imports.h revision b8e80941
1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file imports.h 28 * Standard C library function wrappers. 29 * 30 * This file provides wrappers for all the standard C library functions 31 * like malloc(), free(), printf(), getenv(), etc. 32 */ 33 34 35#ifndef IMPORTS_H 36#define IMPORTS_H 37 38 39#include <stdlib.h> 40#include <stdarg.h> 41#include <string.h> 42#include "compiler.h" 43#include "glheader.h" 44#include "util/bitscan.h" 45 46#ifdef __cplusplus 47extern "C" { 48#endif 49 50 51/**********************************************************************/ 52/** Memory macros */ 53/*@{*/ 54 55/** Allocate a structure of type \p T */ 56#define MALLOC_STRUCT(T) (struct T *) malloc(sizeof(struct T)) 57/** Allocate and zero a structure of type \p T */ 58#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) 59 60/*@}*/ 61 62 63/* 64 * For GL_ARB_vertex_buffer_object we need to treat vertex array pointers 65 * as offsets into buffer stores. Since the vertex array pointer and 66 * buffer store pointer are both pointers and we need to add them, we use 67 * this macro. 68 * Both pointers/offsets are expressed in bytes. 69 */ 70#define ADD_POINTERS(A, B) ( (GLubyte *) (A) + (uintptr_t) (B) ) 71 72 73/** 74 * Sometimes we treat GLfloats as GLints. On x86 systems, moving a float 75 * as an int (thereby using integer registers instead of FP registers) is 76 * a performance win. Typically, this can be done with ordinary casts. 77 * But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0) 78 * these casts generate warnings. 79 * The following union typedef is used to solve that. 80 */ 81typedef union { GLfloat f; GLint i; GLuint u; } fi_type; 82 83 84 85#if defined(_MSC_VER) 86#define strcasecmp(s1, s2) _stricmp(s1, s2) 87#endif 88/*@}*/ 89 90 91/*** 92 *** LOG2: Log base 2 of float 93 ***/ 94static inline GLfloat LOG2(GLfloat x) 95{ 96#if 0 97 /* This is pretty fast, but not accurate enough (only 2 fractional bits). 98 * Based on code from http://www.stereopsis.com/log2.html 99 */ 100 const GLfloat y = x * x * x * x; 101 const GLuint ix = *((GLuint *) &y); 102 const GLuint exp = (ix >> 23) & 0xFF; 103 const GLint log2 = ((GLint) exp) - 127; 104 return (GLfloat) log2 * (1.0 / 4.0); /* 4, because of x^4 above */ 105#endif 106 /* Pretty fast, and accurate. 107 * Based on code from http://www.flipcode.com/totd/ 108 */ 109 fi_type num; 110 GLint log_2; 111 num.f = x; 112 log_2 = ((num.i >> 23) & 255) - 128; 113 num.i &= ~(255 << 23); 114 num.i += 127 << 23; 115 num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3; 116 return num.f + log_2; 117} 118 119 120 121/** 122 * finite macro. 123 */ 124#if defined(_MSC_VER) 125# define finite _finite 126#endif 127 128 129/*** 130 *** IS_INF_OR_NAN: test if float is infinite or NaN 131 ***/ 132#if defined(isfinite) 133#define IS_INF_OR_NAN(x) (!isfinite(x)) 134#elif defined(finite) 135#define IS_INF_OR_NAN(x) (!finite(x)) 136#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L 137#define IS_INF_OR_NAN(x) (!isfinite(x)) 138#else 139#define IS_INF_OR_NAN(x) (!finite(x)) 140#endif 141 142 143/** 144 * Convert float to int by rounding to nearest integer, away from zero. 145 */ 146static inline int IROUND(float f) 147{ 148 return (int) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F)); 149} 150 151/** 152 * Convert double to int by rounding to nearest integer, away from zero. 153 */ 154static inline int IROUNDD(double d) 155{ 156 return (int) ((d >= 0.0) ? (d + 0.5) : (d - 0.5)); 157} 158 159/** 160 * Convert float to int64 by rounding to nearest integer. 161 */ 162static inline GLint64 IROUND64(float f) 163{ 164 return (GLint64) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F)); 165} 166 167 168/** 169 * Convert positive float to int by rounding to nearest integer. 