17ec681f3Smrg/* 27ec681f3Smrg * Copyright © 2017 Intel Corporation 37ec681f3Smrg * 47ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a 57ec681f3Smrg * copy of this software and associated documentation files (the "Software"), 67ec681f3Smrg * to deal in the Software without restriction, including without limitation 77ec681f3Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 87ec681f3Smrg * and/or sell copies of the Software, and to permit persons to whom the 97ec681f3Smrg * Software is furnished to do so, subject to the following conditions: 107ec681f3Smrg * 117ec681f3Smrg * The above copyright notice and this permission notice shall be included 127ec681f3Smrg * in all copies or substantial portions of the Software. 137ec681f3Smrg * 147ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 157ec681f3Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 167ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 177ec681f3Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 187ec681f3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 197ec681f3Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 207ec681f3Smrg * DEALINGS IN THE SOFTWARE. 217ec681f3Smrg */ 227ec681f3Smrg 237ec681f3Smrg/** 247ec681f3Smrg * @file crocus_resolve.c 257ec681f3Smrg * 267ec681f3Smrg * This file handles resolve tracking for main and auxiliary surfaces. 277ec681f3Smrg * 287ec681f3Smrg * It also handles our cache tracking. We have sets for the render cache, 297ec681f3Smrg * depth cache, and so on. If a BO is in a cache's set, then it may have 307ec681f3Smrg * data in that cache. The helpers take care of emitting flushes for 317ec681f3Smrg * render-to-texture, format reinterpretation issues, and other situations. 327ec681f3Smrg */ 337ec681f3Smrg 347ec681f3Smrg#include "util/hash_table.h" 357ec681f3Smrg#include "util/set.h" 367ec681f3Smrg#include "crocus_context.h" 377ec681f3Smrg#include "compiler/nir/nir.h" 387ec681f3Smrg 397ec681f3Smrg#define FILE_DEBUG_FLAG DEBUG_BLORP 407ec681f3Smrg 417ec681f3Smrgstatic void 427ec681f3Smrgcrocus_update_stencil_shadow(struct crocus_context *ice, 437ec681f3Smrg struct crocus_resource *res); 447ec681f3Smrg/** 457ec681f3Smrg * Disable auxiliary buffers if a renderbuffer is also bound as a texture 467ec681f3Smrg * or shader image. This causes a self-dependency, where both rendering 477ec681f3Smrg * and sampling may concurrently read or write the CCS buffer, causing 487ec681f3Smrg * incorrect pixels. 497ec681f3Smrg */ 507ec681f3Smrgstatic bool 517ec681f3Smrgdisable_rb_aux_buffer(struct crocus_context *ice, 527ec681f3Smrg bool *draw_aux_buffer_disabled, 537ec681f3Smrg struct crocus_resource *tex_res, 547ec681f3Smrg unsigned min_level, unsigned num_levels, 557ec681f3Smrg const char *usage) 567ec681f3Smrg{ 577ec681f3Smrg struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer; 587ec681f3Smrg bool found = false; 597ec681f3Smrg 607ec681f3Smrg /* We only need to worry about fast clears. */ 617ec681f3Smrg if (tex_res->aux.usage != ISL_AUX_USAGE_CCS_D) 627ec681f3Smrg return false; 637ec681f3Smrg 647ec681f3Smrg for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) { 657ec681f3Smrg struct crocus_surface *surf = (void *) cso_fb->cbufs[i]; 667ec681f3Smrg if (!surf) 677ec681f3Smrg continue; 687ec681f3Smrg 697ec681f3Smrg struct crocus_resource *rb_res = (void *) surf->base.texture; 707ec681f3Smrg 717ec681f3Smrg if (rb_res->bo == tex_res->bo && 727ec681f3Smrg surf->base.u.tex.level >= min_level && 737ec681f3Smrg surf->base.u.tex.level < min_level + num_levels) { 747ec681f3Smrg found = draw_aux_buffer_disabled[i] = true; 757ec681f3Smrg } 767ec681f3Smrg } 777ec681f3Smrg 787ec681f3Smrg if (found) { 797ec681f3Smrg perf_debug(&ice->dbg, 807ec681f3Smrg "Disabling CCS because a renderbuffer is also bound %s.\n", 817ec681f3Smrg usage); 827ec681f3Smrg } 837ec681f3Smrg 847ec681f3Smrg return found; 857ec681f3Smrg} 867ec681f3Smrg 877ec681f3Smrgstatic void 887ec681f3Smrgresolve_sampler_views(struct crocus_context *ice, 897ec681f3Smrg struct crocus_batch *batch, 907ec681f3Smrg struct crocus_shader_state *shs, 917ec681f3Smrg const struct shader_info *info, 927ec681f3Smrg bool *draw_aux_buffer_disabled, 937ec681f3Smrg bool consider_framebuffer) 947ec681f3Smrg{ 957ec681f3Smrg uint32_t views = info ? (shs->bound_sampler_views & info->textures_used[0]) : 0; 967ec681f3Smrg 977ec681f3Smrg while (views) { 987ec681f3Smrg const int i = u_bit_scan(&views); 997ec681f3Smrg struct crocus_sampler_view *isv = shs->textures[i]; 1007ec681f3Smrg 1017ec681f3Smrg if (isv->res->base.b.target != PIPE_BUFFER) { 1027ec681f3Smrg if (consider_framebuffer) { 1037ec681f3Smrg disable_rb_aux_buffer(ice, draw_aux_buffer_disabled, isv->res, 1047ec681f3Smrg isv->view.base_level, isv->view.levels, 1057ec681f3Smrg "for sampling"); 1067ec681f3Smrg } 1077ec681f3Smrg 1087ec681f3Smrg crocus_resource_prepare_texture(ice, isv->res, isv->view.format, 1097ec681f3Smrg isv->view.base_level, isv->view.levels, 1107ec681f3Smrg isv->view.base_array_layer, 1117ec681f3Smrg isv->view.array_len); 1127ec681f3Smrg } 1137ec681f3Smrg 1147ec681f3Smrg crocus_cache_flush_for_read(batch, isv->res->bo); 1157ec681f3Smrg 1167ec681f3Smrg if (batch->screen->devinfo.ver == 7 && 1177ec681f3Smrg (isv->base.format == PIPE_FORMAT_X24S8_UINT || 1187ec681f3Smrg isv->base.format == PIPE_FORMAT_X32_S8X24_UINT || 1197ec681f3Smrg isv->base.format == PIPE_FORMAT_S8_UINT)) { 1207ec681f3Smrg struct crocus_resource *zres, *sres; 1217ec681f3Smrg crocus_get_depth_stencil_resources(&batch->screen->devinfo, isv->base.texture, &zres, &sres); 1227ec681f3Smrg crocus_update_stencil_shadow(ice, sres); 1237ec681f3Smrg crocus_cache_flush_for_read(batch, sres->shadow->bo); 1247ec681f3Smrg } 1257ec681f3Smrg } 1267ec681f3Smrg} 1277ec681f3Smrg 1287ec681f3Smrgstatic void 1297ec681f3Smrgresolve_image_views(struct crocus_context *ice, 1307ec681f3Smrg struct crocus_batch *batch, 1317ec681f3Smrg struct crocus_shader_state *shs, 1327ec681f3Smrg bool *draw_aux_buffer_disabled, 1337ec681f3Smrg bool consider_framebuffer) 1347ec681f3Smrg{ 1357ec681f3Smrg /* TODO: Consider images used by program */ 1367ec681f3Smrg uint32_t views = shs->bound_image_views; 1377ec681f3Smrg 1387ec681f3Smrg while (views) { 1397ec681f3Smrg const int i = u_bit_scan(&views); 1407ec681f3Smrg