1848b8605Smrg/*
2848b8605Smrg * Mesa 3-D graphics library
3848b8605Smrg *
4848b8605Smrg * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
5848b8605Smrg *
6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
7848b8605Smrg * copy of this software and associated documentation files (the "Software"),
8848b8605Smrg * to deal in the Software without restriction, including without limitation
9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
11848b8605Smrg * Software is furnished to do so, subject to the following conditions:
12848b8605Smrg *
13848b8605Smrg * The above copyright notice and this permission notice shall be included
14848b8605Smrg * in all copies or substantial portions of the Software.
15848b8605Smrg *
16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE.
23848b8605Smrg */
24848b8605Smrg
25848b8605Smrg/**
26848b8605Smrg * \file shared.c
27848b8605Smrg * Shared-context state
28848b8605Smrg */
29848b8605Smrg
30848b8605Smrg#include "imports.h"
31848b8605Smrg#include "mtypes.h"
32848b8605Smrg#include "hash.h"
33848b8605Smrg#include "atifragshader.h"
34848b8605Smrg#include "bufferobj.h"
35848b8605Smrg#include "shared.h"
36848b8605Smrg#include "program/program.h"
37848b8605Smrg#include "dlist.h"
38848b8605Smrg#include "samplerobj.h"
39848b8605Smrg#include "shaderapi.h"
40848b8605Smrg#include "shaderobj.h"
41848b8605Smrg#include "syncobj.h"
42b8e80941Smrg#include "texturebindless.h"
43848b8605Smrg
44848b8605Smrg#include "util/hash_table.h"
45b8e80941Smrg#include "util/set.h"
46b8e80941Smrg
47b8e80941Smrgstatic void
48b8e80941Smrgfree_shared_state(struct gl_context *ctx, struct gl_shared_state *shared);
49848b8605Smrg
50848b8605Smrg/**
51848b8605Smrg * Allocate and initialize a shared context state structure.
52848b8605Smrg * Initializes the display list, texture objects and vertex programs hash
53848b8605Smrg * tables, allocates the texture objects. If it runs out of memory, frees
54848b8605Smrg * everything already allocated before returning NULL.
55848b8605Smrg *
56848b8605Smrg * \return pointer to a gl_shared_state structure on success, or NULL on
57848b8605Smrg * failure.
58848b8605Smrg */
59848b8605Smrgstruct gl_shared_state *
60848b8605Smrg_mesa_alloc_shared_state(struct gl_context *ctx)
61848b8605Smrg{
62848b8605Smrg   struct gl_shared_state *shared;
63848b8605Smrg   GLuint i;
64848b8605Smrg
65848b8605Smrg   shared = CALLOC_STRUCT(gl_shared_state);
66848b8605Smrg   if (!shared)
67848b8605Smrg      return NULL;
68848b8605Smrg
69b8e80941Smrg   simple_mtx_init(&shared->Mutex, mtx_plain);
70848b8605Smrg
71848b8605Smrg   shared->DisplayList = _mesa_NewHashTable();
72b8e80941Smrg   shared->BitmapAtlas = _mesa_NewHashTable();
73848b8605Smrg   shared->TexObjects = _mesa_NewHashTable();
74848b8605Smrg   shared->Programs = _mesa_NewHashTable();
75848b8605Smrg
76848b8605Smrg   shared->DefaultVertexProgram =
77b8e80941Smrg      ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0, true);
78848b8605Smrg   shared->DefaultFragmentProgram =
79b8e80941Smrg      ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0, true);
80848b8605Smrg
81848b8605Smrg   shared->ATIShaders = _mesa_NewHashTable();
82848b8605Smrg   shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0);
83848b8605Smrg
84848b8605Smrg   shared->ShaderObjects = _mesa_NewHashTable();
85848b8605Smrg
86848b8605Smrg   shared->BufferObjects = _mesa_NewHashTable();
87848b8605Smrg
88848b8605Smrg   /* GL_ARB_sampler_objects */
89848b8605Smrg   shared->SamplerObjects = _mesa_NewHashTable();
90848b8605Smrg
91b8e80941Smrg   /* GL_ARB_bindless_texture */
92b8e80941Smrg   _mesa_init_shared_handles(shared);
93b8e80941Smrg
94848b8605Smrg   /* Allocate the default buffer object */
