ir_constant_expression.cpp revision 7e102996
1/*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24/**
25 * \file ir_constant_expression.cpp
26 * Evaluate and process constant valued expressions
27 *
28 * In GLSL, constant valued expressions are used in several places.  These
29 * must be processed and evaluated very early in the compilation process.
30 *
31 *    * Sizes of arrays
32 *    * Initializers for uniforms
33 *    * Initializers for \c const variables
34 */
35
36#include <math.h>
37#include "util/rounding.h" /* for _mesa_roundeven */
38#include "util/half_float.h"
39#include "ir.h"
40#include "compiler/glsl_types.h"
41#include "util/hash_table.h"
42#include "util/u_math.h"
43
44static float
45dot_f(ir_constant *op0, ir_constant *op1)
46{
47   assert(op0->type->is_float() && op1->type->is_float());
48
49   float result = 0;
50   for (unsigned c = 0; c < op0->type->components(); c++)
51      result += op0->value.f[c] * op1->value.f[c];
52
53   return result;
54}
55
56static double
57dot_d(ir_constant *op0, ir_constant *op1)
58{
59   assert(op0->type->is_double() && op1->type->is_double());
60
61   double result = 0;
62   for (unsigned c = 0; c < op0->type->components(); c++)
63      result += op0->value.d[c] * op1->value.d[c];
64
65   return result;
66}
67
68/* This method is the only one supported by gcc.  Unions in particular
69 * are iffy, and read-through-converted-pointer is killed by strict
70 * aliasing.  OTOH, the compiler sees through the memcpy, so the
71 * resulting asm is reasonable.
72 */
73static float
74bitcast_u2f(unsigned int u)
75{
76   assert(sizeof(float) == sizeof(unsigned int));
77   float f;
78   memcpy(&f, &u, sizeof(f));
79   return f;
80}
81
82static unsigned int
83bitcast_f2u(float f)
84{
85   assert(sizeof(float) == sizeof(unsigned int));
86   unsigned int u;
87   memcpy(&u, &f, sizeof(f));
88   return u;
89}
90
91static double
92bitcast_u642d(uint64_t u)
93{
94   assert(sizeof(double) == sizeof(uint64_t));
95   double d;
96   memcpy(&d, &u, sizeof(d));
97   return d;
98}
99
100static double
101bitcast_i642d(int64_t i)
102{
103   assert(sizeof(double) == sizeof(int64_t));
104   double d;
105   memcpy(&d, &i, sizeof(d));
106   return d;
107}
108
109static double
110bitcast_d2u64(double d)
111{
112   assert(sizeof(double) == sizeof(uint64_t));
113   uint64_t u;
114   memcpy(&u, &d, sizeof(d));
115   return u;
116}
117
118static double
119bitcast_d2i64(double d)
120{
121   assert(sizeof(double) == sizeof(int64_t));
122   int64_t i;
123   memcpy(&i, &d, sizeof(d));
124   return i;
125}
126
127/**
128 * Evaluate one component of a floating-point 4x8 unpacking function.
129 */
130typedef uint8_t
131(*pack_1x8_func_t)(float);
132
133/**
134 * Evaluate one component of a floating-point 2x16 unpacking function.
135 */
136typedef uint16_t
137(*pack_1x16_func_t)(float);
138
139/**
140 * Evaluate one component of a floating-point 4x8 unpacking function.
141 */
142typedef float
143(*unpack_1x8_func_t)(uint8_t);
144
145/**
146 * Evaluate one component of a floating-point 2x16 unpacking function.
147 */
148typedef float
149(*unpack_1x16_func_t)(uint16_t);
150
151/**
152 * Evaluate a 2x16 floating-point packing function.
153 */
154static uint32_t
155pack_2x16(pack_1x16_func_t pack_1x16,
156          float x, float y)
157{
158   /* From section 8.4 of the GLSL ES 3.00 spec:
159    *
160    *    packSnorm2x16
161    *    -------------
162    *    The first component of the vector will be written to the least
163    *    significant bits of the output; the last component will be written to
164    *    the most significant bits.
