uniforms.h revision 848b8605
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#ifndef UNIFORMS_H
27#define UNIFORMS_H
28
29#include "glheader.h"
30#include "program/prog_parameter.h"
31#include "../glsl/glsl_types.h"
32#include "../glsl/ir_uniform.h"
33
34#ifdef __cplusplus
35extern "C" {
36#endif
37
38
39struct gl_program;
40struct _glapi_table;
41
42void GLAPIENTRY
43_mesa_Uniform1f(GLint, GLfloat);
44void GLAPIENTRY
45_mesa_Uniform2f(GLint, GLfloat, GLfloat);
46void GLAPIENTRY
47_mesa_Uniform3f(GLint, GLfloat, GLfloat, GLfloat);
48void GLAPIENTRY
49_mesa_Uniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
50void GLAPIENTRY
51_mesa_Uniform1i(GLint, GLint);
52void GLAPIENTRY
53_mesa_Uniform2i(GLint, GLint, GLint);
54void GLAPIENTRY
55_mesa_Uniform3i(GLint, GLint, GLint, GLint);
56void GLAPIENTRY
57_mesa_Uniform4i(GLint, GLint, GLint, GLint, GLint);
58void GLAPIENTRY
59_mesa_Uniform1fv(GLint, GLsizei, const GLfloat *);
60void GLAPIENTRY
61_mesa_Uniform2fv(GLint, GLsizei, const GLfloat *);
62void GLAPIENTRY
63_mesa_Uniform3fv(GLint, GLsizei, const GLfloat *);
64void GLAPIENTRY
65_mesa_Uniform4fv(GLint, GLsizei, const GLfloat *);
66void GLAPIENTRY
67_mesa_Uniform1iv(GLint, GLsizei, const GLint *);
68void GLAPIENTRY
69_mesa_Uniform2iv(GLint, GLsizei, const GLint *);
70void GLAPIENTRY
71_mesa_Uniform3iv(GLint, GLsizei, const GLint *);
72void GLAPIENTRY
73_mesa_Uniform4iv(GLint, GLsizei, const GLint *);
74void GLAPIENTRY
75_mesa_Uniform1ui(GLint location, GLuint v0);
76void GLAPIENTRY
77_mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1);
78void GLAPIENTRY
79_mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
80void GLAPIENTRY
81_mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
82void GLAPIENTRY
83_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value);
84void GLAPIENTRY
85_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value);
86void GLAPIENTRY
87_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value);
88void GLAPIENTRY
89_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value);
90void GLAPIENTRY
91_mesa_UniformMatrix2fv(GLint, GLsizei, GLboolean, const GLfloat *);
92void GLAPIENTRY
93_mesa_UniformMatrix3fv(GLint, GLsizei, GLboolean, const GLfloat *);
94void GLAPIENTRY
95_mesa_UniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat *);
96void GLAPIENTRY
97_mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
98                         const GLfloat *value);
99void GLAPIENTRY
100_mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
101                         const GLfloat *value);
102void GLAPIENTRY
103_mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
104                         const GLfloat *value);
105void GLAPIENTRY
106_mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
107                         const GLfloat *value);
108void GLAPIENTRY
109_mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
110                         const GLfloat *value);
111void GLAPIENTRY
112_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
113                         const GLfloat *value);
114
115void GLAPIENTRY
116_mesa_ProgramUniform1f(GLuint program, GLint, GLfloat);
117void GLAPIENTRY
118_mesa_ProgramUniform2f(GLuint program, GLint, GLfloat, GLfloat);
119void GLAPIENTRY
120_mesa_ProgramUniform3f(GLuint program, GLint, GLfloat, GLfloat, GLfloat);
121void GLAPIENTRY
122_mesa_ProgramUniform4f(GLuint program, GLint, GLfloat, GLfloat, GLfloat, GLfloat);
123void GLAPIENTRY
124_mesa_ProgramUniform1i(GLuint program, GLint, GLint);
125void GLAPIENTRY
126_mesa_ProgramUniform2i(GLuint program, GLint, GLint, GLint);
127void GLAPIENTRY
128_mesa_ProgramUniform3i(GLuint program, GLint, GLint, GLint, GLint);
129void GLAPIENTRY
130_mesa_ProgramUniform4i(GLuint program, GLint, GLint, GLint, GLint, GLint);
