1b8e80941Smrg/* 2b8e80941Smrg * Mesa 3-D graphics library 3b8e80941Smrg * 4b8e80941Smrg * Copyright (C) 1999-2016 Brian Paul, et al All Rights Reserved. 5b8e80941Smrg * 6b8e80941Smrg * Permission is hereby granted, free of charge, to any person obtaining a 7b8e80941Smrg * copy of this software and associated documentation files (the "Software"), 8b8e80941Smrg * to deal in the Software without restriction, including without limitation 9b8e80941Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10b8e80941Smrg * and/or sell copies of the Software, and to permit persons to whom the 11b8e80941Smrg * Software is furnished to do so, subject to the following conditions: 12b8e80941Smrg * 13b8e80941Smrg * The above copyright notice and this permission notice shall be included 14b8e80941Smrg * in all copies or substantial portions of the Software. 15b8e80941Smrg * 16b8e80941Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17b8e80941Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18b8e80941Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19b8e80941Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20b8e80941Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21b8e80941Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22b8e80941Smrg * OTHER DEALINGS IN THE SOFTWARE. 23b8e80941Smrg */ 24b8e80941Smrg 25b8e80941Smrg 26b8e80941Smrg#include <stdarg.h> 27b8e80941Smrg#include <stdio.h> 28b8e80941Smrg#include "context.h" 29b8e80941Smrg#include "debug_output.h" 30b8e80941Smrg#include "enums.h" 31b8e80941Smrg#include "imports.h" 32b8e80941Smrg#include "hash.h" 33b8e80941Smrg#include "mtypes.h" 34b8e80941Smrg#include "version.h" 35b8e80941Smrg#include "util/hash_table.h" 36b8e80941Smrg#include "util/simple_list.h" 37b8e80941Smrg 38b8e80941Smrg 39b8e80941Smrgstatic simple_mtx_t DynamicIDMutex = _SIMPLE_MTX_INITIALIZER_NP; 40b8e80941Smrgstatic GLuint NextDynamicID = 1; 41b8e80941Smrg 42b8e80941Smrg 43b8e80941Smrg/** 44b8e80941Smrg * A namespace element. 45b8e80941Smrg */ 46b8e80941Smrgstruct gl_debug_element 47b8e80941Smrg{ 48b8e80941Smrg struct simple_node link; 49b8e80941Smrg 50b8e80941Smrg GLuint ID; 51b8e80941Smrg /* at which severity levels (mesa_debug_severity) is the message enabled */ 52b8e80941Smrg GLbitfield State; 53b8e80941Smrg}; 54b8e80941Smrg 55b8e80941Smrg 56b8e80941Smrgstruct gl_debug_namespace 57b8e80941Smrg{ 58b8e80941Smrg struct simple_node Elements; 59b8e80941Smrg GLbitfield DefaultState; 60b8e80941Smrg}; 61b8e80941Smrg 62b8e80941Smrg 63b8e80941Smrgstruct gl_debug_group { 64b8e80941Smrg struct gl_debug_namespace Namespaces[MESA_DEBUG_SOURCE_COUNT][MESA_DEBUG_TYPE_COUNT]; 65b8e80941Smrg}; 66b8e80941Smrg 67b8e80941Smrg 68b8e80941Smrg/** 69b8e80941Smrg * An error, warning, or other piece of debug information for an application 70b8e80941Smrg * to consume via GL_ARB_debug_output/GL_KHR_debug. 71b8e80941Smrg */ 72b8e80941Smrgstruct gl_debug_message 73b8e80941Smrg{ 74b8e80941Smrg enum mesa_debug_source source; 75b8e80941Smrg enum mesa_debug_type type; 76b8e80941Smrg GLuint id; 77b8e80941Smrg enum mesa_debug_severity severity; 78b8e80941Smrg /* length as given by the user - if message was explicitly null terminated, 79b8e80941Smrg * length can be negative */ 80b8e80941Smrg GLsizei length; 81b8e80941Smrg GLcharARB *message; 82b8e80941Smrg}; 83b8e80941Smrg 84b8e80941Smrg 85b8e80941Smrg/** 86b8e80941Smrg * Debug message log. It works like a ring buffer. 87b8e80941Smrg */ 88b8e80941Smrgstruct gl_debug_log { 89b8e80941Smrg struct gl_debug_message Messages[MAX_DEBUG_LOGGED_MESSAGES]; 90b8e80941Smrg GLint NextMessage; 91b8e80941Smrg GLint NumMessages; 92b8e80941Smrg}; 93b8e80941Smrg 94b8e80941Smrg 95b8e80941Smrgstruct gl_debug_state 96b8e80941Smrg{ 97b8e80941Smrg GLDEBUGPROC Callback; 98b8e80941Smrg const void *CallbackData; 99b8e80941Smrg GLboolean SyncOutput; 100b8e80941Smrg GLboolean DebugOutput; 101b8e80941Smrg GLboolean LogToStderr; 102b8e80941Smrg 103b8e80941Smrg struct gl_debug_group *Groups[MAX_DEBUG_GROUP_STACK_DEPTH]; 104b8e80941Smrg struct gl_debug_message GroupMessages[MAX_DEBUG_GROUP_STACK_DEPTH]; 105b8e80941Smrg GLint CurrentGroup; // GroupStackDepth - 1 106b8e80941Smrg 107b8e80941Smrg struct gl_debug_log Log; 108b8e80941Smrg}; 109b8e80941Smrg 110b8e80941Smrg 111b8e80941Smrgstatic char out_of_memory[] = "Debugging error: out of memory"; 112b8e80941Smrg 113b8e80941Smrgstatic const GLenum debug_source_enums[] = { 114b8e80941Smrg GL_DEBUG_SOURCE_API, 115b8e80941Smrg GL_DEBUG_SOURCE_WINDOW_SYSTEM, 116b8e80941Smrg GL_DEBUG_SOURCE_SHADER_COMPILER, 117b8e80941Smrg GL_DEBUG_SOURCE_THIRD_PARTY, 118b8e80941Smrg GL_DEBUG_SOURCE_APPLICATION, 119b8e80941Smrg GL_DEBUG_SOURCE_OTHER, 120b8e80941Smrg}; 121b8e80941Smrg 122b8e80941Smrgstatic const GLenum debug_type_enums[] = { 123b8e80941Smrg GL_DEBUG_TYPE_ERROR, 124b8e80941Smrg GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, 125b8e80941Smrg GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, 126b8e80941Smrg GL_DEBUG_TYPE_PORTABILITY, 127b8e80941Smrg GL_DEBUG_TYPE_PERFORMANCE, 128b8e80941Smrg GL_DEBUG_TYPE_OTHER, 129b8e80941Smrg GL_DEBUG_TYPE_MARKER, 130b8e80941Smrg GL_DEBUG_TYPE_PUSH_GROUP, 131b8e80941Smrg GL_DEBUG_TYPE_POP_GROUP, 132b8e80941Smrg}; 133b8e80941Smrg 134b8e80941Smrgstatic const GLenum debug_severity_enums[] = { 135b8e80941Smrg GL_DEBUG_SEVERITY_LOW, 136b8e80941Smrg GL_DEBUG_SEVERITY_MEDIUM, 137b8e80941Smrg GL_DEBUG_SEVERITY_HIGH, 138b8e80941Smrg GL_DEBUG_SEVERITY_NOTIFICATION, 139b8e80941Smrg}; 140b8e80941Smrg 141b8e80941Smrg 142b8e80941Smrgstatic enum mesa_debug_source 143b8e80941Smrggl_enum_to_debug_source(GLenum e) 144b8e80941Smrg{ 145b8e80941Smrg unsigned i; 146b8e80941Smrg 147b8e80941Smrg for (i = 0; i < ARRAY_SIZE(debug_source_enums); i++) { 148b8e80941Smrg if (debug_source_enums[i] == e) 149b8e80941Smrg break; 150b8e80941Smrg } 151b8e80941Smrg return i; 152b8e80941Smrg} 153b8e80941Smrg 154b8e80941Smrgstatic enum mesa_debug_type 155b8e80941Smrggl_enum_to_debug_type(GLenum e) 156b8e80941Smrg{ 157b8e80941Smrg unsigned i; 158b8e80941Smrg 159b8e80941Smrg for (i = 0; i < ARRAY_SIZE(debug_type_enums); i++) { 160b8e80941Smrg if (debug_type_enums[i] == e) 161b8e80941Smrg break; 162b8e80941Smrg } 163b8e80941Smrg return i; 164b8e80941Smrg} 165b8e80941Smrg 166b8e80941Smrgstatic enum mesa_debug_severity 167b8e80941Smrggl_enum_to_debug_severity(GLenum e) 168b8e80941Smrg{ 169b8e80941Smrg unsigned i; 170b8e80941Smrg 171b8e80941Smrg for (i = 0; i < ARRAY_SIZE(debug_severity_enums); i++) { 172b8e80941Smrg if (debug_severity_enums[i] == e) 173b8e80941Smrg break; 174b8e80941Smrg } 175b8e80941Smrg return i; 176b8e80941Smrg} 177b8e80941Smrg 178b8e80941Smrg 179b8e80941Smrg/** 180b8e80941Smrg * Handles generating a GL_ARB_debug_output message ID generated by the GL or 181b8e80941Smrg * GLSL compiler. 