165    *
166    * The specifications for the other packing functions contain similar
167    * language.
168    */
169   uint32_t u = 0;
170   u |= ((uint32_t) pack_1x16(x) << 0);
171   u |= ((uint32_t) pack_1x16(y) << 16);
172   return u;
173}
174
175/**
176 * Evaluate a 4x8 floating-point packing function.
177 */
178static uint32_t
179pack_4x8(pack_1x8_func_t pack_1x8,
180         float x, float y, float z, float w)
181{
182   /* From section 8.4 of the GLSL 4.30 spec:
183    *
184    *    packSnorm4x8
185    *    ------------
186    *    The first component of the vector will be written to the least
187    *    significant bits of the output; the last component will be written to
188    *    the most significant bits.
189    *
190    * The specifications for the other packing functions contain similar
191    * language.
192    */
193   uint32_t u = 0;
194   u |= ((uint32_t) pack_1x8(x) << 0);
195   u |= ((uint32_t) pack_1x8(y) << 8);
196   u |= ((uint32_t) pack_1x8(z) << 16);
197   u |= ((uint32_t) pack_1x8(w) << 24);
198   return u;
199}
200
201/**
202 * Evaluate a 2x16 floating-point unpacking function.
203 */
204static void
205unpack_2x16(unpack_1x16_func_t unpack_1x16,
206            uint32_t u,
207            float *x, float *y)
208{
209    /* From section 8.4 of the GLSL ES 3.00 spec:
210     *
211     *    unpackSnorm2x16
212     *    ---------------
213     *    The first component of the returned vector will be extracted from
214     *    the least significant bits of the input; the last component will be
215     *    extracted from the most significant bits.
216     *
217     * The specifications for the other unpacking functions contain similar
218     * language.
219     */
220   *x = unpack_1x16((uint16_t) (u & 0xffff));
221   *y = unpack_1x16((uint16_t) (u >> 16));
222}
223
224/**
225 * Evaluate a 4x8 floating-point unpacking function.
226 */
227static void
228unpack_4x8(unpack_1x8_func_t unpack_1x8, uint32_t u,
229           float *x, float *y, float *z, float *w)
230{
231    /* From section 8.4 of the GLSL 4.30 spec:
232     *
233     *    unpackSnorm4x8
234     *    --------------
235     *    The first component of the returned vector will be extracted from
236     *    the least significant bits of the input; the last component will be
237     *    extracted from the most significant bits.
238     *
239     * The specifications for the other unpacking functions contain similar
240     * language.
241     */
242   *x = unpack_1x8((uint8_t) (u & 0xff));
243   *y = unpack_1x8((uint8_t) (u >> 8));
244   *z = unpack_1x8((uint8_t) (u >> 16));
245   *w = unpack_1x8((uint8_t) (u >> 24));
246}
247
248/**
249 * Evaluate one component of packSnorm4x8.
250 */
251static uint8_t
252pack_snorm_1x8(float x)
253{
254    /* From section 8.4 of the GLSL 4.30 spec:
255     *
256     *    packSnorm4x8
257     *    ------------
258     *    The conversion for component c of v to fixed point is done as
259     *    follows:
260     *
261     *      packSnorm4x8: round(clamp(c, -1, +1) * 127.0)
262     */
263   return (uint8_t)
264          _mesa_lroundevenf(CLAMP(x, -1.0f, +1.0f) * 127.0f);
265}
266
267/**
268 * Evaluate one component of packSnorm2x16.
269 */
270static uint16_t
271pack_snorm_1x16(float x)
272{
273    /* From section 8.4 of the GLSL ES 3.00 spec:
274     *
275     *    packSnorm2x16
276     *    -------------
277     *    The conversion for component c of v to fixed point is done as
278     *    follows:
279     *
280     *      packSnorm2x16: round(clamp(c, -1, +1) * 32767.0)
281     */
282   return (uint16_t)
283          _mesa_lroundevenf(CLAMP(x, -1.0f, +1.0f) * 32767.0f);
284}
285
286/**
287 * Evaluate one component of unpackSnorm4x8.