131void GLAPIENTRY
132_mesa_ProgramUniform1fv(GLuint program, GLint, GLsizei, const GLfloat *);
133void GLAPIENTRY
134_mesa_ProgramUniform2fv(GLuint program, GLint, GLsizei, const GLfloat *);
135void GLAPIENTRY
136_mesa_ProgramUniform3fv(GLuint program, GLint, GLsizei, const GLfloat *);
137void GLAPIENTRY
138_mesa_ProgramUniform4fv(GLuint program, GLint, GLsizei, const GLfloat *);
139void GLAPIENTRY
140_mesa_ProgramUniform1iv(GLuint program, GLint, GLsizei, const GLint *);
141void GLAPIENTRY
142_mesa_ProgramUniform2iv(GLuint program, GLint, GLsizei, const GLint *);
143void GLAPIENTRY
144_mesa_ProgramUniform3iv(GLuint program, GLint, GLsizei, const GLint *);
145void GLAPIENTRY
146_mesa_ProgramUniform4iv(GLuint program, GLint, GLsizei, const GLint *);
147void GLAPIENTRY
148_mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0);
149void GLAPIENTRY
150_mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
151void GLAPIENTRY
152_mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1,
153                        GLuint v2);
154void GLAPIENTRY
155_mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1,
156                        GLuint v2, GLuint v3);
157void GLAPIENTRY
158_mesa_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count,
159                         const GLuint *value);
160void GLAPIENTRY
161_mesa_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count,
162                         const GLuint *value);
163void GLAPIENTRY
164_mesa_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count,
165                         const GLuint *value);
166void GLAPIENTRY
167_mesa_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count,
168                         const GLuint *value);
169void GLAPIENTRY
170_mesa_ProgramUniformMatrix2fv(GLuint program, GLint, GLsizei, GLboolean,
171                              const GLfloat *);
172void GLAPIENTRY
173_mesa_ProgramUniformMatrix3fv(GLuint program, GLint, GLsizei, GLboolean,
174                              const GLfloat *);
175void GLAPIENTRY
176_mesa_ProgramUniformMatrix4fv(GLuint program, GLint, GLsizei, GLboolean,
177                              const GLfloat *);
178void GLAPIENTRY
179_mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count,
180                                GLboolean transpose, const GLfloat *value);
181void GLAPIENTRY
182_mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count,
183                                GLboolean transpose, const GLfloat *value);
184void GLAPIENTRY
185_mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count,
186                                GLboolean transpose, const GLfloat *value);
187void GLAPIENTRY
188_mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count,
189                                GLboolean transpose, const GLfloat *value);
190void GLAPIENTRY
191_mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count,
192                                GLboolean transpose, const GLfloat *value);
193void GLAPIENTRY
194_mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count,
195                                GLboolean transpose, const GLfloat *value);
196
197void GLAPIENTRY
198_mesa_GetnUniformfvARB(GLuint, GLint, GLsizei, GLfloat *);
199void GLAPIENTRY
200_mesa_GetUniformfv(GLuint, GLint, GLfloat *);
201void GLAPIENTRY
202_mesa_GetnUniformivARB(GLuint, GLint, GLsizei, GLint *);
203void GLAPIENTRY
204_mesa_GetUniformuiv(GLuint, GLint, GLuint *);
205void GLAPIENTRY
206_mesa_GetnUniformuivARB(GLuint, GLint, GLsizei, GLuint *);
207void GLAPIENTRY
208_mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params);
209void GLAPIENTRY
210_mesa_GetnUniformdvARB(GLuint, GLint, GLsizei, GLdouble *);
211void GLAPIENTRY
212_mesa_GetUniformdv(GLuint, GLint, GLdouble *);
