radv_shader.h revision 993e1d59
1/*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28#ifndef RADV_SHADER_H
29#define RADV_SHADER_H
30
31#include "radv_debug.h"
32#include "radv_private.h"
33
34#include "nir/nir.h"
35
36/* descriptor index into scratch ring offsets */
37#define RING_SCRATCH 0
38#define RING_ESGS_VS 1
39#define RING_ESGS_GS 2
40#define RING_GSVS_VS 3
41#define RING_GSVS_GS 4
42#define RING_HS_TESS_FACTOR 5
43#define RING_HS_TESS_OFFCHIP 6
44#define RING_PS_SAMPLE_POSITIONS 7
45
46// Match MAX_SETS from radv_descriptor_set.h
47#define RADV_UD_MAX_SETS MAX_SETS
48
49#define RADV_NUM_PHYSICAL_VGPRS 256
50
51struct radv_shader_module {
52	struct nir_shader *nir;
53	unsigned char sha1[20];
54	uint32_t size;
55	char data[0];
56};
57
58enum {
59	RADV_ALPHA_ADJUST_NONE = 0,
60	RADV_ALPHA_ADJUST_SNORM = 1,
61	RADV_ALPHA_ADJUST_SINT = 2,
62	RADV_ALPHA_ADJUST_SSCALED = 3,
63};
64
65struct radv_vs_variant_key {
66	uint32_t instance_rate_inputs;
67	uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
68
69	/* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
70	 * so we may need to fix it up. */
71	uint64_t alpha_adjust;
72
73	uint32_t as_es:1;
74	uint32_t as_ls:1;
75	uint32_t export_prim_id:1;
76	uint32_t export_layer_id:1;
77};
78
79struct radv_tes_variant_key {
80	uint32_t as_es:1;
81	uint32_t export_prim_id:1;
82	uint32_t export_layer_id:1;
83	uint8_t num_patches;
84	uint8_t tcs_num_outputs;
85};
86
87struct radv_tcs_variant_key {
88	struct radv_vs_variant_key vs_key;
89	unsigned primitive_mode;
90	unsigned input_vertices;
91	unsigned num_inputs;
92	uint32_t tes_reads_tess_factors:1;
93};
94
95struct radv_fs_variant_key {
96	uint32_t col_format;
97	uint8_t log2_ps_iter_samples;
98	uint8_t num_samples;
99	uint32_t is_int8;
100	uint32_t is_int10;
101};
102
103struct radv_shader_variant_key {
104	union {
105		struct radv_vs_variant_key vs;
106		struct radv_fs_variant_key fs;
107		struct radv_tes_variant_key tes;
108		struct radv_tcs_variant_key tcs;
109	};
110	bool has_multiview_view_index;
111};
112
113struct radv_nir_compiler_options {
114	struct radv_pipeline_layout *layout;
115	struct radv_shader_variant_key key;
116	bool unsafe_math;
117	bool supports_spill;
118	bool clamp_shadow_reference;
119	bool dump_shader;
120	bool dump_preoptir;
121	bool record_llvm_ir;
122	bool check_ir;
123	enum radeon_family family;
124	enum chip_class chip_class;
125	uint32_t tess_offchip_block_dw_size;
126	uint32_t address32_hi;
127};
128
129enum radv_ud_index {
130	AC_UD_SCRATCH_RING_OFFSETS = 0,
131	AC_UD_PUSH_CONSTANTS = 1,
132	AC_UD_INDIRECT_DESCRIPTOR_SETS = 2,
133	AC_UD_VIEW_INDEX = 3,
134	AC_UD_STREAMOUT_BUFFERS = 4,
135	AC_UD_SHADER_START = 5,
136	AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
137	AC_UD_VS_BASE_VERTEX_START_INSTANCE,
138	AC_UD_VS_MAX_UD,
139	AC_UD_PS_MAX_UD,
140	AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
141	AC_UD_CS_MAX_UD,
142	AC_UD_GS_MAX_UD,
143	AC_UD_TCS_MAX_UD,
144	AC_UD_TES_MAX_UD,
145	AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
146};
147
148struct radv_stream_output {
149	uint8_t location;
150	uint8_t buffer;
151	uint16_t offset;
152	uint8_t component_mask;
153	uint8_t stream;
154};
155
156struct radv_streamout_info {
157	uint16_t num_outputs;
158	struct radv_stream_output outputs[MAX_SO_OUTPUTS];
159	uint16_t strides[MAX_SO_BUFFERS];
160	uint32_t enabled_stream_buffers_mask;
161};
162
163struct radv_shader_info {
164	bool loads_push_constants;
165	uint32_t desc_set_used_mask;
