shader_enums.c revision 7ec681f3
101e04c3fSmrg/*
201e04c3fSmrg * Mesa 3-D graphics library
301e04c3fSmrg *
401e04c3fSmrg * Copyright © 2015 Red Hat
501e04c3fSmrg *
601e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a
701e04c3fSmrg * copy of this software and associated documentation files (the "Software"),
801e04c3fSmrg * to deal in the Software without restriction, including without limitation
901e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
1001e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the
1101e04c3fSmrg * Software is furnished to do so, subject to the following conditions:
1201e04c3fSmrg *
1301e04c3fSmrg * The above copyright notice and this permission notice (including the next
1401e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the
1501e04c3fSmrg * Software.
1601e04c3fSmrg *
1701e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1801e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1901e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
2001e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
2101e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
2201e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
2301e04c3fSmrg * IN THE SOFTWARE.
2401e04c3fSmrg *
2501e04c3fSmrg * Authors:
2601e04c3fSmrg *    Rob Clark <robclark@freedesktop.org>
2701e04c3fSmrg */
2801e04c3fSmrg
2901e04c3fSmrg#include "shader_enums.h"
3001e04c3fSmrg#include "util/macros.h"
3101e04c3fSmrg#include "mesa/main/config.h"
3201e04c3fSmrg
3301e04c3fSmrg#define ENUM(x) [x] = #x
3401e04c3fSmrg#define NAME(val) ((((val) < ARRAY_SIZE(names)) && names[(val)]) ? names[(val)] : "UNKNOWN")
3501e04c3fSmrg
3601e04c3fSmrgconst char *
3701e04c3fSmrggl_shader_stage_name(gl_shader_stage stage)
3801e04c3fSmrg{
3901e04c3fSmrg   static const char *names[] = {
4001e04c3fSmrg      ENUM(MESA_SHADER_VERTEX),
4101e04c3fSmrg      ENUM(MESA_SHADER_TESS_CTRL),
4201e04c3fSmrg      ENUM(MESA_SHADER_TESS_EVAL),
4301e04c3fSmrg      ENUM(MESA_SHADER_GEOMETRY),
4401e04c3fSmrg      ENUM(MESA_SHADER_FRAGMENT),
4501e04c3fSmrg      ENUM(MESA_SHADER_COMPUTE),
467ec681f3Smrg      ENUM(MESA_SHADER_TASK),
477ec681f3Smrg      ENUM(MESA_SHADER_MESH),
487ec681f3Smrg      ENUM(MESA_SHADER_RAYGEN),
497ec681f3Smrg      ENUM(MESA_SHADER_ANY_HIT),
507ec681f3Smrg      ENUM(MESA_SHADER_CLOSEST_HIT),
517ec681f3Smrg      ENUM(MESA_SHADER_MISS),
527ec681f3Smrg      ENUM(MESA_SHADER_INTERSECTION),
537ec681f3Smrg      ENUM(MESA_SHADER_CALLABLE),
54ed98bd31Smaya      ENUM(MESA_SHADER_KERNEL),
5501e04c3fSmrg   };
56ed98bd31Smaya   STATIC_ASSERT(ARRAY_SIZE(names) == MESA_ALL_SHADER_STAGES);
5701e04c3fSmrg   return NAME(stage);
5801e04c3fSmrg}
5901e04c3fSmrg
6001e04c3fSmrg/**
6101e04c3fSmrg * Translate a gl_shader_stage to a short shader stage name for debug
6201e04c3fSmrg * printouts and error messages.
