*id))
198b8e80941Smrg         *id = NextDynamicID++;
199b8e80941Smrg      simple_mtx_unlock(&DynamicIDMutex);
200b8e80941Smrg   }
201b8e80941Smrg}
202b8e80941Smrg
203b8e80941Smrgstatic void
204b8e80941Smrgdebug_message_clear(struct gl_debug_message *msg)
205b8e80941Smrg{
206b8e80941Smrg   if (msg->message != (char*)out_of_memory)
207b8e80941Smrg      free(msg->message);
208b8e80941Smrg   msg->message = NULL;
209b8e80941Smrg   msg->length = 0;
210b8e80941Smrg}
211b8e80941Smrg
212b8e80941Smrgstatic void
213b8e80941Smrgdebug_message_store(struct gl_debug_message *msg,
214b8e80941Smrg                    enum mesa_debug_source source,
215b8e80941Smrg                    enum mesa_debug_type type, GLuint id,
216b8e80941Smrg                    enum mesa_debug_severity severity,
217b8e80941Smrg                    GLsizei len, const char *buf)
218b8e80941Smrg{
219b8e80941Smrg   GLsizei length = len;
220b8e80941Smrg
221b8e80941Smrg   assert(!msg->message && !msg->length);
222b8e80941Smrg
223b8e80941Smrg   if (length < 0)
224b8e80941Smrg      length = strlen(buf);
225b8e80941Smrg
226b8e80941Smrg   msg->message = malloc(length+1);
227b8e80941Smrg   if (msg->message) {
228b8e80941Smrg      (void) strncpy(msg->message, buf, (size_t)length);
229b8e80941Smrg      msg->message[length] = '\0';
230b8e80941Smrg
231b8e80941Smrg      msg->length = len;
232b8e80941Smrg      msg->source = source;
233b8e80941Smrg      msg->type = type;
234b8e80941Smrg      msg->id = id;
235b8e80941Smrg      msg->severity = severity;
236b8e80941Smrg   } else {
237b8e80941Smrg      static GLuint oom_msg_id = 0;
238b8e80941Smrg      _mesa_debug_get_id(&oom_msg_id);
239b8e80941Smrg
240b8e80941Smrg      /* malloc failed! */
241b8e80941Smrg      msg->message = out_of_memory;
242b8e80941Smrg      msg->length = -1;
243b8e80941Smrg      msg->source = MESA_DEBUG_SOURCE_OTHER;
244b8e80941Smrg      msg->type = MESA_DEBUG_TYPE_ERROR;
245b8e80941Smrg      msg->id = oom_msg_id;
246b8e80941Smrg      msg->severity = MESA_DEBUG_SEVERITY_HIGH;
247b8e80941Smrg   }
248b8e80941Smrg}
249b8e80941Smrg
250b8e80941Smrgstatic void
251b8e80941Smrgdebug_namespace_init(struct gl_debug_namespace *ns)
252b8e80941Smrg{
253b8e80941Smrg   make_empty_list(&ns->Elements);
254b8e80941Smrg
255b8e80941Smrg   /* Enable all the messages with severity HIGH or MEDIUM by default */
256b8e80941Smrg   ns->DefaultState = (1 << MESA_DEBUG_SEVERITY_MEDIUM ) |
257b8e80941Smrg                      (1 << MESA_DEBUG_SEVERITY_HIGH) |
258b8e80941Smrg                      (1 << MESA_DEBUG_SEVERITY_NOTIFICATION);
259b8e80941Smrg}
260b8e80941Smrg
261b8e80941Smrgstatic void
262b8e80941Smrgdebug_namespace_clear(struct gl_debug_namespace *ns)
263b8e80941Smrg{
264b8e80941Smrg   struct simple_node *node, *tmp;
265b8e80941Smrg
266b8e80941Smrg   foreach_s(node, tmp, &ns->Elements)
267b8e80941Smrg      free(node);
268b8e80941Smrg}
269b8e80941Smrg
270b8e80941Smrgstatic bool
271b8e80941Smrgdebug_namespace_copy(struct gl_debug_namespace *dst,
272b8e80941Smrg                     const struct gl_debug_namespace *src)
273b8e80941Smrg{
274b8e80941Smrg   struct simple_node *node;
275b8e80941Smrg
276b8e80941Smrg   dst->DefaultState = src->DefaultState;
277b8e80941Smrg
278b8e80941Smrg   make_empty_list(&dst->Elements);
279b8e80941Smrg   foreach(node, &src->Elements) {
280b8e80941Smrg      const struct gl_debug_element *elem =
281b8e80941Smrg         (const struct gl_debug_element *) node;
282b8e80941Smrg      struct gl_debug_element *copy;
283b8e80941Smrg
284b8e80941Smrg      copy = malloc(sizeof(*copy));
285b8e80941Smrg      if (!copy) {
286b8e80941Smrg         debug_namespace_clear(dst);
287b8e80941Smrg         return false;
288b8e80941Smrg      }
289b8e80941Smrg
290b8e80941Smrg      copy->ID = elem->ID;
291b8e80941Smrg      copy->State = elem->State;
292b8e80941Smrg      insert_at_tail(&dst->Elements, &copy->link);
293b8e80941Smrg   }
294b8e80941Smrg
295b8e80941Smrg   return true;
296b8e80941Smrg}
297b8e80941Smrg
298b8e80941Smrg/**
299b8e80941Smrg * Set the state of \p id in the namespace.
300b8e80941Smrg */
301b8e80941Smrgstatic bool
302b8e80941Smrgdebug_namespace_set(struct gl_debug_namespace *ns,
303b8e80941Smrg                    GLuint id, bool enabled)
304b8e80941Smrg{
305b8e80941Smrg   const uint32_t state = (enabled) ?
306b8e80941Smrg      ((1 << MESA_DEBUG_SEVERITY_COUNT) - 1) : 0;
307b8e80941Smrg   struct gl_debug_element *elem = NULL;
308b8e80941Smrg   struct simple_node *node;
309b8e80941Smrg
310b8e80941Smrg   /* find the element */
311b8e80941Smrg   foreach(node, &ns->Elements) {
312b8e80941Smrg      struct gl_debug_element *tmp = (struct gl_debug_element *) node;
313b8e80941Smrg      if (tmp->ID == id) {
314b8e80941Smrg         elem = tmp;
315b8e80941Smrg         break;
316b8e80941Smrg      }
317b8e80941Smrg   }
318b8e80941Smrg
319b8e80941Smrg   /* we do not need the element if it has the default state */
320b8e80941Smrg   if (ns->DefaultState == state) {
321b8e80941Smrg      if (elem) {
322b8e80941Smrg         remove_from_list(&elem->link);
323b8e80941Smrg         free(elem);
324b8e80941Smrg      }
325b8e80941Smrg      return true;
326b8e80941Smrg   }
327b8e80941Smrg
328b8e80941Smrg   if (!elem) {
329b8e80941Smrg      elem = malloc(sizeof(*elem));
330b8e80941Smrg      if (!elem)
331b8e80941Smrg         return false;
332b8e80941Smrg
333b8e80941Smrg      elem->ID = id;
334b8e80941Smrg      insert_at_tail(&ns->Elements, &elem->link);
335b8e80941Smrg   }
336b8e80941Smrg
337b8e80941Smrg   elem->State = state;
338b8e80941Smrg
339b8e80941Smrg   return true;
340b8e80941Smrg}
341b8e80941Smrg
342b8e80941Smrg/**
343b8e80941Smrg * Set the default state of the namespace for \p severity.  When \p severity
344b8e80941Smrg * is MESA_DEBUG_SEVERITY_COUNT, the default values for all severities are
345b8e80941Smrg * updated.