288 */
289static float
290unpack_snorm_1x8(uint8_t u)
291{
292    /* From section 8.4 of the GLSL 4.30 spec:
293     *
294     *    unpackSnorm4x8
295     *    --------------
296     *    The conversion for unpacked fixed-point value f to floating point is
297     *    done as follows:
298     *
299     *       unpackSnorm4x8: clamp(f / 127.0, -1, +1)
300     */
301   return CLAMP((int8_t) u / 127.0f, -1.0f, +1.0f);
302}
303
304/**
305 * Evaluate one component of unpackSnorm2x16.
306 */
307static float
308unpack_snorm_1x16(uint16_t u)
309{
310    /* From section 8.4 of the GLSL ES 3.00 spec:
311     *
312     *    unpackSnorm2x16
313     *    ---------------
314     *    The conversion for unpacked fixed-point value f to floating point is
315     *    done as follows:
316     *
317     *       unpackSnorm2x16: clamp(f / 32767.0, -1, +1)
318     */
319   return CLAMP((int16_t) u / 32767.0f, -1.0f, +1.0f);
320}
321
322/**
323 * Evaluate one component packUnorm4x8.
324 */
325static uint8_t
326pack_unorm_1x8(float x)
327{
328    /* From section 8.4 of the GLSL 4.30 spec:
329     *
330     *    packUnorm4x8
331     *    ------------
332     *    The conversion for component c of v to fixed point is done as
333     *    follows:
334     *
335     *       packUnorm4x8: round(clamp(c, 0, +1) * 255.0)
336     */
337   return (uint8_t) (int) _mesa_roundevenf(CLAMP(x, 0.0f, 1.0f) * 255.0f);
338}
339
340/**
341 * Evaluate one component packUnorm2x16.
342 */
343static uint16_t
344pack_unorm_1x16(float x)
345{
346    /* From section 8.4 of the GLSL ES 3.00 spec:
347     *
348     *    packUnorm2x16
349     *    -------------
350     *    The conversion for component c of v to fixed point is done as
351     *    follows:
352     *
353     *       packUnorm2x16: round(clamp(c, 0, +1) * 65535.0)
354     */
355   return (uint16_t) (int)
356          _mesa_roundevenf(CLAMP(x, 0.0f, 1.0f) * 65535.0f);
357}
358
359/**
360 * Evaluate one component of unpackUnorm4x8.
361 */
362static float
363unpack_unorm_1x8(uint8_t u)
364{
365    /* From section 8.4 of the GLSL 4.30 spec:
366     *
367     *    unpackUnorm4x8
368     *    --------------
369     *    The conversion for unpacked fixed-point value f to floating point is
370     *    done as follows:
371     *
372     *       unpackUnorm4x8: f / 255.0
373     */
374   return (float) u / 255.0f;
375}
376
377/**
378 * Evaluate one component of unpackUnorm2x16.
379 */
380static float
381unpack_unorm_1x16(uint16_t u)
382{
383    /* From section 8.4 of the GLSL ES 3.00 spec:
384     *
385     *    unpackUnorm2x16
386     *    ---------------
387     *    The conversion for unpacked fixed-point value f to floating point is
388     *    done as follows:
389     *
390     *       unpackUnorm2x16: f / 65535.0
391     */
392   return (float) u / 65535.0f;
393}
394
395/**
396 * Evaluate one component of packHalf2x16.
397 */
398static uint16_t
399pack_half_1x16(float x)
400{
401   return _mesa_float_to_half(x);
402}
403
404/**
405 * Evaluate one component of unpackHalf2x16.
