17ec681f3Smrg#! /usr/bin/env python3
27ec681f3Smrg# Taken from Crucible and modified to parse declarations
37ec681f3Smrg
47ec681f3Smrgimport argparse
57ec681f3Smrgimport io
67ec681f3Smrgimport os
77ec681f3Smrgimport re
87ec681f3Smrgimport shutil
97ec681f3Smrgimport struct
107ec681f3Smrgimport subprocess
117ec681f3Smrgimport sys
127ec681f3Smrgimport tempfile
137ec681f3Smrgfrom textwrap import dedent
147ec681f3Smrg
157ec681f3Smrgclass ShaderCompileError(RuntimeError):
167ec681f3Smrg    def __init__(self, *args):
177ec681f3Smrg        super(ShaderCompileError, self).__init__(*args)
187ec681f3Smrg
197ec681f3Smrgtarget_env_re = re.compile(r'QO_TARGET_ENV\s+(\S+)')
207ec681f3Smrg
217ec681f3Smrgstage_to_glslang_stage = {
227ec681f3Smrg    'VERTEX': 'vert',
237ec681f3Smrg    'TESS_CONTROL': 'tesc',
247ec681f3Smrg    'TESS_EVALUATION': 'tese',
257ec681f3Smrg    'GEOMETRY': 'geom',
267ec681f3Smrg    'FRAGMENT': 'frag',
277ec681f3Smrg    'COMPUTE': 'comp',
287ec681f3Smrg}
297ec681f3Smrg
307ec681f3Smrgbase_layout_qualifier_id_re = r'({0}\s*=\s*(?P<{0}>\d+))'
317ec681f3Smrgid_re = '(?P<name_%d>[^(gl_)]\S+)'
327ec681f3Smrgtype_re = '(?P<dtype_%d>\S+)'
337ec681f3Smrglocation_re = base_layout_qualifier_id_re.format('location')
347ec681f3Smrgcomponent_re = base_layout_qualifier_id_re.format('component')
357ec681f3Smrgbinding_re = base_layout_qualifier_id_re.format('binding')
367ec681f3Smrgset_re = base_layout_qualifier_id_re.format('set')
377ec681f3Smrgunk_re = r'\S+(=\d+)?'
387ec681f3Smrglayout_qualifier_re = r'layout\W*\((%s)+\)' % '|'.join([location_re, binding_re, set_re, unk_re, '[, ]+'])
397ec681f3Smrgubo_decl_re = 'uniform\W+%s(\W*{)?(?P<type_ubo>)' % (id_re%0)
407ec681f3Smrgssbo_decl_re = 'buffer\W+%s(\W*{)?(?P<type_ssbo>)' % (id_re%1)
417ec681f3Smrgimage_buffer_decl_re = r'uniform\W+imageBuffer\w+%s;(?P<type_img_buf>)' % (id_re%2)
427ec681f3Smrgimage_decl_re = r'uniform\W+image\S+\W+%s;(?P<type_img>)' % (id_re%3)
437ec681f3Smrgtexture_buffer_decl_re = r'uniform\W+textureBuffer\w+%s;(?P<type_tex_buf>)' % (id_re%4)
447ec681f3Smrgcombined_texture_sampler_decl_re = r'uniform\W+sampler\S+\W+%s;(?P<type_combined>)' % (id_re%5)
457ec681f3Smrgtexture_decl_re = r'uniform\W+texture\S+\W+%s;(?P<type_tex>)' % (id_re%6)
467ec681f3Smrgsampler_decl_re = r'uniform\W+sampler\w+%s;(?P<type_samp>)' % (id_re%7)
477ec681f3Smrginput_re = r'in\W+%s\W+%s;(?P<type_in>)' % (type_re%0, id_re%8)
487ec681f3Smrgoutput_re = r'out\W+%s\W+%s;(?P<type_out>)' % (type_re%1, id_re%9)
497ec681f3Smrgmatch_decl_re = re.compile(layout_qualifier_re + r'\W*((' + r')|('.join([ubo_decl_re, ssbo_decl_re, image_buffer_decl_re, image_decl_re, texture_buffer_decl_re, combined_texture_sampler_decl_re, texture_decl_re, sampler_decl_re, input_re, output_re]) + r'))$')