346b8e80941Smrg */
347b8e80941Smrgstatic void
348b8e80941Smrgdebug_namespace_set_all(struct gl_debug_namespace *ns,
349b8e80941Smrg                        enum mesa_debug_severity severity,
350b8e80941Smrg                        bool enabled)
351b8e80941Smrg{
352b8e80941Smrg   struct simple_node *node, *tmp;
353b8e80941Smrg   uint32_t mask, val;
354b8e80941Smrg
355b8e80941Smrg   /* set all elements to the same state */
356b8e80941Smrg   if (severity == MESA_DEBUG_SEVERITY_COUNT) {
357b8e80941Smrg      ns->DefaultState = (enabled) ? ((1 << severity) - 1) : 0;
358b8e80941Smrg      debug_namespace_clear(ns);
359b8e80941Smrg      make_empty_list(&ns->Elements);
360b8e80941Smrg      return;
361b8e80941Smrg   }
362b8e80941Smrg
363b8e80941Smrg   mask = 1 << severity;
364b8e80941Smrg   val = (enabled) ? mask : 0;
365b8e80941Smrg
366b8e80941Smrg   ns->DefaultState = (ns->DefaultState & ~mask) | val;
367b8e80941Smrg
368b8e80941Smrg   foreach_s(node, tmp, &ns->Elements) {
369b8e80941Smrg      struct gl_debug_element *elem = (struct gl_debug_element *) node;
370b8e80941Smrg
371b8e80941Smrg      elem->State = (elem->State & ~mask) | val;
372b8e80941Smrg      if (elem->State == ns->DefaultState) {
373b8e80941Smrg         remove_from_list(node);
374b8e80941Smrg         free(node);
375b8e80941Smrg      }
376b8e80941Smrg   }
377b8e80941Smrg}
378b8e80941Smrg
379b8e80941Smrg/**
380b8e80941Smrg * Get the state of \p id in the namespace.
381b8e80941Smrg */
382b8e80941Smrgstatic bool
383b8e80941Smrgdebug_namespace_get(const struct gl_debug_namespace *ns, GLuint id,
384b8e80941Smrg                    enum mesa_debug_severity severity)
385b8e80941Smrg{
386b8e80941Smrg   struct simple_node *node;
387b8e80941Smrg   uint32_t state;
388b8e80941Smrg
389b8e80941Smrg   state = ns->DefaultState;
390b8e80941Smrg   foreach(node, &ns->Elements) {
391b8e80941Smrg      struct gl_debug_element *elem = (struct gl_debug_element *) node;
392b8e80941Smrg
393b8e80941Smrg      if (elem->ID == id) {
394b8e80941Smrg         state = elem->State;
395b8e80941Smrg         break;
396b8e80941Smrg      }
397b8e80941Smrg   }
398b8e80941Smrg
399b8e80941Smrg   return (state & (1 << severity));
400b8e80941Smrg}
401b8e80941Smrg
402b8e80941Smrg/**
403b8e80941Smrg * Allocate and initialize context debug state.
404b8e80941Smrg */
405b8e80941Smrgstatic struct gl_debug_state *
406b8e80941Smrgdebug_create(void)
407b8e80941Smrg{
408b8e80941Smrg   struct gl_debug_state *debug;
409b8e80941Smrg   int s, t;
410b8e80941Smrg
411b8e80941Smrg   debug = CALLOC_STRUCT(gl_debug_state);
412b8e80941Smrg   if (!debug)
413b8e80941Smrg      return NULL;
414b8e80941Smrg
415b8e80941Smrg   debug->Groups[0] = malloc(sizeof(*debug->Groups[0]));
416b8e80941Smrg   if (!debug->Groups[0]) {
417b8e80941Smrg      free(debug);
418b8e80941Smrg      return NULL;
419b8e80941Smrg   }
420b8e80941Smrg
421b8e80941Smrg   /* Initialize state for filtering known debug messages. */
422b8e80941Smrg   for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
423b8e80941Smrg      for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
424b8e80941Smrg         debug_namespace_init(&debug->Groups[0]->Namespaces[s][t]);
425b8e80941Smrg   }
426b8e80941Smrg
427b8e80941Smrg   return debug;
428b8e80941Smrg}
429b8e80941Smrg
430b8e80941Smrg/**
431b8e80941Smrg * Return true if the top debug group points to the group below it.
432b8e80941Smrg */
433b8e80941Smrgstatic bool
434b8e80941Smrgdebug_is_group_read_only(const struct gl_debug_state *debug)
435b8e80941Smrg{
436b8e80941Smrg   const GLint gstack = debug->CurrentGroup;
437b8e80941Smrg   return (gstack > 0 && debug->Groups[gstack] == debug->Groups[gstack - 1]);
438b8e80941Smrg}
439b8e80941Smrg
440b8e80941Smrg/**
441b8e80941Smrg * Make the top debug group writable.
442b8e80941Smrg */
443b8e80941Smrgstatic bool
444b8e80941Smrgdebug_make_group_writable(struct gl_debug_state *debug)
445b8e80941Smrg{
446b8e80941Smrg   const GLint gstack = debug->CurrentGroup;
447b8e80941Smrg   const struct gl_debug_group *src = debug->Groups[gstack];
448b8e80941Smrg   struct gl_debug_group *dst;
449b8e80941Smrg   int s, t;
450b8e80941Smrg
451b8e80941Smrg   if (!debug_is_group_read_only(debug))
452b8e80941Smrg      return true;
453b8e80941Smrg
454b8e80941Smrg   dst = malloc(sizeof(*dst));
455b8e80941Smrg   if (!dst)
456b8e80941Smrg      return false;
457b8e80941Smrg
458b8e80941Smrg   for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
459b8e80941Smrg      for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) {
460b8e80941Smrg         if (!debug_namespace_copy(&dst->Namespaces[s][t],
461b8e80941Smrg                                   &src->Namespaces[s][t])) {
462b8e80941Smrg            /* error path! */
463b8e80941Smrg            for (t = t - 1; t >= 0; t--)
464b8e80941Smrg               debug_namespace_clear(&dst->Namespaces[s][t]);
465b8e80941Smrg            for (s = s - 1; s >= 0; s--) {
466b8e80941Smrg               for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
467b8e80941Smrg                  debug_namespace_clear(&dst->Namespaces[s][t]);
468b8e80941Smrg            }
469b8e80941Smrg            free(dst);
470b8e80941Smrg            return false;
471b8e80941Smrg         }
472b8e80941Smrg      }
473b8e80941Smrg   }
474b8e80941Smrg
475b8e80941Smrg   debug->Groups[gstack] = dst;
476b8e80941Smrg
477b8e80941Smrg   return true;
478b8e80941Smrg}
479b8e80941Smrg
480b8e80941Smrg/**
481b8e80941Smrg * Free the top debug group.