95b8e80941Smrg   shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0);
96b8e80941Smrg   if (!shared->NullBufferObj)
97b8e80941Smrg      goto fail;
98848b8605Smrg
99848b8605Smrg   /* Create default texture objects */
100848b8605Smrg   for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
101848b8605Smrg      /* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */
102848b8605Smrg      static const GLenum targets[] = {
103848b8605Smrg         GL_TEXTURE_2D_MULTISAMPLE,
104848b8605Smrg         GL_TEXTURE_2D_MULTISAMPLE_ARRAY,
105848b8605Smrg         GL_TEXTURE_CUBE_MAP_ARRAY,
106848b8605Smrg         GL_TEXTURE_BUFFER,
107848b8605Smrg         GL_TEXTURE_2D_ARRAY_EXT,
108848b8605Smrg         GL_TEXTURE_1D_ARRAY_EXT,
109848b8605Smrg         GL_TEXTURE_EXTERNAL_OES,
110848b8605Smrg         GL_TEXTURE_CUBE_MAP,
111848b8605Smrg         GL_TEXTURE_3D,
112848b8605Smrg         GL_TEXTURE_RECTANGLE_NV,
113848b8605Smrg         GL_TEXTURE_2D,
114848b8605Smrg         GL_TEXTURE_1D
115848b8605Smrg      };
116b8e80941Smrg      STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS);
117848b8605Smrg      shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
118b8e80941Smrg      /* Need to explicitly set/overwrite the TargetIndex field here since
119b8e80941Smrg       * the call to _mesa_tex_target_to_index() in NewTextureObject() may
120b8e80941Smrg       * fail if the texture target is not supported.
121b8e80941Smrg       */
122b8e80941Smrg      shared->DefaultTex[i]->TargetIndex = i;
123848b8605Smrg   }
124848b8605Smrg
125848b8605Smrg   /* sanity check */
126848b8605Smrg   assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1);
127848b8605Smrg
128848b8605Smrg   /* Mutex and timestamp for texobj state validation */
129848b8605Smrg   mtx_init(&shared->TexMutex, mtx_recursive);
130848b8605Smrg   shared->TextureStateStamp = 0;
131848b8605Smrg
132848b8605Smrg   shared->FrameBuffers = _mesa_NewHashTable();
133848b8605Smrg   shared->RenderBuffers = _mesa_NewHashTable();
134848b8605Smrg
135b8e80941Smrg   shared->SyncObjects = _mesa_set_create(NULL, _mesa_hash_pointer,
136b8e80941Smrg                                          _mesa_key_pointer_equal);
137b8e80941Smrg
138b8e80941Smrg   shared->MemoryObjects = _mesa_NewHashTable();
139b8e80941Smrg   shared->SemaphoreObjects = _mesa_NewHashTable();
140848b8605Smrg
141848b8605Smrg   return shared;
142b8e80941Smrg
143b8e80941Smrgfail:
144b8e80941Smrg   free_shared_state(ctx, shared);
145b8e80941Smrg   return NULL;
146848b8605Smrg}
147848b8605Smrg
148848b8605Smrg
149848b8605Smrg/**
150848b8605Smrg * Callback for deleting a display list.  Called by _mesa_HashDeleteAll().
151848b8605Smrg */
152848b8605Smrgstatic void
153848b8605Smrgdelete_displaylist_cb(GLuint id, void *data, void *userData)
154848b8605Smrg{
155848b8605Smrg   struct gl_display_list *list = (struct gl_display_list *) data;
156848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
157848b8605Smrg   _mesa_delete_list(ctx, list);
158848b8605Smrg}
159848b8605Smrg
160848b8605Smrg
161b8e80941Smrg/**
162b8e80941Smrg * Callback for deleting a bitmap atlas.  Called by _mesa_HashDeleteAll().
163b8e80941Smrg */
164b8e80941Smrgstatic void
165b8e80941Smrgdelete_bitmap_atlas_cb(GLuint id, void *data, void *userData)
166b8e80941Smrg{
167b8e80941Smrg   struct gl_bitmap_atlas *atlas = (struct gl_bitmap_atlas *) data;
168b8e80941Smrg   struct gl_context *ctx = (struct gl_context *) userData;
169b8e80941Smrg   _mesa_delete_bitmap_atlas(ctx, atlas);
170b8e80941Smrg}
171b8e80941Smrg
172b8e80941Smrg
173848b8605Smrg/**
174848b8605Smrg * Callback for deleting a texture object.  Called by _mesa_HashDeleteAll().
