17ec681f3SmrgMesa 18.2.0 Release Notes / September 7, 2018
27ec681f3Smrg=============================================
37ec681f3Smrg
47ec681f3SmrgMesa 18.2.0 is a new development release. People who are concerned with
57ec681f3Smrgstability and reliability should stick with a previous release or wait
67ec681f3Smrgfor Mesa 18.2.1.
77ec681f3Smrg
87ec681f3SmrgMesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by
97ec681f3SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
107ec681f3SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
117ec681f3Smrgused. Some drivers don't support all the features required in OpenGL
127ec681f3Smrg4.5. OpenGL 4.5 is **only** available if requested at context creation.
137ec681f3SmrgCompatibility contexts may report a lower version depending on each
147ec681f3Smrgdriver.
157ec681f3Smrg
167ec681f3Smrglibwayland-egl is now distributed by Wayland (since 1.15, `see
177ec681f3Smrgannouncement <https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html>`__),
187ec681f3Smrgand has been removed from Mesa in this release. Make sure you're using
197ec681f3Smrgan up-to-date version of Wayland to keep the functionality.
207ec681f3Smrg
217ec681f3SmrgSHA256 checksums
227ec681f3Smrg----------------
237ec681f3Smrg
247ec681f3Smrg::
257ec681f3Smrg
267ec681f3Smrg   b9e6bb3eb7660b0726ba28405ffa0cb77de619e925b910b72f4d7a85c0098596  mesa-18.2.0.tar.gz
277ec681f3Smrg   22452bdffff8e11bf4284278155a9f77cb28d6d73a12c507f1490732d0d9ddce  mesa-18.2.0.tar.xz
287ec681f3Smrg
297ec681f3SmrgNew features
307ec681f3Smrg------------
317ec681f3Smrg
327ec681f3SmrgNote: some of the new features are only available with certain drivers.
337ec681f3Smrg
347ec681f3Smrg-  OpenGL 4.3 on virgl
357ec681f3Smrg-  OpenGL 4.4 Compatibility profile on radeonsi
367ec681f3Smrg-  OpenGL ES 3.2 on radeonsi and virgl
377ec681f3Smrg-  GL_ARB_ES3_2_compatibility on radeonsi
387ec681f3Smrg-  GL_ARB_fragment_shader_interlock on i965
397ec681f3Smrg-  GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+)
407ec681f3Smrg-  GL_ANDROID_extension_pack_es31a on radeonsi.
417ec681f3Smrg-  GL_KHR_texture_compression_astc_ldr on radeonsi
427ec681f3Smrg-  GL_NV_conservative_raster and GL_NV_conservative_raster_dilate on
437ec681f3Smrg   nvc0 (GM200+)
447ec681f3Smrg-  GL_NV_conservative_raster_pre_snap_triangles on nvc0 (GP102+)
457ec681f3Smrg-  multisampled images on nvc0 (GM107+) (now supported on GF100+)
467ec681f3Smrg
477ec681f3SmrgBug fixes
487ec681f3Smrg---------
497ec681f3Smrg
507ec681f3Smrg-  `Bug 13728 <https://bugs.freedesktop.org/show_bug.cgi?id=13728>`__ -
517ec681f3Smrg   [G965] Some objects in Neverwinter Nights Linux version not displayed
527ec681f3Smrg   correctly
537ec681f3Smrg-  `Bug 61761 <https://bugs.freedesktop.org/show_bug.cgi?id=61761>`__ -
547ec681f3Smrg   glPolygonOffsetEXT, OFFSET_BIAS incorrectly set to a huge number
557ec681f3Smrg-  `Bug 65422 <https://bugs.freedesktop.org/show_bug.cgi?id=65422>`__ -