struct pipe_image_view *pview = &shs->image[i].base; 1417ec681f3Smrg struct crocus_resource *res = (void *) pview->resource; 1427ec681f3Smrg 1437ec681f3Smrg if (res->base.b.target != PIPE_BUFFER) { 1447ec681f3Smrg if (consider_framebuffer) { 1457ec681f3Smrg disable_rb_aux_buffer(ice, draw_aux_buffer_disabled, 1467ec681f3Smrg res, pview->u.tex.level, 1, 1477ec681f3Smrg "as a shader image"); 1487ec681f3Smrg } 1497ec681f3Smrg 1507ec681f3Smrg unsigned num_layers = 1517ec681f3Smrg pview->u.tex.last_layer - pview->u.tex.first_layer + 1; 1527ec681f3Smrg 1537ec681f3Smrg /* The data port doesn't understand any compression */ 1547ec681f3Smrg crocus_resource_prepare_access(ice, res, 1557ec681f3Smrg pview->u.tex.level, 1, 1567ec681f3Smrg pview->u.tex.first_layer, num_layers, 1577ec681f3Smrg ISL_AUX_USAGE_NONE, false); 1587ec681f3Smrg } 1597ec681f3Smrg 1607ec681f3Smrg crocus_cache_flush_for_read(batch, res->bo); 1617ec681f3Smrg } 1627ec681f3Smrg} 1637ec681f3Smrg 1647ec681f3Smrgstatic void 1657ec681f3Smrgcrocus_update_align_res(struct crocus_batch *batch, 1667ec681f3Smrg struct crocus_surface *surf, 1677ec681f3Smrg bool copy_to_wa) 1687ec681f3Smrg{ 1697ec681f3Smrg struct crocus_screen *screen = (struct crocus_screen *)batch->screen; 1707ec681f3Smrg struct pipe_blit_info info = { 0 }; 1717ec681f3Smrg 1727ec681f3Smrg info.src.resource = copy_to_wa ? surf->base.texture : surf->align_res; 1737ec681f3Smrg info.src.level = copy_to_wa ? surf->base.u.tex.level : 0; 1747ec681f3Smrg u_box_2d_zslice(0, 0, copy_to_wa ? surf->base.u.tex.first_layer : 0, 1757ec681f3Smrg u_minify(surf->base.texture->width0, surf->base.u.tex.level), 1767ec681f3Smrg u_minify(surf->base.texture->height0, surf->base.u.tex.level), &info.src.box); 1777ec681f3Smrg info.src.format = surf->base.texture->format; 1787ec681f3Smrg info.dst.resource = copy_to_wa ? surf->align_res : surf->base.texture; 1797ec681f3Smrg info.dst.level = copy_to_wa ? 0 : surf->base.u.tex.level; 1807ec681f3Smrg info.dst.box = info.src.box; 1817ec681f3Smrg info.dst.box.z = copy_to_wa ? 0 : surf->base.u.tex.first_layer; 1827ec681f3Smrg info.dst.format = surf->base.texture->format; 1837ec681f3Smrg info.mask = util_format_is_depth_or_stencil(surf->base.texture->format) ? PIPE_MASK_ZS : PIPE_MASK_RGBA; 1847ec681f3Smrg info.filter = 0; 1857ec681f3Smrg if (!screen->vtbl.blit_blt(batch, &info)) { 1867ec681f3Smrg assert(0); 1877ec681f3Smrg } 1887ec681f3Smrg} 1897ec681f3Smrg 1907ec681f3Smrg/** 1917ec681f3Smrg * \brief Resolve buffers before drawing. 1927ec681f3Smrg * 1937ec681f3Smrg * Resolve the depth buffer's HiZ buffer, resolve the depth buffer of each 1947ec681f3Smrg * enabled depth texture, and flush the render cache for any dirty textures. 1957ec681f3Smrg */ 1967ec681f3Smrgvoid 1977ec681f3Smrgcrocus_predraw_resolve_inputs(struct crocus_context *ice, 1987ec681f3Smrg struct crocus_batch *batch, 1997ec681f3Smrg bool *draw_aux_buffer_disabled, 2007ec681f3Smrg gl_shader_stage stage, 2017ec681f3Smrg bool consider_framebuffer) 2027ec681f3Smrg{ 2037ec681f3Smrg struct crocus_shader_state *shs = &ice->state.shaders[stage]; 2047ec681f3Smrg const struct shader_info *info = crocus_get_shader_info(ice, stage); 2057ec681f3Smrg 2067ec681f3Smrg uint64_t stage_dirty = (CROCUS_STAGE_DIRTY_BINDINGS_VS << stage) | 2077ec681f3Smrg (consider_framebuffer ? CROCUS_STAGE_DIRTY_BINDINGS_FS : 0); 2087ec681f3Smrg 2097ec681f3Smrg if (ice->state.stage_dirty & stage_dirty) { 2107ec681f3Smrg resolve_sampler_views(ice, batch, shs, info, draw_aux_buffer_disabled, 2117ec681f3Smrg consider_framebuffer); 2127ec681f3Smrg resolve_image_views(ice, batch, shs, draw_aux_buffer_disabled, 2137ec681f3Smrg consider_framebuffer); 2147ec681f3Smrg } 2157ec681f3Smrg} 2167ec681f3Smrg 2177ec681f3Smrgvoid 2187ec681f3Smrgcrocus_predraw_resolve_framebuffer(struct crocus_context *ice, 2197ec681f3Smrg struct crocus_batch *batch, 2207ec681f3Smrg bool *draw_aux_buffer_disabled) 2217ec681f3Smrg{ 2227ec681f3Smrg struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer; 2237ec681f3Smrg struct crocus_screen *screen = (void *) ice->ctx.screen; 2247ec681f3Smrg struct intel_device_info *devinfo = &screen->devinfo; 2257ec681f3Smrg struct crocus_uncompiled_shader *ish = 2267ec681f3Smrg ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]; 2277ec681f3Smrg const nir_shader *nir = ish->nir; 2287ec681f3Smrg 2297ec681f3Smrg if (ice->state.dirty & CROCUS_DIRTY_DEPTH_BUFFER) { 2307ec681f3Smrg struct pipe_surface *zs_surf = cso_fb->zsbuf; 2317ec681f3Smrg 2327ec681f3Smrg if (zs_surf) { 2337ec681f3Smrg struct crocus_resource *z_res, *s_res; 2347ec681f3Smrg crocus_get_depth_stencil_resources(devinfo, zs_surf->texture, &z_res, &s_res); 2357ec681f3Smrg unsigned num_layers = 2367ec681f3Smrg zs_surf->u.tex.last_layer - zs_surf->u.tex.first_layer + 1; 2377ec681f3Smrg 2387ec681f3Smrg if (z_res) { 2397ec681f3Smrg crocus_resource_prepare_render(ice, z_res, 2407ec681f3Smrg zs_surf->u.tex.level, 2417ec681f3Smrg zs_surf->u.tex.first_layer, 2427ec681f3Smrg num_layers, ice->state.hiz_usage); 2437ec681f3Smrg crocus_cache_flush_for_depth(batch, z_res->bo); 2447ec681f3Smrg 2457ec681f3Smrg if (((struct crocus_surface *)zs_surf)->align_res) { 2467ec681f3Smrg crocus_update_align_res(batch, (struct crocus_surface *)zs_surf, true); 2477ec681f3Smrg } 2487ec681f3Smrg } 2497ec681f3Smrg 2507ec681f3Smrg if (s_res) { 2517ec681f3Smrg crocus_cache_flush_for_depth(batch, s_res->bo); 2527ec681f3Smrg } 2537ec681f3Smrg } 2547ec681f3Smrg } 2557ec681f3Smrg 2567ec681f3Smrg if (nir->info.outputs_read != 0) { 2577ec681f3Smrg for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) { 2587ec681f3Smrg if (cso_fb->cbufs[i]) { 2597ec681f3Smrg struct crocus_surface *surf = (void *) cso_fb->cbufs[i]; 2607ec681f3Smrg struct crocus_resource *res = (void *) cso_fb->cbufs[i]->texture; 2617ec681f3Smrg 2627ec681f3Smrg crocus_resource_prepare_texture(ice, res, surf->view.format, 2637ec681f3Smrg surf->view.base_level, 1, 2647ec681f3Smrg surf->view.base_array_layer, 2657ec681f3Smrg surf->view.array_len); 2667ec681f3Smrg } 2677ec681f3Smrg } 2687ec681f3Smrg } 2697ec681f3Smrg 2707ec681f3Smrg if (ice->state.stage_dirty & CROCUS_STAGE_DIRTY_BINDINGS_FS) { 2717ec681f3Smrg for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) { 2727ec681f3Smrg struct crocus_surface *surf = (void *) cso_fb->cbufs[i]; 2737ec681f3Smrg if (!surf) 2747ec681f3Smrg continue; 2757ec681f3Smrg 2767ec681f3Smrg struct crocus_resource *res = (void *) surf->base.texture; 2777ec681f3Smrg 2787ec681f3Smrg if (surf->align_res) 2797ec681f3Smrg crocus_update_align_res(batch, surf, true); 2807ec681f3Smrg 2817ec681f3Smrg enum isl_aux_usage aux_usage = 2827ec681f3Smrg crocus_resource_render_aux_usage(ice, res, surf->view.base_level, 2837ec681f3Smrg surf->view.format, 2847ec681f3Smrg draw_aux_buffer_disabled[i]); 2857ec681f3Smrg 2867ec681f3Smrg if (ice->state.draw_aux_usage[i] != aux_usage) { 2877ec681f3Smrg ice->state.draw_aux_usage[i] = aux_usage; 2887ec681f3Smrg /* XXX: Need to track which bindings to make dirty */ 2897ec681f3Smrg ice->state.stage_dirty |= CROCUS_ALL_STAGE_DIRTY_BINDINGS; 2907ec681f3Smrg } 2917ec681f3Smrg 2927ec681f3Smrg crocus_resource_prepare_render(ice, res, surf->view.base_level, 2937ec681f3Smrg surf->view.base_array_layer, 2947ec681f3Smrg surf->view.array_len, 2957ec681f3Smrg aux_usage); 2967ec681f3Smrg 2977ec681f3Smrg crocus_cache_flush_for_render(batch, res->bo, surf->view.format, 2987ec681f3Smrg aux_usage); 2997ec681f3Smrg } 3007ec681f3Smrg } 3017ec681f3Smrg} 3027ec681f3Smrg 3037ec681f3Smrg/** 3047ec681f3Smrg * \brief Call this after drawing to mark which buffers need resolving 3057ec681f3Smrg * 3067ec681f3Smrg * If the depth buffer was written to and if it has an accompanying HiZ 3077ec681f3Smrg * buffer, then mark that it needs a depth resolve. 3087ec681f3Smrg * 3097ec681f3Smrg * If the color buffer is a multisample window system buffer, then 3107ec681f3Smrg * mark that it needs a downsample. 3117ec681f3Smrg * 3127ec681f3Smrg * Also mark any render targets which will be textured as needing a render 3137ec681f3Smrg * cache flush. 3147ec681f3Smrg */ 3157ec681f3Smrgvoid 3167ec681f3Smrgcrocus_postdraw_update_resolve_tracking(struct crocus_context *ice, 3177ec681f3Smrg struct crocus_batch *batch) 3187ec681f3Smrg{ 3197ec681f3Smrg struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer; 3207ec681f3Smrg struct crocus_screen *screen = (void *) ice->ctx.screen; 3217ec681f3Smrg struct intel_device_info *devinfo = &screen->devinfo; 3227ec681f3Smrg // XXX: front buffer drawing? 3237ec681f3Smrg 3247ec681f3Smrg bool may_have_resolved_depth = 3257ec681f3Smrg ice->state.dirty & (CROCUS_DIRTY_DEPTH_BUFFER | 3267ec681f3Smrg CROCUS_DIRTY_GEN6_WM_DEPTH_STENCIL); 3277ec681f3Smrg 3287ec681f3Smrg struct pipe_surface *zs_surf = cso_fb->zsbuf; 3297ec681f3Smrg if (zs_surf) { 3307ec681f3Smrg struct crocus_resource *z_res, *s_res; 3317ec681f3Smrg crocus_get_depth_stencil_resources(devinfo, zs_surf->texture, &z_res, &s_res); 3327ec681f3Smrg unsigned num_layers = 3337ec681f3Smrg zs_surf->u.tex.last_layer - zs_surf->u.tex.first_layer + 1; 3347ec681f3Smrg 3357ec681f3Smrg if (z_res) { 3367ec681f3Smrg if (may_have_resolved_depth && ice->state.depth_writes_enabled) { 3377ec681f3Smrg crocus_resource_finish_render(ice, z_res, zs_surf->u.tex.level, 3387ec681f3Smrg zs_surf->u.tex.first_layer, num_layers, 3397ec681f3Smrg ice->state.hiz_usage); 3407ec681f3Smrg } 3417ec681f3Smrg 3427ec681f3Smrg if (ice->state.depth_writes_enabled) 3437ec681f3Smrg crocus_depth_cache_add_bo(batch, z_res->bo); 3447ec681f3Smrg 3457ec681f3Smrg if (((struct crocus_surface *)zs_surf)->align_res) { 3467ec681f3Smrg crocus_update_align_res(batch, (struct crocus_surface *)zs_surf, false); 3477ec681f3Smrg } 3487ec681f3Smrg } 3497ec681f3Smrg 3507ec681f3Smrg if (s_res) { 3517ec681f3Smrg if (may_have_resolved_depth && ice->state.stencil_writes_enabled) { 3527ec681f3Smrg crocus_resource_finish_write(ice, s_res, zs_surf->u.tex.level, 3537ec681f3Smrg zs_surf->u.tex.first_layer, num_layers, 3547ec681f3Smrg s_res->aux.usage); 3557ec681f3Smrg } 3567ec681f3Smrg 3577ec681f3Smrg if (ice->state.stencil_writes_enabled) 3587ec681f3Smrg crocus_depth_cache_add_bo(batch, s_res->bo); 3597ec681f3Smrg } 3607ec681f3Smrg } 3617ec681f3Smrg 3627ec681f3Smrg bool may_have_resolved_color = 3637ec681f3Smrg ice->state.stage_dirty & CROCUS_STAGE_DIRTY_BINDINGS_FS; 3647ec681f3Smrg 3657ec681f3Smrg for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) { 3667ec681f3Smrg struct crocus_surface *surf = (void *) cso_fb->cbufs[i]; 3677ec681f3Smrg if (!surf) 3687ec681f3Smrg continue; 3697ec681f3Smrg 3707ec681f3Smrg if (surf->align_res) 3717ec681f3Smrg crocus_update_align_res(batch, surf, false); 3727ec681f3Smrg struct crocus_resource *res = (void *) surf->base.texture; 3737ec681f3Smrg enum isl_aux_usage aux_usage = ice->state.draw_aux_usage[i]; 3747ec681f3Smrg 3757ec681f3Smrg crocus_render_cache_add_bo(batch, res->bo, surf->view.format, 3767ec681f3Smrg aux_usage); 3777ec681f3Smrg 3787ec681f3Smrg if (may_have_resolved_color) { 3797ec681f3Smrg union pipe_surface_desc *desc = &surf->base.u; 3807ec681f3Smrg unsigned num_layers = 3817ec681f3Smrg desc->tex.last_layer - desc->tex.first_layer + 1; 3827ec681f3Smrg crocus_resource_finish_render(ice, res, desc->tex.level, 3837ec681f3Smrg desc->tex.first_layer, num_layers, 3847ec681f3Smrg aux_usage); 3857ec681f3Smrg } 3867ec681f3Smrg } 3877ec681f3Smrg} 3887ec681f3Smrg 3897ec681f3Smrg/** 3907ec681f3Smrg * Clear the cache-tracking sets. 3917ec681f3Smrg */ 3927ec681f3Smrgvoid 3937ec681f3Smrgcrocus_cache_sets_clear(struct crocus_batch *batch) 3947ec681f3Smrg{ 3957ec681f3Smrg hash_table_foreach(batch->cache.render, render_entry) 3967ec681f3Smrg _mesa_hash_table_remove(batch->cache.render, render_entry); 3977ec681f3Smrg 3987ec681f3Smrg set_foreach(batch->cache.depth, depth_entry) 3997ec681f3Smrg _mesa_set_remove(batch->cache.depth, depth_entry); 4007ec681f3Smrg} 4017ec681f3Smrg 4027ec681f3Smrg/** 4037ec681f3Smrg * Emits an appropriate flush for a BO if it has been rendered to within the 4047ec681f3Smrg * same batchbuffer as a read that's about to be emitted. 4057ec681f3Smrg * 4067ec681f3Smrg * The GPU has separate, incoherent caches for the render cache and the 4077ec681f3Smrg * sampler cache, along with other caches. Usually data in the different 4087ec681f3Smrg * caches don't interact (e.g. we don't render to our driver-generated 4097ec681f3Smrg * immediate constant data), but for render-to-texture in FBOs we definitely 4107ec681f3Smrg * do. When a batchbuffer is flushed, the kernel will ensure that everything 4117ec681f3Smrg * necessary is flushed before another use of that BO, but for reuse from 4127ec681f3Smrg * different caches within a batchbuffer, it's all our responsibility. 