native_window.h revision 7ec681f3
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17/**
18 * @defgroup ANativeWindow Native Window
19 *
20 * ANativeWindow represents the producer end of an image queue.
21 * It is the C counterpart of the android.view.Surface object in Java,
22 * and can be converted both ways. Depending on the consumer, images
23 * submitted to ANativeWindow can be shown on the display or sent to
24 * other consumers, such as video encoders.
25 * @{
26 */
27
28/**
29 * @file native_window.h
30 * @brief API for accessing a native window.
31 */
32
33#ifndef ANDROID_NATIVE_WINDOW_H
34#define ANDROID_NATIVE_WINDOW_H
35
36#include <stdint.h>
37#include <sys/cdefs.h>
38
39#include <android/data_space.h>
40#include <android/hardware_buffer.h>
41#include <android/rect.h>
42
43#ifdef __cplusplus
44extern "C" {
45#endif
46
47/**
48 * Legacy window pixel format names, kept for backwards compatibility.
49 * New code and APIs should use AHARDWAREBUFFER_FORMAT_*.
50 */
51enum ANativeWindow_LegacyFormat {
52    // NOTE: these values must match the values from graphics/common/x.x/types.hal
53
54    /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
55    WINDOW_FORMAT_RGBA_8888          = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
56    /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/
57    WINDOW_FORMAT_RGBX_8888          = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
58    /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
59    WINDOW_FORMAT_RGB_565            = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
60};
61
62/**
63 * Transforms that can be applied to buffers as they are displayed to a window.
64 *
65 * Supported transforms are any combination of horizontal mirror, vertical
66 * mirror, and clockwise 90 degree rotation, in that order. Rotations of 180
67 * and 270 degrees are made up of those basic transforms.
68 */
69enum ANativeWindowTransform {
70    ANATIVEWINDOW_TRANSFORM_IDENTITY            = 0x00,
71    ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL   = 0x01,
72    ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL     = 0x02,
73    ANATIVEWINDOW_TRANSFORM_ROTATE_90           = 0x04,
74
75    ANATIVEWINDOW_TRANSFORM_ROTATE_180          = ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL |
76                                                  ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL,
77    ANATIVEWINDOW_TRANSFORM_ROTATE_270          = ANATIVEWINDOW_TRANSFORM_ROTATE_180 |
78                                                  ANATIVEWINDOW_TRANSFORM_ROTATE_90,
79};
80
81struct ANativeWindow;
82/**
83 * Opaque type that provides access to a native window.
84 *
85 * A pointer can be obtained using {@link ANativeWindow_fromSurface()}.
86 */
87typedef struct ANativeWindow ANativeWindow;
88
89/**
90 * Struct that represents a windows buffer.
91 *
92 * A pointer can be obtained using {@link ANativeWindow_lock()}.
93 */
94typedef struct ANativeWindow_Buffer {
95    /// The number of pixels that are shown horizontally.
96    int32_t width;
97
98    /// The number of pixels that are shown vertically.
99    int32_t height;
100
101    /// The number of *pixels* that a line in the buffer takes in
102    /// memory. This may be >= width.
103    int32_t stride;
104
105    /// The format of the buffer. One of AHardwareBuffer_Format.
106    int32_t format;
107
108    /// The actual bits.
109    void* bits;
110
111    /// Do not touch.
112    uint32_t reserved[6];
113} ANativeWindow_Buffer;
114
115/**
116 * Acquire a reference on the given {@link ANativeWindow} object. This prevents the object
117 * from being deleted until the reference is removed.
118 */
119void ANativeWindow_acquire(ANativeWindow* window);
120
121/**
122 * Remove a reference that was previously acquired with {@link ANativeWindow_acquire()}.
123 */
124void ANativeWindow_release(ANativeWindow* window);
125
126/**
127 * Return the current width in pixels of the window surface.
128 *
129 * \return negative value on error.
130 */
131int32_t ANativeWindow_getWidth(ANativeWindow* window);
132
133/**
134 * Return the current height in pixels of the window surface.
135 *
136 * \return a negative value on error.
137 */
138int32_t ANativeWindow_getHeight(ANativeWindow* window);
139
140/**
141 * Return the current pixel format (AHARDWAREBUFFER_FORMAT_*) of the window surface.
142 *
143 * \return a negative value on error.
144 */
145int32_t ANativeWindow_getFormat(ANativeWindow* window);
146
147/**
148 * Change the format and size of the window buffers.
149 *
150 * The width and height control the number of pixels in the buffers, not the
151 * dimensions of the window on screen. If these are different than the
152 * window's physical size, then its buffer will be scaled to match that size
153 * when compositing it to the screen. The width and height must be either both zero
154 * or both non-zero.
155 *
156 * For all of these parameters, if 0 is supplied then the window's base
157 * value will come back in force.
158 *
159 * \param width width of the buffers in pixels.
160 * \param height height of the buffers in pixels.
161 * \param format one of the AHardwareBuffer_Format constants.
162 * \return 0 for success, or a negative value on error.
163 */
164int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window,
165        int32_t width, int32_t height, int32_t format);
166
167/**
168 * Lock the window's next drawing surface for writing.