567ec681f3Smrg   Rename api_validate.[ch] to draw_validate.[ch]
577ec681f3Smrg-  `Bug 78097 <https://bugs.freedesktop.org/show_bug.cgi?id=78097>`__ -
587ec681f3Smrg   glUniform1ui and friends not supported by display lists
597ec681f3Smrg-  `Bug 91808 <https://bugs.freedesktop.org/show_bug.cgi?id=91808>`__ -
607ec681f3Smrg   trine1 misrender r600g
617ec681f3Smrg-  `Bug 93355 <https://bugs.freedesktop.org/show_bug.cgi?id=93355>`__ -
627ec681f3Smrg   [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails
637ec681f3Smrg-  `Bug 95009 <https://bugs.freedesktop.org/show_bug.cgi?id=95009>`__ -
647ec681f3Smrg   [SNB]
657ec681f3Smrg   amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2
667ec681f3Smrg   intermittent
677ec681f3Smrg-  `Bug 95012 <https://bugs.freedesktop.org/show_bug.cgi?id=95012>`__ -
687ec681f3Smrg   [SNB] glsl-1_50.execution.built-in-functions.gs-op tests intermittent
697ec681f3Smrg-  `Bug 98699 <https://bugs.freedesktop.org/show_bug.cgi?id=98699>`__ -
707ec681f3Smrg   "float[a+++4 ? 1:1] f;" crashes glsl_compiler
717ec681f3Smrg-  `Bug 99116 <https://bugs.freedesktop.org/show_bug.cgi?id=99116>`__ -
727ec681f3Smrg   Wine DirectDraw programs showing only a blackscreen when using Mesa
737ec681f3Smrg   Gallium drivers
747ec681f3Smrg-  `Bug 99730 <https://bugs.freedesktop.org/show_bug.cgi?id=99730>`__ -
757ec681f3Smrg   Metro Redux game(s) needs override for midshader extension
767ec681f3Smrg   declaration
777ec681f3Smrg-  `Bug 100177 <https://bugs.freedesktop.org/show_bug.cgi?id=100177>`__
787ec681f3Smrg   - [GM206] Misrendering in XCOM Ennemy Within
797ec681f3Smrg-  `Bug 100430 <https://bugs.freedesktop.org/show_bug.cgi?id=100430>`__
807ec681f3Smrg   - [radv] graphical glitches on dolphin emulator
817ec681f3Smrg-  `Bug 101247 <https://bugs.freedesktop.org/show_bug.cgi?id=101247>`__
827ec681f3Smrg   - Mesa fails to link GLSL programs with unused output blocks
837ec681f3Smrg-  `Bug 102390 <https://bugs.freedesktop.org/show_bug.cgi?id=102390>`__
847ec681f3Smrg   - centroid interpolation causes broken attribute values
857ec681f3Smrg-  `Bug 102678 <https://bugs.freedesktop.org/show_bug.cgi?id=102678>`__
867ec681f3Smrg   - gl_BaseVertex should always be zero when the draw command has no
877ec681f3Smrg   <basevertex> parameter
887ec681f3Smrg-  `Bug 103274 <https://bugs.freedesktop.org/show_bug.cgi?id=103274>`__
897ec681f3Smrg   - BRW allocates too much heap memory
907ec681f3Smrg-  `Bug 104388 <https://bugs.freedesktop.org/show_bug.cgi?id=104388>`__
917ec681f3Smrg   - [snb] GPU HANG: ecode 6:0:0x85fffff8 in fgfs
927ec681f3Smrg-  `Bug 104626 <https://bugs.freedesktop.org/show_bug.cgi?id=104626>`__
937ec681f3Smrg   - broadcom/vc5: double compare
947ec681f3Smrg-  `Bug 104809 <https://bugs.freedesktop.org/show_bug.cgi?id=104809>`__
957ec681f3Smrg   - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not
967ec681f3Smrg   having depthBoundsTest
