17ec681f3SmrgMesa 10.0.4 Release Notes / (March 12, 2014) 27ec681f3Smrg============================================ 37ec681f3Smrg 47ec681f3SmrgMesa 10.0.4 is a bug fix release which fixes bugs found since the 10.0.3 57ec681f3Smrgrelease. 67ec681f3Smrg 77ec681f3SmrgMesa 10.0.4 implements the OpenGL 3.3 API, but the version reported by 87ec681f3SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 97ec681f3SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 107ec681f3Smrgused. Some drivers don't support all the features required in OpenGL 117ec681f3Smrg3.3. OpenGL 3.3 is **only** available if requested at context creation 127ec681f3Smrgbecause compatibility contexts not supported. 137ec681f3Smrg 147ec681f3SmrgMD5 checksums 157ec681f3Smrg------------- 167ec681f3Smrg 177ec681f3Smrg:: 187ec681f3Smrg 197ec681f3Smrg 5a3c5b90776ec8a9fcd777c99e0607e2 MesaLib-10.0.4.tar.gz 207ec681f3Smrg 8b148869d2620b0720c8a8d2b7eb3e38 MesaLib-10.0.4.tar.bz2 217ec681f3Smrg da2418d25bfbc273660af7e755fb367e MesaLib-10.0.4.zip 227ec681f3Smrg 237ec681f3SmrgNew features 247ec681f3Smrg------------ 257ec681f3Smrg 267ec681f3SmrgNone 277ec681f3Smrg 287ec681f3SmrgBug fixes 297ec681f3Smrg--------- 307ec681f3Smrg 317ec681f3SmrgThis list is likely incomplete. 327ec681f3Smrg 337ec681f3Smrg- `Bug 71870 <https://bugs.freedesktop.org/show_bug.cgi?id=71870>`__ - 347ec681f3Smrg Metro: Last Light rendering issues 357ec681f3Smrg- `Bug 72895 <https://bugs.freedesktop.org/show_bug.cgi?id=72895>`__ - 367ec681f3Smrg Missing trees in flightgear 2.12.1 with mesa 10.0.1 377ec681f3Smrg- `Bug 74251 <https://bugs.freedesktop.org/show_bug.cgi?id=74251>`__ - 387ec681f3Smrg Segfault in st_finalize_texture with Texture Buffer 397ec681f3Smrg- `Bug 74723 <https://bugs.freedesktop.org/show_bug.cgi?id=74723>`__ - 407ec681f3Smrg main/shaderapi.c:407: detach_shader: Assertion 417ec681f3Smrg \`shProg->Shaders[j]->Type == 0x8B31 \|\| shProg->Shaders[j]->Type == 427ec681f3Smrg 0x8B30' failed. 437ec681f3Smrg 447ec681f3SmrgChanges 457ec681f3Smrg------- 467ec681f3Smrg 477ec681f3SmrgThe full set of changes can be viewed by using the following git 487ec681f3Smrgcommand: 497ec681f3Smrg 507ec681f3Smrg:: 517ec681f3Smrg 527ec681f3Smrg git log mesa-10.0.3..mesa-10.0.4 537ec681f3Smrg 547ec681f3SmrgAnuj Phogat (4): 557ec681f3Smrg 567ec681f3Smrg- mesa: Generate correct error code in glDrawBuffers() 577ec681f3Smrg- mesa: Add GL_TEXTURE_CUBE_MAP_ARRAY to 587ec681f3Smrg legal_get_tex_level_parameter_target() 597ec681f3Smrg- glsl: Fix condition to generate shader link error 607ec681f3Smrg- i965: Fix the region's pitch condition to use blitter 617ec681f3Smrg 627ec681f3SmrgBrian Paul (8): 637ec681f3Smrg 647ec681f3Smrg- r200: move driContextSetFlags(ctx) call after ctx var is initialized 657ec681f3Smrg- radeon: move driContextSetFlags(ctx) call after ctx var is 667ec681f3Smrg initialized 677ec681f3Smrg- gallium/auxiliary/indices: replace free() with FREE() 687ec681f3Smrg- draw: fix incorrect color of flat-shaded clipped lines 697ec681f3Smrg- st/mesa: avoid sw fallback for getting/decompressing textures 707ec681f3Smrg- mesa: update assertion in detach_shader() for geom shaders 717ec681f3Smrg- mesa: do depth/stencil format conversion in glGetTexImage 727ec681f3Smrg- softpipe: use 64-bit arithmetic in softpipe_resource_layout() 737ec681f3Smrg 747ec681f3SmrgCarl Worth (4): 757ec681f3Smrg 767ec681f3Smrg- docs: Add md5sums for 10.0.3 release 777ec681f3Smrg- main: Avoid double-free of shader Label 787ec681f3Smrg- get-pick-list: Update to only find patches nominated for the 10.0 797ec681f3Smrg branch 807ec681f3Smrg- Update version to 10.0.4 817ec681f3Smrg 827ec681f3SmrgChris Forbes (1): 837ec681f3Smrg 847ec681f3Smrg- i965: Validate (and resolve) all the bound textures. 