tgsi_util.c revision 01e04c3f
1/**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "util/u_debug.h"
29#include "pipe/p_shader_tokens.h"
30#include "tgsi_info.h"
31#include "tgsi_parse.h"
32#include "tgsi_util.h"
33#include "tgsi_exec.h"
34#include "util/bitscan.h"
35
36union pointer_hack
37{
38   void *pointer;
39   uint64_t uint64;
40};
41
42void *
43tgsi_align_128bit(void *unaligned)
44{
45   union pointer_hack ph;
46
47   ph.uint64 = 0;
48   ph.pointer = unaligned;
49   ph.uint64 = (ph.uint64 + 15) & ~15;
50   return ph.pointer;
51}
52
53unsigned
54tgsi_util_get_src_register_swizzle(const struct tgsi_src_register *reg,
55                                   unsigned component)
56{
57   switch (component) {
58   case TGSI_CHAN_X:
59      return reg->SwizzleX;
60   case TGSI_CHAN_Y:
61      return reg->SwizzleY;
62   case TGSI_CHAN_Z:
63      return reg->SwizzleZ;
64   case TGSI_CHAN_W:
65      return reg->SwizzleW;
66   default:
67      assert(0);
68   }
69   return 0;
70}
71
72
73unsigned
74tgsi_util_get_full_src_register_swizzle(
75   const struct tgsi_full_src_register *reg,
76   unsigned component)
77{
78   return tgsi_util_get_src_register_swizzle(&reg->Register, component);
79}
80
81
82void
83tgsi_util_set_src_register_swizzle(struct tgsi_src_register *reg,
84                                   unsigned swizzle,
85                                   unsigned component)
86{
87   switch (component) {
88   case 0:
89      reg->SwizzleX = swizzle;
90      break;
91   case 1:
92      reg->SwizzleY = swizzle;
93      break;
94   case 2:
95      reg->SwizzleZ = swizzle;
96      break;
97   case 3:
98      reg->SwizzleW = swizzle;
99      break;
100   default:
101      assert(0);
102   }
103}
104
105
106unsigned
107tgsi_util_get_full_src_register_sign_mode(
108   const struct tgsi_full_src_register *reg,
109   UNUSED unsigned component)
110{
111   unsigned sign_mode;
112
113   if (reg->Register.Absolute) {
114      /* Consider only the post-abs negation. */
115
116      if (reg->Register.Negate) {
117         sign_mode = TGSI_UTIL_SIGN_SET;
118      }
119      else {
120         sign_mode = TGSI_UTIL_SIGN_CLEAR;
121      }
122   }
123   else {
124      if (reg->Register.Negate) {
125         sign_mode = TGSI_UTIL_SIGN_TOGGLE;
126      }
127      else {
128         sign_mode = TGSI_UTIL_SIGN_KEEP;
129      }
130   }
131
132   return sign_mode;
133}
134
135
136void
137tgsi_util_set_full_src_register_sign_mode(struct tgsi_full_src_register *reg,
138                                          unsigned sign_mode)
139{
140   switch (sign_mode) {
141   case TGSI_UTIL_SIGN_CLEAR:
142      reg->Register.Negate = 0;
143      reg->Register.Absolute = 1;
144      break;
145
146   case TGSI_UTIL_SIGN_SET:
147      reg->Register.Absolute = 1;
148      reg->Register.Negate = 1;
149      break;
150
151   case TGSI_UTIL_SIGN_TOGGLE:
152      reg->Register.Negate = 1;
153      reg->Register.Absolute = 0;
154      break;
155
156   case TGSI_UTIL_SIGN_KEEP:
157      reg->Register.Negate = 0;
158      reg->Register.Absolute = 0;
159      break;
160
161   default:
162      assert(0);
163   }
164}
165
166
167/**
168 * Determine which channels of the specificed src register are effectively
169 * used by this instruction.