977ec681f3Smrg-  `Bug 105351 <https://bugs.freedesktop.org/show_bug.cgi?id=105351>`__
987ec681f3Smrg   - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails
997ec681f3Smrg   with a glGetTexSubImage fallback path
1007ec681f3Smrg-  `Bug 105374 <https://bugs.freedesktop.org/show_bug.cgi?id=105374>`__
1017ec681f3Smrg   - texture3d, a SaschaWillems demo, assert fails
1027ec681f3Smrg-  `Bug 105396 <https://bugs.freedesktop.org/show_bug.cgi?id=105396>`__
1037ec681f3Smrg   - tc compatible htile sets depth of htiles of discarded fragments to
1047ec681f3Smrg   1.0
1057ec681f3Smrg-  `Bug 105399 <https://bugs.freedesktop.org/show_bug.cgi?id=105399>`__
1067ec681f3Smrg   - [snb] GPU hang: after geometry shader emits no geometry, the
1077ec681f3Smrg   program hangs
1087ec681f3Smrg-  `Bug 105497 <https://bugs.freedesktop.org/show_bug.cgi?id=105497>`__
1097ec681f3Smrg   - shader-db crashes on 72 core system after ast_type_qualifier bitset
1107ec681f3Smrg   change
1117ec681f3Smrg-  `Bug 105613 <https://bugs.freedesktop.org/show_bug.cgi?id=105613>`__
1127ec681f3Smrg   - Compute shader locks up within nested "for" loop
1137ec681f3Smrg-  `Bug 105731 <https://bugs.freedesktop.org/show_bug.cgi?id=105731>`__
1147ec681f3Smrg   - linker error "fragment shader input ... has no matching output in
1157ec681f3Smrg   the previous stage" when previous stage's output declaration in a
1167ec681f3Smrg   separate shader object
1177ec681f3Smrg-  `Bug 105904 <https://bugs.freedesktop.org/show_bug.cgi?id=105904>`__
1187ec681f3Smrg   - Needed to delete mesa shader cache after driver upgrade for 32 bit
1197ec681f3Smrg   wine vulkan programs to work.
1207ec681f3Smrg-  `Bug 105975 <https://bugs.freedesktop.org/show_bug.cgi?id=105975>`__
1217ec681f3Smrg   - i965 always reports 0 viewport subpixel bits
1227ec681f3Smrg-  `Bug 106090 <https://bugs.freedesktop.org/show_bug.cgi?id=106090>`__
1237ec681f3Smrg   - Compiling compute shader crashes RADV
1247ec681f3Smrg-  `Bug 106133 <https://bugs.freedesktop.org/show_bug.cgi?id=106133>`__
1257ec681f3Smrg   - make check "OSError: [Errno 24] Too many open files"
1267ec681f3Smrg-  `Bug 106163 <https://bugs.freedesktop.org/show_bug.cgi?id=106163>`__
1277ec681f3Smrg   - r600/sb: optimizer tries to schedule access to different array
1287ec681f3Smrg   elements in one instruction group
1297ec681f3Smrg-  `Bug 106174 <https://bugs.freedesktop.org/show_bug.cgi?id=106174>`__
1307ec681f3Smrg   - vulkan dota2 broken (segfaulting), found bug commit
1317ec681f3Smrg-  `Bug 106180 <https://bugs.freedesktop.org/show_bug.cgi?id=106180>`__
1327ec681f3Smrg   - [bisected] radv vulkan smoke test black screen (Add support for
1337ec681f3Smrg   DRI3 v1.2)
1347ec681f3Smrg-  `Bug 106232 <https://bugs.freedesktop.org/show_bug.cgi?id=106232>`__
1357ec681f3Smrg   - LLVM unit tests have error in random number handling
1367ec681f3Smrg-  `Bug 106243 <https://bugs.freedesktop.org/show_bug.cgi?id=106243>`__
1377ec681f3Smrg   - [kbl] GPU HANG: 9:0:0x85dffffb, in Cinnamon
