ir3_dce.c revision 7ec681f3
1/*
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 *    Rob Clark <robclark@freedesktop.org>
25 */
26
27#include "util/u_math.h"
28
29#include "ir3.h"
30#include "ir3_shader.h"
31
32/*
33 * Dead code elimination:
34 */
35
36static void
37mark_array_use(struct ir3_instruction *instr, struct ir3_register *reg)
38{
39   if (reg->flags & IR3_REG_ARRAY) {
40      struct ir3_array *arr =
41         ir3_lookup_array(instr->block->shader, reg->array.id);
42      arr->unused = false;
43   }
44}
45
46static void
47instr_dce(struct ir3_instruction *instr, bool falsedep)
48{
49   /* don't mark falsedep's as used, but otherwise process them normally: */
50   if (!falsedep)
51      instr->flags &= ~IR3_INSTR_UNUSED;
52
53   if (ir3_instr_check_mark(instr))
54      return;
55
56   if (writes_gpr(instr))
57      mark_array_use(instr, instr->dsts[0]); /* dst */
58
59   foreach_src (reg, instr)
60      mark_array_use(instr, reg); /* src */
61
62   foreach_ssa_src_n (src, i, instr) {
63      instr_dce(src, __is_false_dep(instr, i));
64   }
65}
66
67static bool
68remove_unused_by_block(struct ir3_block *block)
69{
70   bool progress = false;
71   foreach_instr_safe (instr, &block->instr_list) {
72      if (instr->opc == OPC_END || instr->opc == OPC_CHSH ||
73          instr->opc == OPC_CHMASK)
74         continue;
75      if (instr->flags & IR3_INSTR_UNUSED) {
76         if (instr->opc == OPC_META_SPLIT) {
77            struct ir3_instruction *src = ssa(instr->srcs[0]);
78            /* tex (cat5) instructions have a writemask, so we can
79             * mask off unused components.  Other instructions do not.
80             */
81            if (src && is_tex_or_prefetch(src) && (src->dsts[0]->wrmask > 1)) {
82               src->dsts[0]->wrmask &= ~(1 << instr->split.off);
83            }
84         }
85
86         /* prune false-deps, etc: */
87         foreach_ssa_use (use, instr)
88            foreach_ssa_srcp_n (srcp, n, use)
89               if (*srcp == instr)
90                  *srcp = NULL;
91
92         list_delinit(&instr->node);
93         progress = true;
94      }
95   }
96   return progress;
97}
98
99static bool
100find_and_remove_unused(struct ir3 *ir, struct ir3_shader_variant *so)
101{
102   unsigned i;
103   bool progress = false;
104
105   ir3_clear_mark(ir);
106
107   /* initially mark everything as unused, we'll clear the flag as we
108    * visit the instructions:
109    */
110   foreach_block (block, &ir->block_list) {
111      foreach_instr (instr, &block->instr_list) {
112         /* special case, if pre-fs texture fetch used, we cannot
113          * eliminate the barycentric i/j input
114          */
115         if (so->num_sampler_prefetch && (instr->opc == OPC_META_INPUT) &&
116             (instr->input.sysval == SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL))
117            continue;
118         instr->flags |= IR3_INSTR_UNUSED;
119      }
120   }
121
122   foreach_array (arr, &ir->array_list)
123      arr->unused = true;
124
125   foreach_block (block, &ir->block_list) {
126      for (i = 0; i < block->keeps_count; i++)
127         instr_dce(block->keeps[i], false);
128
129      /* We also need to account for if-condition: */
130      if (block->condition)
131         instr_dce(block->condition, false);
132   }
133
134   /* remove un-used instructions: */
135   foreach_block (block, &ir->block_list) {
136      progress |= remove_unused_by_block(block);
137   }
138
139   /* remove un-used arrays: */
140   foreach_array_safe (arr, &ir->array_list) {
141      if (arr->unused)
142         list_delinit(&arr->node);
143   }
144
145   /* fixup wrmask of split instructions to account for adjusted tex
146    * wrmask's:
147    */
148   foreach_block (block, &ir->block_list) {
149      foreach_instr (instr, &block->instr_list) {
150         if (instr->opc != OPC_META_SPLIT)
151            continue;
152
153         struct ir3_instruction *src = ssa(instr->srcs[0]);
154         if (!is_tex_or_prefetch(src))
155            continue;
156
157         instr->srcs[0]->wrmask = src->dsts[0]->wrmask;
158      }
159   }
160
161   for (i = 0; i < ir->a0_users_count; i++) {
162      struct ir3_instruction *instr = ir->a0_users[i];
163      if (instr && (instr->flags & IR3_INSTR_UNUSED))
164         ir->a0_users[i] = NULL;
165   }
166
167   for (i = 0; i < ir->a1_users_count; i++) {
168      struct ir3_instruction *instr = ir->a1_users[i];
169      if (instr && (instr->flags & IR3_INSTR_UNUSED))
170         ir->a1_users[i] = NULL;
171   }
172
173   for (i = 0; i < ir->predicates_count; i++) {
174      struct ir3_instruction *instr = ir->predicates[i];
175      if (instr && (instr->flags & IR3_INSTR_UNUSED))
176         ir->predicates[i] = NULL;
177   }
178
179   /* cleanup unused inputs: */
180   foreach_input_n (in, n, ir)
181      if (in->flags & IR3_INSTR_UNUSED)
182         ir->inputs[n] = NULL;
183
184   return progress;
185}
186
187bool
188ir3_dce(struct ir3 *ir, struct ir3_shader_variant *so)
189{
190   void *mem_ctx = ralloc_context(NULL);
191   bool progress, made_progress = false;
192
193   ir3_find_ssa_uses(ir, mem_ctx, true);
194
195   do {
196      progress = find_and_remove_unused(ir, so);
197      made_progress |= progress;
198   } while (progress);
199
200   ralloc_free(mem_ctx);
201
202   return made_progress;
203}
204