6301e04c3fSmrg */
6401e04c3fSmrgconst char *
6501e04c3fSmrg_mesa_shader_stage_to_string(unsigned stage)
6601e04c3fSmrg{
6701e04c3fSmrg   switch (stage) {
6801e04c3fSmrg   case MESA_SHADER_VERTEX:   return "vertex";
6901e04c3fSmrg   case MESA_SHADER_FRAGMENT: return "fragment";
7001e04c3fSmrg   case MESA_SHADER_GEOMETRY: return "geometry";
7101e04c3fSmrg   case MESA_SHADER_COMPUTE:  return "compute";
72ed98bd31Smaya   case MESA_SHADER_KERNEL:   return "kernel";
7301e04c3fSmrg   case MESA_SHADER_TESS_CTRL: return "tessellation control";
7401e04c3fSmrg   case MESA_SHADER_TESS_EVAL: return "tessellation evaluation";
757ec681f3Smrg   case MESA_SHADER_TASK:         return "task";
767ec681f3Smrg   case MESA_SHADER_MESH:         return "mesh";
777ec681f3Smrg   case MESA_SHADER_RAYGEN:       return "raygen";
787ec681f3Smrg   case MESA_SHADER_ANY_HIT:      return "any hit";
797ec681f3Smrg   case MESA_SHADER_CLOSEST_HIT:  return "closest hit";
807ec681f3Smrg   case MESA_SHADER_MISS:         return "miss";
817ec681f3Smrg   case MESA_SHADER_INTERSECTION: return "intersection";
827ec681f3Smrg   case MESA_SHADER_CALLABLE:     return "callable";
8301e04c3fSmrg   }
8401e04c3fSmrg
8501e04c3fSmrg   unreachable("Unknown shader stage.");
8601e04c3fSmrg}
8701e04c3fSmrg
8801e04c3fSmrg/**
8901e04c3fSmrg * Translate a gl_shader_stage to a shader stage abbreviation (VS, GS, FS)
9001e04c3fSmrg * for debug printouts and error messages.
9101e04c3fSmrg */
9201e04c3fSmrgconst char *
9301e04c3fSmrg_mesa_shader_stage_to_abbrev(unsigned stage)
9401e04c3fSmrg{
9501e04c3fSmrg   switch (stage) {
9601e04c3fSmrg   case MESA_SHADER_VERTEX:   return "VS";
9701e04c3fSmrg   case MESA_SHADER_FRAGMENT: return "FS";
9801e04c3fSmrg   case MESA_SHADER_GEOMETRY: return "GS";
9901e04c3fSmrg   case MESA_SHADER_COMPUTE:  return "CS";
100ed98bd31Smaya   case MESA_SHADER_KERNEL:   return "CL";
10101e04c3fSmrg   case MESA_SHADER_TESS_CTRL: return "TCS";
10201e04c3fSmrg   case MESA_SHADER_TESS_EVAL: return "TES";
1037ec681f3Smrg   case MESA_SHADER_TASK:         return "TASK";
1047ec681f3Smrg   case MESA_SHADER_MESH:         return "MESH";
1057ec681f3Smrg   case MESA_SHADER_RAYGEN:       return "RGEN";
1067ec681f3Smrg   case MESA_SHADER_ANY_HIT:      return "RAHIT";
1077ec681f3Smrg   case MESA_SHADER_CLOSEST_HIT:  return "RCHIT";
1087ec681f3Smrg   case MESA_SHADER_MISS:         return "RMISS";
1097ec681f3Smrg   case MESA_SHADER_INTERSECTION: return "RINT";
1107ec681f3Smrg   case MESA_SHADER_CALLABLE:     return "RCALL";
11101e04c3fSmrg   }
11201e04c3fSmrg
11301e04c3fSmrg   unreachable("Unknown shader stage.");
