101e04c3fSmrg/* -*- c++ -*- */
201e04c3fSmrg/*
301e04c3fSmrg * Copyright © 2010 Intel Corporation
401e04c3fSmrg *
501e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a
601e04c3fSmrg * copy of this software and associated documentation files (the "Software"),
701e04c3fSmrg * to deal in the Software without restriction, including without limitation
801e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
901e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the
1001e04c3fSmrg * Software is furnished to do so, subject to the following conditions:
1101e04c3fSmrg *
1201e04c3fSmrg * The above copyright notice and this permission notice (including the next
1301e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the
1401e04c3fSmrg * Software.
1501e04c3fSmrg *
1601e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1701e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1801e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
1901e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
2001e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
2101e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
2201e04c3fSmrg * DEALINGS IN THE SOFTWARE.
2301e04c3fSmrg */
2401e04c3fSmrg
2501e04c3fSmrg#ifndef GLSL_SYMBOL_TABLE
2601e04c3fSmrg#define GLSL_SYMBOL_TABLE
2701e04c3fSmrg
2801e04c3fSmrg#include <new>
2901e04c3fSmrg
3001e04c3fSmrg#include "program/symbol_table.h"
3101e04c3fSmrg#include "ir.h"
3201e04c3fSmrg
3301e04c3fSmrgclass symbol_table_entry;
3401e04c3fSmrgstruct glsl_type;
3501e04c3fSmrg
3601e04c3fSmrg/**
3701e04c3fSmrg * Facade class for _mesa_symbol_table
3801e04c3fSmrg *
3901e04c3fSmrg * Wraps the existing \c _mesa_symbol_table data structure to enforce some
4001e04c3fSmrg * type safe and some symbol table invariants.
4101e04c3fSmrg */
4201e04c3fSmrgstruct glsl_symbol_table {
4301e04c3fSmrg   DECLARE_RALLOC_CXX_OPERATORS(glsl_symbol_table)
4401e04c3fSmrg
4501e04c3fSmrg   glsl_symbol_table();
4601e04c3fSmrg   ~glsl_symbol_table();
4701e04c3fSmrg
4801e04c3fSmrg   /* In 1.10, functions and variables have separate namespaces. */
4901e04c3fSmrg   bool separate_function_namespace;
5001e04c3fSmrg
5101e04c3fSmrg   void push_scope();
5201e04c3fSmrg   void pop_scope();
5301e04c3fSmrg
5401e04c3fSmrg   /**
5501e04c3fSmrg    * Determine whether a name was declared at the current scope
5601e04c3fSmrg    */
5701e04c3fSmrg   bool name_declared_this_scope(const char *name);
5801e04c3fSmrg
5901e04c3fSmrg   /**
6001e04c3fSmrg    * \name Methods to add symbols to the table
6101e04c3fSmrg    *
6201e04c3fSmrg    * There is some temptation to rename all these functions to \c add_symbol
6301e04c3fSmrg    * or similar.  However, this breaks symmetry with the getter functions and
6401e04c3fSmrg    * reduces the clarity of the intention of code that uses these methods.
6501e04c3fSmrg    */
6601e04c3fSmrg   /*@{*/
6701e04c3fSmrg   bool add_variable(ir_variable *v);
6801e04c3fSmrg   bool add_type(const char *name, const glsl_type *t);
6901e04c3fSmrg   bool add_function(ir_function *f);
7001e04c3fSmrg   bool add_interface(const char *name, const glsl_type *i,
7101e04c3fSmrg                      enum ir_variable_mode mode);
7201e04c3fSmrg   bool add_default_precision_qualifier(const char *type_name, int precision);
7301e04c3fSmrg   /*@}*/
7401e04c3fSmrg
7501e04c3fSmrg   /**
7601e04c3fSmrg    * Add an function at global scope without checking for scoping conflicts.
7701e04c3fSmrg    */
7801e04c3fSmrg   void add_global_function(ir_function *f);
7901e04c3fSmrg
8001e04c3fSmrg   /**
8101e04c3fSmrg    * \name Methods to get symbols from the table
8201e04c3fSmrg    */
8301e04c3fSmrg   /*@{*/
8401e04c3fSmrg   ir_variable *get_variable(const char *name);
8501e04c3fSmrg   const glsl_type *get_type(const char *name);
8601e04c3fSmrg   ir_function *get_function(const char *name);
8701e04c3fSmrg   const glsl_type *get_interface(const char *name,
8801e04c3fSmrg                                  enum ir_variable_mode mode);
8901e04c3fSmrg   int get_default_precision_qualifier(const char *type_name);
9001e04c3fSmrg   /*@}*/
9101e04c3fSmrg
9201e04c3fSmrg   /**
9301e04c3fSmrg    * Disable a previously-added variable so that it no longer appears to be
9401e04c3fSmrg    * in the symbol table.  This is necessary when gl_PerVertex is redeclared,
9501e04c3fSmrg    * to ensure that previously-available built-in variables are no longer
9601e04c3fSmrg    * available.
9701e04c3fSmrg    */
9801e04c3fSmrg   void disable_variable(const char *name);
9901e04c3fSmrg
10001e04c3fSmrg   /**
10101e04c3fSmrg    * Replaces the variable in the entry by the new variable.
10201e04c3fSmrg    */
10301e04c3fSmrg   void replace_variable(const char *name, ir_variable *v);
10401e04c3fSmrg
10501e04c3fSmrgprivate:
10601e04c3fSmrg   symbol_table_entry *get_entry(const char *name);
10701e04c3fSmrg
10801e04c3fSmrg   struct _mesa_symbol_table *table;
10901e04c3fSmrg   void *mem_ctx;
11001e04c3fSmrg   void *linalloc;
11101e04c3fSmrg};
11201e04c3fSmrg
11301e04c3fSmrg#endif /* GLSL_SYMBOL_TABLE */
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