857ec681f3Smrg 867ec681f3SmrgChristian König (1): 877ec681f3Smrg 887ec681f3Smrg- radeon/uvd: fix feedback buffer handling v2 897ec681f3Smrg 907ec681f3SmrgDaniel Kurtz (1): 917ec681f3Smrg 927ec681f3Smrg- glsl: Add locking to builtin_builder singleton 937ec681f3Smrg 947ec681f3SmrgEmil Velikov (3): 957ec681f3Smrg 967ec681f3Smrg- dri/nouveau: Pass the API into \_mesa_initialize_context 977ec681f3Smrg- nv50: correctly calculate the number of vertical blocks during 987ec681f3Smrg transfer map 997ec681f3Smrg- dri/i9*5: correctly calculate the amount of system memory 1007ec681f3Smrg 1017ec681f3SmrgFredrik Höglund (3): 1027ec681f3Smrg 1037ec681f3Smrg- mesa: Preserve the NewArrays state when copying a VAO 1047ec681f3Smrg- glx: Fix the default values for GLXFBConfig attributes 1057ec681f3Smrg- glx: Fix the GLXFBConfig attrib sort priorities 1067ec681f3Smrg 1077ec681f3SmrgHans (2): 1087ec681f3Smrg 1097ec681f3Smrg- util: don't define isfinite(), isnan() for MSVC >= 1800 1107ec681f3Smrg- mesa: don't define c99 math functions for MSVC >= 1800 1117ec681f3Smrg 1127ec681f3SmrgIan Romanick (6): 1137ec681f3Smrg 1147ec681f3Smrg- meta: Release resources used by decompress_texture_image 1157ec681f3Smrg- meta: Release resources used by \_mesa_meta_DrawPixels 1167ec681f3Smrg- meta: Fallback to software for GetTexImage of compressed 1177ec681f3Smrg GL_TEXTURE_CUBE_MAP_ARRAY 1187ec681f3Smrg- meta: Consistenly use non-Apple VAO functions 1197ec681f3Smrg- glcpp: Only warn for macro names containing \_\_ 1207ec681f3Smrg- glsl: Only warn for macro names containing \_\_ 1217ec681f3Smrg 1227ec681f3SmrgIlia Mirkin (3): 1237ec681f3Smrg 1247ec681f3Smrg- nv30: report 8 maximum inputs 1257ec681f3Smrg- nouveau/video: make sure that firmware is present when checking caps 1267ec681f3Smrg- nouveau: fix chipset checks for nv1a by using the oclass instead 1277ec681f3Smrg 1287ec681f3SmrgJulien Cristau (1): 1297ec681f3Smrg 1307ec681f3Smrg- glx/dri2: fix build failure on HURD 1317ec681f3Smrg 1327ec681f3SmrgKenneth Graunke (2): 1337ec681f3Smrg 1347ec681f3Smrg- glsl: Don't lose precision qualifiers when encountering "centroid". 1357ec681f3Smrg- i965: Create a hardware context before initializing state module. 1367ec681f3Smrg 1377ec681f3SmrgKusanagi Kouichi (1): 1387ec681f3Smrg 1397ec681f3Smrg- targets/vdpau: Always use c++ to link 1407ec681f3Smrg 1417ec681f3SmrgMarek Olšák (1): 1427ec681f3Smrg 1437ec681f3Smrg- st/mesa: fix crash when a shader uses a TBO and it's not bound 1447ec681f3Smrg 1457ec681f3SmrgMatt Turner (1): 1467ec681f3Smrg 1477ec681f3Smrg- glsl: Initialize ubo_binding_mask flags to zero. 1487ec681f3Smrg 1497ec681f3SmrgPaul Berry (2): 1507ec681f3Smrg 1517ec681f3Smrg- glsl: Make condition_to_hir() callable from outside 1527ec681f3Smrg ast_iteration_statement. 1537ec681f3Smrg- glsl: Fix continue statements in do-while loops. 1547ec681f3Smrg 1557ec681f3SmrgTom Stellard (1): 1567ec681f3Smrg 1577ec681f3Smrg- r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen 1587ec681f3Smrg GPUs 1597ec681f3Smrg 1607ec681f3SmrgTopi Pohjolainen (1): 1617ec681f3Smrg 1627ec681f3Smrg- i965/blorp: do not use unnecessary hw-blending support 163