101e04c3fSmrg<vcxml gen="3.3" min_ver="33" max_ver="42"> 201e04c3fSmrg 301e04c3fSmrg <enum name="Compare Function" prefix="V3D_COMPARE_FUNC"> 401e04c3fSmrg <value name="NEVER" value="0"/> 501e04c3fSmrg <value name="LESS" value="1"/> 601e04c3fSmrg <value name="EQUAL" value="2"/> 701e04c3fSmrg <value name="LEQUAL" value="3"/> 801e04c3fSmrg <value name="GREATER" value="4"/> 901e04c3fSmrg <value name="NOTEQUAL" value="5"/> 1001e04c3fSmrg <value name="GEQUAL" value="6"/> 1101e04c3fSmrg <value name="ALWAYS" value="7"/> 1201e04c3fSmrg </enum> 1301e04c3fSmrg 1401e04c3fSmrg <enum name="Blend Factor" prefix="V3D_BLEND_FACTOR"> 1501e04c3fSmrg <value name="ZERO" value="0"/> 1601e04c3fSmrg <value name="ONE" value="1"/> 1701e04c3fSmrg <value name="SRC_COLOR" value="2"/> 1801e04c3fSmrg <value name="INV_SRC_COLOR" value="3"/> 1901e04c3fSmrg <value name="DST_COLOR" value="4"/> 2001e04c3fSmrg <value name="INV_DST_COLOR" value="5"/> 2101e04c3fSmrg <value name="SRC_ALPHA" value="6"/> 2201e04c3fSmrg <value name="INV_SRC_ALPHA" value="7"/> 2301e04c3fSmrg <value name="DST_ALPHA" value="8"/> 2401e04c3fSmrg <value name="INV_DST_ALPHA" value="9"/> 2501e04c3fSmrg <value name="CONST_COLOR" value="10"/> 2601e04c3fSmrg <value name="INV_CONST_COLOR" value="11"/> 2701e04c3fSmrg <value name="CONST_ALPHA" value="12"/> 2801e04c3fSmrg <value name="INV_CONST_ALPHA" value="13"/> 2901e04c3fSmrg <value name="SRC_ALPHA_SATURATE" value="14"/> 3001e04c3fSmrg </enum> 3101e04c3fSmrg 3201e04c3fSmrg <enum name="Blend Mode" prefix="V3D_BLEND_MODE"> 3301e04c3fSmrg <value name="ADD" value="0"/> 3401e04c3fSmrg <value name="SUB" value="1"/> 3501e04c3fSmrg <value name="RSUB" value="2"/> 3601e04c3fSmrg <value name="MIN" value="3"/> 3701e04c3fSmrg <value name="MAX" value="4"/> 3801e04c3fSmrg <value name="MUL" value="5"/> 3901e04c3fSmrg <value name="SCREEN" value="6"/> 4001e04c3fSmrg <value name="DARKEN" value="7"/> 4101e04c3fSmrg <value name="LIGHTEN" value="8"/> 4201e04c3fSmrg </enum> 4301e04c3fSmrg 4401e04c3fSmrg <enum name="Stencil Op" prefix="V3D_STENCIL_OP"> 4501e04c3fSmrg <value name="ZERO" value="0"/> 4601e04c3fSmrg <value name="KEEP" value="1"/> 4701e04c3fSmrg <value name="REPLACE" value="2"/> 4801e04c3fSmrg <value name="INCR" value="3"/> 4901e04c3fSmrg <value name="DECR" value="4"/> 5001e04c3fSmrg <value name="INVERT" value="5"/> 5101e04c3fSmrg <value name="INCWRAP" value="6"/> 5201e04c3fSmrg <value name="DECWRAP" value="7"/> 5301e04c3fSmrg </enum> 5401e04c3fSmrg 5501e04c3fSmrg <enum name="Primitive" prefix="V3D_PRIM"> 5601e04c3fSmrg <value name="POINTS" value="0"/> 5701e04c3fSmrg <value name="LINES" value="1"/> 5801e04c3fSmrg <value name="LINE_LOOP" value="2"/> 5901e04c3fSmrg <value name="LINE_STRIP" value="3"/> 6001e04c3fSmrg <value name="TRIANGLES" value="4"/> 6101e04c3fSmrg <value name="TRIANGLE_STRIP" value="5"/> 6201e04c3fSmrg <value name="TRIANGLE_FAN" value="6"/> 6301e04c3fSmrg <value name="POINTS_TF" value="16"/> 6401e04c3fSmrg <value name="LINES_TF" value="17"/> 6501e04c3fSmrg <value name="LINE_LOOP_TF" value="18"/> 6601e04c3fSmrg <value name="LINE_STRIP_TF" value="19"/> 6701e04c3fSmrg <value name="TRIANGLES_TF" value="20"/> 6801e04c3fSmrg <value name="TRIANGLE_STRIP_TF" value="21"/> 6901e04c3fSmrg <value name="TRIANGLE_FAN_TF" value="22"/> 7001e04c3fSmrg </enum> 7101e04c3fSmrg 7201e04c3fSmrg <enum name="TMU Filter" prefix="V3D_TMU_FILTER" max_ver="33"> 7301e04c3fSmrg <!-- Names are mip filter, min filter, mag filter --> 7401e04c3fSmrg <value name="MIN_LIN_MIP_NONE_MAG_LIN" value="0"/> 7501e04c3fSmrg <value name="MIN_LIN_MIP_NONE_MAG_NEAR" value="1"/> 7601e04c3fSmrg <value name="MIN_NEAR_MIP_NONE_MAG_LIN" value="2"/> 7701e04c3fSmrg <value name="MIN_NEAR_MIP_NONE_MAG_NEAR" value="3"/> 7801e04c3fSmrg 7901e04c3fSmrg <value name="MIN_NEAR_MIP_NEAR_MAG_LIN" value="4"/> 8001e04c3fSmrg <value name="MIN_NEAR_MIP_NEAR_MAG_NEAR" value="5"/> 8101e04c3fSmrg <value name="MIN_NEAR_MIP_LIN_MAG_LIN" value="6"/> 8201e04c3fSmrg <value name="MIN_NEAR_MIP_LIN_MAG_NEAR" value="7"/> 8301e04c3fSmrg 8401e04c3fSmrg <value name="MIN_LIN_MIP_NEAR_MAG_LIN" value="8"/> 8501e04c3fSmrg <value name="MIN_LIN_MIP_NEAR_MAG_NEAR" value="9"/> 8601e04c3fSmrg <value name="MIN_LIN_MIP_LIN_MAG_LIN" value="10"/> 8701e04c3fSmrg <value name="MIN_LIN_MIP_LIN_MAG_NEAR" value="11"/> 8801e04c3fSmrg 8901e04c3fSmrg <value name="ANISOTROPIC_2_1" value="12"/> 9001e04c3fSmrg <value name="ANISOTROPIC_4_1" value="13"/> 9101e04c3fSmrg <value name="ANISOTROPIC_8_1" value="14"/> 9201e04c3fSmrg <value name="ANISOTROPIC_16_1" value="15"/> 9301e04c3fSmrg </enum> 9401e04c3fSmrg 9501e04c3fSmrg <enum name="Border Color Mode" prefix="V3D_BORDER_COLOR" min_ver="41"> 9601e04c3fSmrg <value name="0000" value="0"/> 9701e04c3fSmrg <value name="0001" value="1"/> 9801e04c3fSmrg <value name="1111" value="2"/> 9901e04c3fSmrg <value name="Follows" value="7"/> 10001e04c3fSmrg </enum> 10101e04c3fSmrg 102ed98bd31Smaya <enum name="Wrap Mode" prefix="V3D_WRAP_MODE"> 103ed98bd31Smaya <value name="REPEAT" value="0"/> 104ed98bd31Smaya <value name="CLAMP" value="1"/> 105ed98bd31Smaya <value name="MIRROR" value="2"/> 106ed98bd31Smaya <value name="BORDER" value="3"/> 107ed98bd31Smaya <value name="MIRROR_ONCE" value="4"/> 10801e04c3fSmrg </enum> 10901e04c3fSmrg 11001e04c3fSmrg <enum name="TMU Op" prefix="V3D_TMU_OP" min_ver="41"> 11101e04c3fSmrg <value name="Write ADD, Read Prefetch" value="0"/> 11201e04c3fSmrg <value name="Write SUB, Read Clear" value="1"/> 11301e04c3fSmrg <value name="Write XCHG, Read Flush" value="2"/> 11401e04c3fSmrg <value name="Write CMPXCHG, Read Flush" value="3"/> 11501e04c3fSmrg <value name="Write UMIN, Full L1 Clear" value="4"/> 11601e04c3fSmrg <value name="Write UMAX" value="5"/> 11701e04c3fSmrg <value name="Write SMIN" value="6"/> 11801e04c3fSmrg <value name="Write SMAX" value="7"/> 11901e04c3fSmrg <value name="Write AND, Read INC" value="8"/> 12001e04c3fSmrg <value name="Write OR, Read DEC" value="9"/> 12101e04c3fSmrg <value name="Write XOR, Read NOT" value="10"/> 12201e04c3fSmrg <value name="Regular" value="15"/> 12301e04c3fSmrg </enum> 12401e04c3fSmrg 12501e04c3fSmrg <enum name="Varying Flags Action" prefix="V3D_VARYING_FLAGS_ACTION"> 12601e04c3fSmrg <value name="unchanged" value="0"/> 12701e04c3fSmrg <value name="zeroed" value="1"/> 12801e04c3fSmrg <value name="set" value="2"/> 12901e04c3fSmrg </enum> 13001e04c3fSmrg 13101e04c3fSmrg <enum name="Memory Format" prefix="V3D_MEMORY_FORMAT"> 13201e04c3fSmrg <value name="Raster" value="0"/> 13301e04c3fSmrg <value name="Lineartile" value="1"/> 13401e04c3fSmrg <value name="UB-linear (1 UIF block wide)" value="2"/> 13501e04c3fSmrg <value name="UB-linear (2 UIF blocks wide)" value="3"/> 13601e04c3fSmrg <value name="UIF (No XOR)" value="4"/> 13701e04c3fSmrg <value name="UIF (XOR)" value="5"/> 13801e04c3fSmrg </enum> 13901e04c3fSmrg 14001e04c3fSmrg <enum name="Decimate Mode" prefix="V3D_DECIMATE_MODE"> 14101e04c3fSmrg <value name="sample 0" value="0"/> 14201e04c3fSmrg <value name="4x" value="1"/> 14301e04c3fSmrg <value name="all samples" value="3"/> 14401e04c3fSmrg </enum> 14501e04c3fSmrg 14601e04c3fSmrg <enum name="Internal Type" prefix="V3D_INTERNAL_TYPE"> 14701e04c3fSmrg <value name="8i" value="0"/> 14801e04c3fSmrg <value name="8ui" value="1"/> 14901e04c3fSmrg <value name="8" value="2"/> 15001e04c3fSmrg <value name="16i" value="4"/> 15101e04c3fSmrg <value name="16ui" value="5"/> 15201e04c3fSmrg <value name="16f" value="6"/> 15301e04c3fSmrg <value name="32i" value="8"/> 15401e04c3fSmrg <value name="32ui" value="9"/> 15501e04c3fSmrg <value name="32f" value="10"/> 15601e04c3fSmrg </enum> 15701e04c3fSmrg 15801e04c3fSmrg <enum name="Internal BPP" prefix="V3D_INTERNAL_BPP"> 15901e04c3fSmrg <value name="32" value="0"/> 16001e04c3fSmrg <value name="64" value="1"/> 16101e04c3fSmrg <value name="128" value="2"/> 16201e04c3fSmrg </enum> 16301e04c3fSmrg 16401e04c3fSmrg <enum name="Internal Depth Type" prefix="V3D_INTERNAL_TYPE"> 16501e04c3fSmrg <value name="depth_32f" value="0"/> 16601e04c3fSmrg <value name="depth_24" value="1"/> 16701e04c3fSmrg <value name="depth_16" value="2"/> 16801e04c3fSmrg </enum> 16901e04c3fSmrg 17001e04c3fSmrg <enum name="Render Target Clamp" prefix="V3D_RENDER_TARGET_CLAMP" min_ver="41"> 17101e04c3fSmrg <value name="none" value="0"/> <!-- no clamping --> 17201e04c3fSmrg <value name="norm" value="1"/> <!-- [0,1] for f16 --> 17301e04c3fSmrg <value name="pos" value="2"/> <!-- [0, for f16 --> 17401e04c3fSmrg <value name="int" value="3" min_ver="42"/> <!-- clamp to integer RT's range --> 17501e04c3fSmrg </enum> 17601e04c3fSmrg 1777ec681f3Smrg <!--- 1787ec681f3Smrg CL cache flush commands are not fully documented and subject to a 1797ec681f3Smrg number of hardware issues that make them unreliable. Specifically: 1807ec681f3Smrg 1817ec681f3Smrg * The L2T flush command has a 'deferred' bit to ensure the command 1827ec681f3Smrg doesn't execute until all other commands in the CL have completed, 1837ec681f3Smrg which is required to achieve the expected behavior. This bit comes 1847ec681f3Smrg right after the mode field. 1857ec681f3Smrg 1867ec681f3Smrg * GFXH-1895: Overlapping write combiner flush requests from different 1877ec681f3Smrg sources are not safe. If two flush requests from different sources 1887ec681f3Smrg overlap, the TMU may send the done signal for the first flush back to 1897ec681f3Smrg the wrong source. 1907ec681f3Smrg 1917ec681f3Smrg * GFXH-1888: It is possible for a regular access to sneak past a 1927ec681f3Smrg pending L2T flush. If an L2T flush is requested via L2TCACTL while a 1937ec681f3Smrg CLE-requested flush is in progress, it is possible for a regular 1947ec681f3Smrg access to sneak through in the gap between the CLE flush and the 1957ec681f3Smrg L2TCACTL flush. 1967ec681f3Smrg 1977ec681f3Smrg * GFXH-1897: Writing 0 to L2TCACTL clobbers in-progress flush status. 1987ec681f3Smrg Writing 0 to TMUWCF (bit 8) clears the TMUWCF bit, even if a write 1997ec681f3Smrg combiner flush is still in progress. Similarly, writing 0 to L2TFLS 2007ec681f3Smrg (bit 0) clears the L2TFLS bit, even if an L2T flush is still in 2017ec681f3Smrg progress. Writing 0 to L2TFLM (bits 1..2) overwrites the flush mode, 2027ec681f3Smrg even if a flush is not being requested (ie 0 is being written to 2037ec681f3Smrg L2TFLS). If the last flush has not yet made it through the L2T 2047ec681f3Smrg arbiter, this will change the mode of that flush. 2057ec681f3Smrg 2067ec681f3Smrg GFXH-1888 and GFXH-1897 are problematic when we don't wait for L2T 2077ec681f3Smrg flushes requested via LATCACTL to complete immediately. 2087ec681f3Smrg 2097ec681f3Smrg Because of this, the driver will do all of its flushing via the kernel 2107ec681f3Smrg using L2TCACTL instead of using the CL commands. 2117ec681f3Smrg --> 212ed98bd31Smaya <enum name="L2T Flush Mode" prefix="L2T_FLUSH_MODE"> 213ed98bd31Smaya <!-- invalidates all cache lines --> 214ed98bd31Smaya <value name="flush" value="0"/> 215ed98bd31Smaya <!-- Invalidates dirty cachelines without writeback --> 216ed98bd31Smaya <value name="clear" value="1"/> 217ed98bd31Smaya <!-- Writes back dirty cachelines and marks them clean, without 218ed98bd31Smaya invalidating --> 219ed98bd31Smaya <value name="clean" value="2"/> 220ed98bd31Smaya </enum> 221ed98bd31Smaya 22201e04c3fSmrg <enum name="Output Image Format" prefix="V3D_OUTPUT_IMAGE_FORMAT"> 22301e04c3fSmrg <!-- 22401e04c3fSmrg Formats appear with their channels named from the low bits to 22501e04c3fSmrg the high bits. 22601e04c3fSmrg --> 22701e04c3fSmrg <value name="srgb8_alpha8" value="0"/> 22801e04c3fSmrg <value name="srgb" value="1"/> 22901e04c3fSmrg <value name="rgb10_a2ui" value="2"/> 23001e04c3fSmrg <value name="rgb10_a2" value="3"/> 23101e04c3fSmrg <value name="abgr1555" value="4"/> 23201e04c3fSmrg <value name="alpha-masked abgr1555" value="5"/> 23301e04c3fSmrg <value name="abgr4444" value="6"/> 23401e04c3fSmrg <value name="bgr565" value="7"/> 23501e04c3fSmrg <value name="r11f_g11f_b10f" value="8"/> 23601e04c3fSmrg <value name="rgba32f" value="9"/> 23701e04c3fSmrg <value name="rg32f" value="10"/> 23801e04c3fSmrg <value name="r32f" value="11"/> 23901e04c3fSmrg <value name="rgba32i" value="12"/> 24001e04c3fSmrg <value name="rg32i" value="13"/> 24101e04c3fSmrg <value name="r32i" value="14"/> 24201e04c3fSmrg <value name="rgba32ui" value="15"/> 24301e04c3fSmrg <value name="rg32ui" value="16"/> 24401e04c3fSmrg <value name="r32ui" value="17"/> 24501e04c3fSmrg <value name="rgba16f" value="18"/> 24601e04c3fSmrg <value name="rg16f" value="19"/> 24701e04c3fSmrg <value name="r16f" value="20"/> 24801e04c3fSmrg <value name="rgba16i" value="21"/> 24901e04c3fSmrg <value name="rg16i" value="22"/> 25001e04c3fSmrg <value name="r16i" value="23"/> 25101e04c3fSmrg <value name="rgba16ui" value="24"/> 25201e04c3fSmrg <value name="rg16ui" value="25"/> 25301e04c3fSmrg <value name="r16ui" value="26"/> 25401e04c3fSmrg <value name="rgba8" value="27"/> 25501e04c3fSmrg <value name="rgb8" value="28"/> 25601e04c3fSmrg <value name="rg8" value="29"/> 25701e04c3fSmrg <value name="r8" value="30"/> 25801e04c3fSmrg <value name="rgba8i" value="31"/> 25901e04c3fSmrg <value name="rg8i" value="32"/> 26001e04c3fSmrg <value name="r8i" value="33"/> 26101e04c3fSmrg <value name="rgba8ui" value="34"/> 26201e04c3fSmrg <value name="rg8ui" value="35"/> 26301e04c3fSmrg <value name="r8ui" value="36"/> 26401e04c3fSmrg <value name="srgbx8" value="37" max_ver="33"/> 26501e04c3fSmrg <value name="rgbx8" value="38" max_ver="33"/> 26601e04c3fSmrg <value name="bstc" value="39" min_ver="41"/> 26701e04c3fSmrg <value name="d32f" value="40" min_ver="41"/> 26801e04c3fSmrg <value name="d24" value="41" min_ver="41"/> 26901e04c3fSmrg <value name="d16" value="42" min_ver="41"/> 27001e04c3fSmrg <value name="d24s8" value="43" min_ver="41"/> 27101e04c3fSmrg <value name="s8" value="44" min_ver="41"/> 2727ec681f3Smrg <value name="rgba5551" value="45" min_ver="41"/> 27301e04c3fSmrg </enum> 27401e04c3fSmrg 27501e04c3fSmrg <enum name="Z/S Output Image Format" prefix="V3D_OUTPUT_IMAGE_FORMAT_ZS" max_ver="33"> 27601e04c3fSmrg <value name="depth_component32f" value="0"/> 27701e04c3fSmrg <value name="depth_component24" value="1"/> <!