166	bool needs_multiview_view_index;
167	bool uses_invocation_id;
168	bool uses_prim_id;
169	struct {
170		uint64_t ls_outputs_written;
171		uint8_t input_usage_mask[VERT_ATTRIB_MAX];
172		uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
173		bool has_vertex_buffers; /* needs vertex buffers and base/start */
174		bool needs_draw_id;
175		bool needs_instance_id;
176	} vs;
177	struct {
178		uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
179		uint8_t num_stream_output_components[4];
180		uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
181		uint8_t max_stream;
182	} gs;
183	struct {
184		uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
185	} tes;
186	struct {
187		bool force_persample;
188		bool needs_sample_positions;
189		bool uses_input_attachments;
190		bool writes_memory;
191		bool writes_z;
192		bool writes_stencil;
193		bool writes_sample_mask;
194		bool has_pcoord;
195		bool prim_id_input;
196		bool layer_input;
197		uint8_t num_input_clips_culls;
198	} ps;
199	struct {
200		bool uses_grid_size;
201		bool uses_block_id[3];
202		bool uses_thread_id[3];
203		bool uses_local_invocation_idx;
204	} cs;
205	struct {
206		uint64_t outputs_written;
207		uint64_t patch_outputs_written;
208	} tcs;
209
210	struct radv_streamout_info so;
211};
212
213struct radv_userdata_info {
214	int8_t sgpr_idx;
215	uint8_t num_sgprs;
216	bool indirect;
217};
218
219struct radv_userdata_locations {
220	struct radv_userdata_info descriptor_sets[RADV_UD_MAX_SETS];
221	struct radv_userdata_info shader_data[AC_UD_MAX_UD];
222	uint32_t descriptor_sets_enabled;
223};
224
225struct radv_vs_output_info {
226	uint8_t	vs_output_param_offset[VARYING_SLOT_MAX];
227	uint8_t clip_dist_mask;
228	uint8_t cull_dist_mask;
229	uint8_t param_exports;
230	bool writes_pointsize;
231	bool writes_layer;
232	bool writes_viewport_index;
233	bool export_prim_id;
234	unsigned pos_exports;
235};
236
237struct radv_es_output_info {
238	uint32_t esgs_itemsize;
239};
240
241struct radv_shader_variant_info {
242	struct radv_userdata_locations user_sgprs_locs;
243	struct radv_shader_info info;
244	unsigned num_user_sgprs;
245	unsigned num_input_sgprs;
246	unsigned num_input_vgprs;
247	unsigned private_mem_vgprs;
248	bool need_indirect_descriptor_sets;
249	struct {
250		struct {
251			struct radv_vs_output_info outinfo;
252			struct radv_es_output_info es_info;
253			unsigned vgpr_comp_cnt;
254			bool as_es;
255			bool as_ls;
256		} vs;
257		struct {
258			unsigned num_interp;
259			uint32_t input_mask;
260			uint32_t flat_shaded_mask;
261			uint32_t float16_shaded_mask;
262			bool can_discard;
263			bool early_fragment_test;
264		} fs;
265		struct {
266			unsigned block_size[3];
267		} cs;
268		struct {
269			unsigned vertices_in;
270			unsigned vertices_out;
271			unsigned output_prim;
272			unsigned invocations;
273			unsigned gsvs_vertex_size;
274			unsigned max_gsvs_emit_size;
275			unsigned es_type; /* GFX9: VS or TES */
276		} gs;
277		struct {
278			unsigned tcs_vertices_out;
279			uint32_t num_patches;
280			uint32_t lds_size;
281		} tcs;
282		struct {
283			struct radv_vs_output_info outinfo;
284			struct radv_es_output_info es_info;
285			bool as_es;
286			unsigned primitive_mode;
287			enum gl_tess_spacing spacing;
288			bool ccw;
289			bool point_mode;
290		} tes;
291	};
292};
293
294struct radv_shader_variant {
295	uint32_t ref_count;
296
297	struct radeon_winsys_bo *bo;
298	uint64_t bo_offset;
299	struct ac_shader_config config;
300	uint32_t code_size;
301	struct radv_shader_variant_info info;