4137ec681f3Smrg */ 4147ec681f3Smrgvoid 4157ec681f3Smrgcrocus_flush_depth_and_render_caches(struct crocus_batch *batch) 4167ec681f3Smrg{ 4177ec681f3Smrg const struct intel_device_info *devinfo = &batch->screen->devinfo; 4187ec681f3Smrg if (devinfo->ver >= 6) { 4197ec681f3Smrg crocus_emit_pipe_control_flush(batch, 4207ec681f3Smrg "cache tracker: render-to-texture", 4217ec681f3Smrg PIPE_CONTROL_DEPTH_CACHE_FLUSH | 4227ec681f3Smrg PIPE_CONTROL_RENDER_TARGET_FLUSH | 4237ec681f3Smrg PIPE_CONTROL_CS_STALL); 4247ec681f3Smrg 4257ec681f3Smrg crocus_emit_pipe_control_flush(batch, 4267ec681f3Smrg "cache tracker: render-to-texture", 4277ec681f3Smrg PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | 4287ec681f3Smrg PIPE_CONTROL_CONST_CACHE_INVALIDATE); 4297ec681f3Smrg } else { 4307ec681f3Smrg crocus_emit_mi_flush(batch); 4317ec681f3Smrg } 4327ec681f3Smrg 4337ec681f3Smrg crocus_cache_sets_clear(batch); 4347ec681f3Smrg} 4357ec681f3Smrg 4367ec681f3Smrgvoid 4377ec681f3Smrgcrocus_cache_flush_for_read(struct crocus_batch *batch, 4387ec681f3Smrg struct crocus_bo *bo) 4397ec681f3Smrg{ 4407ec681f3Smrg if (_mesa_hash_table_search_pre_hashed(batch->cache.render, bo->hash, bo) || 4417ec681f3Smrg _mesa_set_search_pre_hashed(batch->cache.depth, bo->hash, bo)) 4427ec681f3Smrg crocus_flush_depth_and_render_caches(batch); 4437ec681f3Smrg} 4447ec681f3Smrg 4457ec681f3Smrgstatic void * 4467ec681f3Smrgformat_aux_tuple(enum isl_format format, enum isl_aux_usage aux_usage) 4477ec681f3Smrg{ 4487ec681f3Smrg return (void *)(uintptr_t)((uint32_t)format << 8 | aux_usage); 4497ec681f3Smrg} 4507ec681f3Smrg 4517ec681f3Smrgvoid 4527ec681f3Smrgcrocus_cache_flush_for_render(struct crocus_batch *batch, 4537ec681f3Smrg struct crocus_bo *bo, 4547ec681f3Smrg enum isl_format format, 4557ec681f3Smrg enum isl_aux_usage aux_usage) 4567ec681f3Smrg{ 4577ec681f3Smrg if (_mesa_set_search_pre_hashed(batch->cache.depth, bo->hash, bo)) 4587ec681f3Smrg crocus_flush_depth_and_render_caches(batch); 4597ec681f3Smrg 4607ec681f3Smrg /* Check to see if this bo has been used by a previous rendering operation 4617ec681f3Smrg * but with a different format or aux usage. If it has, flush the render 4627ec681f3Smrg * cache so we ensure that it's only in there with one format or aux usage 4637ec681f3Smrg * at a time. 4647ec681f3Smrg * 4657ec681f3Smrg * Even though it's not obvious, this can easily happen in practice. 4667ec681f3Smrg * Suppose a client is blending on a surface with sRGB encode enabled on 4677ec681f3Smrg * gen9. This implies that you get AUX_USAGE_CCS_D at best. If the client 4687ec681f3Smrg * then disables sRGB decode and continues blending we will flip on 4697ec681f3Smrg * AUX_USAGE_CCS_E without doing any sort of resolve in-between (this is 4707ec681f3Smrg * perfectly valid since CCS_E is a subset of CCS_D). However, this means 4717ec681f3Smrg * that we have fragments in-flight which are rendering with UNORM+CCS_E 4727ec681f3Smrg * and other fragments in-flight with SRGB+CCS_D on the same surface at the 4737ec681f3Smrg * same time and the pixel scoreboard and color blender are trying to sort 4747ec681f3Smrg * it all out. This ends badly (i.e. GPU hangs). 4757ec681f3Smrg * 4767ec681f3Smrg * To date, we have never observed GPU hangs or even corruption to be 4777ec681f3Smrg * associated with switching the format, only the aux usage. However, 4787ec681f3Smrg * there are comments in various docs which indicate that the render cache 4797ec681f3Smrg * isn't 100% resilient to format changes. We may as well be conservative 4807ec681f3Smrg * and flush on format changes too. We can always relax this later if we 4817ec681f3Smrg * find it to be a performance problem. 4827ec681f3Smrg */ 4837ec681f3Smrg struct hash_entry *entry = 4847ec681f3Smrg _mesa_hash_table_search_pre_hashed(batch->cache.render, bo->hash, bo); 4857ec681f3Smrg if (entry && entry->data != format_aux_tuple(format, aux_usage)) 4867ec681f3Smrg crocus_flush_depth_and_render_caches(batch); 4877ec681f3Smrg} 4887ec681f3Smrg 4897ec681f3Smrgvoid 4907ec681f3Smrgcrocus_render_cache_add_bo(struct crocus_batch *batch, 4917ec681f3Smrg struct crocus_bo *bo, 4927ec681f3Smrg enum isl_format format, 4937ec681f3Smrg enum isl_aux_usage aux_usage) 4947ec681f3Smrg{ 4957ec681f3Smrg#ifndef NDEBUG 4967ec681f3Smrg struct hash_entry *entry = 4977ec681f3Smrg _mesa_hash_table_search_pre_hashed(batch->cache.render, bo->hash, bo); 4987ec681f3Smrg if (entry) { 4997ec681f3Smrg /* Otherwise, someone didn't do a flush_for_render and that would be 5007ec681f3Smrg * very bad indeed. 5017ec681f3Smrg */ 5027ec681f3Smrg assert(entry->data == format_aux_tuple(format, aux_usage)); 5037ec681f3Smrg } 5047ec681f3Smrg#endif 5057ec681f3Smrg 5067ec681f3Smrg _mesa_hash_table_insert_pre_hashed(batch->cache.render, bo->hash, bo, 5077ec681f3Smrg format_aux_tuple(format, aux_usage)); 5087ec681f3Smrg} 5097ec681f3Smrg 5107ec681f3Smrgvoid 5117ec681f3Smrgcrocus_cache_flush_for_depth(struct crocus_batch *batch, 5127ec681f3Smrg struct crocus_bo *bo) 5137ec681f3Smrg{ 5147ec681f3Smrg if (_mesa_hash_table_search_pre_hashed(batch->cache.render, bo->hash, bo)) 5157ec681f3Smrg crocus_flush_depth_and_render_caches(batch); 5167ec681f3Smrg} 5177ec681f3Smrg 5187ec681f3Smrgvoid 5197ec681f3Smrgcrocus_depth_cache_add_bo(struct crocus_batch *batch, struct crocus_bo *bo) 5207ec681f3Smrg{ 5217ec681f3Smrg _mesa_set_add_pre_hashed(batch->cache.depth, bo->hash, bo); 5227ec681f3Smrg} 5237ec681f3Smrg 5247ec681f3Smrgstatic void 5257ec681f3Smrgcrocus_resolve_color(struct crocus_context *ice, 5267ec681f3Smrg struct crocus_batch *batch, 5277ec681f3Smrg struct crocus_resource *res, 5287ec681f3Smrg unsigned level, unsigned layer, 5297ec681f3Smrg enum isl_aux_op resolve_op) 5307ec681f3Smrg{ 5317ec681f3Smrg struct crocus_screen *screen = batch->screen; 5327ec681f3Smrg DBG("%s to res %p level %u layer %u\n", __func__, res, level, layer); 5337ec681f3Smrg 5347ec681f3Smrg struct blorp_surf surf; 5357ec681f3Smrg crocus_blorp_surf_for_resource(&screen->vtbl, &batch->screen->isl_dev, &surf, 5367ec681f3Smrg &res->base.b, res->aux.usage, level, true); 5377ec681f3Smrg 5387ec681f3Smrg crocus_batch_maybe_flush(batch, 1500); 5397ec681f3Smrg 5407ec681f3Smrg /* Ivybridge PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)": 5417ec681f3Smrg * 5427ec681f3Smrg * "Any transition from any value in {Clear, Render, Resolve} to a 5437ec681f3Smrg * different value in {Clear, Render, Resolve} requires end of pipe 5447ec681f3Smrg * synchronization." 