-- depth low, pad high --> 27801e04c3fSmrg <value name="depth_component16" value="2"/> 27901e04c3fSmrg <value name="depth24_stencil8" value="3"/> <!-- stencil low, depth high --> 28001e04c3fSmrg </enum> 28101e04c3fSmrg 28201e04c3fSmrg <enum name="Dither Mode" prefix="V3D_DITHER_MODE"> 28301e04c3fSmrg <value name="None" value="0"/> 28401e04c3fSmrg <value name="RGB" value="1"/> 28501e04c3fSmrg <value name="A" value="2"/> 28601e04c3fSmrg <value name="RGBA" value="3"/> 28701e04c3fSmrg </enum> 28801e04c3fSmrg 289ed98bd31Smaya <enum name="Pack Mode" prefix="V3D_PACK_MODE"> 290ed98bd31Smaya <value name="16-way" value="0"/> 291ed98bd31Smaya <value name="8-way" value="1"/> 292ed98bd31Smaya <value name="4-way" value="2"/> 2937ec681f3Smrg <value name="1-way" value="3"/> 294ed98bd31Smaya </enum> 295ed98bd31Smaya 296ed98bd31Smaya <enum name="TCS flush mode" prefix="V3D_TCS_FLUSH_MODE"> 297ed98bd31Smaya <value name="fully packed" value="0"/> 298ed98bd31Smaya <value name="single patch" value="1"/> 299ed98bd31Smaya <value name="packed complete patches" value="2"/> 300ed98bd31Smaya </enum> 301ed98bd31Smaya 3027ec681f3Smrg <enum name="Primitve counters" prefix="V3D_PRIM_COUNTS"> 3037ec681f3Smrg <value name="tf_words_buffer0" value="0"/> 3047ec681f3Smrg <value name="tf_words_buffer1" value="1"/> 3057ec681f3Smrg <value name="tf_words_buffer2" value="2"/> 3067ec681f3Smrg <value name="tf_words_buffer3" value="3"/> 3077ec681f3Smrg <value name="written" value="4"/> 3087ec681f3Smrg <value name="tf_written" value="5"/> 3097ec681f3Smrg <value name="tf_overflow" value="6"/> 3107ec681f3Smrg </enum> 3117ec681f3Smrg 31201e04c3fSmrg <packet code="0" name="Halt"/> 31301e04c3fSmrg <packet code="1" name="NOP"/> 31401e04c3fSmrg <packet code="4" name="Flush"/> 31501e04c3fSmrg <packet code="5" name="Flush All State"/> 31601e04c3fSmrg <packet code="6" name="Start Tile Binning"/> 31701e04c3fSmrg <packet code="7" shortname="incr_semaphore" name="Increment Semaphore"/> 31801e04c3fSmrg <packet code="8" shortname="wait_semaphore" name="Wait on Semaphore"/> 31901e04c3fSmrg <packet code="9" shortname="wait_prev_frame" name="Wait for previous frame"/> 32001e04c3fSmrg <packet code="10" shortname="enable_z_only" name="Enable Z-only rendering" cl="R"/> 32101e04c3fSmrg <packet code="11" shortname="disable_z_only" name="Disable Z-only rendering" cl="R"/> 32201e04c3fSmrg <packet code="12" shortname="end_z_only" name="End of Z-only rendering in frame"/> 32301e04c3fSmrg <packet code="13" shortname="end_render" name="End of rendering"/> 32401e04c3fSmrg 32501e04c3fSmrg <packet code="14" shortname="wait_transform_feedback" name="Wait for transform feedback" cl="B"> 32601e04c3fSmrg <field name="Block count" size="8" start="0" type="uint"/> 32701e04c3fSmrg </packet> 32801e04c3fSmrg 32901e04c3fSmrg <packet code="15" shortname="branch_sub_autochain" name="Branch to auto-chained sub-list"> 33001e04c3fSmrg <field name="address" size="32" start="0" type="address"/> 33101e04c3fSmrg </packet> 33201e04c3fSmrg 33301e04c3fSmrg <packet code="16" name="Branch"> 33401e04c3fSmrg <field name="address" size="32" start="0" type="address"/> 33501e04c3fSmrg </packet> 33601e04c3fSmrg 33701e04c3fSmrg <packet code="17" shortname="branch_sub" name="Branch to Sub-list"> 33801e04c3fSmrg <field name="address" size="32" start="0" type="address"/> 33901e04c3fSmrg </packet> 34001e04c3fSmrg 34101e04c3fSmrg <packet code="18" shortname="return" name="Return from sub-list"/> 34201e04c3fSmrg <packet code="19" shortname="clear_vcd_cache" name="Flush VCD cache"/> 34301e04c3fSmrg 34401e04c3fSmrg <packet code="20" shortname="generic_tile_list" name="Start Address of Generic Tile List"> 34501e04c3fSmrg <field name="start" size="32" start="0" type="address"/> 34601e04c3fSmrg <field name="end" size="32" start="32" type="address"/> 34701e04c3fSmrg </packet> 34801e04c3fSmrg 34901e04c3fSmrg <packet code="21" shortname="branch_implicit_tile" name="Branch to Implicit Tile List"> 35001e04c3fSmrg <field name="tile list set number" size="8" start="0" type="uint"/> 35101e04c3fSmrg </packet> 35201e04c3fSmrg 35301e04c3fSmrg <packet code="22" shortname="branch_explicit_supertile" name="Branch to Explicit Supertile"> 35401e04c3fSmrg <field name="Absolute address of explicit supertile render list" size="32" start="24" type="address"/> 35501e04c3fSmrg <field name="explicit supertile number" size="8" start="16" type="uint"/> 35601e04c3fSmrg <field name="row number" size="8" start="8" type="uint"/> 35701e04c3fSmrg <field name="column number" size="8" start="0" type="uint"/> 35801e04c3fSmrg </packet> 35901e04c3fSmrg 36001e04c3fSmrg <packet code="23" shortname="supertile_coords" name="Supertile Coordinates"> 36101e04c3fSmrg <field name="row number in supertiles" size="8" start="8" type="uint"/> 36201e04c3fSmrg <field name="column number in supertiles" size="8" start="0" type="uint"/> 36301e04c3fSmrg </packet> 36401e04c3fSmrg 36501e04c3fSmrg <packet code="24" shortname="store_subsample" name="Store Multi-Sample Resolved Tile Color Buffer" cl="R" max_ver="33"/> 36601e04c3fSmrg 36701e04c3fSmrg <packet code="25" shortname="store_subsample_ex" name="Store Multi-Sample Resolved Tile Color Buffer (extended)" cl="R" max_ver="33"> 36801e04c3fSmrg <field name="Disable Color Buffer write" size="8" start="8" type="uint"/> 36901e04c3fSmrg <field name="Enable Z write" size="1" start="7" type="bool"/> 37001e04c3fSmrg <field name="Enable Stencil write" size="1" start="6" type="bool"/> 37101e04c3fSmrg <!-- bit 5 unused --> 37201e04c3fSmrg <field name="Disable Color buffer(s) clear on write" size="1" start="4" type="bool"/> 37301e04c3fSmrg <field name="Disable Stencil buffer clear on write" size="1" start="3" type="bool"/> 37401e04c3fSmrg <field name="Disable Z buffer clear on write" size="1" start="2" type="bool"/> 37501e04c3fSmrg <field name="Disable fast opportunistic write out in multisample mode" size="1" start="1" type="bool"/> 37601e04c3fSmrg <field name="Last Tile of Frame" size="1" start="0" type="bool"/> 37701e04c3fSmrg </packet> 37801e04c3fSmrg 37901e04c3fSmrg <packet code="25" shortname="clear" name="Clear Tile Buffers" cl="R" min_ver="41"> 38001e04c3fSmrg <field name="Clear Z/Stencil Buffer" size="1" start="1" type="bool"/> 38101e04c3fSmrg <field name="Clear all Render Targets" size="1" start="0" type="bool"/> 38201e04c3fSmrg </packet> 38301e04c3fSmrg 38401e04c3fSmrg <packet code="26" shortname="load" name="Reload Tile Color Buffer" cl="R" max_ver="33"> 38501e04c3fSmrg <field name="Disable Color Buffer load" size="8" start="8" type="uint"/> 38601e04c3fSmrg <field name="Enable Z load" size="1" start="7" type="bool"/> 38701e04c3fSmrg <field name="Enable Stencil load" size="1" start="6" type="bool"/> 38801e04c3fSmrg </packet> 38901e04c3fSmrg 39001e04c3fSmrg <packet code="26" shortname="end_loads" name="End of Loads" cl="R" min_ver="41"/> 39101e04c3fSmrg 39201e04c3fSmrg <packet code="27" shortname="end_tile" name="End of Tile Marker" cl="R"/> 39301e04c3fSmrg 39401e04c3fSmrg <packet code="29" shortname="store_general" name="Store Tile Buffer General" cl="R" max_ver="33"> 39501e04c3fSmrg <field name="Address" size="24" start="24" type="address"/> 39601e04c3fSmrg <field name="Padded height of output image in UIF blocks" size="13" start="11" type="uint"/> 39701e04c3fSmrg <field name="XOR UIF" size="1" start="10" type="bool"/> 39801e04c3fSmrg <field name="Last Tile of Frame" size="1" start="8" type="bool"/> 39901e04c3fSmrg <field name="Disable Color buffer(s) clear on write" size="1" start="7" type="bool"/> 40001e04c3fSmrg <field name="Disable Stencil buffer clear on write" size="1" start="6" type="bool"/> 40101e04c3fSmrg <field name="Disable Z buffer clear on write" size="1" start="5" type="bool"/> 40201e04c3fSmrg <field name="Raw Mode" size="1" start="4" type="bool"/> 40301e04c3fSmrg <field name="Buffer to Store" size="4" start="0" type="uint"> 40401e04c3fSmrg <value name="Render target 0" value="0"/> 40501e04c3fSmrg <value name="Render target 1" value="1"/> 40601e04c3fSmrg <value name="Render target 2" value="2"/> 40701e04c3fSmrg <value name="Render target 3" value="3"/> 40801e04c3fSmrg <value name="None" value="8"/> 40901e04c3fSmrg <value name="Z" value="9"/> 41001e04c3fSmrg <value name="Stencil" value="10"/> 41101e04c3fSmrg <value name="Z+Stencil" value="11"/> 41201e04c3fSmrg </field> 41301e04c3fSmrg </packet> 41401e04c3fSmrg 41501e04c3fSmrg <packet code="29" shortname="store" name="Store Tile Buffer General" cl="R" min_ver="41"> 41601e04c3fSmrg <field name="Address" size="32" start="64" type="address"/> 41701e04c3fSmrg 41801e04c3fSmrg <!-- used for y flip --> 41901e04c3fSmrg <field name="Height" size="16" start="48" type="uint"/> 42001e04c3fSmrg 42101e04c3fSmrg <!-- height in ub for UIF, byte stride for raster --> 42201e04c3fSmrg <field name="Height in UB or Stride" size="20" start="28" type="uint"/> 42301e04c3fSmrg 42401e04c3fSmrg <field name="R/B swap" size="1" start="20" type="bool"/> 42501e04c3fSmrg <field name="Channel Reverse" size="1" start="19" type="bool"/> 42601e04c3fSmrg <field name="Clear buffer being stored" size="1" start="18" type="bool"/> 42701e04c3fSmrg <field name="Output Image Format" size="6" start="12" type="Output Image Format"/> 42801e04c3fSmrg 42901e04c3fSmrg <field name="Decimate mode" size="2" start="10" type="Decimate Mode"/> 43001e04c3fSmrg 43101e04c3fSmrg <field name="Dither Mode" size="2" start="8" type="Dither Mode"/> 43201e04c3fSmrg 43301e04c3fSmrg <field name="Flip Y" size="1" start="7" type="bool"/> 43401e04c3fSmrg 43501e04c3fSmrg <field name="Memory Format" size="3" start="4" type="Memory Format"/> 43601e04c3fSmrg <field name="Buffer to Store" size="4" start="0" type="uint"> 43701e04c3fSmrg <value name="Render target 0" value="0"/> 43801e04c3fSmrg <value name="Render target 1" value="1"/> 43901e04c3fSmrg <value name="Render target 2" value="2"/> 44001e04c3fSmrg <value name="Render target 3" value="3"/> 44101e04c3fSmrg <value name="None" value="8"/> 44201e04c3fSmrg <value name="Z" value="9"/> 44301e04c3fSmrg <value name="Stencil" value="10"/> 44401e04c3fSmrg <value name="Z+Stencil" value="11"/> 44501e04c3fSmrg </field> 44601e04c3fSmrg </packet> 44701e04c3fSmrg 44801e04c3fSmrg <packet code="30" shortname="load_general" name="Load Tile Buffer General" cl="R" max_ver="33"> 44901e04c3fSmrg <field name="Address" size="24" start="24" type="address"/> 45001e04c3fSmrg <field name="Padded height of output image in UIF blocks" size="13" start="11" type="uint"/> 45101e04c3fSmrg <field name="XOR UIF" size="1" start="10" type="bool"/> 45201e04c3fSmrg <field name="Raw Mode" size="1" start="4" type="bool"/> 45301e04c3fSmrg <field name="Buffer to Load" size="4" start="0" type="uint"> 45401e04c3fSmrg <value name="Render target 0" value="0"/> 45501e04c3fSmrg <value name="Render target 1" value="1"/> 45601e04c3fSmrg <value name="Render target 2" value="2"/> 45701e04c3fSmrg <value name="Render target 3" value="3"/> 45801e04c3fSmrg <value name="None" value="8"/> 45901e04c3fSmrg <value name="Z" value="9"/> 46001e04c3fSmrg <value name="Stencil" value="10"/> 46101e04c3fSmrg <value name="Z+Stencil" value="11"/> 46201e04c3fSmrg </field> 46301e04c3fSmrg </packet> 46401e04c3fSmrg 46501e04c3fSmrg <packet code="30" shortname="load" name="Load Tile Buffer General" cl="R" min_ver="41"> 46601e04c3fSmrg <field name="Address" size="32" start="64" type="address"/> 46701e04c3fSmrg 46801e04c3fSmrg <!-- used for y flip --> 46901e04c3fSmrg <field name="Height" size="16" start="48" type="uint"/> 47001e04c3fSmrg 47101e04c3fSmrg <!