get_hash.h revision 848b8605
1typedef const unsigned short table_t[1024]; 2 3static const int prime_factor = 89, prime_step = 281; 4 5static const struct value_desc values[] = { 6 { 0, }, 7 { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers }, 8 { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA }, 9 { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, 10 { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers }, 11 { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, 12 { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, 13 { GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA }, 14 { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA }, 15 { GL_DEPTH_BITS, BUFFER_INT(Visual.depthBits), extra_new_buffers }, 16 { GL_DEPTH_CLEAR_VALUE, CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA }, 17 { GL_DEPTH_FUNC, CONTEXT_ENUM(Depth.Func), NO_EXTRA }, 18 { GL_DEPTH_RANGE, LOC_CUSTOM, TYPE_DOUBLEN_2, 0, NO_EXTRA }, 19 { GL_DEPTH_TEST, CONTEXT_BOOL(Depth.Test), NO_EXTRA }, 20 { GL_DEPTH_WRITEMASK, CONTEXT_BOOL(Depth.Mask), NO_EXTRA }, 21 { GL_DITHER, CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA }, 22 { GL_FRONT_FACE, CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA }, 23 { GL_GREEN_BITS, BUFFER_INT(Visual.greenBits), extra_new_buffers }, 24 { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA }, 25 { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA }, 26 { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA }, 27 { GL_MAX_ELEMENTS_INDICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA }, 28 { GL_MAX_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA }, 29 { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA }, 30 { GL_PACK_ALIGNMENT, CONTEXT_INT(Pack.Alignment), NO_EXTRA }, 31 { GL_ALIASED_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA }, 32 { GL_POLYGON_OFFSET_FACTOR, CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA }, 33 { GL_POLYGON_OFFSET_UNITS, CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA }, 34 { GL_POLYGON_OFFSET_FILL, CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA }, 35 { GL_RED_BITS, BUFFER_INT(Visual.redBits), extra_new_buffers }, 36 { GL_SCISSOR_BOX, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, 37 { GL_SCISSOR_TEST, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, 38 { GL_STENCIL_BITS, BUFFER_INT(Visual.stencilBits), extra_new_buffers }, 39 { GL_STENCIL_CLEAR_VALUE, CONTEXT_INT(Stencil.Clear), NO_EXTRA }, 40 { GL_STENCIL_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, 41 { GL_STENCIL_FUNC, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, 42 { GL_STENCIL_PASS_DEPTH_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, 43 { GL_STENCIL_PASS_DEPTH_PASS, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, 44 { GL_STENCIL_REF, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, 45 { GL_STENCIL_TEST, CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA }, 46 { GL_STENCIL_VALUE_MASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, 47 { GL_STENCIL_WRITEMASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, 48 { GL_SUBPIXEL_BITS, CONTEXT_INT(Const.SubPixelBits), NO_EXTRA }, 49 { GL_TEXTURE_BINDING_2D, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA }, 50 { GL_UNPACK_ALIGNMENT, CONTEXT_INT(Unpack.Alignment), NO_EXTRA }, 51 { GL_VIEWPORT, LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA }, 52 { GL_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 53 { GL_TEXTURE_BINDING_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map }, 54 { GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxCubeTextureLevels), extra_ARB_texture_cube_map }, 55 { GL_BLEND_SRC_RGB, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, 56 { GL_BLEND_DST_RGB, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, 57 { GL_BLEND_SRC_ALPHA, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA }, 58 { GL_BLEND_DST_ALPHA, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA }, 59 { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA }, 60 { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA }, 61 { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 62 { GL_COMPRESSED_TEXTURE_FORMATS, LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA }, 63 { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA }, 64 { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA }, 65 { GL_SAMPLE_COVERAGE_VALUE_ARB, CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA }, 66 { GL_SAMPLE_COVERAGE_INVERT_ARB, CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA }, 67 { GL_SAMPLE_BUFFERS_ARB, BUFFER_INT(Visual.sampleBuffers), extra_new_buffers }, 68 { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), extra_new_buffers }, 69 { GL_SAMPLE_SHADING_ARB, CONTEXT_BOOL(Multisample.SampleShading), extra_gl40_ARB_sample_shading }, 70 { GL_MIN_SAMPLE_SHADING_VALUE_ARB, CONTEXT_FLOAT(Multisample.MinSampleShadingValue), extra_gl40_ARB_sample_shading }, 71 { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA }, 72 { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 73 { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 74 { GL_CLAMP_VERTEX_COLOR, CONTEXT_ENUM(Light.ClampVertexColor), extra_ARB_color_buffer_float }, 75 { GL_CLAMP_FRAGMENT_COLOR, CONTEXT_ENUM(Color.ClampFragmentColor), extra_ARB_color_buffer_float }, 76 { GL_CLAMP_READ_COLOR, CONTEXT_ENUM(Color.ClampReadColor), extra_ARB_color_buffer_float_or_glcore }, 77 { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 78 { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 79 { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers }, 80 { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers }, 81 { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name), NO_EXTRA }, 82 { GL_RENDERBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 83 { GL_MAX_RENDERBUFFER_SIZE_EXT, CONTEXT_INT(Const.MaxRenderbufferSize), NO_EXTRA }, 84 { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA }, 85 { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), NO_EXTRA }, 86 { GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), extra_EXT_texture_filter_anisotropic }, 87 { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA }, 88 { GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA }, 89 { GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA }, 90 { GL_LIGHT2, CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA }, 91 { GL_LIGHT3, CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA }, 92 { GL_LIGHT4, CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA }, 93 { GL_LIGHT5, CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA }, 94 { GL_LIGHT6, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA }, 95 { GL_LIGHT7, CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA }, 96 { GL_LIGHTING, CONTEXT_BOOL(Light.Enabled), NO_EXTRA }, 97 { GL_LIGHT_MODEL_AMBIENT, CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA }, 98 { GL_LIGHT_MODEL_TWO_SIDE, CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA }, 99 { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA }, 100 { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA }, 101 { GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp }, 102 { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, 103 { GL_CLIP_DISTANCE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, 104 { GL_CLIP_DISTANCE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, 105 { GL_CLIP_DISTANCE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, 106 { GL_CLIP_DISTANCE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, 107 { GL_CLIP_DISTANCE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, 108 { GL_CLIP_DISTANCE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, 109 { GL_CLIP_DISTANCE6, CONTEXT_BIT6(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, 110 { GL_CLIP_DISTANCE7, CONTEXT_BIT7(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, 111 { GL_COLOR_MATERIAL, CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA }, 112 { GL_CURRENT_COLOR, CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4), extra_flush_current }, 113 { GL_CURRENT_NORMAL, CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3), extra_flush_current }, 114 { GL_CURRENT_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0, extra_flush_current_valid_texture_unit }, 115 { GL_POINT_DISTANCE_ATTENUATION, CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA }, 116 { GL_FOG, CONTEXT_BOOL(Fog.Enabled), NO_EXTRA }, 117 { GL_FOG_COLOR, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, 118 { GL_FOG_DENSITY, CONTEXT_FLOAT(Fog.Density), NO_EXTRA }, 119 { GL_FOG_END, CONTEXT_FLOAT(Fog.End), NO_EXTRA }, 120 { GL_FOG_HINT, CONTEXT_ENUM(Hint.Fog), NO_EXTRA }, 121 { GL_FOG_MODE, CONTEXT_ENUM(Fog.Mode), NO_EXTRA }, 122 { GL_FOG_START, CONTEXT_FLOAT(Fog.Start), NO_EXTRA }, 123 { GL_LINE_SMOOTH, CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA }, 124 { GL_LINE_SMOOTH_HINT, CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA }, 125 { GL_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA }, 126 { GL_COLOR_LOGIC_OP, CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA }, 127 { GL_LOGIC_OP_MODE, CONTEXT_ENUM(Color.LogicOp), NO_EXTRA }, 128 { GL_MATRIX_MODE, CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA }, 129 { GL_MAX_MODELVIEW_STACK_DEPTH, CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA }, 130 { GL_MAX_PROJECTION_STACK_DEPTH, CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA }, 131 { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA }, 132 { GL_MODELVIEW_MATRIX, CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA }, 133 { GL_MODELVIEW_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA }, 134 { GL_NORMALIZE, CONTEXT_BOOL(Transform.Normalize), NO_EXTRA }, 135 { GL_PACK_SKIP_IMAGES, CONTEXT_INT(Pack.SkipImages), NO_EXTRA }, 136 { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA }, 137 { GL_POINT_SIZE, CONTEXT_FLOAT(Point.Size), NO_EXTRA }, 138 { GL_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA }, 139 { GL_POINT_SMOOTH, CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA }, 140 { GL_POINT_SMOOTH_HINT, CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA }, 141 { GL_POINT_SIZE_MIN_EXT, CONTEXT_FLOAT(Point.MinSize), NO_EXTRA }, 142 { GL_POINT_SIZE_MAX_EXT, CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA }, 143 { GL_POINT_FADE_THRESHOLD_SIZE_EXT, CONTEXT_FLOAT(Point.Threshold), NO_EXTRA }, 144 { GL_PROJECTION_MATRIX, CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA }, 145 { GL_PROJECTION_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA }, 146 { GL_RESCALE_NORMAL, CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA }, 147 { GL_SHADE_MODEL, CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA }, 148 { GL_TEXTURE_2D, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, 149 { GL_TEXTURE_MATRIX, LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit }, 150 { GL_TEXTURE_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0, extra_valid_texture_unit }, 151 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA }, 152 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA }, 153 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA }, 154 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA }, 155 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA }, 156 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA }, 157 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA }, 158 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA }, 159 { GL_COLOR_ARRAY_SIZE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 160 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA }, 161 { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA }, 162 { GL_TEXTURE_COORD_ARRAY, LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_vertex_attrib_array, Enabled), NO_EXTRA }, 163 { GL_TEXTURE_COORD_ARRAY_SIZE, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_attrib_array, Size), NO_EXTRA }, 164 { GL_TEXTURE_COORD_ARRAY_TYPE, LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_vertex_attrib_array, Type), NO_EXTRA }, 165 { GL_TEXTURE_COORD_ARRAY_STRIDE, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_attrib_array, Stride), NO_EXTRA }, 166 { GL_MAX_TEXTURE_UNITS, CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA }, 167 { GL_CLIENT_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 168 { GL_TEXTURE_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, 169 { GL_TEXTURE_GEN_STR_OES, LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, 170 { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA }, 171 { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA }, 172 { GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_POS].BufferObj), NO_EXTRA }, 173 { GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA }, 174 { GL_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA }, 175 { GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, 176 { GL_POINT_SPRITE_NV, CONTEXT_BOOL(Point.PointSprite), extra_NV_point_sprite_ARB_point_sprite }, 177 { GL_POINT_SIZE_ARRAY_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN) }, 178 { GL_POINT_SIZE_ARRAY_TYPE_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM) }, 179 { GL_POINT_SIZE_ARRAY_STRIDE_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_INT) }, 180 { GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 }, 181 { GL_MAX_TEXTURE_COORDS_ARB, CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program }, 182 { GL_PACK_IMAGE_HEIGHT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA }, 183 { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA }, 184 { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA }, 185 { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA }, 186 { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA }, 187 { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA }, 188 { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA }, 189 { GL_UNPACK_SKIP_IMAGES, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA }, 190 { GL_UNPACK_IMAGE_HEIGHT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA }, 191 { GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA }, 192 { GL_MAX_COLOR_ATTACHMENTS, CONTEXT_INT(Const.MaxColorAttachments), NO_EXTRA }, 193 { GL_DRAW_BUFFER0_ARB, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA }, 194 { GL_DRAW_BUFFER1_ARB, BUFFER_ENUM(ColorDrawBuffer[1]), extra_valid_draw_buffer }, 195 { GL_DRAW_BUFFER2_ARB, BUFFER_ENUM(ColorDrawBuffer[2]), extra_valid_draw_buffer }, 196 { GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]), extra_valid_draw_buffer }, 197 { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]), extra_valid_draw_buffer }, 198 { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]), extra_valid_draw_buffer }, 199 { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]), extra_valid_draw_buffer }, 200 { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]), extra_valid_draw_buffer }, 201 { GL_BLEND_COLOR_EXT, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, 202 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits), extra_ARB_fragment_program }, 203 { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits), extra_ARB_vertex_shader }, 204 { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.MaxCombinedTextureImageUnits), extra_ARB_vertex_shader }, 205 { GL_CURRENT_PROGRAM, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 206 { GL_STENCIL_BACK_FUNC, CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA }, 207 { GL_STENCIL_BACK_VALUE_MASK, CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA }, 208 { GL_STENCIL_BACK_WRITEMASK, CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA }, 209 { GL_STENCIL_BACK_REF, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, 210 { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA }, 211 { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA }, 212 { GL_STENCIL_BACK_PASS_DEPTH_PASS, CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA }, 213 { GL_MAX_VERTEX_ATTRIBS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxAttribs), extra_ARB_vertex_program_api_es2 }, 214 { GL_TEXTURE_BINDING_3D, LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA }, 215 { GL_MAX_3D_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA }, 216 { GL_FRAGMENT_SHADER_DERIVATIVE_HINT, CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader }, 217 { GL_READ_BUFFER, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, extra_NV_read_buffer_api_gl }, 218 { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility_api_es2 }, 219 { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), extra_ARB_ES2_compatibility_api_es2 }, 220 { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2 }, 221 { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2 }, 222 { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), extra_ARB_ES2_compatibility_api_es2 }, 223 { GL_SHADER_BINARY_FORMATS, LOC_CUSTOM, TYPE_INVALID, 0, extra_ARB_ES2_compatibility_api_es2 }, 224 { GL_NUM_PROGRAM_BINARY_FORMATS, CONST(0), NO_EXTRA }, 225 { GL_PROGRAM_BINARY_FORMATS, LOC_CUSTOM, TYPE_INVALID, 0, NO_EXTRA }, 226 { GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL, CONST(MAX_PERFQUERY_QUERY_NAME_LENGTH), extra_INTEL_performance_query }, 227 { GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL, CONST(MAX_PERFQUERY_COUNTER_NAME_LENGTH), extra_INTEL_performance_query }, 228 { GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL, CONST(MAX_PERFQUERY_COUNTER_DESC_LENGTH), extra_INTEL_performance_query }, 229 { GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL, CONST(PERFQUERY_HAVE_GPA_EXTENDED_COUNTERS), extra_INTEL_performance_query }, 230 { GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias), NO_EXTRA }, 231 { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3 }, 232 { GL_MAJOR_VERSION, LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3 }, 233 { GL_MINOR_VERSION, LOC_CUSTOM, TYPE_INT, 0, extra_gl30_es3 }, 234 { GL_MAX_VERTEX_OUTPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents), extra_gl32_es3 }, 235 { GL_MAX_FRAGMENT_INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents), extra_gl32_es3 }, 236 { GL_MAX_ELEMENT_INDEX, CONTEXT_INT64(Const.MaxElementIndex), extra_ARB_ES3_compatibility_api_es3 }, 237 { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents), extra_ARB_fragment_shader }, 238 { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples), extra_ARB_framebuffer_object_EXT_framebuffer_multisample }, 239 { GL_MAX_SERVER_WAIT_TIMEOUT, CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync }, 240 { GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_ARB_transform_feedback2_api_es3 }, 241 { GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_ARB_transform_feedback2_api_es3 }, 242 { GL_TRANSFORM_FEEDBACK_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_transform_feedback2_api_es3 }, 243 { GL_MAX_VERTEX_UNIFORM_BLOCKS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxUniformBlocks), extra_ARB_uniform_buffer_object }, 244 { GL_MAX_FRAGMENT_UNIFORM_BLOCKS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxUniformBlocks), extra_ARB_uniform_buffer_object }, 245 { GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks), extra_ARB_uniform_buffer_object }, 246 { GL_MAX_UNIFORM_BLOCK_SIZE, CONTEXT_INT(Const.MaxUniformBlockSize), extra_ARB_uniform_buffer_object }, 247 { GL_MAX_UNIFORM_BUFFER_BINDINGS, CONTEXT_INT(Const.MaxUniformBufferBindings), extra_ARB_uniform_buffer_object }, 248 { GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object }, 249 { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object }, 250 { GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.UniformBufferOffsetAlignment), extra_ARB_uniform_buffer_object }, 251 { GL_UNIFORM_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_uniform_buffer_object }, 252 { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents), extra_ARB_vertex_shader }, 253 { GL_MAX_VARYING_FLOATS_ARB, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader }, 254 { GL_READ_FRAMEBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 255 { GL_MIN_PROGRAM_TEXEL_OFFSET, CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130_es3 }, 256 { GL_MAX_PROGRAM_TEXEL_OFFSET, CONTEXT_INT(Const.MaxProgramTexelOffset), extra_GLSL_130_es3 }, 257 { GL_PIXEL_PACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object }, 258 { GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object }, 259 { GL_TEXTURE_BINDING_2D_ARRAY, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_ARRAY_INDEX, extra_EXT_texture_array_es3 }, 260 { GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, CONTEXT_INT(Const.MaxArrayTextureLayers), extra_EXT_texture_array_es3 }, 261 { GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_EXT_transform_feedback }, 262 { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(RasterDiscard), extra_EXT_transform_feedback }, 263 { GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents), extra_EXT_transform_feedback }, 264 { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_EXT_transform_feedback }, 265 { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents), extra_EXT_transform_feedback }, 266 { GL_TEXTURE_BINDING_EXTERNAL_OES, LOC_CUSTOM, TYPE_INT, TEXTURE_EXTERNAL_INDEX, extra_OES_EGL_image_external }, 267 { GL_TEXTURE_EXTERNAL_OES, LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_OES_EGL_image_external }, 268 { GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA }, 269 { GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA }, 270 { GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA }, 271 { GL_ACCUM_ALPHA_BITS, BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA }, 272 { GL_ACCUM_CLEAR_VALUE, CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA }, 273 { GL_ALPHA_BIAS, CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA }, 274 { GL_ALPHA_SCALE, CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA }, 275 { GL_ATTRIB_STACK_DEPTH, CONTEXT_INT(AttribStackDepth), NO_EXTRA }, 276 { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA }, 277 { GL_AUX_BUFFERS, BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA }, 278 { GL_BLUE_BIAS, CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA }, 279 { GL_BLUE_SCALE, CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA }, 280 { GL_CLIENT_ATTRIB_STACK_DEPTH, CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA }, 281 { GL_COLOR_MATERIAL_FACE, CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA }, 282 { GL_COLOR_MATERIAL_PARAMETER, CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA }, 283 { GL_CURRENT_INDEX, CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]), extra_flush_current }, 284 { GL_CURRENT_RASTER_COLOR, CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA }, 285 { GL_CURRENT_RASTER_DISTANCE, CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA }, 286 { GL_CURRENT_RASTER_INDEX, CONST(1), NO_EXTRA }, 287 { GL_CURRENT_RASTER_POSITION, CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA }, 288 { GL_CURRENT_RASTER_SECONDARY_COLOR, CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA }, 289 { GL_CURRENT_RASTER_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0, extra_valid_texture_unit }, 290 { GL_CURRENT_RASTER_POSITION_VALID, CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA }, 291 { GL_DEPTH_BIAS, CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA }, 292 { GL_DEPTH_SCALE, CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA }, 293 { GL_DOUBLEBUFFER, BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA }, 294 { GL_DRAW_BUFFER, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA }, 295 { GL_EDGE_FLAG, LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_flush_current }, 296 { GL_FEEDBACK_BUFFER_SIZE, CONTEXT_INT(Feedback.BufferSize), NO_EXTRA }, 297 { GL_FEEDBACK_BUFFER_TYPE, CONTEXT_ENUM(Feedback.Type), NO_EXTRA }, 298 { GL_FOG_INDEX, CONTEXT_FLOAT(Fog.Index), NO_EXTRA }, 299 { GL_GREEN_BIAS, CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA }, 300 { GL_GREEN_SCALE, CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA }, 301 { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers }, 302 { GL_INDEX_CLEAR_VALUE, CONTEXT_INT(Color.ClearIndex), NO_EXTRA }, 303 { GL_INDEX_MODE, CONST(0) , NO_EXTRA }, 304 { GL_INDEX_OFFSET, CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA }, 305 { GL_INDEX_SHIFT, CONTEXT_INT(Pixel.IndexShift), NO_EXTRA }, 306 { GL_INDEX_WRITEMASK, CONTEXT_INT(Color.IndexMask), NO_EXTRA }, 307 { GL_LIGHT_MODEL_COLOR_CONTROL, CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA }, 308 { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA }, 309 { GL_LINE_STIPPLE, CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA }, 310 { GL_LINE_STIPPLE_PATTERN, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 311 { GL_LINE_STIPPLE_REPEAT, CONTEXT_INT(Line.StippleFactor), NO_EXTRA }, 312 { GL_LINE_WIDTH_GRANULARITY, CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA }, 313 { GL_LIST_BASE, CONTEXT_INT(List.ListBase), NO_EXTRA }, 314 { GL_LIST_INDEX, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 315 { GL_LIST_MODE, LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA }, 316 { GL_INDEX_LOGIC_OP, CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA }, 317 { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA }, 318 { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA }, 319 { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA }, 320 { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA }, 321 { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA }, 322 { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA }, 323 { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA }, 324 { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA }, 325 { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA }, 326 { GL_MAP1_VERTEX_3, CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA }, 327 { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA }, 328 { GL_MAP2_COLOR_4, CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA }, 329 { GL_MAP2_GRID_DOMAIN, LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA }, 330 { GL_MAP2_GRID_SEGMENTS, CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA }, 331 { GL_MAP2_INDEX, CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA }, 332 { GL_MAP2_NORMAL, CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA }, 333 { GL_MAP2_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA }, 334 { GL_MAP2_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA }, 335 { GL_MAP2_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA }, 336 { GL_MAP2_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA }, 337 { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA }, 338 { GL_MAP2_VERTEX_4, CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA }, 339 { GL_MAP_COLOR, CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA }, 340 { GL_MAP_STENCIL, CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA }, 341 { GL_MAX_ATTRIB_STACK_DEPTH, CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA }, 342 { GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA }, 343 { GL_MAX_EVAL_ORDER, CONST(MAX_EVAL_ORDER), NO_EXTRA }, 344 { GL_MAX_LIST_NESTING, CONST(MAX_LIST_NESTING), NO_EXTRA }, 345 { GL_MAX_NAME_STACK_DEPTH, CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA }, 346 { GL_MAX_PIXEL_MAP_TABLE, CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA }, 347 { GL_MAX_UNIFORM_LOCATIONS, CONTEXT_INT(Const.MaxUserAssignableUniformLocations), extra_ARB_explicit_uniform_location }, 348 { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA }, 349 { GL_PACK_LSB_FIRST, CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA }, 350 { GL_PACK_SWAP_BYTES, CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA }, 351 { GL_PACK_INVERT_MESA, CONTEXT_BOOL(Pack.Invert), NO_EXTRA }, 352 { GL_PIXEL_MAP_A_TO_A_SIZE, CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA }, 353 { GL_PIXEL_MAP_B_TO_B_SIZE, CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA }, 354 { GL_PIXEL_MAP_G_TO_G_SIZE, CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA }, 355 { GL_PIXEL_MAP_I_TO_A_SIZE, CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA }, 356 { GL_PIXEL_MAP_I_TO_B_SIZE, CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA }, 357 { GL_PIXEL_MAP_I_TO_G_SIZE, CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA }, 358 { GL_PIXEL_MAP_I_TO_I_SIZE, CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA }, 359 { GL_PIXEL_MAP_I_TO_R_SIZE, CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA }, 360 { GL_PIXEL_MAP_R_TO_R_SIZE, CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA }, 361 { GL_PIXEL_MAP_S_TO_S_SIZE, CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA }, 362 { GL_POINT_SIZE_GRANULARITY, CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA }, 363 { GL_POLYGON_MODE, CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA }, 364 { GL_POLYGON_OFFSET_BIAS_EXT, CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA }, 365 { GL_POLYGON_OFFSET_POINT, CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA }, 366 { GL_POLYGON_OFFSET_LINE, CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA }, 367 { GL_POLYGON_SMOOTH, CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA }, 368 { GL_POLYGON_SMOOTH_HINT, CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA }, 369 { GL_POLYGON_STIPPLE, CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA }, 370 { GL_RED_BIAS, CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA }, 371 { GL_RED_SCALE, CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA }, 372 { GL_RENDER_MODE, CONTEXT_ENUM(RenderMode), NO_EXTRA }, 373 { GL_RGBA_MODE, CONST(1), NO_EXTRA }, 374 { GL_SELECTION_BUFFER_SIZE, CONTEXT_INT(Select.BufferSize), NO_EXTRA }, 375 { GL_STEREO, BUFFER_INT(Visual.stereoMode), NO_EXTRA }, 376 { GL_TEXTURE_1D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, 377 { GL_TEXTURE_3D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, 378 { GL_TEXTURE_BINDING_1D, LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA }, 379 { GL_TEXTURE_BINDING_1D_ARRAY, LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_EXT_texture_array }, 380 { GL_TEXTURE_GEN_S, LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, 381 { GL_TEXTURE_GEN_T, LOC_TEXUNIT, TYPE_BIT_1, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, 382 { GL_TEXTURE_GEN_R, LOC_TEXUNIT, TYPE_BIT_2, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, 383 { GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, 384 { GL_UNPACK_LSB_FIRST, CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA }, 385 { GL_UNPACK_SWAP_BYTES, CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA }, 386 { GL_ZOOM_X, CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA }, 387 { GL_ZOOM_Y, CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA }, 388 { GL_VERTEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, 389 { GL_NORMAL_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, 390 { GL_COLOR_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, 391 { GL_INDEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled), NO_EXTRA }, 392 { GL_INDEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Type), NO_EXTRA }, 393 { GL_INDEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA }, 394 { GL_INDEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, 395 { GL_TEXTURE_COORD_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, 396 { GL_EDGE_FLAG_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled), NO_EXTRA }, 397 { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA }, 398 { GL_EDGE_FLAG_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, 399 { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA }, 400 { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), NO_EXTRA }, 401 { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), NO_EXTRA }, 402 { GL_UNPACK_COMPRESSED_BLOCK_WIDTH, CONTEXT_INT(Unpack.CompressedBlockWidth), NO_EXTRA }, 403 { GL_UNPACK_COMPRESSED_BLOCK_HEIGHT, CONTEXT_INT(Unpack.CompressedBlockHeight), NO_EXTRA }, 404 { GL_UNPACK_COMPRESSED_BLOCK_DEPTH, CONTEXT_INT(Unpack.CompressedBlockDepth), NO_EXTRA }, 405 { GL_UNPACK_COMPRESSED_BLOCK_SIZE, CONTEXT_INT(Unpack.CompressedBlockSize), NO_EXTRA }, 406 { GL_PACK_COMPRESSED_BLOCK_WIDTH, CONTEXT_INT(Pack.CompressedBlockWidth), NO_EXTRA }, 407 { GL_PACK_COMPRESSED_BLOCK_HEIGHT, CONTEXT_INT(Pack.CompressedBlockHeight), NO_EXTRA }, 408 { GL_PACK_COMPRESSED_BLOCK_DEPTH, CONTEXT_INT(Pack.CompressedBlockDepth), NO_EXTRA }, 409 { GL_PACK_COMPRESSED_BLOCK_SIZE, CONTEXT_INT(Pack.CompressedBlockSize), NO_EXTRA }, 410 { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA }, 411 { GL_TRANSPOSE_PROJECTION_MATRIX_ARB, CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA }, 412 { GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA }, 413 { GL_COLOR_SUM, CONTEXT_BOOL(Fog.ColorSumEnabled), NO_EXTRA }, 414 { GL_CURRENT_SECONDARY_COLOR, CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), extra_flush_current }, 415 { GL_SECONDARY_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA }, 416 { GL_SECONDARY_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA }, 417 { GL_SECONDARY_COLOR_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA }, 418 { GL_SECONDARY_COLOR_ARRAY_SIZE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 419 { GL_CURRENT_FOG_COORDINATE, CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current }, 420 { GL_FOG_COORDINATE_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled), NO_EXTRA }, 421 { GL_FOG_COORDINATE_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_FOG].Type), NO_EXTRA }, 422 { GL_FOG_COORDINATE_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride), NO_EXTRA }, 423 { GL_FOG_COORDINATE_SOURCE, CONTEXT_ENUM(Fog.FogCoordinateSource), NO_EXTRA }, 424 { GL_FOG_DISTANCE_MODE_NV, CONTEXT_ENUM(Fog.FogDistanceMode), extra_NV_fog_distance }, 425 { GL_RASTER_POSITION_UNCLIPPED_IBM, CONTEXT_BOOL(Transform.RasterPositionUnclipped), NO_EXTRA }, 426 { GL_POINT_SPRITE_R_MODE_NV, CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite }, 427 { GL_POINT_SPRITE_COORD_ORIGIN, CONTEXT_ENUM(Point.SpriteOrigin), extra_NV_point_sprite_ARB_point_sprite }, 428 { GL_TEXTURE_RECTANGLE_NV, LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle }, 429 { GL_TEXTURE_BINDING_RECTANGLE_NV, LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle }, 430 { GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle }, 431 { GL_STENCIL_TEST_TWO_SIDE_EXT, CONTEXT_BOOL(Stencil.TestTwoSide), extra_EXT_stencil_two_side }, 432 { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, 433 { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), NO_EXTRA }, 434 { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), NO_EXTRA }, 435 { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart), extra_NV_primitive_restart }, 436 { GL_PRIMITIVE_RESTART_INDEX_NV, CONTEXT_INT(Array.RestartIndex), extra_NV_primitive_restart }, 437 { GL_INDEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA }, 438 { GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA }, 439 { GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA }, 440 { GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA }, 441 { GL_VERTEX_PROGRAM_ARB, CONTEXT_BOOL(VertexProgram.Enabled), extra_ARB_vertex_program }, 442 { GL_VERTEX_PROGRAM_POINT_SIZE_ARB, CONTEXT_BOOL(VertexProgram.PointSizeEnabled), extra_ARB_vertex_program }, 443 { GL_VERTEX_PROGRAM_TWO_SIDE_ARB, CONTEXT_BOOL(VertexProgram.TwoSideEnabled), extra_ARB_vertex_program }, 444 { GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, CONTEXT_INT(Const.MaxProgramMatrixStackDepth), extra_ARB_vertex_program_ARB_fragment_program }, 445 { GL_MAX_PROGRAM_MATRICES_ARB, CONTEXT_INT(Const.MaxProgramMatrices), extra_ARB_vertex_program_ARB_fragment_program }, 446 { GL_CURRENT_MATRIX_STACK_DEPTH_ARB, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_program_ARB_fragment_program }, 447 { GL_CURRENT_MATRIX_ARB, LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program }, 448 { GL_TRANSPOSE_CURRENT_MATRIX_ARB, LOC_CUSTOM, TYPE_MATRIX_T, 0, extra_ARB_vertex_program_ARB_fragment_program }, 449 { GL_PROGRAM_ERROR_POSITION_ARB, CONTEXT_INT(Program.ErrorPos), extra_ARB_vertex_program_ARB_fragment_program }, 450 { GL_FRAGMENT_PROGRAM_ARB, CONTEXT_BOOL(FragmentProgram.Enabled), extra_ARB_fragment_program }, 451 { GL_RGBA_SIGNED_COMPONENTS_EXT, LOC_CUSTOM, TYPE_INT_4, 0, extra_EXT_packed_float }, 452 { GL_DEPTH_BOUNDS_TEST_EXT, CONTEXT_BOOL(Depth.BoundsTest), extra_EXT_depth_bounds_test }, 453 { GL_DEPTH_BOUNDS_EXT, CONTEXT_FLOAT2(Depth.BoundsMin), extra_EXT_depth_bounds_test }, 454 { GL_DEPTH_CLAMP, CONTEXT_BOOL(Transform.DepthClamp), extra_ARB_depth_clamp }, 455 { GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader }, 456 { GL_NUM_FRAGMENT_CONSTANTS_ATI, CONST(8), extra_ATI_fragment_shader }, 457 { GL_NUM_PASSES_ATI, CONST(2), extra_ATI_fragment_shader }, 458 { GL_NUM_INSTRUCTIONS_PER_PASS_ATI, CONST(8), extra_ATI_fragment_shader }, 459 { GL_NUM_INSTRUCTIONS_TOTAL_ATI, CONST(16), extra_ATI_fragment_shader }, 460 { GL_COLOR_ALPHA_PAIRING_ATI, CONST(GL_TRUE), extra_ATI_fragment_shader }, 461 { GL_NUM_LOOPBACK_COMPONENTS_ATI, CONST(3), extra_ATI_fragment_shader }, 462 { GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, CONST(3), extra_ATI_fragment_shader }, 463 { GL_PROVOKING_VERTEX_EXT, CONTEXT_ENUM(Light.ProvokingVertex), extra_EXT_provoking_vertex }, 464 { GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention), extra_EXT_provoking_vertex }, 465 { GL_TEXTURE_CUBE_MAP_SEAMLESS, CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map }, 466 { GL_RGBA_INTEGER_MODE_EXT, BUFFER_BOOL(_IntegerColor), extra_EXT_texture_integer_and_new_buffers }, 467 { GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_ARB_transform_feedback3 }, 468 { GL_MAX_VERTEX_STREAMS, CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3_ARB_gpu_shader5 }, 469 { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_gl32_ARB_geometry_shader4 }, 470 { GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_gl32_ARB_geometry_shader4 }, 471 { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_gl32_ARB_geometry_shader4 }, 472 { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComponents), extra_gl32_ARB_geometry_shader4 }, 473 { GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents), extra_ARB_geometry_shader4 }, 474 { GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents), extra_ARB_geometry_shader4 }, 475 { GL_RGBA_FLOAT_MODE_ARB, BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), extra_core_ARB_color_buffer_float_and_new_buffers }, 476 { GL_MAX_TEXTURE_BUFFER_SIZE_ARB, CONTEXT_INT(Const.MaxTextureBufferSize), extra_texture_buffer_object }, 477 { GL_TEXTURE_BINDING_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object }, 478 { GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, LOC_CUSTOM, TYPE_INT, TEXTURE_BUFFER_INDEX, extra_texture_buffer_object }, 479 { GL_TEXTURE_BUFFER_FORMAT_ARB, LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object }, 480 { GL_TEXTURE_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object }, 481 { GL_TEXTURE_BINDING_2D_MULTISAMPLE, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_MULTISAMPLE_INDEX, extra_ARB_texture_multisample }, 482 { GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX, extra_ARB_texture_multisample }, 483 { GL_MAX_COLOR_TEXTURE_SAMPLES, CONTEXT_INT(Const.MaxColorTextureSamples), extra_ARB_texture_multisample }, 484 { GL_MAX_DEPTH_TEXTURE_SAMPLES, CONTEXT_INT(Const.MaxDepthTextureSamples), extra_ARB_texture_multisample }, 485 { GL_MAX_INTEGER_SAMPLES, CONTEXT_INT(Const.MaxIntegerSamples), extra_ARB_texture_multisample }, 486 { GL_SAMPLE_MASK, CONTEXT_BOOL(Multisample.SampleMask), extra_ARB_texture_multisample }, 487 { GL_MAX_SAMPLE_MASK_WORDS, CONST(1), extra_ARB_texture_multisample }, 488 { GL_SAMPLER_BINDING, LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA }, 489 { GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 }, 490 { GL_FRAMEBUFFER_SRGB_EXT, CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB }, 491 { GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB_and_new_buffers }, 492 { GL_PRIMITIVE_RESTART, CONTEXT_BOOL(Array.PrimitiveRestart), extra_version_31 }, 493 { GL_PRIMITIVE_RESTART_INDEX, CONTEXT_INT(Array.RestartIndex), extra_version_31 }, 494 { GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask), extra_version_32 }, 495 { GL_MAX_GEOMETRY_INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents), extra_version_32 }, 496 { GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents), extra_version_32 }, 497 { GL_RESET_NOTIFICATION_STRATEGY_ARB, CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA }, 498 { GL_DEBUG_LOGGED_MESSAGES, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 499 { GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 500 { GL_MAX_DEBUG_LOGGED_MESSAGES, CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA }, 501 { GL_MAX_DEBUG_MESSAGE_LENGTH, CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA }, 502 { GL_MAX_LABEL_LENGTH, CONST(MAX_LABEL_LENGTH), NO_EXTRA }, 503 { GL_MAX_DEBUG_GROUP_STACK_DEPTH, CONST(MAX_DEBUG_GROUP_STACK_DEPTH), NO_EXTRA }, 504 { GL_DEBUG_GROUP_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, 505 { GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, CONTEXT_INT(Const.MaxDualSourceDrawBuffers), extra_ARB_blend_func_extended }, 506 { GL_MAX_GEOMETRY_UNIFORM_BLOCKS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformBlocks), extra_ARB_uniform_buffer_object_and_geometry_shader }, 507 { GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object_and_geometry_shader }, 508 { GL_TIMESTAMP, LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query }, 509 { GL_MIN_MAP_BUFFER_ALIGNMENT, CONTEXT_INT(Const.MinMapBufferAlignment), NO_EXTRA }, 510 { GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_ARRAY_INDEX, extra_ARB_texture_cube_map_array }, 511 { GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, CONTEXT_INT(Const.MinProgramTextureGatherOffset), extra_ARB_texture_gather }, 512 { GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, CONTEXT_INT(Const.MaxProgramTextureGatherOffset), extra_ARB_texture_gather }, 513 { GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB, CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather }, 514 { GL_PROGRAM_PIPELINE_BINDING, LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, NO_EXTRA }, 515 { GL_ATOMIC_COUNTER_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_atomic_counters }, 516 { GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, CONTEXT_INT(Const.MaxAtomicBufferBindings), extra_ARB_shader_atomic_counters }, 517 { GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, CONTEXT_INT(Const.MaxAtomicBufferSize), extra_ARB_shader_atomic_counters }, 518 { GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxAtomicBuffers), extra_ARB_shader_atomic_counters }, 519 { GL_MAX_VERTEX_ATOMIC_COUNTERS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxAtomicCounters), extra_ARB_shader_atomic_counters }, 520 { GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers), extra_ARB_shader_atomic_counters }, 521 { GL_MAX_FRAGMENT_ATOMIC_COUNTERS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters), extra_ARB_shader_atomic_counters }, 522 { GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers), extra_ARB_shader_atomic_counters_and_geometry_shader }, 523 { GL_MAX_GEOMETRY_ATOMIC_COUNTERS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounters), extra_ARB_shader_atomic_counters_and_geometry_shader }, 524 { GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, CONTEXT_INT(Const.MaxCombinedAtomicBuffers), extra_ARB_shader_atomic_counters }, 525 { GL_MAX_COMBINED_ATOMIC_COUNTERS, CONTEXT_INT(Const.MaxCombinedAtomicCounters), extra_ARB_shader_atomic_counters }, 526 { GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, CONTEXT_ENUM(Const.MaxVertexAttribRelativeOffset), NO_EXTRA }, 527 { GL_MAX_VERTEX_ATTRIB_BINDINGS, CONTEXT_ENUM(Const.MaxVertexAttribBindings), NO_EXTRA }, 528 { GL_MAX_IMAGE_UNITS, CONTEXT_INT(Const.MaxImageUnits), extra_ARB_shader_image_load_store }, 529 { GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, CONTEXT_INT(Const.MaxCombinedImageUnitsAndFragmentOutputs), extra_ARB_shader_image_load_store }, 530 { GL_MAX_IMAGE_SAMPLES, CONTEXT_INT(Const.MaxImageSamples), extra_ARB_shader_image_load_store }, 531 { GL_MAX_VERTEX_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), extra_ARB_shader_image_load_store }, 532 { GL_MAX_GEOMETRY_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms), extra_ARB_shader_image_load_store_and_geometry_shader }, 533 { GL_MAX_FRAGMENT_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store }, 534 { GL_MAX_COMBINED_IMAGE_UNIFORMS, CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_image_load_store }, 535 { GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader }, 536 { GL_MAX_COMPUTE_UNIFORM_BLOCKS, CONST(MAX_COMPUTE_UNIFORM_BLOCKS), extra_ARB_compute_shader }, 537 { GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, CONST(MAX_COMPUTE_TEXTURE_IMAGE_UNITS), extra_ARB_compute_shader }, 538 { GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, CONST(MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS), extra_ARB_compute_shader }, 539 { GL_MAX_COMPUTE_ATOMIC_COUNTERS, CONST(MAX_COMPUTE_ATOMIC_COUNTERS), extra_ARB_compute_shader }, 540 { GL_MAX_COMPUTE_SHARED_MEMORY_SIZE, CONST(MAX_COMPUTE_SHARED_MEMORY_SIZE), extra_ARB_compute_shader }, 541 { GL_MAX_COMPUTE_UNIFORM_COMPONENTS, CONST(MAX_COMPUTE_UNIFORM_COMPONENTS), extra_ARB_compute_shader }, 542 { GL_MAX_COMPUTE_IMAGE_UNIFORMS, CONST(MAX_COMPUTE_IMAGE_UNIFORMS), extra_ARB_compute_shader }, 543 { GL_MAX_GEOMETRY_SHADER_INVOCATIONS, CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), extra_ARB_gpu_shader5 }, 544 { GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5 }, 545 { GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5 }, 546 { GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5 }, 547 { GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.TextureBufferOffsetAlignment), extra_ARB_texture_buffer_range }, 548 { GL_DRAW_INDIRECT_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect }, 549 { GL_MAX_VIEWPORTS, CONTEXT_INT(Const.MaxViewports), extra_ARB_viewport_array }, 550 { GL_VIEWPORT_SUBPIXEL_BITS, CONTEXT_INT(Const.ViewportSubpixelBits), extra_ARB_viewport_array }, 551 { GL_VIEWPORT_BOUNDS_RANGE, CONTEXT_FLOAT2(Const.ViewportBounds), extra_ARB_viewport_array }, 552 { GL_LAYER_PROVOKING_VERTEX, CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array }, 553 { GL_VIEWPORT_INDEX_PROVOKING_VERTEX, CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array }, 554}; 555 556static table_t table_API_OPENGL = { 557 82, 397, 334, 0, 558 139, 199, 0, 0, 559 0, 338, 0, 108, 560 470, 517, 0, 0, 561 0, 0, 419, 443, 562 244, 225, 0, 524, 563 0, 0, 0, 316, 564 0, 0, 0, 339, 565 0, 0, 180, 0, 566 0, 0, 166, 151, 567 372, 134, 140, 6, 568 0, 0, 0, 0, 569 269, 0, 0, 248, 570 141, 0, 305, 0, 571 64, 469, 0, 0, 572 0, 0, 341, 0, 573 440, 0, 0, 214, 574 0, 0, 330, 0, 575 0, 452, 264, 495, 576 401, 364, 221, 0, 577 0, 301, 465, 258, 578 145, 0, 0, 0, 579 232, 83, 398, 0, 580 0, 144, 0, 0, 581 110, 231, 307, 0, 582 278, 471, 515, 0, 583 0, 0, 0, 535, 584 458, 0, 483, 0, 585 0, 0, 0, 0, 586 317, 0, 0, 0, 587 124, 0, 0, 182, 588 0, 0, 0, 167, 589 259, 43, 118, 0, 590 185, 0, 0, 0, 591 0, 274, 73, 0, 592 0, 275, 0, 0, 593 133, 0, 0, 0, 594 462, 537, 427, 0, 595 0, 441, 0, 0, 596 213, 420, 0, 331, 597 0, 0, 453, 265, 598 494, 402, 380, 80, 599 20, 0, 0, 203, 600 391, 149, 409, 0, 601 297, 429, 84, 0, 602 298, 0, 126, 0, 603 442, 292, 246, 308, 604 0, 280, 0, 519, 605 0, 0, 457, 0, 606 532, 0, 0, 0, 607 0, 290, 0, 0, 608 0, 318, 0, 0, 609 42, 125, 228, 0, 610 181, 0, 0, 0, 611 168, 153, 208, 315, 612 445, 187, 0, 0, 613 96, 0, 0, 74, 614 0, 0, 276, 0, 615 0, 131, 0, 0, 616 512, 0, 268, 428, 617 461, 481, 436, 237, 618 0, 215, 0, 0, 619 332, 0, 0, 456, 620 0, 492, 403, 381, 621 223, 21, 0, 0, 622 201, 392, 152, 282, 623 0, 367, 430, 85, 624 0, 365, 224, 138, 625 39, 0, 112, 247, 626 0, 0, 283, 0, 627 511, 97, 0, 426, 628 0, 533, 0, 0, 629 435, 0, 291, 0, 630 0, 0, 319, 0, 631 0, 295, 23, 489, 632 0, 44, 0, 0, 633 352, 431, 154, 129, 634 114, 54, 188, 0, 635 0, 3, 0, 0, 636 0, 0, 0, 105, 637 357, 0, 132, 0, 638 0, 0, 0, 0, 639 0, 393, 508, 437, 640 500, 0, 0, 0, 641 312, 484, 0, 0, 642 455, 0, 0, 0, 643 294, 343, 0, 0, 644 503, 202, 0, 385, 645 374, 0, 287, 418, 646 86, 0, 0, 0, 647 143, 33, 329, 116, 648 197, 0, 0, 281, 649 0, 520, 98, 0, 650 0, 0, 0, 448, 651 0, 0, 0, 0, 652 0, 509, 0, 320, 653 270, 0, 29, 336, 654 490, 525, 423, 186, 655 50, 355, 169, 155, 656 176, 416, 0, 189, 657 30, 0, 2, 0, 658 0, 486, 0, 0, 659 345, 361, 207, 356, 660 0, 0, 0, 0, 661 0, 0, 439, 538, 662 0, 238, 0, 0, 663 0, 313, 485, 0, 664 0, 454, 0, 475, 665 337, 293, 177, 529, 666 0, 0, 75, 255, 667 156, 170, 0, 369, 668 373, 87, 0, 0, 669 93, 77, 35, 0, 670 113, 198, 71, 0, 671 284, 0, 521, 99, 672 0, 0, 0, 0, 673 0, 0, 421, 256, 674 368, 467, 0, 0, 675 321, 0, 0, 17, 676 0, 229, 477, 0, 677 46, 49, 353, 432, 678 384, 25, 0, 0, 679 190, 31, 0, 0, 680 0, 0, 487, 0, 681 12, 0, 363, 0, 682 362, 0, 0, 516, 683 0, 0, 0, 0, 684 539, 0, 239, 0, 685 27, 0, 323, 530, 686 0, 0, 0, 0, 687 476, 81, 68, 179, 688 0, 0, 0, 76, 689 446, 390, 376, 0, 690 0, 253, 88, 0, 691 0, 94, 502, 40, 692 0, 115, 0, 72, 693 117, 279, 451, 0, 694 100, 0, 0, 0, 695 0, 480, 0, 234, 696 257, 0, 468, 0, 697 322, 0, 200, 230, 698 4, 0, 135, 478, 699 424, 161, 52, 351, 700 433, 386, 19, 414, 701 366, 191, 0, 0, 702 534, 0, 422, 507, 703 0, 13, 0, 289, 704 0, 415, 0, 0, 705 514, 0, 55, 0, 706 0, 540, 0, 241, 707 0, 359, 0, 324, 708 531, 0, 0, 0, 709 163, 0, 78, 69, 710 178, 251, 0, 0, 711 61, 447, 146, 377, 712 0, 0, 0, 89, 713 121, 0, 95, 0, 714 34, 0, 111, 0, 715 522, 18, 0, 0, 716 510, 101, 0, 0, 717 0, 0, 0, 346, 718 235, 389, 0, 466, 719 0, 325, 0, 204, 720 0, 1, 0, 136, 721 333, 0, 160, 51, 722 350, 164, 387, 371, 723 407, 0, 192, 0, 724 0, 0, 0, 0, 725 122, 0, 14, 0, 726 7, 0, 0, 0, 727 496, 518, 0, 56, 728 0, 0, 505, 0, 729 240, 0, 360, 0, 730 0, 536, 0, 0, 731 0, 0, 0, 22, 732 48, 24, 0, 0, 733 0, 62, 0, 147, 734 0, 0, 63, 0, 735 493, 310, 482, 0, 736 0, 36, 0, 0, 737 90, 523, 119, 0, 738 0, 0, 102, 0, 739 0, 222, 0, 0, 740 0, 236, 0, 0, 741 370, 0, 326, 0, 742 205, 0, 9, 0, 743 137, 233, 0, 404, 744 0, 349, 57, 388, 745 0, 408, 0, 193, 746 479, 0, 0, 0, 747 0, 128, 0, 10, 748 0, 8, 183, 0, 749 106, 0, 513, 0, 750 0, 0, 0, 506, 751 0, 242, 0, 0, 752 0, 413, 0, 0, 753 311, 0, 0, 0, 754 340, 267, 0, 252, 755 0, 0, 59, 417, 756 148, 0, 0, 28, 757 296, 53, 120, 273, 758 0, 0, 37, 0, 759 0, 302, 0, 306, 760 0, 0, 0, 103, 761 0, 0, 344, 0, 762 0, 0, 0, 0, 763 217, 142, 0, 327, 764 0, 206, 449, 32, 765 0, 109, 299, 0, 766 405, 526, 354, 165, 767 157, 175, 412, 271, 768 194, 0, 218, 488, 769 15, 0, 45, 210, 770 11, 0, 16, 184, 771 0, 277, 463, 0, 772 0, 0, 0, 0, 773 0, 0, 501, 226, 774 0, 0, 0, 0, 775 394, 314, 0, 0, 776 0, 335, 286, 0, 777 379, 0, 0, 60, 778 66, 382, 0, 459, 779 26, 300, 504, 438, 780 272, 249, 0, 38, 781 266, 0, 92, 0, 782 303, 0, 0, 0, 783 104, 0, 0, 0, 784 497, 0, 0, 0, 785 0, 216, 0, 0, 786 328, 0, 444, 450, 787 262, 0, 399, 162, 788 499, 406, 527, 348, 789 58, 158, 196, 410, 790 288, 472, 0, 219, 791 396, 425, 0, 127, 792 0, 0, 434, 0, 793 309, 0, 107, 474, 794 0, 0, 0, 0, 795 0, 0, 0, 243, 796 227, 0, 0, 0, 797 0, 395, 65, 0, 798 0, 0, 123, 285, 799 0, 378, 0, 383, 800 0, 67, 150, 0, 801 130, 358, 5, 0, 802 0, 70, 250, 0, 803 41, 0, 0, 91, 804 0, 304, 0, 0, 805 0, 0, 0, 0, 806 0, 498, 491, 0, 807 245, 0, 212, 375, 808 0, 79, 460, 195, 809 342, 263, 254, 400, 810 47, 220, 0, 528, 811 347, 464, 159, 209, 812 411, 211, 473, 0, 813}; 814 815static table_t table_API_OPENGLES = { 816 82, 0, 0, 0, 817 139, 0, 0, 0, 818 0, 0, 0, 108, 819 0, 0, 0, 0, 820 0, 0, 0, 0, 821 0, 0, 0, 0, 822 0, 0, 0, 0, 823 0, 261, 0, 0, 824 0, 0, 0, 0, 825 0, 0, 166, 151, 826 0, 134, 140, 6, 827 0, 0, 0, 0, 828 0, 0, 0, 0, 829 141, 0, 0, 0, 830 64, 0, 0, 0, 831 0, 0, 0, 0, 832 0, 0, 0, 0, 833 0, 0, 0, 0, 834 0, 0, 0, 0, 835 0, 0, 0, 0, 836 0, 0, 0, 0, 837 145, 0, 0, 0, 838 0, 83, 0, 0, 839 0, 144, 0, 0, 840 110, 0, 0, 0, 841 0, 0, 0, 0, 842 0, 0, 0, 0, 843 0, 0, 0, 0, 844 0, 0, 0, 0, 845 0, 0, 0, 0, 846 124, 0, 0, 0, 847 0, 0, 0, 167, 848 0, 43, 118, 0, 849 0, 0, 0, 0, 850 0, 0, 73, 0, 851 0, 0, 0, 0, 852 133, 0, 0, 0, 853 0, 0, 0, 0, 854 0, 0, 0, 0, 855 0, 0, 0, 0, 856 0, 0, 0, 0, 857 0, 0, 0, 80, 858 20, 0, 0, 0, 859 0, 149, 0, 0, 860 0, 0, 84, 0, 861 0, 0, 126, 0, 862 0, 0, 0, 0, 863 0, 0, 0, 0, 864 0, 0, 0, 0, 865 0, 0, 0, 0, 866 0, 0, 0, 0, 867 0, 0, 0, 260, 868 42, 125, 0, 0, 869 0, 0, 0, 0, 870 168, 153, 0, 0, 871 0, 0, 0, 0, 872 96, 0, 0, 74, 873 0, 0, 0, 0, 874 0, 131, 0, 0, 875 0, 0, 0, 0, 876 0, 0, 0, 0, 877 0, 0, 0, 0, 878 0, 0, 172, 0, 879 0, 0, 0, 0, 880 0, 21, 0, 0, 881 0, 0, 152, 0, 882 0, 0, 0, 85, 883 0, 0, 0, 138, 884 39, 0, 112, 0, 885 0, 0, 0, 0, 886 0, 97, 0, 0, 887 0, 0, 0, 0, 888 0, 0, 0, 0, 889 0, 0, 0, 0, 890 0, 0, 23, 0, 891 0, 44, 0, 0, 892 0, 0, 154, 129, 893 114, 54, 0, 0, 894 0, 3, 0, 0, 895 171, 0, 0, 105, 896 0, 0, 132, 0, 897 0, 0, 0, 0, 898 0, 0, 0, 