302	unsigned rsrc1;
303	unsigned rsrc2;
304
305	/* debug only */
306	uint32_t *spirv;
307	uint32_t spirv_size;
308	struct nir_shader *nir;
309	char *disasm_string;
310	char *llvm_ir_string;
311
312	struct list_head slab_list;
313};
314
315struct radv_shader_slab {
316	struct list_head slabs;
317	struct list_head shaders;
318	struct radeon_winsys_bo *bo;
319	uint64_t size;
320	char *ptr;
321};
322
323void
324radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
325		  bool allow_copies);
326
327nir_shader *
328radv_shader_compile_to_nir(struct radv_device *device,
329			   struct radv_shader_module *module,
330			   const char *entrypoint_name,
331			   gl_shader_stage stage,
332			   const VkSpecializationInfo *spec_info,
333			   const VkPipelineCreateFlags flags);
334
335void *
336radv_alloc_shader_memory(struct radv_device *device,
337			  struct radv_shader_variant *shader);
338
339void
340radv_destroy_shader_slabs(struct radv_device *device);
341
342struct radv_shader_variant *
343radv_shader_variant_create(struct radv_device *device,
344			   struct radv_shader_module *module,
345			   struct nir_shader *const *shaders,
346			   int shader_count,
347			   struct radv_pipeline_layout *layout,
348			   const struct radv_shader_variant_key *key,
349			   void **code_out,
350			   unsigned *code_size_out);
351
352struct radv_shader_variant *
353radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
354			   void **code_out, unsigned *code_size_out,
355			   bool multiview);
356
357void
358radv_shader_variant_destroy(struct radv_device *device,
359			    struct radv_shader_variant *variant);
360
361const char *
362radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage);
363
364void
365radv_shader_dump_stats(struct radv_device *device,
366		       struct radv_shader_variant *variant,
367		       gl_shader_stage stage,
368		       FILE *file);
369
370static inline bool
371radv_can_dump_shader(struct radv_device *device,
372		     struct radv_shader_module *module,
373		     bool is_gs_copy_shader)
374{
375	if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
376		return false;
377
378	/* Only dump non-meta shaders, useful for debugging purposes. */
379	return (module && !module->nir) || is_gs_copy_shader;
380}
381
382static inline bool
383radv_can_dump_shader_stats(struct radv_device *device,
384			   struct radv_shader_module *module)
385{
386	/* Only dump non-meta shader stats. */
387	return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS &&
388	       module && !module->nir;
389}
390
391static inline unsigned shader_io_get_unique_index(gl_varying_slot slot)
392{
393	/* handle patch indices separate */
394	if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
395		return 0;
396	if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
397		return 1;
398	if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
399		return 2 + (slot - VARYING_SLOT_PATCH0);
400	if (slot == VARYING_SLOT_POS)
401		return 0;
402	if (slot == VARYING_SLOT_PSIZ)
403		return 1;
404	if (slot == VARYING_SLOT_CLIP_DIST0)
405		return 2;
406	/* 3 is reserved for clip dist as well */
407	if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
408		return 4 + (slot - VARYING_SLOT_VAR0);
409	unreachable("illegal slot in get unique index\n");
410}
411
412static inline uint32_t
413radv_get_num_physical_sgprs(struct radv_physical_device *physical_device)
414{
415	return physical_device->rad_info.chip_class >= VI ? 800 : 512;
416}
417
418#endif
419