1387ec681f3Smrg-  `Bug 106315 <https://bugs.freedesktop.org/show_bug.cgi?id=106315>`__
1397ec681f3Smrg   - The witness + dxvk suffers flickering garbage
1407ec681f3Smrg-  `Bug 106331 <https://bugs.freedesktop.org/show_bug.cgi?id=106331>`__
1417ec681f3Smrg   - radv doesnt support VK_FORMAT_R32G32B32_SFLOAT
1427ec681f3Smrg-  `Bug 106382 <https://bugs.freedesktop.org/show_bug.cgi?id=106382>`__
1437ec681f3Smrg   - Shader cache breaks INTEL_DEBUG=shader_time
1447ec681f3Smrg-  `Bug 106393 <https://bugs.freedesktop.org/show_bug.cgi?id=106393>`__
1457ec681f3Smrg   - glsl-fs-shader-stencil-export hangs forever
1467ec681f3Smrg-  `Bug 106450 <https://bugs.freedesktop.org/show_bug.cgi?id=106450>`__
1477ec681f3Smrg   - glGetIntegerv return wrong value in some cases
1487ec681f3Smrg-  `Bug 106462 <https://bugs.freedesktop.org/show_bug.cgi?id=106462>`__
1497ec681f3Smrg   - piglit.spec.arb_vertex_array_bgra.get regression
1507ec681f3Smrg-  `Bug 106479 <https://bugs.freedesktop.org/show_bug.cgi?id=106479>`__
1517ec681f3Smrg   - NDEBUG not defined for libamdgpu_addrlib
1527ec681f3Smrg-  `Bug 106480 <https://bugs.freedesktop.org/show_bug.cgi?id=106480>`__
1537ec681f3Smrg   - A2B10G10R10_SNORM vertex attribute doesn't work.
1547ec681f3Smrg-  `Bug 106499 <https://bugs.freedesktop.org/show_bug.cgi?id=106499>`__
1557ec681f3Smrg   - [regression, bisected] Several games crash on start
1567ec681f3Smrg-  `Bug 106504 <https://bugs.freedesktop.org/show_bug.cgi?id=106504>`__
1577ec681f3Smrg   - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381
1587ec681f3Smrg-  `Bug 106511 <https://bugs.freedesktop.org/show_bug.cgi?id=106511>`__
1597ec681f3Smrg   - radv: MSAA broken on SI (assertion failure in vkCreateImage)
1607ec681f3Smrg-  `Bug 106587 <https://bugs.freedesktop.org/show_bug.cgi?id=106587>`__
1617ec681f3Smrg   - Dota2 is very dark when using vulkan render on a Intel << AMD prime
1627ec681f3Smrg   setup
1637ec681f3Smrg-  `Bug 106594 <https://bugs.freedesktop.org/show_bug.cgi?id=106594>`__
1647ec681f3Smrg   - [regression,apitrace,bisected] Prison Architect rendered unplayable
1657ec681f3Smrg   by multicoloured flickering triangles and overlayed triangles when
1667ec681f3Smrg   performing certain actions
1677ec681f3Smrg-  `Bug 106619 <https://bugs.freedesktop.org/show_bug.cgi?id=106619>`__
1687ec681f3Smrg   - [OpenCL][llvm-svn]build failure addPassesToEmitFile candidate
1697ec681f3Smrg   expects 6 arguments, 3 provided
1707ec681f3Smrg-  `Bug 106629 <https://bugs.freedesktop.org/show_bug.cgi?id=106629>`__
1717ec681f3Smrg   - [SNB,IVB,HSW,BDW]
1727ec681f3Smrg   dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels
1737ec681f3Smrg-  `Bug 106642 <https://bugs.freedesktop.org/show_bug.cgi?id=106642>`__
1747ec681f3Smrg   - X server crashes in i965 on desktop startup when DRI3 v1.2 /
1757ec681f3Smrg   modifier support is enabled
1767ec681f3Smrg-  `Bug 106643 <https://bugs.freedesktop.org/show_bug.cgi?id=106643>`__
