tgsi_util.c revision 7ec681f3
1/**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "util/u_debug.h"
29#include "pipe/p_shader_tokens.h"
30#include "tgsi_info.h"
31#include "tgsi_parse.h"
32#include "tgsi_util.h"
33#include "tgsi_exec.h"
34#include "util/bitscan.h"
35
36union pointer_hack
37{
38   void *pointer;
39   uint64_t uint64;
40};
41
42void *
43tgsi_align_128bit(void *unaligned)
44{
45   union pointer_hack ph;
46
47   ph.uint64 = 0;
48   ph.pointer = unaligned;
49   ph.uint64 = (ph.uint64 + 15) & ~15;
50   return ph.pointer;
51}
52
53unsigned
54tgsi_util_get_src_register_swizzle(const struct tgsi_src_register *reg,
55                                   unsigned component)
56{
57   switch (component) {
58   case TGSI_CHAN_X:
59      return reg->SwizzleX;
60   case TGSI_CHAN_Y:
61      return reg->SwizzleY;
62   case TGSI_CHAN_Z:
63      return reg->SwizzleZ;
64   case TGSI_CHAN_W:
65      return reg->SwizzleW;
66   default:
67      assert(0);
68   }
69   return 0;
70}
71
72
73unsigned
74tgsi_util_get_full_src_register_swizzle(
75   const struct tgsi_full_src_register *reg,
76   unsigned component)
77{
78   return tgsi_util_get_src_register_swizzle(&reg->Register, component);
79}
80
81
82void
83tgsi_util_set_src_register_swizzle(struct tgsi_src_register *reg,
84                                   unsigned swizzle,
85                                   unsigned component)
86{
87   switch (component) {
88   case 0:
89      reg->SwizzleX = swizzle;
90      break;
91   case 1:
92      reg->SwizzleY = swizzle;
93      break;
94   case 2:
95      reg->SwizzleZ = swizzle;
96      break;
97   case 3:
98      reg->SwizzleW = swizzle;
99      break;
100   default:
101      assert(0);
102   }
103}
104
105
106/**
107 * Determine which channels of the specificed src register are effectively
108 * used by this instruction.
109 */
110unsigned
111tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
112                              unsigned src_idx)
113{
114   const struct tgsi_full_src_register *src = &inst->Src[src_idx];
115   unsigned write_mask = inst->Dst[0].Register.WriteMask;
116   unsigned read_mask;
117   unsigned usage_mask;
118   unsigned chan;
119
120   switch (inst->Instruction.Opcode) {
121   case TGSI_OPCODE_IF:
122   case TGSI_OPCODE_UIF:
123   case TGSI_OPCODE_EMIT:
124   case TGSI_OPCODE_ENDPRIM:
125   case TGSI_OPCODE_RCP:
126   case TGSI_OPCODE_RSQ:
127   case TGSI_OPCODE_SQRT:
128   case TGSI_OPCODE_EX2:
129   case TGSI_OPCODE_LG2:
130   case TGSI_OPCODE_SIN:
131   case TGSI_OPCODE_COS:
132   case TGSI_OPCODE_POW: /* reads src0.x and src1.x */
133   case TGSI_OPCODE_UP2H:
134   case TGSI_OPCODE_UP2US:
135   case TGSI_OPCODE_UP4B:
136   case TGSI_OPCODE_UP4UB:
137   case TGSI_OPCODE_MEMBAR:
138   case TGSI_OPCODE_BALLOT:
139      read_mask = TGSI_WRITEMASK_X;
140      break;
141
142   case TGSI_OPCODE_DP2:
143   case TGSI_OPCODE_PK2H:
144   case TGSI_OPCODE_PK2US:
145   case TGSI_OPCODE_DFRACEXP:
146   case TGSI_OPCODE_F2D:
147   case TGSI_OPCODE_I2D:
148   case TGSI_OPCODE_U2D:
149   case TGSI_OPCODE_F2U64:
150   case TGSI_OPCODE_F2I64:
151   case TGSI_OPCODE_U2I64:
152   case TGSI_OPCODE_I2I64:
153   case TGSI_OPCODE_TXQS: /* bindless handle possible */
154   case TGSI_OPCODE_RESQ: /* bindless handle possible */
155      read_mask = TGSI_WRITEMASK_XY;
156      break;
157
158   case TGSI_OPCODE_TXQ:
159      if (src_idx == 0)
160         read_mask = TGSI_WRITEMASK_X;
161      else
162         read_mask = TGSI_WRITEMASK_XY;  /* bindless handle possible */
163      break;
164