182b8e80941Smrg * 183b8e80941Smrg * The GL API has this "ID" mechanism, where the intention is to allow a 184b8e80941Smrg * client to filter in/out messages based on source, type, and ID. Of course, 185b8e80941Smrg * building a giant enum list of all debug output messages that Mesa might 186b8e80941Smrg * generate is ridiculous, so instead we have our caller pass us a pointer to 187b8e80941Smrg * static storage where the ID should get stored. This ID will be shared 188b8e80941Smrg * across all contexts for that message (which seems like a desirable 189b8e80941Smrg * property, even if it's not expected by the spec), but note that it won't be 190b8e80941Smrg * the same between executions if messages aren't generated in the same order. 191b8e80941Smrg */ 192b8e80941Smrgvoid 193b8e80941Smrg_mesa_debug_get_id(GLuint *id) 194b8e80941Smrg{ 195b8e80941Smrg if (!(*id)) { 196b8e80941Smrg simple_mtx_lock(&DynamicIDMutex); 197b8e80941Smrg if (!(*id)) 198b8e80941Smrg *id = NextDynamicID++; 199b8e80941Smrg simple_mtx_unlock(&DynamicIDMutex); 200b8e80941Smrg } 201b8e80941Smrg} 202b8e80941Smrg 203b8e80941Smrgstatic void 204b8e80941Smrgdebug_message_clear(struct gl_debug_message *msg) 205b8e80941Smrg{ 206b8e80941Smrg if (msg->message != (char*)out_of_memory) 207b8e80941Smrg free(msg->message); 208b8e80941Smrg msg->message = NULL; 209b8e80941Smrg msg->length = 0; 210b8e80941Smrg} 211b8e80941Smrg 212b8e80941Smrgstatic void 213b8e80941Smrgdebug_message_store(struct gl_debug_message *msg, 214b8e80941Smrg enum mesa_debug_source source, 215b8e80941Smrg enum mesa_debug_type type, GLuint id, 216b8e80941Smrg enum mesa_debug_severity severity, 217b8e80941Smrg GLsizei len, const char *buf) 218b8e80941Smrg{ 219b8e80941Smrg GLsizei length = len; 220b8e80941Smrg 221b8e80941Smrg assert(!msg->message && !msg->length); 222b8e80941Smrg 223b8e80941Smrg if (length < 0) 224b8e80941Smrg length = strlen(buf); 225b8e80941Smrg 226b8e80941Smrg msg->message = malloc(length+1); 227b8e80941Smrg if (msg->message) { 228b8e80941Smrg (void) strncpy(msg->message, buf, (size_t)length); 229b8e80941Smrg msg->message[length] = '\0'; 230b8e80941Smrg 231b8e80941Smrg msg->length = len; 232b8e80941Smrg msg->source = source; 233b8e80941Smrg msg->type = type; 234b8e80941Smrg msg->id = id; 235b8e80941Smrg msg->severity = severity; 236b8e80941Smrg } else { 237b8e80941Smrg static GLuint oom_msg_id = 0; 238b8e80941Smrg _mesa_debug_get_id(&oom_msg_id); 239b8e80941Smrg 240b8e80941Smrg /* malloc failed! */ 241b8e80941Smrg msg->message = out_of_memory; 242b8e80941Smrg msg->length = -1; 243b8e80941Smrg msg->source = MESA_DEBUG_SOURCE_OTHER; 244b8e80941Smrg msg->type = MESA_DEBUG_TYPE_ERROR; 245b8e80941Smrg msg->id = oom_msg_id; 246b8e80941Smrg msg->severity = MESA_DEBUG_SEVERITY_HIGH; 247b8e80941Smrg } 248b8e80941Smrg} 249b8e80941Smrg 250b8e80941Smrgstatic void 251b8e80941Smrgdebug_namespace_init(struct gl_debug_namespace *ns) 252b8e80941Smrg{ 253b8e80941Smrg make_empty_list(&ns->Elements); 254b8e80941Smrg 255b8e80941Smrg /* Enable all the messages with severity HIGH or MEDIUM by default */ 256b8e80941Smrg ns->DefaultState = (1 << MESA_DEBUG_SEVERITY_MEDIUM ) | 257b8e80941Smrg (1 << MESA_DEBUG_SEVERITY_HIGH) | 258b8e80941Smrg (1 << MESA_DEBUG_SEVERITY_NOTIFICATION); 259b8e80941Smrg} 260b8e80941Smrg 261b8e80941Smrgstatic void 262b8e80941Smrgdebug_namespace_clear(struct gl_debug_namespace *ns) 263b8e80941Smrg{ 264b8e80941Smrg struct simple_node *node, *tmp; 265b8e80941Smrg 266b8e80941Smrg foreach_s(node, tmp, &ns->Elements) 267b8e80941Smrg free(node); 268b8e80941Smrg} 269b8e80941Smrg 270b8e80941Smrgstatic bool 271b8e80941Smrgdebug_namespace_copy(struct gl_debug_namespace *dst, 272b8e80941Smrg const struct gl_debug_namespace *src) 273b8e80941Smrg{ 274b8e80941Smrg struct simple_node *node; 275b8e80941Smrg 276b8e80941Smrg dst->DefaultState = src->DefaultState; 277b8e80941Smrg 278b8e80941Smrg make_empty_list(&dst->Elements); 279b8e80941Smrg foreach(node, &src->Elements) { 280b8e80941Smrg const struct gl_debug_element *elem = 281b8e80941Smrg (const struct gl_debug_element *) node; 282b8e80941Smrg struct gl_debug_element *copy; 283b8e80941Smrg 284b8e80941Smrg copy = malloc(sizeof(*copy)); 285b8e80941Smrg if (!copy) { 286b8e80941Smrg debug_namespace_clear(dst); 287b8e80941Smrg return false; 288b8e80941Smrg } 289b8e80941Smrg 290b8e80941Smrg copy->ID = elem->ID; 291b8e80941Smrg copy->State = elem->State; 292b8e80941Smrg insert_at_tail(&dst->Elements, ©->link); 293b8e80941Smrg } 294b8e80941Smrg 295b8e80941Smrg return true; 296b8e80941Smrg} 297b8e80941Smrg 298b8e80941Smrg/** 299b8e80941Smrg * Set the state of \p id in the namespace. 300b8e80941Smrg */ 301b8e80941Smrgstatic bool 302b8e80941Smrgdebug_namespace_set(struct gl_debug_namespace *ns, 303b8e80941Smrg GLuint id, bool enabled) 304b8e80941Smrg{ 305b8e80941Smrg const uint32_t state = (enabled) ? 306b8e80941Smrg ((1 << MESA_DEBUG_SEVERITY_COUNT) - 1) : 0; 307b8e80941Smrg struct gl_debug_element *elem = NULL; 308b8e80941Smrg struct simple_node *node; 309b8e80941Smrg 310b8e80941Smrg /* find the element */ 311b8e80941Smrg foreach(node, &ns->Elements) { 312b8e80941Smrg struct gl_debug_element *tmp = (struct gl_debug_element *) node; 313b8e80941Smrg if (tmp->ID == id) { 314b8e80941Smrg elem = tmp; 315b8e80941Smrg break; 316b8e80941Smrg } 317b8e80941Smrg } 318b8e80941Smrg 319b8e80941Smrg /* we do not need the element if it has the default state */ 320b8e80941Smrg if (ns->DefaultState == state) { 321b8e80941Smrg if (elem) { 322b8e80941Smrg remove_from_list(&elem->link); 323b8e80941Smrg free(elem); 324b8e80941Smrg } 325b8e80941Smrg return true; 326b8e80941Smrg } 327b8e80941Smrg 328b8e80941Smrg if (!elem) { 329b8e80941Smrg elem = malloc(sizeof(*elem)); 330b8e80941Smrg if (!elem) 331b8e80941Smrg return false; 332b8e80941Smrg 333b8e80941Smrg elem->ID = id; 334b8e80941Smrg insert_at_tail(&ns->Elements, &elem->link); 335b8e80941Smrg } 336b8e80941Smrg 337b8e80941Smrg elem->State = state; 338b8e80941Smrg 339b8e80941Smrg return true; 340b8e80941Smrg} 341b8e80941Smrg 342b8e80941Smrg/** 343b8e80941Smrg * Set the default state of the namespace for \p severity. When \p severity 344b8e80941Smrg * is MESA_DEBUG_SEVERITY_COUNT, the default values for all severities are 345b8e80941Smrg * updated. 