1848b8605Smrg/*
2848b8605Smrg * Mesa 3-D graphics library
3848b8605Smrg *
4848b8605Smrg * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5848b8605Smrg *
6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
7848b8605Smrg * copy of this software and associated documentation files (the "Software"),
8848b8605Smrg * to deal in the Software without restriction, including without limitation
9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
11848b8605Smrg * Software is furnished to do so, subject to the following conditions:
12848b8605Smrg *
13848b8605Smrg * The above copyright notice and this permission notice shall be included
14848b8605Smrg * in all copies or substantial portions of the Software.
15848b8605Smrg *
16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE.
23848b8605Smrg */
24848b8605Smrg
25848b8605Smrg
26848b8605Smrg#ifndef _M_TRANSLATE_H_
27848b8605Smrg#define _M_TRANSLATE_H_
28848b8605Smrg
29848b8605Smrg#include "main/glheader.h"
30848b8605Smrg
31848b8605Smrg/**
32848b8605Smrg * Array translation.
33848b8605Smrg * For example, convert array of GLushort[3] to GLfloat[4].
34848b8605Smrg * The function name specifies the destination format/size.
35848b8605Smrg * \param  to  the destination address
36848b8605Smrg * \param  ptr  the source address
37848b8605Smrg * \param  stride  the source stride (in bytes) between elements
38848b8605Smrg * \param  type  the source datatype (GL_SHORT, GL_UNSIGNED_INT, etc)
39848b8605Smrg * \param  size  number of values per element in source array (1,2,3 or 4)
40848b8605Smrg * \param  start  first element in source array to convert
41848b8605Smrg * \param  n  number of elements to convert
42848b8605Smrg *
43848b8605Smrg * Note: "element" means a tuple like GLfloat[3] or GLubyte[4].
44848b8605Smrg */
45848b8605Smrg
46848b8605Smrg
47848b8605Smrgextern void _math_trans_1f(GLfloat *to,
48848b8605Smrg			   const void *ptr,
49848b8605Smrg			   GLuint stride,
50848b8605Smrg			   GLenum type,
51848b8605Smrg			   GLuint start,
52848b8605Smrg			   GLuint n );
53848b8605Smrg
54848b8605Smrgextern void _math_trans_1ui(GLuint *to,
55848b8605Smrg			    const void *ptr,
56848b8605Smrg			    GLuint stride,
57848b8605Smrg			    GLenum type,
58848b8605Smrg			    GLuint start,
59848b8605Smrg			    GLuint n );
60848b8605Smrg
61848b8605Smrgextern void _math_trans_1ub(GLubyte *to,
62848b8605Smrg			    const void *ptr,
63848b8605Smrg			    GLuint stride,
64848b8605Smrg			    GLenum type,
65848b8605Smrg			    GLuint start,
66848b8605Smrg			    GLuint n );
67848b8605Smrg
68848b8605Smrgextern void _math_trans_4ub(GLubyte (*to)[4],
69848b8605Smrg			    const void *ptr,
70848b8605Smrg			    GLuint stride,
71848b8605Smrg			    GLenum type,
72848b8605Smrg			    GLuint size,
73848b8605Smrg			    GLuint start,
74848b8605Smrg			    GLuint n );
75848b8605Smrg
76848b8605Smrgextern void _math_trans_4us(GLushort (*to)[4],
77848b8605Smrg			    const void *ptr,
78848b8605Smrg			    GLuint stride,
79848b8605Smrg			    GLenum type,
80848b8605Smrg			    GLuint size,
81848b8605Smrg			    GLuint start,
82848b8605Smrg			    GLuint n );
83848b8605Smrg
84848b8605Smrg/** Convert to floats w/out normalization (i.e. just cast) */
85848b8605Smrgextern void _math_trans_4f(GLfloat (*to)[4],
86848b8605Smrg			   const void *ptr,
87848b8605Smrg			   GLuint stride,
88848b8605Smrg			   GLenum type,
89848b8605Smrg			   GLuint size,
90848b8605Smrg			   GLuint start,
91848b8605Smrg			   GLuint n );
92848b8605Smrg
93848b8605Smrg/** Convert to normalized floats in [0,1] or [-1, 1] */
94848b8605Smrgextern void _math_trans_4fn(GLfloat (*to)[4],
95848b8605Smrg			    const void *ptr,
96848b8605Smrg			    GLuint stride,
97848b8605Smrg			    GLenum type,
98848b8605Smrg			    GLuint size,
99848b8605Smrg			    GLuint start,
100848b8605Smrg			    GLuint n );
101848b8605Smrg
102848b8605Smrgextern void _math_trans_3fn(GLfloat (*to)[3],
103848b8605Smrg			   const void *ptr,
104848b8605Smrg			   GLuint stride,
105848b8605Smrg			   GLenum type,
106848b8605Smrg			   GLuint start,
107848b8605Smrg			   GLuint n );
108848b8605Smrg
109848b8605Smrgextern void _math_init_translate( void );
110848b8605Smrg
111848b8605Smrg
112848b8605Smrg#endif
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