0, 899 0, 0, 0, 0, 900 0, 0, 0, 173, 901 0, 0, 0, 0, 902 0, 0, 0, 0, 903 0, 0, 0, 0, 904 0, 0, 0, 0, 905 86, 0, 0, 0, 906 143, 33, 0, 116, 907 0, 0, 0, 0, 908 0, 0, 98, 0, 909 0, 0, 0, 0, 910 0, 0, 0, 0, 911 0, 0, 0, 0, 912 0, 0, 29, 0, 913 0, 0, 0, 0, 914 50, 0, 169, 155, 915 0, 0, 0, 0, 916 30, 0, 2, 0, 917 0, 0, 0, 0, 918 0, 0, 0, 0, 919 0, 0, 0, 0, 920 0, 0, 0, 0, 921 0, 0, 0, 0, 922 0, 0, 0, 0, 923 0, 0, 0, 0, 924 0, 0, 0, 0, 925 0, 0, 75, 0, 926 156, 170, 0, 0, 927 0, 87, 0, 0, 928 93, 77, 35, 0, 929 113, 0, 71, 0, 930 0, 0, 0, 99, 931 0, 0, 0, 0, 932 0, 0, 0, 0, 933 0, 0, 0, 0, 934 0, 0, 0, 17, 935 0, 0, 0, 0, 936 46, 49, 0, 0, 937 0, 25, 0, 0, 938 0, 31, 0, 0, 939 0, 0, 0, 0, 940 12, 0, 0, 0, 941 0, 0, 0, 0, 942 0, 0, 0, 0, 943 0, 0, 0, 0, 944 27, 0, 0, 0, 945 0, 0, 0, 0, 946 0, 81, 68, 0, 947 0, 0, 0, 76, 948 0, 0, 0, 0, 949 0, 0, 88, 0, 950 0, 94, 0, 40, 951 0, 115, 0, 72, 952 117, 0, 0, 0, 953 100, 0, 0, 0, 954 0, 0, 0, 0, 955 0, 0, 0, 0, 956 0, 0, 0, 0, 957 4, 0, 135, 0, 958 0, 161, 52, 0, 959 0, 0, 19, 0, 960 0, 0, 0, 0, 961 0, 0, 0, 174, 962 0, 13, 0, 0, 963 0, 0, 0, 0, 964 0, 0, 55, 0, 965 0, 0, 0, 0, 966 0, 0, 0, 0, 967 0, 0, 0, 0, 968 163, 0, 78, 69, 969 0, 0, 0, 0, 970 61, 0, 146, 0, 971 0, 0, 0, 89, 972 121, 0, 95, 0, 973 34, 0, 111, 0, 974 0, 18, 0, 0, 975 0, 101, 0, 0, 976 0, 0, 0, 0, 977 0, 0, 0, 0, 978 0, 0, 0, 0, 979 0, 1, 0, 136, 980 0, 0, 160, 51, 981 0, 164, 0, 0, 982 0, 0, 0, 0, 983 0, 0, 0, 0, 984 122, 0, 14, 0, 985 7, 0, 0, 0, 986 0, 0, 0, 56, 987 0, 0, 0, 0, 988 0, 0, 0, 0, 989 0, 0, 0, 0, 990 0, 0, 0, 22, 991 48, 24, 0, 0, 992 0, 62, 0, 147, 993 0, 0, 63, 0, 994 0, 0, 0, 0, 995 0, 36, 0, 0, 996 90, 0, 119, 0, 997 0, 0, 102, 0, 998 0, 0, 0, 0, 999 0, 0, 0, 0, 1000 0, 0, 0, 0, 1001 0, 0, 9, 0, 1002 137, 0, 0, 0, 1003 0, 0, 57, 0, 1004 0, 0, 0, 0, 1005 0, 0, 0, 0, 1006 0, 128, 0, 10, 1007 0, 8, 0, 0, 1008 106, 0, 0, 0, 1009 0, 0, 0, 0, 1010 0, 0, 0, 0, 1011 0, 0, 0, 0, 1012 0, 0, 0, 0, 1013 0, 0, 0, 0, 1014 0, 0, 59, 0, 1015 148, 0, 0, 28, 1016 0, 53, 120, 0, 1017 0, 0, 37, 0, 1018 0, 0, 0, 0, 1019 0, 0, 0, 103, 1020 0, 0, 0, 0, 1021 0, 0, 0, 0, 1022 0, 142, 0, 0, 1023 0, 0, 0, 32, 1024 0, 109, 0, 0, 1025 0, 0, 0, 165, 1026 157, 0, 0, 0, 1027 0, 0, 0, 0, 1028 15, 0, 45, 0, 1029 11, 0, 16, 0, 1030 0, 0, 0, 0, 1031 0, 0, 0, 0, 1032 0, 0, 0, 0, 1033 0, 0, 0, 0, 1034 0, 0, 0, 0, 1035 0, 0, 0, 0, 1036 0, 0, 0, 60, 1037 66, 0, 0, 0, 1038 26, 0, 0, 0, 1039 0, 0, 0, 38, 1040 0, 0, 92, 0, 1041 0, 0, 0, 0, 1042 104, 0, 0, 0, 1043 0, 0, 0, 0, 1044 0, 0, 0, 0, 1045 0, 0, 0, 0, 1046 0, 0, 0, 162, 1047 0, 0, 0, 0, 1048 58, 158, 0, 0, 1049 0, 0, 0, 0, 1050 0, 0, 0, 127, 1051 0, 0, 0, 0, 1052 0, 0, 107, 0, 1053 0, 0, 0, 0, 1054 0, 0, 0, 0, 1055 0, 0, 0, 0, 1056 0, 0, 65, 0, 1057 0, 0, 123, 0, 1058 0, 0, 0, 0, 1059 0, 67, 150, 0, 1060 130, 0, 5, 0, 1061 0, 70, 0, 0, 1062 41, 0, 0, 91, 1063 0, 0, 0, 0, 1064 0, 0, 0, 0, 1065 0, 0, 0, 0, 1066 0, 0, 0, 0, 1067 0, 79, 0, 0, 1068 0, 0, 0, 0, 1069 47, 224, 0, 0, 1070 0, 0, 159, 0, 1071 0, 0, 0, 0, 1072}; 1073 1074static table_t table_API_OPENGLES2 = { 1075 200, 0, 0, 0, 1076 0, 199, 0, 0, 1077 0, 0, 0, 0, 1078 0, 0, 0, 0, 1079 0, 0, 0, 0, 1080 0, 0, 0, 0, 1081 0, 0, 0, 0, 1082 0, 261, 0, 0, 1083 0, 0, 180, 0, 1084 0, 0, 0, 0, 1085 0, 0, 0, 6, 1086 0, 0, 0, 0, 1087 0, 0, 0, 0, 1088 0, 0, 0, 0, 1089 64, 0, 0, 0, 1090 0, 0, 0, 0, 1091 0, 0, 0, 214, 1092 0, 0, 0, 0, 1093 0, 0, 0, 0, 1094 0, 0, 221, 0, 1095 0, 0, 0, 0, 1096 0, 0, 0, 0, 1097 0, 204, 0, 0, 1098 0, 0, 0, 0, 1099 0, 0, 0, 0, 1100 0, 0, 0, 0, 1101 0, 0, 0, 0, 1102 0, 0, 0, 0, 1103 0, 0, 0, 0, 1104 0, 0, 0, 0, 1105 0, 0, 0, 182, 1106 0, 0, 0, 0, 1107 0, 43, 0, 0, 1108 185, 0, 0, 0, 1109 0, 0, 73, 0, 1110 0, 0, 0, 0, 1111 0, 0, 0, 0, 1112 0, 0, 0, 0, 1113 0, 0, 0, 0, 1114 213, 0, 0, 0, 1115 0, 0, 0, 0, 1116 0, 0, 0, 80, 1117 20, 0, 0, 203, 1118 0, 0, 0, 0, 1119 0, 0, 205, 0, 1120 0, 0, 0, 0, 1121 0, 0, 0, 0, 1122 0, 0, 0, 0, 1123 0, 0, 0, 0, 1124 0, 0, 0, 0, 1125 0, 0, 0, 0, 1126 0, 0, 0, 260, 1127 42, 0, 0, 0, 1128 181, 0, 0, 0, 1129 0, 0, 208, 0, 1130 0, 187, 0, 0, 1131 0, 0, 0, 74, 1132 0, 0, 0, 0, 1133 0, 0, 0, 0, 1134 0, 0, 0, 0, 1135 0, 0, 0, 0, 1136 0, 215, 0, 0, 1137 0, 0, 0, 0, 1138 0, 0, 0, 0, 1139 223, 21, 0, 0, 1140 201, 0, 0, 0, 1141 0, 0, 0, 206, 1142 0, 0, 0, 0, 1143 39, 0, 0, 0, 1144 0, 0, 0, 0, 1145 0, 0, 0, 0, 1146 0, 0, 0, 0, 1147 0, 0, 0, 0, 1148 0, 0, 0, 0, 1149 0, 0, 23, 0, 1150 0, 44, 0, 0, 1151 0, 0, 0, 0, 1152 0, 54, 188, 0, 1153 0, 3, 0, 0, 1154 0, 0, 0, 0, 1155 0, 0, 0, 0, 1156 0, 0, 0, 0, 1157 0, 0, 0, 0, 1158 0, 0, 0, 0, 1159 0, 0, 0, 0, 1160 0, 0, 0, 0, 1161 0, 0, 0, 0, 1162 0, 202, 0, 0, 1163 0, 0, 0, 0, 1164 0, 0, 0, 0, 1165 0, 33, 0, 0, 1166 197, 0, 0, 0, 1167 0, 0, 0, 0, 1168 0, 0, 0, 0, 1169 0, 0, 0, 0, 1170 0, 0, 0, 0, 1171 0, 0, 29, 0, 1172 0, 0, 0, 186, 1173 50, 0, 0, 0, 1174 176, 0, 0, 189, 1175 30, 0, 2, 0, 1176 0, 0, 0, 0, 1177 0, 0, 207, 0, 1178 0, 0, 0, 0, 1179 0, 0, 0, 0, 1180 0, 0, 0, 0, 1181 0, 0, 0, 0, 1182 0, 0, 0, 0, 1183 0, 0, 177, 0, 1184 0, 0, 75, 0, 1185 0, 0, 0, 0, 1186 0, 195, 0, 0, 1187 222, 77, 35, 0, 1188 0, 198, 71, 0, 1189 0, 0, 0, 211, 1190 0, 0, 0, 0, 1191 0, 0, 0, 0, 1192 0, 0, 0, 0, 1193 0, 0, 0, 17, 1194 0, 0, 0, 0, 1195 46, 49, 0, 0, 1196 0, 25, 0, 0, 1197 190, 31, 0, 0, 1198 0, 0, 0, 0, 1199 12, 0, 0, 0, 1200 0, 0, 0, 0, 1201 0, 0, 0, 0, 1202 0, 0, 0, 0, 1203 27, 0, 0, 0, 1204 0, 0, 0, 0, 1205 0, 0, 68, 179, 1206 0, 0, 0, 76, 1207 0, 0, 0, 0, 1208 0, 0, 0, 0, 1209 0, 0, 0, 40, 1210 0, 0, 0, 72, 1211 0, 0, 0, 0, 1212 0, 0, 0, 0, 1213 0, 0, 0, 0, 1214 0, 0, 0, 0, 1215 0, 0, 0, 0, 1216 4, 0, 0, 0, 1217 0, 0, 52, 0, 1218 0, 0, 19, 0, 1219 0, 191, 0, 0, 1220 0, 0, 0, 0, 1221 0, 13, 0, 0, 1222 0, 0, 0, 0, 1223 0, 0, 55, 0, 1224 0, 0, 0, 0, 1225 0, 0, 0, 0, 1226 0, 0, 0, 0, 1227 0, 0, 78, 69, 1228 178, 0, 0, 0, 1229 61, 0, 0, 0, 1230 0, 0, 0, 0, 1231 0, 0, 0, 0, 1232 34, 0, 0, 0, 1233 0, 18, 0, 0, 1234 0, 0, 0, 0, 1235 0, 0, 0, 0, 1236 0, 0, 0, 0, 1237 0, 0, 0, 0, 1238 0, 1, 0, 0, 1239 0, 0, 0, 51, 1240 0, 0, 0, 0, 1241 0, 0, 192, 0, 1242 0, 0, 0, 0, 1243 0, 0, 14, 0, 1244 7, 0, 0, 0, 1245 0, 0, 0, 56, 1246 0, 0, 0, 0, 1247 0, 0, 0, 0, 1248 0, 0, 0, 0, 1249 0, 0, 0, 22, 1250 48, 24, 0, 0, 1251 0, 62, 0, 0, 1252 0, 0, 63, 0, 1253 0, 0, 0, 0, 1254 0, 36, 0, 0, 1255 0, 0, 0, 0, 1256 0, 0, 0, 0, 1257 0, 0, 0, 0, 1258 0, 0, 0, 0, 1259 0, 0, 0, 0, 1260 0, 0, 9, 0, 1261 0, 0, 0, 0, 1262 0, 0, 57, 0, 1263 0, 0, 0, 193, 1264 0, 0, 0, 0, 1265 0, 0, 0, 10, 1266 0, 8, 183, 0, 1267 0, 0, 0, 0, 1268 0, 0, 0, 0, 1269 0, 0, 0, 0, 1270 0, 0, 0, 0, 1271 0, 0, 0, 0, 1272 0, 0, 0, 0, 1273 0, 0, 59, 0, 1274 0, 0, 0, 28, 1275 0, 53, 0, 0, 1276 0, 0, 37, 0, 1277 0, 0, 0, 0, 1278 0, 0, 0, 0, 1279 0, 0, 0, 0, 1280 0, 0, 0, 0, 1281 217, 0, 0, 0, 1282 0, 0, 0, 32, 1283 0, 0, 0, 0, 1284 0, 0, 0, 0, 1285 0, 175, 0, 0, 1286 194, 0, 218, 0, 1287 15, 0, 45, 210, 1288 11, 0, 16, 184, 1289 0, 0, 0, 0, 1290 0, 0, 0, 0, 1291 0, 0, 0, 0, 1292 0, 0, 0, 0, 1293 0, 0, 0, 0, 1294 0, 0, 0, 0, 1295 0, 0, 0, 60, 1296 66, 0, 0, 0, 1297 26, 0, 0, 0, 1298 0, 0, 0, 38, 1299 0, 0, 0, 0, 1300 0, 0, 0, 0, 1301 0, 0, 0, 0, 1302 0, 0, 0, 0, 1303 0, 216, 0, 0, 1304 0, 0, 0, 0, 1305 0, 0, 0, 0, 1306 0, 0, 0, 0, 1307 58, 0, 196, 0, 1308 0, 0, 0, 219, 1309 0, 0, 0, 0, 1310 0, 0, 0, 0, 1311 0, 0, 0, 0, 1312 0, 0, 0, 0, 1313 0, 0, 0, 0, 1314 0, 0, 0, 0, 1315 0, 0, 65, 0, 1316 0, 0, 0, 0, 1317 0, 0, 0, 0, 1318 0, 67, 0, 0, 1319 0, 0, 5, 0, 1320 0, 70, 0, 0, 1321 41, 0, 0, 0, 1322 0, 0, 0, 0, 1323 0, 0, 0, 0, 1324 0, 0, 0, 0, 1325 0, 0, 212, 0, 1326 0, 79, 0, 0, 1327 0, 0, 0, 0, 1328 47, 220, 0, 0, 1329 0, 0, 0, 209, 1330 0, 0, 0, 0, 1331}; 1332 1333static table_t table_API_OPENGLES3 = { 1334 200, 0, 0, 0, 1335 0, 199, 0, 0, 1336 0, 0, 0, 0, 1337 0, 0, 0, 0, 1338 0, 0, 0, 0, 1339 244, 225, 0, 0, 1340 0, 0, 0, 0, 1341 0, 261, 0, 0, 1342 0, 0, 180, 0, 1343 0, 0, 0, 0, 1344 0, 0, 0, 6, 1345 0, 0, 0, 0, 1346 0, 0, 0, 248, 1347 0, 0, 0, 0, 1348 64, 0, 0, 0, 1349 0, 0, 0, 0, 1350 0, 0, 0, 214, 1351 0, 0, 0, 0, 1352 0, 0, 0, 0, 1353 0, 0, 221, 0, 1354 0, 0, 0, 258, 1355 0, 0, 0, 0, 1356 232, 204, 0, 0, 1357 0, 0, 0, 0, 1358 0, 231, 0, 0, 1359 0, 0, 0, 0, 1360 0, 0, 0, 0, 1361 0, 0, 0, 0, 1362 0, 0, 0, 0, 1363 0, 0, 0, 0, 1364 0, 0, 0, 182, 1365 0, 0, 0, 0, 1366 259, 43, 0, 0, 1367 185, 0, 0, 0, 1368 0, 0, 73, 0, 1369 0, 0, 0, 0, 1370 0, 0, 0, 0, 1371 0, 0, 0, 0, 1372 0, 0, 0, 0, 1373 213, 0, 0, 0, 1374 0, 0, 0, 0, 1375 0, 0, 0, 80, 1376 20, 0, 0, 203, 1377 0, 0, 0, 0, 1378 0, 0, 205, 0, 1379 0, 0, 0, 0, 1380 0, 0, 246, 0, 1381 0, 0, 0, 0, 1382 0, 0, 0, 0, 1383 0, 0, 0, 0, 1384 0, 0, 0, 0, 1385 0, 0, 0, 260, 1386 42, 0, 228, 0, 1387 181, 0, 0, 0, 1388 0, 0, 208, 0, 1389 0, 187, 0, 0, 1390 0, 0, 0, 74, 1391 0, 0, 0, 0, 1392 0, 0, 0, 0, 1393 0, 0, 0, 0, 1394 0, 0, 0, 237, 1395 0, 215, 0, 0, 1396 0, 0, 0, 0, 1397 0, 0, 0, 0, 1398 223, 21, 0, 0, 1399 201, 0, 0, 0, 1400 0, 0, 0, 206, 1401 0, 0, 224, 0, 1402 39, 0, 0, 247, 1403 0, 0, 0, 0, 1404 0, 0, 0, 0, 1405 0, 