11401e04c3fSmrg}
11501e04c3fSmrg
11601e04c3fSmrgconst char *
11701e04c3fSmrggl_vert_attrib_name(gl_vert_attrib attrib)
11801e04c3fSmrg{
11901e04c3fSmrg   static const char *names[] = {
12001e04c3fSmrg      ENUM(VERT_ATTRIB_POS),
12101e04c3fSmrg      ENUM(VERT_ATTRIB_NORMAL),
12201e04c3fSmrg      ENUM(VERT_ATTRIB_COLOR0),
12301e04c3fSmrg      ENUM(VERT_ATTRIB_COLOR1),
12401e04c3fSmrg      ENUM(VERT_ATTRIB_FOG),
12501e04c3fSmrg      ENUM(VERT_ATTRIB_COLOR_INDEX),
12601e04c3fSmrg      ENUM(VERT_ATTRIB_TEX0),
12701e04c3fSmrg      ENUM(VERT_ATTRIB_TEX1),
12801e04c3fSmrg      ENUM(VERT_ATTRIB_TEX2),
12901e04c3fSmrg      ENUM(VERT_ATTRIB_TEX3),
13001e04c3fSmrg      ENUM(VERT_ATTRIB_TEX4),
13101e04c3fSmrg      ENUM(VERT_ATTRIB_TEX5),
13201e04c3fSmrg      ENUM(VERT_ATTRIB_TEX6),
13301e04c3fSmrg      ENUM(VERT_ATTRIB_TEX7),
13401e04c3fSmrg      ENUM(VERT_ATTRIB_POINT_SIZE),
13501e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC0),
13601e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC1),
13701e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC2),
13801e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC3),
13901e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC4),
14001e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC5),
14101e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC6),
14201e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC7),
14301e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC8),
14401e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC9),
14501e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC10),
14601e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC11),
14701e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC12),
14801e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC13),
14901e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC14),
15001e04c3fSmrg      ENUM(VERT_ATTRIB_GENERIC15),
1517ec681f3Smrg      ENUM(VERT_ATTRIB_EDGEFLAG),
15201e04c3fSmrg   };
15301e04c3fSmrg   STATIC_ASSERT(ARRAY_SIZE(names) == VERT_ATTRIB_MAX);
15401e04c3fSmrg   return NAME(attrib);
15501e04c3fSmrg}
15601e04c3fSmrg
15701e04c3fSmrgconst char *
1587ec681f3Smrggl_varying_slot_name_for_stage(gl_varying_slot slot, gl_shader_stage stage)
15901e04c3fSmrg{
1607ec681f3Smrg   if (stage != MESA_SHADER_FRAGMENT && slot == VARYING_SLOT_PRIMITIVE_SHADING_RATE)
1617ec681f3Smrg      return "VARYING_SLOT_PRIMITIVE_SHADING_RATE";
1627ec681f3Smrg
1637ec681f3Smrg   switch (stage) {
1647ec681f3Smrg   case MESA_SHADER_MESH:
1657ec681f3Smrg      switch (slot) {
1667ec681f3Smrg      case VARYING_SLOT_PRIMITIVE_COUNT: return "VARYING_SLOT_PRIMITIVE_COUNT";
