3dnow.c revision 848b8605
1848b8605Smrg 2848b8605Smrg/* 3848b8605Smrg * Mesa 3-D graphics library 4848b8605Smrg * 5848b8605Smrg * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. 6848b8605Smrg * 7848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 8848b8605Smrg * copy of this software and associated documentation files (the "Software"), 9848b8605Smrg * to deal in the Software without restriction, including without limitation 10848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 12848b8605Smrg * Software is furnished to do so, subject to the following conditions: 13848b8605Smrg * 14848b8605Smrg * The above copyright notice and this permission notice shall be included 15848b8605Smrg * in all copies or substantial portions of the Software. 16848b8605Smrg * 17848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 23848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE. 24848b8605Smrg */ 25848b8605Smrg 26848b8605Smrg/* 27848b8605Smrg * 3DNow! optimizations contributed by 28848b8605Smrg * Holger Waechtler <holger@akaflieg.extern.tu-berlin.de> 29848b8605Smrg */ 30848b8605Smrg 31848b8605Smrg#include "main/glheader.h" 32848b8605Smrg#include "main/context.h" 33848b8605Smrg#include "math/m_xform.h" 34848b8605Smrg#include "tnl/t_context.h" 35848b8605Smrg 36848b8605Smrg#include "3dnow.h" 37848b8605Smrg#include "x86_xform.h" 38848b8605Smrg 39848b8605Smrg#ifdef DEBUG_MATH 40848b8605Smrg#include "math/m_debug.h" 41848b8605Smrg#endif 42848b8605Smrg 43848b8605Smrg 44848b8605Smrg#ifdef USE_3DNOW_ASM 45848b8605SmrgDECLARE_XFORM_GROUP( 3dnow, 2 ) 46848b8605SmrgDECLARE_XFORM_GROUP( 3dnow, 3 ) 47848b8605SmrgDECLARE_XFORM_GROUP( 3dnow, 4 ) 48848b8605Smrg 49848b8605SmrgDECLARE_NORM_GROUP( 3dnow ) 50848b8605Smrg 51848b8605Smrg 52848b8605Smrgextern void _ASMAPI 53848b8605Smrg_mesa_v16_3dnow_general_xform( GLfloat *first_vert, 54848b8605Smrg const GLfloat *m, 55848b8605Smrg const GLfloat *src, 56848b8605Smrg GLuint src_stride, 57848b8605Smrg GLuint count ); 58848b8605Smrg 59848b8605Smrgextern void _ASMAPI 60848b8605Smrg_mesa_3dnow_project_vertices( GLfloat *first, 61848b8605Smrg GLfloat *last, 62848b8605Smrg const GLfloat *m, 63848b8605Smrg GLuint stride ); 64848b8605Smrg 65848b8605Smrgextern void _ASMAPI 66848b8605Smrg_mesa_3dnow_project_clipped_vertices( GLfloat *first, 67848b8605Smrg GLfloat *last, 68848b8605Smrg const GLfloat *m, 69848b8605Smrg GLuint stride, 70848b8605Smrg const GLubyte *clipmask ); 71848b8605Smrg#endif 72848b8605Smrg 73848b8605Smrg 74848b8605Smrgvoid _mesa_init_3dnow_transform_asm( void ) 75848b8605Smrg{ 76848b8605Smrg#ifdef USE_3DNOW_ASM 77848b8605Smrg ASSIGN_XFORM_GROUP( 3dnow, 2 ); 78848b8605Smrg ASSIGN_XFORM_GROUP( 3dnow, 3 ); 79848b8605Smrg ASSIGN_XFORM_GROUP( 3dnow, 4 ); 80848b8605Smrg 81848b8605Smrg /* There's a bug somewhere in the 3dnow_normal.S file that causes 82848b8605Smrg * bad shading. Disable for now. 83848b8605Smrg ASSIGN_NORM_GROUP( 3dnow ); 84848b8605Smrg */ 85848b8605Smrg 86848b8605Smrg#ifdef DEBUG_MATH 87848b8605Smrg _math_test_all_transform_functions( "3DNow!" ); 88848b8605Smrg _math_test_all_normal_transform_functions( "3DNow!" ); 89848b8605Smrg#endif 90848b8605Smrg#endif 91848b8605Smrg} 92