165   case TGSI_OPCODE_DP3:
166      read_mask = TGSI_WRITEMASK_XYZ;
167      break;
168
169   case TGSI_OPCODE_DSEQ:
170   case TGSI_OPCODE_DSNE:
171   case TGSI_OPCODE_DSLT:
172   case TGSI_OPCODE_DSGE:
173   case TGSI_OPCODE_DP4:
174   case TGSI_OPCODE_PK4B:
175   case TGSI_OPCODE_PK4UB:
176   case TGSI_OPCODE_D2F:
177   case TGSI_OPCODE_D2I:
178   case TGSI_OPCODE_D2U:
179   case TGSI_OPCODE_I2F:
180   case TGSI_OPCODE_U2F:
181   case TGSI_OPCODE_U64SEQ:
182   case TGSI_OPCODE_U64SNE:
183   case TGSI_OPCODE_U64SLT:
184   case TGSI_OPCODE_U64SGE:
185   case TGSI_OPCODE_U642F:
186   case TGSI_OPCODE_I64SLT:
187   case TGSI_OPCODE_I64SGE:
188   case TGSI_OPCODE_I642F:
189      read_mask = TGSI_WRITEMASK_XYZW;
190      break;
191
192   case TGSI_OPCODE_LIT:
193      read_mask = write_mask & TGSI_WRITEMASK_YZ ?
194                     TGSI_WRITEMASK_XY | TGSI_WRITEMASK_W : 0;
195      break;
196
197   case TGSI_OPCODE_EXP:
198   case TGSI_OPCODE_LOG:
199      read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
200      break;
201
202   case TGSI_OPCODE_DST:
203      if (src_idx == 0)
204         read_mask = TGSI_WRITEMASK_YZ;
205      else
206         read_mask = TGSI_WRITEMASK_YW;
207      break;
208
209   case TGSI_OPCODE_DLDEXP:
210      if (src_idx == 0) {
211         read_mask = write_mask;
212      } else {
213         read_mask =
214            (write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0) |
215            (write_mask & TGSI_WRITEMASK_ZW ? TGSI_WRITEMASK_Z : 0);
216      }
217      break;
218
219   case TGSI_OPCODE_READ_INVOC:
220      if (src_idx == 0)
221         read_mask = write_mask;
222      else
223         read_mask = TGSI_WRITEMASK_X;
224      break;
225
226   case TGSI_OPCODE_FBFETCH:
227      read_mask = 0; /* not a real register read */
228      break;
229
230   case TGSI_OPCODE_TEX:
231   case TGSI_OPCODE_TEX_LZ:
232   case TGSI_OPCODE_TXF_LZ:
233   case TGSI_OPCODE_TXF:
234   case TGSI_OPCODE_TXB:
235   case TGSI_OPCODE_TXL:
236   case TGSI_OPCODE_TXP:
237   case TGSI_OPCODE_TXD:
238   case TGSI_OPCODE_TEX2:
239   case TGSI_OPCODE_TXB2:
240   case TGSI_OPCODE_TXL2:
241   case TGSI_OPCODE_LODQ:
242   case TGSI_OPCODE_TG4: {
243      unsigned dim_layer =
244         tgsi_util_get_texture_coord_dim(inst->Texture.Texture);
245      unsigned dim_layer_shadow, dim;
246
247      /* Add shadow. */
248      if (tgsi_is_shadow_target(inst->Texture.Texture)) {
249         dim_layer_shadow = dim_layer + 1;
250         if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
251            dim_layer_shadow = 3;
252      } else {
253         dim_layer_shadow = dim_layer;
254      }
255
256      /* Remove layer. */
257      if (tgsi_is_array_sampler(inst->Texture.Texture))
258         dim = dim_layer - 1;
259      else
260         dim = dim_layer;
261
262      read_mask = TGSI_WRITEMASK_XY; /* bindless handle in the last operand */
263
264      switch (src_idx) {
265      case 0:
266         if (inst->Instruction.Opcode == TGSI_OPCODE_LODQ)
267            read_mask = u_bit_consecutive(0, dim);
268         else
269            read_mask = u_bit_consecutive(0, dim_layer_shadow) & 0xf;
270
271         if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D)
272            read_mask &= ~TGSI_WRITEMASK_Y;
273
274         if (inst->Instruction.Opcode == TGSI_OPCODE_TXF ||
275             inst->Instruction.Opcode == TGSI_OPCODE_TXB ||
276             inst->Instruction.Opcode == TGSI_OPCODE_TXL ||
277             inst->Instruction.Opcode == TGSI_OPCODE_TXP)