175848b8605Smrg */
176848b8605Smrgstatic void
177848b8605Smrgdelete_texture_cb(GLuint id, void *data, void *userData)
178848b8605Smrg{
179848b8605Smrg   struct gl_texture_object *texObj = (struct gl_texture_object *) data;
180848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
181848b8605Smrg   ctx->Driver.DeleteTexture(ctx, texObj);
182848b8605Smrg}
183848b8605Smrg
184848b8605Smrg
185848b8605Smrg/**
186848b8605Smrg * Callback for deleting a program object.  Called by _mesa_HashDeleteAll().
187848b8605Smrg */
188848b8605Smrgstatic void
189848b8605Smrgdelete_program_cb(GLuint id, void *data, void *userData)
190848b8605Smrg{
191848b8605Smrg   struct gl_program *prog = (struct gl_program *) data;
192848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
193848b8605Smrg   if(prog != &_mesa_DummyProgram) {
194b8e80941Smrg      assert(prog->RefCount == 1); /* should only be referenced by hash table */
195848b8605Smrg      prog->RefCount = 0;  /* now going away */
196848b8605Smrg      ctx->Driver.DeleteProgram(ctx, prog);
197848b8605Smrg   }
198848b8605Smrg}
199848b8605Smrg
200848b8605Smrg
201848b8605Smrg/**
202848b8605Smrg * Callback for deleting an ATI fragment shader object.
203848b8605Smrg * Called by _mesa_HashDeleteAll().
204848b8605Smrg */
205848b8605Smrgstatic void
206848b8605Smrgdelete_fragshader_cb(GLuint id, void *data, void *userData)
207848b8605Smrg{
208848b8605Smrg   struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data;
209848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
210848b8605Smrg   _mesa_delete_ati_fragment_shader(ctx, shader);
211848b8605Smrg}
212848b8605Smrg
213848b8605Smrg
214848b8605Smrg/**
215848b8605Smrg * Callback for deleting a buffer object.  Called by _mesa_HashDeleteAll().
216848b8605Smrg */
217848b8605Smrgstatic void
218848b8605Smrgdelete_bufferobj_cb(GLuint id, void *data, void *userData)
219848b8605Smrg{
220848b8605Smrg   struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
221848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
222848b8605Smrg
223848b8605Smrg   _mesa_buffer_unmap_all_mappings(ctx, bufObj);
224848b8605Smrg   _mesa_reference_buffer_object(ctx, &bufObj, NULL);
225848b8605Smrg}
226848b8605Smrg
227848b8605Smrg
228848b8605Smrg/**
229848b8605Smrg * Callback for freeing shader program data. Call it before delete_shader_cb
230848b8605Smrg * to avoid memory access error.
231848b8605Smrg */
232848b8605Smrgstatic void
233848b8605Smrgfree_shader_program_data_cb(GLuint id, void *data, void *userData)
234848b8605Smrg{
235848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
236848b8605Smrg   struct gl_shader_program *shProg = (struct gl_shader_program *) data;
237848b8605Smrg
238848b8605Smrg   if (shProg->Type == GL_SHADER_PROGRAM_MESA) {
239848b8605Smrg       _mesa_free_shader_program_data(ctx, shProg);
240848b8605Smrg   }
241848b8605Smrg}
242848b8605Smrg
243848b8605Smrg
244848b8605Smrg/**
245848b8605Smrg * Callback for deleting shader and shader programs objects.
246848b8605Smrg * Called by _mesa_HashDeleteAll().
247848b8605Smrg */
248848b8605Smrgstatic void
249848b8605Smrgdelete_shader_cb(GLuint id, void *data, void *userData)
250848b8605Smrg{
251848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
252848b8605Smrg   struct gl_shader *sh = (struct gl_shader *) data;
253848b8605Smrg   if (_mesa_validate_shader_target(ctx, sh->Type)) {
254b8e80941Smrg      _mesa_delete_shader(ctx, sh);
255848b8605Smrg   }
256848b8605Smrg   else {
257848b8605Smrg      struct gl_shader_program *shProg = (struct gl_shader_program *) data;
258b8e80941Smrg      assert(shProg->Type == GL_SHADER_PROGRAM_MESA);
259b8e80941Smrg      _mesa_delete_shader_program(ctx, shProg);
260848b8605Smrg   }
261848b8605Smrg}
262848b8605Smrg
263848b8605Smrg
264848b8605Smrg/**
265848b8605Smrg * Callback for deleting a framebuffer object.  Called by _mesa_HashDeleteAll()
266848b8605Smrg */
267848b8605Smrgstatic void
268848b8605Smrgdelete_framebuffer_cb(GLuint id, void *data, void *userData)
269848b8605Smrg{
270848b8605Smrg   struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
271848b8605Smrg   /* The fact that the framebuffer is in the hashtable means its refcount
272848b8605Smrg    * is one, but we're removing from the hashtable now.  So clear refcount.