1777ec681f3Smrg   - double free when exporting a temporarily imported semaphore
1787ec681f3Smrg-  `Bug 106673 <https://bugs.freedesktop.org/show_bug.cgi?id=106673>`__
1797ec681f3Smrg   - [bisected] Steam is unusable since commit 5c33e8c7
1807ec681f3Smrg-  `Bug 106687 <https://bugs.freedesktop.org/show_bug.cgi?id=106687>`__
1817ec681f3Smrg   - radv: Fast color clears use incorrect format
1827ec681f3Smrg-  `Bug 106708 <https://bugs.freedesktop.org/show_bug.cgi?id=106708>`__
1837ec681f3Smrg   - [SKL/KBL/GLK] 2-3% performance drop in SynMark DrvState and 5-9%
1847ec681f3Smrg   drop on SynMark Multithread
1857ec681f3Smrg-  `Bug 106748 <https://bugs.freedesktop.org/show_bug.cgi?id=106748>`__
1867ec681f3Smrg   - st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY broke qemu
1877ec681f3Smrg   -display sdl,gl=on
1887ec681f3Smrg-  `Bug 106756 <https://bugs.freedesktop.org/show_bug.cgi?id=106756>`__
1897ec681f3Smrg   - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on
1907ec681f3Smrg   VEGA but works ON POLARIS
1917ec681f3Smrg-  `Bug 106774 <https://bugs.freedesktop.org/show_bug.cgi?id=106774>`__
1927ec681f3Smrg   - GLSL IR copy propagates loads of SSBOs
1937ec681f3Smrg-  `Bug 106776 <https://bugs.freedesktop.org/show_bug.cgi?id=106776>`__
1947ec681f3Smrg   - vma_random unrecognized command line option "-std=c++11"
1957ec681f3Smrg-  `Bug 106778 <https://bugs.freedesktop.org/show_bug.cgi?id=106778>`__
1967ec681f3Smrg   - Files missing from tarball - intel_sanitize_gpu.\*
1977ec681f3Smrg-  `Bug 106779 <https://bugs.freedesktop.org/show_bug.cgi?id=106779>`__
1987ec681f3Smrg   - Files missing from tarball - u_debug_stack_android.cpp
1997ec681f3Smrg-  `Bug 106784 <https://bugs.freedesktop.org/show_bug.cgi?id=106784>`__
2007ec681f3Smrg   - 18.1.1 autotools build fail without mako
2017ec681f3Smrg-  `Bug 106801 <https://bugs.freedesktop.org/show_bug.cgi?id=106801>`__
2027ec681f3Smrg   - vma_random_test.cpp:239:18: error: non-constant-expression cannot
2037ec681f3Smrg   be narrowed from type 'unsigned long' to 'uint_fast32_t' (aka
2047ec681f3Smrg   'unsigned int') in initializer list [-Wc++11-narrowing]
2057ec681f3Smrg-  `Bug 106810 <https://bugs.freedesktop.org/show_bug.cgi?id=106810>`__
2067ec681f3Smrg   - ProgramBinary does not switch program correctly when using
2077ec681f3Smrg   transform feedback
2087ec681f3Smrg-  `Bug 106823 <https://bugs.freedesktop.org/show_bug.cgi?id=106823>`__
2097ec681f3Smrg   - Failed to recongnize keyword of shader code
2107ec681f3Smrg-  `Bug 106830 <https://bugs.freedesktop.org/show_bug.cgi?id=106830>`__
2117ec681f3Smrg   - [bisected] 32 bit tests (deqp, piglit, glcts, vulkancts) crashing
2127ec681f3Smrg   on all platforms
2137ec681f3Smrg-  `Bug 106861 <https://bugs.freedesktop.org/show_bug.cgi?id=106861>`__
2147ec681f3Smrg   - fatal error: wayland-egl-backend.h: No such file or directory
2157ec681f3Smrg   compilation terminated.