406 */
407static float
408unpack_half_1x16(uint16_t u)
409{
410   return _mesa_half_to_float(u);
411}
412
413/**
414 * Get the constant that is ultimately referenced by an r-value, in a constant
415 * expression evaluation context.
416 *
417 * The offset is used when the reference is to a specific column of a matrix.
418 */
419static bool
420constant_referenced(const ir_dereference *deref,
421                    struct hash_table *variable_context,
422                    ir_constant *&store, int &offset)
423{
424   store = NULL;
425   offset = 0;
426
427   if (variable_context == NULL)
428      return false;
429
430   switch (deref->ir_type) {
431   case ir_type_dereference_array: {
432      const ir_dereference_array *const da =
433         (const ir_dereference_array *) deref;
434
435      ir_constant *const index_c =
436         da->array_index->constant_expression_value(variable_context);
437
438      if (!index_c || !index_c->type->is_scalar() || !index_c->type->is_integer())
439         break;
440
441      const int index = index_c->type->base_type == GLSL_TYPE_INT ?
442         index_c->get_int_component(0) :
443         index_c->get_uint_component(0);
444
445      ir_constant *substore;
446      int suboffset;
447
448      const ir_dereference *const deref = da->array->as_dereference();
449      if (!deref)
450         break;
451
452      if (!constant_referenced(deref, variable_context, substore, suboffset))
453         break;
454
455      const glsl_type *const vt = da->array->type;
456      if (vt->is_array()) {
457         store = substore->get_array_element(index);
458         offset = 0;
459      } else if (vt->is_matrix()) {
460         store = substore;
461         offset = index * vt->vector_elements;
462      } else if (vt->is_vector()) {
463         store = substore;
464         offset = suboffset + index;
465      }
466
467      break;
468   }
469
470   case ir_type_dereference_record: {
471      const ir_dereference_record *const dr =
472         (const ir_dereference_record *) deref;
473
474      const ir_dereference *const deref = dr->record->as_dereference();
475      if (!deref)
476         break;
477
478      ir_constant *substore;
479      int suboffset;
480
481      if (!constant_referenced(deref, variable_context, substore, suboffset))
482         break;
483
484      /* Since we're dropping it on the floor...
485       */
486      assert(suboffset == 0);
487
488      store = substore->get_record_field(dr->field_idx);
489      break;
490   }
491
492   case ir_type_dereference_variable: {
493      const ir_dereference_variable *const dv =
494         (const ir_dereference_variable *) deref;
495
496      hash_entry *entry = _mesa_hash_table_search(variable_context, dv->var);
497      if (entry)
498         store = (ir_constant *) entry->data;
499      break;
500   }
501
502   default:
503      assert(!"Should not get here.");
504      break;
505   }
506
507   return store != NULL;
508}
509
510
511ir_constant *
512ir_rvalue::constant_expression_value(void *, struct hash_table *)
513{
514   assert(this->type->is_error());
515   return NULL;
516}
517
518static uint32_t
519bitfield_reverse(uint32_t v)
520{
521   /* http://graphics.stanford.edu/~seander/bithacks.html#BitReverseObvious */
522   uint32_t r = v; // r will be reversed bits of v; first get LSB of v
523   int s = sizeof(v) * CHAR_BIT - 1; // extra shift needed at end
524
525   for (v >>= 1; v; v >>= 1) {
526      r <<= 1;
527      r |= v & 1;
528      s--;
529   }
530   r <<= s; // shift when v's highest bits are zero
531
532   return r;
533}
534
535static int
536find_msb_uint(uint32_t v)
537{
538   int count = 0;
539
540   /* If v == 0, then the loop will terminate when count == 32.  In that case
541    * 31-count will produce the -1 result required by GLSL findMSB().
542    */
543   while (((v & (1u << 31)) == 0) && count != 32) {
544      count++;
545      v <<= 1;
546   }
547
548   return 31 - count;
549}
550
551static int
552find_msb_int(int32_t v)
553{
554   /* If v is signed, findMSB() returns the position of the most significant
555    * zero bit.