1677ec681f3Smrg      case VARYING_SLOT_PRIMITIVE_INDICES: return "VARYING_SLOT_PRIMITIVE_INDICES";
1687ec681f3Smrg      default:
1697ec681f3Smrg         /* Not an overlapping value. */
1707ec681f3Smrg         break;
1717ec681f3Smrg      }
1727ec681f3Smrg      break;
1737ec681f3Smrg
1747ec681f3Smrg   case MESA_SHADER_TASK:
1757ec681f3Smrg      switch (slot) {
1767ec681f3Smrg      case VARYING_SLOT_TASK_COUNT: return "VARYING_SLOT_TASK_COUNT";
1777ec681f3Smrg      default:
1787ec681f3Smrg         /* Not an overlapping value. */
1797ec681f3Smrg         break;
1807ec681f3Smrg      }
1817ec681f3Smrg      break;
1827ec681f3Smrg
1837ec681f3Smrg   default:
1847ec681f3Smrg      break;
1857ec681f3Smrg   }
1867ec681f3Smrg
18701e04c3fSmrg   static const char *names[] = {
18801e04c3fSmrg      ENUM(VARYING_SLOT_POS),
18901e04c3fSmrg      ENUM(VARYING_SLOT_COL0),
19001e04c3fSmrg      ENUM(VARYING_SLOT_COL1),
19101e04c3fSmrg      ENUM(VARYING_SLOT_FOGC),
19201e04c3fSmrg      ENUM(VARYING_SLOT_TEX0),
19301e04c3fSmrg      ENUM(VARYING_SLOT_TEX1),
19401e04c3fSmrg      ENUM(VARYING_SLOT_TEX2),
19501e04c3fSmrg      ENUM(VARYING_SLOT_TEX3),
19601e04c3fSmrg      ENUM(VARYING_SLOT_TEX4),
19701e04c3fSmrg      ENUM(VARYING_SLOT_TEX5),
19801e04c3fSmrg      ENUM(VARYING_SLOT_TEX6),
19901e04c3fSmrg      ENUM(VARYING_SLOT_TEX7),
20001e04c3fSmrg      ENUM(VARYING_SLOT_PSIZ),
20101e04c3fSmrg      ENUM(VARYING_SLOT_BFC0),
20201e04c3fSmrg      ENUM(VARYING_SLOT_BFC1),
20301e04c3fSmrg      ENUM(VARYING_SLOT_EDGE),
20401e04c3fSmrg      ENUM(VARYING_SLOT_CLIP_VERTEX),
20501e04c3fSmrg      ENUM(VARYING_SLOT_CLIP_DIST0),
20601e04c3fSmrg      ENUM(VARYING_SLOT_CLIP_DIST1),
20701e04c3fSmrg      ENUM(VARYING_SLOT_CULL_DIST0),
20801e04c3fSmrg      ENUM(VARYING_SLOT_CULL_DIST1),
20901e04c3fSmrg      ENUM(VARYING_SLOT_PRIMITIVE_ID),
21001e04c3fSmrg      ENUM(VARYING_SLOT_LAYER),
21101e04c3fSmrg      ENUM(VARYING_SLOT_VIEWPORT),
21201e04c3fSmrg      ENUM(VARYING_SLOT_FACE),
21301e04c3fSmrg      ENUM(VARYING_SLOT_PNTC),
21401e04c3fSmrg      ENUM(VARYING_SLOT_TESS_LEVEL_OUTER),
21501e04c3fSmrg      ENUM(VARYING_SLOT_TESS_LEVEL_INNER),
21601e04c3fSmrg      ENUM(VARYING_SLOT_BOUNDING_BOX0),
21701e04c3fSmrg      ENUM(VARYING_SLOT_BOUNDING_BOX1),
21801e04c3fSmrg      ENUM(VARYING_SLOT_VIEW_INDEX),
2197ec681f3Smrg      ENUM(VARYING_SLOT_VIEWPORT_MASK),
22001e04c3fSmrg      ENUM(VARYING_SLOT_VAR0),
22101e04c3fSmrg      ENUM(VARYING_SLOT_VAR1),
22201e04c3fSmrg      ENUM(VARYING_SLOT_VAR2),
22301e04c3fSmrg      ENUM(VARYING_SLOT_VAR3),
22401e04c3fSmrg      ENUM(VARYING_SLOT_VAR4),