5457ec681f3Smrg * 5467ec681f3Smrg * In other words, fast clear ops are not properly synchronized with 5477ec681f3Smrg * other drawing. We need to use a PIPE_CONTROL to ensure that the 5487ec681f3Smrg * contents of the previous draw hit the render target before we resolve 5497ec681f3Smrg * and again afterwards to ensure that the resolve is complete before we 5507ec681f3Smrg * do any more regular drawing. 5517ec681f3Smrg */ 5527ec681f3Smrg crocus_emit_end_of_pipe_sync(batch, "color resolve: pre-flush", 5537ec681f3Smrg PIPE_CONTROL_RENDER_TARGET_FLUSH); 5547ec681f3Smrg 5557ec681f3Smrg struct blorp_batch blorp_batch; 5567ec681f3Smrg blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0); 5577ec681f3Smrg blorp_ccs_resolve(&blorp_batch, &surf, level, layer, 1, 5587ec681f3Smrg isl_format_srgb_to_linear(res->surf.format), 5597ec681f3Smrg resolve_op); 5607ec681f3Smrg blorp_batch_finish(&blorp_batch); 5617ec681f3Smrg 5627ec681f3Smrg /* See comment above */ 5637ec681f3Smrg crocus_emit_end_of_pipe_sync(batch, "color resolve: post-flush", 5647ec681f3Smrg PIPE_CONTROL_RENDER_TARGET_FLUSH); 5657ec681f3Smrg} 5667ec681f3Smrg 5677ec681f3Smrgstatic void 5687ec681f3Smrgcrocus_mcs_partial_resolve(struct crocus_context *ice, 5697ec681f3Smrg struct crocus_batch *batch, 5707ec681f3Smrg struct crocus_resource *res, 5717ec681f3Smrg uint32_t start_layer, 5727ec681f3Smrg uint32_t num_layers) 5737ec681f3Smrg{ 5747ec681f3Smrg struct crocus_screen *screen = batch->screen; 5757ec681f3Smrg 5767ec681f3Smrg DBG("%s to res %p layers %u-%u\n", __func__, res, 5777ec681f3Smrg start_layer, start_layer + num_layers - 1); 5787ec681f3Smrg 5797ec681f3Smrg assert(isl_aux_usage_has_mcs(res->aux.usage)); 5807ec681f3Smrg 5817ec681f3Smrg struct blorp_surf surf; 5827ec681f3Smrg crocus_blorp_surf_for_resource(&screen->vtbl, &batch->screen->isl_dev, &surf, 5837ec681f3Smrg &res->base.b, res->aux.usage, 0, true); 5847ec681f3Smrg 5857ec681f3Smrg struct blorp_batch blorp_batch; 5867ec681f3Smrg blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0); 5877ec681f3Smrg blorp_mcs_partial_resolve(&blorp_batch, &surf, 5887ec681f3Smrg isl_format_srgb_to_linear(res->surf.format), 5897ec681f3Smrg start_layer, num_layers); 5907ec681f3Smrg blorp_batch_finish(&blorp_batch); 5917ec681f3Smrg} 5927ec681f3Smrg 5937ec681f3Smrg/** 5947ec681f3Smrg * Perform a HiZ or depth resolve operation. 5957ec681f3Smrg * 5967ec681f3Smrg * For an overview of HiZ ops, see the following sections of the Sandy Bridge 5977ec681f3Smrg * PRM, Volume 1, Part 2: 5987ec681f3Smrg * - 7.5.3.1 Depth Buffer Clear 5997ec681f3Smrg * - 7.5.3.2 Depth Buffer Resolve 6007ec681f3Smrg * - 7.5.3.3 Hierarchical Depth Buffer Resolve 6017ec681f3Smrg */ 6027ec681f3Smrgvoid 6037ec681f3Smrgcrocus_hiz_exec(struct crocus_context *ice, 6047ec681f3Smrg struct crocus_batch *batch, 6057ec681f3Smrg struct crocus_resource *res, 6067ec681f3Smrg unsigned int level, unsigned int start_layer, 6077ec681f3Smrg unsigned int num_layers, enum isl_aux_op op, 6087ec681f3Smrg bool update_clear_depth) 6097ec681f3Smrg{ 6107ec681f3Smrg struct crocus_screen *screen = batch->screen; 6117ec681f3Smrg const struct intel_device_info *devinfo = &batch->screen->devinfo; 6127ec681f3Smrg assert(crocus_resource_level_has_hiz(res, level)); 6137ec681f3Smrg assert(op != ISL_AUX_OP_NONE); 6147ec681f3Smrg UNUSED const char *name = NULL; 6157ec681f3Smrg 6167ec681f3Smrg switch (op) { 6177ec681f3Smrg case ISL_AUX_OP_FULL_RESOLVE: 6187ec681f3Smrg name = "depth resolve"; 6197ec681f3Smrg break; 6207ec681f3Smrg case ISL_AUX_OP_AMBIGUATE: 6217ec681f3Smrg name = "hiz ambiguate"; 6227ec681f3Smrg break; 6237ec681f3Smrg case ISL_AUX_OP_FAST_CLEAR: 6247ec681f3Smrg name = "depth clear"; 6257ec681f3Smrg break; 6267ec681f3Smrg case ISL_AUX_OP_PARTIAL_RESOLVE: 6277ec681f3Smrg case ISL_AUX_OP_NONE: 6287ec681f3Smrg unreachable("Invalid HiZ op"); 6297ec681f3Smrg } 6307ec681f3Smrg 6317ec681f3Smrg DBG("%s %s to res %p level %d layers %d-%d\n", 6327ec681f3Smrg __func__, name, res, level, start_layer, start_layer + num_layers - 1); 6337ec681f3Smrg 6347ec681f3Smrg /* The following stalls and flushes are only documented to be required 6357ec681f3Smrg * for HiZ clear operations. However, they also seem to be required for 6367ec681f3Smrg * resolve operations. 6377ec681f3Smrg * 6387ec681f3Smrg * From the Ivybridge PRM, volume 2, "Depth Buffer Clear": 6397ec681f3Smrg * 6407ec681f3Smrg * "If other rendering operations have preceded this clear, a 6417ec681f3Smrg * PIPE_CONTROL with depth cache flush enabled, Depth Stall bit 6427ec681f3Smrg * enabled must be issued before the rectangle primitive used for 6437ec681f3Smrg * the depth buffer clear operation." 6447ec681f3Smrg * 6457ec681f3Smrg * Same applies for Gen8 and Gen9. 6467ec681f3Smrg * 6477ec681f3Smrg * In addition, from the Ivybridge PRM, volume 2, 1.10.4.1 6487ec681f3Smrg * PIPE_CONTROL, Depth Cache Flush Enable: 6497ec681f3Smrg * 6507ec681f3Smrg * "This bit must not be set when Depth Stall Enable bit is set in 6517ec681f3Smrg * this packet." 6527ec681f3Smrg * 6537ec681f3Smrg * This is confirmed to hold for real, Haswell gets immediate gpu hangs. 6547ec681f3Smrg * 6557ec681f3Smrg * Therefore issue two pipe control flushes, one for cache flush and 6567ec681f3Smrg * another for depth stall. 6577ec681f3Smrg */ 6587ec681f3Smrg if (devinfo->ver == 6) { 6597ec681f3Smrg /* From the Sandy Bridge PRM, volume 2 part 1, page 313: 6607ec681f3Smrg * 6617ec681f3Smrg * "If other rendering operations have preceded this clear, a 6627ec681f3Smrg * PIPE_CONTROL with write cache flush enabled and Z-inhibit 6637ec681f3Smrg * disabled must be issued before the rectangle primitive used for 6647ec681f3Smrg * the depth buffer clear operation. 