-- height in ub for UIF, byte stride for raster --> 47201e04c3fSmrg <field name="Height in UB or Stride" size="20" start="28" type="uint"/> 47301e04c3fSmrg 47401e04c3fSmrg <field name="R/B swap" size="1" start="20" type="bool"/> 47501e04c3fSmrg <field name="Channel Reverse" size="1" start="19" type="bool"/> 4767ec681f3Smrg <field name="Force alpha 1" size="1" start="18" type="bool"/> 47701e04c3fSmrg 47801e04c3fSmrg <field name="Input Image Format" size="6" start="12" type="Output Image Format"/> 47901e04c3fSmrg 48001e04c3fSmrg <field name="Decimate mode" size="2" start="10" type="Decimate Mode"/> 48101e04c3fSmrg 48201e04c3fSmrg <field name="Flip Y" size="1" start="7" type="bool"/> 48301e04c3fSmrg 48401e04c3fSmrg <field name="Memory Format" size="3" start="4" type="Memory Format"/> 48501e04c3fSmrg <field name="Buffer to Load" size="4" start="0" type="uint"> 48601e04c3fSmrg <value name="Render target 0" value="0"/> 48701e04c3fSmrg <value name="Render target 1" value="1"/> 48801e04c3fSmrg <value name="Render target 2" value="2"/> 48901e04c3fSmrg <value name="Render target 3" value="3"/> 49001e04c3fSmrg <value name="None" value="8"/> 49101e04c3fSmrg <value name="Z" value="9"/> 49201e04c3fSmrg <value name="Stencil" value="10"/> 49301e04c3fSmrg <value name="Z+Stencil" value="11"/> 49401e04c3fSmrg </field> 49501e04c3fSmrg </packet> 49601e04c3fSmrg 49701e04c3fSmrg <packet code="31" shortname="tf_draw_flush_and_count" name="Transform Feedback Flush and Count"/> 49801e04c3fSmrg 49901e04c3fSmrg <packet code="32" name="Indexed Prim List" cl="B" max_ver="33"> 50001e04c3fSmrg <field name="Minimum index" size="32" start="104" type="uint"/> 50101e04c3fSmrg <field name="Enable Primitive Restarts" size="1" start="103" type="bool"/> 50201e04c3fSmrg <field name="Maximum index" size="31" start="72" type="uint"/> 50301e04c3fSmrg <field name="Address of Indices List" size="32" start="40" type="address"/> 50401e04c3fSmrg <field name="Length" size="32" start="8" type="uint"/> 50501e04c3fSmrg 50601e04c3fSmrg <field name="Index type" size="2" start="6" type="uint"> 50701e04c3fSmrg <value name="Index type 8-bit" value="0"/> 50801e04c3fSmrg <value name="Index type 16-bit" value="1"/> 50901e04c3fSmrg <value name="Index type 32-bit" value="2"/> 51001e04c3fSmrg </field> 51101e04c3fSmrg 51201e04c3fSmrg <field name="mode" size="5" start="0" type="Primitive"/> 51301e04c3fSmrg </packet> 51401e04c3fSmrg 51501e04c3fSmrg <packet code="32" name="Indexed Prim List" cl="B" min_ver="41"> 51601e04c3fSmrg <field name="Index Offset" size="32" start="40" type="uint"/> 51701e04c3fSmrg 51801e04c3fSmrg <field name="Enable Primitive Restarts" size="1" start="39" type="bool"/> 51901e04c3fSmrg <field name="Length" size="31" start="8" type="uint"/> 52001e04c3fSmrg 52101e04c3fSmrg <field name="Index type" size="2" start="6" type="uint"> 52201e04c3fSmrg <value name="Index type 8-bit" value="0"/> 52301e04c3fSmrg <value name="Index type 16-bit" value="1"/> 52401e04c3fSmrg <value name="Index type 32-bit" value="2"/> 52501e04c3fSmrg </field> 52601e04c3fSmrg 52701e04c3fSmrg <field name="mode" size="6" start="0" type="Primitive"/> 52801e04c3fSmrg </packet> 52901e04c3fSmrg 530ed98bd31Smaya <packet code="33" name="Indirect Indexed Instanced Prim List" cl="B" max_ver="33"> 531ed98bd31Smaya <field name="Stride in Multiples of 4 Bytes" size="8" start="104" type="uint"/> 532ed98bd31Smaya <field name="Address of Indices List" size="32" start="72" type="address"/> 533ed98bd31Smaya <field name="Address" size="32" start="40" type="address"/> 534ed98bd31Smaya <field name="Enable Primitive Restarts" size="1" start="39" type="bool"/> 535ed98bd31Smaya <field name="Number of Draw Indirect Indexed Records" size="31" start="8" type="uint"/> 536ed98bd31Smaya 537ed98bd31Smaya <field name="Index type" size="2" start="6" type="uint"> 538ed98bd31Smaya <value name="Index type 8-bit" value="0"/> 539ed98bd31Smaya <value name="Index type 16-bit" value="1"/> 540ed98bd31Smaya <value name="Index type 32-bit" value="2"/> 541ed98bd31Smaya </field> 542ed98bd31Smaya 543ed98bd31Smaya <field name="mode" size="6" start="0" type="Primitive"/> 544ed98bd31Smaya </packet> 545ed98bd31Smaya 546ed98bd31Smaya <packet code="33" name="Indirect Indexed Instanced Prim List" cl="B" min_ver="41"> 547ed98bd31Smaya <field name="Stride in Multiples of 4 Bytes" size="8" start="72" type="uint"/> 548ed98bd31Smaya <field name="Address" size="32" start="40" type="address"/> 549ed98bd31Smaya <field name="Enable Primitive Restarts" size="1" start="39" type="bool"/> 550ed98bd31Smaya <field name="Number of Draw Indirect Indexed Records" size="31" start="8" type="uint"/> 551ed98bd31Smaya 552ed98bd31Smaya <field name="Index type" size="2" start="6" type="uint"> 553ed98bd31Smaya <value name="Index type 8-bit" value="0"/> 554ed98bd31Smaya <value name="Index type 16-bit" value="1"/> 555ed98bd31Smaya <value name="Index type 32-bit" value="2"/> 556ed98bd31Smaya </field> 557ed98bd31Smaya 558ed98bd31Smaya <field name="mode" size="6" start="0" type="Primitive"/> 559ed98bd31Smaya </packet> 560ed98bd31Smaya 56101e04c3fSmrg <packet code="34" name="Indexed Instanced Prim List" cl="B" max_ver="33"> 56201e04c3fSmrg <field name="Enable Primitive Restarts" size="1" start="135" type="bool"/> 56301e04c3fSmrg <field name="Maximum index" size="31" start="104" type="uint"/> 56401e04c3fSmrg <field name="Address of Indices List" size="32" start="72" type="address"/> 56501e04c3fSmrg <field name="Number of Instances" size="32" start="40" type="uint"/> 56601e04c3fSmrg <field name="Instance Length" size="32" start="8" type="uint"/> 56701e04c3fSmrg 56801e04c3fSmrg <field name="Index type" size="2" start="6" type="uint"> 56901e04c3fSmrg <value name="Index type 8-bit" value="0"/> 57001e04c3fSmrg <value name="Index type 16-bit" value="1"/> 57101e04c3fSmrg <value name="Index type 32-bit" value="2"/> 57201e04c3fSmrg </field> 57301e04c3fSmrg 57401e04c3fSmrg <field name="mode" size="5" start="0" type="Primitive"/> 57501e04c3fSmrg </packet> 57601e04c3fSmrg 57701e04c3fSmrg <packet code="34" name="Indexed Instanced Prim List" cl="B" min_ver="41"> 57801e04c3fSmrg <field name="Index Offset" size="32" start="72" type="uint"/> 57901e04c3fSmrg <field name="Number of Instances" size="32" start="40" type="uint"/> 58001e04c3fSmrg <field name="Enable Primitive Restarts" size="1" start="39" type="bool"/> 58101e04c3fSmrg <field name="Instance Length" size="31" start="8" type="uint"/> 58201e04c3fSmrg 58301e04c3fSmrg <field name="Index type" size="2" start="6" type="uint"> 58401e04c3fSmrg <value name="Index type 8-bit" value="0"/> 58501e04c3fSmrg <value name="Index type 16-bit" value="1"/> 58601e04c3fSmrg <value name="Index type 32-bit" value="2"/> 58701e04c3fSmrg </field> 58801e04c3fSmrg 58901e04c3fSmrg <field name="mode" size="6" start="0" type="Primitive"/> 59001e04c3fSmrg </packet> 59101e04c3fSmrg 59201e04c3fSmrg <packet code="36" name="Vertex Array Prims" cl="B"> 59301e04c3fSmrg <field name="Index of First Vertex" size="32" start="40" type="uint"/> 59401e04c3fSmrg <field name="Length" size="32" start="8" type="uint"/> 59501e04c3fSmrg 59601e04c3fSmrg <field name="mode" size="8" start="0" type="Primitive"/> 59701e04c3fSmrg </packet> 59801e04c3fSmrg 599ed98bd31Smaya <packet code="37" name="Indirect Vertex Array Instanced Prims" cl="B"> 600ed98bd31Smaya <field name="Stride in Multiples of 4 Bytes" size="8" start="72" type="uint"/> 601ed98bd31Smaya <field name="Address" size="32" start="40" type="address"/> 602ed98bd31Smaya <field name="Number of Draw Indirect Array Records" size="32" start="8" type="uint"/> 603ed98bd31Smaya 604ed98bd31Smaya <field name="mode" size="8" start="0" type="Primitive"/> 605ed98bd31Smaya </packet> 606ed98bd31Smaya 60701e04c3fSmrg <packet code="38" name="Vertex Array Instanced Prims" cl="B"> 60801e04c3fSmrg <field name="Index of First Vertex" size="32" start="72" type="uint"/> 60901e04c3fSmrg <field name="Number of Instances" size="32" start="40" type="uint"/> 61001e04c3fSmrg <field name="Instance Length" size="32" start="8" type="uint"/> 61101e04c3fSmrg 61201e04c3fSmrg <field name="mode" size="8" start="0" type="Primitive"/> 61301e04c3fSmrg </packet> 61401e04c3fSmrg 615ed98bd31Smaya <packet code="39" name="Vertex Array Single Instance Prims" cl="B"> 616ed98bd31Smaya <field name="Index of First Vertex" size="32" start="72" type="uint"/> 617ed98bd31Smaya <field name="Instance ID" size="32" start="40" type="uint"/> 618ed98bd31Smaya <field name="Instance Length" size="32" start="8" type="uint"/> 619ed98bd31Smaya 620ed98bd31Smaya <field name="mode" size="8" start="0" type="Primitive"/> 621ed98bd31Smaya </packet> 622ed98bd31Smaya 62301e04c3fSmrg <packet code="43" name="Base Vertex Base Instance" cl="B"> 62401e04c3fSmrg <field name="Base Instance" size="32" start="32" type="uint"/> 62501e04c3fSmrg 62601e04c3fSmrg <field name="Base Vertex" size="32" start="0" type="uint"/> 62701e04c3fSmrg </packet> 62801e04c3fSmrg 62901e04c3fSmrg <packet code="44" name="Index Buffer Setup" cl="B" min_ver="41"> 63001e04c3fSmrg <field name="Address" size="32" start="0" type="address"/> 63101e04c3fSmrg <field name="Size" size="32" start="32" type="uint"/> 63201e04c3fSmrg </packet> 63301e04c3fSmrg 634ed98bd31Smaya <packet code="54" name="Set InstanceID" cl="B" min_ver="41"> 6357ec681f3Smrg <field name="Instance ID" size="32" start="0" type="uint"/> 636ed98bd31Smaya </packet> 637ed98bd31Smaya 638ed98bd31Smaya <packet code="55" name="Set PrimitiveID" cl="B" min_ver="41"> 6397ec681f3Smrg <field name="Primitive ID" size="32" start="0" type="uint"/> 640ed98bd31Smaya </packet> 641ed98bd31Smaya 64201e04c3fSmrg <packet code="56" name="Prim List Format"> 64301e04c3fSmrg <field name="tri strip or fan" size="1" start="7" type="bool"/> 64401e04c3fSmrg <field name="primitive type" size="6" start="0" type="uint"> 64501e04c3fSmrg <value name="List Points" value="0"/> 64601e04c3fSmrg <value name="List Lines" value="1"/> 64701e04c3fSmrg <value name="List Triangles" value="2"/> 64801e04c3fSmrg </field> 64901e04c3fSmrg </packet> 65001e04c3fSmrg 651ed98bd31Smaya <packet code="57" name="Serial Number List Start"> 652ed98bd31Smaya <field name="address" size="26" start="6" type="address"/> 653ed98bd31Smaya <field name="block size" size="2" start="0" type="uint"> 654ed98bd31Smaya <value name="block size 64b" value="0"/> 655ed98bd31Smaya <value name="block size 128b" value="1"/> 656ed98bd31Smaya <value name="block size 256b" value="2"/> 657ed98bd31Smaya </field> 658ed98bd31Smaya </packet> 659ed98bd31Smaya 66001e04c3fSmrg <packet code="64" shortname="gl_shader" name="GL Shader State"> 66101e04c3fSmrg <field name="address" size="27" start="5" type="address"/> 66201e04c3fSmrg <field name="number of attribute arrays" size="5" start="0" type="uint"/> 66301e04c3fSmrg </packet> 66401e04c3fSmrg 665ed98bd31Smaya <packet code="65" shortname="gl_t_shader" name="GL Shader State including TS" min_ver="41"> 666ed98bd31Smaya <field name="address" size="27" start="5" type="address"/> 667ed98bd31Smaya <field name="number of attribute arrays" size="5" start="0" type="uint"/> 668ed98bd31Smaya </packet> 669ed98bd31Smaya 670ed98bd31Smaya <packet code="66" shortname="gl_g_shader" name="GL Shader State including GS" min_ver="41"> 671ed98bd31Smaya <field name="address" size="27" start="5" type="address"/> 672ed98bd31Smaya <field name="number of attribute arrays" size="5" start="0" type="uint"/> 673ed98bd31Smaya </packet> 674ed98bd31Smaya 675ed98bd31Smaya <packet code="67" shortname="gl_tg_shader" name="GL Shader State including TS/GS" min_ver="41"> 676ed98bd31Smaya <field name="address" size="27" start="5" type="address"/> 677ed98bd31Smaya <field name="number of attribute arrays" size="5" start="0" type="uint"/> 678ed98bd31Smaya </packet> 679ed98bd31Smaya 68001e04c3fSmrg <packet code="71" name="VCM Cache Size" min_ver="41"> 68101e04c3fSmrg <field name="Number of 16-vertex batches for rendering" size="4" start="4" type="uint"/> 68201e04c3fSmrg <field name="Number of 16-vertex batches for binning" size="4" start="0" type="uint"/> 68301e04c3fSmrg </packet> 68401e04c3fSmrg 685ed98bd31Smaya <packet code="72" shortname="prim_counts_feedback" name="Primitive Counts Feedback"> 686ed98bd31Smaya <field name="address" size="27" start="5" type="address"/> 687ed98bd31Smaya <field name="read/write 64byte" size="1" start="4" type="bool"/> 688ed98bd31Smaya <field name="op" size="4" start="0" type="uint"> 689ed98bd31Smaya <!-- 690ed98bd31Smaya dword 0-3 are words written to TFB 0-3. 4 is prims generated, 5 is prims written, 6 is 691ed98bd31Smaya prims overflowed 692ed98bd31Smaya --> 693ed98bd31Smaya <value name="store primitive counts" value="0"/> 694ed98bd31Smaya <value name="store primitive counts and zero" value="1"/> 695ed98bd31Smaya <!-- 696ed98bd31Smaya write 4 pairs of TFB state: remaining TFB space in buffer n, current address in buffer n 697ed98bd31Smaya --> 698ed98bd31Smaya <value name="store buffer state" value="2"/> 699ed98bd31Smaya <value name="store buffer state CL" value="3"/> 700ed98bd31Smaya <!-- 701ed98bd31Smaya Waits for buffer state stores to complete, then loads from 702ed98bd31Smaya the given buffer state. This op can be offset by n to skip 703ed98bd31Smaya waiting for the last n. 704ed98bd31Smaya --> 705ed98bd31Smaya <value name="load buffer state" value="8"/> 706ed98bd31Smaya </field> 707ed98bd31Smaya </packet> 708ed98bd31Smaya 70901e04c3fSmrg <packet code="73" name="VCM Cache Size" max_ver="33"> 71001e04c3fSmrg <field name="Number of 16-vertex batches for rendering" size="4" start="4" type="uint"/> 71101e04c3fSmrg <field name="Number of 16-vertex batches for binning" size="4" start="0" type="uint"/> 71201e04c3fSmrg </packet> 71301e04c3fSmrg 71401e04c3fSmrg <packet code="73" name="Transform Feedback Buffer" min_ver="41"> 71501e04c3fSmrg <field name="Buffer Address" size="32" start="32" type="address"/> 71601e04c3fSmrg <field name="Buffer Size in 32-bit words" size="30" start="2" type="uint"/> 71701e04c3fSmrg <field name="Buffer Number" size="2" start="0" type="uint"/> 71801e04c3fSmrg </packet> 71901e04c3fSmrg 72001e04c3fSmrg <packet code="74" name="Transform Feedback Enable" max_ver="33"> 72101e04c3fSmrg <field name="number of 32-bit Output Buffer Address following" size="3" start="8" type="uint"/> 72201e04c3fSmrg <field name="number of 16-bit Output Data Specs following" size="5" start="11" type="uint"/> 72301e04c3fSmrg </packet> 72401e04c3fSmrg 72501e04c3fSmrg <packet code="74" name="Transform Feedback Specs" min_ver="41"> 72601e04c3fSmrg <field name="Enable" size="1" start="7" type="bool"/> 72701e04c3fSmrg <field name="Number of 16-bit Output Data Specs following" size="5" start="0" type="uint"/> 72801e04c3fSmrg </packet> 72901e04c3fSmrg 73001e04c3fSmrg <packet code="75" name="Flush Transform Feedback Data"/> 73101e04c3fSmrg 732ed98bd31Smaya <packet code="76" name="L1 Cache Flush Control"> 733ed98bd31Smaya <field name="TMU Config Cache Clear" size="4" start="12" type="uint"/> 734ed98bd31Smaya <field name="TMU Data Cache Clear" size="4" start="8" type="uint"/> 735ed98bd31Smaya <field name="Uniforms Cache Clear" size="4" start="4" type="uint"/> 736ed98bd31Smaya <field name="Instruction Cache Clear" size="4" start="0" type="uint"/> 737ed98bd31Smaya </packet> 738ed98bd31Smaya 739ed98bd31Smaya <packet code="77" name="L2T Cache Flush Control"> 740ed98bd31Smaya <field name="L2T Flush Mode" size="4" start="64" type="L2T Flush Mode"/> 741ed98bd31Smaya <field name="L2T Flush End" size="32" start="32" type="address"/> 742ed98bd31Smaya <field name="L2T Flush Start" size="32" start="0" type="address"/> 743ed98bd31Smaya </packet> 744ed98bd31Smaya 74501e04c3fSmrg <struct name="Transform Feedback Output Data Spec" max_ver="33"> 74601e04c3fSmrg <field name="First Shaded Vertex Value to output" size="8" start="0" type="uint"/> 74701e04c3fSmrg <field name="Number of consecutive Vertex Values to output as 32-bit