346b8e80941Smrg */ 347b8e80941Smrgstatic void 348b8e80941Smrgdebug_namespace_set_all(struct gl_debug_namespace *ns, 349b8e80941Smrg enum mesa_debug_severity severity, 350b8e80941Smrg bool enabled) 351b8e80941Smrg{ 352b8e80941Smrg struct simple_node *node, *tmp; 353b8e80941Smrg uint32_t mask, val; 354b8e80941Smrg 355b8e80941Smrg /* set all elements to the same state */ 356b8e80941Smrg if (severity == MESA_DEBUG_SEVERITY_COUNT) { 357b8e80941Smrg ns->DefaultState = (enabled) ? ((1 << severity) - 1) : 0; 358b8e80941Smrg debug_namespace_clear(ns); 359b8e80941Smrg make_empty_list(&ns->Elements); 360b8e80941Smrg return; 361b8e80941Smrg } 362b8e80941Smrg 363b8e80941Smrg mask = 1 << severity; 364b8e80941Smrg val = (enabled) ? mask : 0; 365b8e80941Smrg 366b8e80941Smrg ns->DefaultState = (ns->DefaultState & ~mask) | val; 367b8e80941Smrg 368b8e80941Smrg foreach_s(node, tmp, &ns->Elements) { 369b8e80941Smrg struct gl_debug_element *elem = (struct gl_debug_element *) node; 370b8e80941Smrg 371b8e80941Smrg elem->State = (elem->State & ~mask) | val; 372b8e80941Smrg if (elem->State == ns->DefaultState) { 373b8e80941Smrg remove_from_list(node); 374b8e80941Smrg free(node); 375b8e80941Smrg } 376b8e80941Smrg } 377b8e80941Smrg} 378b8e80941Smrg 379b8e80941Smrg/** 380b8e80941Smrg * Get the state of \p id in the namespace. 381b8e80941Smrg */ 382b8e80941Smrgstatic bool 383b8e80941Smrgdebug_namespace_get(const struct gl_debug_namespace *ns, GLuint id, 384b8e80941Smrg enum mesa_debug_severity severity) 385b8e80941Smrg{ 386b8e80941Smrg struct simple_node *node; 387b8e80941Smrg uint32_t state; 388b8e80941Smrg 389b8e80941Smrg state = ns->DefaultState; 390b8e80941Smrg foreach(node, &ns->Elements) { 391b8e80941Smrg struct gl_debug_element *elem = (struct gl_debug_element *) node; 392b8e80941Smrg 393b8e80941Smrg if (elem->ID == id) { 394b8e80941Smrg state = elem->State; 395b8e80941Smrg break; 396b8e80941Smrg } 397b8e80941Smrg } 398b8e80941Smrg 399b8e80941Smrg return (state & (1 << severity)); 400b8e80941Smrg} 401b8e80941Smrg 402b8e80941Smrg/** 403b8e80941Smrg * Allocate and initialize context debug state. 404b8e80941Smrg */ 405b8e80941Smrgstatic struct gl_debug_state * 406b8e80941Smrgdebug_create(void) 407b8e80941Smrg{ 408b8e80941Smrg struct gl_debug_state *debug; 409b8e80941Smrg int s, t; 410b8e80941Smrg 411b8e80941Smrg debug = CALLOC_STRUCT(gl_debug_state); 412b8e80941Smrg if (!debug) 413b8e80941Smrg return NULL; 414b8e80941Smrg 415b8e80941Smrg debug->Groups[0] = malloc(sizeof(*debug->Groups[0])); 416b8e80941Smrg if (!debug->Groups[0]) { 417b8e80941Smrg free(debug); 418b8e80941Smrg return NULL; 419b8e80941Smrg } 420b8e80941Smrg 421b8e80941Smrg /* Initialize state for filtering known debug messages. */ 422b8e80941Smrg for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) { 423b8e80941Smrg for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) 424b8e80941Smrg debug_namespace_init(&debug->Groups[0]->Namespaces[s][t]); 425b8e80941Smrg } 426b8e80941Smrg 427b8e80941Smrg return debug; 428b8e80941Smrg} 429b8e80941Smrg 430b8e80941Smrg/** 431b8e80941Smrg * Return true if the top debug group points to the group below it. 432b8e80941Smrg */ 433b8e80941Smrgstatic bool 434b8e80941Smrgdebug_is_group_read_only(const struct gl_debug_state *debug) 435b8e80941Smrg{ 436b8e80941Smrg const GLint gstack = debug->CurrentGroup; 437b8e80941Smrg return (gstack > 0 && debug->Groups[gstack] == debug->Groups[gstack - 1]); 438b8e80941Smrg} 439b8e80941Smrg 440b8e80941Smrg/** 441b8e80941Smrg * Make the top debug group writable. 442b8e80941Smrg */ 443b8e80941Smrgstatic bool 444b8e80941Smrgdebug_make_group_writable(struct gl_debug_state *debug) 445b8e80941Smrg{ 446b8e80941Smrg const GLint gstack = debug->CurrentGroup; 447b8e80941Smrg const struct gl_debug_group *src = debug->Groups[gstack]; 448b8e80941Smrg struct gl_debug_group *dst; 449b8e80941Smrg int s, t; 450b8e80941Smrg 451b8e80941Smrg if (!debug_is_group_read_only(debug)) 452b8e80941Smrg return true; 453b8e80941Smrg 454b8e80941Smrg dst = malloc(sizeof(*dst)); 455b8e80941Smrg if (!dst) 456b8e80941Smrg return false; 457b8e80941Smrg 458b8e80941Smrg for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) { 459b8e80941Smrg for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) { 460b8e80941Smrg if (!debug_namespace_copy(&dst->Namespaces[s][t], 461b8e80941Smrg &src->Namespaces[s][t])) { 462b8e80941Smrg /* error path! */ 463b8e80941Smrg for (t = t - 1; t >= 0; t--) 464b8e80941Smrg debug_namespace_clear(&dst->Namespaces[s][t]); 465b8e80941Smrg for (s = s - 1; s >= 0; s--) { 466b8e80941Smrg for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) 467b8e80941Smrg debug_namespace_clear(&dst->Namespaces[s][t]); 468b8e80941Smrg } 469b8e80941Smrg free(dst); 470b8e80941Smrg return false; 471b8e80941Smrg } 472b8e80941Smrg } 473b8e80941Smrg } 474b8e80941Smrg 475b8e80941Smrg debug->Groups[gstack] = dst; 476b8e80941Smrg 477b8e80941Smrg return true; 478b8e80941Smrg} 479b8e80941Smrg 480b8e80941Smrg/** 481b8e80941Smrg * Free the top debug group. 