u_framebuffer.c revision af69d88d
1/************************************************************************** 2 * 3 * Copyright 2009-2010 VMware, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27/** 28 * @file 29 * Framebuffer utility functions. 30 * 31 * @author Brian Paul 32 */ 33 34 35#include "pipe/p_screen.h" 36#include "pipe/p_state.h" 37#include "pipe/p_defines.h" 38#include "util/u_inlines.h" 39 40#include "util/u_memory.h" 41#include "util/u_framebuffer.h" 42 43 44/** 45 * Compare pipe_framebuffer_state objects. 46 * \return TRUE if same, FALSE if different 47 */ 48boolean 49util_framebuffer_state_equal(const struct pipe_framebuffer_state *dst, 50 const struct pipe_framebuffer_state *src) 51{ 52 unsigned i; 53 54 if (dst->width != src->width || 55 dst->height != src->height) 56 return FALSE; 57 58 for (i = 0; i < Elements(src->cbufs); i++) { 59 if (dst->cbufs[i] != src->cbufs[i]) { 60 return FALSE; 61 } 62 } 63 64 if (dst->nr_cbufs != src->nr_cbufs) { 65 return FALSE; 66 } 67 68 if (dst->zsbuf != src->zsbuf) { 69 return FALSE; 70 } 71 72 return TRUE; 73} 74 75 76/** 77 * Copy framebuffer state from src to dst, updating refcounts. 78 */ 79void 80util_copy_framebuffer_state(struct pipe_framebuffer_state *dst, 81 const struct pipe_framebuffer_state *src) 82{ 83 unsigned i; 84 85 dst->width = src->width; 86 dst->height = src->height; 87 88 for (i = 0; i < src->nr_cbufs; i++) 89 pipe_surface_reference(&dst->cbufs[i], src->cbufs[i]); 90 91 /* Set remaining dest cbuf pointers to NULL */ 92 for ( ; i < Elements(dst->cbufs); i++) 93 pipe_surface_reference(&dst->cbufs[i], NULL); 94 95 dst->nr_cbufs = src->nr_cbufs; 96 97 pipe_surface_reference(&dst->zsbuf, src->zsbuf); 98} 99 100 101void 102util_unreference_framebuffer_state(struct pipe_framebuffer_state *fb) 103{ 104 unsigned i; 105 106 for (i = 0; i < fb->nr_cbufs; i++) { 107 pipe_surface_reference(&fb->cbufs[i], NULL); 108 } 109 110 pipe_surface_reference(&fb->zsbuf, NULL); 111 112 fb->width = fb->height = 0; 113 fb->nr_cbufs = 0; 114} 115 116 117/* Where multiple sizes are allowed for framebuffer surfaces, find the 118 * minimum width and height of all bound surfaces. 119 */ 120boolean 121util_framebuffer_min_size(const struct pipe_framebuffer_state *fb, 122 unsigned *width, 123 unsigned *height) 124{ 125 unsigned w = ~0; 126 unsigned h = ~0; 127 unsigned i; 128 129 for (i = 0; i < fb->nr_cbufs; i++) { 130 if (!fb->cbufs[i]) 131 continue; 132 133 w = MIN2(w, fb->cbufs[i]->width); 134 h = MIN2(h, fb->cbufs[i]->height); 135 } 136 137 if (fb->zsbuf) { 138 w = MIN2(w, fb->zsbuf->width); 139 h = MIN2(h, fb->zsbuf->height); 140 } 141 142 if (w == ~0) { 143 *width = 0; 144 *height = 0; 145 return FALSE; 146 } 147 else { 148 *width = w; 149 *height = h; 150 return TRUE; 151 } 152} 153 154 155/** 156 * Return the number of layers set in the framebuffer state. 157 */ 158unsigned 159util_framebuffer_get_num_layers(const struct pipe_framebuffer_state *fb) 160{ 161 unsigned i, num_layers = 0; 162 163 for (i = 0; i < fb->nr_cbufs; i++) { 164 if (fb->cbufs[i]) { 165 unsigned num = fb->cbufs[i]->u.tex.last_layer - 166 fb->cbufs[i]->u.tex.first_layer + 1; 167 num_layers = MAX2(num_layers, num); 168 } 169 } 170 if (fb->zsbuf) { 171 unsigned num = fb->zsbuf->u.tex.last_layer - 172 fb->zsbuf->u.tex.first_layer + 1; 173 num_layers = MAX2(num_layers, num); 174 } 175 return num_layers; 176} 177 178 179/** 180 * Return the number of MSAA samples. 181 */ 182unsigned 183util_framebuffer_get_num_samples(const struct pipe_framebuffer_state *fb) 184{ 185 unsigned i; 186 187 for (i = 0; i < fb->nr_cbufs; i++) { 188 if (fb->cbufs[i]) { 189 return MAX2(1, fb->cbufs[i]->texture->nr_samples); 190 } 191 } 192 if (fb->zsbuf) { 193 return MAX2(1, fb->zsbuf->texture->nr_samples); 194 } 195 196 return 1; 197} 198