273848b8605Smrg    */
274848b8605Smrg   /*assert(fb->RefCount == 1);*/
275848b8605Smrg   fb->RefCount = 0;
276848b8605Smrg
277848b8605Smrg   /* NOTE: Delete should always be defined but there are two reports
278848b8605Smrg    * of it being NULL (bugs 13507, 14293).  Work-around for now.
279848b8605Smrg    */
280848b8605Smrg   if (fb->Delete)
281848b8605Smrg      fb->Delete(fb);
282848b8605Smrg}
283848b8605Smrg
284848b8605Smrg
285848b8605Smrg/**
286848b8605Smrg * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll()
287848b8605Smrg */
288848b8605Smrgstatic void
289848b8605Smrgdelete_renderbuffer_cb(GLuint id, void *data, void *userData)
290848b8605Smrg{
291848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
292848b8605Smrg   struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data;
293848b8605Smrg   rb->RefCount = 0;  /* see comment for FBOs above */
294848b8605Smrg   if (rb->Delete)
295848b8605Smrg      rb->Delete(ctx, rb);
296848b8605Smrg}
297848b8605Smrg
298848b8605Smrg
299848b8605Smrg/**
300848b8605Smrg * Callback for deleting a sampler object. Called by _mesa_HashDeleteAll()
301848b8605Smrg */
302848b8605Smrgstatic void
303848b8605Smrgdelete_sampler_object_cb(GLuint id, void *data, void *userData)
304848b8605Smrg{
305848b8605Smrg   struct gl_context *ctx = (struct gl_context *) userData;
306848b8605Smrg   struct gl_sampler_object *sampObj = (struct gl_sampler_object *) data;
307848b8605Smrg   _mesa_reference_sampler_object(ctx, &sampObj, NULL);
308848b8605Smrg}
309848b8605Smrg
310b8e80941Smrg/**
311b8e80941Smrg * Callback for deleting a memory object.  Called by _mesa_HashDeleteAll().
312b8e80941Smrg */
313b8e80941Smrgstatic void
314b8e80941Smrgdelete_memory_object_cb(GLuint id, void *data, void *userData)
315b8e80941Smrg{
316b8e80941Smrg   struct gl_memory_object *memObj = (struct gl_memory_object *) data;
317b8e80941Smrg   struct gl_context *ctx = (struct gl_context *) userData;
318b8e80941Smrg   ctx->Driver.DeleteMemoryObject(ctx, memObj);
319b8e80941Smrg}
320b8e80941Smrg
321b8e80941Smrg/**
322b8e80941Smrg * Callback for deleting a memory object.  Called by _mesa_HashDeleteAll().
323b8e80941Smrg */
324b8e80941Smrgstatic void
325b8e80941Smrgdelete_semaphore_object_cb(GLuint id, void *data, void *userData)
326b8e80941Smrg{
327b8e80941Smrg   struct gl_semaphore_object *semObj = (struct gl_semaphore_object *) data;
328b8e80941Smrg   struct gl_context *ctx = (struct gl_context *) userData;
329b8e80941Smrg   ctx->Driver.DeleteSemaphoreObject(ctx, semObj);
330b8e80941Smrg}
331848b8605Smrg
332848b8605Smrg/**
333848b8605Smrg * Deallocate a shared state object and all children structures.
334848b8605Smrg *
335848b8605Smrg * \param ctx GL context.
336848b8605Smrg * \param shared shared state pointer.
337848b8605Smrg *
338848b8605Smrg * Frees the display lists, the texture objects (calling the driver texture
339848b8605Smrg * deletion callback to free its private data) and the vertex programs, as well
340848b8605Smrg * as their hash tables.
341848b8605Smrg *
342848b8605Smrg * \sa alloc_shared_state().