values" size="4" start="8" type="uint" minus_one="true"/> 74801e04c3fSmrg <field name="Output Buffer to write to" size="2" start="12" type="uint"/> 74901e04c3fSmrg </struct> 75001e04c3fSmrg 75101e04c3fSmrg <struct name="Transform Feedback Output Data Spec" min_ver="41"> 75201e04c3fSmrg <field name="First Shaded Vertex Value to output" size="8" start="0" type="uint"/> 75301e04c3fSmrg <field name="Number of consecutive Vertex Values to output as 32-bit values" size="4" start="8" type="uint" minus_one="true"/> 75401e04c3fSmrg <field name="Output Buffer to write to" size="2" start="12" type="uint"/> 75501e04c3fSmrg <field name="Stream number" size="2" start="14" type="uint"/> 75601e04c3fSmrg </struct> 75701e04c3fSmrg 75801e04c3fSmrg <struct name="Transform Feedback Output Address"> 75901e04c3fSmrg <field name="address" size="32" start="0" type="address"/> 76001e04c3fSmrg </struct> 76101e04c3fSmrg 76201e04c3fSmrg <packet code="80" name="Stencil Cfg"> 76301e04c3fSmrg <field name="Stencil Write Mask" size="8" start="32" type="uint"/> 76401e04c3fSmrg <field name="Back Config" size="1" start="29" type="bool"/> 76501e04c3fSmrg <field name="Front Config" size="1" start="28" type="bool"/> 76601e04c3fSmrg <field name="Stencil Pass Op" size="3" start="25" type="Stencil Op"/> 76701e04c3fSmrg <field name="Depth Test Fail Op" size="3" start="22" type="Stencil Op"/> 76801e04c3fSmrg <field name="Stencil Test Fail Op" size="3" start="19" type="Stencil Op"/> 76901e04c3fSmrg <field name="Stencil Test Function" size="3" start="16" type="Compare Function"/> 77001e04c3fSmrg <field name="Stencil Test Mask" size="8" start="8" type="uint"/> 77101e04c3fSmrg <field name="Stencil Ref Value" size="8" start="0" type="uint"/> 77201e04c3fSmrg </packet> 77301e04c3fSmrg 77401e04c3fSmrg <packet code="83" name="Blend Enables" min_ver="41"> 77501e04c3fSmrg <field name="Mask" size="8" start="0" type="uint"/> 77601e04c3fSmrg </packet> 77701e04c3fSmrg 77801e04c3fSmrg <packet code="84" name="Blend Cfg" max_ver="33"> 77901e04c3fSmrg <field name="Color blend dst factor" size="4" start="20" type="Blend Factor"/> 78001e04c3fSmrg <field name="Color blend src factor" size="4" start="16" type="Blend Factor"/> 78101e04c3fSmrg <field name="Color blend mode" size="4" start="12" type="Blend Mode"/> 78201e04c3fSmrg <field name="Alpha blend dst factor" size="4" start="8" type="Blend Factor"/> 78301e04c3fSmrg <field name="Alpha blend src factor" size="4" start="4" type="Blend Factor"/> 78401e04c3fSmrg <field name="Alpha blend mode" size="4" start="0" type="Blend Mode"/> 78501e04c3fSmrg </packet> 78601e04c3fSmrg 78701e04c3fSmrg <packet code="84" name="Blend Cfg" min_ver="41"> 78801e04c3fSmrg <field name="Render Target Mask" size="4" start="24" type="uint"/> 78901e04c3fSmrg <field name="Color blend dst factor" size="4" start="20" type="Blend Factor"/> 79001e04c3fSmrg <field name="Color blend src factor" size="4" start="16" type="Blend Factor"/> 79101e04c3fSmrg <field name="Color blend mode" size="4" start="12" type="Blend Mode"/> 79201e04c3fSmrg <field name="Alpha blend dst factor" size="4" start="8" type="Blend Factor"/> 79301e04c3fSmrg <field name="Alpha blend src factor" size="4" start="4" type="Blend Factor"/> 79401e04c3fSmrg <field name="Alpha blend mode" size="4" start="0" type="Blend Mode"/> 79501e04c3fSmrg </packet> 79601e04c3fSmrg 79701e04c3fSmrg <packet code="86" shortname="blend_ccolor" name="Blend Constant Color"> 79801e04c3fSmrg <field name="Alpha (F16)" size="16" start="48" type="uint"/> 79901e04c3fSmrg <field name="Blue (F16)" size="16" start="32" type="uint"/> 80001e04c3fSmrg <field name="Green (F16)" size="16" start="16" type="uint"/> 80101e04c3fSmrg <field name="Red (F16)" size="16" start="0" type="uint"/> 80201e04c3fSmrg </packet> 80301e04c3fSmrg 80401e04c3fSmrg <packet code="87" shortname="color_wmasks" name="Color Write Masks"> 80501e04c3fSmrg <field name="Mask" size="32" start="0" type="uint"/> 80601e04c3fSmrg </packet> 80701e04c3fSmrg 80801e04c3fSmrg <packet code="88" name="Zero All Centroid Flags" min_ver="41"/> 80901e04c3fSmrg 81001e04c3fSmrg <packet code="89" name="Centroid Flags" min_ver="41"> 81101e04c3fSmrg <field name="Centroid Flags for varyings V0*24" size="24" start="8" type="uint"/> 81201e04c3fSmrg <field name="Action for Centroid Flags of higher numbered varyings" size="2" start="6" type="Varying Flags Action"/> 81301e04c3fSmrg <field name="Action for Centroid Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/> 81401e04c3fSmrg <field name="Varying offset V0" size="4" start="0" type="uint"/> 81501e04c3fSmrg </packet> 81601e04c3fSmrg 81701e04c3fSmrg <packet code="91" name="Sample State" min_ver="41"> 81801e04c3fSmrg <field name="Coverage" size="16" start="16" type="f187"/> 81901e04c3fSmrg <field name="Mask" size="4" start="0" type="uint"/> 82001e04c3fSmrg </packet> 82101e04c3fSmrg 82201e04c3fSmrg <packet code="92" shortname="occlusion_query_counter_enable" name="Occlusion Query Counter"> 82301e04c3fSmrg <field name="address" size="32" start="0" type="address"/> 82401e04c3fSmrg </packet> 82501e04c3fSmrg 82601e04c3fSmrg <packet code="96" name="Cfg Bits"> 82701e04c3fSmrg <field name="Direct3D Provoking Vertex" size="1" start="21" type="bool"/> 82801e04c3fSmrg <field name="Direct3D 'Point-fill' mode" size="1" start="20" type="bool"/> 82901e04c3fSmrg <field name="Blend enable" size="1" start="19" type="bool"/> 83001e04c3fSmrg <field name="Stencil enable" size="1" start="18" type="bool"/> 83101e04c3fSmrg <field name="Early Z updates enable" size="1" start="17" type="bool"/> 83201e04c3fSmrg <field name="Early Z enable" size="1" start="16" type="bool"/> 83301e04c3fSmrg <field name="Z updates enable" size="1" start="15" type="bool"/> 83401e04c3fSmrg <field name="Depth-Test Function" size="3" start="12" type="Compare Function"/> 83501e04c3fSmrg <field name="Direct3D Wireframe triangles mode" size="1" start="11" type="bool"/> 83601e04c3fSmrg <field name="Rasterizer Oversample Mode" size="2" start="6" type="uint"/> 83701e04c3fSmrg <field name="Line Rasterization" size="2" start="4" type="uint"/> 83801e04c3fSmrg <field name="Enable Depth Offset" size="1" start="3" type="bool"/> 83901e04c3fSmrg <field name="Clockwise Primitives" size="1" start="2" type="bool"/> 84001e04c3fSmrg <field name="Enable Reverse Facing Primitive" size="1" start="1" type="bool"/> 84101e04c3fSmrg <field name="Enable Forward Facing Primitive" size="1" start="0" type="bool"/> 84201e04c3fSmrg </packet> 84301e04c3fSmrg 84401e04c3fSmrg <packet code="97" shortname="zero_all_flatshade_flags" name="Zero All Flat Shade Flags"/> 84501e04c3fSmrg 84601e04c3fSmrg <packet code="98" shortname="flatshade_flags" name="Flat Shade Flags"> 84701e04c3fSmrg <field name="Flat Shade Flags for varyings V0*24" size="24" start="8" type="uint"/> 84801e04c3fSmrg <field name="Action for Flat Shade Flags of higher numbered varyings" size="2" start="6" type="Varying Flags Action"/> 84901e04c3fSmrg <field name="Action for Flat Shade Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/> 85001e04c3fSmrg <field name="Varying offset V0" size="4" start="0" type="uint"/> 85101e04c3fSmrg </packet> 85201e04c3fSmrg 85301e04c3fSmrg <packet code="99" shortname="zero_all_noperspective_flags" name="Zero All Non-perspective Flags" min_ver="41"/> 85401e04c3fSmrg 85501e04c3fSmrg <packet code="100" shortname="noperspective_flags" name="Non-perspective Flags" min_ver="41"> 85601e04c3fSmrg <field name="Non-perspective Flags for varyings V0*24" size="24" start="8" type="uint"/> 85701e04c3fSmrg <field name="Action for Non-perspective Flags of higher numbered varyings" size="2" start="6" type="Varying Flags Action"/> 85801e04c3fSmrg <field name="Action for Non-perspective Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/> 85901e04c3fSmrg <field name="Varying offset V0" size="4" start="0" type="uint"/> 86001e04c3fSmrg </packet> 86101e04c3fSmrg 86201e04c3fSmrg <packet code="104" name="Point size"> 86301e04c3fSmrg <field name="Point Size" size="32" start="0" type="float"/> 86401e04c3fSmrg </packet> 86501e04c3fSmrg 86601e04c3fSmrg <packet code="105" name="Line width"> 86701e04c3fSmrg <field name="Line width" size="32" start="0" type="float"/> 86801e04c3fSmrg </packet> 86901e04c3fSmrg 87001e04c3fSmrg <packet name="Depth Offset" code="106" max_ver="33"> 87101e04c3fSmrg <field name="Depth Offset Units" size="16" start="16" type="f187"/> 87201e04c3fSmrg <field name="Depth Offset Factor" size="16" start="0" type="f187"/> 87301e04c3fSmrg </packet> 87401e04c3fSmrg 87501e04c3fSmrg <packet name="Depth Offset" code="106" min_ver="41"> 87601e04c3fSmrg <field name="Limit" size="32" start="32" type="float"/> 87701e04c3fSmrg <field name="Depth Offset Units" size="16" start="16" type="f187"/> 87801e04c3fSmrg <field name="Depth Offset Factor" size="16" start="0" type="f187"/> 87901e04c3fSmrg </packet> 88001e04c3fSmrg 88101e04c3fSmrg <packet shortname="clip" name="clip_window" code="107"> 88201e04c3fSmrg <field name="Clip Window Height in pixels" size="16" start="48" type="uint"/> 88301e04c3fSmrg <field name="Clip Window Width in pixels" size="16" start="32" type="uint"/> 88401e04c3fSmrg <field name="Clip Window Bottom Pixel Coordinate" size="16" start="16" type="uint"/> 88501e04c3fSmrg <field name="Clip Window Left Pixel Coordinate" size="16" start="0" type="uint"/> 88601e04c3fSmrg </packet> 88701e04c3fSmrg 88801e04c3fSmrg <packet name="Viewport Offset" code="108" max_ver="33"> 88901e04c3fSmrg <field name="Viewport Centre Y-coordinate" size="32" start="32" type="s24.8"/> 89001e04c3fSmrg <field name="Viewport Centre X-coordinate" size="32" start="0" type="s24.8"/> 89101e04c3fSmrg </packet> 89201e04c3fSmrg 89301e04c3fSmrg <packet name="Viewport Offset" code="108" min_ver="41"> 89401e04c3fSmrg <field name="Coarse Y" size="10" start="54" type="uint"/> 89501e04c3fSmrg <field name="Viewport Centre Y-coordinate" size="22" start="32" type="s14.8"/> 89601e04c3fSmrg <field name="Coarse X" size="10" start="22" type="uint"/> 89701e04c3fSmrg <field name="Viewport Centre X-coordinate" size="22" start="0" type="s14.8"/> 89801e04c3fSmrg </packet> 89901e04c3fSmrg 90001e04c3fSmrg <packet shortname="clipz" name="Clipper Z min/max clipping planes" code="109"> 90101e04c3fSmrg <field name="Maximum Zw" size="32" start="32" type="float"/> 90201e04c3fSmrg <field name="Minimum Zw" size="32" start="0" type="float"/> 90301e04c3fSmrg </packet> 90401e04c3fSmrg 90501e04c3fSmrg <packet shortname="clipper_xy" name="Clipper XY Scaling" code="110" cl="B"> 90601e04c3fSmrg <field name="Viewport Half-Height in 1/256th of pixel" size="32" start="32" type="float"/> 90701e04c3fSmrg <field name="Viewport Half-Width in 1/256th of pixel" size="32" start="0" type="float"/> 90801e04c3fSmrg </packet> 90901e04c3fSmrg 91001e04c3fSmrg <packet shortname="clipper_z" name="Clipper Z Scale and Offset" code="111" cl="B"> 91101e04c3fSmrg <field name="Viewport Z Offset (Zc to Zs)" size="32" start="32" type="float"/> 91201e04c3fSmrg <field name="Viewport Z Scale (Zc to Zs)" size="32" start="0" type="float"/> 91301e04c3fSmrg </packet> 91401e04c3fSmrg 91501e04c3fSmrg <packet name="Number of Layers" code="119" min_ver="41"> 91601e04c3fSmrg <field name="Number of Layers" size="8" start="0" type="uint" minus_one="true"/> 91701e04c3fSmrg </packet> 91801e04c3fSmrg 91901e04c3fSmrg <packet code="120" name="Tile Binning Mode Cfg (Part1)" max_ver="33"> 92001e04c3fSmrg <field name="Double-buffer in non-ms mode" size="1" start="63" type="bool"/> 92101e04c3fSmrg <field name="Multisample Mode (4x)" size="1" start="62" type="bool"/> 92201e04c3fSmrg 92301e04c3fSmrg <field name="Maximum BPP of all render targets" size="2" start="60" type="Internal BPP"/> 92401e04c3fSmrg 92501e04c3fSmrg <field name="Number of Render Targets" size="4" start="56" type="uint"/> 92601e04c3fSmrg <field name="Height (in tiles)" size="12" start="44" type="uint"/> 92701e04c3fSmrg <field name="Width (in tiles)" size="12" start="32" type="uint"/> 92801e04c3fSmrg 92901e04c3fSmrg <field name="Tile State Data Array Base Address" size="26" start="6" type="address"/> 93001e04c3fSmrg 93101e04c3fSmrg <field name="tile allocation block size" size="2" start="4" type="uint"> 93201e04c3fSmrg <value name="tile allocation block size 64b" value="0"/> 93301e04c3fSmrg <value name="tile allocation block size 128b" value="1"/> 93401e04c3fSmrg <value name="tile allocation block size 256b" value="2"/> 93501e04c3fSmrg </field> 93601e04c3fSmrg <field name="tile allocation initial block size" size="2" start="2" type="uint"> 93701e04c3fSmrg <value name="tile allocation initial block size 64b" value="0"/> 93801e04c3fSmrg <value name="tile allocation initial block size 128b" value="1"/> 93901e04c3fSmrg <value name="tile allocation initial block size 256b" value="2"/> 94001e04c3fSmrg </field> 94101e04c3fSmrg <field name="auto-initialize tile state data array" size="1" start="1" type="bool" default="1"/> 94201e04c3fSmrg <field name="sub-id" size="1" start="0" type="uint" default="0"/> 94301e04c3fSmrg </packet> 94401e04c3fSmrg 94501e04c3fSmrg <packet code="120" name="Tile Binning Mode Cfg" min_ver="41"> 94601e04c3fSmrg 947ed98bd31Smaya <field name="Height (in pixels)" size="16" start="48" type="uint" minus_one="true"/> 948ed98bd31Smaya <field name="Width (in pixels)" size="16" start="32" type="uint" minus_one="true"/> 94901e04c3fSmrg 95001e04c3fSmrg <field name="Double-buffer in non-ms mode" size="1" start="15" type="bool"/> 95101e04c3fSmrg <field name="Multisample Mode (4x)" size="1" start="14" type="bool"/> 95201e04c3fSmrg 9537ec681f3Smrg <field name="Maximum BPP of all render targets" size="2" start="12" type="Internal BPP"/> 95401e04c3fSmrg 95501e04c3fSmrg <field name="Number of Render Targets" size="4" start="8" type="uint" minus_one="true"/> 95601e04c3fSmrg 95701e04c3fSmrg <field name="tile allocation block size" size="2" start="4" type="uint"> 95801e04c3fSmrg <value