482b8e80941Smrg */
483b8e80941Smrgstatic void
484b8e80941Smrgdebug_clear_group(struct gl_debug_state *debug)
485b8e80941Smrg{
486b8e80941Smrg   const GLint gstack = debug->CurrentGroup;
487b8e80941Smrg
488b8e80941Smrg   if (!debug_is_group_read_only(debug)) {
489b8e80941Smrg      struct gl_debug_group *grp = debug->Groups[gstack];
490b8e80941Smrg      int s, t;
491b8e80941Smrg
492b8e80941Smrg      for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
493b8e80941Smrg         for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
494b8e80941Smrg            debug_namespace_clear(&grp->Namespaces[s][t]);
495b8e80941Smrg      }
496b8e80941Smrg
497b8e80941Smrg      free(grp);
498b8e80941Smrg   }
499b8e80941Smrg
500b8e80941Smrg   debug->Groups[gstack] = NULL;
501b8e80941Smrg}
502b8e80941Smrg
503b8e80941Smrg/**
504b8e80941Smrg * Delete the oldest debug messages out of the log.
505b8e80941Smrg */
506b8e80941Smrgstatic void
507b8e80941Smrgdebug_delete_messages(struct gl_debug_state *debug, int count)
508b8e80941Smrg{
509b8e80941Smrg   struct gl_debug_log *log = &debug->Log;
510b8e80941Smrg
511b8e80941Smrg   if (count > log->NumMessages)
512b8e80941Smrg      count = log->NumMessages;
513b8e80941Smrg
514b8e80941Smrg   while (count--) {
515b8e80941Smrg      struct gl_debug_message *msg = &log->Messages[log->NextMessage];
516b8e80941Smrg
517b8e80941Smrg      debug_message_clear(msg);
518b8e80941Smrg
519b8e80941Smrg      log->NumMessages--;
520b8e80941Smrg      log->NextMessage++;
521b8e80941Smrg      log->NextMessage %= MAX_DEBUG_LOGGED_MESSAGES;
522b8e80941Smrg   }
523b8e80941Smrg}
524b8e80941Smrg
525b8e80941Smrg/**
526b8e80941Smrg * Loop through debug group stack tearing down states for
527b8e80941Smrg * filtering debug messages.  Then free debug output state.
528b8e80941Smrg */
529b8e80941Smrgstatic void
530b8e80941Smrgdebug_destroy(struct gl_debug_state *debug)
531b8e80941Smrg{
532b8e80941Smrg   while (debug->CurrentGroup > 0) {
533b8e80941Smrg      debug_clear_group(debug);
534b8e80941Smrg      debug->CurrentGroup--;
535b8e80941Smrg   }
536b8e80941Smrg
537b8e80941Smrg   debug_clear_group(debug);
538b8e80941Smrg   debug_delete_messages(debug, debug->Log.NumMessages);
539b8e80941Smrg   free(debug);
540b8e80941Smrg}
541b8e80941Smrg
542b8e80941Smrg/**
543b8e80941Smrg * Sets the state of the given message source/type/ID tuple.
544b8e80941Smrg */
545b8e80941Smrgstatic void
546b8e80941Smrgdebug_set_message_enable(struct gl_debug_state *debug,
547b8e80941Smrg                         enum mesa_debug_source source,
548b8e80941Smrg                         enum mesa_debug_type type,
549b8e80941Smrg                         GLuint id, GLboolean enabled)
550b8e80941Smrg{
551b8e80941Smrg   const GLint gstack = debug->CurrentGroup;
552b8e80941Smrg   struct gl_debug_namespace *ns;
553b8e80941Smrg
554b8e80941Smrg   debug_make_group_writable(debug);
555b8e80941Smrg   ns = &debug->Groups[gstack]->Namespaces[source][type];
556b8e80941Smrg
557b8e80941Smrg   debug_namespace_set(ns, id, enabled);
558b8e80941Smrg}
559b8e80941Smrg
560b8e80941Smrg/*
561b8e80941Smrg * Set the state of all message IDs found in the given intersection of
562b8e80941Smrg * 'source', 'type', and 'severity'.  The _COUNT enum can be used for
563b8e80941Smrg * GL_DONT_CARE (include all messages in the class).
564b8e80941Smrg *
565b8e80941Smrg * This requires both setting the state of all previously seen message
566b8e80941Smrg * IDs in the hash table, and setting the default state for all
567b8e80941Smrg * applicable combinations of source/type/severity, so that all the
568b8e80941Smrg * yet-unknown message IDs that may be used in the future will be
569b8e80941Smrg * impacted as if they were already known.
570b8e80941Smrg */
571b8e80941Smrgstatic void
572b8e80941Smrgdebug_set_message_enable_all(struct gl_debug_state *debug,
573b8e80941Smrg                             enum mesa_debug_source source,
574b8e80941Smrg                             enum mesa_debug_type type,
575b8e80941Smrg                             enum mesa_debug_severity severity,
576b8e80941Smrg                             GLboolean enabled)
577b8e80941Smrg{
578b8e80941Smrg   const GLint gstack = debug->CurrentGroup;
579b8e80941Smrg   int s, t, smax, tmax;
580b8e80941Smrg
581b8e80941Smrg   if (source == MESA_DEBUG_SOURCE_COUNT) {
582b8e80941Smrg      source = 0;
583b8e80941Smrg      smax = MESA_DEBUG_SOURCE_COUNT;
584b8e80941Smrg   } else {
585b8e80941Smrg      smax = source+1;
586b8e80941Smrg   }
587b8e80941Smrg
588b8e80941Smrg   if (type == MESA_DEBUG_TYPE_COUNT) {
589b8e80941Smrg      type = 0;
590b8e80941Smrg      tmax = MESA_DEBUG_TYPE_COUNT;
591b8e80941Smrg   } else {
592b8e80941Smrg      tmax = type+1;
593b8e80941Smrg   }
594b8e80941Smrg
595b8e80941Smrg   debug_make_group_writable(debug);
596b8e80941Smrg
597b8e80941Smrg   for (s = source; s < smax; s++) {
598b8e80941Smrg      for (t = type; t < tmax; t++) {
599b8e80941Smrg         struct gl_debug_namespace *nspace =
600b8e80941Smrg            &debug->Groups[gstack]->Namespaces[s][t];
601b8e80941Smrg         debug_namespace_set_all(nspace, severity, enabled);
602b8e80941Smrg      }
603b8e80941Smrg   }
604b8e80941Smrg}
605b8e80941Smrg
606b8e80941Smrg/**
607b8e80941Smrg * Returns if the given message source/type/ID tuple is enabled.
608b8e80941Smrg */
609b8e80941Smrgbool
610b8e80941Smrg_mesa_debug_is_message_enabled(const struct gl_debug_state *debug,
611b8e80941Smrg                               enum mesa_debug_source source,
612b8e80941Smrg                               enum mesa_debug_type type,
613b8e80941Smrg                               GLuint id,
614b8e80941Smrg                               enum mesa_debug_severity severity)
615b8e80941Smrg{
616b8e80941Smrg   const GLint gstack = debug->CurrentGroup;
617b8e80941Smrg   struct gl_debug_group *grp = debug->Groups[gstack];
618b8e80941Smrg   struct gl_debug_namespace *nspace = &grp->Namespaces[source][type];
619b8e80941Smrg
620b8e80941Smrg   if (!debug->DebugOutput)
621b8e80941Smrg      return false;
622b8e80941Smrg
623b8e80941Smrg   return debug_namespace_get(nspace, id, severity);
624b8e80941Smrg}
625b8e80941Smrg
626b8e80941Smrg/**
627b8e80941Smrg * 'buf' is not necessarily a null-terminated string. When logging, copy
628b8e80941Smrg * 'len' characters from it, store them in a new, null-terminated string,
629b8e80941Smrg * and remember the number of bytes used by that string, *including*
630b8e80941Smrg * the null terminator this time.