170 */
171unsigned
172tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
173                              unsigned src_idx)
174{
175   const struct tgsi_full_src_register *src = &inst->Src[src_idx];
176   unsigned write_mask = inst->Dst[0].Register.WriteMask;
177   unsigned read_mask;
178   unsigned usage_mask;
179   unsigned chan;
180
181   switch (inst->Instruction.Opcode) {
182   case TGSI_OPCODE_IF:
183   case TGSI_OPCODE_UIF:
184   case TGSI_OPCODE_EMIT:
185   case TGSI_OPCODE_ENDPRIM:
186   case TGSI_OPCODE_RCP:
187   case TGSI_OPCODE_RSQ:
188   case TGSI_OPCODE_SQRT:
189   case TGSI_OPCODE_EX2:
190   case TGSI_OPCODE_LG2:
191   case TGSI_OPCODE_SIN:
192   case TGSI_OPCODE_COS:
193   case TGSI_OPCODE_POW: /* reads src0.x and src1.x */
194   case TGSI_OPCODE_UP2H:
195   case TGSI_OPCODE_UP2US:
196   case TGSI_OPCODE_UP4B:
197   case TGSI_OPCODE_UP4UB:
198   case TGSI_OPCODE_MEMBAR:
199   case TGSI_OPCODE_BALLOT:
200      read_mask = TGSI_WRITEMASK_X;
201      break;
202
203   case TGSI_OPCODE_DP2:
204   case TGSI_OPCODE_PK2H:
205   case TGSI_OPCODE_PK2US:
206   case TGSI_OPCODE_DFRACEXP:
207   case TGSI_OPCODE_F2D:
208   case TGSI_OPCODE_I2D:
209   case TGSI_OPCODE_U2D:
210   case TGSI_OPCODE_F2U64:
211   case TGSI_OPCODE_F2I64:
212   case TGSI_OPCODE_U2I64:
213   case TGSI_OPCODE_I2I64:
214   case TGSI_OPCODE_TXQS: /* bindless handle possible */
215   case TGSI_OPCODE_RESQ: /* bindless handle possible */
216      read_mask = TGSI_WRITEMASK_XY;
217      break;
218
219   case TGSI_OPCODE_TXQ:
220      if (src_idx == 0)
221         read_mask = TGSI_WRITEMASK_X;
222      else
223         read_mask = TGSI_WRITEMASK_XY;  /* bindless handle possible */
224      break;
225
226   case TGSI_OPCODE_DP3:
227      read_mask = TGSI_WRITEMASK_XYZ;
228      break;
229
230   case TGSI_OPCODE_DSEQ:
231   case TGSI_OPCODE_DSNE:
232   case TGSI_OPCODE_DSLT:
233   case TGSI_OPCODE_DSGE:
234   case TGSI_OPCODE_DP4:
235   case TGSI_OPCODE_PK4B:
236   case TGSI_OPCODE_PK4UB:
237   case TGSI_OPCODE_D2F:
238   case TGSI_OPCODE_D2I:
239   case TGSI_OPCODE_D2U:
240   case TGSI_OPCODE_I2F:
241   case TGSI_OPCODE_U2F:
242   case TGSI_OPCODE_U64SEQ:
243   case TGSI_OPCODE_U64SNE:
244   case TGSI_OPCODE_U64SLT:
245   case TGSI_OPCODE_U64SGE:
246   case TGSI_OPCODE_U642F:
247   case TGSI_OPCODE_I64SLT:
248   case TGSI_OPCODE_I64SGE:
249   case TGSI_OPCODE_I642F:
250      read_mask = TGSI_WRITEMASK_XYZW;
251      break;
252
253   case TGSI_OPCODE_LIT:
254      read_mask = write_mask & TGSI_WRITEMASK_YZ ?
255                     TGSI_WRITEMASK_XY | TGSI_WRITEMASK_W : 0;
256      break;
257
258   case TGSI_OPCODE_EXP:
259   case TGSI_OPCODE_LOG:
260      read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
261      break;
262
263   case TGSI_OPCODE_DST:
264      if (src_idx == 0)
265         read_mask = TGSI_WRITEMASK_YZ;
266      else
267         read_mask = TGSI_WRITEMASK_YW;
268      break;
269
270   case TGSI_OPCODE_DLDEXP:
271      if (src_idx == 0) {
272         read_mask = write_mask;
273      } else {
274         read_mask =
275            (write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0) |
276            (write_mask & TGSI_WRITEMASK_ZW ? TGSI_WRITEMASK_Z : 0);
277      }
278      break;
279
280   case TGSI_OPCODE_READ_INVOC:
281      if (src_idx == 0)
282         read_mask = write_mask;
283      else
284         read_mask = TGSI_WRITEMASK_X;
285      break;
286
287   case TGSI_OPCODE_FBFETCH:
288      read_mask = 0; /* not a real register read */
289      break;
290
291   case TGSI_OPCODE_TEX:
292   case TGSI_OPCODE_TEX_LZ:
293   case TGSI_OPCODE_TXF_LZ:
294   case TGSI_OPCODE_TXF:
295   case TGSI_OPCODE_TXB:
296   case TGSI_OPCODE_TXL:
297   case TGSI_OPCODE_TXP:
298   case TGSI_OPCODE_TXD:
299   case TGSI_OPCODE_TEX2:
300   case TGSI_OPCODE_TXB2:
301   case TGSI_OPCODE_TXL2:
302   case TGSI_OPCODE_LODQ:
303   case TGSI_OPCODE_TG4: {
304      unsigned dim_layer =
305         tgsi_util_get_texture_coord_dim(inst->Texture.Texture);
306      unsigned dim_layer_shadow, dim;
307
308      /* Add shadow. */
309      if (tgsi_is_shadow_target(inst->Texture.Texture)) {
310         dim_layer_shadow = dim_layer + 1;
311         if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
312            dim_layer_shadow = 3;
313      } else {
314         dim_layer_shadow = dim_layer;
315      }
316
317      /* Remove layer. */