507ec681f3Smrg
517ec681f3Smrgclass Shader:
527ec681f3Smrg    def __init__(self, stage):
537ec681f3Smrg        self.glsl = None
547ec681f3Smrg        self.stream = io.StringIO()
557ec681f3Smrg        self.stage = stage
567ec681f3Smrg        self.dwords = None
577ec681f3Smrg        self.target_env = ""
587ec681f3Smrg        self.declarations = []
597ec681f3Smrg
607ec681f3Smrg    def add_text(self, s):
617ec681f3Smrg        self.stream.write(s)
627ec681f3Smrg
637ec681f3Smrg    def finish_text(self, start_line, end_line):
647ec681f3Smrg        self.glsl = self.stream.getvalue()
657ec681f3Smrg        self.stream = None
667ec681f3Smrg
677ec681f3Smrg        # Handle the QO_EXTENSION macro
687ec681f3Smrg        self.glsl = self.glsl.replace('QO_EXTENSION', '#extension')
697ec681f3Smrg
707ec681f3Smrg        # Handle the QO_DEFINE macro
717ec681f3Smrg        self.glsl = self.glsl.replace('QO_DEFINE', '#define')
727ec681f3Smrg
737ec681f3Smrg        m = target_env_re.search(self.glsl)
747ec681f3Smrg        if m:
757ec681f3Smrg            self.target_env = m.group(1)
767ec681f3Smrg        self.glsl = self.glsl.replace('QO_TARGET_ENV', '// --target-env')
777ec681f3Smrg
787ec681f3Smrg        self.start_line = start_line
797ec681f3Smrg        self.end_line = end_line
807ec681f3Smrg
817ec681f3Smrg    def __run_glslang(self, extra_args=[]):
827ec681f3Smrg        stage = stage_to_glslang_stage[self.stage]
837ec681f3Smrg        stage_flags = ['-S', stage]
847ec681f3Smrg
857ec681f3Smrg        in_file = tempfile.NamedTemporaryFile(suffix='.'+stage)
867ec681f3Smrg        src = ('#version 450\n' + self.glsl).encode('utf-8')
877ec681f3Smrg        in_file.write(src)
887ec681f3Smrg        in_file.flush()
897ec681f3Smrg        out_file = tempfile.NamedTemporaryFile(suffix='.spirv')
907ec681f3Smrg        args = [glslang, '-H'] + extra_args + stage_flags
917ec681f3Smrg        if self.target_env:
927ec681f3Smrg            args += ['--target-env', self.target_env]
937ec681f3Smrg        args += ['-o', out_file.name, in_file.name]
947ec681f3Smrg        with subprocess.Popen(args,
957ec681f3Smrg                              stdout = subprocess.PIPE,
967ec681f3Smrg                              stderr = subprocess.PIPE,
977ec681f3Smrg                              stdin = subprocess.PIPE) as proc:
987ec681f3Smrg
997ec681f3Smrg            out, err = proc.communicate(timeout=30)
1007ec681f3Smrg            in_file.close()
1017ec681f3Smrg
1027ec681f3Smrg            if proc.returncode != 0:
1037ec681f3Smrg                # Unfortunately, glslang dumps errors to standard out.