631b8e80941Smrg */
632b8e80941Smrgstatic void
633b8e80941Smrgdebug_log_message(struct gl_debug_state *debug,
634b8e80941Smrg                  enum mesa_debug_source source,
635b8e80941Smrg                  enum mesa_debug_type type, GLuint id,
636b8e80941Smrg                  enum mesa_debug_severity severity,
637b8e80941Smrg                  GLsizei len, const char *buf)
638b8e80941Smrg{
639b8e80941Smrg   struct gl_debug_log *log = &debug->Log;
640b8e80941Smrg   GLint nextEmpty;
641b8e80941Smrg   struct gl_debug_message *emptySlot;
642b8e80941Smrg
643b8e80941Smrg   if (debug->LogToStderr) {
644b8e80941Smrg      _mesa_log("Mesa debug output: %.*s\n", len, buf);
645b8e80941Smrg   }
646b8e80941Smrg
647b8e80941Smrg   assert(len < MAX_DEBUG_MESSAGE_LENGTH);
648b8e80941Smrg
649b8e80941Smrg   if (log->NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
650b8e80941Smrg      return;
651b8e80941Smrg
652b8e80941Smrg   nextEmpty = (log->NextMessage + log->NumMessages)
653b8e80941Smrg      % MAX_DEBUG_LOGGED_MESSAGES;
654b8e80941Smrg   emptySlot = &log->Messages[nextEmpty];
655b8e80941Smrg
656b8e80941Smrg   debug_message_store(emptySlot, source, type,
657b8e80941Smrg                       id, severity, len, buf);
658b8e80941Smrg
659b8e80941Smrg   log->NumMessages++;
660b8e80941Smrg}
661b8e80941Smrg
662b8e80941Smrg/**
663b8e80941Smrg * Return the oldest debug message out of the log.
664b8e80941Smrg */
665b8e80941Smrgstatic const struct gl_debug_message *
666b8e80941Smrgdebug_fetch_message(const struct gl_debug_state *debug)
667b8e80941Smrg{
668b8e80941Smrg   const struct gl_debug_log *log = &debug->Log;
669b8e80941Smrg
670b8e80941Smrg   return (log->NumMessages) ? &log->Messages[log->NextMessage] : NULL;
671b8e80941Smrg}
672b8e80941Smrg
673b8e80941Smrgstatic struct gl_debug_message *
674b8e80941Smrgdebug_get_group_message(struct gl_debug_state *debug)
675b8e80941Smrg{
676b8e80941Smrg   return &debug->GroupMessages[debug->CurrentGroup];
677b8e80941Smrg}
678b8e80941Smrg
679b8e80941Smrgstatic void
680b8e80941Smrgdebug_push_group(struct gl_debug_state *debug)
681b8e80941Smrg{
682b8e80941Smrg   const GLint gstack = debug->CurrentGroup;
683b8e80941Smrg
684b8e80941Smrg   /* just point to the previous stack */
685b8e80941Smrg   debug->Groups[gstack + 1] = debug->Groups[gstack];
686b8e80941Smrg   debug->CurrentGroup++;
687b8e80941Smrg}
688b8e80941Smrg
689b8e80941Smrgstatic void
690b8e80941Smrgdebug_pop_group(struct gl_debug_state *debug)
691b8e80941Smrg{
692b8e80941Smrg   debug_clear_group(debug);
693b8e80941Smrg   debug->CurrentGroup--;
694b8e80941Smrg}
695b8e80941Smrg
696b8e80941Smrg
697b8e80941Smrg/**
698b8e80941Smrg * Lock and return debug state for the context.  The debug state will be
699b8e80941Smrg * allocated and initialized upon the first call.  When NULL is returned, the
700b8e80941Smrg * debug state is not locked.
701b8e80941Smrg */
702b8e80941Smrgstatic struct gl_debug_state *
703b8e80941Smrg_mesa_lock_debug_state(struct gl_context *ctx)
704b8e80941Smrg{
705b8e80941Smrg   simple_mtx_lock(&ctx->DebugMutex);
706b8e80941Smrg
707b8e80941Smrg   if (!ctx->Debug) {
708b8e80941Smrg      ctx->Debug = debug_create();
709b8e80941Smrg      if (!ctx->Debug) {
710b8e80941Smrg         GET_CURRENT_CONTEXT(cur);
711b8e80941Smrg         simple_mtx_unlock(&ctx->DebugMutex);
712b8e80941Smrg
713b8e80941Smrg         /*
714b8e80941Smrg          * This function may be called from other threads.  When that is the
715b8e80941Smrg          * case, we cannot record this OOM error.
716b8e80941Smrg          */
717b8e80941Smrg         if (ctx == cur)
718b8e80941Smrg            _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state");
719b8e80941Smrg
720b8e80941Smrg         return NULL;
721b8e80941Smrg      }
722b8e80941Smrg   }
723b8e80941Smrg
724b8e80941Smrg   return ctx->Debug;
725b8e80941Smrg}
726b8e80941Smrg
727b8e80941Smrgstatic void
728b8e80941Smrg_mesa_unlock_debug_state(struct gl_context *ctx)
729b8e80941Smrg{
730b8e80941Smrg   simple_mtx_unlock(&ctx->DebugMutex);
731b8e80941Smrg}
732b8e80941Smrg
733b8e80941Smrg/**
734b8e80941Smrg * Set the integer debug state specified by \p pname.  This can be called from
735b8e80941Smrg * _mesa_set_enable for example.
736b8e80941Smrg */
737b8e80941Smrgbool
738b8e80941Smrg_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val)
739b8e80941Smrg{
740b8e80941Smrg   struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
741b8e80941Smrg
742b8e80941Smrg   if (!debug)
743b8e80941Smrg      return false;
744b8e80941Smrg
745b8e80941Smrg   switch (pname) {
746b8e80941Smrg   case GL_DEBUG_OUTPUT:
747b8e80941Smrg      debug->DebugOutput = (val != 0);
748b8e80941Smrg      break;
749b8e80941Smrg   case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
750b8e80941Smrg      debug->SyncOutput = (val != 0);
751b8e80941Smrg      break;
752b8e80941Smrg   default:
753b8e80941Smrg      assert(!"unknown debug output param");
754b8e80941Smrg      break;
755b8e80941Smrg   }
756b8e80941Smrg
757b8e80941Smrg   _mesa_unlock_debug_state(ctx);
758b8e80941Smrg
759b8e80941Smrg   return true;
760b8e80941Smrg}
761b8e80941Smrg
762b8e80941Smrg/**
763b8e80941Smrg * Query the integer debug state specified by \p pname.  This can be called
764b8e80941Smrg * _mesa_GetIntegerv for example.