name="tile allocation block size 64b" value="0"/> 95901e04c3fSmrg <value name="tile allocation block size 128b" value="1"/> 96001e04c3fSmrg <value name="tile allocation block size 256b" value="2"/> 96101e04c3fSmrg </field> 96201e04c3fSmrg <field name="tile allocation initial block size" size="2" start="2" type="uint"> 96301e04c3fSmrg <value name="tile allocation initial block size 64b" value="0"/> 96401e04c3fSmrg <value name="tile allocation initial block size 128b" value="1"/> 96501e04c3fSmrg <value name="tile allocation initial block size 256b" value="2"/> 96601e04c3fSmrg </field> 96701e04c3fSmrg </packet> 96801e04c3fSmrg 96901e04c3fSmrg <packet code="120" name="Tile Binning Mode Cfg (Part2)" cl="B" max_ver="33"> 97001e04c3fSmrg <field name="Tile Allocation Memory Address" size="32" start="32" type="address"/> 97101e04c3fSmrg <field name="Tile Allocation Memory Size" size="32" start="0" type="uint"/> 97201e04c3fSmrg 97301e04c3fSmrg <field name="sub-id" size="1" start="0" type="uint" default="1"/> 97401e04c3fSmrg </packet> 97501e04c3fSmrg 97601e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Common)" cl="R" max_ver="33"> 97701e04c3fSmrg <field name="Disable Render Target Stores" size="8" start="56" type="uint"/> 97801e04c3fSmrg <field name="Enable Z Store" size="1" start="55" type="bool"/> 97901e04c3fSmrg <field name="Enable Stencil Store" size="1" start="54" type="bool"/> 98001e04c3fSmrg 98101e04c3fSmrg <field name="Early-Z disable" size="1" start="46" type="bool"/> 98201e04c3fSmrg 98301e04c3fSmrg <field name="Early-Z Test and Update Direction" size="1" start="45" type="uint"> 98401e04c3fSmrg <value name="Early-Z direction LT/LE" value="0"/> 98501e04c3fSmrg <value name="Early-Z direction GT/GE" value="1"/> 98601e04c3fSmrg </field> 98701e04c3fSmrg 98801e04c3fSmrg <field name="Double-buffer in non-ms mode" size="1" start="43" type="bool"/> 98901e04c3fSmrg <field name="Multisample Mode (4x)" size="1" start="42" type="bool"/> 99001e04c3fSmrg 9917ec681f3Smrg <field name="Maximum BPP of all render targets" size="2" start="40" type="Internal BPP"/> 99201e04c3fSmrg 99301e04c3fSmrg <field name="Image Height (pixels)" size="16" start="24" type="uint"/> 99401e04c3fSmrg <field name="Image Width (pixels)" size="16" start="8" type="uint"/> 99501e04c3fSmrg <field name="Number of Render Targets" size="4" start="4" type="uint" minus_one="true"/> 99601e04c3fSmrg 99701e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="0"/> 99801e04c3fSmrg </packet> 99901e04c3fSmrg 100001e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Common)" cl="R" min_ver="41"> 100101e04c3fSmrg <field name="Pad" size="12" start="52" type="uint"/> 100201e04c3fSmrg 100301e04c3fSmrg <field name="Early Depth/Stencil Clear" size="1" start="51" type="bool"/> 100401e04c3fSmrg <field name="Internal Depth Type" size="4" start="47" type="Internal Depth Type"/> 100501e04c3fSmrg 100601e04c3fSmrg <field name="Early-Z disable" size="1" start="46" type="bool"/> 100701e04c3fSmrg 100801e04c3fSmrg <field name="Early-Z Test and Update Direction" size="1" start="45" type="uint"> 100901e04c3fSmrg <value name="Early-Z direction LT/LE" value="0"/> 101001e04c3fSmrg <value name="Early-Z direction GT/GE" value="1"/> 101101e04c3fSmrg </field> 101201e04c3fSmrg 101301e04c3fSmrg <field name="Double-buffer in non-ms mode" size="1" start="43" type="bool"/> 101401e04c3fSmrg <field name="Multisample Mode (4x)" size="1" start="42" type="bool"/> 101501e04c3fSmrg 101601e04c3fSmrg <field name="Maximum BPP of all render targets" size="2" start="40" type="Internal BPP"/> 101701e04c3fSmrg 101801e04c3fSmrg <field name="Image Height (pixels)" size="16" start="24" type="uint"/> 101901e04c3fSmrg <field name="Image Width (pixels)" size="16" start="8" type="uint"/> 102001e04c3fSmrg <field name="Number of Render Targets" size="4" start="4" type="uint" minus_one="true"/> 102101e04c3fSmrg 102201e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="0"/> 102301e04c3fSmrg </packet> 102401e04c3fSmrg 102501e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Color)" cl="R" max_ver="33"> 102601e04c3fSmrg <field name="Address" size="32" start="32" type="address"/> 102701e04c3fSmrg 102801e04c3fSmrg <field name="Pad" size="4" start="28" type="uint"/> 102901e04c3fSmrg 103001e04c3fSmrg <field name="Flip Y" size="1" start="27" type="bool"/> 103101e04c3fSmrg 103201e04c3fSmrg <field name="Memory Format" size="3" start="24" type="Memory Format"/> 103301e04c3fSmrg 103401e04c3fSmrg <field name="Dither Mode" size="2" start="22" type="Dither Mode"/> 103501e04c3fSmrg 103601e04c3fSmrg <field name="Output image format" size="6" start="16" type="Output Image Format"/> 103701e04c3fSmrg 103801e04c3fSmrg <field name="Decimate mode" size="2" start="14" type="Decimate Mode"/> 103901e04c3fSmrg 104001e04c3fSmrg <field name="Internal Type" size="4" start="10" type="Internal Type"/> 104101e04c3fSmrg <field name="Internal BPP" size="2" start="8" type="Internal BPP"/> 104201e04c3fSmrg <field name="Render Target Number" size="4" start="4" type="uint"/> 104301e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="2"/> 104401e04c3fSmrg </packet> 104501e04c3fSmrg 104601e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Color)" cl="R" min_ver="41"> 104701e04c3fSmrg 10487ec681f3Smrg <field name="Pad" size="28" start="36" type="uint"/> 104901e04c3fSmrg 10507ec681f3Smrg <field name="Render Target 3 Clamp" size="2" start="34" type="Render Target Clamp"/> 105101e04c3fSmrg <field name="Render Target 3 Internal Type" size="4" start="30" type="Internal Type"/> 105201e04c3fSmrg <field name="Render Target 3 Internal BPP" size="2" start="28" type="Internal BPP"/> 105301e04c3fSmrg 105401e04c3fSmrg <field name="Render Target 2 Clamp" size="2" start="26" type="Render Target Clamp"/> 105501e04c3fSmrg <field name="Render Target 2 Internal Type" size="4" start="22" type="Internal Type"/> 105601e04c3fSmrg <field name="Render Target 2 Internal BPP" size="2" start="20" type="Internal BPP"/> 105701e04c3fSmrg 105801e04c3fSmrg <field name="Render Target 1 Clamp" size="2" start="18" type="Render Target Clamp"/> 105901e04c3fSmrg <field name="Render Target 1 Internal Type" size="4" start="14" type="Internal Type"/> 106001e04c3fSmrg <field name="Render Target 1 Internal BPP" size="2" start="12" type="Internal BPP"/> 106101e04c3fSmrg 106201e04c3fSmrg <field name="Render Target 0 Clamp" size="2" start="10" type="Render Target Clamp"/> 106301e04c3fSmrg <field name="Render Target 0 Internal Type" size="4" start="6" type="Internal Type"/> 106401e04c3fSmrg <field name="Render Target 0 Internal BPP" size="2" start="4" type="Internal BPP"/> 106501e04c3fSmrg 106601e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="1"/> 106701e04c3fSmrg </packet> 106801e04c3fSmrg 106901e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Z/Stencil)" cl="R" max_ver="33"> 107001e04c3fSmrg <field name="Address" size="26" start="38" type="address"/> 107101e04c3fSmrg 107201e04c3fSmrg <field name="Padded height of output image in UIF blocks" size="13" start="25" type="uint"/> 107301e04c3fSmrg 107401e04c3fSmrg <field name="Memory Format" size="3" start="22" type="Memory Format"/> 107501e04c3fSmrg 107601e04c3fSmrg <field name="Output image format" size="6" start="16" type="Z/S Output Image Format"/> 107701e04c3fSmrg 107801e04c3fSmrg <field name="Decimate mode" size="2" start="14" type="uint"/> 107901e04c3fSmrg 108001e04c3fSmrg <field name="Internal Type" size="4" start="10" type="Internal Depth Type"/> 108101e04c3fSmrg 108201e04c3fSmrg <field name="Internal BPP (ignored)" size="2" start="8" type="uint"/> 108301e04c3fSmrg <!-- selects between Z/Stencil config packet and Separate Stencil packet. --> 108401e04c3fSmrg <field name="Z/Stencil ID" size="4" start="4" type="uint" default="0"/> 108501e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="1"/> 108601e04c3fSmrg </packet> 108701e04c3fSmrg 108801e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (ZS Clear Values)" cl="R" max_ver="33"> 108901e04c3fSmrg <field name="unused" size="16" start="48" type="uint"/> 109001e04c3fSmrg 109101e04c3fSmrg <field name="Z Clear Value" size="32" start="16" type="float"/> 109201e04c3fSmrg 109301e04c3fSmrg <field name="Stencil Clear Value" size="8" start="8" type="uint"/> 109401e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="3"/> 109501e04c3fSmrg </packet> 109601e04c3fSmrg 109701e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (ZS Clear Values)" cl="R" min_ver="41"> 109801e04c3fSmrg <field name="unused" size="16" start="48" type="uint"/> 109901e04c3fSmrg 110001e04c3fSmrg <field name="Z Clear Value" size="32" start="16" type="float"/> 110101e04c3fSmrg 110201e04c3fSmrg <field name="Stencil Clear Value" size="8" start="8" type="uint"/> 110301e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="2"/> 110401e04c3fSmrg </packet> 110501e04c3fSmrg 110601e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part1)" cl="R" max_ver="33"> 110701e04c3fSmrg <!-- Express this as a 56-bit field? --> 110801e04c3fSmrg <field name="Clear Color next 24 bits" size="24" start="40" type="uint"/> 110901e04c3fSmrg <field name="Clear Color low 32 bits" size="32" start="8" type="uint"/> 111001e04c3fSmrg 111101e04c3fSmrg <field name="Render Target number" size="4" start="4" type="uint"/> 111201e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="4"/> 111301e04c3fSmrg </packet> 111401e04c3fSmrg 111501e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part1)" cl="R" min_ver="41"> 111601e04c3fSmrg <!-- Express this as a 56-bit field? --> 111701e04c3fSmrg <field name="Clear Color next 24 bits" size="24" start="40" type="uint"/> 111801e04c3fSmrg <field name="Clear Color low 32 bits" size="32" start="8" type="uint"/> 111901e04c3fSmrg 112001e04c3fSmrg <field name="Render Target number" size="4" start="4" type="uint"/> 112101e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="3"/> 112201e04c3fSmrg </packet> 112301e04c3fSmrg 112401e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part2)" cl="R" max_ver="33"> 112501e04c3fSmrg <!-- Express this as a 56-bit field? --> 112601e04c3fSmrg <field name="Clear Color mid-high 24 bits" size="24" start="40" type="uint"/> 112701e04c3fSmrg <field name="Clear Color mid-low 32 bits" size="32" start="8" type="uint"/> 112801e04c3fSmrg 112901e04c3fSmrg <field name="Render Target number" size="4" start="4" type="uint"/> 113001e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="5"/> 113101e04c3fSmrg </packet> 113201e04c3fSmrg 113301e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part2)" cl="R" min_ver="41"> 113401e04c3fSmrg <!-- Express this as a 56-bit field? --> 113501e04c3fSmrg <field name="Clear Color mid-high 24 bits" size="24" start="40" type="uint"/> 113601e04c3fSmrg <field name="Clear Color mid-low 32 bits" size="32" start="8" type="uint"/> 113701e04c3fSmrg 113801e04c3fSmrg <field name="Render Target number" size="4" start="4" type="uint"/> 113901e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="4"/> 114001e04c3fSmrg </packet> 114101e04c3fSmrg 114201e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part3)" cl="R" max_ver="33"> 114301e04c3fSmrg <field name="pad" size="11" start="53" type="uint"/> 114401e04c3fSmrg <field name="UIF padded height in UIF blocks" size="13" start="40" type="uint"/> 114501e04c3fSmrg <!-- image height is for Y flipping --> 114601e04c3fSmrg <field name="Raster Row Stride or Image Height in Pixels" size="16" start="24" type="uint"/> 114701e04c3fSmrg <field name="Clear Color high 16 bits" size="16" start="8" type="uint"/> 114801e04c3fSmrg 114901e04c3fSmrg <field name="Render Target number" size="4" start="4" type="uint"/> 115001e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="6"/> 115101e04c3fSmrg </packet> 115201e04c3fSmrg 115301e04c3fSmrg <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part3)" cl="R" min_ver="41"> 115401e04c3fSmrg <field name="pad" size="11" start="53" type="uint"/> 115501e04c3fSmrg <field name="UIF padded height in UIF blocks" size="13" start="40" type="uint"/> 115601e04c3fSmrg <!-- image height is for Y flipping --> 115701e04c3fSmrg <field name="Raster Row Stride or Image Height in Pixels" size="16" start="24" type="uint"/> 115801e04c3fSmrg <field name="Clear Color high 16 bits" size="16" start="8" type="uint"/> 115901e04c3fSmrg 116001e04c3fSmrg <field name="Render Target number" size="4" start="4" type="uint"/> 116101e04c3fSmrg <field name="sub-id" size="4" start="0" type="uint" default="5"/> 116201e04c3fSmrg </packet> 116301e04c3fSmrg 116401e04c3fSmrg <packet code="124" shortname="tile_coords" name="Tile Coordinates"> 116501e04c3fSmrg <field name="tile row number" size="12" start="12" type="uint"/> 116601e04c3fSmrg <field name="tile column number" size="12" start="0" type="uint"/> 116701e04c3fSmrg </packet> 116801e04c3fSmrg 116901e04c3fSmrg <packet code="122" name="Multicore Rendering Supertile Cfg" cl="R"> 117001e04c3fSmrg <field name="Number of Bin Tile Lists" size="3" start="61" type="uint" minus_one="true"/> 117101e04c3fSmrg <field name="Supertile Raster Order" size="1" start="60" type="bool"/> 117201e04c3fSmrg <field name="Multicore Enable" size="1" start="56" type="bool"/> 117301e04c3fSmrg 117401e04c3fSmrg <field name="Total Frame Height in Tiles" size="12" start="44" type="uint"/> 117501e04c3fSmrg <field name="Total Frame Width in Tiles" size="12" start="32" type="uint"/> 117601e04c3fSmrg 117701e04c3fSmrg <field name="Total Frame Height in Supertiles" size="8" start="24" type="uint"/> 117801e04c3fSmrg <field name="Total Frame Width in Supertiles" size="8" start="16" type="uint"/> 117901e04c3fSmrg 118001e04c3fSmrg <field name="Supertile Height in Tiles" size="8" start="8" type="uint" minus_one="true"/> 118101e04c3fSmrg <field name="Supertile Width in Tiles" size="8" start="0" type="uint" minus_one="true"/> 118201e04c3fSmrg </packet> 118301e04c3fSmrg 118401e04c3fSmrg <packet code="123" shortname="multicore_rendering_tile_list_base" name="Multicore Rendering Tile List Set Base" cl="R"> 118501e04c3fSmrg <field name="address" size="26" start="6" type="address"/> 118601e04c3fSmrg <field name="Tile List Set Number" size="4" start="0" type="uint"/> 118701e04c3fSmrg </packet> 118801e04c3fSmrg 118901e04c3fSmrg <!