22501e04c3fSmrg      ENUM(VARYING_SLOT_VAR5),
22601e04c3fSmrg      ENUM(VARYING_SLOT_VAR6),
22701e04c3fSmrg      ENUM(VARYING_SLOT_VAR7),
22801e04c3fSmrg      ENUM(VARYING_SLOT_VAR8),
22901e04c3fSmrg      ENUM(VARYING_SLOT_VAR9),
23001e04c3fSmrg      ENUM(VARYING_SLOT_VAR10),
23101e04c3fSmrg      ENUM(VARYING_SLOT_VAR11),
23201e04c3fSmrg      ENUM(VARYING_SLOT_VAR12),
23301e04c3fSmrg      ENUM(VARYING_SLOT_VAR13),
23401e04c3fSmrg      ENUM(VARYING_SLOT_VAR14),
23501e04c3fSmrg      ENUM(VARYING_SLOT_VAR15),
23601e04c3fSmrg      ENUM(VARYING_SLOT_VAR16),
23701e04c3fSmrg      ENUM(VARYING_SLOT_VAR17),
23801e04c3fSmrg      ENUM(VARYING_SLOT_VAR18),
23901e04c3fSmrg      ENUM(VARYING_SLOT_VAR19),
24001e04c3fSmrg      ENUM(VARYING_SLOT_VAR20),
24101e04c3fSmrg      ENUM(VARYING_SLOT_VAR21),
24201e04c3fSmrg      ENUM(VARYING_SLOT_VAR22),
24301e04c3fSmrg      ENUM(VARYING_SLOT_VAR23),
24401e04c3fSmrg      ENUM(VARYING_SLOT_VAR24),
24501e04c3fSmrg      ENUM(VARYING_SLOT_VAR25),
24601e04c3fSmrg      ENUM(VARYING_SLOT_VAR26),
24701e04c3fSmrg      ENUM(VARYING_SLOT_VAR27),
24801e04c3fSmrg      ENUM(VARYING_SLOT_VAR28),
24901e04c3fSmrg      ENUM(VARYING_SLOT_VAR29),
25001e04c3fSmrg      ENUM(VARYING_SLOT_VAR30),
25101e04c3fSmrg      ENUM(VARYING_SLOT_VAR31),
25201e04c3fSmrg   };
25301e04c3fSmrg   STATIC_ASSERT(ARRAY_SIZE(names) == VARYING_SLOT_MAX);
25401e04c3fSmrg   return NAME(slot);
25501e04c3fSmrg}
25601e04c3fSmrg
25701e04c3fSmrgconst char *
25801e04c3fSmrggl_system_value_name(gl_system_value sysval)
25901e04c3fSmrg{
26001e04c3fSmrg   static const char *names[] = {
26101e04c3fSmrg     ENUM(SYSTEM_VALUE_SUBGROUP_SIZE),
26201e04c3fSmrg     ENUM(SYSTEM_VALUE_SUBGROUP_INVOCATION),
26301e04c3fSmrg     ENUM(SYSTEM_VALUE_SUBGROUP_EQ_MASK),
26401e04c3fSmrg     ENUM(SYSTEM_VALUE_SUBGROUP_GE_MASK),
26501e04c3fSmrg     ENUM(SYSTEM_VALUE_SUBGROUP_GT_MASK),
26601e04c3fSmrg     ENUM(SYSTEM_VALUE_SUBGROUP_LE_MASK),
26701e04c3fSmrg     ENUM(SYSTEM_VALUE_SUBGROUP_LT_MASK),
26801e04c3fSmrg     ENUM(SYSTEM_VALUE_NUM_SUBGROUPS),
26901e04c3fSmrg     ENUM(SYSTEM_VALUE_SUBGROUP_ID),
27001e04c3fSmrg     ENUM(SYSTEM_VALUE_VERTEX_ID),
27101e04c3fSmrg     ENUM(SYSTEM_VALUE_INSTANCE_ID),
27201e04c3fSmrg     ENUM(SYSTEM_VALUE_INSTANCE_INDEX),
27301e04c3fSmrg     ENUM(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE),
27401e04c3fSmrg     ENUM(SYSTEM_VALUE_BASE_VERTEX),
27501e04c3fSmrg     ENUM(SYSTEM_VALUE_FIRST_VERTEX),
27601e04c3fSmrg     ENUM(SYSTEM_VALUE_IS_INDEXED_DRAW),
27701e04c3fSmrg     ENUM(SYSTEM_VALUE_BASE_INSTANCE),
27801e04c3fSmrg     ENUM(SYSTEM_VALUE_DRAW_ID),
