draw_context.h revision cdc920a0
1 2/************************************************************************** 3 * 4 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 5 * All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the 9 * "Software"), to deal in the Software without restriction, including 10 * without limitation the rights to use, copy, modify, merge, publish, 11 * distribute, sub license, and/or sell copies of the Software, and to 12 * permit persons to whom the Software is furnished to do so, subject to 13 * the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the 16 * next paragraph) shall be included in all copies or substantial portions 17 * of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 * 27 **************************************************************************/ 28 29/** 30 * \brief Public interface into the drawing module. 31 */ 32 33/* Authors: Keith Whitwell <keith@tungstengraphics.com> 34 */ 35 36 37#ifndef DRAW_CONTEXT_H 38#define DRAW_CONTEXT_H 39 40 41#include "pipe/p_state.h" 42 43 44struct pipe_context; 45struct draw_context; 46struct draw_stage; 47struct draw_vertex_shader; 48struct draw_geometry_shader; 49struct tgsi_sampler; 50 51 52struct draw_context *draw_create( struct pipe_context *pipe ); 53 54void draw_destroy( struct draw_context *draw ); 55 56void draw_set_viewport_state( struct draw_context *draw, 57 const struct pipe_viewport_state *viewport ); 58 59void draw_set_clip_state( struct draw_context *pipe, 60 const struct pipe_clip_state *clip ); 61 62void draw_set_rasterizer_state( struct draw_context *draw, 63 const struct pipe_rasterizer_state *raster, 64 void *rast_handle ); 65 66void draw_set_rasterize_stage( struct draw_context *draw, 67 struct draw_stage *stage ); 68 69void draw_wide_point_threshold(struct draw_context *draw, float threshold); 70 71void draw_wide_line_threshold(struct draw_context *draw, float threshold); 72 73void draw_enable_line_stipple(struct draw_context *draw, boolean enable); 74 75void draw_enable_point_sprites(struct draw_context *draw, boolean enable); 76 77void draw_set_mrd(struct draw_context *draw, double mrd); 78 79boolean 80draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe); 81 82boolean 83draw_install_aapoint_stage(struct draw_context *draw, struct pipe_context *pipe); 84 85boolean 86draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe); 87 88 89int 90draw_find_shader_output(const struct draw_context *draw, 91 uint semantic_name, uint semantic_index); 92 93uint 94draw_num_shader_outputs(const struct draw_context *draw); 95 96 97void 98draw_texture_samplers(struct draw_context *draw, 99 uint num_samplers, 100 struct tgsi_sampler **samplers); 101 102 103 104/* 105 * Vertex shader functions 106 */ 107 108struct draw_vertex_shader * 109draw_create_vertex_shader(struct draw_context *draw, 110 const struct pipe_shader_state *shader); 111void draw_bind_vertex_shader(struct draw_context *draw, 112 struct draw_vertex_shader *dvs); 113void draw_delete_vertex_shader(struct draw_context *draw, 114 struct draw_vertex_shader *dvs); 115 116 117/* 118 * Geometry shader functions 119 */ 120struct draw_geometry_shader * 121draw_create_geometry_shader(struct draw_context *draw, 122 const struct pipe_shader_state *shader); 123void draw_bind_geometry_shader(struct draw_context *draw, 124 struct draw_geometry_shader *dvs); 125void draw_delete_geometry_shader(struct draw_context *draw, 126 struct draw_geometry_shader *dvs); 127 128 129/* 130 * Vertex data functions 131 */ 132 133void draw_set_vertex_buffers(struct draw_context *draw, 134 unsigned count, 135 const struct pipe_vertex_buffer *buffers); 136 137void draw_set_vertex_elements(struct draw_context *draw, 138 unsigned count, 139 const struct pipe_vertex_element *elements); 140 141void 142draw_set_mapped_element_buffer_range( struct draw_context *draw, 143 unsigned eltSize, 144 unsigned min_index, 145 unsigned max_index, 146 const void *elements ); 147 148void draw_set_mapped_element_buffer( struct draw_context *draw, 149 unsigned eltSize, 150 const void *elements ); 151 152void draw_set_mapped_vertex_buffer(struct draw_context *draw, 153 unsigned attr, const void *buffer); 154 155void 156draw_set_mapped_constant_buffer(struct draw_context *draw, 157 unsigned shader_type, 158 unsigned slot, 159 const void *buffer, 160 unsigned size); 161 162 163/*********************************************************************** 164 * draw_prim.c 165 */ 166 167void draw_arrays(struct draw_context *draw, unsigned prim, 168 unsigned start, unsigned count); 169 170void 171draw_arrays_instanced(struct draw_context *draw, 172 unsigned mode, 173 unsigned start, 174 unsigned count, 175 unsigned startInstance, 176 unsigned instanceCount); 177 178void draw_flush(struct draw_context *draw); 179 180 181/******************************************************************************* 182 * Driver backend interface 183 */ 184struct vbuf_render; 185void draw_set_render( struct draw_context *draw, 186 struct vbuf_render *render ); 187 188void draw_set_driver_clipping( struct draw_context *draw, 189 boolean bypass_clipping ); 190 191void draw_set_force_passthrough( struct draw_context *draw, 192 boolean enable ); 193 194/******************************************************************************* 195 * Draw pipeline 196 */ 197boolean draw_need_pipeline(const struct draw_context *draw, 198 const struct pipe_rasterizer_state *rasterizer, 199 unsigned prim ); 200 201 202 203#endif /* DRAW_CONTEXT_H */ 204