6657ec681f3Smrg */ 6667ec681f3Smrg crocus_emit_pipe_control_flush(batch, 6677ec681f3Smrg "hiz op: pre-flushes (1)", 6687ec681f3Smrg PIPE_CONTROL_RENDER_TARGET_FLUSH | 6697ec681f3Smrg PIPE_CONTROL_DEPTH_CACHE_FLUSH | 6707ec681f3Smrg PIPE_CONTROL_CS_STALL); 6717ec681f3Smrg } else if (devinfo->ver >= 7) { 6727ec681f3Smrg crocus_emit_pipe_control_flush(batch, 6737ec681f3Smrg "hiz op: pre-flushes (1/2)", 6747ec681f3Smrg PIPE_CONTROL_DEPTH_CACHE_FLUSH | 6757ec681f3Smrg PIPE_CONTROL_CS_STALL); 6767ec681f3Smrg crocus_emit_pipe_control_flush(batch, "hiz op: pre-flushes (2/2)", 6777ec681f3Smrg PIPE_CONTROL_DEPTH_STALL); 6787ec681f3Smrg } 6797ec681f3Smrg 6807ec681f3Smrg assert(isl_aux_usage_has_hiz(res->aux.usage) && res->aux.bo); 6817ec681f3Smrg 6827ec681f3Smrg crocus_batch_maybe_flush(batch, 1500); 6837ec681f3Smrg 6847ec681f3Smrg struct blorp_surf surf; 6857ec681f3Smrg crocus_blorp_surf_for_resource(&screen->vtbl, &batch->screen->isl_dev, &surf, 6867ec681f3Smrg &res->base.b, res->aux.usage, level, true); 6877ec681f3Smrg 6887ec681f3Smrg struct blorp_batch blorp_batch; 6897ec681f3Smrg enum blorp_batch_flags flags = 0; 6907ec681f3Smrg flags |= update_clear_depth ? 0 : BLORP_BATCH_NO_UPDATE_CLEAR_COLOR; 6917ec681f3Smrg blorp_batch_init(&ice->blorp, &blorp_batch, batch, flags); 6927ec681f3Smrg blorp_hiz_op(&blorp_batch, &surf, level, start_layer, num_layers, op); 6937ec681f3Smrg blorp_batch_finish(&blorp_batch); 6947ec681f3Smrg 6957ec681f3Smrg /* The following stalls and flushes are only documented to be required 6967ec681f3Smrg * for HiZ clear operations. However, they also seem to be required for 6977ec681f3Smrg * resolve operations. 6987ec681f3Smrg * 6997ec681f3Smrg * From the Broadwell PRM, volume 7, "Depth Buffer Clear": 7007ec681f3Smrg * 7017ec681f3Smrg * "Depth buffer clear pass using any of the methods (WM_STATE, 7027ec681f3Smrg * 3DSTATE_WM or 3DSTATE_WM_HZ_OP) must be followed by a 7037ec681f3Smrg * PIPE_CONTROL command with DEPTH_STALL bit and Depth FLUSH bits 7047ec681f3Smrg * "set" before starting to render. DepthStall and DepthFlush are 7057ec681f3Smrg * not needed between consecutive depth clear passes nor is it 7067ec681f3Smrg * required if the depth clear pass was done with 7077ec681f3Smrg * 'full_surf_clear' bit set in the 3DSTATE_WM_HZ_OP." 7087ec681f3Smrg * 7097ec681f3Smrg * TODO: Such as the spec says, this could be conditional. 7107ec681f3Smrg */ 7117ec681f3Smrg if (devinfo->ver == 6) { 7127ec681f3Smrg /* From the Sandy Bridge PRM, volume 2 part 1, page 314: 7137ec681f3Smrg * 7147ec681f3Smrg * "DevSNB, DevSNB-B{W/A}]: Depth buffer clear pass must be 7157ec681f3Smrg * followed by a PIPE_CONTROL command with DEPTH_STALL bit set 7167ec681f3Smrg * and Then followed by Depth FLUSH' 7177ec681f3Smrg */ 7187ec681f3Smrg crocus_emit_pipe_control_flush(batch, 7197ec681f3Smrg "hiz op: post-flushes (1/2)", 7207ec681f3Smrg PIPE_CONTROL_DEPTH_STALL); 7217ec681f3Smrg 7227ec681f3Smrg crocus_emit_pipe_control_flush(batch, 7237ec681f3Smrg "hiz op: post-flushes (2/2)", 7247ec681f3Smrg PIPE_CONTROL_DEPTH_CACHE_FLUSH | 7257ec681f3Smrg PIPE_CONTROL_CS_STALL); 7267ec681f3Smrg } 7277ec681f3Smrg} 7287ec681f3Smrg 7297ec681f3Smrg/** 7307ec681f3Smrg * Does the resource's slice have hiz enabled? 7317ec681f3Smrg */ 7327ec681f3Smrgbool 7337ec681f3Smrgcrocus_resource_level_has_hiz(const struct crocus_resource *res, uint32_t level) 7347ec681f3Smrg{ 7357ec681f3Smrg crocus_resource_check_level_layer(res, level, 0); 7367ec681f3Smrg return res->aux.has_hiz & 1 << level; 7377ec681f3Smrg} 7387ec681f3Smrg 7397ec681f3Smrgstatic bool 7407ec681f3Smrgcrocus_resource_level_has_aux(const struct crocus_resource *res, uint32_t level) 7417ec681f3Smrg{ 7427ec681f3Smrg if (isl_aux_usage_has_hiz(res->aux.usage)) 7437ec681f3Smrg return crocus_resource_level_has_hiz(res, level); 7447ec681f3Smrg else 7457ec681f3Smrg return level < res->aux.surf.levels; 7467ec681f3Smrg} 7477ec681f3Smrg 7487ec681f3Smrg/** \brief Assert that the level and layer are valid for the resource. */ 7497ec681f3Smrgvoid 7507ec681f3Smrgcrocus_resource_check_level_layer(UNUSED const struct crocus_resource *res, 7517ec681f3Smrg UNUSED uint32_t level, UNUSED uint32_t layer) 7527ec681f3Smrg{ 7537ec681f3Smrg assert(level < res->surf.levels); 7547ec681f3Smrg assert(layer < util_num_layers(&res->base.b, level)); 7557ec681f3Smrg} 7567ec681f3Smrg 7577ec681f3Smrgstatic inline uint32_t 7587ec681f3Smrgmiptree_level_range_length(const struct crocus_resource *res, 7597ec681f3Smrg uint32_t start_level, uint32_t num_levels) 7607ec681f3Smrg{ 7617ec681f3Smrg assert(start_level < res->surf.levels); 7627ec681f3Smrg 7637ec681f3Smrg if (num_levels == INTEL_REMAINING_LAYERS) 7647ec681f3Smrg num_levels = res->surf.levels; 7657ec681f3Smrg 7667ec681f3Smrg /* Check for overflow */ 7677ec681f3Smrg assert(start_level + num_levels >= start_level); 7687ec681f3Smrg assert(start_level + num_levels <= res->surf.levels); 7697ec681f3Smrg 7707ec681f3Smrg return num_levels; 7717ec681f3Smrg} 7727ec681f3Smrg 7737ec681f3Smrgstatic inline uint32_t 7747ec681f3Smrgmiptree_layer_range_length(const struct crocus_resource *res, uint32_t level, 7757ec681f3Smrg uint32_t start_layer, uint32_t num_layers) 7767ec681f3Smrg{ 7777ec681f3Smrg assert(level <= res->base.b.last_level); 7787ec681f3Smrg 7797ec681f3Smrg const uint32_t total_num_layers = crocus_get_num_logical_layers(res, level); 7807ec681f3Smrg assert(start_layer < total_num_layers); 7817ec681f3Smrg if (num_layers == INTEL_REMAINING_LAYERS) 7827ec681f3Smrg num_layers = total_num_layers - start_layer; 7837ec681f3Smrg /* Check for overflow */ 7847ec681f3Smrg assert(start_layer + num_layers >= start_layer); 7857ec681f3Smrg assert(start_layer + num_layers <= total_num_layers); 7867ec681f3Smrg 7877ec681f3Smrg return num_layers; 7887ec681f3Smrg} 7897ec681f3Smrg 7907ec681f3Smrgbool 7917ec681f3Smrgcrocus_has_invalid_primary(const struct crocus_resource *res, 7927ec681f3Smrg unsigned start_level, unsigned num_levels, 7937ec681f3Smrg unsigned start_layer, unsigned num_layers) 7947ec681f3Smrg{ 7957ec681f3Smrg if (!res->aux.bo) 7967ec681f3Smrg return false; 7977ec681f3Smrg 7987ec681f3Smrg /* Clamp the level range to fit the resource */ 7997ec681f3Smrg num_levels = miptree_level_range_length(res, start_level, num_levels); 8007ec681f3Smrg 8017ec681f3Smrg for (uint32_t l = 0; l < num_levels; l++) { 8027ec681f3Smrg const uint32_t level = start_level + l; 8037ec681f3Smrg if (!crocus_resource_level_has_aux(res, level)) 8047ec681f3Smrg continue; 8057ec681f3Smrg 8067ec681f3Smrg const uint32_t level_layers = 8077ec681f3Smrg miptree_layer_range_length(res, level, start_layer, num_layers); 8087ec681f3Smrg for (unsigned a = 0; a < level_layers; a++) { 8097ec681f3Smrg enum isl_aux_state aux_state = 8107ec681f3Smrg crocus_resource_get_aux_state(res, level, start_layer + a); 8117ec681f3Smrg if (!isl_aux_state_has_valid_primary(aux_state)) 8127ec681f3Smrg return true; 8137ec681f3Smrg } 8147ec681f3Smrg } 8157ec681f3Smrg 8167ec681f3Smrg return false; 8177ec681f3Smrg} 8187ec681f3Smrg 8197ec681f3Smrgvoid 8207ec681f3Smrgcrocus_resource_prepare_access(struct crocus_context *ice, 8217ec681f3Smrg struct crocus_resource *res, 8227ec681f3Smrg uint32_t start_level, uint32_t num_levels, 8237ec681f3Smrg uint32_t start_layer, uint32_t num_layers, 8247ec681f3Smrg enum isl_aux_usage aux_usage, 8257ec681f3Smrg bool fast_clear_supported) 8267ec681f3Smrg{ 8277ec681f3Smrg if (!res->aux.bo) 8287ec681f3Smrg return; 8297ec681f3Smrg 8307ec681f3Smrg /* We can't do resolves on the compute engine, so awkwardly, we have to 8317ec681f3Smrg * do them on the render batch... 8327ec681f3Smrg */ 8337ec681f3Smrg struct crocus_batch *batch = &ice->batches[CROCUS_BATCH_RENDER]; 8347ec681f3Smrg 8357ec681f3Smrg const uint32_t clamped_levels = 8367ec681f3Smrg miptree_level_range_length(res, start_level, num_levels); 8377ec681f3Smrg for (uint32_t l = 0; l < clamped_levels; l++) { 8387ec681f3Smrg const uint32_t level = start_level + l; 8397ec681f3Smrg if (!crocus_resource_level_has_aux(res, level)) 8407ec681f3Smrg continue; 8417ec681f3Smrg 8427ec681f3Smrg const uint32_t level_layers = 8437ec681f3Smrg miptree_layer_range_length(res, level, start_layer, num_layers); 8447ec681f3Smrg for (uint32_t a = 0; a < level_layers; a++) { 8457ec681f3Smrg const uint32_t layer = start_layer + a; 8467ec681f3Smrg const enum isl_aux_state aux_state = 8477ec681f3Smrg crocus_resource_get_aux_state(res, level, layer); 8487ec681f3Smrg const enum isl_aux_op aux_op = 8497ec681f3Smrg isl_aux_prepare_access(aux_state, aux_usage, fast_clear_supported); 8507ec681f3Smrg 8517ec681f3Smrg /* Prepare the aux buffer for a conditional or unconditional access. 8527ec681f3Smrg * A conditional access is handled by assuming that the access will 8537ec681f3Smrg * not evaluate to a no-op. If the access does in fact occur, the aux 8547ec681f3Smrg * will be in the required state. If it does not, no data is lost 8557ec681f3Smrg * because the aux_op performed is lossless. 8567ec681f3Smrg */ 8577ec681f3Smrg if (aux_op == ISL_AUX_OP_NONE) { 8587ec681f3Smrg /* Nothing to do here. */ 8597ec681f3Smrg } else if (isl_aux_usage_has_mcs(res->aux.usage)) { 8607ec681f3Smrg assert(aux_op == ISL_AUX_OP_PARTIAL_RESOLVE); 8617ec681f3Smrg crocus_mcs_partial_resolve(ice, batch, res, layer, 1); 8627ec681f3Smrg } else if (isl_aux_usage_has_hiz(res->aux.usage)) { 8637ec681f3Smrg crocus_hiz_exec(ice, batch, res, level, layer, 1, aux_op, false); 8647ec681f3Smrg } else if (res->aux.usage == ISL_AUX_USAGE_STC_CCS) { 8657ec681f3Smrg unreachable("crocus doesn't resolve STC_CCS resources"); 8667ec681f3Smrg } else { 8677ec681f3Smrg assert(isl_aux_usage_has_ccs(res->aux.usage)); 8687ec681f3Smrg crocus_resolve_color(ice, batch, res, level, layer, aux_op); 8697ec681f3Smrg } 8707ec681f3Smrg 8717ec681f3Smrg const enum isl_aux_state new_state = 8727ec681f3Smrg isl_aux_state_transition_aux_op(aux_state, res->aux.usage, aux_op); 8737ec681f3Smrg crocus_resource_set_aux_state(ice, res, level, layer, 1, new_state); 8747ec681f3Smrg } 8757ec681f3Smrg } 8767ec681f3Smrg} 8777ec681f3Smrg 8787ec681f3Smrgvoid 8797ec681f3Smrgcrocus_resource_finish_write(struct crocus_context *ice, 8807ec681f3Smrg struct crocus_resource *res, uint32_t level, 8817ec681f3Smrg uint32_t start_layer, uint32_t num_layers, 8827ec681f3Smrg enum isl_aux_usage aux_usage) 8837ec681f3Smrg{ 8847ec681f3Smrg if (res->base.b.format == PIPE_FORMAT_S8_UINT) 8857ec681f3Smrg res->shadow_needs_update = true; 8867ec681f3Smrg 8877ec681f3Smrg if (!crocus_resource_level_has_aux(res, level)) 8887ec681f3Smrg return; 8897ec681f3Smrg 8907ec681f3Smrg const uint32_t level_layers = 8917ec681f3Smrg miptree_layer_range_length(res, level, start_layer, num_layers); 8927ec681f3Smrg 8937ec681f3Smrg for (uint32_t a = 0; a < level_layers; a++) { 8947ec681f3Smrg const uint32_t layer = start_layer + a; 8957ec681f3Smrg const enum isl_aux_state aux_state = 8967ec681f3Smrg crocus_resource_get_aux_state(res, level, layer); 8977ec681f3Smrg 8987ec681f3Smrg /* Transition the aux state for a conditional or unconditional write. A 8997ec681f3Smrg * conditional write is handled by assuming that the write applies to 9007ec681f3Smrg * only part of the render target. This prevents the new state from 9017ec681f3Smrg * losing the types of compression that might exist in the current state 9027ec681f3Smrg * (e.g. CLEAR). If the write evaluates to a no-op, the state will still 9037ec681f3Smrg * be able to communicate when resolves are necessary (but it may 9047ec681f3Smrg * falsely communicate this as well). 9057ec681f3Smrg */ 9067ec681f3Smrg const enum isl_aux_state new_aux_state = 9077ec681f3Smrg isl_aux_state_transition_write(aux_state, aux_usage, false); 9087ec681f3Smrg 9097ec681f3Smrg crocus_resource_set_aux_state(ice, res, level, layer, 1, new_aux_state); 9107ec681f3Smrg } 9117ec681f3Smrg} 9127ec681f3Smrg 9137ec681f3Smrgenum isl_aux_state 9147ec681f3Smrgcrocus_resource_get_aux_state(const struct crocus_resource *res, 9157ec681f3Smrg uint32_t level, uint32_t layer) 9167ec681f3Smrg{ 9177ec681f3Smrg crocus_resource_check_level_layer(res, level, layer); 9187ec681f3Smrg assert(crocus_resource_level_has_aux(res, level)); 9197ec681f3Smrg 9207ec681f3Smrg return res->aux.state[level][layer]; 9217ec681f3Smrg} 9227ec681f3Smrg 9237ec681f3Smrgvoid 9247ec681f3Smrgcrocus_resource_set_aux_state(struct crocus_context *ice, 9257ec681f3Smrg struct crocus_resource *res, uint32_t level, 9267ec681f3Smrg uint32_t start_layer, uint32_t num_layers, 9277ec681f3Smrg enum isl_aux_state aux_state) 9287ec681f3Smrg{ 9297ec681f3Smrg assert(crocus_resource_level_has_aux(res, level)); 9307ec681f3Smrg 9317ec681f3Smrg num_layers = miptree_layer_range_length(res, level, start_layer, num_layers); 9327ec681f3Smrg for (unsigned a = 0; a < num_layers; a++) { 9337ec681f3Smrg if (res->aux.state[level][start_layer + a] != aux_state) { 9347ec681f3Smrg res->aux.state[level][start_layer + a] = aux_state; 9357ec681f3Smrg ice->state.dirty |= CROCUS_DIRTY_RENDER_RESOLVES_AND_FLUSHES | 9367ec681f3Smrg CROCUS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES; 9377ec681f3Smrg /* XXX: Need to track which bindings to make dirty */ 9387ec681f3Smrg ice->state.stage_dirty |= CROCUS_ALL_STAGE_DIRTY_BINDINGS; 9397ec681f3Smrg } 9407ec681f3Smrg } 9417ec681f3Smrg} 9427ec681f3Smrg 9437ec681f3Smrgstatic bool 9447ec681f3Smrgisl_formats_are_fast_clear_compatible(enum isl_format a, enum isl_format b) 9457ec681f3Smrg{ 9467ec681f3Smrg /* On gen8 and earlier, the hardware was only capable of handling 0/1 clear 9477ec681f3Smrg * values so sRGB curve application was a no-op for all fast-clearable 9487ec681f3Smrg * formats. 