556    */
557   return find_msb_uint(v < 0 ? ~v : v);
558}
559
560static float
561ldexpf_flush_subnormal(float x, int exp)
562{
563   const float result = ldexpf(x, exp);
564
565   /* Flush subnormal values to zero. */
566   return !isnormal(result) ? copysignf(0.0f, x) : result;
567}
568
569static double
570ldexp_flush_subnormal(double x, int exp)
571{
572   const double result = ldexp(x, exp);
573
574   /* Flush subnormal values to zero. */
575   return !isnormal(result) ? copysign(0.0, x) : result;
576}
577
578static uint32_t
579bitfield_extract_uint(uint32_t value, int offset, int bits)
580{
581   if (bits == 0)
582      return 0;
583   else if (offset < 0 || bits < 0)
584      return 0; /* Undefined, per spec. */
585   else if (offset + bits > 32)
586      return 0; /* Undefined, per spec. */
587   else {
588      value <<= 32 - bits - offset;
589      value >>= 32 - bits;
590      return value;
591   }
592}
593
594static int32_t
595bitfield_extract_int(int32_t value, int offset, int bits)
596{
597   if (bits == 0)
598      return 0;
599   else if (offset < 0 || bits < 0)
600      return 0; /* Undefined, per spec. */
601   else if (offset + bits > 32)
602      return 0; /* Undefined, per spec. */
603   else {
604      value <<= 32 - bits - offset;
605      value >>= 32 - bits;
606      return value;
607   }
608}
609
610static uint32_t
611bitfield_insert(uint32_t base, uint32_t insert, int offset, int bits)
612{
613   if (bits == 0)
614      return base;
615   else if (offset < 0 || bits < 0)
616      return 0; /* Undefined, per spec. */
617   else if (offset + bits > 32)
618      return 0; /* Undefined, per spec. */
619   else {
620      unsigned insert_mask = ((1ull << bits) - 1) << offset;
621
622      insert <<= offset;
623      insert &= insert_mask;
624      base &= ~insert_mask;
625
626      return base | insert;
627   }
628}
629
630ir_constant *
631ir_expression::constant_expression_value(void *mem_ctx,
632                                         struct hash_table *variable_context)
633{
634   assert(mem_ctx);
635
636   if (this->type->is_error())
637      return NULL;
638
639   ir_constant *op[ARRAY_SIZE(this->operands)] = { NULL, };
640   ir_constant_data data;
641
642   memset(&data, 0, sizeof(data));
643
644   for (unsigned operand = 0; operand < this->num_operands; operand++) {
645      op[operand] =
646         this->operands[operand]->constant_expression_value(mem_ctx,
647                                                            variable_context);
648      if (!op[operand])
649         return NULL;
650   }
651
652   if (op[1] != NULL)
653      switch (this->operation) {
654      case ir_binop_lshift:
655      case ir_binop_rshift:
656      case ir_binop_ldexp:
657      case ir_binop_interpolate_at_offset:
658      case ir_binop_interpolate_at_sample:
659      case ir_binop_vector_extract:
660      case ir_triop_csel:
661      case ir_triop_bitfield_extract:
662         break;
663
664      default:
665         assert(op[0]->type->base_type == op[1]->type->base_type);
666         break;
667      }
668
669   bool op0_scalar = op[0]->type->is_scalar();
670   bool op1_scalar = op[1] != NULL && op[1]->type->is_scalar();
671
672   /* When iterating over a vector or matrix's components, we want to increase
673    * the loop counter.  However, for scalars, we want to stay at 0.
