radv_shader_args.h revision 7ec681f3
1/*
2 * Copyright © 2019 Valve Corporation.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include "compiler/shader_enums.h"
25#include "util/list.h"
26#include "util/macros.h"
27#include "ac_shader_args.h"
28#include "amd_family.h"
29#include "radv_constants.h"
30
31struct radv_shader_args {
32   struct ac_shader_args ac;
33   struct radv_shader_info *shader_info;
34   const struct radv_nir_compiler_options *options;
35
36   struct ac_arg descriptor_sets[MAX_SETS];
37   struct ac_arg ring_offsets;
38
39   /* Streamout */
40   struct ac_arg streamout_buffers;
41
42   /* NGG GS */
43   struct ac_arg ngg_gs_state;
44   struct ac_arg ngg_culling_settings;
45   struct ac_arg ngg_viewport_scale[2];
46   struct ac_arg ngg_viewport_translate[2];
47
48   struct ac_arg prolog_inputs;
49   struct ac_arg vs_inputs[MAX_VERTEX_ATTRIBS];
50
51   bool is_gs_copy_shader;
52   bool is_trap_handler_shader;
53};
54
55static inline struct radv_shader_args *
56radv_shader_args_from_ac(struct ac_shader_args *args)
57{
58   return container_of(args, struct radv_shader_args, ac);
59}
60
61void radv_declare_shader_args(struct radv_shader_args *args, gl_shader_stage stage,
62                              bool has_previous_stage, gl_shader_stage previous_stage);
63