169 * inOutDirtyBounds is used as an in/out parameter, upon entering the
170 * function, it contains the dirty region, that is, the region the caller
171 * intends to redraw. When the function returns, inOutDirtyBounds is updated
172 * with the actual area the caller needs to redraw -- this region is often
173 * extended by {@link ANativeWindow_lock}.
174 *
175 * \return 0 for success, or a negative value on error.
176 */
177int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
178        ARect* inOutDirtyBounds);
179
180/**
181 * Unlock the window's drawing surface after previously locking it,
182 * posting the new buffer to the display.
183 *
184 * \return 0 for success, or a negative value on error.
185 */
186int32_t ANativeWindow_unlockAndPost(ANativeWindow* window);
187
188/**
189 * Set a transform that will be applied to future buffers posted to the window.
190 *
191 * Available since API level 26.
192 *
193 * \param transform combination of {@link ANativeWindowTransform} flags
194 * \return 0 for success, or -EINVAL if \p transform is invalid
195 */
196int32_t ANativeWindow_setBuffersTransform(ANativeWindow* window, int32_t transform) __INTRODUCED_IN(26);
197
198/**
199 * All buffers queued after this call will be associated with the dataSpace
200 * parameter specified.
201 *
202 * dataSpace specifies additional information about the buffer.
203 * For example, it can be used to convey the color space of the image data in
204 * the buffer, or it can be used to indicate that the buffers contain depth
205 * measurement data instead of color images. The default dataSpace is 0,
206 * ADATASPACE_UNKNOWN, unless it has been overridden by the producer.
207 *
208 * Available since API level 28.
209 *
210 * \param dataSpace data space of all buffers queued after this call.
211 * \return 0 for success, -EINVAL if window is invalid or the dataspace is not
212 * supported.
213 */
214int32_t ANativeWindow_setBuffersDataSpace(ANativeWindow* window, int32_t dataSpace) __INTRODUCED_IN(28);
215
216/**
217 * Get the dataspace of the buffers in window.
218 *
219 * Available since API level 28.
220 *
221 * \return the dataspace of buffers in window, ADATASPACE_UNKNOWN is returned if
222 * dataspace is unknown, or -EINVAL if window is invalid.
223 */
224int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window) __INTRODUCED_IN(28);
225
226/** Compatibility value for ANativeWindow_setFrameRate. */
227enum ANativeWindow_FrameRateCompatibility {
228    /**
229     * There are no inherent restrictions on the frame rate of this window. When
230     * the system selects a frame rate other than what the app requested, the
231     * app will be able to run at the system frame rate without requiring pull
232     * down. This value should be used when displaying game content, UIs, and
233     * anything that isn't video.
234     */
235    ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT = 0,
236    /**
237     * This window is being used to display content with an inherently fixed
238     * frame rate, e.g.\ a video that has a specific frame rate. When the system
239     * selects a frame rate other than what the app requested, the app will need
240     * to do pull down or use some other technique to adapt to the system's
241     * frame rate. The user experience is likely to be worse (e.g. more frame
242     * stuttering) than it would be if the system had chosen the app's requested
243     * frame rate. This value should be used for video content.
244     */
245    ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE = 1
246};
247
248/**
249 * Sets the intended frame rate for this window.
250 *
251 * On devices that are capable of running the display at different refresh
252 * rates, the system may choose a display refresh rate to better match this
253 * window's frame rate. Usage of this API won't introduce frame rate throttling,
254 * or affect other aspects of the application's frame production
255 * pipeline. However, because the system may change the display refresh rate,
256 * calls to this function may result in changes to Choreographer callback
257 * timings, and changes to the time interval at which the system releases
258 * buffers back to the application.
259 *
260 * Note that this only has an effect for windows presented on the display. If
261 * this ANativeWindow is consumed by something other than the system compositor,
262 * e.g. a media codec, this call has no effect.
263 *
264 * Available since API level 30.
265 *
266 * \param frameRate The intended frame rate of this window, in frames per
267 * second. 0 is a special value that indicates the app will accept the system's
268 * choice for the display frame rate, which is the default behavior if this
269 * function isn't called. The frameRate param does <em>not</em> need to be a
270 * valid refresh rate for this device's display - e.g., it's fine to pass 30fps
271 * to a device that can only run the display at 60fps.
272 *
273 * \param compatibility The frame rate compatibility of this window. The
274 * compatibility value may influence the system's choice of display refresh
275 * rate. See the ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* values for more info.
276 *
277 * \return 0 for success, -EINVAL if the window, frame rate, or compatibility
278 * value are invalid.
279 */
280int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility)
281        __INTRODUCED_IN(30);
282
283/**
284 * Provides a hint to the window that buffers should be preallocated ahead of
285 * time. Note that the window implementation is not guaranteed to preallocate
286 * any buffers, for instance if an implementation disallows allocation of new
287 * buffers, or if there is insufficient memory in the system to preallocate
288 * additional buffers
289 *
290 * Available since API level 30.
291 */
292void ANativeWindow_tryAllocateBuffers(ANativeWindow* window);
293
294#ifdef __cplusplus
295};
296#endif
297
298#endif // ANDROID_NATIVE_WINDOW_H
299
300/** @} */
301