674    */
675   unsigned c0_inc = op0_scalar ? 0 : 1;
676   unsigned c1_inc = op1_scalar ? 0 : 1;
677   unsigned components;
678   if (op1_scalar || !op[1]) {
679      components = op[0]->type->components();
680   } else {
681      components = op[1]->type->components();
682   }
683
684   /* Handle array operations here, rather than below. */
685   if (op[0]->type->is_array()) {
686      assert(op[1] != NULL && op[1]->type->is_array());
687      switch (this->operation) {
688      case ir_binop_all_equal:
689         return new(mem_ctx) ir_constant(op[0]->has_value(op[1]));
690      case ir_binop_any_nequal:
691         return new(mem_ctx) ir_constant(!op[0]->has_value(op[1]));
692      default:
693         break;
694      }
695      return NULL;
696   }
697
698#include "ir_expression_operation_constant.h"
699
700   return new(mem_ctx) ir_constant(this->type, &data);
701}
702
703
704ir_constant *
705ir_texture::constant_expression_value(void *, struct hash_table *)
706{
707   /* texture lookups aren't constant expressions */
708   return NULL;
709}
710
711
712ir_constant *
713ir_swizzle::constant_expression_value(void *mem_ctx,
714                                      struct hash_table *variable_context)
715{
716   assert(mem_ctx);
717
718   ir_constant *v = this->val->constant_expression_value(mem_ctx,
719                                                         variable_context);
720
721   if (v != NULL) {
722      ir_constant_data data = { { 0 } };
723
724      const unsigned swiz_idx[4] = {
725         this->mask.x, this->mask.y, this->mask.z, this->mask.w
726      };
727
728      for (unsigned i = 0; i < this->mask.num_components; i++) {
729         switch (v->type->base_type) {
730         case GLSL_TYPE_UINT:
731         case GLSL_TYPE_INT:   data.u[i] = v->value.u[swiz_idx[i]]; break;
732         case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break;
733         case GLSL_TYPE_BOOL:  data.b[i] = v->value.b[swiz_idx[i]]; break;
734         case GLSL_TYPE_DOUBLE:data.d[i] = v->value.d[swiz_idx[i]]; break;
735         case GLSL_TYPE_UINT64:data.u64[i] = v->value.u64[swiz_idx[i]]; break;
736         case GLSL_TYPE_INT64: data.i64[i] = v->value.i64[swiz_idx[i]]; break;
737         default:              assert(!"Should not get here."); break;
738         }
739      }
740
741      return new(mem_ctx) ir_constant(this->type, &data);
742   }
743   return NULL;
744}
745
746
747ir_constant *
748ir_dereference_variable::constant_expression_value(void *mem_ctx,
749                                                   struct hash_table *variable_context)
750{
751   assert(var);
752   assert(mem_ctx);
753
754   /* Give priority to the context hashtable, if it exists */
755   if (variable_context) {
756      hash_entry *entry = _mesa_hash_table_search(variable_context, var);
757
758      if(entry)
759         return (ir_constant *) entry->data;
760   }
761
762   /* The constant_value of a uniform variable is its initializer,
763    * not the lifetime constant value of the uniform.
764    */
765   if (var->data.mode == ir_var_uniform)
766      return NULL;
767
768   if (!var->constant_value)
769      return NULL;
770
771   return var->constant_value->clone(mem_ctx, NULL);
772}
773
774
775ir_constant *
776ir_dereference_array::constant_expression_value(void *mem_ctx,
777                                                struct hash_table *variable_context)
778{
779   assert(mem_ctx);
780
781   ir_constant *array = this->array->constant_expression_value(mem_ctx, variable_context);
782   ir_constant *idx = this->array_index->constant_expression_value(mem_ctx, variable_context);
783
784   if ((array != NULL) && (idx != NULL)) {
785      if (array->type->is_matrix()) {
786         /* Array access of a matrix results in a vector.
787          */
788         const unsigned column = idx->value.u[0];
789
790         const glsl_type *const column_type = array->type->column_type();
791
792         /* Offset in the constant matrix to the first element of the column
793          * to be extracted.