1047ec681f3Smrg                # However, since we don't really want to count on that,
1057ec681f3Smrg                # we'll grab the output of both
1067ec681f3Smrg                message = out.decode('utf-8') + '\n' + err.decode('utf-8')
1077ec681f3Smrg                raise ShaderCompileError(message.strip())
1087ec681f3Smrg
1097ec681f3Smrg            out_file.seek(0)
1107ec681f3Smrg            spirv = out_file.read()
1117ec681f3Smrg            out_file.close()
1127ec681f3Smrg            return (spirv, out)
1137ec681f3Smrg
1147ec681f3Smrg    def _parse_declarations(self):
1157ec681f3Smrg        for line in self.glsl.splitlines():
1167ec681f3Smrg            res = re.match(match_decl_re, line.lstrip().rstrip())
1177ec681f3Smrg            if res == None:
1187ec681f3Smrg                continue
1197ec681f3Smrg            res = {k:v for k, v in res.groupdict().items() if v != None}
1207ec681f3Smrg            name = [v for k, v in res.items() if k.startswith('name_')][0]
1217ec681f3Smrg            data_type = ([v for k, v in res.items() if k.startswith('dtype_')] + [''])[0]
1227ec681f3Smrg            decl_type = [k for k, v in res.items() if k.startswith('type_')][0][5:]
1237ec681f3Smrg            location = int(res.get('location', 0))
1247ec681f3Smrg            component = int(res.get('component', 0))
1257ec681f3Smrg            binding = int(res.get('binding', 0))
1267ec681f3Smrg            desc_set = int(res.get('set', 0))
1277ec681f3Smrg            self.declarations.append('{"%s", "%s", QoShaderDeclType_%s, %d, %d, %d, %d}' %
1287ec681f3Smrg                                     (name, data_type, decl_type, location, component, binding, desc_set))
1297ec681f3Smrg
1307ec681f3Smrg    def compile(self):
1317ec681f3Smrg        def dwords(f):
1327ec681f3Smrg            while True:
1337ec681f3Smrg                dword_str = f.read(4)
1347ec681f3Smrg                if not dword_str:
1357ec681f3Smrg                    return
1367ec681f3Smrg                assert len(dword_str) == 4
1377ec681f3Smrg                yield struct.unpack('I', dword_str)[0]
1387ec681f3Smrg
1397ec681f3Smrg        (spirv, assembly) = self.__run_glslang()
1407ec681f3Smrg        self.dwords = list(dwords(io.BytesIO(spirv)))
1417ec681f3Smrg        self.assembly = str(assembly, 'utf-8')
1427ec681f3Smrg
1437ec681f3Smrg        self._parse_declarations()
1447ec681f3Smrg
1457ec681f3Smrg    def _dump_glsl_code(self, f):
1467ec681f3Smrg        # Dump GLSL code for reference.  Use // instead of /* */
1477ec681f3Smrg        # comments so we don't need to escape the GLSL code.
1487ec681f3Smrg        f.write('// GLSL code:\n')
1497ec681f3Smrg        f.write('//')
1507ec681f3Smrg        for line in self.glsl.splitlines():
1517ec681f3Smrg            f.write('\n// {0}'.format(line))
1527ec681f3Smrg        f.write('\n\n')
1537ec681f3Smrg
1547ec681f3Smrg    def _dump_spirv_code(self, f, var_name):
1557ec681f3Smrg        f.write('/* SPIR-V Assembly:\n')
1567ec681f3Smrg        f.write(' *\n')
1577ec681f3Smrg        for line in self.assembly.splitlines():
1587ec681f3Smrg            f.write(' * ' + line + '\n')
1597ec681f3Smrg        f.write(' */\n')
1607ec681f3Smrg
1617ec681f3Smrg        f.write('static const uint32_t {0}[] = {{'.format(var_name))
1627ec681f3Smrg        line_start = 0
1637ec681f3Smrg        while line_start < len(self.dwords):
1647ec681f3Smrg            f.write('\n    ')
1657ec681f3Smrg            for i in range(line_start, min(line_start + 6, len(self.dwords))):
1667ec681f3Smrg                f.write(' 0x{:08x},'.format(self.dwords[i]))
1677ec681f3Smrg            line_start += 6
1687ec681f3Smrg        f.write('\n};\n')
1697ec681f3Smrg
1707ec681f3Smrg    def dump_c_code(self, f):
1717ec681f3Smrg        f.write('\n\n')
1727ec681f3Smrg        var_prefix = '__qonos_shader{0}'.format(self.end_line)
1737ec681f3Smrg
1747ec681f3Smrg        self._dump_glsl_code(f)
1757ec681f3Smrg        self._dump_spirv_code(f, var_prefix + '_spir_v_src')
1767ec681f3Smrg        f.write('static const QoShaderDecl {0}_decls[] = {{{1}}};\n'.format(var_prefix, ', '.join(self.declarations)))
1777ec681f3Smrg
1787ec681f3Smrg        f.write(dedent("""\
1797ec681f3Smrg            static const QoShaderModuleCreateInfo {0}_info = {{
1807ec681f3Smrg                .spirvSize = sizeof({0}_spir_v_src),
1817ec681f3Smrg                .pSpirv = {0}_spir_v_src,
1827ec681f3Smrg                .declarationCount = sizeof({0}_decls) / sizeof({0}_decls[0]),
1837ec681f3Smrg                .pDeclarations = {0}_decls,
1847ec681f3Smrg            """.format(var_prefix)))
1857ec681f3Smrg
