101e04c3fSmrg/* 201e04c3fSmrg * Copyright © 2018 Timothy Arceri 301e04c3fSmrg * 401e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 501e04c3fSmrg * copy of this software and associated documentation files (the "Software"), 601e04c3fSmrg * to deal in the Software without restriction, including without limitation 701e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 801e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the 901e04c3fSmrg * Software is furnished to do so, subject to the following conditions: 1001e04c3fSmrg * 1101e04c3fSmrg * The above copyright notice and this permission notice (including the next 1201e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the 1301e04c3fSmrg * Software. 1401e04c3fSmrg * 1501e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 1601e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1701e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1801e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 1901e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 2001e04c3fSmrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 2101e04c3fSmrg * SOFTWARE. 2201e04c3fSmrg */ 2301e04c3fSmrg 2401e04c3fSmrg#ifndef GL_NIR_H 2501e04c3fSmrg#define GL_NIR_H 2601e04c3fSmrg 2701e04c3fSmrg#ifdef __cplusplus 2801e04c3fSmrgextern "C" { 2901e04c3fSmrg#endif 3001e04c3fSmrg 3101e04c3fSmrgstruct nir_shader; 3201e04c3fSmrgstruct gl_shader_program; 3301e04c3fSmrg 3401e04c3fSmrgbool gl_nir_lower_atomics(nir_shader *shader, 3501e04c3fSmrg const struct gl_shader_program *shader_program, 3601e04c3fSmrg bool use_binding_as_idx); 3701e04c3fSmrg 387ec681f3Smrgbool gl_nir_lower_images(nir_shader *shader, bool bindless_only); 3901e04c3fSmrgbool gl_nir_lower_samplers(nir_shader *shader, 4001e04c3fSmrg const struct gl_shader_program *shader_program); 4101e04c3fSmrgbool gl_nir_lower_samplers_as_deref(nir_shader *shader, 4201e04c3fSmrg const struct gl_shader_program *shader_program); 4301e04c3fSmrg 447e102996Smayabool gl_nir_lower_buffers(nir_shader *shader, 457e102996Smaya const struct gl_shader_program *shader_program); 467e102996Smaya 4701e04c3fSmrg#ifdef __cplusplus 4801e04c3fSmrg} 4901e04c3fSmrg#endif 5001e04c3fSmrg 5101e04c3fSmrg#endif /* GL_NIR_H */ 52