794          */
795         const unsigned mat_idx = column * column_type->vector_elements;
796
797         ir_constant_data data = { { 0 } };
798
799         switch (column_type->base_type) {
800         case GLSL_TYPE_UINT:
801         case GLSL_TYPE_INT:
802            for (unsigned i = 0; i < column_type->vector_elements; i++)
803               data.u[i] = array->value.u[mat_idx + i];
804
805            break;
806
807         case GLSL_TYPE_FLOAT:
808            for (unsigned i = 0; i < column_type->vector_elements; i++)
809               data.f[i] = array->value.f[mat_idx + i];
810
811            break;
812
813         case GLSL_TYPE_DOUBLE:
814            for (unsigned i = 0; i < column_type->vector_elements; i++)
815               data.d[i] = array->value.d[mat_idx + i];
816
817            break;
818
819         default:
820            assert(!"Should not get here.");
821            break;
822         }
823
824         return new(mem_ctx) ir_constant(column_type, &data);
825      } else if (array->type->is_vector()) {
826         const unsigned component = idx->value.u[0];
827
828         return new(mem_ctx) ir_constant(array, component);
829      } else if (array->type->is_array()) {
830         const unsigned index = idx->value.u[0];
831         return array->get_array_element(index)->clone(mem_ctx, NULL);
832      }
833   }
834   return NULL;
835}
836
837
838ir_constant *
839ir_dereference_record::constant_expression_value(void *mem_ctx,
840                                                 struct hash_table *)
841{
842   assert(mem_ctx);
843
844   ir_constant *v = this->record->constant_expression_value(mem_ctx);
845
846   return (v != NULL) ? v->get_record_field(this->field_idx) : NULL;
847}
848
849
850ir_constant *
851ir_assignment::constant_expression_value(void *, struct hash_table *)
852{
853   /* FINISHME: Handle CEs involving assignment (return RHS) */
854   return NULL;
855}
856
857
858ir_constant *
859ir_constant::constant_expression_value(void *, struct hash_table *)
860{
861   return this;
862}
863
864
865ir_constant *
866ir_call::constant_expression_value(void *mem_ctx, struct hash_table *variable_context)
867{
868   assert(mem_ctx);
869
870   return this->callee->constant_expression_value(mem_ctx,
871                                                  &this->actual_parameters,
872                                                  variable_context);
873}
874
875
876bool ir_function_signature::constant_expression_evaluate_expression_list(void *mem_ctx,
877                                                                        const struct exec_list &body,
878                                                                         struct hash_table *variable_context,
879                                                                         ir_constant **result)
880{
881   assert(mem_ctx);
882
883   foreach_in_list(ir_instruction, inst, &body) {
884      switch(inst->ir_type) {
885
886         /* (declare () type symbol) */
887      case ir_type_variable: {
888         ir_variable *var = inst->as_variable();
889         _mesa_hash_table_insert(variable_context, var, ir_constant::zero(this, var->type));
890         break;
891      }
892
893         /* (assign [condition] (write-mask) (ref) (value)) */
894      case ir_type_assignment: {
895         ir_assignment *asg = inst->as_assignment();
896         if (asg->condition) {
897            ir_constant *cond =
898               asg->condition->constant_expression_value(mem_ctx,
899                                                         variable_context);
900            if (!cond)
901               return false;
902            if (!cond->get_bool_component(0))
903               break;
904         }
905
906         ir_constant *store = NULL;
907         int offset = 0;
908
909         if (!constant_referenced(asg->lhs, variable_context, store, offset))
910            return false;
911
912         ir_constant *value =
913            asg->rhs->constant_expression_value(mem_ctx, variable_context);
914
915         if (!value)
916            return false;
917
918         store->copy_masked_offset(value, offset, asg->write_mask);
919         break;
920      }
921
922         /* (return (expression)) */
923      case ir_type_return:
924         assert (result);
925         *result =
926            inst->as_return()->value->constant_expression_value(mem_ctx,
927                                                                variable_context);
928         return *result != NULL;
929
930         /* (call name (ref) (params))*/
931      case ir_type_call: {
932         ir_call *call = inst->as_call();
933
934         /* Just say no to void functions in constant expressions.  We
935          * don't need them at that point.