1867ec681f3Smrg        f.write("    .stage = VK_SHADER_STAGE_{0}_BIT,\n".format(self.stage))
1877ec681f3Smrg
1887ec681f3Smrg        f.write('};\n')
1897ec681f3Smrg
1907ec681f3Smrg        f.write('#define __qonos_shader{0}_info __qonos_shader{1}_info\n'\
1917ec681f3Smrg                .format(self.start_line, self.end_line))
1927ec681f3Smrg
1937ec681f3Smrgtoken_exp = re.compile(r'(qoShaderModuleCreateInfoGLSL|qoCreateShaderModuleGLSL|\(|\)|,)')
1947ec681f3Smrg
1957ec681f3Smrgclass Parser:
1967ec681f3Smrg    def __init__(self, f):
1977ec681f3Smrg        self.infile = f
1987ec681f3Smrg        self.paren_depth = 0
1997ec681f3Smrg        self.shader = None
2007ec681f3Smrg        self.line_number = 1
2017ec681f3Smrg        self.shaders = []
2027ec681f3Smrg
2037ec681f3Smrg        def tokenize(f):
2047ec681f3Smrg            leftover = ''
2057ec681f3Smrg            for line in f:
2067ec681f3Smrg                pos = 0
2077ec681f3Smrg                while True:
2087ec681f3Smrg                    m = token_exp.search(line, pos)
2097ec681f3Smrg                    if m:
2107ec681f3Smrg                        if m.start() > pos:
2117ec681f3Smrg                            leftover += line[pos:m.start()]
2127ec681f3Smrg                        pos = m.end()
2137ec681f3Smrg
2147ec681f3Smrg                        if leftover:
2157ec681f3Smrg                            yield leftover
2167ec681f3Smrg                            leftover = ''
2177ec681f3Smrg
2187ec681f3Smrg                        yield m.group(0)
2197ec681f3Smrg
2207ec681f3Smrg                    else:
2217ec681f3Smrg                        leftover += line[pos:]
2227ec681f3Smrg                        break
2237ec681f3Smrg
2247ec681f3Smrg                self.line_number += 1
2257ec681f3Smrg
2267ec681f3Smrg            if leftover:
2277ec681f3Smrg                yield leftover
2287ec681f3Smrg
2297ec681f3Smrg        self.token_iter = tokenize(self.infile)
2307ec681f3Smrg
2317ec681f3Smrg    def handle_shader_src(self):
2327ec681f3Smrg        paren_depth = 1
2337ec681f3Smrg        for t in self.token_iter:
2347ec681f3Smrg            if t == '(':
2357ec681f3Smrg                paren_depth += 1
2367ec681f3Smrg            elif t == ')':
2377ec681f3Smrg                paren_depth -= 1
2387ec681f3Smrg                if paren_depth == 0:
2397ec681f3Smrg                    return
2407ec681f3Smrg
2417ec681f3Smrg            self.current_shader.add_text(t)
2427ec681f3Smrg
2437ec681f3Smrg    def handle_macro(self, macro):
2447ec681f3Smrg        t = next(self.token_iter)
2457ec681f3Smrg        assert t == '('
2467ec681f3Smrg
2477ec681f3Smrg        start_line = self.line_number
2487ec681f3Smrg
2497ec681f3Smrg        if macro == 'qoCreateShaderModuleGLSL':
2507ec681f3Smrg            # Throw away the device parameter
2517ec681f3Smrg            t = next(self.token_iter)
2527ec681f3Smrg            t = next(self.token_iter)
2537ec681f3Smrg            assert t == ','
2547ec681f3Smrg
2557ec681f3Smrg        stage = next(self.token_iter).strip()
2567ec681f3Smrg
2577ec681f3Smrg        t = next(self.token_iter)
2587ec681f3Smrg        assert t == ','
2597ec681f3Smrg
2607ec681f3Smrg        self.current_shader = Shader(stage)
2617ec681f3Smrg        self.handle_shader_src()
2627ec681f3Smrg        self.current_shader.finish_text(start_line, self.line_number)
2637ec681f3Smrg
2647ec681f3Smrg        self.shaders.append(self.current_shader)
2657ec681f3Smrg        self.current_shader = None
2667ec681f3Smrg
2677ec681f3Smrg    def run(self):
2687ec681f3Smrg        for t in self.token_iter:
2697ec681f3Smrg            if t in ('qoShaderModuleCreateInfoGLSL', 'qoCreateShaderModuleGLSL'):
2707ec681f3Smrg                self.handle_macro(t)
2717ec681f3Smrg
2727ec681f3Smrgdef open_file(name, mode):
2737ec681f3Smrg    if name == '-':
2747ec681f3Smrg        if mode == 'w':
2757ec681f3Smrg            return sys.stdout
2767ec681f3Smrg        elif mode == 'r':
2777ec681f3Smrg            return sys.stdin
2787ec681f3Smrg        else:
2797ec681f3Smrg            assert False
2807ec681f3Smrg    else:
2817ec681f3Smrg        return open(name, mode)
2827ec681f3Smrg
2837ec681f3Smrgdef parse_args():
2847ec681f3Smrg    description = dedent("""\
2857ec681f3Smrg        This program scrapes a C file for any instance of the
2867ec681f3Smrg        qoShaderModuleCreateInfoGLSL and qoCreateShaderModuleGLSL macaros,
2877ec681f3Smrg        grabs the GLSL source code, compiles it to SPIR-V.  The resulting
2887ec681f3Smrg        SPIR-V code is written to another C file as an array of 32-bit
2897ec681f3Smrg        words.