27901e04c3fSmrg     ENUM(SYSTEM_VALUE_INVOCATION_ID),
28001e04c3fSmrg     ENUM(SYSTEM_VALUE_FRAG_COORD),
2817ec681f3Smrg     ENUM(SYSTEM_VALUE_POINT_COORD),
2827ec681f3Smrg     ENUM(SYSTEM_VALUE_LINE_COORD),
28301e04c3fSmrg     ENUM(SYSTEM_VALUE_FRONT_FACE),
28401e04c3fSmrg     ENUM(SYSTEM_VALUE_SAMPLE_ID),
28501e04c3fSmrg     ENUM(SYSTEM_VALUE_SAMPLE_POS),
28601e04c3fSmrg     ENUM(SYSTEM_VALUE_SAMPLE_MASK_IN),
28701e04c3fSmrg     ENUM(SYSTEM_VALUE_HELPER_INVOCATION),
2887ec681f3Smrg     ENUM(SYSTEM_VALUE_COLOR0),
2897ec681f3Smrg     ENUM(SYSTEM_VALUE_COLOR1),
29001e04c3fSmrg     ENUM(SYSTEM_VALUE_TESS_COORD),
29101e04c3fSmrg     ENUM(SYSTEM_VALUE_VERTICES_IN),
29201e04c3fSmrg     ENUM(SYSTEM_VALUE_PRIMITIVE_ID),
29301e04c3fSmrg     ENUM(SYSTEM_VALUE_TESS_LEVEL_OUTER),
29401e04c3fSmrg     ENUM(SYSTEM_VALUE_TESS_LEVEL_INNER),
2957ec681f3Smrg     ENUM(SYSTEM_VALUE_TESS_LEVEL_OUTER_DEFAULT),
2967ec681f3Smrg     ENUM(SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT),
29701e04c3fSmrg     ENUM(SYSTEM_VALUE_LOCAL_INVOCATION_ID),
29801e04c3fSmrg     ENUM(SYSTEM_VALUE_LOCAL_INVOCATION_INDEX),
29901e04c3fSmrg     ENUM(SYSTEM_VALUE_GLOBAL_INVOCATION_ID),
3007ec681f3Smrg     ENUM(SYSTEM_VALUE_BASE_GLOBAL_INVOCATION_ID),
3017ec681f3Smrg     ENUM(SYSTEM_VALUE_GLOBAL_INVOCATION_INDEX),
3027ec681f3Smrg     ENUM(SYSTEM_VALUE_WORKGROUP_ID),
3037ec681f3Smrg     ENUM(SYSTEM_VALUE_NUM_WORKGROUPS),
3047ec681f3Smrg     ENUM(SYSTEM_VALUE_WORKGROUP_SIZE),
30501e04c3fSmrg     ENUM(SYSTEM_VALUE_GLOBAL_GROUP_SIZE),
3067ec681f3Smrg     ENUM(SYSTEM_VALUE_USER_DATA_AMD),
30701e04c3fSmrg     ENUM(SYSTEM_VALUE_WORK_DIM),
30801e04c3fSmrg     ENUM(SYSTEM_VALUE_DEVICE_INDEX),
30901e04c3fSmrg     ENUM(SYSTEM_VALUE_VIEW_INDEX),
31001e04c3fSmrg     ENUM(SYSTEM_VALUE_VERTEX_CNT),
3117ec681f3Smrg     ENUM(SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL),
3127ec681f3Smrg     ENUM(SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE),
3137ec681f3Smrg     ENUM(SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID),
3147ec681f3Smrg     ENUM(SYSTEM_VALUE_BARYCENTRIC_PERSP_SIZE),
3157ec681f3Smrg     ENUM(SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL),
3167ec681f3Smrg     ENUM(SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID),
3177ec681f3Smrg     ENUM(SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE),
3187ec681f3Smrg     ENUM(SYSTEM_VALUE_BARYCENTRIC_PULL_MODEL),
3197ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_LAUNCH_ID),
3207ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_LAUNCH_SIZE),
3217ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_WORLD_ORIGIN),