-- add fields --> 119001e04c3fSmrg <packet code="125" shortname="implicit_tile_coords" name="Tile Coordinates Implicit"/> 119101e04c3fSmrg 119201e04c3fSmrg <packet code="126" name="Tile List Initial Block Size"> 119301e04c3fSmrg <field name="Use auto-chained tile lists" size="1" start="2" type="bool"/> 119401e04c3fSmrg 119501e04c3fSmrg <field name="Size of first block in chained tile lists" size="2" start="0" type="uint"> 119601e04c3fSmrg <value name="tile allocation block size 64b" value="0"/> 119701e04c3fSmrg <value name="tile allocation block size 128b" value="1"/> 119801e04c3fSmrg <value name="tile allocation block size 256b" value="2"/> 119901e04c3fSmrg </field> 120001e04c3fSmrg </packet> 120101e04c3fSmrg 120201e04c3fSmrg <struct name="GL Shader State Record" max_ver="33"> 120301e04c3fSmrg <field name="Point size in shaded vertex data" size="1" start="0" type="bool"/> 120401e04c3fSmrg <field name="Enable clipping" size="1" start="1" type="bool"/> 120501e04c3fSmrg <field name="Vertex ID read by coordinate shader" size="1" start="2" type="bool"/> 120601e04c3fSmrg <field name="Instance ID read by coordinate shader" size="1" start="3" type="bool"/> 120701e04c3fSmrg <field name="Vertex ID read by vertex shader" size="1" start="4" type="bool"/> 120801e04c3fSmrg <field name="Instance ID read by vertex shader" size="1" start="5" type="bool"/> 120901e04c3fSmrg <field name="Fragment shader does Z writes" size="1" start="6" type="bool"/> 121001e04c3fSmrg <field name="Turn off early-z test" size="1" start="7" type="bool"/> 121101e04c3fSmrg <field name="Coordinate shader has separate input and output VPM blocks" size="1" start="8" type="bool"/> 121201e04c3fSmrg <field name="Vertex shader has separate input and output VPM blocks" size="1" start="9" type="bool"/> 121301e04c3fSmrg <field name="Fragment shader uses real pixel centre W in addition to centroid W2" size="1" start="10" type="bool"/> 121401e04c3fSmrg 121501e04c3fSmrg <field name="Number of varyings in Fragment Shader" size="8" start="2b" type="uint"/> 121601e04c3fSmrg <field name="Coordinate Shader output VPM segment size" size="8" start="4b" type="uint"/> 121701e04c3fSmrg <field name="Coordinate Shader input VPM segment size" size="8" start="5b" type="uint"/> 121801e04c3fSmrg <field name="Vertex Shader output VPM segment size" size="8" start="6b" type="uint"/> 121901e04c3fSmrg <field name="Vertex Shader input VPM segment size" size="8" start="7b" type="uint"/> 122001e04c3fSmrg <field name="Address of default attribute values" size="32" start="8b" type="address"/> 122101e04c3fSmrg <field name="Fragment Shader Code Address" size="29" start="99" type="address"/> 122201e04c3fSmrg <field name="Fragment Shader 2-way threadable" size="1" start="96" type="bool"/> 122301e04c3fSmrg <field name="Fragment Shader 4-way threadable" size="1" start="97" type="bool"/> 122401e04c3fSmrg <field name="Fragment Shader Propagate NaNs" size="1" start="98" type="bool"/> 122501e04c3fSmrg <field name="Fragment Shader Uniforms Address" size="32" start="16b" type="address"/> 122601e04c3fSmrg <field name="Vertex Shader Code Address" size="32" start="20b" type="address"/> 122701e04c3fSmrg <field name="Vertex Shader 2-way threadable" size="1" start="160" type="bool"/> 122801e04c3fSmrg <field name="Vertex Shader 4-way threadable" size="1" start="161" type="bool"/> 122901e04c3fSmrg <field name="Vertex Shader Propagate NaNs" size="1" start="162" type="bool"/> 123001e04c3fSmrg <field name="Vertex Shader Uniforms Address" size="32" start="24b" type="address"/> 123101e04c3fSmrg <field name="Coordinate Shader Code Address" size="32" start="28b" type="address"/> 123201e04c3fSmrg <field name="Coordinate Shader 2-way threadable" size="1" start="224" type="bool"/> 123301e04c3fSmrg <field name="Coordinate Shader 4-way threadable" size="1" start="225" type="bool"/> 123401e04c3fSmrg <field name="Coordinate Shader Propagate NaNs" size="1" start="226" type="bool"/> 123501e04c3fSmrg <field name="Coordinate Shader Uniforms Address" size="32" start="32b" type="address"/> 123601e04c3fSmrg </struct> 123701e04c3fSmrg 123801e04c3fSmrg <struct name="GL Shader State Record" min_ver="41"> 123901e04c3fSmrg <field name="Point size in shaded vertex data" size="1" start="0" type="bool"/> 124001e04c3fSmrg <field name="Enable clipping" size="1" start="1" type="bool"/> 124101e04c3fSmrg 124201e04c3fSmrg <field name="Vertex ID read by coordinate shader" size="1" start="2" type="bool"/> 124301e04c3fSmrg <field name="Instance ID read by coordinate shader" size="1" start="3" type="bool"/> 124401e04c3fSmrg <field name="Base Instance ID read by coordinate shader" size="1" start="4" type="bool"/> 124501e04c3fSmrg <field name="Vertex ID read by vertex shader" size="1" start="5" type="bool"/> 124601e04c3fSmrg <field name="Instance ID read by vertex shader" size="1" start="6" type="bool"/> 124701e04c3fSmrg <field name="Base Instance ID read by vertex shader" size="1" start="7" type="bool"/> 124801e04c3fSmrg 124901e04c3fSmrg <field name="Fragment shader does Z writes" size="1" start="8" type="bool"/> 125001e04c3fSmrg <field name="Turn off early-z test" size="1" start="9" type="bool"/> 125101e04c3fSmrg <field name="Coordinate shader has separate input and output VPM blocks" size="1" start="10" type="bool"/> 125201e04c3fSmrg <field name="Vertex shader has separate input and output VPM blocks" size="1" start="11" type="bool"/> 125301e04c3fSmrg <field name="Fragment shader uses real pixel centre W in addition to centroid W2" size="1" start="12" type="bool"/> 125401e04c3fSmrg <field name="Enable Sample Rate Shading" size="1" start="13" type="bool"/> 125501e04c3fSmrg <field name="Any shader reads hardware-written Primitive ID" size="1" start="14" type="bool"/> 125601e04c3fSmrg <field name="Insert Primitive ID as first varying to fragment shader" size="1" start="15" type="bool"/> 125701e04c3fSmrg <field name="Turn off scoreboard" size="1" start="16" type="bool"/> 125801e04c3fSmrg <field name="Do scoreboard wait on first thread switch" size="1" start="17" type="bool"/> 125901e04c3fSmrg <field name="Disable implicit point/line varyings" size="1" start="18" type="bool"/> 126001e04c3fSmrg <field name="No prim pack" size="1" start="19" type="bool"/> 126101e04c3fSmrg 126201e04c3fSmrg <field name="Number of varyings in Fragment Shader" size="8" start="3b" type="uint"/> 126301e04c3fSmrg 126401e04c3fSmrg <field name="Coordinate Shader output VPM segment size" size="4" start="4b" type="uint"/> 126501e04c3fSmrg <field name="Min Coord Shader output segments required in play in addition to VCM cache size" size="4" start="36" type="uint"/> 126601e04c3fSmrg 126701e04c3fSmrg <field name="Coordinate Shader input VPM segment size" size="4" start="5b" type="uint"/> 126801e04c3fSmrg <field name="Min Coord Shader input segments required in play" size="4" start="44" type="uint" minus_one="true"/> 126901e04c3fSmrg 127001e04c3fSmrg <field name="Vertex Shader output VPM segment size" size="4" start="6b" type="uint"/> 127101e04c3fSmrg <field name="Min Vertex Shader output segments required in play in addition to VCM cache size" size="4" start="52" type="uint"/> 127201e04c3fSmrg 127301e04c3fSmrg <field name="Vertex Shader input VPM segment size" size="4" start="7b" type="uint"/> 127401e04c3fSmrg <field name="Min Vertex Shader input segments required in play" size="4" start="60" type="uint" minus_one="true"/> 127501e04c3fSmrg 127601e04c3fSmrg <field name="Address of default attribute values" size="32" start="8b" type="address"/> 127701e04c3fSmrg 127801e04c3fSmrg <field name="Fragment Shader Code Address" size="29" start="99" type="address"/> 127901e04c3fSmrg <field name="Fragment Shader 4-way threadable" size="1" start="96" type="bool"/> 128001e04c3fSmrg <field name="Fragment Shader start in final thread section" size="1" start="97" type="bool"/> 128101e04c3fSmrg <field name="Fragment Shader Propagate NaNs" size="1" start="98" type="bool"/> 128201e04c3fSmrg <field name="Fragment Shader Uniforms Address" size="32" start="16b" type="address"/> 128301e04c3fSmrg 128401e04c3fSmrg <field name="Vertex Shader Code Address" size="29" start="163" type="address"/> 128501e04c3fSmrg <field name="Vertex Shader 4-way threadable" size="1" start="160" type="bool"/> 128601e04c3fSmrg <field name="Vertex Shader start in final thread section" size="1" start="161" type="bool"/> 128701e04c3fSmrg <field name="Vertex Shader Propagate NaNs" size="1" start="162" type="bool"/> 128801e04c3fSmrg <field name="Vertex Shader Uniforms Address" size="32" start="24b" type="address"/> 128901e04c3fSmrg 129001e04c3fSmrg <field name="Coordinate Shader Code Address" size="29" start="227" type="address"/> 129101e04c3fSmrg <field name="Coordinate Shader 4-way threadable" size="1" start="224" type="bool"/> 129201e04c3fSmrg <field name="Coordinate Shader start in final thread section" size="1" start="225" type="bool"/> 129301e04c3fSmrg <field name="Coordinate Shader Propagate NaNs" size="1" start="226" type="bool"/> 129401e04c3fSmrg <field name="Coordinate Shader Uniforms Address" size="32" start="32b" type="address"/> 129501e04c3fSmrg </struct> 129601e04c3fSmrg 129701e04c3fSmrg <struct name="Geometry Shader State Record" min_ver="41"> 12987ec681f3Smrg <field name="Geometry Bin Mode Shader Code Address" size="29" start="3" type="address"/> 12997ec681f3Smrg <field name="Geometry Bin Mode Shader 4-way threadable" size="1" start="0" type="bool"/> 13007ec681f3Smrg <field name="Geometry Bin Mode Shader Start in final thread section" size="1" start="1" type="bool"/> 13017ec681f3Smrg <field name="Geometry Bin Mode Shader Propagate NaNs" size="1" start="2" type="bool"/> 130201e04c3fSmrg <field name="Geometry Bin Mode Shader Uniforms Address" size="32" start="4b" type="address"/> 13037ec681f3Smrg <field name="Geometry Render Mode Shader Code Address" size="29" start="67" type="address"/> 13047ec681f3Smrg <field name="Geometry Render Mode Shader 4-way threadable" size="1" start="64" type="bool"/> 13057ec681f3Smrg <field name="Geometry Render Mode Shader Start in final thread section" size="1" start="65" type="bool"/> 13067ec681f3Smrg <field name="Geometry Render Mode Shader Propagate NaNs" size="1" start="66" type="bool"/> 130701e04c3fSmrg <field name="Geometry Render Mode Shader Uniforms Address" size="32" start="12b" type="address"/> 130801e04c3fSmrg </struct> 130901e04c3fSmrg 131001e04c3fSmrg <struct name="Tessellation Shader State Record" min_ver="41"> 13117ec681f3Smrg <field name="Tessellation Bin Mode Control Shader Code Address" size="29" start="3" type="address"/> 13127ec681f3Smrg <field name="Tessellation Bin Mode Control Shader 4-way threadable" size="1" start="0" type="bool"/> 13137ec681f3Smrg <field name="Tessellation Bin Mode Control Shader Start in final thread section" size="1" start="1" type="bool"/> 13147ec681f3Smrg <field name="Tessellation Bin Mode Control Shader Propagate NaNs" size="1" start="2" type="bool"/> 131501e04c3fSmrg <field name="Tessellation Bin Mode Control Shader Uniforms Address" size="32" start="4b" type="address"/> 13167ec681f3Smrg <field name="Tessellation Render Mode Control Shader Code Address" size="29" start="67" type="address"/> 13177ec681f3Smrg <field name="Tessellation Render Mode Control Shader 4-way threadable" size="1" start="64" type="bool"/> 13187ec681f3Smrg <field name="Tessellation Render Mode Control Shader Start in final thread section" size="1" start="65" type="bool"/> 13197ec681f3Smrg <field name="Tessellation Render Mode Control Shader Propagate NaNs" size="1" start="66" type="bool"/> 132001e04c3fSmrg <field name="Tessellation Render Mode Control Shader Uniforms Address" size="32" start="12b" type="address"/> 132101e04c3fSmrg 13227ec681f3Smrg <field name="Tessellation Bin Mode Evaluation Shader Code Address" size="29" start="131" type="address"/> 13237ec681f3Smrg <field name="Tessellation Bin Mode Evaluation Shader 4-way threadable" size="1" start="128" type="bool"/> 13247ec681f3Smrg <field name="Tessellation Bin Mode Evaluation Shader Start in final thread section" size="1" start="129" type="bool"/> 13257ec681f3Smrg <field name="Tessellation Bin Mode Evaluation Shader Propagate NaNs" size="1" start="130" type="bool"/> 132601e04c3fSmrg <field name="Tessellation Bin Mode Evaluation Shader Uniforms Address" size="32" start="20b" type="address"/> 13277ec681f3Smrg <field name="Tessellation Render Mode Evaluation Shader Code Address" size="29" start="195" type="address"/> 13287ec681f3Smrg <field name="Tessellation Render Mode Evaluation Shader 4-way threadable" size="1" start="192" type="bool"/> 13297ec681f3Smrg <field name="Tessellation Render Mode Evaluation Shader Start in final thread section" size="1" start="193" type="bool"/> 13307ec681f3Smrg <field name="Tessellation Render Mode Evaluation Shader Propagate NaNs" size="1" start="194" type="bool"/> 133101e04c3fSmrg <field name="Tessellation Render Mode Evaluation Shader Uniforms Address" size="32" start="28b" type="address"/> 133201e04c3fSmrg </struct> 133301e04c3fSmrg 1334ed98bd31Smaya <struct name="Tessellation/Geometry Common Params" min_ver="41"> 1335ed98bd31Smaya <field name="Tessellation Type" size="2" start="1" type="uint"> 1336ed98bd31Smaya <value name="Tessellation Type Triangle" value="0"/> 1337ed98bd31Smaya <value name="Tessellation Type Quads" value="1"/> 1338ed98bd31Smaya <value name="Tessellation Type Isolines" value="2"/> 1339ed98bd31Smaya </field> 1340ed98bd31Smaya 1341ed98bd31Smaya <field name="Tessellation point mode" size="1" start="3" type="bool"/> 1342ed98bd31Smaya 1343ed98bd31Smaya <field name="Tessellation Edge Spacing" size="2" start="4" type="uint"> 1344ed98bd31Smaya <value name="Tessellation Edge Spacing Even" value="0"/> 1345ed98bd31Smaya <value name="Tessellation Edge Spacing Fractional Even" value="1"/> 1346ed98bd31Smaya <value name="Tessellation Edge Spacing Fractional Odd" value="2"/> 1347ed98bd31Smaya </field> 1348ed98bd31Smaya 1349ed98bd31Smaya <field name="Tessellation clockwise" size="1" start="6" type="bool"/> 1350ed98bd31Smaya 1351ed98bd31Smaya <field name="Tessellation Invocations" size="5" start="12" type="uint"/> <!