318      if (tgsi_is_array_sampler(inst->Texture.Texture))
319         dim = dim_layer - 1;
320      else
321         dim = dim_layer;
322
323      read_mask = TGSI_WRITEMASK_XY; /* bindless handle in the last operand */
324
325      switch (src_idx) {
326      case 0:
327         if (inst->Instruction.Opcode == TGSI_OPCODE_LODQ)
328            read_mask = u_bit_consecutive(0, dim);
329         else
330            read_mask = u_bit_consecutive(0, dim_layer_shadow) & 0xf;
331
332         if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
333            read_mask &= ~TGSI_WRITEMASK_Y;
334
335         if (inst->Instruction.Opcode == TGSI_OPCODE_TXF ||
336             inst->Instruction.Opcode == TGSI_OPCODE_TXB ||
337             inst->Instruction.Opcode == TGSI_OPCODE_TXL ||
338             inst->Instruction.Opcode == TGSI_OPCODE_TXP)
339            read_mask |= TGSI_WRITEMASK_W;
340         break;
341
342      case 1:
343         if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
344            read_mask = u_bit_consecutive(0, dim);
345         else if (inst->Instruction.Opcode == TGSI_OPCODE_TEX2 ||
346                  inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
347                  inst->Instruction.Opcode == TGSI_OPCODE_TXL2 ||
348                  inst->Instruction.Opcode == TGSI_OPCODE_TG4)
349            read_mask = TGSI_WRITEMASK_X;
350         break;
351
352      case 2:
353         if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
354            read_mask = u_bit_consecutive(0, dim);
355         break;
356      }
357      break;
358   }
359
360   case TGSI_OPCODE_LOAD:
361      if (src_idx == 0) {
362         read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
363      } else {
364         unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
365         read_mask = u_bit_consecutive(0, dim);
366      }
367      break;
368
369   case TGSI_OPCODE_STORE:
370      if (src_idx == 0) {
371         unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
372         read_mask = u_bit_consecutive(0, dim);
373      } else {
374         read_mask = TGSI_WRITEMASK_XYZW;
375      }
376      break;
377
378   case TGSI_OPCODE_ATOMUADD:
379   case TGSI_OPCODE_ATOMXCHG:
380   case TGSI_OPCODE_ATOMCAS:
381   case TGSI_OPCODE_ATOMAND:
382   case TGSI_OPCODE_ATOMOR:
383   case TGSI_OPCODE_ATOMXOR:
384   case TGSI_OPCODE_ATOMUMIN:
385   case TGSI_OPCODE_ATOMUMAX:
386   case TGSI_OPCODE_ATOMIMIN:
387   case TGSI_OPCODE_ATOMIMAX:
388      if (src_idx == 0) {
389         read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
390      } else if (src_idx == 1) {
391         unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
392         read_mask = u_bit_consecutive(0, dim);
393      } else {
394         read_mask = TGSI_WRITEMASK_XYZW;
395      }
396      break;
397
398   case TGSI_OPCODE_INTERP_CENTROID:
399   case TGSI_OPCODE_INTERP_SAMPLE:
400   case TGSI_OPCODE_INTERP_OFFSET:
401      if (src_idx == 0)
402         read_mask = write_mask;
403      else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET)
404         read_mask = TGSI_WRITEMASK_XY; /* offset */
405      else
406         read_mask = TGSI_WRITEMASK_X; /* sample */
407      break;
408
409   default:
410      if (tgsi_get_opcode_info(inst->Instruction.Opcode)->output_mode ==
411          TGSI_OUTPUT_COMPONENTWISE)
412         read_mask = write_mask;
413      else
414         read_mask = TGSI_WRITEMASK_XYZW; /* assume all channels are read */
415      break;
416   }
417
418   usage_mask = 0;
419   for (chan = 0; chan < 4; ++chan) {
420      if (read_mask & (1 << chan)) {
421         usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
422      }
423   }
424
425   return usage_mask;
426}
427
428/**
429 * Convert a tgsi_ind_register into a tgsi_src_register
430 */
431struct tgsi_src_register
432tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
433{
434   struct tgsi_src_register src = { 0 };
435
436   src.File = reg->File;
437   src.Index = reg->Index;
438   src.SwizzleX = reg->Swizzle;
439   src.SwizzleY = reg->Swizzle;
440   src.SwizzleZ = reg->Swizzle;
441   src.SwizzleW = reg->Swizzle;
442
443   return src;
444}
445
446/**
447 * Return the dimension of the texture coordinates (layer included for array
448 * textures), as well as the location of the shadow reference value or the
449 * sample index.