765b8e80941Smrg */
766b8e80941SmrgGLint
767b8e80941Smrg_mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname)
768b8e80941Smrg{
769b8e80941Smrg   GLint val;
770b8e80941Smrg
771b8e80941Smrg   struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
772b8e80941Smrg   if (!debug)
773b8e80941Smrg      return 0;
774b8e80941Smrg
775b8e80941Smrg   switch (pname) {
776b8e80941Smrg   case GL_DEBUG_OUTPUT:
777b8e80941Smrg      val = debug->DebugOutput;
778b8e80941Smrg      break;
779b8e80941Smrg   case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
780b8e80941Smrg      val = debug->SyncOutput;
781b8e80941Smrg      break;
782b8e80941Smrg   case GL_DEBUG_LOGGED_MESSAGES:
783b8e80941Smrg      val = debug->Log.NumMessages;
784b8e80941Smrg      break;
785b8e80941Smrg   case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
786b8e80941Smrg      val = (debug->Log.NumMessages) ?
787b8e80941Smrg         debug->Log.Messages[debug->Log.NextMessage].length + 1 : 0;
788b8e80941Smrg      break;
789b8e80941Smrg   case GL_DEBUG_GROUP_STACK_DEPTH:
790b8e80941Smrg      val = debug->CurrentGroup + 1;
791b8e80941Smrg      break;
792b8e80941Smrg   default:
793b8e80941Smrg      assert(!"unknown debug output param");
794b8e80941Smrg      val = 0;
795b8e80941Smrg      break;
796b8e80941Smrg   }
797b8e80941Smrg
798b8e80941Smrg   _mesa_unlock_debug_state(ctx);
799b8e80941Smrg
800b8e80941Smrg   return val;
801b8e80941Smrg}
802b8e80941Smrg
803b8e80941Smrg/**
804b8e80941Smrg * Query the pointer debug state specified by \p pname.  This can be called
805b8e80941Smrg * _mesa_GetPointerv for example.
806b8e80941Smrg */
807b8e80941Smrgvoid *
808b8e80941Smrg_mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname)
809b8e80941Smrg{
810b8e80941Smrg   void *val;
811b8e80941Smrg   struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
812b8e80941Smrg
813b8e80941Smrg   if (!debug)
814b8e80941Smrg      return NULL;
815b8e80941Smrg
816b8e80941Smrg   switch (pname) {
817b8e80941Smrg   case GL_DEBUG_CALLBACK_FUNCTION_ARB:
818b8e80941Smrg      val = (void *) debug->Callback;
819b8e80941Smrg      break;
820b8e80941Smrg   case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
821b8e80941Smrg      val = (void *) debug->CallbackData;
822b8e80941Smrg      break;
823b8e80941Smrg   default:
824b8e80941Smrg      assert(!"unknown debug output param");
825b8e80941Smrg      val = NULL;
826b8e80941Smrg      break;
827b8e80941Smrg   }
828b8e80941Smrg
829b8e80941Smrg   _mesa_unlock_debug_state(ctx);
830b8e80941Smrg
831b8e80941Smrg   return val;
832b8e80941Smrg}
833b8e80941Smrg
834b8e80941Smrg/**
835b8e80941Smrg * Insert a debug message.  The mutex is assumed to be locked, and will be
836b8e80941Smrg * unlocked by this call.
837b8e80941Smrg */
838b8e80941Smrgstatic void
839b8e80941Smrglog_msg_locked_and_unlock(struct gl_context *ctx,
840b8e80941Smrg                          enum mesa_debug_source source,
841b8e80941Smrg                          enum mesa_debug_type type, GLuint id,
842b8e80941Smrg                          enum mesa_debug_severity severity,
843b8e80941Smrg                          GLint len, const char *buf)
844b8e80941Smrg{
845b8e80941Smrg   struct gl_debug_state *debug = ctx->Debug;
846b8e80941Smrg
847b8e80941Smrg   if (!_mesa_debug_is_message_enabled(debug, source, type, id, severity)) {
848b8e80941Smrg      _mesa_unlock_debug_state(ctx);
849b8e80941Smrg      return;
850b8e80941Smrg   }
851b8e80941Smrg
852b8e80941Smrg   if (ctx->Debug->Callback) {
853b8e80941Smrg      /* Call the user's callback function */
854b8e80941Smrg      GLenum gl_source = debug_source_enums[source];
855b8e80941Smrg      GLenum gl_type = debug_type_enums[type];
856b8e80941Smrg      GLenum gl_severity = debug_severity_enums[severity];
857b8e80941Smrg      GLDEBUGPROC callback = ctx->Debug->Callback;
858b8e80941Smrg      const void *data = ctx->Debug->CallbackData;
859b8e80941Smrg
860b8e80941Smrg      /*
861b8e80941Smrg       * When ctx->Debug->SyncOutput is GL_FALSE, the client is prepared for
862b8e80941Smrg       * unsynchronous calls.  When it is GL_TRUE, we will not spawn threads.
863b8e80941Smrg       * In either case, we can call the callback unlocked.
864b8e80941Smrg       */
865b8e80941Smrg      _mesa_unlock_debug_state(ctx);
866b8e80941Smrg      callback(gl_source, gl_type, id, gl_severity, len, buf, data);
867b8e80941Smrg   }
868b8e80941Smrg   else {
869b8e80941Smrg      /* add debug message to queue */
870b8e80941Smrg      debug_log_message(ctx->Debug, source, type, id, severity, len, buf);
871b8e80941Smrg      _mesa_unlock_debug_state(ctx);
872b8e80941Smrg   }
873b8e80941Smrg}
874b8e80941Smrg
875b8e80941Smrg/**
876b8e80941Smrg * Log a client or driver debug message.
877b8e80941Smrg */
878b8e80941Smrgvoid
879b8e80941Smrg_mesa_log_msg(struct gl_context *ctx, enum mesa_debug_source source,
880b8e80941Smrg              enum mesa_debug_type type, GLuint id,
881b8e80941Smrg              enum mesa_debug_severity severity, GLint len, const char *buf)
882b8e80941Smrg{
883b8e80941Smrg   struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
884b8e80941Smrg
885b8e80941Smrg   if (!debug)
886b8e80941Smrg      return;
887b8e80941Smrg
888b8e80941Smrg   log_msg_locked_and_unlock(ctx, source, type, id, severity, len, buf);
889b8e80941Smrg}
890b8e80941Smrg
891b8e80941Smrg
892b8e80941Smrg/**
893b8e80941Smrg * Verify that source, type, and severity are valid enums.