-- 0 == 32 --> 1352ed98bd31Smaya 1353ed98bd31Smaya <field name="Geometry Shader output format" size="2" start="17" type="uint"> 1354ed98bd31Smaya <value name="Geometry Shader Points" value="0"/> 1355ed98bd31Smaya <value name="Geometry Shader Line Strip" value="1"/> 1356ed98bd31Smaya <value name="Geometry Shader Tri Strip" value="2"/> 1357ed98bd31Smaya </field> 1358ed98bd31Smaya 1359ed98bd31Smaya <field name="Geometry Shader Instances" size="5" start="19" type="uint"/> <!-- 0 == 32 --> 1360ed98bd31Smaya 13617ec681f3Smrg <!-- This field should not be filled, but we need it in the struct description so 13627ec681f3Smrg we don't compute an incorrect packet size, since it uses an full byte. 13637ec681f3Smrg --> 13647ec681f3Smrg <field name="Reserved" size="8" start="24" type="uint"/> 13657ec681f3Smrg 1366ed98bd31Smaya <!-- followed by "Tessellation/Geometry Shader Params" for bin, then render --> 1367ed98bd31Smaya </struct> 1368ed98bd31Smaya 1369ed98bd31Smaya <struct name="Tessellation/Geometry Shader Params"> 1370ed98bd31Smaya <field name="TCS Batch Flush Mode" size="2" start="0" type="TCS flush mode"/> 1371ed98bd31Smaya <field name="Per-patch data column depth" size="4" start="2" type="uint"/> <!-- 8-dword units, 0==16 --> 1372ed98bd31Smaya 1373ed98bd31Smaya <field name="TCS output segment size in sectors" size="6" start="8" type="uint"/> 1374ed98bd31Smaya <field name="TCS output segment pack mode" size="2" start="14" type="Pack Mode"/> 1375ed98bd31Smaya 1376ed98bd31Smaya <field name="TES output segment size in sectors" size="6" start="16" type="uint"/> 1377ed98bd31Smaya <field name="TES output segment pack mode" size="2" start="22" type="Pack Mode"/> 1378ed98bd31Smaya 1379ed98bd31Smaya <field name="GS output segment size in sectors" size="6" start="24" type="uint"/> 1380ed98bd31Smaya <field name="GS output segment pack mode" size="2" start="30" type="Pack Mode"/> 1381ed98bd31Smaya 1382ed98bd31Smaya <field name="TBG max patches per TCS batch" size="4" start="32" type="uint" minus_one="true"/> 1383ed98bd31Smaya <field name="TBG max extra vertex segs for patches after first" size="2" start="36" type="uint"/> 1384ed98bd31Smaya <field name="TBG min TCS output segments required in play" size="2" start="38" type="uint" minus_one="true"/> 1385ed98bd31Smaya <field name="TBG min per-patch data segments required in play" size="3" start="40" type="uint" minus_one="true"/> 1386ed98bd31Smaya <field name="TPG max patches per TES batch" size="4" start="45" type="uint" minus_one="true"/> 1387ed98bd31Smaya <field name="TPG max vertex segments per TES batch" size="2" start="49" type="uint"/> 1388ed98bd31Smaya <field name="TPG max TCS output segments per TES batch" size="3" start="51" type="uint" minus_one="true"/> 1389ed98bd31Smaya <field name="TPG min TES output segments required in play" size="3" start="54" type="uint" minus_one="true"/> 1390ed98bd31Smaya <field name="GBG max TES output/vertex segments per GS batch" size="2" start="57" type="uint"/> 13917ec681f3Smrg <field name="GBG min GS output segments required in play" size="3" start="59" type="uint" minus_one="true"/> 1392ed98bd31Smaya </struct> 1393ed98bd31Smaya 139401e04c3fSmrg <struct name="GL Shader State Attribute Record" max_ver="33"> 139501e04c3fSmrg <field name="Address" size="32" start="0" type="address"/> 139601e04c3fSmrg 139701e04c3fSmrg <field name="Vec size" size="2" start="32" type="uint"/> 139801e04c3fSmrg <field name="Type" size="3" start="34" type="uint"> 139901e04c3fSmrg <value name="Attribute half-float" value="1"/> 140001e04c3fSmrg <value name="Attribute float" value="2"/> 140101e04c3fSmrg <value name="Attribute fixed" value="3"/> 140201e04c3fSmrg <value name="Attribute byte" value="4"/> 140301e04c3fSmrg <value name="Attribute short" value="5"/> 140401e04c3fSmrg <value name="Attribute int" value="6"/> 140501e04c3fSmrg <value name="Attribute int2_10_10_10" value="7"/> 140601e04c3fSmrg </field> 140701e04c3fSmrg <field name="Signed int type" size="1" start="37" type="bool"/> 140801e04c3fSmrg <field name="Normalized int type" size="1" start="38" type="bool"/> 140901e04c3fSmrg <field name="Read as int/uint" size="1" start="39" type="bool"/> 141001e04c3fSmrg 141101e04c3fSmrg <field name="Number of values read by Coordinate shader" size="4" start="40" type="uint"/> 141201e04c3fSmrg <field name="Number of values read by Vertex shader" size="4" start="44" type="uint"/> 141301e04c3fSmrg 141401e04c3fSmrg <field name="Instance Divisor" size="16" start="6b" type="uint"/> 141501e04c3fSmrg <field name="Stride" size="32" start="8b" type="uint"/> 141601e04c3fSmrg </struct> 141701e04c3fSmrg 141801e04c3fSmrg <struct name="GL Shader State Attribute Record" min_ver="41"> 141901e04c3fSmrg <field name="Address" size="32" start="0" type="address"/> 142001e04c3fSmrg 142101e04c3fSmrg <field name="Vec size" size="2" start="32" type="uint"/> 142201e04c3fSmrg <field name="Type" size="3" start="34" type="uint"> 142301e04c3fSmrg <value name="Attribute half-float" value="1"/> 142401e04c3fSmrg <value name="Attribute float" value="2"/> 142501e04c3fSmrg <value name="Attribute fixed" value="3"/> 142601e04c3fSmrg <value name="Attribute byte" value="4"/> 142701e04c3fSmrg <value name="Attribute short" value="5"/> 142801e04c3fSmrg <value name="Attribute int" value="6"/> 142901e04c3fSmrg <value name="Attribute int2_10_10_10" value="7"/> 143001e04c3fSmrg </field> 143101e04c3fSmrg <field name="Signed int type" size="1" start="37" type="bool"/> 143201e04c3fSmrg <field name="Normalized int type" size="1" start="38" type="bool"/> 143301e04c3fSmrg <field name="Read as int/uint" size="1" start="39" type="bool"/> 143401e04c3fSmrg 143501e04c3fSmrg <field name="Number of values read by Coordinate shader" size="4" start="40" type="uint"/> 143601e04c3fSmrg <field name="Number of values read by Vertex shader" size="4" start="44" type="uint"/> 143701e04c3fSmrg 143801e04c3fSmrg <field name="Instance Divisor" size="16" start="6b" type="uint"/> 143901e04c3fSmrg <field name="Stride" size="32" start="8b" type="uint"/> 144001e04c3fSmrg <field name="Maximum Index" size="32" start="12b" type="uint"/> 144101e04c3fSmrg </struct> 144201e04c3fSmrg 144301e04c3fSmrg <struct name="VPM generic block write setup"> 144401e04c3fSmrg <field name="id" size="2" start="30" type="uint" default="0"/> 144501e04c3fSmrg <field name="id0" size="3" start="27" type="uint" default="0"/> 144601e04c3fSmrg 144701e04c3fSmrg <field name="horiz" size="1" start="24" type="bool"/> 144801e04c3fSmrg <field name="laned" size="1" start="23" type="bool"/> 144901e04c3fSmrg <field name="segs" size="1" start="22" type="bool"/> 145001e04c3fSmrg <field name="stride" size="7" start="15" type="int"/> 145101e04c3fSmrg 145201e04c3fSmrg <field name="size" size="2" start="13" type="uint"> 145301e04c3fSmrg <value name="VPM setup size 8-bit" value="0"/> 145401e04c3fSmrg <value name="VPM setup size 16-bit" value="1"/> 145501e04c3fSmrg <value name="VPM setup size 32-bit" value="2"/> 145601e04c3fSmrg </field> 145701e04c3fSmrg 145801e04c3fSmrg <field name="addr" size="13" start="0" type="uint"/> 145901e04c3fSmrg </struct> 146001e04c3fSmrg 146101e04c3fSmrg <struct name="VPM generic block read setup"> 146201e04c3fSmrg <field name="id" size="2" start="30" type="uint" default="1"/> 146301e04c3fSmrg 146401e04c3fSmrg <field name="horiz" size="1" start="29" type="bool"/> 146501e04c3fSmrg <field name="laned" size="1" start="28" type="bool"/> 146601e04c3fSmrg <field name="segs" size="1" start="27" type="bool"/> 146701e04c3fSmrg <field name="num" size="5" start="22" type="uint"/> 146801e04c3fSmrg <field name="stride" size="7" start="15" type="int"/> 146901e04c3fSmrg 147001e04c3fSmrg <field name="size" size="2" start="13" type="uint"> 147101e04c3fSmrg <value name="VPM setup size 8-bit" value="0"/> 147201e04c3fSmrg <value name="VPM setup size 16-bit" value="1"/> 147301e04c3fSmrg <value name="VPM setup size 32-bit" value="2"/> 147401e04c3fSmrg </field> 147501e04c3fSmrg 147601e04c3fSmrg <field name="addr" size="13" start="0" type="uint"/> 147701e04c3fSmrg </struct> 147801e04c3fSmrg 147901e04c3fSmrg <struct name="Texture Uniform Parameter 0 CFG_MODE=1" max_ver="33"> 148001e04c3fSmrg <field name="Per-pixel mask enable" size="1" start="31" type="bool"/> 148101e04c3fSmrg 148201e04c3fSmrg <field name="Texel offset for r coordinate" size="4" start="27" type="int"/> 148301e04c3fSmrg <field name="Texel offset for t coordinate" size="4" start="23" type="int"/> 148401e04c3fSmrg <field name="Texel offset for s coordinate" size="4" start="19" type="int"/> 148501e04c3fSmrg 1486ed98bd31Smaya <field name="R Wrap Mode" size="3" start="16" type="Wrap Mode"/> 1487ed98bd31Smaya <field name="T Wrap Mode" size="3" start="13" type="Wrap Mode"/> 1488ed98bd31Smaya <field name="S Wrap Mode" size="3" start="10" type="Wrap Mode"/> 148901e04c3fSmrg 149001e04c3fSmrg <field name="New configuration mode" size="1" start="9" type="bool" default="1"/> 149101e04c3fSmrg 149201e04c3fSmrg <field name="Shadow" size="1" start="8" type="bool"/> 149301e04c3fSmrg <field name="Coefficient lookup mode" size="1" start="7" type="bool"/> 149401e04c3fSmrg <field name="Disable AutoLOD, use bias only" size="1" start="6" type="bool"/> 149501e04c3fSmrg <field name="Bias supplied" size="1" start="5" type="bool"/> 149601e04c3fSmrg <field name="Gather sample mode" size="1" start="4" type="bool"/> 149701e04c3fSmrg <field name="Fetch sample mode" size="1" start="3" type="bool"/> 149801e04c3fSmrg 149901e04c3fSmrg <field name="Lookup Type" size="3" start="0" type="uint"> 150001e04c3fSmrg <value name="Texture 2D" value="0"/> 150101e04c3fSmrg <value name="Texture 2D array" value="1"/> 150201e04c3fSmrg <value name="Texture 3D" value="2"/> 150301e04c3fSmrg <value name="Texture Cube Map" value="3"/> 150401e04c3fSmrg <value name="Texture 1D" value="4"/> 150501e04c3fSmrg <value name="Texture 1D Array" value="5"/> 150601e04c3fSmrg <value name="Texture Child Image" value="6"/> 150701e04c3fSmrg </field> 150801e04c3fSmrg </struct> 150901e04c3fSmrg 151001e04c3fSmrg <struct name="Texture Uniform Parameter 1 CFG_MODE=1" max_ver="33"> 151101e04c3fSmrg <field name="Texture state record base address" size="28" start="4" type="address"/> 151201e04c3fSmrg <field name="Return words of texture data" size="4" start="0" type="uint"/> 151301e04c3fSmrg </struct> 151401e04c3fSmrg 151501e04c3fSmrg <struct name="TMU Config Parameter 0" min_ver="41"> 151601e04c3fSmrg <field name="Texture state address" size="32" start="0" type="address"/> 151701e04c3fSmrg <field name="Return words of texture data" size="4" start="0" type="uint"/> 151801e04c3fSmrg </struct> 151901e04c3fSmrg 152001e04c3fSmrg <struct name="TMU Config Parameter 1" min_ver="41"> 152101e04c3fSmrg <field name="Sampler state address" size="32" start="0" type="address"/> 152201e04c3fSmrg <field name="Per-pixel mask enable" size="1" start="2" type="bool"/> 152301e04c3fSmrg <field name="Unnormalized coordinates" size="1" start="1" type="bool"/> 152401e04c3fSmrg <field name="Output Type 32-bit" size="1" start="0" type="bool"/> 152501e04c3fSmrg </struct> 152601e04c3fSmrg 152701e04c3fSmrg <struct name="TMU Config Parameter 2" min_ver="41" max_ver="41"> 15287ec681f3Smrg <field name="Pad" size="8" start="24" type="uint"/> 152901e04c3fSmrg <field name="Op" size="4" start="20" type="TMU Op"/> 153001e04c3fSmrg <field name="Offset R" size="4" start="16" type="int"/> 153101e04c3fSmrg <field name="Offset T" size="4" start="12" type="int"/> 153201e04c3fSmrg <field name="Offset S" size="4" start="8" type="int"/> 153301e04c3fSmrg <field name="Gather Mode" size="1" start="7" type="bool"/> 153401e04c3fSmrg <field name="Gather Component" size="2" start="5" type="uint"/> 153501e04c3fSmrg <field name="Coefficient Mode" size="1" start="4" type="bool"/> 153601e04c3fSmrg <field name="Sample Number" size="2" start="2" type="uint"/> 153701e04c3fSmrg <field name="Disable AutoLOD" size="1" start="1" type="bool"/> 153801e04c3fSmrg <field name="Offset Format 8" size="1" start="0" type="bool"/> 153901e04c3fSmrg </struct> 154001e04c3fSmrg 154101e04c3fSmrg <struct name="TMU Config Parameter 2" min_ver="42"> 15427ec681f3Smrg <field name="Pad" size="7" start="25" type="uint"/> 15437ec681f3Smrg <field name="LOD Query" size="1" start="24" type="bool"/> 154401e04c3fSmrg <field name="Op" size="4" start="20" type="TMU Op"/> 154501e04c3fSmrg <field name="Offset R" size="4" start="16" type="int"/> 154601e04c3fSmrg <field name="Offset T" size="4" start="12" type="int"/> 154701e04c3fSmrg <field name="Offset S" size="4" start="8" type="int"/> 154801e04c3fSmrg <field name="Gather Mode" size="1" start="7" type="bool"/> 154901e04c3fSmrg <field name="Gather Component" size="2" start="5" type="uint"/> 155001e04c3fSmrg <field name="Coefficient Mode" size="1" start="4" type="bool"/> 155101e04c3fSmrg <field name="Sample Number" size="2" start="2" type="uint"/> 155201e04c3fSmrg <field name="Disable AutoLOD" size="1" start="1" type="bool"/> 155301e04c3fSmrg <field name="Offset Format 8" size="1" start="0" type="bool"/> 155401e04c3fSmrg </struct> 155501e04c3fSmrg 155601e04c3fSmrg <struct name="Texture Shader State" max_ver="33"> 155701e04c3fSmrg <field name="UIF XOR disable" size="1" start="255" type="bool"/> 155801e04c3fSmrg <field name="Level 0 is