3227ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_WORLD_DIRECTION),
3237ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_OBJECT_ORIGIN),
3247ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_OBJECT_DIRECTION),
3257ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_T_MIN),
3267ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_T_MAX),
3277ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_OBJECT_TO_WORLD),
3287ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_WORLD_TO_OBJECT),
3297ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_HIT_KIND),
3307ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_FLAGS),
3317ec681f3Smrg     ENUM(SYSTEM_VALUE_RAY_GEOMETRY_INDEX),
3327ec681f3Smrg     ENUM(SYSTEM_VALUE_GS_HEADER_IR3),
3337ec681f3Smrg     ENUM(SYSTEM_VALUE_TCS_HEADER_IR3),
3347ec681f3Smrg     ENUM(SYSTEM_VALUE_REL_PATCH_ID_IR3),
3357ec681f3Smrg     ENUM(SYSTEM_VALUE_FRAG_SHADING_RATE),
33601e04c3fSmrg   };
33701e04c3fSmrg   STATIC_ASSERT(ARRAY_SIZE(names) == SYSTEM_VALUE_MAX);
33801e04c3fSmrg   return NAME(sysval);
33901e04c3fSmrg}
34001e04c3fSmrg
34101e04c3fSmrgconst char *
34201e04c3fSmrgglsl_interp_mode_name(enum glsl_interp_mode qual)
34301e04c3fSmrg{
34401e04c3fSmrg   static const char *names[] = {
34501e04c3fSmrg      ENUM(INTERP_MODE_NONE),
34601e04c3fSmrg      ENUM(INTERP_MODE_SMOOTH),
34701e04c3fSmrg      ENUM(INTERP_MODE_FLAT),
34801e04c3fSmrg      ENUM(INTERP_MODE_NOPERSPECTIVE),
3497ec681f3Smrg      ENUM(INTERP_MODE_EXPLICIT),
3507ec681f3Smrg      ENUM(INTERP_MODE_COLOR),
35101e04c3fSmrg   };
35201e04c3fSmrg   STATIC_ASSERT(ARRAY_SIZE(names) == INTERP_MODE_COUNT);
35301e04c3fSmrg   return NAME(qual);
35401e04c3fSmrg}
35501e04c3fSmrg
35601e04c3fSmrgconst char *
35701e04c3fSmrggl_frag_result_name(gl_frag_result result)
35801e04c3fSmrg{
35901e04c3fSmrg   static const char *names[] = {
36001e04c3fSmrg      ENUM(FRAG_RESULT_DEPTH),
36101e04c3fSmrg      ENUM(FRAG_RESULT_STENCIL),
36201e04c3fSmrg      ENUM(FRAG_RESULT_COLOR),
36301e04c3fSmrg      ENUM(FRAG_RESULT_SAMPLE_MASK),
36401e04c3fSmrg      ENUM(FRAG_RESULT_DATA0),
36501e04c3fSmrg      ENUM(FRAG_RESULT_DATA1),
36601e04c3fSmrg      ENUM(FRAG_RESULT_DATA2),
36701e04c3fSmrg      ENUM(FRAG_RESULT_DATA3),
36801e04c3fSmrg      ENUM(FRAG_RESULT_DATA4),
36901e04c3fSmrg      ENUM(FRAG_RESULT_DATA5),
37001e04c3fSmrg      ENUM(FRAG_RESULT_DATA6),
37101e04c3fSmrg      ENUM(FRAG_RESULT_DATA7),
37201e04c3fSmrg   };
37301e04c3fSmrg   STATIC_ASSERT(ARRAY_SIZE(names) == FRAG_RESULT_MAX);
37401e04c3fSmrg   return NAME(result);
37501e04c3fSmrg}
376