894b8e80941Smrg *
895b8e80941Smrg * The 'caller' param is used for handling values available
896b8e80941Smrg * only in glDebugMessageInsert or glDebugMessageControl
897b8e80941Smrg */
898b8e80941Smrgstatic GLboolean
899b8e80941Smrgvalidate_params(struct gl_context *ctx, unsigned caller,
900b8e80941Smrg                const char *callerstr, GLenum source, GLenum type,
901b8e80941Smrg                GLenum severity)
902b8e80941Smrg{
903b8e80941Smrg#define INSERT 1
904b8e80941Smrg#define CONTROL 2
905b8e80941Smrg   switch(source) {
906b8e80941Smrg   case GL_DEBUG_SOURCE_APPLICATION_ARB:
907b8e80941Smrg   case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
908b8e80941Smrg      break;
909b8e80941Smrg   case GL_DEBUG_SOURCE_API_ARB:
910b8e80941Smrg   case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
911b8e80941Smrg   case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
912b8e80941Smrg   case GL_DEBUG_SOURCE_OTHER_ARB:
913b8e80941Smrg      if (caller != INSERT)
914b8e80941Smrg         break;
915b8e80941Smrg      else
916b8e80941Smrg         goto error;
917b8e80941Smrg   case GL_DONT_CARE:
918b8e80941Smrg      if (caller == CONTROL)
919b8e80941Smrg         break;
920b8e80941Smrg      else
921b8e80941Smrg         goto error;
922b8e80941Smrg   default:
923b8e80941Smrg      goto error;
924b8e80941Smrg   }
925b8e80941Smrg
926b8e80941Smrg   switch(type) {
927b8e80941Smrg   case GL_DEBUG_TYPE_ERROR_ARB:
928b8e80941Smrg   case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
929b8e80941Smrg   case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
930b8e80941Smrg   case GL_DEBUG_TYPE_PERFORMANCE_ARB:
931b8e80941Smrg   case GL_DEBUG_TYPE_PORTABILITY_ARB:
932b8e80941Smrg   case GL_DEBUG_TYPE_OTHER_ARB:
933b8e80941Smrg   case GL_DEBUG_TYPE_MARKER:
934b8e80941Smrg   case GL_DEBUG_TYPE_PUSH_GROUP:
935b8e80941Smrg   case GL_DEBUG_TYPE_POP_GROUP:
936b8e80941Smrg      break;
937b8e80941Smrg   case GL_DONT_CARE:
938b8e80941Smrg      if (caller == CONTROL)
939b8e80941Smrg         break;
940b8e80941Smrg      else
941b8e80941Smrg         goto error;
942b8e80941Smrg   default:
943b8e80941Smrg      goto error;
944b8e80941Smrg   }
945b8e80941Smrg
946b8e80941Smrg   switch(severity) {
947b8e80941Smrg   case GL_DEBUG_SEVERITY_HIGH_ARB:
948b8e80941Smrg   case GL_DEBUG_SEVERITY_MEDIUM_ARB:
949b8e80941Smrg   case GL_DEBUG_SEVERITY_LOW_ARB:
950b8e80941Smrg   case GL_DEBUG_SEVERITY_NOTIFICATION:
951b8e80941Smrg      break;
952b8e80941Smrg   case GL_DONT_CARE:
953b8e80941Smrg      if (caller == CONTROL)
954b8e80941Smrg         break;
955b8e80941Smrg      else
956b8e80941Smrg         goto error;
957b8e80941Smrg   default:
958b8e80941Smrg      goto error;
959b8e80941Smrg   }
960b8e80941Smrg   return GL_TRUE;
961b8e80941Smrg
962b8e80941Smrgerror:
963b8e80941Smrg   _mesa_error(ctx, GL_INVALID_ENUM, "bad values passed to %s"
964b8e80941Smrg               "(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
965b8e80941Smrg               source, type, severity);
966b8e80941Smrg
967b8e80941Smrg   return GL_FALSE;
968b8e80941Smrg}
969b8e80941Smrg
970b8e80941Smrg
971b8e80941Smrgstatic GLboolean
972b8e80941Smrgvalidate_length(struct gl_context *ctx, const char *callerstr, GLsizei length,
973b8e80941Smrg                const GLchar *buf)
974b8e80941Smrg{
975b8e80941Smrg
976b8e80941Smrg   if (length < 0) {
977b8e80941Smrg      GLsizei len = strlen(buf);
978b8e80941Smrg
979b8e80941Smrg      if (len >= MAX_DEBUG_MESSAGE_LENGTH) {
980b8e80941Smrg         _mesa_error(ctx, GL_INVALID_VALUE,
981b8e80941Smrg                    "%s(null terminated string length=%d, is not less than "
982b8e80941Smrg                    "GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, len,
983b8e80941Smrg                    MAX_DEBUG_MESSAGE_LENGTH);
984b8e80941Smrg         return GL_FALSE;
985b8e80941Smrg      }
986b8e80941Smrg   }
987b8e80941Smrg
988b8e80941Smrg   if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
989b8e80941Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
990b8e80941Smrg                 "%s(length=%d, which is not less than "
991b8e80941Smrg                 "GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, length,
992b8e80941Smrg                 MAX_DEBUG_MESSAGE_LENGTH);
993b8e80941Smrg      return GL_FALSE;
994b8e80941Smrg   }
995b8e80941Smrg
996b8e80941Smrg   return GL_TRUE;
997b8e80941Smrg}
998b8e80941Smrg
999b8e80941Smrg
1000b8e80941Smrgvoid GLAPIENTRY
1001b8e80941Smrg_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
1002b8e80941Smrg                         GLenum severity, GLint length,
1003b8e80941Smrg                         const GLchar *buf)
1004b8e80941Smrg{
1005b8e80941Smrg   GET_CURRENT_CONTEXT(ctx);
1006b8e80941Smrg   const char *callerstr;
1007b8e80941Smrg
1008b8e80941Smrg   if (_mesa_is_desktop_gl(ctx))
1009b8e80941Smrg      callerstr = "glDebugMessageInsert";
1010b8e80941Smrg   else
1011b8e80941Smrg      callerstr = "glDebugMessageInsertKHR";
1012b8e80941Smrg
1013b8e80941Smrg   if (!validate_params(ctx, INSERT, callerstr, source, type, severity))
1014b8e80941Smrg      return; /* GL_INVALID_ENUM */
1015b8e80941Smrg
1016b8e80941Smrg   if (!validate_length(ctx, callerstr, length, buf))
1017b8e80941Smrg      return; /* GL_INVALID_VALUE */
1018b8e80941Smrg
1019b8e80941Smrg   /* if length not specified, string will be null terminated: */
1020b8e80941Smrg   if (length < 0)
1021b8e80941Smrg      length = strlen(buf);
1022b8e80941Smrg
1023b8e80941Smrg   _mesa_log_msg(ctx, gl_enum_to_debug_source(source),
1024b8e80941Smrg                 gl_enum_to_debug_type(type), id,
1025b8e80941Smrg                 gl_enum_to_debug_severity(severity),
1026b8e80941Smrg                 length, buf);
1027b8e80941Smrg
1028b8e80941Smrg   if (type == GL_DEBUG_TYPE_MARKER && ctx->Driver.EmitStringMarker) {
1029b8e80941Smrg      ctx->Driver.EmitStringMarker(ctx, buf, length);
1030b8e80941Smrg   }
1031b8e80941Smrg}
1032b8e80941Smrg
1033b8e80941Smrg
1034b8e80941SmrgGLuint GLAPIENTRY
1035b8e80941Smrg_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources,