343848b8605Smrg */
344848b8605Smrgstatic void
345848b8605Smrgfree_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
346848b8605Smrg{
347848b8605Smrg   GLuint i;
348848b8605Smrg
349848b8605Smrg   /* Free the dummy/fallback texture objects */
350848b8605Smrg   for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
351848b8605Smrg      if (shared->FallbackTex[i])
352848b8605Smrg         ctx->Driver.DeleteTexture(ctx, shared->FallbackTex[i]);
353848b8605Smrg   }
354848b8605Smrg
355848b8605Smrg   /*
356848b8605Smrg    * Free display lists
357848b8605Smrg    */
358b8e80941Smrg   if (shared->DisplayList) {
359b8e80941Smrg      _mesa_HashDeleteAll(shared->DisplayList, delete_displaylist_cb, ctx);
360b8e80941Smrg      _mesa_DeleteHashTable(shared->DisplayList);
361b8e80941Smrg   }
362848b8605Smrg
363b8e80941Smrg   if (shared->BitmapAtlas) {
364b8e80941Smrg      _mesa_HashDeleteAll(shared->BitmapAtlas, delete_bitmap_atlas_cb, ctx);
365b8e80941Smrg      _mesa_DeleteHashTable(shared->BitmapAtlas);
366b8e80941Smrg   }
367848b8605Smrg
368b8e80941Smrg   if (shared->ShaderObjects) {
369b8e80941Smrg      _mesa_HashWalk(shared->ShaderObjects, free_shader_program_data_cb, ctx);
370b8e80941Smrg      _mesa_HashDeleteAll(shared->ShaderObjects, delete_shader_cb, ctx);
371b8e80941Smrg      _mesa_DeleteHashTable(shared->ShaderObjects);
372b8e80941Smrg   }
373848b8605Smrg
374b8e80941Smrg   if (shared->Programs) {
375b8e80941Smrg      _mesa_HashDeleteAll(shared->Programs, delete_program_cb, ctx);
376b8e80941Smrg      _mesa_DeleteHashTable(shared->Programs);
377b8e80941Smrg   }
378b8e80941Smrg
379b8e80941Smrg   if (shared->DefaultVertexProgram)
380b8e80941Smrg      _mesa_reference_program(ctx, &shared->DefaultVertexProgram, NULL);
381b8e80941Smrg
382b8e80941Smrg   if (shared->DefaultFragmentProgram)
383b8e80941Smrg      _mesa_reference_program(ctx, &shared->DefaultFragmentProgram, NULL);
384848b8605Smrg
385b8e80941Smrg   if (shared->DefaultFragmentShader)
386b8e80941Smrg      _mesa_delete_ati_fragment_shader(ctx, shared->DefaultFragmentShader);
387b8e80941Smrg
388b8e80941Smrg   if (shared->ATIShaders) {
389b8e80941Smrg      _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx);
390b8e80941Smrg      _mesa_DeleteHashTable(shared->ATIShaders);
391b8e80941Smrg   }
392848b8605Smrg
393b8e80941Smrg   if (shared->BufferObjects) {
394b8e80941Smrg      _mesa_HashDeleteAll(shared->BufferObjects, delete_bufferobj_cb, ctx);
395b8e80941Smrg      _mesa_DeleteHashTable(shared->BufferObjects);
396b8e80941Smrg   }
397848b8605Smrg
398b8e80941Smrg   if (shared->FrameBuffers) {
399b8e80941Smrg      _mesa_HashDeleteAll(shared->FrameBuffers, delete_framebuffer_cb, ctx);
400b8e80941Smrg      _mesa_DeleteHashTable(shared->FrameBuffers);
401b8e80941Smrg   }
402848b8605Smrg
403b8e80941Smrg   if (shared->RenderBuffers) {
404b8e80941Smrg      _mesa_HashDeleteAll(shared->RenderBuffers, delete_renderbuffer_cb, ctx);
405b8e80941Smrg      _mesa_DeleteHashTable(shared->RenderBuffers);
406b8e80941Smrg   }
407848b8605Smrg
408b8e80941Smrg   if (shared->NullBufferObj)
409b8e80941Smrg      _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL);
410848b8605Smrg
411b8e80941Smrg   if (shared->SyncObjects) {
412848b8605Smrg      set_foreach(shared->SyncObjects, entry) {
413b8e80941Smrg         _mesa_unref_sync_object(ctx, (struct gl_sync_object *) entry->key, 1);
414848b8605Smrg      }
415b8e80941Smrg
416b8e80941Smrg      _mesa_set_destroy(shared->SyncObjects, NULL);
417848b8605Smrg   }
418848b8605Smrg
419b8e80941Smrg   if (shared->SamplerObjects) {
420b8e80941Smrg      _mesa_HashDeleteAll(shared->SamplerObjects, delete_sampler_object_cb,
421b8e80941Smrg                          ctx);
422b8e80941Smrg      _mesa_DeleteHashTable(shared->SamplerObjects);
423b8e80941Smrg   }
424848b8605Smrg
425848b8605Smrg   /*
426848b8605Smrg    * Free texture objects (after FBOs since some textures might have
427848b8605Smrg    * been bound to FBOs).