482b8e80941Smrg */ 483b8e80941Smrgstatic void 484b8e80941Smrgdebug_clear_group(struct gl_debug_state *debug) 485b8e80941Smrg{ 486b8e80941Smrg const GLint gstack = debug->CurrentGroup; 487b8e80941Smrg 488b8e80941Smrg if (!debug_is_group_read_only(debug)) { 489b8e80941Smrg struct gl_debug_group *grp = debug->Groups[gstack]; 490b8e80941Smrg int s, t; 491b8e80941Smrg 492b8e80941Smrg for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) { 493b8e80941Smrg for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) 494b8e80941Smrg debug_namespace_clear(&grp->Namespaces[s][t]); 495b8e80941Smrg } 496b8e80941Smrg 497b8e80941Smrg free(grp); 498b8e80941Smrg } 499b8e80941Smrg 500b8e80941Smrg debug->Groups[gstack] = NULL; 501b8e80941Smrg} 502b8e80941Smrg 503b8e80941Smrg/** 504b8e80941Smrg * Delete the oldest debug messages out of the log. 505b8e80941Smrg */ 506b8e80941Smrgstatic void 507b8e80941Smrgdebug_delete_messages(struct gl_debug_state *debug, int count) 508b8e80941Smrg{ 509b8e80941Smrg struct gl_debug_log *log = &debug->Log; 510b8e80941Smrg 511b8e80941Smrg if (count > log->NumMessages) 512b8e80941Smrg count = log->NumMessages; 513b8e80941Smrg 514b8e80941Smrg while (count--) { 515b8e80941Smrg struct gl_debug_message *msg = &log->Messages[log->NextMessage]; 516b8e80941Smrg 517b8e80941Smrg debug_message_clear(msg); 518b8e80941Smrg 519b8e80941Smrg log->NumMessages--; 520b8e80941Smrg log->NextMessage++; 521b8e80941Smrg log->NextMessage %= MAX_DEBUG_LOGGED_MESSAGES; 522b8e80941Smrg } 523b8e80941Smrg} 524b8e80941Smrg 525b8e80941Smrg/** 526b8e80941Smrg * Loop through debug group stack tearing down states for 527b8e80941Smrg * filtering debug messages. Then free debug output state. 528b8e80941Smrg */ 529b8e80941Smrgstatic void 530b8e80941Smrgdebug_destroy(struct gl_debug_state *debug) 531b8e80941Smrg{ 532b8e80941Smrg while (debug->CurrentGroup > 0) { 533b8e80941Smrg debug_clear_group(debug); 534b8e80941Smrg debug->CurrentGroup--; 535b8e80941Smrg } 536b8e80941Smrg 537b8e80941Smrg debug_clear_group(debug); 538b8e80941Smrg debug_delete_messages(debug, debug->Log.NumMessages); 539b8e80941Smrg free(debug); 540b8e80941Smrg} 541b8e80941Smrg 542b8e80941Smrg/** 543b8e80941Smrg * Sets the state of the given message source/type/ID tuple. 544b8e80941Smrg */ 545b8e80941Smrgstatic void 546b8e80941Smrgdebug_set_message_enable(struct gl_debug_state *debug, 547b8e80941Smrg enum mesa_debug_source source, 548b8e80941Smrg enum mesa_debug_type type, 549b8e80941Smrg GLuint id, GLboolean enabled) 550b8e80941Smrg{ 551b8e80941Smrg const GLint gstack = debug->CurrentGroup; 552b8e80941Smrg struct gl_debug_namespace *ns; 553b8e80941Smrg 554b8e80941Smrg debug_make_group_writable(debug); 555b8e80941Smrg ns = &debug->Groups[gstack]->Namespaces[source][type]; 556b8e80941Smrg 557b8e80941Smrg debug_namespace_set(ns, id, enabled); 558b8e80941Smrg} 559b8e80941Smrg 560b8e80941Smrg/* 561b8e80941Smrg * Set the state of all message IDs found in the given intersection of 562b8e80941Smrg * 'source', 'type', and 'severity'. The _COUNT enum can be used for 563b8e80941Smrg * GL_DONT_CARE (include all messages in the class). 564b8e80941Smrg * 565b8e80941Smrg * This requires both setting the state of all previously seen message 566b8e80941Smrg * IDs in the hash table, and setting the default state for all 567b8e80941Smrg * applicable combinations of source/type/severity, so that all the 568b8e80941Smrg * yet-unknown message IDs that may be used in the future will be 569b8e80941Smrg * impacted as if they were already known. 570b8e80941Smrg */ 571b8e80941Smrgstatic void 572b8e80941Smrgdebug_set_message_enable_all(struct gl_debug_state *debug, 573b8e80941Smrg enum mesa_debug_source source, 574b8e80941Smrg enum mesa_debug_type type, 575b8e80941Smrg enum mesa_debug_severity severity, 576b8e80941Smrg GLboolean enabled) 577b8e80941Smrg{ 578b8e80941Smrg const GLint gstack = debug->CurrentGroup; 579b8e80941Smrg int s, t, smax, tmax; 580b8e80941Smrg 581b8e80941Smrg if (source == MESA_DEBUG_SOURCE_COUNT) { 582b8e80941Smrg source = 0; 583b8e80941Smrg smax = MESA_DEBUG_SOURCE_COUNT; 584b8e80941Smrg } else { 585b8e80941Smrg smax = source+1; 586b8e80941Smrg } 587b8e80941Smrg 588b8e80941Smrg if (type == MESA_DEBUG_TYPE_COUNT) { 589b8e80941Smrg type = 0; 590b8e80941Smrg tmax = MESA_DEBUG_TYPE_COUNT; 591b8e80941Smrg } else { 592b8e80941Smrg tmax = type+1; 593b8e80941Smrg } 594b8e80941Smrg 595b8e80941Smrg debug_make_group_writable(debug); 596b8e80941Smrg 597b8e80941Smrg for (s = source; s < smax; s++) { 598b8e80941Smrg for (t = type; t < tmax; t++) { 599b8e80941Smrg struct gl_debug_namespace *nspace = 600b8e80941Smrg &debug->Groups[gstack]->Namespaces[s][t]; 601b8e80941Smrg debug_namespace_set_all(nspace, severity, enabled); 602b8e80941Smrg } 603b8e80941Smrg } 604b8e80941Smrg} 605b8e80941Smrg 606b8e80941Smrg/** 607b8e80941Smrg * Returns if the given message source/type/ID tuple is enabled. 608b8e80941Smrg */ 609b8e80941Smrgbool 610b8e80941Smrg_mesa_debug_is_message_enabled(const struct gl_debug_state *debug, 611b8e80941Smrg enum mesa_debug_source source, 612b8e80941Smrg enum mesa_debug_type type, 613b8e80941Smrg GLuint id, 614b8e80941Smrg enum mesa_debug_severity severity) 615b8e80941Smrg{ 616b8e80941Smrg const GLint gstack = debug->CurrentGroup; 617b8e80941Smrg struct gl_debug_group *grp = debug->Groups[gstack]; 618b8e80941Smrg struct gl_debug_namespace *nspace = &grp->Namespaces[source][type]; 619b8e80941Smrg 620b8e80941Smrg if (!debug->DebugOutput) 621b8e80941Smrg return false; 622b8e80941Smrg 623b8e80941Smrg return debug_namespace_get(nspace, id, severity); 624b8e80941Smrg} 625b8e80941Smrg 626b8e80941Smrg/** 627b8e80941Smrg * 'buf' is not necessarily a null-terminated string. When logging, copy 628b8e80941Smrg * 'len' characters from it, store them in a new, null-terminated string, 629b8e80941Smrg * and remember the number of bytes used by that string, *including* 630b8e80941Smrg * the null terminator this time. 631b8e80941Smrg */ 632b8e80941Smrgstatic void 633b8e80941Smrgdebug_log_message(struct gl_debug_state *debug, 634b8e80941Smrg enum mesa_debug_source source, 635b8e80941Smrg enum mesa_debug_type type, GLuint id, 636b8e80941Smrg enum mesa_debug_severity severity, 637b8e80941Smrg GLsizei len, const char *buf) 638b8e80941Smrg{ 639b8e80941Smrg struct gl_debug_log *log = &debug->Log; 640b8e80941Smrg GLint nextEmpty; 641b8e80941Smrg struct gl_debug_message *emptySlot; 642b8e80941Smrg 643b8e80941Smrg if (debug->LogToStderr) { 644b8e80941Smrg _mesa_log("Mesa debug output: %.