213GLint GLAPIENTRY
214_mesa_GetUniformLocation(GLuint, const GLcharARB *);
215GLuint GLAPIENTRY
216_mesa_GetUniformBlockIndex(GLuint program,
217			   const GLchar *uniformBlockName);
218void GLAPIENTRY
219_mesa_GetUniformIndices(GLuint program,
220			GLsizei uniformCount,
221			const GLchar * const *uniformNames,
222			GLuint *uniformIndices);
223void GLAPIENTRY
224_mesa_UniformBlockBinding(GLuint program,
225			  GLuint uniformBlockIndex,
226			  GLuint uniformBlockBinding);
227void GLAPIENTRY
228_mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
229                                     GLenum pname, GLint *params);
230void GLAPIENTRY
231_mesa_GetActiveUniformBlockiv(GLuint program,
232			      GLuint uniformBlockIndex,
233			      GLenum pname,
234			      GLint *params);
235void GLAPIENTRY
236_mesa_GetActiveUniformBlockName(GLuint program,
237				GLuint uniformBlockIndex,
238				GLsizei bufSize,
239				GLsizei *length,
240				GLchar *uniformBlockName);
241void GLAPIENTRY
242_mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
243			   GLsizei bufSize, GLsizei *length,
244			   GLchar *uniformName);
245void GLAPIENTRY
246_mesa_GetActiveUniform(GLuint, GLuint, GLsizei, GLsizei *,
247                       GLint *, GLenum *, GLcharARB *);
248void GLAPIENTRY
249_mesa_GetActiveUniformsiv(GLuint program,
250			  GLsizei uniformCount,
251			  const GLuint *uniformIndices,
252			  GLenum pname,
253			  GLint *params);
254void GLAPIENTRY
255_mesa_GetUniformiv(GLuint, GLint, GLint *);
256
257long
258_mesa_parse_program_resource_name(const GLchar *name,
259                                  const GLchar **out_base_name_end);
260
261unsigned
262_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg,
263			   const GLchar *name, unsigned *offset);
264
265void
266_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
267	      GLint location, GLsizei count,
268              const GLvoid *values, GLenum type);
269
270void
271_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
272		     GLuint cols, GLuint rows,
273                     GLint location, GLsizei count,
274                     GLboolean transpose, const GLfloat *values);
275
276void
277_mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
278		  GLsizei bufSize, enum glsl_base_type returnType,
279		  GLvoid *paramsOut);
280
281extern void
282_mesa_uniform_attach_driver_storage(struct gl_uniform_storage *,
283				    unsigned element_stride,
284				    unsigned vector_stride,
285				    enum gl_uniform_driver_format format,
286				    void *data);
287
288extern void
289_mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni);
290
291extern void
292_mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
293					   unsigned array_index,
294					   unsigned count);
295
296extern void
297_mesa_update_shader_textures_used(struct gl_shader_program *shProg,
298				  struct gl_program *prog);
299
300extern bool
301_mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg,
302				 char *errMsg, size_t errMsgLength);
303extern bool
304_mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *);
305
306extern const struct gl_program_parameter *
307get_uniform_parameter(struct gl_shader_program *shProg, GLint index);
308
309extern void
310_mesa_get_uniform_name(const struct gl_uniform_storage *uni,
311                       GLsizei maxLength, GLsizei *length,
312                       GLchar *nameOut);
313
314struct gl_builtin_uniform_element {
315   const char *field;
316   int tokens[STATE_LENGTH];
317   int swizzle;
318};
319
320struct gl_builtin_uniform_desc {
321   const char *name;
322   const struct gl_builtin_uniform_element *elements;
323   unsigned int num_elements;
324};
325
326#ifdef __cplusplus
327}
328#endif
329
330
331#endif /* UNIFORMS_H */
332