450 */
451int
452tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex)
453{
454   /*
455    * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
456    * differently:
457    *
458    *   (s, X, X, X, X),               for BUFFER
459    *   (s, X, X, X, X),               for 1D
460    *   (s, t, X, X, X),               for 2D, RECT
461    *   (s, t, r, X, X),               for 3D, CUBE
462    *
463    *   (s, layer, X, X, X),           for 1D_ARRAY
464    *   (s, t, layer, X, X),           for 2D_ARRAY
465    *   (s, t, r, layer, X),           for CUBE_ARRAY
466    *
467    *   (s, X, shadow, X, X),          for SHADOW1D
468    *   (s, t, shadow, X, X),          for SHADOW2D, SHADOWRECT
469    *   (s, t, r, shadow, X),          for SHADOWCUBE
470    *
471    *   (s, layer, shadow, X, X),      for SHADOW1D_ARRAY
472    *   (s, t, layer, shadow, X),      for SHADOW2D_ARRAY
473    *   (s, t, r, layer, shadow),      for SHADOWCUBE_ARRAY
474    *
475    *   (s, t, sample, X, X),          for 2D_MSAA
476    *   (s, t, layer, sample, X),      for 2D_ARRAY_MSAA
477    */
478   switch (tgsi_tex) {
479   case TGSI_TEXTURE_BUFFER:
480   case TGSI_TEXTURE_1D:
481   case TGSI_TEXTURE_SHADOW1D:
482      return 1;
483   case TGSI_TEXTURE_2D:
484   case TGSI_TEXTURE_RECT:
485   case TGSI_TEXTURE_1D_ARRAY:
486   case TGSI_TEXTURE_SHADOW2D:
487   case TGSI_TEXTURE_SHADOWRECT:
488   case TGSI_TEXTURE_SHADOW1D_ARRAY:
489   case TGSI_TEXTURE_2D_MSAA:
490      return 2;
491   case TGSI_TEXTURE_3D:
492   case TGSI_TEXTURE_CUBE:
493   case TGSI_TEXTURE_2D_ARRAY:
494   case TGSI_TEXTURE_SHADOWCUBE:
495   case TGSI_TEXTURE_SHADOW2D_ARRAY:
496   case TGSI_TEXTURE_2D_ARRAY_MSAA:
497      return 3;
498   case TGSI_TEXTURE_CUBE_ARRAY:
499   case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
500      return 4;
501   default:
502      assert(!"unknown texture target");
503      return 0;
504   }
505}
506
507
508/**
509 * Given a TGSI_TEXTURE_x target, return register component where the
510 * shadow reference/distance coordinate is found.  Typically, components
511 * 0 and 1 are the (s,t) texcoords and component 2 or 3 hold the shadow
512 * reference value.  But if we return 4, it means the reference value is
513 * found in the 0th component of the second coordinate argument to the
514 * TEX2 instruction.
515 */
516int
517tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex)
518{
519   switch (tgsi_tex) {
520   case TGSI_TEXTURE_SHADOW1D:
521   case TGSI_TEXTURE_SHADOW2D:
522   case TGSI_TEXTURE_SHADOWRECT:
523   case TGSI_TEXTURE_SHADOW1D_ARRAY:
524      return 2;
525   case TGSI_TEXTURE_SHADOWCUBE:
526   case TGSI_TEXTURE_SHADOW2D_ARRAY:
527   case TGSI_TEXTURE_2D_MSAA:
528   case TGSI_TEXTURE_2D_ARRAY_MSAA:
529      return 3;
530   case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
531      return 4;
532   default:
533      /* no shadow nor sample */
534      return -1;
535   }
536}
537
538
539boolean
540tgsi_is_shadow_target(enum tgsi_texture_type target)
541{
542   switch (target) {
543   case TGSI_TEXTURE_SHADOW1D:
544   case TGSI_TEXTURE_SHADOW2D:
545   case TGSI_TEXTURE_SHADOWRECT:
546   case TGSI_TEXTURE_SHADOW1D_ARRAY:
547   case TGSI_TEXTURE_SHADOW2D_ARRAY:
548   case TGSI_TEXTURE_SHADOWCUBE:
549   case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
550      return TRUE;
551   default:
552      return FALSE;
553   }
554}
555