1036b8e80941Smrg                         GLenum *types, GLenum *ids, GLenum *severities,
1037b8e80941Smrg                         GLsizei *lengths, GLchar *messageLog)
1038b8e80941Smrg{
1039b8e80941Smrg   GET_CURRENT_CONTEXT(ctx);
1040b8e80941Smrg   struct gl_debug_state *debug;
1041b8e80941Smrg   const char *callerstr;
1042b8e80941Smrg   GLuint ret;
1043b8e80941Smrg
1044b8e80941Smrg   if (_mesa_is_desktop_gl(ctx))
1045b8e80941Smrg      callerstr = "glGetDebugMessageLog";
1046b8e80941Smrg   else
1047b8e80941Smrg      callerstr = "glGetDebugMessageLogKHR";
1048b8e80941Smrg
1049b8e80941Smrg   if (!messageLog)
1050b8e80941Smrg      logSize = 0;
1051b8e80941Smrg
1052b8e80941Smrg   if (logSize < 0) {
1053b8e80941Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
1054b8e80941Smrg                  "%s(logSize=%d : logSize must not be negative)",
1055b8e80941Smrg                  callerstr, logSize);
1056b8e80941Smrg      return 0;
1057b8e80941Smrg   }
1058b8e80941Smrg
1059b8e80941Smrg   debug = _mesa_lock_debug_state(ctx);
1060b8e80941Smrg   if (!debug)
1061b8e80941Smrg      return 0;
1062b8e80941Smrg
1063b8e80941Smrg   for (ret = 0; ret < count; ret++) {
1064b8e80941Smrg      const struct gl_debug_message *msg = debug_fetch_message(debug);
1065b8e80941Smrg      GLsizei len;
1066b8e80941Smrg
1067b8e80941Smrg      if (!msg)
1068b8e80941Smrg         break;
1069b8e80941Smrg
1070b8e80941Smrg      len = msg->length;
1071b8e80941Smrg      if (len < 0)
1072b8e80941Smrg         len = strlen(msg->message);
1073b8e80941Smrg
1074b8e80941Smrg      if (logSize < len+1 && messageLog != NULL)
1075b8e80941Smrg         break;
1076b8e80941Smrg
1077b8e80941Smrg      if (messageLog) {
1078b8e80941Smrg         assert(msg->message[len] == '\0');
1079b8e80941Smrg         (void) strncpy(messageLog, msg->message, (size_t)len+1);
1080b8e80941Smrg
1081b8e80941Smrg         messageLog += len+1;
1082b8e80941Smrg         logSize -= len+1;
1083b8e80941Smrg      }
1084b8e80941Smrg
1085b8e80941Smrg      if (lengths)
1086b8e80941Smrg         *lengths++ = len+1;
1087b8e80941Smrg      if (severities)
1088b8e80941Smrg         *severities++ = debug_severity_enums[msg->severity];
1089b8e80941Smrg      if (sources)
1090b8e80941Smrg         *sources++ = debug_source_enums[msg->source];
1091b8e80941Smrg      if (types)
1092b8e80941Smrg         *types++ = debug_type_enums[msg->type];
1093b8e80941Smrg      if (ids)
1094b8e80941Smrg         *ids++ = msg->id;
1095b8e80941Smrg
1096b8e80941Smrg      debug_delete_messages(debug, 1);
1097b8e80941Smrg   }
1098b8e80941Smrg
1099b8e80941Smrg   _mesa_unlock_debug_state(ctx);
1100b8e80941Smrg
1101b8e80941Smrg   return ret;
1102b8e80941Smrg}
1103b8e80941Smrg
1104b8e80941Smrg
1105b8e80941Smrgvoid GLAPIENTRY
1106b8e80941Smrg_mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
1107b8e80941Smrg                          GLenum gl_severity, GLsizei count,
1108b8e80941Smrg                          const GLuint *ids, GLboolean enabled)
1109b8e80941Smrg{
1110b8e80941Smrg   GET_CURRENT_CONTEXT(ctx);
1111b8e80941Smrg   enum mesa_debug_source source = gl_enum_to_debug_source(gl_source);
1112b8e80941Smrg   enum mesa_debug_type type = gl_enum_to_debug_type(gl_type);
1113b8e80941Smrg   enum mesa_debug_severity severity = gl_enum_to_debug_severity(gl_severity);
1114b8e80941Smrg   const char *callerstr;
1115b8e80941Smrg   struct gl_debug_state *debug;
1116b8e80941Smrg
1117b8e80941Smrg   if (_mesa_is_desktop_gl(ctx))
1118b8e80941Smrg      callerstr = "glDebugMessageControl";
1119b8e80941Smrg   else
1120b8e80941Smrg      callerstr = "glDebugMessageControlKHR";
1121b8e80941Smrg
1122b8e80941Smrg   if (count < 0) {
1123b8e80941Smrg      _mesa_error(ctx, GL_INVALID_VALUE,
1124b8e80941Smrg                  "%s(count=%d : count must not be negative)", callerstr,
1125b8e80941Smrg                  count);
1126b8e80941Smrg      return;
1127b8e80941Smrg   }
1128b8e80941Smrg
1129b8e80941Smrg   if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type,
1130b8e80941Smrg                        gl_severity))
1131b8e80941Smrg      return; /* GL_INVALID_ENUM */
1132b8e80941Smrg
1133b8e80941Smrg   if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE
1134b8e80941Smrg                 || gl_source == GL_DONT_CARE)) {
1135b8e80941Smrg      _mesa_error(ctx, GL_INVALID_OPERATION,
1136b8e80941Smrg                  "%s(When passing an array of ids, severity must be"
1137b8e80941Smrg         " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.",
1138b8e80941Smrg                  callerstr);
1139b8e80941Smrg      return;
1140b8e80941Smrg   }
1141b8e80941Smrg
1142b8e80941Smrg   debug = _mesa_lock_debug_state(ctx);
1143b8e80941Smrg   if (!debug)
1144b8e80941Smrg      return;
1145b8e80941Smrg
1146b8e80941Smrg   if (count) {
1147b8e80941Smrg      GLsizei i;
1148b8e80941Smrg      for (i = 0; i < count; i++)
1149b8e80941Smrg         debug_set_message_enable(debug, source, type, ids[i], enabled);
1150b8e80941Smrg   }
1151b8e80941Smrg   else {
1152b8e80941Smrg      debug_set_message_enable_all(debug, source, type, severity, enabled);
1153b8e80941Smrg   }
1154b8e80941Smrg
1155b8e80941Smrg   _mesa_unlock_debug_state(ctx);
1156b8e80941Smrg}
1157b8e80941Smrg
1158b8e80941Smrg
1159b8e80941Smrgvoid GLAPIENTRY
1160b8e80941Smrg_mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
1161b8e80941Smrg{
1162b8e80941Smrg   GET_CURRENT_CONTEXT(ctx);
1163b8e80941Smrg   struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
1164b8e80941Smrg   if (debug) {
1165b8e80941Smrg      debug->Callback = callback;
1166b8e80941Smrg      debug->CallbackData = userParam;
1167b8e80941Smrg      _mesa_unlock_debug_state(ctx);
1168b8e80941Smrg   }
1169b8e80941Smrg}
1170b8e80941Smrg
1171b8e80941Smrg
1172b8e80941Smrgvoid GLAPIENTRY
1173b8e80941Smrg_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
1174b8e80941Smrg                     const GLchar *message)
1175b8e80941Smrg{
1176b8e80941Smrg   GET_CURRENT_CONTEXT(ctx);
1177b8e80941Smrg   const char *callerstr;
1178b8e80941Smrg   struct gl_debug_state *debug;