*s\n", len, buf); 645b8e80941Smrg } 646b8e80941Smrg 647b8e80941Smrg assert(len < MAX_DEBUG_MESSAGE_LENGTH); 648b8e80941Smrg 649b8e80941Smrg if (log->NumMessages == MAX_DEBUG_LOGGED_MESSAGES) 650b8e80941Smrg return; 651b8e80941Smrg 652b8e80941Smrg nextEmpty = (log->NextMessage + log->NumMessages) 653b8e80941Smrg % MAX_DEBUG_LOGGED_MESSAGES; 654b8e80941Smrg emptySlot = &log->Messages[nextEmpty]; 655b8e80941Smrg 656b8e80941Smrg debug_message_store(emptySlot, source, type, 657b8e80941Smrg id, severity, len, buf); 658b8e80941Smrg 659b8e80941Smrg log->NumMessages++; 660b8e80941Smrg} 661b8e80941Smrg 662b8e80941Smrg/** 663b8e80941Smrg * Return the oldest debug message out of the log. 664b8e80941Smrg */ 665b8e80941Smrgstatic const struct gl_debug_message * 666b8e80941Smrgdebug_fetch_message(const struct gl_debug_state *debug) 667b8e80941Smrg{ 668b8e80941Smrg const struct gl_debug_log *log = &debug->Log; 669b8e80941Smrg 670b8e80941Smrg return (log->NumMessages) ? &log->Messages[log->NextMessage] : NULL; 671b8e80941Smrg} 672b8e80941Smrg 673b8e80941Smrgstatic struct gl_debug_message * 674b8e80941Smrgdebug_get_group_message(struct gl_debug_state *debug) 675b8e80941Smrg{ 676b8e80941Smrg return &debug->GroupMessages[debug->CurrentGroup]; 677b8e80941Smrg} 678b8e80941Smrg 679b8e80941Smrgstatic void 680b8e80941Smrgdebug_push_group(struct gl_debug_state *debug) 681b8e80941Smrg{ 682b8e80941Smrg const GLint gstack = debug->CurrentGroup; 683b8e80941Smrg 684b8e80941Smrg /* just point to the previous stack */ 685b8e80941Smrg debug->Groups[gstack + 1] = debug->Groups[gstack]; 686b8e80941Smrg debug->CurrentGroup++; 687b8e80941Smrg} 688b8e80941Smrg 689b8e80941Smrgstatic void 690b8e80941Smrgdebug_pop_group(struct gl_debug_state *debug) 691b8e80941Smrg{ 692b8e80941Smrg debug_clear_group(debug); 693b8e80941Smrg debug->CurrentGroup--; 694b8e80941Smrg} 695b8e80941Smrg 696b8e80941Smrg 697b8e80941Smrg/** 698b8e80941Smrg * Lock and return debug state for the context. The debug state will be 699b8e80941Smrg * allocated and initialized upon the first call. When NULL is returned, the 700b8e80941Smrg * debug state is not locked. 701b8e80941Smrg */ 702b8e80941Smrgstatic struct gl_debug_state * 703b8e80941Smrg_mesa_lock_debug_state(struct gl_context *ctx) 704b8e80941Smrg{ 705b8e80941Smrg simple_mtx_lock(&ctx->DebugMutex); 706b8e80941Smrg 707b8e80941Smrg if (!ctx->Debug) { 708b8e80941Smrg ctx->Debug = debug_create(); 709b8e80941Smrg if (!ctx->Debug) { 710b8e80941Smrg GET_CURRENT_CONTEXT(cur); 711b8e80941Smrg simple_mtx_unlock(&ctx->DebugMutex); 712b8e80941Smrg 713b8e80941Smrg /* 714b8e80941Smrg * This function may be called from other threads. When that is the 715b8e80941Smrg * case, we cannot record this OOM error. 716b8e80941Smrg */ 717b8e80941Smrg if (ctx == cur) 718b8e80941Smrg _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state"); 719b8e80941Smrg 720b8e80941Smrg return NULL; 721b8e80941Smrg } 722b8e80941Smrg } 723b8e80941Smrg 724b8e80941Smrg return ctx->Debug; 725b8e80941Smrg} 726b8e80941Smrg 727b8e80941Smrgstatic void 728b8e80941Smrg_mesa_unlock_debug_state(struct gl_context *ctx) 729b8e80941Smrg{ 730b8e80941Smrg simple_mtx_unlock(&ctx->DebugMutex); 731b8e80941Smrg} 732b8e80941Smrg 733b8e80941Smrg/** 734b8e80941Smrg * Set the integer debug state specified by \p pname. This can be called from 735b8e80941Smrg * _mesa_set_enable for example. 736b8e80941Smrg */ 737b8e80941Smrgbool 738b8e80941Smrg_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val) 739b8e80941Smrg{ 740b8e80941Smrg struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); 741b8e80941Smrg 742b8e80941Smrg if (!debug) 743b8e80941Smrg return false; 744b8e80941Smrg 745b8e80941Smrg switch (pname) { 746b8e80941Smrg case GL_DEBUG_OUTPUT: 747b8e80941Smrg debug->DebugOutput = (val != 0); 748b8e80941Smrg break; 749b8e80941Smrg case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB: 750b8e80941Smrg debug->SyncOutput = (val != 0); 751b8e80941Smrg break; 752b8e80941Smrg default: 753b8e80941Smrg assert(!"unknown debug output param"); 754b8e80941Smrg break; 755b8e80941Smrg } 756b8e80941Smrg 757b8e80941Smrg _mesa_unlock_debug_state(ctx); 758b8e80941Smrg 759b8e80941Smrg return true; 760b8e80941Smrg} 761b8e80941Smrg 762b8e80941Smrg/** 763b8e80941Smrg * Query the integer debug state specified by \p pname. This can be called 764b8e80941Smrg * _mesa_GetIntegerv for example. 765b8e80941Smrg */ 766b8e80941SmrgGLint 767b8e80941Smrg_mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname) 768b8e80941Smrg{ 769b8e80941Smrg GLint val; 770b8e80941Smrg 771b8e80941Smrg struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); 772b8e80941Smrg if (!debug) 773b8e80941Smrg return 0; 774b8e80941Smrg 775b8e80941Smrg switch (pname) { 776b8e80941Smrg case GL_DEBUG_OUTPUT: 777b8e80941Smrg val = debug->DebugOutput; 778b8e80941Smrg break; 779b8e80941Smrg case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB: 780b8e80941Smrg val = debug->SyncOutput; 781b8e80941Smrg break; 782b8e80941Smrg case GL_DEBUG_LOGGED_MESSAGES: 783b8e80941Smrg val = debug->Log.NumMessages; 784b8e80941Smrg break; 785b8e80941Smrg case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH: 786b8e80941Smrg val = (debug->Log.NumMessages) ? 787b8e80941Smrg debug->Log.Messages[debug->Log.NextMessage].length + 1 : 0; 788b8e80941Smrg break; 789b8e80941Smrg case GL_DEBUG_GROUP_STACK_DEPTH: 790b8e80941Smrg val = debug->CurrentGroup + 1; 791b8e80941Smrg break; 792b8e80941Smrg default: 793b8e80941Smrg assert(!"unknown debug output param"); 794b8e80941Smrg val = 0; 795b8e80941Smrg break; 796b8e80941Smrg } 797b8e80941Smrg 798b8e80941Smrg _mesa_unlock_debug_state(ctx); 799b8e80941Smrg 800b8e80941Smrg return val; 801b8e80941Smrg} 802b8e80941Smrg 803b8e80941Smrg/** 804b8e80941Smrg * Query the pointer debug state specified by \p pname. This can be called 805b8e80941Smrg * _mesa_GetPointerv for example. 806b8e80941Smrg */ 807b8e80941Smrgvoid * 808b8e80941Smrg_mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname) 809b8e80941Smrg{ 810b8e80941Smrg void *val; 811b8e80941Smrg struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); 812b8e80941Smrg 813b8e80941Smrg if (!debug) 814b8e80941Smrg return NULL; 815b8e80941Smrg 816b8e80941Smrg switch (pname) { 817b8e80941Smrg case GL_DEBUG_CALLBACK_FUNCTION_ARB: 818b8e80941Smrg val = (void *) debug->Callback; 819b8e80941Smrg break; 820b8e80941Smrg case GL_DEBUG_CALLBACK_USER_PARAM_ARB: 821b8e80941Smrg val = (void *) debug->CallbackData; 822b8e80941Smrg break; 823b8e80941Smrg default: 824b8e80941Smrg assert(!"unknown debug output param"); 825b8e80941Smrg val = NULL; 826b8e80941Smrg break; 827b8e80941Smrg } 828b8e80941Smrg 829b8e80941Smrg _mesa_unlock_debug_state(ctx); 830b8e80941Smrg 831b8e80941Smrg return val; 832b8e80941Smrg} 833b8e80941Smrg 834b8e80941Smrg/** 835b8e80941Smrg * Insert a debug message. The mutex is assumed to be locked, and will be 836b8e80941Smrg * unlocked by this call. 837b8e80941Smrg */ 838b8e80941Smrgstatic void 839b8e80941Smrglog_msg_locked_and_unlock(struct gl_context *ctx, 840b8e80941Smrg enum mesa_debug_source source, 841b8e80941Smrg enum mesa_debug_type type, GLuint id, 842b8e80941Smrg enum mesa_debug_severity severity, 843b8e80941Smrg GLint len, const char *buf) 844b8e80941Smrg{ 845b8e80941Smrg struct gl_debug_state *debug = ctx->Debug; 846b8e80941Smrg 847b8e80941Smrg if (!