278            read_mask |= TGSI_WRITEMASK_W;
279         break;
280
281      case 1:
282         if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
283            read_mask = u_bit_consecutive(0, dim);
284         else if (inst->Instruction.Opcode == TGSI_OPCODE_TEX2 ||
285                  inst->Instruction.Opcode == TGSI_OPCODE_TXB2 ||
286                  inst->Instruction.Opcode == TGSI_OPCODE_TXL2 ||
287                  inst->Instruction.Opcode == TGSI_OPCODE_TG4)
288            read_mask = TGSI_WRITEMASK_X;
289         break;
290
291      case 2:
292         if (inst->Instruction.Opcode == TGSI_OPCODE_TXD)
293            read_mask = u_bit_consecutive(0, dim);
294         break;
295      }
296      break;
297   }
298
299   case TGSI_OPCODE_LOAD:
300      if (src_idx == 0) {
301         read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
302      } else {
303         unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
304         read_mask = u_bit_consecutive(0, dim);
305      }
306      break;
307
308   case TGSI_OPCODE_STORE:
309      if (src_idx == 0) {
310         unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
311         read_mask = u_bit_consecutive(0, dim);
312      } else {
313         read_mask = TGSI_WRITEMASK_XYZW;
314      }
315      break;
316
317   case TGSI_OPCODE_ATOMUADD:
318   case TGSI_OPCODE_ATOMXCHG:
319   case TGSI_OPCODE_ATOMCAS:
320   case TGSI_OPCODE_ATOMAND:
321   case TGSI_OPCODE_ATOMOR:
322   case TGSI_OPCODE_ATOMXOR:
323   case TGSI_OPCODE_ATOMUMIN:
324   case TGSI_OPCODE_ATOMUMAX:
325   case TGSI_OPCODE_ATOMIMIN:
326   case TGSI_OPCODE_ATOMIMAX:
327   case TGSI_OPCODE_ATOMFADD:
328      if (src_idx == 0) {
329         read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
330      } else if (src_idx == 1) {
331         unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture);
332         read_mask = u_bit_consecutive(0, dim);
333      } else {
334         read_mask = TGSI_WRITEMASK_XYZW;
335      }
336      break;
337
338   case TGSI_OPCODE_INTERP_CENTROID:
339   case TGSI_OPCODE_INTERP_SAMPLE:
340   case TGSI_OPCODE_INTERP_OFFSET:
341      if (src_idx == 0)
342         read_mask = write_mask;
343      else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET)
344         read_mask = TGSI_WRITEMASK_XY; /* offset */
345      else
346         read_mask = TGSI_WRITEMASK_X; /* sample */
347      break;
348
349   default:
350      if (tgsi_get_opcode_info(inst->Instruction.Opcode)->output_mode ==
351          TGSI_OUTPUT_COMPONENTWISE)
352         read_mask = write_mask;
353      else
354         read_mask = TGSI_WRITEMASK_XYZW; /* assume all channels are read */
355      break;
356   }
357
358   usage_mask = 0;
359   for (chan = 0; chan < 4; ++chan) {
360      if (read_mask & (1 << chan)) {
361         usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan);
362      }
363   }
364
365   return usage_mask;
366}
367
368/**
369 * Convert a tgsi_ind_register into a tgsi_src_register
370 */
371struct tgsi_src_register
372tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
373{
374   struct tgsi_src_register src = { 0 };
375
376   src.File = reg->File;
377   src.Index = reg->Index;
378   src.SwizzleX = reg->Swizzle;
379   src.SwizzleY = reg->Swizzle;
380   src.SwizzleZ = reg->Swizzle;
381   src.SwizzleW = reg->Swizzle;
382
383   return src;
384}
385
386/**
387 * Return the dimension of the texture coordinates (layer included for array
388 * textures), as well as the location of the shadow reference value or the
389 * sample index.