1179b8e80941Smrg   struct gl_debug_message *emptySlot;
1180b8e80941Smrg
1181b8e80941Smrg   if (_mesa_is_desktop_gl(ctx))
1182b8e80941Smrg      callerstr = "glPushDebugGroup";
1183b8e80941Smrg   else
1184b8e80941Smrg      callerstr = "glPushDebugGroupKHR";
1185b8e80941Smrg
1186b8e80941Smrg   switch(source) {
1187b8e80941Smrg   case GL_DEBUG_SOURCE_APPLICATION:
1188b8e80941Smrg   case GL_DEBUG_SOURCE_THIRD_PARTY:
1189b8e80941Smrg      break;
1190b8e80941Smrg   default:
1191b8e80941Smrg      _mesa_error(ctx, GL_INVALID_ENUM, "bad value passed to %s"
1192b8e80941Smrg                  "(source=0x%x)", callerstr, source);
1193b8e80941Smrg      return;
1194b8e80941Smrg   }
1195b8e80941Smrg
1196b8e80941Smrg   if (!validate_length(ctx, callerstr, length, message))
1197b8e80941Smrg      return; /* GL_INVALID_VALUE */
1198b8e80941Smrg
1199b8e80941Smrg   if (length < 0)
1200b8e80941Smrg      length = strlen(message);
1201b8e80941Smrg
1202b8e80941Smrg   debug = _mesa_lock_debug_state(ctx);
1203b8e80941Smrg   if (!debug)
1204b8e80941Smrg      return;
1205b8e80941Smrg
1206b8e80941Smrg   if (debug->CurrentGroup >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
1207b8e80941Smrg      _mesa_unlock_debug_state(ctx);
1208b8e80941Smrg      _mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr);
1209b8e80941Smrg      return;
1210b8e80941Smrg   }
1211b8e80941Smrg
1212b8e80941Smrg   /* pop reuses the message details from push so we store this */
1213b8e80941Smrg   emptySlot = debug_get_group_message(debug);
1214b8e80941Smrg   debug_message_store(emptySlot,
1215b8e80941Smrg                       gl_enum_to_debug_source(source),
1216b8e80941Smrg                       gl_enum_to_debug_type(GL_DEBUG_TYPE_PUSH_GROUP),
1217b8e80941Smrg                       id,
1218b8e80941Smrg                       gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
1219b8e80941Smrg                       length, message);
1220b8e80941Smrg
1221b8e80941Smrg   debug_push_group(debug);
1222b8e80941Smrg
1223b8e80941Smrg   log_msg_locked_and_unlock(ctx,
1224b8e80941Smrg         gl_enum_to_debug_source(source),
1225b8e80941Smrg         MESA_DEBUG_TYPE_PUSH_GROUP, id,
1226b8e80941Smrg         MESA_DEBUG_SEVERITY_NOTIFICATION, length,
1227b8e80941Smrg         message);
1228b8e80941Smrg}
1229b8e80941Smrg
1230b8e80941Smrg
1231b8e80941Smrgvoid GLAPIENTRY
1232b8e80941Smrg_mesa_PopDebugGroup(void)
1233b8e80941Smrg{
1234b8e80941Smrg   GET_CURRENT_CONTEXT(ctx);
1235b8e80941Smrg   const char *callerstr;
1236b8e80941Smrg   struct gl_debug_state *debug;
1237b8e80941Smrg   struct gl_debug_message *gdmessage, msg;
1238b8e80941Smrg
1239b8e80941Smrg   if (_mesa_is_desktop_gl(ctx))
1240b8e80941Smrg      callerstr = "glPopDebugGroup";
1241b8e80941Smrg   else
1242b8e80941Smrg      callerstr = "glPopDebugGroupKHR";
1243b8e80941Smrg
1244b8e80941Smrg   debug = _mesa_lock_debug_state(ctx);
1245b8e80941Smrg   if (!debug)
1246b8e80941Smrg      return;
1247b8e80941Smrg
1248b8e80941Smrg   if (debug->CurrentGroup <= 0) {
1249b8e80941Smrg      _mesa_unlock_debug_state(ctx);
1250b8e80941Smrg      _mesa_error(ctx, GL_STACK_UNDERFLOW, "%s", callerstr);
1251b8e80941Smrg      return;
1252b8e80941Smrg   }
1253b8e80941Smrg
1254b8e80941Smrg   debug_pop_group(debug);
1255b8e80941Smrg
1256b8e80941Smrg   /* make a shallow copy */
1257b8e80941Smrg   gdmessage = debug_get_group_message(debug);
1258b8e80941Smrg   msg = *gdmessage;
1259b8e80941Smrg   gdmessage->message = NULL;
1260b8e80941Smrg   gdmessage->length = 0;
1261b8e80941Smrg
1262b8e80941Smrg   log_msg_locked_and_unlock(ctx,
1263b8e80941Smrg         msg.source,
1264b8e80941Smrg         gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP),
1265b8e80941Smrg         msg.id,
1266b8e80941Smrg         gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
1267b8e80941Smrg         msg.length, msg.message);
1268b8e80941Smrg
1269b8e80941Smrg   debug_message_clear(&msg);
1270b8e80941Smrg}
1271b8e80941Smrg
1272b8e80941Smrg
1273b8e80941Smrgvoid
1274b8e80941Smrg_mesa_init_debug_output(struct gl_context *ctx)
1275b8e80941Smrg{
1276b8e80941Smrg   simple_mtx_init(&ctx->DebugMutex, mtx_plain);
1277b8e80941Smrg
1278b8e80941Smrg   if (MESA_DEBUG_FLAGS & DEBUG_CONTEXT) {
1279b8e80941Smrg      /* If the MESA_DEBUG env is set to "context", we'll turn on the
1280b8e80941Smrg       * GL_CONTEXT_FLAG_DEBUG_BIT context flag and log debug output
1281b8e80941Smrg       * messages to stderr (or whatever MESA_LOG_FILE points at).
1282b8e80941Smrg       */
1283b8e80941Smrg      struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
1284b8e80941Smrg      if (!debug) {
1285b8e80941Smrg         return;
1286b8e80941Smrg      }
1287b8e80941Smrg      debug->DebugOutput = GL_TRUE;
1288b8e80941Smrg      debug->LogToStderr = GL_TRUE;
1289b8e80941Smrg      ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
1290b8e80941Smrg      _mesa_unlock_debug_state(ctx);
1291b8e80941Smrg   }
1292b8e80941Smrg}
1293b8e80941Smrg
1294b8e80941Smrg
1295b8e80941Smrgvoid
1296b8e80941Smrg_mesa_free_errors_data(struct gl_context *ctx)
1297b8e80941Smrg{
1298b8e80941Smrg   if (ctx->Debug) {
1299b8e80941Smrg      debug_destroy(ctx->Debug);
1300b8e80941Smrg      /* set to NULL just in case it is used before context is completely gone. */
1301b8e80941Smrg      ctx->Debug = NULL;
1302b8e80941Smrg   }
1303b8e80941Smrg
1304b8e80941Smrg   simple_mtx_destroy(&ctx->DebugMutex);
1305b8e80941Smrg}
1306b8e80941Smrg
1307b8e80941Smrgvoid GLAPIENTRY
1308b8e80941Smrg_mesa_StringMarkerGREMEDY(GLsizei len, const GLvoid *string)
1309b8e80941Smrg{
1310b8e80941Smrg   GET_CURRENT_CONTEXT(ctx);
1311b8e80941Smrg   if (ctx->Extensions.GREMEDY_string_marker) {
1312b8e80941Smrg      /* if length not specified, string will be null terminated: */
1313b8e80941Smrg      if (len <= 0)
1314b8e80941Smrg         len = strlen(string);
1315b8e80941Smrg      ctx->Driver.EmitStringMarker(ctx, string, len);
1316b8e80941Smrg   } else {
1317b8e80941Smrg      _mesa_error(ctx, GL_INVALID_OPERATION, "StringMarkerGREMEDY");
1318b8e80941Smrg   }
1319b8e80941Smrg}
1320