_mesa_debug_is_message_enabled(debug, source, type, id, severity)) { 848b8e80941Smrg _mesa_unlock_debug_state(ctx); 849b8e80941Smrg return; 850b8e80941Smrg } 851b8e80941Smrg 852b8e80941Smrg if (ctx->Debug->Callback) { 853b8e80941Smrg /* Call the user's callback function */ 854b8e80941Smrg GLenum gl_source = debug_source_enums[source]; 855b8e80941Smrg GLenum gl_type = debug_type_enums[type]; 856b8e80941Smrg GLenum gl_severity = debug_severity_enums[severity]; 857b8e80941Smrg GLDEBUGPROC callback = ctx->Debug->Callback; 858b8e80941Smrg const void *data = ctx->Debug->CallbackData; 859b8e80941Smrg 860b8e80941Smrg /* 861b8e80941Smrg * When ctx->Debug->SyncOutput is GL_FALSE, the client is prepared for 862b8e80941Smrg * unsynchronous calls. When it is GL_TRUE, we will not spawn threads. 863b8e80941Smrg * In either case, we can call the callback unlocked. 864b8e80941Smrg */ 865b8e80941Smrg _mesa_unlock_debug_state(ctx); 866b8e80941Smrg callback(gl_source, gl_type, id, gl_severity, len, buf, data); 867b8e80941Smrg } 868b8e80941Smrg else { 869b8e80941Smrg /* add debug message to queue */ 870b8e80941Smrg debug_log_message(ctx->Debug, source, type, id, severity, len, buf); 871b8e80941Smrg _mesa_unlock_debug_state(ctx); 872b8e80941Smrg } 873b8e80941Smrg} 874b8e80941Smrg 875b8e80941Smrg/** 876b8e80941Smrg * Log a client or driver debug message. 877b8e80941Smrg */ 878b8e80941Smrgvoid 879b8e80941Smrg_mesa_log_msg(struct gl_context *ctx, enum mesa_debug_source source, 880b8e80941Smrg enum mesa_debug_type type, GLuint id, 881b8e80941Smrg enum mesa_debug_severity severity, GLint len, const char *buf) 882b8e80941Smrg{ 883b8e80941Smrg struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); 884b8e80941Smrg 885b8e80941Smrg if (!debug) 886b8e80941Smrg return; 887b8e80941Smrg 888b8e80941Smrg log_msg_locked_and_unlock(ctx, source, type, id, severity, len, buf); 889b8e80941Smrg} 890b8e80941Smrg 891b8e80941Smrg 892b8e80941Smrg/** 893b8e80941Smrg * Verify that source, type, and severity are valid enums. 894b8e80941Smrg * 895b8e80941Smrg * The 'caller' param is used for handling values available 896b8e80941Smrg * only in glDebugMessageInsert or glDebugMessageControl 897b8e80941Smrg */ 898b8e80941Smrgstatic GLboolean 899b8e80941Smrgvalidate_params(struct gl_context *ctx, unsigned caller, 900b8e80941Smrg const char *callerstr, GLenum source, GLenum type, 901b8e80941Smrg GLenum severity) 902b8e80941Smrg{ 903b8e80941Smrg#define INSERT 1 904b8e80941Smrg#define CONTROL 2 905b8e80941Smrg switch(source) { 906b8e80941Smrg case GL_DEBUG_SOURCE_APPLICATION_ARB: 907b8e80941Smrg case GL_DEBUG_SOURCE_THIRD_PARTY_ARB: 908b8e80941Smrg break; 909b8e80941Smrg case GL_DEBUG_SOURCE_API_ARB: 910b8e80941Smrg case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: 911b8e80941Smrg case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: 912b8e80941Smrg case GL_DEBUG_SOURCE_OTHER_ARB: 913b8e80941Smrg if (caller != INSERT) 914b8e80941Smrg break; 915b8e80941Smrg else 916b8e80941Smrg goto error; 917b8e80941Smrg case GL_DONT_CARE: 918b8e80941Smrg if (caller == CONTROL) 919b8e80941Smrg break; 920b8e80941Smrg else 921b8e80941Smrg goto error; 922b8e80941Smrg default: 923b8e80941Smrg goto error; 924b8e80941Smrg } 925b8e80941Smrg 926b8e80941Smrg switch(type) { 927b8e80941Smrg case GL_DEBUG_TYPE_ERROR_ARB: 928b8e80941Smrg case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: 929b8e80941Smrg case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: 930b8e80941Smrg case GL_DEBUG_TYPE_PERFORMANCE_ARB: 931b8e80941Smrg case GL_DEBUG_TYPE_PORTABILITY_ARB: 932b8e80941Smrg case GL_DEBUG_TYPE_OTHER_ARB: 933b8e80941Smrg case GL_DEBUG_TYPE_MARKER: 934b8e80941Smrg case GL_DEBUG_TYPE_PUSH_GROUP: 935b8e80941Smrg case GL_DEBUG_TYPE_POP_GROUP: 936b8e80941Smrg break; 937b8e80941Smrg case GL_DONT_CARE: 938b8e80941Smrg if (caller == CONTROL) 939b8e80941Smrg break; 940b8e80941Smrg else 941b8e80941Smrg goto error; 942b8e80941Smrg default: 943b8e80941Smrg goto error; 944b8e80941Smrg } 945b8e80941Smrg 946b8e80941Smrg switch(severity) { 947b8e80941Smrg case GL_DEBUG_SEVERITY_HIGH_ARB: 948b8e80941Smrg case GL_DEBUG_SEVERITY_MEDIUM_ARB: 949b8e80941Smrg case GL_DEBUG_SEVERITY_LOW_ARB: 950b8e80941Smrg case GL_DEBUG_SEVERITY_NOTIFICATION: 951b8e80941Smrg break; 952b8e80941Smrg case GL_DONT_CARE: 953b8e80941Smrg if (caller == CONTROL) 954b8e80941Smrg break; 955b8e80941Smrg else 956b8e80941Smrg goto error; 957b8e80941Smrg default: 958b8e80941Smrg goto error; 959b8e80941Smrg } 960b8e80941Smrg return GL_TRUE; 961b8e80941Smrg 962b8e80941Smrgerror: 963b8e80941Smrg _mesa_error(ctx, GL_INVALID_ENUM, "bad values passed to %s" 964b8e80941Smrg "(source=0x%x, type=0x%x, severity=0x%x)", callerstr, 965b8e80941Smrg source, type, severity); 966b8e80941Smrg 967b8e80941Smrg return GL_FALSE; 968b8e80941Smrg} 969b8e80941Smrg 970b8e80941Smrg 971b8e80941Smrgstatic GLboolean 972b8e80941Smrgvalidate_length(struct gl_context *ctx, const char *callerstr, GLsizei length, 973b8e80941Smrg const GLchar *buf) 974b8e80941Smrg{ 975b8e80941Smrg 976b8e80941Smrg if (length < 0) { 977b8e80941Smrg GLsizei len = strlen(buf); 978b8e80941Smrg 979b8e80941Smrg if (len >= MAX_DEBUG_MESSAGE_LENGTH) { 980b8e80941Smrg _mesa_error(ctx, GL_INVALID_VALUE, 981b8e80941Smrg "%s(null terminated string length=%d, is not less than " 982b8e80941Smrg "GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, len, 983b8e80941Smrg MAX_DEBUG_MESSAGE_LENGTH); 984b8e80941Smrg return GL_FALSE; 985b8e80941Smrg } 986b8e80941Smrg } 987b8e80941Smrg 988b8e80941Smrg if (length >= MAX_DEBUG_MESSAGE_LENGTH) { 989b8e80941Smrg _mesa_error(ctx, GL_INVALID_VALUE, 990b8e80941Smrg "%s(length=%d, which is not less than " 991b8e80941Smrg "GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, length, 992b8e80941Smrg MAX_DEBUG_MESSAGE_LENGTH); 993b8e80941Smrg return GL_FALSE; 994b8e80941Smrg } 995b8e80941Smrg 996b8e80941Smrg return GL_TRUE; 997b8e80941Smrg} 998b8e80941Smrg 999b8e80941Smrg 1000b8e80941Smrgvoid GLAPIENTRY 1001b8e80941Smrg_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id, 1002b8e80941Smrg GLenum severity, GLint length, 1003b8e80941Smrg const GLchar *buf) 1004b8e80941Smrg{ 1005b8e80941Smrg GET_CURRENT_CONTEXT(ctx); 1006b8e80941Smrg const char *callerstr; 1007b8e80941Smrg 1008b8e80941Smrg if (_mesa_is_desktop_gl(ctx)) 1009b8e80941Smrg callerstr = "glDebugMessageInsert"; 1010b8e80941Smrg else 1011b8e80941Smrg callerstr = "glDebugMessageInsertKHR"; 1012b8e80941Smrg 1013b8e80941Smrg if (!validate_params(ctx, INSERT, callerstr, source, type, severity)) 1014b8e80941Smrg return; /* GL_INVALID_ENUM */ 1015b8e80941Smrg 1016b8e80941Smrg if (!validate_length(ctx, callerstr, length, buf)) 1017b8e80941Smrg return; /* GL_INVALID_VALUE */ 1018b8e80941Smrg 1019b8e80941Smrg /* if length not specified, string will be null terminated: */ 1020b8e80941Smrg if (length < 0) 1021b8e80941Smrg length = strlen(buf); 1022b8e80941Smrg 1023b8e80941Smrg _mesa_log_msg(ctx, gl_enum_to_debug_source(source), 1024b8e80941Smrg gl_enum_to_debug_type(type), id, 1025b8e80941Smrg gl_enum_to_debug_severity(severity), 1026b8e80941Smrg length, buf); 1027b8e80941Smrg 1028b8e80941Smrg if (type == GL_DEBUG_TYPE_MARKER && ctx->Driver.EmitStringMarker) { 1029b8e80941Smrg ctx->Driver.EmitStringMarker(ctx, buf, length); 1030b8e80941Smrg } 1031b8e80941Smrg} 1032b8e80941Smrg 1033b8e80941Smrg 1034b8e80941SmrgGLuint GLAPIENTRY 1035b8e80941Smrg_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources, 1036b8e80941Smrg GLenum *types, GLenum *ids, GLenum *severities, 1037b8e80941Smrg GLsizei *lengths, GLchar *messageLog) 1038b8e80941Smrg{ 1039b8e80941Smrg GET_CURRENT_CONTEXT(ctx); 1040b8e80941Smrg struct gl_debug_state *debug; 1041b8e80941Smrg const char *callerstr; 1042b8e80941Smrg GLuint ret; 1043b8e80941Smrg 1044b8e80941Smrg if (_mesa_is_desktop_gl(ctx)) 1045b8e80941Smrg callerstr = "glGetDebugMessageLog"; 1046b8e80941Smrg else 1047b8e80941Smrg callerstr = "glGetDebugMessageLogKHR"; 1048b8e80941Smrg 1049b8e80941Smrg if (!messageLog) 1050b8e80941Smrg logSize = 0; 1051b8e80941Smrg 1052b8e80941Smrg if (logSize < 0) { 1053b8e80941Smrg _mesa_error(ctx, GL_INVALID_VALUE, 1054b8e80941Smrg "%s(logSize=%d : logSize must not be negative)", 1055b8e80941Smrg callerstr, logSize); 1056b8e80941Smrg return 0; 1057b8e80941Smrg } 1058b8e80941Smrg 1059b8e80941Smrg debug = _mesa_lock_debug_state(ctx); 1060b8e80941Smrg if (!debug) 1061b8e80941Smrg return 0; 1062b8e80941Smrg 1063b8e80941Smrg for (ret = 0; ret < count; ret++) { 1064b8e80941Smrg const struct gl_debug_message *msg = debug_fetch_message(debug); 1065b8e80941Smrg GLsizei len; 1066b8e80941Smrg 1067b8e80941Smrg if (!msg) 1068b8e80941Smrg break; 1069b8e80941Smrg 1070b8e80941Smrg len = msg->length; 1071b8e80941Smrg if (len < 0) 1072b8e80941Smrg len = strlen(msg->message); 1073b8e80941Smrg 1074b8e80941Smrg if (logSize < len+1 && messageLog != NULL) 1075b8e80941Smrg break; 1076b8e80941Smrg 1077b8e80941Smrg if (messageLog) { 1078b8e80941Smrg assert(msg->message[len] == '\0'); 1079b8e80941Smrg (void) strncpy(messageLog, msg->message, (size_t)len+1); 1080b8e80941Smrg 1081b8e80941Smrg messageLog += len+1; 1082b8e80941Smrg logSize -= len+1; 1083b8e80941Smrg } 1084b8e80941Smrg 1085b8e80941Smrg if (lengths) 1086b8e80941Smrg *lengths++ = len+1; 1087b8e80941Smrg if (severities) 1088b8e80941Smrg *severities++ = debug_severity_enums[msg->severity]; 1089b8e80941Smrg if (sources) 1090b8e80941Smrg *sources++ = debug_source_enums[msg->source]; 1091b8e80941Smrg if (types) 1092b8e80941Smrg *types++ = debug_type_enums[msg->type]; 1093b8e80941Smrg if (ids) 1094b8e80941Smrg *ids++ = msg->id; 1095b8e80941Smrg 1096b8e80941Smrg debug_delete_messages(debug, 1); 1097b8e80941Smrg } 1098b8e80941Smrg 1099b8e80941Smrg _mesa_unlock_debug_state(ctx); 1100b8e80941Smrg 1101b8e80941Smrg return ret; 1102b8e80941Smrg} 1103b8e80941Smrg 1104b8e80941Smrg 1105b8e80941Smrgvoid GLAPIENTRY 1106b8e80941Smrg_mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type, 1107b8e80941Smrg GLenum gl_severity, GLsizei count, 1108b8e80941Smrg const GLuint *ids, GLboolean enabled) 1109b8e80941Smrg{ 1110b8e80941Smrg GET_CURRENT_CONTEXT(ctx); 1111b8e80941Smrg enum mesa_debug_source source = gl_enum_to_debug_source(gl_source); 1112b8e80941Smrg enum mesa_debug_type type = gl_enum_to_debug_type(gl_type); 1113b8e80941Smrg enum mesa_debug_severity severity = gl_enum_to_debug_severity(gl_severity); 1114b8e80941Smrg const char *callerstr; 1115b8e80941Smrg struct gl_debug_state *debug; 1116b8e80941Smrg 1117b8e80941Smrg if (_mesa_is_desktop_gl(ctx)) 1118b8e80941Smrg callerstr = "glDebugMessageControl"; 1119b8e80941Smrg else 1120b8e80941Smrg callerstr = "glDebugMessageControlKHR"; 1121b8e80941Smrg 1122b8e80941Smrg if (count < 0) { 1123b8e80941Smrg _mesa_error(ctx, GL_INVALID_VALUE, 1124b8e80941Smrg "%s(count=%d : count must not be negative)", callerstr, 1125b8e80941Smrg count); 1126b8e80941Smrg return; 1127b8e80941Smrg } 1128b8e80941Smrg 1129b8e80941Smrg if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type, 1130b8e80941Smrg gl_severity)) 1131b8e80941Smrg return; /* GL_INVALID_ENUM */ 1132b8e80941Smrg 1133b8e80941Smrg if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE 1134b8e80941Smrg || gl_source == GL_DONT_CARE)) { 1135b8e80941Smrg _mesa_error(ctx, GL_INVALID_OPERATION, 1136b8e80941Smrg "%s(When passing an array of ids, severity must be" 1137b8e80941Smrg " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.", 1138b8e80941Smrg callerstr); 1139b8e80941Smrg return; 1140b8e80941Smrg } 1141b8e80941Smrg 1142b8e80941Smrg debug = _mesa_lock_debug_state(ctx); 1143b8e80941Smrg if (!debug) 1144b8e80941Smrg return; 1145b8e80941Smrg 1146b8e80941Smrg if (count) { 1147b8e80941Smrg GLsizei i; 1148b8e80941Smrg for (i = 0; i < count; i++) 1149b8e80941Smrg debug_set_message_enable(debug, source, type, ids[i], enabled); 1150b8e80941Smrg } 1151b8e80941Smrg else { 1152b8e80941Smrg debug_set_message_enable_all(debug, source, type, severity, enabled); 1153b8e80941Smrg } 1154b8e80941Smrg 1155b8e80941Smrg _mesa_unlock_debug_state(ctx); 1156b8e80941Smrg} 1157b8e80941Smrg 1158b8e80941Smrg 1159b8e80941Smrgvoid GLAPIENTRY 