390 */
391int
392tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex)
393{
394   /*
395    * Depending on the texture target, (src0.xyzw, src1.x) is interpreted
396    * differently:
397    *
398    *   (s, X, X, X, X),               for BUFFER
399    *   (s, X, X, X, X),               for 1D
400    *   (s, t, X, X, X),               for 2D, RECT
401    *   (s, t, r, X, X),               for 3D, CUBE
402    *
403    *   (s, layer, X, X, X),           for 1D_ARRAY
404    *   (s, t, layer, X, X),           for 2D_ARRAY
405    *   (s, t, r, layer, X),           for CUBE_ARRAY
406    *
407    *   (s, X, shadow, X, X),          for SHADOW1D
408    *   (s, t, shadow, X, X),          for SHADOW2D, SHADOWRECT
409    *   (s, t, r, shadow, X),          for SHADOWCUBE
410    *
411    *   (s, layer, shadow, X, X),      for SHADOW1D_ARRAY
412    *   (s, t, layer, shadow, X),      for SHADOW2D_ARRAY
413    *   (s, t, r, layer, shadow),      for SHADOWCUBE_ARRAY
414    *
415    *   (s, t, sample, X, X),          for 2D_MSAA
416    *   (s, t, layer, sample, X),      for 2D_ARRAY_MSAA
417    */
418   switch (tgsi_tex) {
419   case TGSI_TEXTURE_BUFFER:
420   case TGSI_TEXTURE_1D:
421   case TGSI_TEXTURE_SHADOW1D:
422      return 1;
423   case TGSI_TEXTURE_2D:
424   case TGSI_TEXTURE_RECT:
425   case TGSI_TEXTURE_1D_ARRAY:
426   case TGSI_TEXTURE_SHADOW2D:
427   case TGSI_TEXTURE_SHADOWRECT:
428   case TGSI_TEXTURE_SHADOW1D_ARRAY:
429   case TGSI_TEXTURE_2D_MSAA:
430      return 2;
431   case TGSI_TEXTURE_3D:
432   case TGSI_TEXTURE_CUBE:
433   case TGSI_TEXTURE_2D_ARRAY:
434   case TGSI_TEXTURE_SHADOWCUBE:
435   case TGSI_TEXTURE_SHADOW2D_ARRAY:
436   case TGSI_TEXTURE_2D_ARRAY_MSAA:
437      return 3;
438   case TGSI_TEXTURE_CUBE_ARRAY:
439   case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
440      return 4;
441   default:
442      assert(!"unknown texture target");
443      return 0;
444   }
445}
446
447
448/**
449 * Given a TGSI_TEXTURE_x target, return register component where the
450 * shadow reference/distance coordinate is found.  Typically, components
451 * 0 and 1 are the (s,t) texcoords and component 2 or 3 hold the shadow
452 * reference value.  But if we return 4, it means the reference value is
453 * found in the 0th component of the second coordinate argument to the
454 * TEX2 instruction.
455 */
456int
457tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex)
458{
459   switch (tgsi_tex) {
460   case TGSI_TEXTURE_SHADOW1D:
461   case TGSI_TEXTURE_SHADOW2D:
462   case TGSI_TEXTURE_SHADOWRECT:
463   case TGSI_TEXTURE_SHADOW1D_ARRAY:
464      return 2;
465   case TGSI_TEXTURE_SHADOWCUBE:
466   case TGSI_TEXTURE_SHADOW2D_ARRAY:
467   case TGSI_TEXTURE_2D_MSAA:
468   case TGSI_TEXTURE_2D_ARRAY_MSAA:
469      return 3;
470   case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
471      return 4;
472   default:
473      /* no shadow nor sample */
474      return -1;
475   }
476}
477
478
479bool
480tgsi_is_shadow_target(enum tgsi_texture_type target)
481{
482   switch (target) {
483   case TGSI_TEXTURE_SHADOW1D:
484   case TGSI_TEXTURE_SHADOW2D:
485   case TGSI_TEXTURE_SHADOWRECT:
486   case TGSI_TEXTURE_SHADOW1D_ARRAY:
487   case TGSI_TEXTURE_SHADOW2D_ARRAY:
488   case TGSI_TEXTURE_SHADOWCUBE:
489   case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
490      return TRUE;
491   default:
492      return FALSE;
493   }
494}
495