0, 0, 0, 1406 0, 0, 0, 0, 1407 0, 0, 0, 0, 1408 0, 0, 23, 0, 1409 0, 44, 0, 0, 1410 0, 0, 0, 0, 1411 0, 54, 188, 0, 1412 0, 3, 0, 0, 1413 0, 0, 0, 0, 1414 0, 0, 0, 0, 1415 0, 0, 0, 0, 1416 0, 0, 0, 0, 1417 0, 0, 0, 0, 1418 0, 0, 0, 0, 1419 0, 0, 0, 0, 1420 0, 0, 0, 0, 1421 0, 202, 0, 0, 1422 0, 0, 0, 0, 1423 0, 0, 0, 0, 1424 0, 33, 0, 0, 1425 197, 0, 0, 0, 1426 0, 0, 0, 0, 1427 0, 0, 0, 0, 1428 0, 0, 0, 0, 1429 0, 0, 0, 0, 1430 0, 0, 29, 0, 1431 0, 0, 0, 186, 1432 50, 0, 0, 0, 1433 176, 0, 0, 189, 1434 30, 0, 2, 0, 1435 0, 0, 0, 0, 1436 0, 0, 207, 0, 1437 0, 0, 0, 0, 1438 0, 0, 0, 0, 1439 0, 238, 0, 0, 1440 0, 0, 0, 0, 1441 0, 0, 0, 0, 1442 0, 0, 177, 0, 1443 0, 0, 75, 255, 1444 0, 0, 0, 0, 1445 0, 195, 0, 0, 1446 222, 77, 35, 0, 1447 0, 198, 71, 0, 1448 0, 0, 0, 211, 1449 0, 0, 0, 0, 1450 0, 0, 0, 0, 1451 0, 0, 0, 0, 1452 0, 0, 0, 17, 1453 0, 229, 0, 0, 1454 46, 49, 0, 0, 1455 0, 25, 0, 0, 1456 190, 31, 0, 0, 1457 0, 0, 0, 0, 1458 12, 0, 0, 0, 1459 0, 0, 0, 0, 1460 0, 0, 0, 0, 1461 0, 0, 239, 0, 1462 27, 0, 0, 0, 1463 0, 0, 0, 0, 1464 0, 0, 68, 179, 1465 0, 0, 0, 76, 1466 0, 0, 0, 0, 1467 0, 253, 0, 0, 1468 0, 0, 0, 40, 1469 0, 0, 0, 72, 1470 0, 0, 0, 0, 1471 0, 0, 0, 0, 1472 0, 0, 0, 234, 1473 0, 0, 0, 0, 1474 0, 0, 0, 230, 1475 4, 0, 0, 0, 1476 0, 0, 52, 0, 1477 0, 0, 19, 0, 1478 0, 191, 0, 0, 1479 0, 0, 0, 0, 1480 0, 13, 0, 0, 1481 0, 0, 0, 0, 1482 0, 0, 55, 0, 1483 0, 0, 0, 241, 1484 0, 0, 0, 0, 1485 0, 0, 0, 0, 1486 0, 0, 78, 69, 1487 178, 251, 0, 0, 1488 61, 0, 0, 0, 1489 0, 0, 0, 0, 1490 0, 0, 0, 0, 1491 34, 0, 0, 0, 1492 0, 18, 0, 0, 1493 0, 0, 0, 0, 1494 0, 0, 0, 0, 1495 235, 0, 0, 0, 1496 0, 0, 0, 0, 1497 0, 1, 0, 0, 1498 0, 0, 0, 51, 1499 0, 0, 0, 0, 1500 0, 0, 192, 0, 1501 0, 0, 0, 0, 1502 0, 0, 14, 0, 1503 7, 0, 0, 0, 1504 0, 0, 0, 56, 1505 0, 0, 0, 0, 1506 240, 0, 0, 0, 1507 0, 0, 0, 0, 1508 0, 0, 0, 22, 1509 48, 24, 0, 0, 1510 0, 62, 0, 0, 1511 0, 0, 63, 0, 1512 0, 0, 0, 0, 1513 0, 36, 0, 0, 1514 0, 0, 0, 0, 1515 0, 0, 0, 0, 1516 0, 254, 0, 0, 1517 0, 236, 0, 0, 1518 0, 0, 0, 0, 1519 0, 0, 9, 0, 1520 0, 233, 0, 0, 1521 0, 0, 57, 0, 1522 0, 0, 0, 193, 1523 0, 0, 0, 0, 1524 0, 0, 0, 10, 1525 0, 8, 183, 0, 1526 0, 0, 0, 0, 1527 0, 0, 0, 0, 1528 0, 242, 0, 0, 1529 0, 0, 0, 0, 1530 0, 0, 0, 0, 1531 0, 0, 0, 252, 1532 0, 0, 59, 0, 1533 0, 0, 0, 28, 1534 0, 53, 0, 0, 1535 0, 0, 37, 0, 1536 0, 0, 0, 0, 1537 0, 0, 0, 0, 1538 0, 0, 0, 0, 1539 0, 0, 0, 0, 1540 217, 0, 0, 0, 1541 0, 0, 0, 32, 1542 0, 0, 0, 0, 1543 0, 0, 0, 0, 1544 0, 175, 0, 0, 1545 194, 0, 218, 0, 1546 15, 0, 45, 210, 1547 11, 0, 16, 184, 1548 0, 0, 0, 0, 1549 0, 0, 0, 0, 1550 0, 0, 0, 226, 1551 0, 0, 0, 0, 1552 0, 0, 0, 0, 1553 0, 0, 0, 0, 1554 0, 0, 0, 60, 1555 66, 0, 0, 0, 1556 26, 0, 0, 0, 1557 0, 249, 0, 38, 1558 0, 0, 0, 0, 1559 0, 0, 0, 0, 1560 0, 0, 0, 0, 1561 0, 0, 0, 0, 1562 0, 216, 0, 0, 1563 0, 0, 0, 0, 1564 0, 0, 0, 0, 1565 0, 0, 0, 0, 1566 58, 256, 196, 0, 1567 0, 0, 0, 219, 1568 0, 0, 0, 0, 1569 0, 0, 0, 0, 1570 0, 0, 0, 0, 1571 0, 0, 0, 0, 1572 0, 0, 0, 243, 1573 227, 0, 0, 0, 1574 0, 0, 65, 0, 1575 0, 0, 0, 0, 1576 0, 0, 0, 0, 1577 0, 67, 0, 0, 1578 0, 0, 5, 0, 1579 0, 70, 250, 0, 1580 41, 0, 0, 0, 1581 0, 0, 0, 0, 1582 0, 0, 0, 0, 1583 0, 0, 0, 0, 1584 245, 0, 212, 0, 1585 0, 79, 0, 0, 1586 0, 0, 0, 0, 1587 47, 220, 0, 0, 1588 0, 0, 257, 209, 1589 0, 0, 0, 0, 1590}; 1591 1592static table_t table_API_OPENGL_CORE = { 1593 82, 397, 334, 0, 1594 139, 199, 0, 0, 1595 0, 338, 0, 108, 1596 470, 517, 0, 0, 1597 0, 0, 419, 443, 1598 244, 225, 0, 524, 1599 0, 0, 0, 316, 1600 0, 0, 0, 339, 1601 547, 0, 180, 0, 1602 0, 0, 166, 151, 1603 372, 134, 140, 6, 1604 0, 0, 544, 0, 1605 269, 0, 0, 248, 1606 141, 0, 305, 0, 1607 64, 469, 0, 0, 1608 0, 0, 341, 0, 1609 440, 0, 0, 214, 1610 0, 0, 330, 541, 1611 0, 452, 264, 495, 1612 401, 364, 221, 0, 1613 0, 301, 465, 258, 1614 145, 0, 0, 0, 1615 232, 83, 398, 0, 1616 0, 144, 0, 0, 1617 110, 231, 307, 0, 1618 278, 471, 515, 0, 1619 0, 0, 0, 535, 1620 458, 0, 483, 0, 1621 0, 0, 0, 0, 1622 317, 0, 0, 0, 1623 124, 0, 0, 182, 1624 0, 0, 0, 167, 1625 259, 43, 118, 0, 1626 185, 0, 0, 545, 1627 0, 274, 73, 0, 1628 0, 275, 0, 0, 1629 133, 0, 0, 0, 1630 462, 537, 427, 0, 1631 0, 441, 0, 0, 1632 213, 420, 0, 331, 1633 0, 0, 453, 265, 1634 494, 402, 380, 80, 1635 20, 0, 0, 203, 1636 391, 149, 409, 0, 1637 297, 429, 84, 0, 1638 298, 0, 126, 0, 1639 442, 292, 246, 308, 1640 0, 280, 0, 519, 1641 0, 0, 457, 0, 1642 532, 0, 0, 0, 1643 0, 290, 0, 0, 1644 0, 318, 0, 0, 1645 42, 125, 228, 0, 1646 181, 0, 0, 0, 1647 168, 153, 208, 315, 1648 445, 187, 0, 0, 1649 96, 0, 0, 74, 1650 0, 0, 276, 0, 1651 0, 131, 0, 0, 1652 512, 0, 268, 428, 1653 461, 481, 436, 237, 1654 0, 215, 0, 0, 1655 332, 0, 0, 456, 1656 0, 492, 403, 381, 1657 223, 21, 0, 0, 1658 201, 392, 152, 282, 1659 0, 367, 430, 85, 1660 0, 365, 224, 138, 1661 39, 0, 112, 247, 1662 0, 0, 283, 0, 1663 511, 97, 0, 426, 1664 0, 533, 0, 0, 1665 435, 0, 291, 0, 1666 0, 0, 319, 0, 1667 0, 295, 23, 489, 1668 0, 44, 0, 0, 1669 352, 431, 154, 129, 1670 114, 54, 188, 0, 1671 0, 3, 0, 0, 1672 0, 0, 0, 105, 1673 357, 0, 132, 0, 1674 0, 0, 0, 0, 1675 0, 393, 508, 437, 1676 500, 0, 0, 0, 1677 312, 484, 0, 0, 1678 455, 0, 0, 0, 1679 294, 343, 0, 0, 1680 503, 202, 0, 385, 1681 374, 0, 287, 418, 1682 86, 0, 0, 0, 1683 143, 33, 329, 116, 1684 197, 0, 0, 281, 1685 0, 520, 98, 0, 1686 0, 0, 0, 448, 1687 0, 0, 0, 0, 1688 0, 509, 0, 320, 1689 270, 0, 29, 336, 1690 490, 525, 423, 186, 1691 50, 355, 169, 155, 1692 176, 416, 0, 189, 1693 30, 0, 2, 0, 1694 0, 486, 0, 0, 1695 345, 361, 207, 356, 1696 0, 0, 0, 0, 1697 0, 0, 439, 538, 1698 0, 238, 0, 0, 1699 0, 313, 485, 0, 1700 0, 454, 0, 475, 1701 337, 293, 177, 529, 1702 0, 0, 75, 255, 1703 156, 170, 0, 369, 1704 373, 87, 0, 0, 1705 93, 77, 35, 0, 1706 113, 198, 71, 0, 1707 284, 0, 521, 99, 1708 0, 0, 0, 0, 1709 0, 0, 421, 256, 1710 368, 467, 0, 0, 1711 321, 0, 0, 17, 1712 0, 229, 477, 0, 1713 46, 49, 353, 432, 1714 384, 25, 0, 0, 1715 190, 31, 0, 0, 1716 0, 0, 487, 0, 1717 12, 0, 363, 0, 1718 362, 0, 0, 516, 1719 0, 546, 0, 0, 1720 539, 0, 239, 0, 1721 27, 0, 323, 530, 1722 0, 0, 0, 543, 1723 476, 81, 68, 179, 1724 0, 0, 0, 76, 1725 446, 390, 376, 0, 1726 0, 253, 88, 0, 1727 0, 94, 502, 40, 1728 0, 115, 0, 72, 1729 117, 279, 451, 0, 1730 100, 0, 0, 0, 1731 0, 480, 0, 234, 1732 257, 0, 468, 0, 1733 322, 0, 200, 230, 1734 4, 0, 135, 478, 1735 424, 161, 52, 351, 1736 433, 386, 19, 414, 1737 366, 191, 0, 0, 1738 534, 0, 422, 507, 1739 0, 13, 0, 289, 1740 0, 415, 0, 0, 1741 514, 0, 55, 0, 1742 0, 540, 0, 241, 1743 0, 359, 0, 324, 1744 531, 0, 0, 0, 1745 163, 0, 78, 69, 1746 178, 251, 0, 0, 1747 61, 447, 146, 377, 1748 0, 0, 0, 89, 1749 121, 0, 95, 0, 1750 34, 0, 111, 0, 1751 522, 18, 0, 0, 1752 510, 101, 0, 0, 1753 0, 0, 0, 346, 1754 235, 389, 0, 466, 1755 0, 325, 0, 204, 1756 0, 1, 0, 136, 1757 333, 0, 160, 51, 1758 350, 164, 387, 371, 1759 407, 0, 192, 0, 1760 0, 0, 0, 0, 1761 122, 0, 14, 0, 1762 7, 0, 0, 0, 1763 496, 518, 0, 56, 1764 0, 0, 505, 0, 1765 240, 0, 360, 0, 1766 0, 536, 0, 0, 1767 0, 0, 0, 22, 1768 48, 24, 0, 0, 1769 0, 62, 0, 147, 1770 0, 0, 63, 0, 1771 493, 310, 482, 0, 1772 0, 36, 0, 0, 1773 90, 523, 119, 0, 1774 0, 0, 102, 0, 1775 0, 222, 0, 0, 1776 0, 236, 0, 0, 1777 370, 0, 326, 0, 1778 205, 0, 9, 0, 1779 137, 233, 0, 404, 1780 0, 349, 57, 388, 1781 0, 408, 0, 193, 1782 479, 0, 0, 0, 1783 0, 128, 0, 10, 1784 0, 8, 183, 0, 1785 106, 0, 513, 0, 1786 0, 0, 0, 506, 1787 0, 242, 0, 0, 1788 0, 413, 0, 0, 1789 311, 0, 0, 0, 1790 340, 267, 0, 252, 1791 0, 0, 59, 417, 1792 148, 0, 0, 28, 1793 296, 53, 120, 273, 1794 0, 0, 37, 0, 1795 0, 302, 0, 306, 1796 0, 0, 0, 103, 1797 0, 0, 344, 0, 1798 0, 0, 0, 0, 1799 217, 142, 0, 327, 1800 0, 206, 449, 32, 1801 0, 109, 299, 0, 1802 405, 526, 354, 165, 1803 157, 175, 412, 271, 1804 194, 0, 218, 488, 1805 15, 0, 45, 210, 1806 11, 0, 16, 184, 1807 0, 277, 463, 0, 1808 0, 0, 0, 0, 1809 0, 0, 501, 226, 1810 542, 0, 0, 0, 1811 394, 314, 0, 0, 1812 0, 335, 286, 0, 1813 379, 0, 0, 60, 1814 66, 382, 0, 459, 1815 26, 300, 504, 438, 1816 272, 249, 0, 38, 1817 266, 0, 92, 0, 1818 303, 0, 0, 0, 1819 104, 0, 0, 0, 1820 497, 0, 0, 0, 1821 0, 216, 0, 0, 1822 328, 0, 444, 450, 1823 262, 0, 399, 162, 1824 499, 406, 527, 348, 1825 58, 158, 196, 410, 1826 288, 472, 0, 219, 1827 396, 425, 0, 127, 1828 0, 0, 434, 0, 1829 309, 0, 107, 474, 1830 0, 0, 0, 0, 1831 0, 0, 0, 243, 1832 227, 0, 0, 0, 1833 0, 395, 65, 0, 1834 0, 0, 123, 285, 1835 0, 378, 0, 383, 1836 0, 67, 150, 0, 1837 130, 358, 5, 0, 1838 0, 70, 250, 0, 1839 41, 0, 0, 91, 1840 0, 304, 0, 0, 1841 0, 0, 0, 0, 1842 0, 498, 491, 0, 1843 245, 0, 212, 375, 1844 0, 79, 460, 195, 1845 342, 263, 254, 400, 1846 47, 220, 0, 528, 1847 347, 464, 159, 209, 1848 411, 211, 473, 0, 1849}; 1850 1851static table_t *table_set[] = { 1852 &table_API_OPENGL, 1853 &table_API_OPENGLES, 1854 &table_API_OPENGLES2, 1855 &table_API_OPENGL_CORE, 1856 &table_API_OPENGLES3, 1857}; 1858 1859#define table(api) (*table_set[api]) 1860