strictly UIF" size="1" start="254" type="bool"/> 155901e04c3fSmrg <field name="Level 0 XOR enable" size="1" start="252" type="bool"/> 156001e04c3fSmrg <field name="Level 0 UB_PAD" size="4" start="248" type="uint"/> 156101e04c3fSmrg <field name="Output 32-bit" size="1" start="246" type="bool"/> 156201e04c3fSmrg <field name="Sample Number" size="2" start="244" type="uint"/> 156301e04c3fSmrg 156401e04c3fSmrg <field name="Base Level" size="4" start="240" type="uint"/> 156501e04c3fSmrg <field name="Fixed Bias" size="16" start="224" type="s8.8"/> 156601e04c3fSmrg <field name="Max Level-of-Detail" size="16" start="208" type="s8.8"/> 156701e04c3fSmrg <field name="Min Level-of-Detail" size="16" start="192" type="s8.8"/> 156801e04c3fSmrg 156901e04c3fSmrg <field name="Border Color alpha" size="16" start="176" type="uint"/> 157001e04c3fSmrg <field name="Border Color blue" size="16" start="160" type="uint"/> 157101e04c3fSmrg <field name="Border Color green" size="16" start="144" type="uint"/> 157201e04c3fSmrg <field name="Border Color red" size="16" start="128" type="uint"/> 157301e04c3fSmrg 157401e04c3fSmrg <field name="Flip S and T on incoming request" size="1" start="127" type="bool"/> 157501e04c3fSmrg <field name="Flip ETC Y" size="1" start="126" type="bool" default="1"/> 157601e04c3fSmrg <field name="Flip texture Y Axis" size="1" start="125" type="bool"/> 157701e04c3fSmrg <field name="Flip texture X Axis" size="1" start="124" type="bool"/> 157801e04c3fSmrg 157901e04c3fSmrg <field name="Swizzle A" size="3" start="121" type="uint"> 158001e04c3fSmrg <value name="Swizzle Zero" value="0"/> 158101e04c3fSmrg <value name="Swizzle One" value="1"/> 158201e04c3fSmrg <value name="Swizzle Red" value="2"/> 158301e04c3fSmrg <value name="Swizzle Green" value="3"/> 158401e04c3fSmrg <value name="Swizzle Blue" value="4"/> 158501e04c3fSmrg <value name="Swizzle Alpha" value="5"/> 158601e04c3fSmrg </field> 158701e04c3fSmrg 158801e04c3fSmrg <field name="Swizzle B" size="3" start="118" type="uint"/> 158901e04c3fSmrg <field name="Swizzle G" size="3" start="115" type="uint"/> 159001e04c3fSmrg <field name="Swizzle R" size="3" start="112" type="uint"/> 159101e04c3fSmrg 159201e04c3fSmrg <field name="Depth Compare Function" size="3" start="109" type="Compare Function"/> 159301e04c3fSmrg 159401e04c3fSmrg <field name="sRGB" size="1" start="107" type="bool"/> 159501e04c3fSmrg 159601e04c3fSmrg <field name="Texture type" size="7" start="100" type="uint"/> 159701e04c3fSmrg 159801e04c3fSmrg <field name="Image Depth" size="14" start="86" type="uint"/> 159901e04c3fSmrg <field name="Image Height" size="14" start="72" type="uint"/> 160001e04c3fSmrg <field name="Image Width" size="14" start="58" type="uint"/> 160101e04c3fSmrg 160201e04c3fSmrg <field name="Array Stride (64-byte aligned)" size="26" start="32" type="uint"/> 160301e04c3fSmrg 160401e04c3fSmrg <field name="Texture base pointer" size="30" start="2" type="address"/> 160501e04c3fSmrg 160601e04c3fSmrg <field name="Filter" size="4" start="0" type="TMU Filter"/> 160701e04c3fSmrg </struct> 160801e04c3fSmrg 160901e04c3fSmrg <struct name="Texture Shader State" min_ver="41"> 161001e04c3fSmrg <field name="Pad" size="56" start="136" type="uint"/> 161101e04c3fSmrg <field name="UIF XOR disable" size="1" start="135" type="bool"/> 161201e04c3fSmrg <field name="Level 0 is strictly UIF" size="1" start="134" type="bool"/> 161301e04c3fSmrg <field name="Level 0 XOR enable" size="1" start="132" type="bool"/> 161401e04c3fSmrg <field name="Level 0 UB_PAD" size="4" start="128" type="uint"/> 161501e04c3fSmrg 161601e04c3fSmrg <field name="Base Level" size="4" start="124" type="uint"/> 161701e04c3fSmrg <field name="Max Level" size="4" start="120" type="uint"/> 161801e04c3fSmrg 161901e04c3fSmrg <field name="Swizzle A" size="3" start="117" type="uint"> 162001e04c3fSmrg <value name="Swizzle Zero" value="0"/> 162101e04c3fSmrg <value name="Swizzle One" value="1"/> 162201e04c3fSmrg <value name="Swizzle Red" value="2"/> 162301e04c3fSmrg <value name="Swizzle Green" value="3"/> 162401e04c3fSmrg <value name="Swizzle Blue" value="4"/> 162501e04c3fSmrg <value name="Swizzle Alpha" value="5"/> 162601e04c3fSmrg </field> 162701e04c3fSmrg 162801e04c3fSmrg <field name="Swizzle B" size="3" start="114" type="uint"/> 162901e04c3fSmrg <field name="Swizzle G" size="3" start="111" type="uint"/> 163001e04c3fSmrg <field name="Swizzle R" size="3" start="108" type="uint"/> 163101e04c3fSmrg <field name="Extended" size="1" start="107" type="bool"/> 163201e04c3fSmrg 163301e04c3fSmrg <field name="Texture type" size="7" start="100" type="uint"/> 163401e04c3fSmrg <field name="Image Depth" size="14" start="86" type="uint"/> 163501e04c3fSmrg <field name="Image Height" size="14" start="72" type="uint"/> 163601e04c3fSmrg <field name="Image Width" size="14" start="58" type="uint"/> 163701e04c3fSmrg 163801e04c3fSmrg <field name="Array Stride (64-byte aligned)" size="26" start="32" type="uint"/> 163901e04c3fSmrg 164001e04c3fSmrg <field name="Texture base pointer" size="32" start="0" type="address"/> 164101e04c3fSmrg 164201e04c3fSmrg <field name="Reverse Standard Border Color" size="1" start="5" type="bool"/> 164301e04c3fSmrg <field name="AHDR" size="1" start="4" type="bool"/> 164401e04c3fSmrg <field name="sRGB" size="1" start="3" type="bool"/> 164501e04c3fSmrg <field name="Flip S and T on incoming request" size="1" start="2" type="bool"/> 164601e04c3fSmrg <field name="Flip texture Y Axis" size="1" start="1" type="bool"/> 164701e04c3fSmrg <field name="Flip texture X Axis" size="1" start="0" type="bool"/> 164801e04c3fSmrg </struct> 164901e04c3fSmrg 165001e04c3fSmrg <struct name="Sampler State" min_ver="41"> 1651ed98bd31Smaya <field name="Border color word 3" size="32" start="160" type="uint"/> 1652ed98bd31Smaya <field name="Border color word 2" size="32" start="128" type="uint"/> 1653ed98bd31Smaya <field name="Border color word 1" size="32" start="96" type="uint"/> 1654ed98bd31Smaya <field name="Border color word 0" size="32" start="64" type="uint"/> 165501e04c3fSmrg 165601e04c3fSmrg <field name="Maximum Anisotropy" size="2" start="61" type="uint"/> 165701e04c3fSmrg <field name="Border Color Mode" size="3" start="58" type="Border Color Mode"/> 165801e04c3fSmrg <field name="Wrap I Border" size="1" start="57" type="bool"/> 165901e04c3fSmrg <field name="Wrap R" size="3" start="54" type="Wrap Mode"/> 166001e04c3fSmrg <field name="Wrap T" size="3" start="51" type="Wrap Mode"/> 166101e04c3fSmrg <field name="Wrap S" size="3" start="48" type="Wrap Mode"/> 166201e04c3fSmrg 166301e04c3fSmrg <field name="Fixed Bias" size="16" start="32" type="s8.8"/> 166401e04c3fSmrg <field name="Max Level-of-Detail" size="12" start="20" type="u4.8"/> 166501e04c3fSmrg <field name="Min Level-of-Detail" size="12" start="8" type="u4.8"/> 166601e04c3fSmrg 166701e04c3fSmrg <field name="sRGB Disable" size="1" start="7" type="bool"/> 166801e04c3fSmrg 166901e04c3fSmrg <field name="Depth Compare Function" size="3" start="4" type="Compare Function"/> 167001e04c3fSmrg 167101e04c3fSmrg <field name="Anisotropy Enable" size="1" start="3" type="bool"/> 167201e04c3fSmrg <field name="Mip filter Nearest" size="1" start="2" type="bool"/> 167301e04c3fSmrg <field name="Min filter Nearest" size="1" start="1" type="bool"/> 167401e04c3fSmrg <field name="Mag filter Nearest" size="1" start="0" type="bool"/> 167501e04c3fSmrg </struct> 167601e04c3fSmrg 167701e04c3fSmrg <enum name="Texture Data Formats"> 167801e04c3fSmrg <!-- 167901e04c3fSmrg most formats here have R in the low bits, A in the high bits. 168001e04c3fSmrg Exceptions noted. 168101e04c3fSmrg --> 168201e04c3fSmrg <value name="Texture Data Format R8" value="0"/> 168301e04c3fSmrg <value name="Texture Data Format R8 SNORM" value="1"/> 168401e04c3fSmrg <value name="Texture Data Format RG8" value="2"/> 168501e04c3fSmrg <value name="Texture Data Format RG8 SNORM" value="3"/> 168601e04c3fSmrg <value name="Texture Data Format RGBA8" value="4"/> 168701e04c3fSmrg <value name="Texture Data Format RGBA8 SNORM" value="5"/> 168801e04c3fSmrg <value name="Texture Data Format RGB565" value="6"/> <!-- B in low bits --> 168901e04c3fSmrg <value name="Texture Data Format RGBA4" value="7"/> <!-- A low, R high --> 169001e04c3fSmrg <value name="Texture Data Format RGB5_A1" value="8"/> <!-- A low, R high --> 169101e04c3fSmrg <value name="Texture Data Format RGB10_A2" value="9"/> <!-- R low, A high --> 169201e04c3fSmrg <value name="Texture Data Format R16" value="10"/> 169301e04c3fSmrg <value name="Texture Data Format R16 SNORM" value="11"/> 169401e04c3fSmrg <value name="Texture Data Format RG16" value="12"/> 169501e04c3fSmrg <value name="Texture Data Format RG16 SNORM" value="13"/> 169601e04c3fSmrg <value name="Texture Data Format RGBA16" value="14"/> 169701e04c3fSmrg <value name="Texture Data Format RGBA16 SNORM" value="15"/> 169801e04c3fSmrg <value name="Texture Data Format R16F" value="16"/> 169901e04c3fSmrg <value name="Texture Data Format RG16F" value="17"/> 170001e04c3fSmrg <value name="Texture Data Format RGBA16F" value="18"/> 170101e04c3fSmrg <value name="Texture Data Format R11F_G11F_B10F" value="19"/> 170201e04c3fSmrg <value name="Texture Data Format RGB9_E5" value="20"/> 170301e04c3fSmrg <value name="Texture Data Format DEPTH COMP16" value="21"/> 170401e04c3fSmrg <value name="Texture Data Format DEPTH COMP24" value="22"/> 170501e04c3fSmrg <value name="Texture Data Format DEPTH COMP32F" value="23"/> 170601e04c3fSmrg <value name="Texture Data Format DEPTH24_X8" value="24"/> <!-- X low, D high --> 170701e04c3fSmrg <value name="Texture Data Format R4" value="25"/> 170801e04c3fSmrg <value name="Texture Data Format R1" value="26"/> 170901e04c3fSmrg <!-- generic unfiltered 8-bit sample --> 171001e04c3fSmrg <value name="Texture Data Format S8" value="27"/> 171101e04c3fSmrg <!-- generic unfiltered 16-bit sample --> 171201e04c3fSmrg <value name="Texture Data Format S16" value="28"/> 171301e04c3fSmrg <!-- generic unfiltered 32-bit sample --> 171401e04c3fSmrg <value name="Texture Data Format R32F" value="29"/> 171501e04c3fSmrg <!-- generic unfiltered 64-bit sample --> 171601e04c3fSmrg <value name="Texture Data Format RG32F" value="30"/> 171701e04c3fSmrg <!-- generic unfiltered 128-bit sample --> 171801e04c3fSmrg <value name="Texture Data Format RGBA32F" value="31"/> 171901e04c3fSmrg 172001e04c3fSmrg <value name="Texture Data Format RGB8_ETC2" value="32"/> 172101e04c3fSmrg <value name="Texture Data Format RGB8_PUNCHTHROUGH_ALPHA1" value="33"/> 172201e04c3fSmrg 172301e04c3fSmrg <value name="Texture Data Format R11_EAC" value="34"/> 172401e04c3fSmrg <value name="Texture Data Format SIGNED_R11_EAC" value="35"/> 172501e04c3fSmrg <value name="Texture Data Format RG11_EAC" value="36"/> 172601e04c3fSmrg <value name="Texture Data Format SIGNED_RG11_EAC" value="37"/> 172701e04c3fSmrg 172801e04c3fSmrg <value name="Texture Data Format RGBA8_ETC2_EAC" value="38"/> 172901e04c3fSmrg <value name="Texture Data Format YCBCR_LUMA" value="39"/> 173001e04c3fSmrg <value name="Texture Data Format YCBCR_420_CHROMA" value="40"/> 173101e04c3fSmrg 173201e04c3fSmrg <value name="Texture Data Format BC1" value="48"/> 173301e04c3fSmrg <value name="Texture Data Format BC2" value="49"/> 173401e04c3fSmrg <value name="Texture Data Format BC3" value="50"/> 173501e04c3fSmrg 173601e04c3fSmrg <value name="Texture Data Format ASTC_4x4" value="64"/> 173701e04c3fSmrg <value name="Texture Data Format ASTC_5x4" value="65"/> 173801e04c3fSmrg <value name="Texture Data Format ASTC_5x5" value="66"/> 173901e04c3fSmrg <value name="Texture Data Format ASTC_6x5" value="67"/> 174001e04c3fSmrg <value name="Texture Data Format ASTC_6x6" value="68"/> 174101e04c3fSmrg <value name="Texture Data Format ASTC_8x5" value="69"/> 174201e04c3fSmrg <value name="Texture Data Format ASTC_8x6" value="70"/> 174301e04c3fSmrg <value name="Texture Data Format ASTC_8x8" value="71"/> 174401e04c3fSmrg <value name="Texture Data Format ASTC_10x5" value="72"/> 174501e04c3fSmrg <value name="Texture Data Format ASTC_10x6" value="73"/> 174601e04c3fSmrg <value name="Texture Data Format ASTC_10x8" value="74"/> 174701e04c3fSmrg <value name="Texture Data Format ASTC_10x10" value="75"/> 174801e04c3fSmrg <value name="Texture Data Format ASTC_12x10" value="76"/> 174901e04c3fSmrg <value name="Texture Data Format ASTC_12x12" value="77"/> 175001e04c3fSmrg 175101e04c3fSmrg <value name="Texture Data Format R8I" value="96"/> 175201e04c3fSmrg <value name="Texture Data Format R8UI" value="97"/> 175301e04c3fSmrg <value name="Texture Data Format RG8I" value="98"/> 175401e04c3fSmrg <value name="Texture Data Format RG8UI" value="99"/> 175501e04c3fSmrg <value name="Texture Data Format RGBA8I" value="100"/> 175601e04c3fSmrg <value name="Texture Data Format RGBA8UI" value="101"/> 175701e04c3fSmrg 175801e04c3fSmrg <value name="Texture Data Format R16I" value="102"/> 175901e04c3fSmrg <value name="Texture Data Format R16UI" value="103"/> 176001e04c3fSmrg <value name="Texture Data Format RG16I" value="104"/> 176101e04c3fSmrg <value name="Texture Data Format RG16UI" value="105"/> 176201e04c3fSmrg <value name="Texture Data Format RGBA16I" value="106"/> 176301e04c3fSmrg <value name="Texture Data Format RGBA16UI" value="107"/> 176401e04c3fSmrg 176501e04c3fSmrg <value name="Texture Data Format R32I" value="108"/> 176601e04c3fSmrg <value name="Texture Data Format R32UI" value="109"/> 176701e04c3fSmrg <value name="Texture Data Format RG32I" value="110"/> 176801e04c3fSmrg <value name="Texture Data Format RG32UI" value="111"/> 176901e04c3fSmrg <value name="Texture Data Format RGBA32I" value="112"/> 177001e04c3fSmrg <value name="Texture Data Format RGBA32UI" value="113"/> 177101e04c3fSmrg <value name="Texture Data Format RGB10_A2UI" value="114"/> 17727ec681f3Smrg <value name="Texture Data Format A1_RGB5" value="115"/> 177301e04c3fSmrg 177401e04c3fSmrg </enum> 177501e04c3fSmrg</vcxml> 1776