936          */
937
938         if (!call->return_deref)
939            return false;
940
941         ir_constant *store = NULL;
942         int offset = 0;
943
944         if (!constant_referenced(call->return_deref, variable_context,
945                                  store, offset))
946            return false;
947
948         ir_constant *value =
949            call->constant_expression_value(mem_ctx, variable_context);
950
951         if(!value)
952            return false;
953
954         store->copy_offset(value, offset);
955         break;
956      }
957
958         /* (if condition (then-instructions) (else-instructions)) */
959      case ir_type_if: {
960         ir_if *iif = inst->as_if();
961
962         ir_constant *cond =
963            iif->condition->constant_expression_value(mem_ctx,
964                                                      variable_context);
965         if (!cond || !cond->type->is_boolean())
966            return false;
967
968         exec_list &branch = cond->get_bool_component(0) ? iif->then_instructions : iif->else_instructions;
969
970         *result = NULL;
971         if (!constant_expression_evaluate_expression_list(mem_ctx, branch,
972                                                           variable_context,
973                                                           result))
974            return false;
975
976         /* If there was a return in the branch chosen, drop out now. */
977         if (*result)
978            return true;
979
980         break;
981      }
982
983         /* Every other expression type, we drop out. */
984      default:
985         return false;
986      }
987   }
988
989   /* Reaching the end of the block is not an error condition */
990   if (result)
991      *result = NULL;
992
993   return true;
994}
995
996ir_constant *
997ir_function_signature::constant_expression_value(void *mem_ctx,
998                                                 exec_list *actual_parameters,
999                                                 struct hash_table *variable_context)
1000{
1001   assert(mem_ctx);
1002
1003   const glsl_type *type = this->return_type;
1004   if (type == glsl_type::void_type)
1005      return NULL;
1006
1007   /* From the GLSL 1.20 spec, page 23:
1008    * "Function calls to user-defined functions (non-built-in functions)
1009    *  cannot be used to form constant expressions."
1010    */
1011   if (!this->is_builtin())
1012      return NULL;
1013
1014   /*
1015    * Of the builtin functions, only the texture lookups and the noise
1016    * ones must not be used in constant expressions.  They all include
1017    * specific opcodes so they don't need to be special-cased at this
1018    * point.
1019    */
1020
1021   /* Initialize the table of dereferencable names with the function
1022    * parameters.  Verify their const-ness on the way.
1023    *
1024    * We expect the correctness of the number of parameters to have
1025    * been checked earlier.
1026    */
1027   hash_table *deref_hash = _mesa_pointer_hash_table_create(NULL);
1028
1029   /* If "origin" is non-NULL, then the function body is there.  So we
1030    * have to use the variable objects from the object with the body,
1031    * but the parameter instanciation on the current object.
1032    */
1033   const exec_node *parameter_info = origin ? origin->parameters.get_head_raw() : parameters.get_head_raw();
1034
1035   foreach_in_list(ir_rvalue, n, actual_parameters) {
1036      ir_constant *constant =
1037         n->constant_expression_value(mem_ctx, variable_context);
1038      if (constant == NULL) {
1039         _mesa_hash_table_destroy(deref_hash, NULL);
1040         return NULL;
1041      }
1042
1043
1044      ir_variable *var = (ir_variable *)parameter_info;
1045      _mesa_hash_table_insert(deref_hash, var, constant);
1046
1047      parameter_info = parameter_info->next;
1048   }
1049
1050   ir_constant *result = NULL;
1051
1052   /* Now run the builtin function until something non-constant
1053    * happens or we get the result.
1054    */
1055   if (constant_expression_evaluate_expression_list(mem_ctx, origin ? origin->body : body, deref_hash, &result) &&
1056       result)
1057      result = result->clone(mem_ctx, NULL);
1058
1059   _mesa_hash_table_destroy(deref_hash, NULL);
1060
1061   return result;
1062}
1063