1160b8e80941Smrg_mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam) 1161b8e80941Smrg{ 1162b8e80941Smrg GET_CURRENT_CONTEXT(ctx); 1163b8e80941Smrg struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); 1164b8e80941Smrg if (debug) { 1165b8e80941Smrg debug->Callback = callback; 1166b8e80941Smrg debug->CallbackData = userParam; 1167b8e80941Smrg _mesa_unlock_debug_state(ctx); 1168b8e80941Smrg } 1169b8e80941Smrg} 1170b8e80941Smrg 1171b8e80941Smrg 1172b8e80941Smrgvoid GLAPIENTRY 1173b8e80941Smrg_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length, 1174b8e80941Smrg const GLchar *message) 1175b8e80941Smrg{ 1176b8e80941Smrg GET_CURRENT_CONTEXT(ctx); 1177b8e80941Smrg const char *callerstr; 1178b8e80941Smrg struct gl_debug_state *debug; 1179b8e80941Smrg struct gl_debug_message *emptySlot; 1180b8e80941Smrg 1181b8e80941Smrg if (_mesa_is_desktop_gl(ctx)) 1182b8e80941Smrg callerstr = "glPushDebugGroup"; 1183b8e80941Smrg else 1184b8e80941Smrg callerstr = "glPushDebugGroupKHR"; 1185b8e80941Smrg 1186b8e80941Smrg switch(source) { 1187b8e80941Smrg case GL_DEBUG_SOURCE_APPLICATION: 1188b8e80941Smrg case GL_DEBUG_SOURCE_THIRD_PARTY: 1189b8e80941Smrg break; 1190b8e80941Smrg default: 1191b8e80941Smrg _mesa_error(ctx, GL_INVALID_ENUM, "bad value passed to %s" 1192b8e80941Smrg "(source=0x%x)", callerstr, source); 1193b8e80941Smrg return; 1194b8e80941Smrg } 1195b8e80941Smrg 1196b8e80941Smrg if (!validate_length(ctx, callerstr, length, message)) 1197b8e80941Smrg return; /* GL_INVALID_VALUE */ 1198b8e80941Smrg 1199b8e80941Smrg if (length < 0) 1200b8e80941Smrg length = strlen(message); 1201b8e80941Smrg 1202b8e80941Smrg debug = _mesa_lock_debug_state(ctx); 1203b8e80941Smrg if (!debug) 1204b8e80941Smrg return; 1205b8e80941Smrg 1206b8e80941Smrg if (debug->CurrentGroup >= MAX_DEBUG_GROUP_STACK_DEPTH-1) { 1207b8e80941Smrg _mesa_unlock_debug_state(ctx); 1208b8e80941Smrg _mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr); 1209b8e80941Smrg return; 1210b8e80941Smrg } 1211b8e80941Smrg 1212b8e80941Smrg /* pop reuses the message details from push so we store this */ 1213b8e80941Smrg emptySlot = debug_get_group_message(debug); 1214b8e80941Smrg debug_message_store(emptySlot, 1215b8e80941Smrg gl_enum_to_debug_source(source), 1216b8e80941Smrg gl_enum_to_debug_type(GL_DEBUG_TYPE_PUSH_GROUP), 1217b8e80941Smrg id, 1218b8e80941Smrg gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION), 1219b8e80941Smrg length, message); 1220b8e80941Smrg 1221b8e80941Smrg debug_push_group(debug); 1222b8e80941Smrg 1223b8e80941Smrg log_msg_locked_and_unlock(ctx, 1224b8e80941Smrg gl_enum_to_debug_source(source), 1225b8e80941Smrg MESA_DEBUG_TYPE_PUSH_GROUP, id, 1226b8e80941Smrg MESA_DEBUG_SEVERITY_NOTIFICATION, length, 1227b8e80941Smrg message); 1228b8e80941Smrg} 1229b8e80941Smrg 1230b8e80941Smrg 1231b8e80941Smrgvoid GLAPIENTRY 1232b8e80941Smrg_mesa_PopDebugGroup(void) 1233b8e80941Smrg{ 1234b8e80941Smrg GET_CURRENT_CONTEXT(ctx); 1235b8e80941Smrg const char *callerstr; 1236b8e80941Smrg struct gl_debug_state *debug; 1237b8e80941Smrg struct gl_debug_message *gdmessage, msg; 1238b8e80941Smrg 1239b8e80941Smrg if (_mesa_is_desktop_gl(ctx)) 1240b8e80941Smrg callerstr = "glPopDebugGroup"; 1241b8e80941Smrg else 1242b8e80941Smrg callerstr = "glPopDebugGroupKHR"; 1243b8e80941Smrg 1244b8e80941Smrg debug = _mesa_lock_debug_state(ctx); 1245b8e80941Smrg if (!debug) 1246b8e80941Smrg return; 1247b8e80941Smrg 1248b8e80941Smrg if (debug->CurrentGroup <= 0) { 1249b8e80941Smrg _mesa_unlock_debug_state(ctx); 1250b8e80941Smrg _mesa_error(ctx, GL_STACK_UNDERFLOW, "%s", callerstr); 1251b8e80941Smrg return; 1252b8e80941Smrg } 1253b8e80941Smrg 1254b8e80941Smrg debug_pop_group(debug); 1255b8e80941Smrg 1256b8e80941Smrg /* make a shallow copy */ 1257b8e80941Smrg gdmessage = debug_get_group_message(debug); 1258b8e80941Smrg msg = *gdmessage; 1259b8e80941Smrg gdmessage->message = NULL; 1260b8e80941Smrg gdmessage->length = 0; 1261b8e80941Smrg 1262b8e80941Smrg log_msg_locked_and_unlock(ctx, 1263b8e80941Smrg msg.source, 1264b8e80941Smrg gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP), 1265b8e80941Smrg msg.id, 1266b8e80941Smrg gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION), 1267b8e80941Smrg msg.length, msg.message); 1268b8e80941Smrg 1269b8e80941Smrg debug_message_clear(&msg); 1270b8e80941Smrg} 1271b8e80941Smrg 1272b8e80941Smrg 1273b8e80941Smrgvoid 1274b8e80941Smrg_mesa_init_debug_output(struct gl_context *ctx) 1275b8e80941Smrg{ 1276b8e80941Smrg simple_mtx_init(&ctx->DebugMutex, mtx_plain); 1277b8e80941Smrg 1278b8e80941Smrg if (MESA_DEBUG_FLAGS & DEBUG_CONTEXT) { 1279b8e80941Smrg /* If the MESA_DEBUG env is set to "context", we'll turn on the 1280b8e80941Smrg * GL_CONTEXT_FLAG_DEBUG_BIT context flag and log debug output 1281b8e80941Smrg * messages to stderr (or whatever MESA_LOG_FILE points at). 1282b8e80941Smrg */ 1283b8e80941Smrg struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); 1284b8e80941Smrg if (!debug) { 1285b8e80941Smrg return; 1286b8e80941Smrg } 1287b8e80941Smrg debug->DebugOutput = GL_TRUE; 1288b8e80941Smrg debug->LogToStderr = GL_TRUE; 1289b8e80941Smrg ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT; 1290b8e80941Smrg _mesa_unlock_debug_state(ctx); 1291b8e80941Smrg } 1292b8e80941Smrg} 1293b8e80941Smrg 1294b8e80941Smrg 1295b8e80941Smrgvoid 1296b8e80941Smrg_mesa_free_errors_data(struct gl_context *ctx) 1297b8e80941Smrg{ 1298b8e80941Smrg if (ctx->Debug) { 1299b8e80941Smrg debug_destroy(ctx->Debug); 1300b8e80941Smrg /* set to NULL just in case it is used before context is completely gone. */ 1301b8e80941Smrg ctx->Debug = NULL; 1302b8e80941Smrg } 1303b8e80941Smrg 1304b8e80941Smrg simple_mtx_destroy(&ctx->DebugMutex); 1305b8e80941Smrg} 1306b8e80941Smrg 1307b8e80941Smrgvoid GLAPIENTRY 1308b8e80941Smrg_mesa_StringMarkerGREMEDY(GLsizei len, const GLvoid *string) 1309b8e80941Smrg{ 1310b8e80941Smrg GET_CURRENT_CONTEXT(ctx); 1311b8e80941Smrg if (ctx->Extensions.GREMEDY_string_marker) { 1312b8e80941Smrg /* if length not specified, string will be null terminated: */ 1313b8e80941Smrg if (len <= 0) 1314b8e80941Smrg len = strlen(string); 1315b8e80941Smrg ctx->Driver.EmitStringMarker(ctx, string, len); 1316b8e80941Smrg } else { 1317b8e80941Smrg _mesa_error(ctx, GL_INVALID_OPERATION, "StringMarkerGREMEDY"); 1318b8e80941Smrg } 1319b8e80941Smrg} 1320