170 */ 171static inline int IROUND_POS(float f) 172{ 173 assert(f >= 0.0F); 174 return (int) (f + 0.5F); 175} 176 177/** Return (as an integer) floor of float */ 178static inline int IFLOOR(float f) 179{ 180#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) 181 /* 182 * IEEE floor for computers that round to nearest or even. 183 * 'f' must be between -4194304 and 4194303. 184 * This floor operation is done by "(iround(f + .5) + iround(f - .5)) >> 1", 185 * but uses some IEEE specific tricks for better speed. 186 * Contributed by Josh Vanderhoof 187 */ 188 int ai, bi; 189 double af, bf; 190 af = (3 << 22) + 0.5 + (double)f; 191 bf = (3 << 22) + 0.5 - (double)f; 192 /* GCC generates an extra fstp/fld without this. */ 193 __asm__ ("fstps %0" : "=m" (ai) : "t" (af) : "st"); 194 __asm__ ("fstps %0" : "=m" (bi) : "t" (bf) : "st"); 195 return (ai - bi) >> 1; 196#else 197 int ai, bi; 198 double af, bf; 199 fi_type u; 200 af = (3 << 22) + 0.5 + (double)f; 201 bf = (3 << 22) + 0.5 - (double)f; 202 u.f = (float) af; ai = u.i; 203 u.f = (float) bf; bi = u.i; 204 return (ai - bi) >> 1; 205#endif 206} 207 208 209/** 210 * Is x a power of two? 211 */ 212static inline int 213_mesa_is_pow_two(int x) 214{ 215 return !(x & (x - 1)); 216} 217 218/** 219 * Round given integer to next higer power of two 220 * If X is zero result is undefined. 221 * 222 * Source for the fallback implementation is 223 * Sean Eron Anderson's webpage "Bit Twiddling Hacks" 224 * http://graphics.stanford.edu/~seander/bithacks.html 225 * 226 * When using builtin function have to do some work 227 * for case when passed values 1 to prevent hiting 228 * undefined result from __builtin_clz. Undefined 229 * results would be different depending on optimization 230 * level used for build. 231 */ 232static inline int32_t 233_mesa_next_pow_two_32(uint32_t x) 234{ 235#ifdef HAVE___BUILTIN_CLZ 236 uint32_t y = (x != 1); 237 return (1 + y) << ((__builtin_clz(x - y) ^ 31) ); 238#else 239 x--; 240 x |= x >> 1; 241 x |= x >> 2; 242 x |= x >> 4; 243 x |= x >> 8; 244 x |= x >> 16; 245 x++; 246 return x; 247#endif 248} 249 250static inline int64_t 251_mesa_next_pow_two_64(uint64_t x) 252{ 253#ifdef HAVE___BUILTIN_CLZLL 254 uint64_t y = (x != 1); 255 STATIC_ASSERT(sizeof(x) == sizeof(long long)); 256 return (1 + y) << ((__builtin_clzll(x - y) ^ 63)); 257#else 258 x--; 259 x |= x >> 1; 260 x |= x >> 2; 261 x |= x >> 4; 262 x |= x >> 8; 263 x |= x >> 16; 264 x |= x >> 32; 265 x++; 266 return x; 267#endif 268} 269 270 271/* 272 * Returns the floor form of binary logarithm for a 32-bit integer. 273 */ 274static inline GLuint 275_mesa_logbase2(GLuint n) 276{ 277#ifdef HAVE___BUILTIN_CLZ 278 return (31 - __builtin_clz(n | 1)); 279#else 280 GLuint pos = 0; 281 if (n >= 1<<16) { n >>= 16; pos += 16; } 282 if (n >= 1<< 8) { n >>= 8; pos += 8; } 283 if (n >= 1<< 4) { n >>= 4; pos += 4; } 284 if (n >= 1<< 2) { n >>= 2; pos += 2; } 285 if (n >= 1<< 1) { pos += 1; } 286 return pos; 287#endif 288} 289 290 291/** 292 * Return 1 if this is a little endian machine, 0 if big endian. 293 */ 294static inline GLboolean 295_mesa_little_endian(void) 296{ 297 const GLuint ui = 1; /* intentionally not static */ 298 return *((const GLubyte *) &ui); 299} 300 301 302 303/********************************************************************** 304 * Functions 305 */ 306 307extern void * 308_mesa_align_malloc( size_t bytes, unsigned long alignment ); 309 310extern void * 311_mesa_align_calloc( size_t bytes, unsigned long alignment ); 312 313extern void 314_mesa_align_free( void *ptr ); 315 316extern void * 317_mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, 318 unsigned long alignment); 319 320extern int 321_mesa_snprintf( char *str, size_t size, const char *fmt, ... ) PRINTFLIKE(3, 4); 322 323extern int 324_mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list arg); 325 326 327#if defined(_WIN32) && !defined(strtok_r) 328#define strtok_r strtok_s 329#endif 330 331#ifdef __cplusplus 332} 333#endif 334 335 336#endif /* IMPORTS_H */ 337