2167ec681f3Smrg-  `Bug 106865 <https://bugs.freedesktop.org/show_bug.cgi?id=106865>`__
2177ec681f3Smrg   - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil
2187ec681f3Smrg   tests fail
2197ec681f3Smrg-  `Bug 106903 <https://bugs.freedesktop.org/show_bug.cgi?id=106903>`__
2207ec681f3Smrg   - radv: Fragment shader output goes to wrong attachments when render
2217ec681f3Smrg   targets are sparse
2227ec681f3Smrg-  `Bug 106906 <https://bugs.freedesktop.org/show_bug.cgi?id=106906>`__
2237ec681f3Smrg   - Failed to recongnize keyword “sampler2DRect” and
2247ec681f3Smrg   "sampler2DRectShadow"
2257ec681f3Smrg-  `Bug 106907 <https://bugs.freedesktop.org/show_bug.cgi?id=106907>`__
2267ec681f3Smrg   - Correct Transform Feedback Varyings information is expected after
2277ec681f3Smrg   using ProgramBinary
2287ec681f3Smrg-  `Bug 106912 <https://bugs.freedesktop.org/show_bug.cgi?id=106912>`__
2297ec681f3Smrg   - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2
2307ec681f3Smrg-  `Bug 106928 <https://bugs.freedesktop.org/show_bug.cgi?id=106928>`__
2317ec681f3Smrg   - When starting a match Rocket League crashes on "Go"
2327ec681f3Smrg-  `Bug 106941 <https://bugs.freedesktop.org/show_bug.cgi?id=106941>`__
2337ec681f3Smrg   - Intel ANV vulkan driver exposing version 1.1.0 which is incorrect
2347ec681f3Smrg-  `Bug 106986 <https://bugs.freedesktop.org/show_bug.cgi?id=106986>`__
2357ec681f3Smrg   - glGetQueryiv error when querying number of result bits for
2367ec681f3Smrg   GL_ANY_SAMPLES_PASSED_CONSERVATIVE
2377ec681f3Smrg-  `Bug 106997 <https://bugs.freedesktop.org/show_bug.cgi?id=106997>`__
2387ec681f3Smrg   - [Regression]. Dying light game is crashing on latest mesa
2397ec681f3Smrg-  `Bug 107098 <https://bugs.freedesktop.org/show_bug.cgi?id=107098>`__
2407ec681f3Smrg   - Segfault after munmap(kms_sw_dt->ro_mapped)
2417ec681f3Smrg-  `Bug 107117 <https://bugs.freedesktop.org/show_bug.cgi?id=107117>`__
2427ec681f3Smrg   - mesa-18.1: regression with TFP on intel with modesettings and
2437ec681f3Smrg   glamor acceleration
2447ec681f3Smrg-  `Bug 107190 <https://bugs.freedesktop.org/show_bug.cgi?id=107190>`__
2457ec681f3Smrg   - Got seg fault on snb when use INTEL_DEBUG=bat
2467ec681f3Smrg-  `Bug 107193 <https://bugs.freedesktop.org/show_bug.cgi?id=107193>`__
2477ec681f3Smrg   - piglit.spec.arb_compute_shader.linker.bug-93840 fails
2487ec681f3Smrg-  `Bug 107212 <https://bugs.freedesktop.org/show_bug.cgi?id=107212>`__
2497ec681f3Smrg   - Dual-Core CPU E5500 / G45: RetroArch with reicast core results in
2507ec681f3Smrg   corrupted graphics
2517ec681f3Smrg-  `Bug 107223 <https://bugs.freedesktop.org/show_bug.cgi?id=107223>`__
2527ec681f3Smrg   - [GEN9+] 50% perf drop in SynMark Fill\* tests (E2E RBC gets
2537ec681f3Smrg   disabled?)