428848b8605Smrg    */
429b8e80941Smrg   assert(ctx->Driver.DeleteTexture);
430848b8605Smrg   /* the default textures */
431848b8605Smrg   for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
432b8e80941Smrg      if (shared->DefaultTex[i])
433b8e80941Smrg         ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);
434848b8605Smrg   }
435848b8605Smrg
436848b8605Smrg   /* all other textures */
437b8e80941Smrg   if (shared->TexObjects) {
438b8e80941Smrg      _mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx);
439b8e80941Smrg      _mesa_DeleteHashTable(shared->TexObjects);
440b8e80941Smrg   }
441b8e80941Smrg
442b8e80941Smrg   _mesa_free_shared_handles(shared);
443b8e80941Smrg
444b8e80941Smrg   if (shared->MemoryObjects) {
445b8e80941Smrg      _mesa_HashDeleteAll(shared->MemoryObjects, delete_memory_object_cb, ctx);
446b8e80941Smrg      _mesa_DeleteHashTable(shared->MemoryObjects);
447b8e80941Smrg   }
448b8e80941Smrg
449b8e80941Smrg   if (shared->SemaphoreObjects) {
450b8e80941Smrg      _mesa_HashDeleteAll(shared->SemaphoreObjects, delete_semaphore_object_cb, ctx);
451b8e80941Smrg      _mesa_DeleteHashTable(shared->SemaphoreObjects);
452b8e80941Smrg   }
453848b8605Smrg
454b8e80941Smrg   simple_mtx_destroy(&shared->Mutex);
455848b8605Smrg   mtx_destroy(&shared->TexMutex);
456848b8605Smrg
457848b8605Smrg   free(shared);
458848b8605Smrg}
459848b8605Smrg
460848b8605Smrg
461848b8605Smrg/**
462848b8605Smrg * gl_shared_state objects are ref counted.
463848b8605Smrg * If ptr's refcount goes to zero, free the shared state.
464848b8605Smrg */
465848b8605Smrgvoid
466848b8605Smrg_mesa_reference_shared_state(struct gl_context *ctx,
467848b8605Smrg                             struct gl_shared_state **ptr,
468848b8605Smrg                             struct gl_shared_state *state)
469848b8605Smrg{
470848b8605Smrg   if (*ptr == state)
471848b8605Smrg      return;
472848b8605Smrg
473848b8605Smrg   if (*ptr) {
474848b8605Smrg      /* unref old state */
475848b8605Smrg      struct gl_shared_state *old = *ptr;
476848b8605Smrg      GLboolean delete;
477848b8605Smrg
478b8e80941Smrg      simple_mtx_lock(&old->Mutex);
479848b8605Smrg      assert(old->RefCount >= 1);
480848b8605Smrg      old->RefCount--;
481848b8605Smrg      delete = (old->RefCount == 0);
482b8e80941Smrg      simple_mtx_unlock(&old->Mutex);
483848b8605Smrg
484848b8605Smrg      if (delete) {
485848b8605Smrg         free_shared_state(ctx, old);
486848b8605Smrg      }
487848b8605Smrg
488848b8605Smrg      *ptr = NULL;
489848b8605Smrg   }
490848b8605Smrg
491848b8605Smrg   if (state) {
492848b8605Smrg      /* reference new state */
493b8e80941Smrg      simple_mtx_lock(&state->Mutex);
494848b8605Smrg      state->RefCount++;
495848b8605Smrg      *ptr = state;
496b8e80941Smrg      simple_mtx_unlock(&state->Mutex);
497848b8605Smrg   }
498848b8605Smrg}
499