eglimage.c revision cdc920a0
1#include <assert.h> 2#include <string.h> 3 4#include "eglimage.h" 5#include "eglcurrent.h" 6#include "egllog.h" 7 8 9#ifdef EGL_KHR_image_base 10 11 12/** 13 * Parse the list of image attributes and return the proper error code. 14 */ 15static EGLint 16_eglParseImageAttribList(_EGLImage *img, const EGLint *attrib_list) 17{ 18 EGLint i, err = EGL_SUCCESS; 19 20 if (!attrib_list) 21 return EGL_SUCCESS; 22 23 for (i = 0; attrib_list[i] != EGL_NONE; i++) { 24 EGLint attr = attrib_list[i++]; 25 EGLint val = attrib_list[i]; 26 27 switch (attr) { 28 case EGL_IMAGE_PRESERVED_KHR: 29 img->Preserved = val; 30 break; 31 case EGL_GL_TEXTURE_LEVEL_KHR: 32 img->GLTextureLevel = val; 33 break; 34 case EGL_GL_TEXTURE_ZOFFSET_KHR: 35 img->GLTextureZOffset = val; 36 break; 37 default: 38 /* unknown attrs are ignored */ 39 break; 40 } 41 42 if (err != EGL_SUCCESS) { 43 _eglLog(_EGL_DEBUG, "bad image attribute 0x%04x", attr); 44 break; 45 } 46 } 47 48 return err; 49} 50 51 52EGLBoolean 53_eglInitImage(_EGLImage *img, _EGLDisplay *dpy, const EGLint *attrib_list) 54{ 55 EGLint err; 56 57 memset(img, 0, sizeof(_EGLImage)); 58 img->Resource.Display = dpy; 59 60 img->Preserved = EGL_FALSE; 61 img->GLTextureLevel = 0; 62 img->GLTextureZOffset = 0; 63 64 err = _eglParseImageAttribList(img, attrib_list); 65 if (err != EGL_SUCCESS) 66 return _eglError(err, "eglCreateImageKHR"); 67 68 return EGL_TRUE; 69} 70 71 72_EGLImage * 73_eglCreateImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, 74 EGLenum target, EGLClientBuffer buffer, 75 const EGLint *attr_list) 76{ 77 /* driver should override this function */ 78 return NULL; 79} 80 81 82EGLBoolean 83_eglDestroyImageKHR(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *image) 84{ 85 /* driver should override this function */ 86 return EGL_FALSE; 87} 88 89 90#endif /* EGL_KHR_image_base */ 91