2547ec681f3Smrg-  `Bug 107248 <https://bugs.freedesktop.org/show_bug.cgi?id=107248>`__
2557ec681f3Smrg   - [G45 ILK G965] Texture handling broken
2567ec681f3Smrg-  `Bug 107275 <https://bugs.freedesktop.org/show_bug.cgi?id=107275>`__
2577ec681f3Smrg   - NIR segfaults after spirv-opt
2587ec681f3Smrg-  `Bug 107276 <https://bugs.freedesktop.org/show_bug.cgi?id=107276>`__
2597ec681f3Smrg   - radv: OpBitfieldUExtract returns incorrect result when count is
2607ec681f3Smrg   zero
2617ec681f3Smrg-  `Bug 107295 <https://bugs.freedesktop.org/show_bug.cgi?id=107295>`__
2627ec681f3Smrg   - Access violation on glDrawArrays with count >= 2048
2637ec681f3Smrg-  `Bug 107305 <https://bugs.freedesktop.org/show_bug.cgi?id=107305>`__
2647ec681f3Smrg   - glsl/opt_copy_propagation_elements.cpp:72:9: error: delegating
2657ec681f3Smrg   constructors are permitted only in C++11
2667ec681f3Smrg-  `Bug 107312 <https://bugs.freedesktop.org/show_bug.cgi?id=107312>`__
2677ec681f3Smrg   - Mesa-git RPM build fails after commit
2687ec681f3Smrg   8cacf38f527d42e41441ef8c25d95d4b2f4e8602
2697ec681f3Smrg-  `Bug 107359 <https://bugs.freedesktop.org/show_bug.cgi?id=107359>`__
2707ec681f3Smrg   - [Regression] [bisected] [OpenGL CTS] [SKL,BDW]
2717ec681f3Smrg   KHR-GL46.texture_barrier*-texels,
2727ec681f3Smrg   GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and
2737ec681f3Smrg   GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners
2747ec681f3Smrg   fail with some configuration
2757ec681f3Smrg-  `Bug 107366 <https://bugs.freedesktop.org/show_bug.cgi?id=107366>`__
2767ec681f3Smrg   - NIR verification crashes on piglit tests
2777ec681f3Smrg-  `Bug 107423 <https://bugs.freedesktop.org/show_bug.cgi?id=107423>`__
2787ec681f3Smrg   - vc4 build failure: "v3d_decoder.c:893: undefined reference to
2797ec681f3Smrg   \`clif_lookup_bo'"
2807ec681f3Smrg-  `Bug 107443 <https://bugs.freedesktop.org/show_bug.cgi?id=107443>`__
2817ec681f3Smrg   - Build error on arm64: v3d_decoder.c:837:17: error: format not a
2827ec681f3Smrg   string literal and no format arguments [-Werror=format-security]
2837ec681f3Smrg-  `Bug 107460 <https://bugs.freedesktop.org/show_bug.cgi?id=107460>`__
2847ec681f3Smrg   - radv: OpControlBarrier does not always work correctly (bisected)
2857ec681f3Smrg-  `Bug 107477 <https://bugs.freedesktop.org/show_bug.cgi?id=107477>`__
2867ec681f3Smrg   - [DXVK] Setting high shader quality in GTA V results in LLVM error
2877ec681f3Smrg-  `Bug 107510 <https://bugs.freedesktop.org/show_bug.cgi?id=107510>`__
2887ec681f3Smrg   - [GEN8+] up to 10% perf drop on several 3D benchmarks
2897ec681f3Smrg-  `Bug 107544 <https://bugs.freedesktop.org/show_bug.cgi?id=107544>`__
2907ec681f3Smrg   - intel/decoder: out of bounds group_iter
2917ec681f3Smrg-  `Bug 107550 <https://bugs.freedesktop.org/show_bug.cgi?id=107550>`__
2927ec681f3Smrg   - "0[2]" as function parameter hits assert
2937ec681f3Smrg-  `Bug 107579 <https://bugs.freedesktop.org/show_bug.cgi?id=107579>`__
2947ec681f3Smrg   - [SNB] The graphic corruption when we reuse the GS compiled and used
2957ec681f3Smrg   for TFB when statebuffer contain magic trash in the unused space
2967ec681f3Smrg-  `Bug 107601 <https://bugs.freedesktop.org/show_bug.cgi?id=107601>`__
2977ec681f3Smrg   - Rise of the Tomb Raider Segmentation Fault when the game starts
2987ec681f3Smrg-  `Bug 107610 <https://bugs.freedesktop.org/show_bug.cgi?id=107610>`__
2997ec681f3Smrg   - Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine
3007ec681f3Smrg
3017ec681f3SmrgChanges
3027ec681f3Smrg-------
3037ec681f3Smrg
3047ec681f3Smrg-  Removed GL_EXT_polygon_offset applications should use glPolygonOffset
3057ec681f3Smrg   instead.
3067ec681f3Smrg-  Removed libwayland-egl, now part of Wayland
307