17ec681f3Smrg/* 27ec681f3Smrg * Copyright © 2015 Red Hat 37ec681f3Smrg * 47ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a 57ec681f3Smrg * copy of this software and associated documentation files (the "Software"), 67ec681f3Smrg * to deal in the Software without restriction, including without limitation 77ec681f3Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 87ec681f3Smrg * and/or sell copies of the Software, and to permit persons to whom the 97ec681f3Smrg * Software is furnished to do so, subject to the following conditions: 107ec681f3Smrg * 117ec681f3Smrg * The above copyright notice and this permission notice (including the next 127ec681f3Smrg * paragraph) shall be included in all copies or substantial portions of the 137ec681f3Smrg * Software. 147ec681f3Smrg * 157ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 167ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 177ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 187ec681f3Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 197ec681f3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 207ec681f3Smrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 217ec681f3Smrg * SOFTWARE. 227ec681f3Smrg */ 237ec681f3Smrg 247ec681f3Smrg 257ec681f3Smrg#include "nir.h" 267ec681f3Smrg#include "nir_builder.h" 277ec681f3Smrg 287ec681f3Smrgstatic bool 297ec681f3Smrglower_input(nir_shader *shader, nir_variable *var) 307ec681f3Smrg{ 317ec681f3Smrg if (var->data.interpolation == INTERP_MODE_NONE && 327ec681f3Smrg (var->data.location == VARYING_SLOT_COL0 || 337ec681f3Smrg var->data.location == VARYING_SLOT_COL1 || 347ec681f3Smrg var->data.location == VARYING_SLOT_BFC0 || 357ec681f3Smrg var->data.location == VARYING_SLOT_BFC1)) 367ec681f3Smrg var->data.interpolation = INTERP_MODE_FLAT; 377ec681f3Smrg return true; 387ec681f3Smrg} 397ec681f3Smrg 407ec681f3Smrgbool 417ec681f3Smrgnir_lower_flatshade(nir_shader *shader) 427ec681f3Smrg{ 437ec681f3Smrg bool progress = false; 447ec681f3Smrg 457ec681f3Smrg nir_foreach_shader_in_variable(var, shader) { 467ec681f3Smrg progress |= lower_input(shader, var); 477ec681f3Smrg } 487ec681f3Smrg 497ec681f3Smrg return progress; 507ec681f3Smrg} 51