9497ec681f3Smrg * 9507ec681f3Smrg * On gen9+, the hardware supports arbitrary clear values. For sRGB clear 9517ec681f3Smrg * values, the hardware interprets the floats, not as what would be 9527ec681f3Smrg * returned from the sampler (or written by the shader), but as being 9537ec681f3Smrg * between format conversion and sRGB curve application. This means that 9547ec681f3Smrg * we can switch between sRGB and UNORM without having to whack the clear 9557ec681f3Smrg * color. 9567ec681f3Smrg */ 9577ec681f3Smrg return isl_format_srgb_to_linear(a) == isl_format_srgb_to_linear(b); 9587ec681f3Smrg} 9597ec681f3Smrg 9607ec681f3Smrgvoid 9617ec681f3Smrgcrocus_resource_prepare_texture(struct crocus_context *ice, 9627ec681f3Smrg struct crocus_resource *res, 9637ec681f3Smrg enum isl_format view_format, 9647ec681f3Smrg uint32_t start_level, uint32_t num_levels, 9657ec681f3Smrg uint32_t start_layer, uint32_t num_layers) 9667ec681f3Smrg{ 9677ec681f3Smrg enum isl_aux_usage aux_usage = 9687ec681f3Smrg crocus_resource_texture_aux_usage(res); 9697ec681f3Smrg 9707ec681f3Smrg bool clear_supported = aux_usage != ISL_AUX_USAGE_NONE; 9717ec681f3Smrg 9727ec681f3Smrg /* Clear color is specified as ints or floats and the conversion is done by 9737ec681f3Smrg * the sampler. If we have a texture view, we would have to perform the 9747ec681f3Smrg * clear color conversion manually. Just disable clear color. 9757ec681f3Smrg */ 9767ec681f3Smrg if (!isl_formats_are_fast_clear_compatible(res->surf.format, view_format)) 9777ec681f3Smrg clear_supported = false; 9787ec681f3Smrg 9797ec681f3Smrg crocus_resource_prepare_access(ice, res, start_level, num_levels, 9807ec681f3Smrg start_layer, num_layers, 9817ec681f3Smrg aux_usage, clear_supported); 9827ec681f3Smrg} 9837ec681f3Smrg 9847ec681f3Smrgenum isl_aux_usage 9857ec681f3Smrgcrocus_resource_render_aux_usage(struct crocus_context *ice, 9867ec681f3Smrg struct crocus_resource *res, 9877ec681f3Smrg uint32_t level, 9887ec681f3Smrg enum isl_format render_format, 9897ec681f3Smrg bool draw_aux_disabled) 9907ec681f3Smrg{ 9917ec681f3Smrg struct crocus_screen *screen = (void *) ice->ctx.screen; 9927ec681f3Smrg struct intel_device_info *devinfo = &screen->devinfo; 9937ec681f3Smrg 9947ec681f3Smrg if (draw_aux_disabled) 9957ec681f3Smrg return ISL_AUX_USAGE_NONE; 9967ec681f3Smrg 9977ec681f3Smrg switch (res->aux.usage) { 9987ec681f3Smrg case ISL_AUX_USAGE_MCS: 9997ec681f3Smrg return res->aux.usage; 10007ec681f3Smrg 10017ec681f3Smrg case ISL_AUX_USAGE_CCS_D: 10027ec681f3Smrg /* Otherwise, we try to fall back to CCS_D */ 10037ec681f3Smrg if (isl_format_supports_ccs_d(devinfo, render_format)) 10047ec681f3Smrg return ISL_AUX_USAGE_CCS_D; 10057ec681f3Smrg 10067ec681f3Smrg return ISL_AUX_USAGE_NONE; 10077ec681f3Smrg 10087ec681f3Smrg case ISL_AUX_USAGE_HIZ: 10097ec681f3Smrg assert(render_format == res->surf.format); 10107ec681f3Smrg return crocus_resource_level_has_hiz(res, level) ? 10117ec681f3Smrg res->aux.usage : ISL_AUX_USAGE_NONE; 10127ec681f3Smrg 10137ec681f3Smrg default: 10147ec681f3Smrg return ISL_AUX_USAGE_NONE; 10157ec681f3Smrg } 10167ec681f3Smrg} 10177ec681f3Smrg 10187ec681f3Smrgvoid 10197ec681f3Smrgcrocus_resource_prepare_render(struct crocus_context *ice, 10207ec681f3Smrg struct crocus_resource *res, uint32_t level, 10217ec681f3Smrg uint32_t start_layer, uint32_t layer_count, 10227ec681f3Smrg enum isl_aux_usage aux_usage) 10237ec681f3Smrg{ 10247ec681f3Smrg crocus_resource_prepare_access(ice, res, level, 1, start_layer, 10257ec681f3Smrg layer_count, aux_usage, 10267ec681f3Smrg aux_usage != ISL_AUX_USAGE_NONE); 10277ec681f3Smrg} 10287ec681f3Smrg 10297ec681f3Smrgvoid 10307ec681f3Smrgcrocus_resource_finish_render(struct crocus_context *ice, 10317ec681f3Smrg struct crocus_resource *res, uint32_t level, 10327ec681f3Smrg uint32_t start_layer, uint32_t layer_count, 10337ec681f3Smrg enum isl_aux_usage aux_usage) 10347ec681f3Smrg{ 10357ec681f3Smrg crocus_resource_finish_write(ice, res, level, start_layer, layer_count, 10367ec681f3Smrg aux_usage); 10377ec681f3Smrg} 10387ec681f3Smrg 10397ec681f3Smrgstatic void 10407ec681f3Smrgcrocus_update_stencil_shadow(struct crocus_context *ice, 10417ec681f3Smrg struct crocus_resource *res) 10427ec681f3Smrg{ 10437ec681f3Smrg struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen; 10447ec681f3Smrg UNUSED const struct intel_device_info *devinfo = &screen->devinfo; 10457ec681f3Smrg assert(devinfo->ver == 7); 10467ec681f3Smrg 10477ec681f3Smrg if (!res->shadow_needs_update) 10487ec681f3Smrg return; 10497ec681f3Smrg 10507ec681f3Smrg struct pipe_box box; 10517ec681f3Smrg for (unsigned level = 0; level <= res->base.b.last_level; level++) { 10527ec681f3Smrg u_box_2d(0, 0, 10537ec681f3Smrg u_minify(res->base.b.width0, level), 10547ec681f3Smrg u_minify(res->base.b.height0, level), &box); 10557ec681f3Smrg const unsigned depth = res->base.b.target == PIPE_TEXTURE_3D ? 10567ec681f3Smrg u_minify(res->base.b.depth0, level) : res->base.b.array_size; 10577ec681f3Smrg 10587ec681f3Smrg for (unsigned layer = 0; layer < depth; layer++) { 10597ec681f3Smrg box.z = layer; 10607ec681f3Smrg ice->ctx.resource_copy_region(&ice->ctx, 10617ec681f3Smrg &res->shadow->base.b, level, 0, 0, layer, 10627ec681f3Smrg &res->base.b, level, &box); 10637ec681f3Smrg } 10647ec681f3Smrg } 10657ec681f3Smrg res->shadow_needs_update = false; 10667ec681f3Smrg} 1067