2907ec681f3Smrg
2917ec681f3Smrg        If '-' is passed as the input file or output file, stdin or stdout
2927ec681f3Smrg        will be used instead of a file on disc.""")
2937ec681f3Smrg
2947ec681f3Smrg    p = argparse.ArgumentParser(
2957ec681f3Smrg            description=description,
2967ec681f3Smrg            formatter_class=argparse.RawDescriptionHelpFormatter)
2977ec681f3Smrg    p.add_argument('-o', '--outfile', default='-',
2987ec681f3Smrg                        help='Output to the given file (default: stdout).')
2997ec681f3Smrg    p.add_argument('--with-glslang', metavar='PATH',
3007ec681f3Smrg                        default='glslangValidator',
3017ec681f3Smrg                        dest='glslang',
3027ec681f3Smrg                        help='Full path to the glslangValidator shader compiler.')
3037ec681f3Smrg    p.add_argument('infile', metavar='INFILE')
3047ec681f3Smrg
3057ec681f3Smrg    return p.parse_args()
3067ec681f3Smrg
3077ec681f3Smrg
3087ec681f3Smrgargs = parse_args()
3097ec681f3Smrginfname = args.infile
3107ec681f3Smrgoutfname = args.outfile
3117ec681f3Smrgglslang = args.glslang
3127ec681f3Smrg
3137ec681f3Smrgwith open_file(infname, 'r') as infile:
3147ec681f3Smrg    parser = Parser(infile)
3157ec681f3Smrg    parser.run()
3167ec681f3Smrg
3177ec681f3Smrgfor shader in parser.shaders:
3187ec681f3Smrg    shader.compile()
3197ec681f3Smrg
3207ec681f3Smrgwith open_file(outfname, 'w') as outfile:
3217ec681f3Smrg    outfile.write(dedent("""\
3227ec681f3Smrg        /* ==========================  DO NOT EDIT!  ==========================
3237ec681f3Smrg         *             This file is autogenerated by glsl_scraper.py.
3247ec681f3Smrg         */
3257ec681f3Smrg
3267ec681f3Smrg        #include <stdint.h>
3277ec681f3Smrg
3287ec681f3Smrg        #define __QO_SHADER_INFO_VAR2(_line) __qonos_shader ## _line ## _info
3297ec681f3Smrg        #define __QO_SHADER_INFO_VAR(_line) __QO_SHADER_INFO_VAR2(_line)
3307ec681f3Smrg
3317ec681f3Smrg        #define qoShaderModuleCreateInfoGLSL(stage, ...)  \\
3327ec681f3Smrg            __QO_SHADER_INFO_VAR(__LINE__)
3337ec681f3Smrg
3347ec681f3Smrg        #define qoCreateShaderModuleGLSL(dev, stage, ...) \\
3357ec681f3Smrg            __qoCreateShaderModule((dev), &__QO_SHADER_INFO_VAR(__LINE__))
3367ec681f3Smrg        """))
3377ec681f3Smrg
3387ec681f3Smrg    for shader in parser.shaders:
3397ec681f3Smrg        shader.dump_c_code(outfile)
340